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* EverythingTryingToKillYou: Every other map will have some sort of obstacle or hazard in your path on the way to the cheese and back to the hole. Bottomless pits, falling bombs, spinning planks fans, ice blocks sweeping back and forth, flying anvils, lava pools, acid pools that kill you on contact, swinging acid ''blocks'', the ''sky'', should gravity be switched off...

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* EverythingTryingToKillYou: Every other map will have some sort of obstacle or hazard in your path on the way to the cheese and back to the hole. Bottomless pits, falling bombs, spinning planks plank fans, ice blocks sweeping back and forth, flying anvils, lava pools, acid pools that kill you on contact, swinging acid ''blocks'', the ''sky'', should gravity be switched off...''gravity''...


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** [[https://transformice.fandom.com/wiki/Map_61 Map 61]] appears to be a clean run to the cheese and back — with a cage spawning around the cheese after several seconds to trap any stragglers inside.
** [[https://transformice.fandom.com/wiki/Map_26 Map 26]] is even more diabolical: there are four wedges of cheese, but only ''one'' of them has solid ground underneath it, requiring players to make a LeapOfFaith. ''Which'' cheese is sitting on solid ground is randomized each time.
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No cheese for you! ^_^

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No ''No cheese for you! ^_^^_^''
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----
No cheese for you! ^_^
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* AlwaysFemale: Shamans can be players of either gender, but the game previously always referred to a newly-announced shaman as female, using the message "[Player's name] is now your shaman, follow her!" This was finally corrected in an update many years later, though the game now defaults to saying "follow him!" if the player's gender is set to none.

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* AlwaysFemale: Shamans can be players of either gender, but the game previously always referred to a newly-announced shaman as female, using the message "[Player's name] is now your shaman, follow her!" This was finally corrected in an update many years later, though the game which now defaults to saying "follow him!" if reflects whichever gender is set on the player's gender is set to none.profile.



** When a Shaman unlocks Hard Mode, their "B" bullet command is disabled in exchange for getting more EXP when saving mice.[[note]]The "B" bullet is the most useful command to a sham since it locks the object in place, even in the air, although it'll rotate if touched.[[/note]] To make up for this, Hard Mode Shams get to create their own totem they can summon, which is a custom creation that can have one "B" bullet on it. While most shams will take advantage of this by having totems bridges that can extend all the way across the map or create "airships" to carry mice with, it's not uncommon to see most Hard Mode shams using a single small transparent plank (or even just a single "B" nail) as their totem, thanks to it being incredibly versatile to build off of for any map or situation.

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** When a Shaman unlocks Hard Mode, their "B" bullet command is disabled in exchange for getting more EXP when saving mice.[[note]]The "B" bullet is the most useful command to a sham since it locks the object in place, even in the air, although it'll rotate if touched.[[/note]] To make up for this, Hard Mode Shams get to create their own totem they can summon, which is a custom creation that can have one "B" bullet on it. While most shams will take advantage of this by having totems totem bridges that can extend all the way across the map or create "airships" to carry mice with, it's not uncommon to see most Hard Mode shams using a single small transparent plank (or even just a single "B" nail) as their totem, thanks to it being incredibly versatile to build off of for any map or situation.

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* AlwaysFemale: Shamans can be players of either gender, but the game previously always referred to a newly-announced shaman as female, using the message "[Player's name] is your new shaman, follow her!" Several years later, this was finally changed in an update.

to:

* AlwaysFemale: Shamans can be players of either gender, but the game previously always referred to a newly-announced shaman as female, using the message "[Player's name] is now your new shaman, follow her!" Several This was finally corrected in an update many years later, this was finally changed in an update.though the game now defaults to saying "follow him!" if the player's gender is set to none.



* CartoonBomb: Possibly the only threat that cannot be directly brought on by Shamans. These spawn at random in certain maps, and unless one hits you head-on, will blow you off the map at a speed that cannot be recovered from.

