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* LoadsAndLoadsOfRaces: Hoo boy...humans, dwarves, elves, faeries, demons, sirens, centaurs, mummies, lizard women, chocobos, nagas, rabbit people, cat people, onion people, Dudbears, Jumi, people made of puzzle pieces, talking monkeys, talking teapots, talking penguins, talking walruses, talking pelicans, mouse people, bird people, werewolves with dragon tails, gramophones with arms and faces, whatever the hell Rev. Nouvelle is...and that's not even getting into the monsters, who all seem to be sentient.

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* LoadsAndLoadsOfRaces: Hoo boy...humans, dwarves, elves, faeries, demons, sirens, centaurs, mummies, lizard women, chocobos, nagas, rabbit people, cat people, onion people, Dudbears, Jumi, people made of puzzle pieces, talking monkeys, talking teapots, talking penguins, talking walruses, talking pelicans, mouse people, bird people, werewolves with dragon tails, gramophones with arms and faces, whatever the hell Rev. Nouvelle is...and Revanshe are...and that's not even getting into the monsters, who all seem to be sentient.
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* LoadsAndLoadsOfRaces: Hoo boy...humans, dwarves, elves, faeries, demons, sirens, centaurs, mummies, lizard women, chocobos, nagas, rabbit people, cat people, onion people, Dudbears, Jumi, people made of puzzle pieces, talking monkeys, talking teapots, talking penguins, talking walruses, talking pelicans, mouse people, bird people, werewolves with dragon tails, gramophones with arms and faces, whatever the hell Rev. Nouvelle is...and that's not even getting into the monsters, who all seem to be sentient.
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They\'re sirens. There are no Harpies in this game.


* MagicMusic: Enchanted instruments conjure elemental spells when played; additionally, harpies can cause nautical disasters whenever they sing.

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* MagicMusic: Enchanted instruments conjure elemental spells when played; additionally, harpies sirens can cause nautical disasters whenever they sing.
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** However, the Heaven's Gate arc averts this. In the end, you will have to kill one of the two allies you have made when the two come to blows over differing opinions on the situation, if you try to avoid taking sides you will be forced to kill the one who you have generally sided with up to that point, and Irwin chooses to reincarnate himself without any of his memories after being reunited with his love simply because he is tired of the whole mess.

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*** In ''Secret of Mana'', the English name for the Grell enemy was Marmablue. That's because 'grell' is a DungeonsAndDragons "identity monster" and renaming the monsters was simpler than dealing with Wizards of the Coast.

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*** In ''Secret of Mana'', the English name for the Grell enemy was Marmablue. That's because 'grell' is a DungeonsAndDragons "identity monster" and [[WritingAroundTrademarks renaming the monsters monsters]] was simpler than dealing with lawsuits from Wizards of the Coast.


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* PlayerGuidedMissile: Among the various area-of-effect types for elemental spells is the "Control" type, where the player manually guides a targetting circle to the desired area before igniting the spell.

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* HideYourLesbians: The manga made Alexandra male to make her BodyguardCrush on Florina more "acceptable".

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* HideYourLesbians: The manga made Alexandra male (all the time, with "Sandra" being [[VillainousCrossdresser a disguise]]) to make her BodyguardCrush on Florina more "acceptable".


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*** [[UnfortunateImplications Amano Shiro, getting rid of those pesky gay AND genderqueer implications in one fell swoop!]]
lu127 MOD

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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-Legend_of_Mana_3970.jpg]]
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Example Indentation, and that\'s not cheating, thus trope misuse.


* TheComputerIsACheatingBastard: Accessories and weapons equipped on [[NonPlayerCharacter NPCs]] are named with as many as 11 characters. The player, however, can only rename their equipment with 10 characters. [[SeriousBusiness Totally unfair]] when you need just one more letter for that [[WhatDoYouMeanItsNotAwesome awesomely]] [[RuleOfSymbolism symbolic]] or [[IncrediblyLamePun witty]] name but it won't let you, even though you can look at the [[NonPlayerCharacter NPCs]] and see that they can.
* ThemeNaming: The Jumi are all named after the [[RockThemeNaming jewels in their core]].

