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Dewicking as Mix And Match is now a disambig.


* MagicKnight: Ashe, Sephiroth, Serah and Equilibrium Lightning are the closest examples although other characters are such as Faris, Cecil, Lightning and the Onion Knight [[MixAndMatch branching out]] to TheSneakyGuy, ThePaladin, and JackOfAllStats.

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* MagicKnight: Ashe, Sephiroth, Serah and Equilibrium Lightning are the closest examples although other characters are such as Faris, Cecil, Lightning and the Onion Knight [[MixAndMatch branching out]] out to TheSneakyGuy, ThePaladin, and JackOfAllStats.
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-->-- '''Nobuo Uematsu'''

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-->-- '''Nobuo Uematsu'''
'''Music/NobuoUematsu'''
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* MinimalistRun: If you want a high score, the game rewards you for making it through a song with no abilities or items equipped with a Stoic bonus of 2,000,000 points. Thankfully removed in the sequel, where there's no artificial restrictions for higher ranks.

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* MinimalistRun: If you want a high score, the game rewards you for making it through a song with no abilities or items equipped with a Stoic bonus of 2,000,000 points. Thankfully removed in the sequel, later games, where there's no artificial restrictions for higher ranks.ranks. The Stoic Bonus is a Rhythmia bonus instead in later installments.
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** ''All-star Carnival'' not only revives you upon death, but doesn't even give you a score penalty.

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** ''All-star Carnival'' not only revives you upon death, but doesn't even give you a score penalty. However, [[ContinuingIsPainful you'll lose all accumulated Rhythmia for that stage for each revival]].
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** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. This can happen if the player deletes a set of Summon Stones and closes the game without leaving the Summon Stone menu (triggering the auto-save to confirm the deletions). Deleting your save file or starting a new file under a new profile allows players to resume playing. The two bugs were eventually fixed.

to:

** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. This can happen if the player deletes a set of Summon Stones and closes the game without leaving the Summon Stone menu (triggering the auto-save to confirm the deletions). Deleting your save file or starting a new file under a new profile allows players to resume playing. The two bugs were eventually fixed.fixed in March 2023.
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** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. This can happen if the player deletes a set of Summon Stones and closes the game without leaving the Summon Stone menu (triggering the auto-save to confirm the deletions). Deleting your save file or starting a new file under a new profile allows players to resume playing, but the issue remains.

to:

** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. This can happen if the player deletes a set of Summon Stones and closes the game without leaving the Summon Stone menu (triggering the auto-save to confirm the deletions). Deleting your save file or starting a new file under a new profile allows players to resume playing, but the issue remains.playing. The two bugs were eventually fixed.
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** ''All-star Carnival'' has the Transcendance difficulty on some songs, requires a sufficiently good performance on the song's Ultimate chart. Whereas Ultimate charts top out at level 10, Transcendence charts are rated ''at least'' level 11, making Ultimate charts look like a child's toy. It is also available in the demo version of ''Final Bar Line'', this time named "Supreme" difficulty in the English localization.

to:

** ''All-star Carnival'' has the Transcendance Transcendent difficulty on some songs, requires a sufficiently good performance on the song's Ultimate chart. Whereas Ultimate charts top out at level 10, Transcendence Transcendent charts are rated ''at least'' level 11, making Ultimate charts look like a child's toy. It is also available in the demo version of ''Final Bar Line'', this time named "Supreme" Line'' as the Supreme difficulty in the English localization.
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** The background for [[VideoGame/FinalFantasyXIV "A Long Fall"]] in ''Final Bar Line'' features four spotlights--a blue one, a green one, and two red ones--referencing the viral [[https://www.youtube.com/watch?v=NApxz5bSl20 twinning.mp4]] video. What's more, the beatmap for the Supreme difficulty [[https://twitter.com/yamadaaaarrrr/status/1625940711408562176 lines up with]] the dance from [=FanFest=] 2021.