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* CartoonBomb: Possibly the only threat that cannot be directly brought on by Shamans. These spawn at random in certain maps, and unless one hits you head-on, will blow you off the map screen at a speed that cannot be recovered from.from unless you're lucky.



** Unlocking ''Divine'' mode displays a pair of angelic wings on your shaman, but they're purely for decoration: you can't actually glide unless you have the "Angel" skill.



* EverythingTryingToKillYou: One right-scrolling map just says "RUN!" at the beginning. The mice have to cross a series of blocks to get to the cheese, with the catch being that each block sinks into the ground after a few seconds, forcing everyone to move as fast as possible or die.

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* EverythingTryingToKillYou: Every other map will have some sort of obstacle or hazard in your path on the way to the cheese and back to the hole. Bottomless pits, falling bombs, spinning planks fans, ice blocks sweeping back and forth, flying anvils, lava pools, acid pools that kill you on contact, swinging acid ''blocks'', the ''sky'', should gravity be switched off...
**
One right-scrolling map just says "RUN!" at the beginning. The mice have to cross a series of blocks to get to the cheese, with the catch being that each block sinks into the ground after a few seconds, forcing everyone to move as fast as possible or die.



* HarderThanHard: Once players began to master the Normal and Hard shaman modes, the developers introduced a brand-new difficulty notch: ''Divine'' mode. This last setting, unlocked by accumulating 5,000 saves in Normal mode and and 2,000 in Hard, disables the player's totem, their "B" ''and'' "C" bullet commands, removes the highly useful cloud skill, and restricts you to only one spring in exchange for granting you an enormous summoning range.
** Still not challenging enough? The March 17, 2022 update introduces an option to push this trope even further: players now have [[SelfImposedChallenge the option to disable their unlocked shaman skills entirely]]. In return, playing with this option enabled increases your EXP gains by 30% and your shaman coin gains by 50%.

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* HarderThanHard: Once players began to master the Normal and Hard shaman modes, the developers introduced a brand-new difficulty notch: ''Divine'' mode. This last setting, unlocked by accumulating 5,000 saves in Normal mode and and 2,000 in Hard, disables the player's totem, their "B" ''and'' "C" bullet commands, removes the highly useful cloud skill, and restricts you to only one spring out of the usual three in exchange for granting you an enormous summoning range.
** Still not challenging enough? The March 17, 2022 update introduces an option to push this trope even further: players now have [[SelfImposedChallenge the option a toggle to [[NintendoHard disable their unlocked shaman skills entirely]]. In return, playing with this option enabled your skills turned off increases your EXP gains by 30% and your shaman coin gains by 50%.
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* HarderThanHard: Once players began to master the Normal and Hard shaman modes, the developers introduced a brand-new difficulty notch: ''Divine'' mode. This last setting, unlocked by accumulating 5,000 saves in Normal mode and and 2,000 in Hard, disables the player's totem, their "B" ''and'' "C" bullet commands, removes the highly useful cloud skill, and restricts you to only one spring in exchange for granting you an enormous summoning range.
** Still not challenging enough? The March 17, 2022 update introduces an option to push this trope even further: players now have [[SelfImposedChallenge the option to disable their unlocked shaman skills entirely]]. In return, playing with this option enabled increases your EXP gains by 30% and your shaman coin gains by 50%.
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No longer a trope


* MulticoloredHair: The "Dream" fur gives your mouse sparkly purple, orange, and pink hair.
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-->--'''[[WebAnimation/HomestarRunner Strong Bad]]'''

'''''Transformice''''' is a Flash-based multiplayer game, featuring a mischief[[note]][[SugarWiki/TVTropesWillEnhanceYourLife Yes, that is the correct term]][[/note]] of mice trying to get as many pieces of cheese back to the hole as possible on various deathtrap-laden maps. Among the mice is a Shaman, who can conjure up a variety of items to help his disciples in their task. Sometimes, the game will add a bit of competition by selecting two Shamans and pitting them against each other in a fight over who can get more mice to the hole of their color.

