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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Thor's hammer, though it is never actually used to physically hit someone with. [[RuleOfFun Firing lightning bolts is much more fun]].
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It was released for PC/Mac, UsefulNotes/PlayStation2 and [[UsefulNotes/PlayStation3 3]], UsefulNotes/XBox360, UsefulNotes/{{Wii}}, [[AndTheRest DS and mobiles.]]

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It was released for PC/Mac, UsefulNotes/PlayStation2 Platform/PlayStation2 and [[UsefulNotes/PlayStation3 [[Platform/PlayStation3 3]], UsefulNotes/XBox360, UsefulNotes/{{Wii}}, Platform/XBox360, Platform/{{Wii}}, [[AndTheRest DS and mobiles.]]



* DownloadableContent: A considerable amount of extra content for ''Underworld'' was exclusive to the UsefulNotes/Xbox360, including two new levels and several additional outfits.

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* DownloadableContent: A considerable amount of extra content for ''Underworld'' was exclusive to the UsefulNotes/Xbox360, Platform/Xbox360, including two new levels and several additional outfits.
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Misplaced, moving to the correct tab


* ObviousBeta: {{Downplayed|Trope}}, but still noticeable. The issues range from annoying, but tolerable - such as wildly inconsistent fall damage - to outright GameBreakingBug - like plot-important objects or entire areas not spawning[=/=]loading properly.

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* DownloadableContent: A considerable amount of extra content for Underworld was exclusive to the UsefulNotes/Xbox360, including two new levels and several additional outfits.

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* DownloadableContent: A considerable amount of extra content for Underworld ''Underworld'' was exclusive to the UsefulNotes/Xbox360, including two new levels and several additional outfits.



* TranquillizerDart: Due to more than a decade of critique for killing endangered species, Underworld introduced a tranquilizer gun to Lara's arsenal. Due to one-hit InstantSedation it's extremely effective, in certain situations more than real guns. Hit enemies are put to sleep for about a minute, which is more than enough to traverse the area. Of course, it won't work on enemies that aren't alive anymore.

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* ThunderHammer: Accept no substitute, given that Lara's goal is to get her hands on Mjolnir.
* TranquillizerDart: Due to more than a decade of critique for killing endangered species, Underworld ''Underworld'' introduced a tranquilizer gun to Lara's arsenal. Due to one-hit InstantSedation it's extremely effective, in certain situations more than real guns. Hit enemies are put to sleep for about a minute, which is more than enough to traverse the area. Of course, it won't work on enemies that aren't alive anymore.

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TRS cleanup: complaining


''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down by of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of a sore point for the rest of the fandom.

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''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down by of its various bugs and issues, its [[CameraScrew camera from hell]] issues]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of a sore point for the rest of the fandom.



* CameraScrew: While the previous games occasionally suffered because of this, ''Underworld'' takes it to a new level. Certain sections of the game can cause nausea due to the constant spinning of the camera.
* [[CheckPoint Check Points]]: Frequently double as a SavePoint as well. However, unlike previous games, checkpoints don't have any visual indicators and some don't even have audio cues.

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* CameraScrew: While the previous games occasionally suffered because of this, ''Underworld'' takes it to a new level. Certain sections of the game can cause nausea due to the constant spinning of the camera.
* [[CheckPoint Check Points]]:
CheckPoint: Frequently double as a SavePoint as well. However, unlike previous games, checkpoints don't have any visual indicators and some don't even have audio cues.
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Bare Your Midriff is now a disambig


* BareYourMidriff: Lara's default outfit and its many variations. Actually, the wetsuits and really thick snow clothing are the only ones to avert this trope. This also features prominently on the game's box art.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Subtle, but it's the first game in the franchise to have an engine capable of doing so.

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* Myth/NorseMythology: While still treated with some liberties to fit into the pre-existing lore, it's surprisingly well researched, all things considered. [[spoiler:Lara basically plays Thor's role in his fight against Jörmungandr, even if the myth is treated as a mere metaphor]].



* OneMythToExplainThemAll: Turns out [[Myth/KingArthur Arthurian Lore]], Norse Mythology, Myth/AztecMythology and Myth/HinduMythology were all inspired by the same events, with Norse Mythology being the closest to the truth.

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* OneMythToExplainThemAll: Turns out [[Myth/KingArthur Arthurian Lore]], Norse Mythology, Myth/ArthurianLegend, Myth/NorseMythology, Myth/AztecMythology and Myth/HinduMythology were all inspired by the same events, with Norse Mythology mythology being the closest to the truth.
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Up To Eleven is a defunct trope


** PC version took it a step further, since it takes pushing a few different buttons in perfect sequence all over the keyboard - [[UpToEleven and clicking the mouse in specific order too]].