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** The background for [[VideoGame/FinalFantasyXIV "A "Band: A Long Fall"]] in ''Final Bar Line'' features four spotlights--a blue one, a green one, and two red ones--referencing the viral [[https://www.youtube.com/watch?v=NApxz5bSl20 twinning.mp4]] video. What's more, the beatmap for the Supreme difficulty [[https://twitter.com/yamadaaaarrrr/status/1625940711408562176 lines up with]] the dance from [=FanFest=] 2021.
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** From F, up to SSS, with the stoic bonus. In the sequel, stats are rated on the same scale as well.

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** There are nine ranks based on the player's points. From F, up to SSS, with the stoic bonus. In the sequel, stats are rated on the same scale as well.
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* ColorCodedForYourConvenience: Played with in ''Final Bar Line'' as, when the party is turned into toads, their each member's color match the color of the character type they are: red for Physical, blue for Magic, etc.

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** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. Deleting your save file or starting a new file under a new profile allows players to resume playing, but the issue remains.

to:

** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. This can happen if the player deletes a set of Summon Stones and closes the game without leaving the Summon Stone menu (triggering the auto-save to confirm the deletions). Deleting your save file or starting a new file under a new profile allows players to resume playing, but the issue remains.



* StandardStatusEffects: ''Final Bar Line'' adds status ailments from the series that enemies can use on the player and vice-versa. All of them will wear off naturally over time and they cannot be stacked.
** Blind - All physical skills will miss.
** Mini - Targets take double damage.
** Petrification - Targets cannot attack and skills will not trigger.
** Poison - Targets take a set percentage of damage every second. Poison cannot outright kill the party.
** Silence - All magical skills are negated.
** Toad - Targets can only do half damage and skills will not trigger.



* SummonMagic: By scoring well in certain sections of Battle Stages, you can summon [[FireIceLightning Ifrit, Shiva, Ramuh]], [[DiagonalCut Odin]], or [[NonElemental Bahamut]]. The sequel adds [[BadassArmy Knights of the Round]] and [[JokeCharacter Chocobo]] into the mix.

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* SummonMagic: By scoring well in certain sections of Battle Stages, you can summon [[FireIceLightning Ifrit, Shiva, Ramuh]], [[DiagonalCut Odin]], or [[NonElemental Bahamut]]. The sequel adds [[BadassArmy Knights of the Round]] and [[JokeCharacter Chocobo]] into the mix. ''Final Bar Line'' adds Alexander and Leviathan.
Mrph1 MOD

Removed: 685

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Released


%% Speculative troping is not allowed on TV Tropes.
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%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
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%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
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%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread at https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
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%% NOTE - these rules also mean that unreleased works should only have one page image, and that image should NOT be changed again until the work is released.
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Moving to the Trivia tab


* LethalJokeCharacter: Several characters, most prominently Cid and Princess Sarah. Both have pitiful stats and are limited to support abilities, but Cid has Libra Lv3 and Luck Up Lv3 making him invaluable in Dark Notes[[note]]Each of the three bosses in a Dark Note has three random items to steal but you don't know what they are, Libra Lv3 reveals one boss's entire inventory when you receive a new Dark Note with Cid in the party[[/note]], while Sarah eventually learns Soul Voice, doubling the power of her song abilities and thus affording the entire party large 40 point buffs to the stats of your choice, because she learns the songs for all four base stats, and others.

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* LethalJokeCharacter: Several characters, most prominently Cid and Princess Sarah. Both have pitiful stats and are limited to support abilities, but Cid has Libra Lv3 [=Lv3=] and Luck Up Lv3 [=Lv3=] making him invaluable in Dark Notes[[note]]Each of the three bosses in a Dark Note has three random items to steal but you don't know what they are, Libra Lv3 reveals one boss's entire inventory when you receive a new Dark Note with Cid in the party[[/note]], while Sarah eventually learns Soul Voice, doubling the power of her song abilities and thus affording the entire party large 40 point buffs to the stats of your choice, because she learns the songs for all four base stats, and others.