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-->--'''[[WebAnimation/HomestarRunner -->-- '''[[WebAnimation/HomestarRunner Strong Bad]]'''

'''''Transformice''''' ''Transformice'' is a Flash-based multiplayer game, featuring a mischief[[note]][[SugarWiki/TVTropesWillEnhanceYourLife Yes, that is the correct term]][[/note]] of mice trying to get as many pieces of cheese back to the hole as possible on various deathtrap-laden maps. Among the mice is a Shaman, who can conjure up a variety of items to help his disciples in their task. Sometimes, the game will add a bit of competition by selecting two Shamans and pitting them against each other in a fight over who can get more mice to the hole of their color.
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** Cannonballs are supposed to be used for knocking down obstacles, but are frequently used by Shamans to nudge stalling mice into the hole or blast troublemakers off the map.

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** Cannonballs are supposed to be used for knocking down obstacles, but are frequently used by Shamans to nudge stalling mice into the hole or blast troublemakers off the map.map to their deaths.
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* EverythingTryingToKillYou: One right-scrolling map just says "RUN!" at the beginning. The mice have to cross a series of blocks to get to the cheese, with the catch being that each block sinks into the ground after a few seconds, forcing everyone to move as fast as possible.

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* EverythingTryingToKillYou: One right-scrolling map just says "RUN!" at the beginning. The mice have to cross a series of blocks to get to the cheese, with the catch being that each block sinks into the ground after a few seconds, forcing everyone to move as fast as possible.possible or die.
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** You can buy [[WesternAnimation/TheSimpsons Marge Simpson's]] hair, [[Franchise/DragonBall Super Saiyan 2]] hair, [[Franchise/SuperMarioBros Mario's]] cap, ComicBook/{{Asterix}}'s helmet, VideoGame/ViewtifulJoe's helmet and VideoGame/MegaMan's helmet in the shop, as well as an eggshell hat reminiscent of [[VideoGame/YoshisIsland Yoshi's]]. [[VideoGame/{{Touhou}} Yuuka's PC-98 Nightcap]] is also available.

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** You can buy [[WesternAnimation/TheSimpsons Marge Simpson's]] hair, [[Franchise/DragonBall Super Saiyan 2]] hair, [[Franchise/SuperMarioBros Mario's]] cap, ComicBook/{{Asterix}}'s helmet, VideoGame/ViewtifulJoe's helmet and VideoGame/MegaMan's helmet in the shop, as well as an eggshell hat reminiscent of [[VideoGame/YoshisIsland Yoshi's]]. [[VideoGame/{{Touhou}} [[Franchise/TouhouProject Yuuka's PC-98 Nightcap]] is also available.

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* DummiedOut: There was a version with portals (later said to be a 'test of a piece of code'), which were removed after a massive [[TheyChangedItNowItSucks fan outcry]]. Later versions re-included them in a specific couple of levels. It get's a bit glitchy if you're on a soulmate map and you and your soulmate don't both go through a portal at the same time, and both of you may end up getting slingshotted off the map.
** There also was a super-spirit at one point, but it was removed after a few days for being [[GameBreaker massively overpowered]].
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** The "Stop!" skill freezes all the other mice in place for up to 10 seconds. Ideally, this is to keep them from swarming the shaman's build before it's ready or [[TooDumbToLive running straight into a hazard]]. Except not only is this ability frequently abused by troll shamans for other reasons, it ''also'' freezes the other shaman on dual maps, rendering them completely helpless to being killed if the freeze-er decides to be a jerk.
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* AlwaysFemale: Shamans can be players of either gender, but the game always refers to a newly-announced shaman as female, using the message "[Player's name] is your new shaman, follow her!"

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* AlwaysFemale: Shamans can be players of either gender, but the game previously always refers referred to a newly-announced shaman as female, using the message "[Player's name] is your new shaman, follow her!"her!" Several years later, this was finally changed in an update.



* BlackoutBasement: [[strike: Nightmare]] "Nighttime Mode" maps. You can only see a brief lit circle around your mouse, with everything else being completely blacked out. This makes accidentally running into bottomless pits unless you know the map frustratingly common.