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* TheComputerIsACheatingBastard: Accessories and weapons equipped on [[NonPlayerCharacter NPCs]] are named with as many as 11 characters. The player, however, can only rename their equipment with 10 characters. [[SeriousBusiness Totally unfair]] when you need just one more letter for that [[WhatDoYouMeanItsNotAwesome awesomely]] [[RuleOfSymbolism symbolic]] or [[IncrediblyLamePun witty]] name but it won't let you, even though you can look at the [[NonPlayerCharacter NPCs]] and see that they can.
* ThemeNaming:
ThemeNaming:
**
The Jumi are all named after the [[RockThemeNaming jewels in their core]].
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restore content removed with a rude and unhelpful edit summary

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* TheComputerIsACheatingBastard: Accessories and weapons equipped on [[NonPlayerCharacter NPCs]] are named with as many as 11 characters. The player, however, can only rename their equipment with 10 characters. [[SeriousBusiness Totally unfair]] when you need just one more letter for that [[WhatDoYouMeanItsNotAwesome awesomely]] [[RuleOfSymbolism symbolic]] or [[IncrediblyLamePun witty]] name but it won't let you, even though you can look at the [[NonPlayerCharacter NPCs]] and see that they can.
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** Hell, you even have to build the map!

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** Hell, you even have to build the map!map! (Not as in you have to draw the map, but you literally create the world around you by plonking down the magical artifacts that create the towns and dungeons you quest in.)

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Person, not a trope.


** They even [[ShownTheirWork did the research]] on pro wrestling moves, some of the special moves with the glove are named after obscure wrestling moves. For example, one of them was called "Tiger Driver '91". Back before KentaKobashi started using his "Burning Hammer", the Tiger Driver '91 was the ultimate murderdeathkill pro wrestling finisher - although only [[SmartMark smarks]] knew about it
* YokoShimomura: Responsible for the soundtrack.

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** They even [[ShownTheirWork did the research]] on pro wrestling moves, some of the special moves with the glove are named after obscure wrestling moves. For example, one of them was called "Tiger Driver '91". Back before KentaKobashi started using his "Burning Hammer", the Tiger Driver '91 was the ultimate murderdeathkill pro wrestling finisher - although only [[SmartMark smarks]] knew about it
* YokoShimomura: Responsible for the soundtrack.
it.
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*** In ''Secret of Mana'', the English name for the Grell enemy was Marmablue. Try and figure ''that'' one out.

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*** In ''Secret of Mana'', the English name for the Grell enemy was Marmablue. Try That's because 'grell' is a DungeonsAndDragons "identity monster" and figure ''that'' one out.renaming the monsters was simpler than dealing with Wizards of the Coast.
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* SimpleScoreOfSadness: Etansel/City of Flickering Destruction, the score that plays in the Bejeweled City.
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* DevourTheDragon: In this case, the Dragon goes optionally. [[spoiler:Sandra sacrifices herself to let the Lord of Jewels eat her core to become more powerful.]]

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* DevourTheDragon: In this case, the Dragon goes optionally.voluntarily. [[spoiler:Sandra sacrifices herself to let the Lord of Jewels eat her core to become more powerful.]]
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* TheFourLoves: The arcs seem to be themed based on them.
** Dragon Arc: Storge
** Fairy Arc: Both Phileo and Eros
** Jumi Arc: Agape
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* TomboyAndGirlyGirl: Daena and Matilda.
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* ArtificialStupidity: Your companions are not smart enough to coordinate with you or evade attacks, though you can influence the behavior of pets (through food) and robots (through logic blocks).
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... Are you kidding me?


* TheComputerIsACheatingBastard: Accessories and weapons equipped on [[NonPlayerCharacter NPCs]] are named with as many as 11 characters. The player, however, can only rename their equipment with 10 characters. [[SeriousBusiness Totally unfair]] when you need just one more letter for that [[WhatDoYouMeanItsNotAwesome awesomely]] [[RuleOfSymbolism symbolic]] or [[IncrediblyLamePun witty]] name but it won't let you, even though you can look at the [[NonPlayerCharacter NPCs]] and see that they can.
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** Especially as the game was not [[NoExportForYou released in Sweden]].
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* AfterCombatRecovery: One of the things that makes the game so easy is that you return to full hitpoints after every single battle.

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* AfterCombatRecovery: One of the things that makes the game so easy is that you return to full hitpoints after every single battle.killing everything in a particular screen.
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* LinearWarriorsQuadraticWizards: Inverted. Thanks to exploiting the ItemCrafting system, it is possible to make a GameBreaker InfinityPlusOneSword, but no such equivalent exists for making magic instruments, which are used to cast spells. This means that when you start taking on [[HarderThanHard Nightmare Mode,]] magic users will get left in the dust.
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** Either way, it's still a name change from the Japanese version: it was originally called Shore Grell, which makes a lot of sense when you look at a normal Grell that can be found elsewhere in the game. An enemy with the name Grell also makes an appearance in ''Seiken Densetsu 3''.
*** In ''Secret of Mana'', the English name for the Grell enemy was Marmablue. Try and figure ''that'' one out.
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* HeyYou: The player character's default name, literally, is just "YOU". This is more than likely a ShoutOut to the character's original homophonic name in the game's original language.