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** PC version took it a step further, since it takes pushing a few different buttons in perfect sequence all over the keyboard - [[UpToEleven and clicking the mouse in specific order too]].too.
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No longer a trope


* FingerlessGloves: Part of Lara's standard ensemble. She wears regular gloves in the snow levels and none at all in the sea-based levels though.
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trivia


* DummiedOut: The [=PS2=] and PC versions have an extended ending hidden within their files. It picks up immediately after the normal ending with Lara walking through Nepal, when Amanda runs up behind her and attempts to kill her by smashing her head with a rock. Lara shoots Amanda in the leg and considers killing her, but ultimately decides to just leave her in the snow and keeps walking.
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* GuideDangIt: Each level, players are asked to pick their secondary weapon. It's a lie. In reality, Lara has [[HyperspaceArsenal all the secondary weapons and their ammo on herself]] at all times and they can be freely switched at any point using her PDA.
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* ArmorPiercingQuestion: In "Lara's Shadow", after searching her manor even further after the events of the main story, Lara's stumbled upon - as she put it, after putting a few rounds in it - "A rather big clue." Eventually, Lara discovered the Commanding Phrase "Ohk Eshivar" right as a thrall and the Doppelgänger corner her. Lara ordered the thrall to kill the copy - [[NoSell The Doppelgänger easily tore the thrall to pieces]] - but Lara was fast enough to say it again just as she was about to be throttled and took control of her copy. After a brief philosophical discussion of who and what the Doppelgänger was - with the clone claiming free will is a flaw and neither her nor Lara were 'their own masters' - Lara asks:
--> Lara: But if you were, what would you do?
--> Doppelgänger: [[ArmorPiercingResponse What would 𝒚𝒐𝒖 do?]]

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* ArmorPiercingQuestion: In "Lara's Shadow", after searching her manor even further after the events of the main story, Lara's stumbled upon - as she put it, after putting a few rounds in it - "A rather big clue." Eventually, Lara discovered eventually discovers the Commanding Phrase "Ohk Eshivar" right as a thrall and the Doppelgänger corner corners her. Lara ordered the thrall to kill the copy - [[NoSell The Doppelgänger easily tore the thrall to pieces]] - but Lara was is fast enough to say it again just as she was about to be throttled and took control of her copy. After a brief philosophical discussion of who and what the Doppelgänger was - with the clone claiming free will is a flaw and neither her nor Lara were 'their own masters' - Lara asks:
--> Lara: -->'''Lara''': But if you were, what would you do?
--> Doppelgänger: -->'''Doppelgänger''': [[ArmorPiercingResponse What would 𝒚𝒐𝒖 do?]]
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* LampshadeHanging: At the opening of Thailand level, Zip outright asks Lara how the hell the dig site connects at all with Norse mythology, being the other side of the globe. To which she replies with [[AllMythsAreTrue all myths being just retelling of the same thing]].
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* SticksToTheBack: ZigZagged. On one hand, currently selected secondary weapon, if not used, will be on Lara's back. On the other hand, remaining four weapons will be hidden in {{Hammerspace}}.

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* SticksToTheBack: ZigZagged. On one hand, Lara’s currently selected secondary weapon, if not used, will be on Lara's her back. On the other hand, the remaining four weapons will be hidden in {{Hammerspace}}.
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* GameBreakingBug: So many that ''each level'' on Stella's Tomb Raider walkthrough site has a page cataloging the various glitches, many of which prevent you from finishing a level. Sadly, many of these never got fixed in game updates.
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Adding an Armor-Piercing Question/Response.

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* ArmorPiercingQuestion: In "Lara's Shadow", after searching her manor even further after the events of the main story, Lara's stumbled upon - as she put it, after putting a few rounds in it - "A rather big clue." Eventually, Lara discovered the Commanding Phrase "Ohk Eshivar" right as a thrall and the Doppelgänger corner her. Lara ordered the thrall to kill the copy - [[NoSell The Doppelgänger easily tore the thrall to pieces]] - but Lara was fast enough to say it again just as she was about to be throttled and took control of her copy. After a brief philosophical discussion of who and what the Doppelgänger was - with the clone claiming free will is a flaw and neither her nor Lara were 'their own masters' - Lara asks:
--> Lara: But if you were, what would you do?
--> Doppelgänger: [[ArmorPiercingResponse What would 𝒚𝒐𝒖 do?]]
** Lara proceeds to remove the copy's [[RestrainingBolt ability to be manipulated]] and without any further orders, it leaves to do exactly what Lara would do: [[spoiler: eliminate Jacqueline Natla.]]
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* VersionExclusiveContent: The Xbox 360 version, alone, received a pair of DLC expansions, "Beneath the Ashes" and "Lara's Shadow". Even the later [=PlayStation 3=] ''Tomb Raider Trilogy'' collection doesn't include them.
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* ActionGirl: Lara Croft. [[CaptainObvious Obviously]].

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* ActionGirl: Lara Croft. [[CaptainObvious Obviously]].Obviously.
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* AllTrollsAreDifferent[=/=]OurGiantsAreBigger: Upon encountering the first Yeti Thrall, Lara speculates that they could be the origins of Norse myths of Trolls and Giants.


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* GiantSpider: South Mexico's underground ruins features massive, white tarantula-like spiders about the same size as Lara, which are also encountered later in the final dungeon. They can follow Lara across gaps by crawling on walls.


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* KrakenAndLeviathan: The former is encountered as a PuzzleBoss inside the Mediterranean Ruins, taking the form of a truly colossal orange octopus monster who will istantly kill Lara if she gets too close to it or its tentacles. Fortunately, it is blind, and won't personally pursue Lara most of the time. You get rid of it by dropping a spiked stone platform on its head.


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* ReptilesAreAbhorrent: Giant Lizards are encountered as staple enemies in Thailand. They can cling to walls and columns.

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