History Videogame / CommandAndConquerRenegade

28th Mar '18 5:47:04 AM REV6Pilot
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** Crossed with AwesomeButImpractical. You come across multiple [[KillSat Ion Cannon]] beacons and a single [[NukeEm Nod Nuclear Strike beacon]], but they're overkill (and inaccurate) against mobile targets and they lack the area of effect to take out more than a single building, most of which can easily be taken out from the inside. Getting close enough for an assured kill by the strike involves getting inside the building, at which point you are a relatively short walk away from the building's [[AttackItsWeakPoint Master Control Terminal, which means you can destroy it with a single C4 charge.]] To boot, you only come across the nuclear strike beacon near the end of the mission right before [[spoiler: you get captured and all your gear is taken away, so you have no reason not to use it]]. Unfortunately, the only real target left at that point is a Nod Obelisk, so getting close is nearly impossible.
** After the game passes out more of them than you could possibly find uses for in the early stages, C4 charges turn into this in the late game. There's next to zero of it in the late levels, and destroying Master Control Terminals without them takes an ''ungodly'' amount of ammo.

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** Crossed with AwesomeButImpractical. You come across multiple [[KillSat Ion Cannon]] beacons and a single [[NukeEm Nod Nuclear Strike beacon]], but they're overkill (and inaccurate) against mobile targets and they lack the area of effect to take out more than a single building, most of which can easily be taken out from the inside. Getting close enough for an assured kill by the strike involves getting inside the building, at which point you are a relatively short walk away from the building's [[AttackItsWeakPoint Master Control Terminal, which means you can destroy it with a single C4 charge.]] charge]]. To boot, you only come across the nuclear strike beacon near the end of the mission right before [[spoiler: you get captured and all your gear is taken away, so you have no reason not to use it]]. Unfortunately, the only real target left at that point is a Nod Obelisk, so getting close is nearly impossible.
** [[ZigZaggedTrope After the game passes out more of them than you could possibly find uses for in the early stages, C4 charges turn into this in the late game. game]]. There's next to zero of it them in the late levels, and destroying Master Control Terminals without them takes an ''ungodly'' amount of ammo.ammo even if you use a {{BFG}}.
17th Jan '18 10:10:00 AM Dallenson
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** While the AI bots in ''Renegade X'' are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they've purchased, leaving them for you or other human players to freely take them.

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** While the AI bots in ''Renegade X'' are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they've purchased, leaving them for you or other human players to freely take them.use.
17th Jan '18 10:09:02 AM Dallenson
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** While the AI bots in ''Renegade X'' are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they purchase, leaving them for you or other human players to freely take them.

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** While the AI bots in ''Renegade X'' are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they purchase, they've purchased, leaving them for you or other human players to freely take them.
17th Jan '18 5:11:55 AM Dallenson
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** This works the same in ''Renegade X'' but now each character can have several different types of armor that take reduced damage from one type of attack while taking more damage from others. Kevlar reduces bullet damage but is more vulnerable to explosives, Flak armor works vice versa and Lazarus armor, for Stealth Black Hand characters, provides no specific protection, aside from cloaking, and takes the worst damage from electrical attacks like Mobius' Volt Auto-Rifle while Deadeye, Black Hand Snipers, Havoc and Sakura have no armor. Vehicles now have just one health bar but buildings now have both an armor and health bar, only the armor can be repaired but not the health.

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** This works the same in ''Renegade X'' but now each character can have several different types of armor that take reduced damage from one type of attack while taking more damage from others. Kevlar reduces bullet damage but is more vulnerable to explosives, Flak armor works vice versa and Lazarus armor, for Stealth Black Hand characters, provides no specific protection, aside from cloaking, and takes the worst damage from electrical attacks like Mobius' Volt Auto-Rifle and while Deadeye, Black Hand Snipers, Havoc and Sakura have no armor.specialized armor, they still have an armor meter. Vehicles now have just one health bar but buildings now have both an armor and health bar, only the armor can be repaired but not the health.
17th Jan '18 4:43:11 AM Dallenson
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** While the AI bots in ''Renegade X'' are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they purchase, leaving them for you or other human players to freely take them.
3rd Dec '17 11:23:05 AM dvorak
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* EscortMission: A couple of them, usually in the "escorting TooDumbToLive [=NPCs=]" flavour. Escortees don't follow Havoc but have scripted paths with waypoints linked to specific areas crossed by the player. So, the escortees stay still until Havoc reaches a specific area, then rush to their next waypoint no matter if there are hostile units in the area or not. The Dr Mobius escort mission is especially guilty of this.

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* EscortMission: A couple of them, usually in the "escorting TooDumbToLive [=NPCs=]" flavour. Escortees don't follow Havoc but have scripted paths with waypoints linked to specific areas crossed by the player. So, the escortees stay still until Havoc reaches a specific area, then rush to their next waypoint no matter if there are hostile units in the area or not. The Dr Mobius escort mission is especially guilty of this.this (of course, he's wearing PoweredArmor and packin' a {{BFG}}, so he can be forgiven for being slightly... over-eager).
21st Nov '17 10:14:04 AM dvorak
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* SimultaneousArcs: Heavily implied to take place during ''VideoGame/CommandAndConquerTiberianDawn.'' For one thing, the second level is lifted straight out of TD.

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* SimultaneousArcs: Heavily implied to take place during ''VideoGame/CommandAndConquerTiberianDawn.'' For one thing, the second level is lifted straight out of TD. The game also climaxes with the Ion Cannon strike of Temple Prime.
21st Nov '17 2:50:13 AM dvorak
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* AttackBackfire: Flamethrower Troopers and Chem Warriors NoSell flame and Tiberium weapons, respectively.
** Tiberium weapons occasionally mutate enemies into Visceroids.
*** They also heal said mutant; and the SuperSoldiers Nod is working on.
21st Nov '17 2:46:58 AM dvorak
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* DeadlyGas: The Chemical Sprayer used by Chem Warriors and the player. It loads three canisters of toxic waste into a huge squirtgun. Since it uses Tiberium, it's effective against vehicles as well as footsoldiers; the latter of which [[AttackBackfire occasionally mutate into]] [[BlobMonster Visceroids]]. Nod Supersoldiers (Initiates, Acolytes, and Templars) also [[ElementalAbsorbtion heal when shot with the weapon.]]

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* DeadlyGas: The Chemical Sprayer used by Chem Warriors and the player. It loads three canisters of toxic waste into a huge squirtgun. Since it uses Tiberium, it's effective against vehicles as well as footsoldiers; the latter of which [[AttackBackfire occasionally mutate into]] [[BlobMonster Visceroids]]. Visceroids]], [[AttackBackfire who also attack by spraying Tiberium gas.]] Nod Supersoldiers (Initiates, Acolytes, and Templars) also [[ElementalAbsorbtion [[FeedItWithFire heal when shot with the weapon.]]


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* GemstoneAssault: The Tiberium Flechette Gun is an SMG that fires Tiberium shards.
21st Nov '17 2:40:10 AM dvorak
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Added DiffLines:

* DeadlyGas: The Chemical Sprayer used by Chem Warriors and the player. It loads three canisters of toxic waste into a huge squirtgun. Since it uses Tiberium, it's effective against vehicles as well as footsoldiers; the latter of which [[AttackBackfire occasionally mutate into]] [[BlobMonster Visceroids]]. Nod Supersoldiers (Initiates, Acolytes, and Templars) also [[ElementalAbsorbtion heal when shot with the weapon.]]
** The Tiberium Autorifle is an assault rifle that fires pellets filled with a concentrated form of the same Tiberium vapor the Chem Sprayer, um, sprays.
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