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* BlackoutBasement: [[strike: Nightmare]] "Nighttime Mode" maps. You can only see a brief lit circle around your mouse, with everything else being completely blacked out. This makes accidentally running into bottomless pits frustratingly common unless you know the map, and prevents you from being able to see any straggler mice left on the map frustratingly common.if you're the shaman.



** When a Shaman unlocks Hard Mode, their "B" bullet command is disabled in exchange for getting more EXP when saving mice.[[note]]The "B" bullet is the most useful command to a sham since it locks the object in place, even in the air, although it'll rotate if touched.[[/note]] To make up for this, Hard Mode Shams get to create their own totem they can summon, which is a custom creation that can have one "B" bullet on it. While most shams will take advantage of this by having totems bridges that can extend all the way across the map or create "airship"s to carry mice with, it's not uncommon to see most Hard Mode shams using a single small transparent plank as their totem, thanks to it being incredibly versatile to build off of for any map or situation.

to:

** When a Shaman unlocks Hard Mode, their "B" bullet command is disabled in exchange for getting more EXP when saving mice.[[note]]The "B" bullet is the most useful command to a sham since it locks the object in place, even in the air, although it'll rotate if touched.[[/note]] To make up for this, Hard Mode Shams get to create their own totem they can summon, which is a custom creation that can have one "B" bullet on it. While most shams will take advantage of this by having totems bridges that can extend all the way across the map or create "airship"s "airships" to carry mice with, it's not uncommon to see most Hard Mode shams using a single small transparent plank (or even just a single "B" nail) as their totem, thanks to it being incredibly versatile to build off of for any map or situation.



* CartoonBomb: Possibly the only threat that cannot be directly brought on by Shamans.
* CartoonCheese: You can't have cartoon mice without it! The WebAnimation series takes it to its logical extreme but having a few pieces of cheese being literal yellow bricks with holes in them.

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* CartoonBomb: Possibly the only threat that cannot be directly brought on by Shamans.
Shamans. These spawn at random in certain maps, and unless one hits you head-on, will blow you off the map at a speed that cannot be recovered from.
* CartoonCheese: You can't have cartoon mice without it! The WebAnimation series takes it to its logical extreme but by having a few pieces of cheese being literal yellow bricks with holes in them.



** The default color of shaman fur markings is [[HeavenlyBlue light blue.]] But after unlocking Hard Mode by saving 1000 mice, you can change the markings of your shaman to any color you like. Different colored markings on a shaman are definitely a sign of experience, since no amount of cheese can buy access to Hard Mode.

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** The default color of shaman fur markings is [[HeavenlyBlue light blue.]] But after unlocking Hard Mode by saving 1000 1,000 mice, you can change the markings of your shaman to any color you like. Different colored markings on a shaman are definitely a sign of experience, since no amount of cheese can buy access to Hard Mode.



* DrivenToSuicide: The "/mort" command, which automatically kills your mouse. It is most often used when a round is deemed unwinnable. Of course, you can achieve the same result by having your mouse jump off a cliff.
* DummiedOut: There was a version with portals (later said to be a 'test of a piece of code'), which were removed after a massive [[TheyChangedItNowItSucks fan outcry]]. Later versions re-included them in a specific couple of levels. It get's a bit glitchy if you're on a soulmate map and you and your soulmate don't both go through a portal at the same time, and both of you may end up getting slingshot off the map

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* DrivenToSuicide: The "/mort" command, which automatically kills your mouse. It is most often used when a round is deemed unwinnable. Of course, you can achieve the same result by having your mouse jump off a cliff. \n "Statpadders" will [[LosingIsWorseThanDeath kill themselves through either means rather than enter the mouse hole with their cheese if another player beats them to coming in 1st]]; usually doing so repeatedly if the shaman tries to revive them, and some of them even going to the trouble of leaving the room so they ''can't'' be revived.
* DummiedOut: There was a version with portals (later said to be a 'test of a piece of code'), which were removed after a massive [[TheyChangedItNowItSucks fan outcry]]. Later versions re-included them in a specific couple of levels. It get's a bit glitchy if you're on a soulmate map and you and your soulmate don't both go through a portal at the same time, and both of you may end up getting slingshot slingshotted off the mapmap.