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* HeyYou: The player character's default name, literally, is just "YOU". This is more than likely a ShoutOut to the character's original homophonic name in the game's original language.language, which incidentally makes this a real name and not just a hint as to what sort of name you should provide your character with. There is actually a way to replace this with a randomly-generated name on the naming screen - iirc, you can just hit the Select button to gen a new one.
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* HeyYou: The player character's default name, literally, is just "YOU".

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* HeyYou: The player character's default name, literally, is just "YOU". This is more than likely a ShoutOut to the character's original homophonic name in the game's original language.
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* BlindIdiotTranslation: Completely and utterly averted, Legend of Mana's translation job is so good that it's one of the strongest points of the game. [[Although, several name changes made to items and characters removed what would have been stronger ties to the rest of the games in the series that existed at the time.]]

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* BlindIdiotTranslation: Completely and utterly averted, Legend of Mana's translation job is so good that it's one of the strongest points of the game. [[Although, Although, several name changes that were made to items and characters removed what would have been stronger ties to the rest of the games in the series series, at least for those that existed at the time.]]
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* BlindIdiotTranslation: Completely and utterly averted, Legend of Mana's translation job is so good that it's one of the strongest points of the game.

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* BlindIdiotTranslation: Completely and utterly averted, Legend of Mana's translation job is so good that it's one of the strongest points of the game. [[Although, several name changes made to items and characters removed what would have been stronger ties to the rest of the games in the series that existed at the time.]]
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** The description of the "Jump" skill in the encyclopedia goes: [[VanHalen "Might as well jump."]]
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* ShroudedInMyth: Mr. Moti, the dancing turban man who acts as your save point while visiting towns. According to the in-game encyclopedia: "He is everywhere, doing everything."
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* DialogueTree: You learn about the history of Fa'Diel via one of these and the Onion Kid's tutorial is another; some of the dialogue also differs based on which gender player character you pick.

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* DialogueTree: You learn about the history of Fa'Diel via one of these and the Onion Kid's tutorial is another; some of the dialogue also differs based on which gender player character you pick.pick as your character.
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-->Nine centuries ago, [[{{Gotterdammerung}} the Mana Tree burned to ashes]].
-->The power of Mana lived on inside Mana stones, enchanted instruments, and artifacts.
-->Sages fought with each other for control of these last remnants of Mana.
-->Then, [[AfterTheEnd after hundreds of years of war]], as the power of Mana began to wane, those who sought it grew scarce, and the world returned to peace.
-->After that, [[AndManGrewProud mankind grew afraid to desire]]. Their hearts filled with empty emotions, and grew estranged from my hands. They turned their eyes away from my infinite power, and were troubled by their petty disputes.
-->[[CallToAdventure Remember me]]!
-->Need me!
-->I can provide you with everything!
-->[[ArcWords I am love.]]
-->Find me, and walk beside me.

''Legend of Mana'' is the first game in the WorldOfMana series to be released on the Playstation.

Unlike the previous games in the WorldOfMana, which have a fairly straightforward story, ''Legend of Mana'' is much more of a WideOpenSandbox. You collect artifacts, which you can place on a grid, magically turning them into towns and dungeons. Various events and quests will occur in the places around you. While many are one-shot deals, there are three major arcs and several minor ones that will pop up. You don't actually need to complete more than one arc to finish the game, but it is possible to do every single event in a single playthrough.

Legend Of Mana plays more or less like ''SeikenDensetsu3'' with a few additional quirks:
* HP is restored [[AfterCombatRecovery at the end of each screen]], making easy mode a breeze.
* You can have one of various [[NonPlayerCharacter NPCs]] join your party, each of which have different synchronization effects. You can swap [=NPCs=] whenever you like, provided you know where they are.