* LimitedSpecialCollectorsUltimateEdition: ''Curtain Call'' has a version of this. It came with a special 3DS pouch, 2 [=CDs=] with best of and remixed songs, and physical [=CollectaCards=]. First-run copies of the game came with a smaller version that came with just the remix CD.

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* PinataEnemy: Defeating a Magic Pot in a Battle Stage will guarantee a large experience award and a decent chance for a good item, while Pupu is not as valuable experience-wise but has excellent item drops.

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* PeninsulaOfPowerLeveling: In ''Final Bar Line'', any Series Quests with the "Physical attacks deals twice as much damage" added effect becomes this, as it is easy to deal huge amount of damages, thus allowing you to kill much more monsters for a lot of EXP. The "Let the Battles Begin" quest from ''VideoGame/FinalFantasyVIIRemake'' in particular deserves a mention, as no monster is resistant to physical damage, and bosses don't inflict status effects, leaving you free reign to destroy them and amass huge amounts of experience. Add a Golden Egg to the mix, and you will hit the 9999 EXP cap every time you complete the song.
* PinataEnemy: Defeating In ''Curtain Fall'', defeating a Magic Pot in a Battle Stage will guarantee a large experience award and a decent chance for a good item, while Pupu is not as valuable experience-wise but has excellent item drops.
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* ''Franchise/FinalFantasy'': Chocobo

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* ''Franchise/FinalFantasy'': ''VideoGame/FinalFantasyFablesChocobosDungeon'': Chocobo
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* SuperMovePortraitAttack: In ''Final Bar Line'', a unique cut-in of a character's face will appear if the character activates their unique ability.
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* AndYourRewardIsClothes: In ''Final Bar Line'', you can earn outfits for your assistant Moogle as well as skins for the Airship that drops you off at the start of an FMS. Both are entirely cosmetic in nature.
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In addition to the cast from ''Curtain Call'', ''All-star Carnival'' added the following playable characters:
* ''VideoGame/FinalFantasyI'': Garland
* ''VideoGame/FinalFantasyII'': Maria, Guy, Leon, The Emperor
* ''VideoGame/FinalFantasyIII'': Cloud of Darkness
* ''VideoGame/FinalFantasyIV'': Golbez
* ''VideoGame/FinalFantasyV'': Gilgamesh, Exdeath
* ''VideoGame/FinalFantasyVI'': Kefka, Mog
* ''VideoGame/FinalFantasyVII'': Red XIII
* ''VideoGame/FinalFantasyVIII'': Edea, Ultimecia
* ''VideoGame/FinalFantasyIX'': Kuja
* ''VideoGame/FinalFantasyX'': Seymour
* ''VideoGame/FinalFantasyXII'': Gabranth
* ''VideoGame/FinalFantasyXIII'': Cid Raines
* ''VideoGame/FinalFantasyXIV'': Yda, Thancred, Alphinaud
* ''VideoGame/FinalFantasyXV'': Noctis, Gladiolus, Ignis, Prompto, Aranea
* ''VideoGame/FinalFantasyType0'': Kurasame
* ''VideoGame/FinalFantasyRecordKeeper'': Tyro
* ''VideoGame/MobiusFinalFantasy'': Wol
* ''VideoGame/DissidiaFinalFantasy2015'': Materia, Spiritus
* ''Franchise/FinalFantasy'': Chocobo
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* MegamixGame: Those games celebrate the franchise as a whole by compiling a great chunk of the memorable music tracks from most of its game, as well as other Square Enix titles as DLC for good measure.
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A console version, ''Theathrhythm: Final Bar Line'', came out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. It is a console adaptation of ''All Star Carnival'', using the same gameplay mechanics such as chords of multiple notes and the more difficult-to-achieve "rainbow Critical" note judgement. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes. The Deluxe Version is notable for including remixes of ''VideoGame/FinalFantasyVII'' songs Aerith's Theme and Cosmo Canyon that were originally created for ''VideoGame/SuperSmashBrosUltimate''.