*** One of the shaman skills allows shamans to make the spirit even more powerful, and another skill allows them to use the Anti-Spirit by spawning an invisible spirit, which pushes mice towards it instead of away from it.

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*** One of the shaman skills allows shamans to make the spirit even more powerful, and another skill allows them to use the Anti-Spirit by spawning an invisible spirit, which pushes pulls mice towards it instead of away from it.



* GravityScrew: There's a level in which the gravity switches after a few seconds. Naturally, it consists of a flat floor, has no roof or platforms of any kind, and [[EverythingTryingToKillYou the sky kills you]] if a shaman doesn't build a plank with a red anchor above everyone's head fast enough.

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* GravityScrew: There's a level in which the gravity switches after a few seconds. Naturally, it consists of a flat floor, has no roof or platforms of any kind, and [[EverythingTryingToKillYou the sky kills you]] if a shaman doesn't build a plank with a red anchor or similar above everyone's head fast enough.



** Imagine if the other players had a deliberate means of knocking other players and shamans off precarious platforms and messing up careful structural design, including pushing invisible objects. Well, thanks to the likely seasonal addition of snowballs, they did, but they have been seriously {{Nerf}}ed since to prevent this sort of thing.[[note]]At most, it now serves as a quick way for players to jump up platforms that they are not intended to get by without Shaman intervention.[[/note]]
** Gravestone items. It immediately kills you to produce a gravestone slightly smaller than a box. It's intent is to pull a HeroicSacrifice so other players can use it to get past other obstacles. Most players, however, will use it to intentionally block paths[[note]]Thankfully, they despawn after a short while, but may the Sham have mercy on you if they pull this near the end of the round[[/note]] or mess up a shamans build.[[note]]Which, if the sham can't quickly recover from it, can mess up the round for everyone.[[/note]] Thankfully, it's only available to purchase with the seasonal themed currency around Halloween time. However, most players will still stock up on as many of them as possible while it's going on, and they can be held onto ''long'' after the Holiday event is over...

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** Imagine if the other players had a deliberate means of knocking other players and shamans off precarious platforms and messing up careful structural design, including pushing invisible objects. Well, thanks to the likely seasonal addition of snowballs, paper airplanes, pumpkins, etc. they did, but they have been seriously {{Nerf}}ed since to prevent this sort of thing.[[note]]At most, it now serves as a quick way for players to jump up platforms that they are not intended to get by without Shaman intervention.[[/note]]
** Gravestone items. It immediately kills you to produce a gravestone slightly smaller than a box. It's intent is to pull a HeroicSacrifice so other players can use it to get past other obstacles. Most players, however, will use it to intentionally block paths[[note]]Thankfully, they despawn after a short while, but may the Sham have mercy on you if they pull this near the end of the round[[/note]] or mess up a shamans shaman's build.[[note]]Which, if the sham can't quickly recover from it, can mess up the round for everyone.[[/note]] Thankfully, it's only available to purchase with the seasonal themed currency around Halloween time. However, most players will still stock up on as many of them as possible while it's going on, and they can be held onto ''long'' after the Holiday event is over...



* ItAmusedMe: It might as well be named ''Trolling: The Game''. [[note]]Though later updates have really started to crack down on the [[ForumSpeak G.I.F.T]] in action, which has been met with [[BrokenBase about as well as you'd expect]] considering {{Troll}}s were the game's main players during alpha and early beta. [[{{Griefer}} Griefing]] is still possible and allowed, but nowhere ''near'' as prevalent as it was in earlier versions of the game.[[/note]]

to:

* ItAmusedMe: It might as well be named ''Trolling: The Game''. [[note]]Though later updates have really started to crack down on the [[ForumSpeak G.I.F.T]] in action, which has been met with [[BrokenBase about as well as you'd expect]] considering {{Troll}}s were the game's main players during alpha and early beta. [[{{Griefer}} Griefing]] is still possible and allowed, but nowhere ''near'' as prevalent as it was in earlier versions of the game.[[/note]]



* NeverMyFault: Most of the mice players will often blame the Shaman if something ends up going horribly wrong... Even if it was them being a mob of LeeroyJenkins that ended up ''causing'' the problems in the first place. On some maps, replace "shaman" with "soul mate".