It was released on the American Playstation store as a PSOne Classic on March, 22, 2011.
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!!This game provides examples of:
* AerithAndBob: One story arc gives us Matilda (normal), Irwin (somewhat normal), Daena (unusual spelling of a normal), and Escad (not normal)
** Jumi names run like this as well, from Diana to Elazul. Justified in that their names are similar to the type of gem of which their cores are made. Diana has a diamond core, Elazul has lapis lazuli, Rubens has ruby, et cetera.
* AfterCombatRecovery: One of the things that makes the game so easy is that you return to full hitpoints after every single battle.
* AfterTheEnd: [[spoiler: At the start of the game, Fa'Diel is nothing but a desert wasteland, and the opening narration suggests that the world's civilizations destroyed each other in pointless wars to possess the remnants of Mana power that remained in artifacts. The player's actions can be seen as rebuilding Fa'Diel by planting the artifacts (or you could go with the grimmer AlternateCharacterInterpretation).]]
* AllJustADream: The philosophy of the Wisdom Pokiehl and the Sproutlings.
* AllThereInTheManual: The game has a very detailed history, and you'll miss a few plot points without reading the books in your library.
** Plus, like all SquareEnix games, this one has an Ultimania guide that contains loads and loads of backstory that didn't make it into the game itself. [[CrackIsCheaper Have fun tracking it down!]]
* AndIMustScream: The toys in the junkyard were animated to fight in a great war. They are still alive, but all they can do is lie there and think about the war.
* AnticlimaxBoss: Lord of Jewels 1000. You can't lose to this guy if you ''try''. He barely even fights back. It's especially disappointing after Lord of Jewels 999, who was (by Legend of Mana standards at least) fairly difficult.
** Due to the wonders of alchemy and weapon tempering, it's possible to beat the final boss in two hits. Of course, that's on normal difficulty settings.
* ArcWords: The Goddess is love.
* BittersweetEnding: Again, all three major story arcs. The world is saved, but at a very high price.
* BlackAndGrayMorality: Alexandra wants to kill all the Jumi to save Florina. Blackpearl expects and demands that Florina save the Jumi at the cost of her own life.
** In fact, many of the characters are this. [[spoiler: Irwin is seen by Escad as a monster for what he did to Matilda, but Matilda and Daena think differently. Larc knows what he is doing is wrong, but he continues to follow Draconis in hopes of returning to the living.]]
*** Also,depending on the quests you do, your character may end up doing things which are not inherently good. [[spoiler: Like aiding Larc and Niccolo.]]
* TheBlacksmith: Watts appears once again, this time to teach ''you'' to be TheBlacksmith.
* BlindIdiotTranslation: Completely and utterly averted, Legend of Mana's translation job is so good that it's one of the strongest points of the game.
* BodyguardCrush: Jumi Guardian/Knight relationships; just about all of the games' protectorate/protector pairs pretty much dive headfirst into this trope as well.
* BrotherSisterTeam: Bud and Lisa (though the latter was more or less roped into it).
** [[spoiler: Larc]] wanted to be one with his sister (it's why [[spoiler: he made the DealWithTheDevil]]); it's suggested in the DistantFinale that he at least [[spoiler: eventually reunites with her]].
* ButThouMust: Averted most of the time, as you could refuse any NPC if you didn't want to play their subquest, but in the Dragon Lord Arc you're not even given the option to refuse Vadise once said Dragon Lord [[spoiler: takes over hell]]. (But then, you're the one that helped the Dragon Lord to power in the first place...)
** [[spoiler: In fact, you can kill (directly or indirectly) a handful of the major [=NPCs=] with a little willful mischief.]]
* CantCatchUp: Your NPC assistants and pets unless you have an accessory equipped. Leveling {{NPC}}s is pointless anyway since their levels [[BagOfSpilling reset every game cycle]].
* CasanovaWannabe: Gilbert.
* ChangelingFantasy: Rachel hates her life and wants something more exciting; she eventually gets her wish when she [[spoiler: switches bodies with a student at the Geo academy]].
* ClassyCatBurglar: Sandra is perceived as this by those who aren't aware of her genocidal intentions against the Jumi.
* {{Combos}}: Sufficiently long attack strings will drop full-heal items, as well as add damage. Since only a limited number of Weak Attacks can be strung together, and a single Strong Attack will always cause the combo to end, this leads to a number of [[UnnecessaryCombatRoll Unnecessary Combat Rolls or Lunges]].
* CommonplaceRare: Ash is one of the best tempering materials in the game. Nothing drops it, and you can only find it in 3 treasure chests per playthrough.