to:

A console version, ''Theathrhythm: Final Bar Line'', came out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. It is a console adaptation of ''All Star Carnival'', using the same gameplay mechanics such as chords of multiple notes and the more difficult-to-achieve "rainbow Critical" note judgement. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes. The Deluxe Version Edition is notable for including remixes of ''VideoGame/FinalFantasyVII'' songs Aerith's Theme and Cosmo Canyon that were originally created for ''VideoGame/SuperSmashBrosUltimate''.
Is there an issue? Send a MessageReason:
None


A console version, ''Theathrhythm: Final Bar Line'', was announced to be coming out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. It is a console adaptation of ''All Star Carnival'', using the same gameplay mechanics such as chords of multiple notes and the more difficult-to-achieve "rainbow Critical" note judgement. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes.

to:

A console version, ''Theathrhythm: Final Bar Line'', was announced to be coming came out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. It is a console adaptation of ''All Star Carnival'', using the same gameplay mechanics such as chords of multiple notes and the more difficult-to-achieve "rainbow Critical" note judgement. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes.
Passes. The Deluxe Version is notable for including remixes of ''VideoGame/FinalFantasyVII'' songs Aerith's Theme and Cosmo Canyon that were originally created for ''VideoGame/SuperSmashBrosUltimate''.

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Numerous reports online on that issue. Let's hope Square-Enix / Indie Zero will react swiftly.


* GameBreakingBug: In ''Curtain Call'', if in an Inherited Quest you go to a space and the space in prior players' iterations uses a DLC track you don't have, the game will quietly substitute that track with one you do have, and if the space you're on is a BMS space, the game will use the monsters of the last BMS track you played. [[https://www.gamefaqs.com/boards/730860-theatrhythm-final-fantasy-curtain-call/70511485 This can be used to one's advantage to easily farm certain rare drops]], but unfortunately, under certain circumstances, most notably playing that space without having played a previous track since loading the game up or using a Gambler's Spirit to change the song to another one, the game will crash and send you back to the 3DS home menu.

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* GameBreakingBug: GameBreakingBug:
**
In ''Curtain Call'', if in an Inherited Quest you go to a space and the space in prior players' iterations uses a DLC track you don't have, the game will quietly substitute that track with one you do have, and if the space you're on is a BMS space, the game will use the monsters of the last BMS track you played. [[https://www.gamefaqs.com/boards/730860-theatrhythm-final-fantasy-curtain-call/70511485 This can be used to one's advantage to easily farm certain rare drops]], but unfortunately, under certain circumstances, most notably playing that space without having played a previous track since loading the game up or using a Gambler's Spirit to change the song to another one, the game will crash and send you back to the 3DS home menu.menu.
** In ''Final Bar Line'', shortly after the game's release, players discovered that their save file can end up corrupted, making them unable to access some game modes (such as Music Stages) or even to access the title screen at all. Deleting your save file or starting a new file under a new profile allows players to resume playing, but the issue remains.
Is there an issue? Send a MessageReason:
None


** The background for [[VideoGame/FinalFantasyXIV "A Long Fall"]] in ''Final Bar Line'' features four spotlights--a blue one, a green one, and two red ones--referencing the viral [[https://www.youtube.com/watch?v=NApxz5bSl20 twinning.mp4]] video.

to:

** The background for [[VideoGame/FinalFantasyXIV "A Long Fall"]] in ''Final Bar Line'' features four spotlights--a blue one, a green one, and two red ones--referencing the viral [[https://www.youtube.com/watch?v=NApxz5bSl20 twinning.mp4]] video. What's more, the beatmap for the Supreme difficulty [[https://twitter.com/yamadaaaarrrr/status/1625940711408562176 lines up with]] the dance from [=FanFest=] 2021.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The background for [[VideoGame/FinalFantasyXIV "A Long Fall"]] in ''Final Bar Line'' features four spotlights--a blue one, a green one, and two red ones--referencing the viral [[https://www.youtube.com/watch?v=NApxz5bSl20 twinning.mp4]] video.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WritingAroundTrademarks: The “Cosmo Canyon” and “Aerith’s Theme” Remixes from [[VideoGame/{{SuperSmashBrosUltimate}} Smash Bros. Ultimate]] referred to its origin game as “Collaboration Title”.
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** ''All-star Carnival'' has the Transcendance difficulty on some songs, requires a sufficiently good performance on the song's Ultimate chart. Whereas Ultimate charts top out at level 10, Transcendence charts are rated ''at least'' level 11, making Ultimate charts look like a child's toy.

to:

** ''All-star Carnival'' has the Transcendance difficulty on some songs, requires a sufficiently good performance on the song's Ultimate chart. Whereas Ultimate charts top out at level 10, Transcendence charts are rated ''at least'' level 11, making Ultimate charts look like a child's toy. It is also available in the demo version of ''Final Bar Line'', this time named "Supreme" difficulty in the English localization.
Is there an issue? Send a MessageReason:
None


A console version, ''Theathrhythm: Final Bar Line'', was announced to be coming out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes.

to:

A console version, ''Theathrhythm: Final Bar Line'', was announced to be coming out on February 16, 2023 for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. It is a console adaptation of ''All Star Carnival'', using the same gameplay mechanics such as chords of multiple notes and the more difficult-to-achieve "rainbow Critical" note judgement. This version allows for local two-player multiplayer and online four-player versus multiplayer. The base game is set to have 385 songs at launch with additional 90 songs pulled from Square Enix's catalouge added via three Season Passes.
Is there an issue? Send a MessageReason:
None


** ''Final Bar Line'' adds a lot of accessibility features, such as color-blind button prompts, reduced button prompt speed, obscuring or disabling the background animation, removing camera movement when a summon arrives, and so on.

to:

** ''Final Bar Line'' adds a lot of accessibility features, such as color-blind button prompts, sped-up or reduced button prompt speed, obscuring or disabling the background animation, removing camera movement when a summon arrives, disabling special effects, and so on.

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* AntiFrustrationFeatures: In the sequel, if you play FMS levels with button controls, you don't have to follow the hold triggers exactly like you have to with the stylus: just holding the circle pad in the direction the line is currently travelling causes the cursor to snap to it. Hitting the slide triggers at the end of said hold triggers with button controls takes some getting used to though. Two more are for Chaos Notes in the sequel: a Fortune Sphere will change a song to a lower difficulty level to make clearing a particularly troublesome song less of a hassle, and a Gambler's Soul will change a song to a random other song of the same type - particularly valuable for changing songs in boss fights into something that will have more triggers (allowing the player to do more damage).

to:

* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
In the sequel, if you play FMS levels with button controls, you don't have to follow the hold triggers exactly like you have to with the stylus: just holding the circle pad in the direction the line is currently travelling causes the cursor to snap to it. Hitting the slide triggers at the end of said hold triggers with button controls takes some getting used to though. Two more are for Chaos Notes in the sequel: a Fortune Sphere will change a song to a lower difficulty level to make clearing a particularly troublesome song less of a hassle, and a Gambler's Soul will change a song to a random other song of the same type - particularly valuable for changing songs in boss fights into something that will have more triggers (allowing the player to do more damage).damage).
** ''Final Bar Line'' adds a lot of accessibility features, such as color-blind button prompts, reduced button prompt speed, obscuring or disabling the background animation, removing camera movement when a summon arrives, and so on.
Mrph1 MOD

Added: 685

Is there an issue? Send a MessageReason:
None

Added DiffLines:

%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread at https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%%
%% NOTE - these rules also mean that unreleased works should only have one page image, and that image should NOT be changed again until the work is released.
%%
%%
%% Thank you.

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