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* NeverMyFault: Most of the mice players will often blame the Shaman if something ends up going horribly wrong... Even if it was them being a mob of LeeroyJenkins that ended up ''causing'' the problems in the first place. On some maps, replace "shaman" with "soul mate"."soulmate".
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Disambiguating; deleting and renaming wicks as appropriate


* ItAmusedMe: It might as well be named ''Trolling: The Game''. [[note]]Though later updates have really started to crack down on the {{GIFT}} in action, which has been met with [[BrokenBase about as well as you'd expect]] considering {{Troll}}s were the game's main players during alpha and early beta. [[{{Griefer}} Griefing]] is still possible and allowed, but nowhere ''near'' as prevalent as it was in earlier versions of the game.[[/note]]

to:

* ItAmusedMe: It might as well be named ''Trolling: The Game''. [[note]]Though later updates have really started to crack down on the {{GIFT}} [[ForumSpeak G.I.F.T]] in action, which has been met with [[BrokenBase about as well as you'd expect]] considering {{Troll}}s were the game's main players during alpha and early beta. [[{{Griefer}} Griefing]] is still possible and allowed, but nowhere ''near'' as prevalent as it was in earlier versions of the game.[[/note]]
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* ArtEvolution: Compare [[https://static.wikia.nocookie.net/transformice/images/3/3d/Shop-fur2.png/revision/latest?cb=20160121040239 the very first fur/skin added to the game]] to [[https://static.wikia.nocookie.net/transformice/images/e/e9/Shop-fur164.png/revision/latest?cb=20200925072548 one released in 2020]] and you can spot a notable difference.
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[[caption-width-right:330:See that mouse in the center? That's the Shaman. His goal is to get the mice around him to the cheese and then back to the mouse hole. Mice who get back quicker than others get to be the sham more frequently. [[NintendoHard May God]] [[LeeroyJenkins have mercy]] [[TooDumbToLive on everyone's souls]].]]

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[[caption-width-right:330:See that mouse in the center? That's the Shaman. His Their goal is to get the mice around him them to the cheese and then back to the mouse hole. Mice who get back quicker than others get to be the sham shaman more frequently. [[NintendoHard May God]] [[LeeroyJenkins God have mercy]] [[TooDumbToLive mercy on everyone's souls]].souls.]]
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* EverythingsBetterWithPrincesses: The titles "Princess of Transformice" and "Shaman Princess".
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* CaramelldansenVid: [[https://www.youtube.com/watch?v=42ZQBPuHnXc Danced in the game itself!]]
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** The title you get for getting 1800 firsts is "[[SonicTheHedgehog Sonic The Mouse]]".

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** The title you get for getting 1800 firsts is "[[SonicTheHedgehog "[[VideoGame/SonicTheHedgehog Sonic The Mouse]]".
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'''''Transformice''''' is a Flash-based multiplayer game, featuring a mischief[[note]][[TVTropesWillEnhanceYourLife Yes, that is the correct term]][[/note]] of mice trying to get as many pieces of cheese back to the hole as possible on various deathtrap-laden maps. Among the mice is a Shaman, who can conjure up a variety of items to help his disciples in their task. Sometimes, the game will add a bit of competition by selecting two Shamans and pitting them against each other in a fight over who can get more mice to the hole of their color.

to:

'''''Transformice''''' is a Flash-based multiplayer game, featuring a mischief[[note]][[TVTropesWillEnhanceYourLife mischief[[note]][[SugarWiki/TVTropesWillEnhanceYourLife Yes, that is the correct term]][[/note]] of mice trying to get as many pieces of cheese back to the hole as possible on various deathtrap-laden maps. Among the mice is a Shaman, who can conjure up a variety of items to help his disciples in their task. Sometimes, the game will add a bit of competition by selecting two Shamans and pitting them against each other in a fight over who can get more mice to the hole of their color.
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** ''{{Pokemon}}:''

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** ''{{Pokemon}}:''''Franchise/{{Pokemon}}:''
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* BribingYourWayToVictory: Subverted. You can use real money to buy fraises, which are used to purchase items in the game for cheaper than the cheese coin prices, but that only includes clothing for your mouse, reskins for shaman items, and a few other things that don't affect gameplay. For example, you can't use fraises to buy your way up a skill tree.

Added: 140

Removed: 64

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* SinisterScythe: A big silver scythe is available as a wearable accessory.



* SnotBubble: Mice get one while doing the "sleeping" animation.



* SnotBubble: Mice get one while doing the "sleeping" animation.
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* SnotBubble: Mice get one while doing the "sleeping" animation.
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** The Halloween 2017 event includes a ''VideoGame/FlappyBird''-style minigame with a scrolling map where mice fly on brooms, avoiding vertical thorny bushes by pressing the up key while collecting brooms and candy.
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* MixAndMatchCritters: You can give your mouse a unicorn horn, rabbit ears, deer antlers, goat horns, or a rooster's comb.

Added: 223

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** The default color of shaman fur markings is light blue. But after unlocking Hard Mode by saving 1000 mice, you can change the markings of your shaman to any color you like. Different colored markings on a shaman are definitely a sign of experience, since no amount of cheese can buy access to Hard Mode.

to:

** The default color of shaman fur markings is [[HeavenlyBlue light blue. blue.]] But after unlocking Hard Mode by saving 1000 mice, you can change the markings of your shaman to any color you like. Different colored markings on a shaman are definitely a sign of experience, since no amount of cheese can buy access to Hard Mode.



* EverythingsBetterWithSparkles: Shamans using the Angel skill leave blue trails of sparkles when flying.

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* EverythingsBetterWithSparkles: Shamans using the Angel skill leave white and blue trails of sparkles when flying.


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* HeavenlyBlue: Many things associated with the shaman are blue, including their fur markings, the head feathers, the tips of their wings, their text color, the experience bar, and the sparkle trail they leave while flying.

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** During the Halloween event, the doorknob map shows two positions marked with arrows. You have to run to one arrow and stand under it. After 5 seconds, depending on the position you chose, you either get two candies (and two doorknobs, if you're lucky), or a randomly-chosen hazard that can kill you (a bottomless pit, an ice cube, a bomb, etc). This repeats several times before the round is over.

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** During the Halloween event, the doorknob map shows two positions marked with arrows. You have to run to one arrow and stand under it. After 5 seconds, depending on the position you chose, you either get two candies (and sometimes two doorknobs, if you're lucky), doorknobs), or a randomly-chosen hazard that can kill you (a bottomless pit, an ice cube, a bomb, etc). hazard. This repeats several times before the round is over.over.
*** ''Which'' hazard you get is also random. You can get harmless balloons, a bomb that gives you a second to escape before falling, a bottomless pit that gives you a second to jump out of, or you can be instantly killed by an ice cube or "popped" and turned into bubbles.
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** During the Halloween event, the doorknob map gives you two positions marked with arrows. You have to run to one arrow and stand under it. After 5 seconds, depending on the position you chose, you will either get two candies (and two doorknobs, if you're lucky), or a randomly-chosen hazard that can kill you (a bottomless pit, an ice cube, a bomb, etc). This repeats several times before the round is over.

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** During the Halloween event, the doorknob map gives you shows two positions marked with arrows. You have to run to one arrow and stand under it. After 5 seconds, depending on the position you chose, you will either get two candies (and two doorknobs, if you're lucky), or a randomly-chosen hazard that can kill you (a bottomless pit, an ice cube, a bomb, etc). This repeats several times before the round is over.

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