* TheComputerIsACheatingBastard: Accessories and weapons equipped on [[NonPlayerCharacter NPCs]] are named with as many as 11 characters. The player, however, can only rename their equipment with 10 characters. [[SeriousBusiness Totally unfair]] when you need just one more letter for that [[WhatDoYouMeanItsNotAwesome awesomely]] [[RuleOfSymbolism symbolic]] or [[IncrediblyLamePun witty]] name but it won't let you, even though you can look at the [[NonPlayerCharacter NPCs]] and see that they can.
* ContinuityNod: Some of the Artifacts are actually event items from other WorldOfMana games, materials are still named after the (now-destroyed) cities in the rest of the series, and the final boss takes forms resembling monsters and BigBad-types from the previous games.
** Also, save points come in the form of Sprite (the SquishyWizard of SecretOfMana) statues.
** Watts the dwarven blacksmith appears in all the ''Mana'' games, as does the dancing merchant in the turban, Mr. Moti, who acts as your alternate save point in this one.
** In the intro, it's stated that nine centuries before the game begins, the Mana Tree is destroyed. [[spoiler: This is probably a reference to Thanatos using the Mana Fortress to destroy the Tree near the end of SecretOfMana.]]
*** Alternatively, [[spoiler: this could be a nod to SeikenDensetsu3]].
** In the art museum, most if not all of the statues are from SeikenDensetsu3.
* CrouchingMoronHiddenBadass: Pokiehl and Nunuzac. OK, neither of them are even remotely moronic, but during the game, they remain among the more lighthearted characters. But there's hints dropped, like the toy in the junkyard begging Pokiehl to let him keep fighting. Or Nunuzac lamenting the thought of having to teach his students "true conjuration".
** Nunuzac in particular looks like a carpet because he overloaded on magic while fighting a seriously nasty world-threatening opponent and trapped himself in his own conjuration circle in the process of saving the day. At least it apparently made him immortal, and he gets to show off his true abilities when [[spoiler: he kidnaps a Sproutling and tries to trap it in the Dream Realm to keep it from creating the Mana Tree]].
* DealWithTheDevil: Larc.
* DefeatMeansFriendship: At the beginning of the game, after you beat the naughty sorcerer Bud and his sister Lisa, Bud is so impressed by you he asks to become your apprentice.
* DevourTheDragon: In this case, the Dragon goes optionally. [[spoiler:Sandra sacrifices herself to let the Lord of Jewels eat her core to become more powerful.]]
* DialogueTree: You learn about the history of Fa'Diel via one of these and the Onion Kid's tutorial is another; some of the dialogue also differs based on which gender player character you pick.
* DoubleEntendre: after the first Monique/Gilbert mission, Monique laments the fact that Gilbert wants a "much bigger lamp" and then complains that "size is meaningless, it's how it works".
** Gilbert has another one, with Kathinja. When she threatens to petrify him, he claims that he's "getting hard".
* DreamLand: You visit the dream realm three times: 1) to defeat a monster haunting Florina's dreams, 2) to save the [[spoiler: Sproutling kidnapped by Nunzac]], and 3) to see what happened in Matilda's childhood to make Escad hate Irwin.
* DubNameChange: Any character whose name came from a Japanese word.
* EnigmaticMinion: The Lord of Jewels.
* FailureKnight: Elazul [[NoodleIncident lost his previous Guardian long ago]]; for that matter, we never even learn her name. When Pearl appears, protecting her becomes almost his everything.
** Additionally, Florina's current guardian ([[spoiler: Alexandra]]) believes that her previous one ([[spoiler: Blackpearl]]) was willing to consign Florina to sacrificing her life force to produce healing tears, and carries a huge grudge because of that.
* FantasticRacism: Niccolo towards the Sproutlings.
* {{Foreshadowing}}: Talking to the {{NPC}}s give you lots of hints about what's going on, and a lot of your cactus' apparent non-sequitors only make sense in retrospect. [[spoiler: "Seventh is Girl", for example, refers to Matilda, who takes the previously vacant seat of the Seventh Wisdom after she dies.]]
* FryingPanOfDoom: Bud's weapon.
* GenderBlenderName: Larc, Alex (which is plot-relevant), and Elazul [[DubNameChange in Japanese]] (his original name was Ruri).
* GeoEffects: Each land has an intrinsic mana value; good luck figuring out what that does [[GuideDangIt without a walkthrough]].
* GettingCrapPastTheRadar: Just... play the first Geo event.
* GiantSpaceFleaFromNowhere: a lot of the bosses are like this, but the centaur boss at the top of the Tower of Leires was a bit extra blatant.
** Lord of Jewels 1000 doesn't just look like a SpaceWhale, you even fight him on an AmazingTechnicolorBattlefield InSpace! (He does have a very slightly alluded to backstory, so it's not entirely out of nowhere.)
* TheGlassesComeOff: Alex.
* GratuitousForeignLanguage: The opening and ending themes are sung in Swedish. Most people are surprised to find out that they were not SingingSimlish.
* GreenEyedMonster: Escad.
