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Videogame: Command And Conquer Renegade
Got a present for ya!

"Where's my medal?"
Havoc's very first line in the game.

Command & Conquer: Renegade is an 2002 FPS spin off from the popular Command And Conquer Tiberian Series of video games. Taking place during the events of the first game, you play the role of a loose cannon commando named Havoc. As such, you get to have fun shooting plenty of Nod soldiers and blowing up buildings with C4.


This game contains examples of:

  • Badass: Havoc, and others.
  • BFG: Several weapons, but especially the Chainguns (See Gatling Good below) and the Merlin Personal Ion Cannon.
  • Big Bad: Dr. Petrova.
  • Bigger Bad: Kane: You can't meet him personally nor fight him, but he's still the leader.
  • Body Horror: Nod's Project ReGenesis, which infuses its subjects with Tiberium, with nasty results.
  • Boss Remix: The song Act on Instinct from Tiberian Dawn is remixed and is the boss theme for Raveshaw.
    • Mendoza's fight theme is a remix of Fight, Win, Prevail.
    • Heck, even when you fight Sakura's commanche chopper is a subtle remix of Full Stop.
  • Came From The Sky: In the penultimate mission, there is a crashed UFO, presumably of Scrin origin, in the ruins. It is locked with a Level Three Security Door and contains a "Black Widow" Volt Auto Rifle.
  • Chef of Iron: You can sometimes find chefs in the mess halls of Nod bases, who will attack you with flamethrowers.
  • Continuity Nod: A screen in the opening cutscene is actually a screen from the first Command & Conquer game, Tiberian Dawn.
    • The Temple of Nod where the final level takes place contains the green screen studio where Greg Burdette made his fake news reports, the hacker bay used to take control of GDI's ion cannon network, the preserved corpse of Seth, and other temple locations taken from cutscenes in Tiberium Dawn.
  • Creator Killer: The overlords at Electronic Arts terminated Westwood Studios after the modest reception of the game.
  • Crew Of One: In Renegade you can somehow pilot any vehicle all on your lonesome. Even the Mammoth Tank, which according to in-universe fluff normally takes a crew of eight. However, in multiplayer, it is possible for a second player to jump into your tank and take control of the turret for you (though it's disabled in almost all games).
  • Dark Action Girl: Sakura.
  • Deadpan Snarker: Captain Nick "Havoc" Parker.
  • The Dragon: Gideon Raveshaw.
  • Elemental Absorption: Tiberium mutants are healed by Tiberium-based weapons, like the Chemical Sprayer.
  • Elite Mooks: The Black Hand, and later, the mutants.
  • Evilutionary Biologist: Dr Petrova
  • Expy: The standard assault rifle is basically the M41A pulse rifle, minus a working grenade launcher. It even has the same 100-round magazine capacity.
  • Faceless Goons: Most Nod mooks wear face concealing masks, though the also applies to the GDI red shirts as well, since they all wear goggles.
  • Five-Man Band: Dead Six. They are:
    Sakura Obata, before she defected to Nod. But then she helped Havoc in the end.
  • Final Boss: The Mole, Dr. Petrova.
  • Game Mod: Lots. The most famous being Renegade X, which eventually became a standalone game.
    • There's also mods which attempt to bring other games of the series into Renegade fashion, which includes: Reborn for Tiberian Sun and Firestorm, Red Alert: A Path Beyond for Red Alert 1, Apocalypse Rising for Red Alert 2 and (Possibly) Yuri's Revenge
  • Gas Mask Mooks: Nod soldiers look more (but not the same) like the Tiberian Sun version.
  • Gatling Good: The bullet-firing Condor and the laser-firing Tarantula.
  • Genre Shift: A FPS spin-off from the Real Time Strategy series..
  • Honor Before Reason: Captain Parker disobeys orders at least twice because civilians were in trouble. His reaction to being greeted by MPs when he returns to the carrier after the first implies he pulls off things like this all the time. And he also once decided to help a defenseless city against a Nod attack instead of retreat with Dead-6.
    • Of course being who he is, he can pull it off.
  • I Like Those Odds: In the ship level of Renegade, a prisoner Havoc just freed asks him if he intends to take on the ship's crew alone.
  • I Work Alone: Nick "Havoc" Parker invokes this repeatedly. He doesn't want to work with his old team again (all soldiers equally as competent as he) to begin with, when he does meet up with them he orders them to sit around doing nothing while he retrieves the scientists all by himself (and screws this up), and leaves them standing on the sidelines for the rest of the game.
  • Lightning Gun: The Black Widow Volt Auto Rifle.
  • Mook Maker: Officers can call reinforcements.
  • Military Maverick: The player character.
  • Nintendo Hard: The game is utterly and completely unforgiving. Even on "Soldier" difficulty ("Normal"-equivalent) the campaign is loaded with hordes of lethally-accurate, heavily-armored respawning enemies. It's got rocket troopers who can one-shot you, hordes of mobile mooks that respawn indefinitely as long as officers remain alive, flamethrower and chemical troopers who can kill you in seconds if they get close enough, and plenty of tanks and other vehicles that can splatter you in moments if they catch you in the open. The last level is especially hard; the loading screen even specifically says that you should save often, as this is a really hard mission, and they are not kidding. There's a good chance you will be killed within ten seconds of the start of the final level if you don't react immediately to all of the badguys, and within a couple of seconds when fighting Petrova if you don't leap for cover immediately. It also has one area with infinitely respawning, hyper-fast enemies, and another area with a central room connected to a number of smaller rooms; every time you step into one of the smaller rooms, new groups of badguys will spawn in the main room, including Black Hand soldiers armed with rocket launchers. Prepare for pain.
    • Thankfully, respawn points can apparently be blown up.
    • Hell, in the final level, you can (and WILL) die if you stand still in the starting location.
  • No Campaign for the Wicked: Nod is only playable in multiplayer. This is the only game in the franchise where this trope applies.
  • One-Man Army: Havoc.
  • One-Winged Angel: Raveshaw and Petrova infuse with Tiberium to confront Havoc.
  • Psycho for Hire: Carlos Mendoza, General Gideon Raveshaw's personal bodyguard, was so bloodthirsty even for the most "extreme extremists" and was kicked out from a Columbian separatist movement before he joined the Brotherhood of Nod. The guy always laugh madly and scream threats when he fights.
  • Prison Episode: Parker is captured and stripped of his weapons in one mission.
  • Prop Recycling: Lots, from previous C&C titles. Such as the electronic sounds and especially the various Stock Scream that have been recycled from Tiberian Dawn and Red Alert.
  • Shout Out: According to the in-game database, the Nod ship is commanded by Captain Stubbings (at least in the French localization) and First Mate Gilligan, who work for the Brotherhood because they rescued them.
  • Stuff Blowing Up: Havoc loves that.
  • Teleporting Keycard Squad: Used very consistently
  • This Is Gonna Suck: When Sakura appears in a RAH-66 Comanche helicopter after she got kicked out of a plane that Havoc is hijacking, blows him a kiss, then proceeds to shoot him down.
    Havoc: Yup, she's pissed. (Sakura shoots out an engine on his plane) Real pissed!
  • What the Hell, Hero?? Your superiours will call you out on this if you kill civillians. Justified considering this is GDI who's job it is to protect people. However, they will also call you out on this if you shoot a flamethrower weilding Chef who's trying to kill you.
  • You Have Failed Me: Raveshaw uses this against Sakura when she fails to kill Havoc. The player can also overhear a conversation between Kane and an incompetent Nod officer who is ordered to "report to Interrogation for 'faith restructuring'."


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