* GuideDangIt: Big time. Several missions involve needing to talk to specific people in a specific order with little info about where you're supposed to go. And as for the god-slaying sword mentioned in GameBreaker, good luck figuring out how to make one of those on your own.
** The placement of lands, including the original home site. The ideal setup for the aforementioned ItemCrafting stuff. Endless numbers of sidequests which can become LostForever (well, sort of, anyway) if you make one tiny little mistake. The whole... damned... GAME is one giant GuideDangIt.
* HelplessGoodSide: Pearl.
* HeroicMime: The main character does not even seem to possess any real personality (save for any dialogue tree options), other than helping people and being absurdly stupid in the Underworld.
* HeyYou: The player character's default name, literally, is just "YOU".
* HideYourLesbians: The manga made Alexandra male to make her BodyguardCrush on Florina more "acceptable".
** The Ultimania guide lists the identities and genders of all the Jumi within the game (and a few that were removed). Alexandra is the only one listed Male/Female, as in BOTH. One is not a disguise for the other; Alexandra actually changes forms, Alex is male and Sandra is female.
** Alexandrite (the stone) changes color depending on the kind of light it's in.
* HiveMind: The Sproutlings and Flowerlings.
* HumansAreBastards: Invoked by the Faeries, and by the sirens during the Elle/Monique/Gilbert story arc.
* IdiosyncraticDifficultyLevels: Normal, Nightmare, and No Future.
* ImprobableHairstyle: Worn by the female protagonist, called "hair pipes" in game.
* InfinityPlusOneSword: Or Spear, bow, etc... Unique in that these weapons have to be crafted using not crafting recipes, but honest to god techniques and patterns. Getting a weapon to 200 with a basic understanding of the rules isn't too hard. Getting a 999 power weapon is a flat out GuideDangIt.
** Any weapons created this way can then be crafted into an [[RobotBuddy infinity plus one Golem.]]
* InUniverseGameClock: Time advances at the rate of one day per world traveled or entered, though you can also sleep in the Geo Inn as well.
* ItsUpToYou: Seriously, how does anybody get anything done in Fa'Diel without the player character?
** Hell, you even have to build the map!
* ItemCrafting: You can create your own weapons (and via lots of farming and tempering, make {{Infinity Plus One Sword}}s, Spears, Bows, or whatever your WeaponOfChoice is) and build your own robot golem to aid you in battle (and using those {{Infinity Plus One Sword}}s as ingredients, turn it into an unstoppable death machine).
* ItemFarming: All of your crafting ingredients, save for the scant few you find in treasure chests during each game cycle.
* JerkWithAHeartOfGold: Elazul emerges as a far more likable character than his earliest appearances might lead one to believe.
* KnightTemplar: Lady Blackpearl.
* LikeABadassOutOfHell: The player character every time they visit the Underworld (might as well install revolving doors); you also ''prevent'' the Dragon Lord successfully doing this once he takes it over.
* LostForever: In one of your sidequests, your Cactus (who is responsible for Cactus Diary entries) runs off and you have to find him. If you finish any of your other sidequests in the meantime, they will not be recorded as complete in said Diary and you'll have to wait for a NewGamePlus to try again.
** Hell, any of the Cactus Diary entries are LostForever if you fail to talk to Lil' Cactus before finishing another event. This can be [[GuideDangIt very irritating]] for first-time players due to abruptly-ending events ("Mana Orchards" springs to mind) causing the previous event's entry to be lost, or even worse, the event "Lil' Cactus". Whatever you do, NEVER talk to Bud if you have a Diary entry waiting to be recorded. (Luckily, "Daddy's Broom" does not cause this same thing: while the cactus leaves, he also comes back before the event ends. Once again, however, failing to talk to Bud LAST will screw you over: if you don't, you'll lose Bud when you go back into the house to talk to Lil' Cactus, and he won't come back until after the event.)
** In addition, anything in The Flames or Lucemia is lost forever once those areas are no longer accessible. Luckily for us, the game's [[NewGamePlus cyclical nature]] means that "forever" lasts only until your current playthrough is over.
* LovableSexManiac: Gilbert.
* LoveDodecahedron: Irwin and Escad both have a thing for Matilda; Daena seems to have some form of feelings for both Matilda and Escad. It doesn't end prettily.
* LoveMakesYouEvil: Larc (sold his soul to be as strong as his sister), Alexandra (pushing the Jumi into extinction to save Florina from dying), Irwin (plotting world destruction to free Matilda from her duties), and Escad (''says'' he wants to kill Irwin because the latter is a demon, but comes off as wanting to MurderTheHypotenuse) all do what they do because of love.
* LoyalAnimalCompanion: You can capture your own or recruit {{NPC}}s if the conditions are right.
* MagicMusic: Enchanted instruments conjure elemental spells when played; additionally, harpies can cause nautical disasters whenever they sing.
* ManBehindTheMan: The Lord of Jewels behind Sandra. Probably. The Lord of Jewels was conspicuously absent from the character profiles, and no one knows exactly what he wanted out of the whole deal.
** The Ultimania guide states that he [[spoiler:is a Star, and that he is using the Jumi cores to evolve into his [[OneWingedAngel final form]]. Supposedly he will also gain the power to create a crystal teardrop in the process. It is also stated that he is a man who loves beautiful things, and as he finds the Jumi beautiful he wants to help them, in his weird little way.]]
* ManOnFire: Dragons can cause a burning status aliment that causes massive, continuous damage. (But you can do the same to the enemy with the right pet or magic.)
** Freezing and Poison cause much the same effect.
* MarathonBoss: Tropicallo. No matter how hard you hit the hands, the boss takes a fixed amount of damage, and it only takes damage when it regenerates one of his knocked out heads. On higher difficulties this will take forever. And if you're caught in the [[ActionBomb self destructing]] hand's attack (that fills the entire screen) [[GameOver start the entire fight over.]]
** You have to go through this fight ''twice'': Once for plot purposes, and afterwards for the most ridiculous RomanticPlotTumor you can imagine. Lord help you if you go through these quests on [[NintendoHard No]] [[NewGamePlus Future]] mode.
** Tropicallo also has a younger brother, called Labanne. The only difference between both is that Labanne takes less damage to kill, and Labanne is fought on a much bigger screen so his self-destruct attack is much easier to dodge. For either of those bosses, the heads take morbid amounts of damage to kill on No Future mode. Anybody not using a weapon with over 500 attack power for Labanne, and with max attack power for Tropicallo is bound to get stuck on the bosses for quite a while. Hint: getting a weapon with over 300 attack already needs insane amounts of very precise tempering.
* MeaningfulName: All of the Jumi are named after their gems, so if you pay attention you'll very quickly realize the connection between [[spoiler: Alex the Gem Merchant, Sandra the Jewel Thief, and Alexandra the Jumi Knight]].
** Niccolo is named after Machiavelli.
* MementoMacGuffin: Lisa's broom belonged to her magician father; when the Cactus accidentally throws it away, mistaking it for trash, this kicks off a subquest where you have to go retrieve it.
* MookBouncer: Boinks teleport you to the location of their tails if you talk to them; Shadoles (but only in the sidequest where you have to save a suicidal NPC) return you to the bottom of hell if you so much as brush against them.
* MyNameIsNotDurwood: Early in the game, Duelle will ask if your name is "Chumpy"; answering "Yes" will result in you being addressed as such by all of the [=NPCs=] for the entire game cycle.
* NewGamePlus: Everything carries over except NPC levels and artifacts. You also unlock The Forbidden Tome, which increases the difficulty of the game (enemy HP and levels), in your library.
* NiceHat: The male protagonist's red floppy hat.
* NintendoHard: Seriously. Yeah, the game got blasted for its ease. That's regular difficulty we're talking about. Try fighting Boreal Hound or Orc on No Future Mode.
* OminousPipeOrgan: A fair few songs have bits of it, but Lord of Jewels 1000's battle theme is all pipe organ.
* OnlySaneMan: Daena in the Heaven's Gate arc; Vadise for Dragon Emperor.
* OurOrcsAreDifferent: Fa'Diel only has one Orc, and it's a sort of sharktopus sea monster.
** It may be a reference to the obscure sea monster called an orc from the epic Orlando furioso.
* PetTheDog: After the end of the Jumi story arc, [[spoiler:Alexandra throws a note to the player just like the ones she'd been leaving during her cat and mouse jewel stealing, Jumi killing game. The note reads "Please take care of Florina for me."]]
* ThePowerOfLove: Subverted, as LoveMakesYouEvil, and it's Matilda's love for Irwin that makes her reluctant to act (but she's similarly bound by her duties, so she refuses to leave them, either); by the end of her arc, Irwin has decided to reincarnate himself without any of his memories so that he doesn't have to deal with the tremendous mess that their relationship became.
** Played straight, though, in the siren subquest--Gilbert's fickle womanizing gets him turned to stone, but [[spoiler:is redeemed when his original girlfriend Monique decides to rescue him. He mends his ways, and they get a HappilyEverAfter]].
*** Unless you screw up the cure so terribly that he blows up. Yeah.
* ThePowerOfRock: The right tune will charm the mana elementals into approaching you and drop a silver or gold elemental coin.
* PowerTrio: The three dragons [[CoolOldGuy Jajara]] (Superego), [[ActionGirl Vadise]] (Ego), and Akravator (Id).
* PurelyAestheticGender: All that differs whether you play a male or female character is whether your male character's NiceHat or female character's ImprobableHairstyle is mentioned in dialogue.
* RandomEffectSpell
* RobotBuddy: after completing a quest with Dr. Bomb in the Junkyard, he builds a Golem lab in you workshop so you can make your own robot buddies. Given that the creation uses equipment you can make in the other workshops, the robot buddy can become a GameBreaker if you use a InfinityPlusOneSword in its genesis or "logic block" creation.
* SadisticChoice: Near the end of the Heaven's Gate arc, Escad and Daena come to blows. You get to decide who to side with, causing the other person to initiate a battle to the death. You can't even TakeAThirdOption: saying that [[spoiler: they're both wrong]] causes [[spoiler:the one you'd been nicer to through the story arc]] to flip out and try to kill you.
* SceneryPorn: Backgrounds are lovingly done in a soft pastel / watercolor style that's very easy on the eyes.
* ShootTheDog: [[AllThereInTheManual Apparently]], Inspector Boyd was a huge Sandra fanboy back when she was a ClassyCatBurglar, but when she started killing Jumi, he became ashamed and decided to take her down before she went too far over the MoralEventHorizon.
* ShoutOut: There's a glove technique called "[[FistOfTheNorthStar Fist of the Norse Star]]."
* ShrinkingViolet: Pearl.
* SlidingScaleOfIdealismVsCynicism: The game's pretty far towards idealism, taking the point of view that if you're true to yourself things WILL work out right somehow.
* SpeakingSimlish: The Dudbears. Their vocabulary is composed of very few syllables.
** Trivia: The Dudbear language isn't exactly gibberish. "Duba", their word for Dudbear, is also an African word for bear.
* SuckingInLines: The vast majority of super moves.
* SuperPoweredEvilSide: [[spoiler: The Mana Goddess]] has one. So does [[spoiler:Pearl]], kinda. (DarkIsNotEvil, yeah, but [[spoiler: Lady Blackpearl]] is a walking GameBreaker while [[spoiler: Pearl]] is just TheLoad).
* SwissArmyTears: Played straight and inverted: a Jumi's tears can heal (and perhaps even bring people back from the dead), but crying ''for'' one turns you into stone.
* TechTree: New ability and super-moves are learned from old ones.
* ThemeNaming: The Jumi are all named after the [[RockThemeNaming jewels in their core]].
** The students at Geo are named after spices. You find out that [[OddNameOut Bud]] (and possibly Lisa) attended there for a while, too, but have since dropped out.
*** Speaking of Bud and Lisa, Lisa's name in the Japanese version was Corona, giving them theme naming as well.
* ToHellAndBack: The player character in the Dragon Lord Arc and a subquest where you rescue a despondent organist from Hell.
* TwoTeacherSchool: Averted in Geo; the teachers even have different schedules depending on the day of the week.
* UltimateBlacksmith: Watts the Blacksmith teaches you how to become this for finding his hammer. Great, because, short of having someone else make and pawn it at the Junkyard, it's the only way to get that InfinityPlusOneSword
* UnwittingPawn: Everybody not [[spoiler: Alexandra]] in the Jumi Arc, but [[spoiler: even she seems to be manipulated by the Lord of Jewels to some extent]]; both you and Larc are played by the Dragon Lord in that particular arc.
* VendorTrash: Most of the items for ItemCrafting, though they don't sell for much; the valuable stuff is, alas, quite a bit more useful.
* WeCannotGoOnWithoutYou: Averted, as it's only game over if all members of your party are dead, and even then, you can restart any battle at the beginning with a full super bar.
* WellIntentionedExtremist: Larc, Alexandra, and Escad.
* WhenTreesAttack: Besides the Sproutlings and Li'l Cactus, one of your enemies is walking-tree-themed.
** And then there's [[spoiler:the goddess herself]]...
* WizardingSchool: The Geo Academy.
* WrestlerInAllOfUs: The Grapple command gives you the opportunity to suplex any enemy in the game - if you're lucky, it can even work on bosses that are at least fifty times your size!
** They even [[ShownTheirWork did the research]] on pro wrestling moves, some of the special moves with the glove are named after obscure wrestling moves. For example, one of them was called "Tiger Driver '91". Back before KentaKobashi started using his "Burning Hammer", the Tiger Driver '91 was the ultimate murderdeathkill pro wrestling finisher - although only [[SmartMark smarks]] knew about it
* YokoShimomura: Responsible for the soundtrack.
* YouAreWorthHell: Found at the culmination of [[spoiler:Irwin and Matilda's]] story. [[spoiler:However, when she greets him in the underworld, he simply leaves her without a word, averting it at the last moment.]] The nature of this world's underworld as "Hell" is a bit ambiguous however, as it seems more in line with some traditional mythological depictions than the Judeo-Christian standard.
* YouBastard: The Lord of Hell arc pretty much exists to make you feel bad about killing everything that moves.
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