History VideoGame / TheatrhythmFinalFantasy

16th Sep '17 3:29:00 PM nombretomado
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An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/GrooveCoaster'' [[JustForFun/XMeetsY meets]] ''Franchise/FinalFantasy''.

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An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS UsefulNotes/Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/GrooveCoaster'' [[JustForFun/XMeetsY meets]] ''Franchise/FinalFantasy''.



Turns out, the next game in the ''Dissidia'' series is a SpinOff for the Nintendo3DS, a RhythmGame featuring (as the logo above - a throwback to that of ''Dissidia'' itself - shows) the characters' ''avatar'' versions first seen in ''VideoGame/KingdomHeartsCoded''.

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Turns out, the next game in the ''Dissidia'' series is a SpinOff for the Nintendo3DS, Nintendo 3DS, a RhythmGame featuring (as the logo above - a throwback to that of ''Dissidia'' itself - shows) the characters' ''avatar'' versions first seen in ''VideoGame/KingdomHeartsCoded''.
22nd Aug '17 1:47:16 AM LucaEarlgrey
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An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/EliteBeatAgents'' [[JustForFun/XMeetsY meets]] ''Franchise/FinalFantasy''.[[note]](This moniker is surprisingly accurate; gameplay footage has revealed that the basic mechanics are [[FollowTheLeader lifted straight from Elite Beat Agents]] with a few new types of button to worry about.)[[/note]]

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An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/EliteBeatAgents'' ''VideoGame/GrooveCoaster'' [[JustForFun/XMeetsY meets]] ''Franchise/FinalFantasy''.[[note]](This moniker is surprisingly accurate; gameplay footage has revealed that the basic mechanics are [[FollowTheLeader lifted straight from Elite Beat Agents]] with a few new types of button to worry about.)[[/note]]
''Franchise/FinalFantasy''.
19th Aug '17 2:23:53 AM LucaEarlgrey
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* GameBreakingBug: In ''Curtain Call'', if in an Inherited Quest you go to a space and the space in prior players' iterations uses a DLC track you don't have, the game will quietly substitute that track with one you do have, and if the space you're on is a BMS space, the game will use the monsters of the last BMS track you played. [[https://www.gamefaqs.com/boards/730860-theatrhythm-final-fantasy-curtain-call/70511485 This can be used to one's advantage to easily farm certain rare drops]], but unfortunately, under certain circumstances, most notably playing that space without having played a previous track since loading the game up, the game will crash and send you back to the 3DS home menu.

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* GameBreakingBug: In ''Curtain Call'', if in an Inherited Quest you go to a space and the space in prior players' iterations uses a DLC track you don't have, the game will quietly substitute that track with one you do have, and if the space you're on is a BMS space, the game will use the monsters of the last BMS track you played. [[https://www.gamefaqs.com/boards/730860-theatrhythm-final-fantasy-curtain-call/70511485 This can be used to one's advantage to easily farm certain rare drops]], but unfortunately, under certain circumstances, most notably playing that space without having played a previous track since loading the game up, up or using a Gambler's Spirit to change the song to another one, the game will crash and send you back to the 3DS home menu.
16th Aug '17 9:21:58 PM nombretomado
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An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/EliteBeatAgents'' [[XMeetsY meets]] ''Franchise/FinalFantasy''.[[note]](This moniker is surprisingly accurate; gameplay footage has revealed that the basic mechanics are [[FollowTheLeader lifted straight from Elite Beat Agents]] with a few new types of button to worry about.)[[/note]]

to:

An... [[WidgetSeries out-of-nowhere]] entry in the [[RunningGag reflex-inducingly popular]] ''Franchise/FinalFantasy'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''VideoGame/DissidiaFinalFantasy'' to the Nintendo3DS and later a port to iOS, but in the form of ''a RhythmGame''. In other words, it's ''VideoGame/EliteBeatAgents'' [[XMeetsY [[JustForFun/XMeetsY meets]] ''Franchise/FinalFantasy''.[[note]](This moniker is surprisingly accurate; gameplay footage has revealed that the basic mechanics are [[FollowTheLeader lifted straight from Elite Beat Agents]] with a few new types of button to worry about.)[[/note]]



* XMeetsY: ''Franchise/FinalFantasy'' meets ''VideoGame/EliteBeatAgents'' with a dash of ''[[VideoGame/HatsuneMikuProjectDiva Project DIVA]]''.
16th Aug '17 4:06:34 AM LucaEarlgrey
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16th Aug '17 4:00:46 AM LucaEarlgrey
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Added DiffLines:

* GameBreakingBug: In ''Curtain Call'', if in an Inherited Quest you go to a space and the space in prior players' iterations uses a DLC track you don't have, the game will quietly substitute that track with one you do have, and if the space you're on is a BMS space, the game will use the monsters of the last BMS track you played. [[https://www.gamefaqs.com/boards/730860-theatrhythm-final-fantasy-curtain-call/70511485 This can be used to one's advantage to easily farm certain rare drops]], but unfortunately, under certain circumstances, most notably playing that space without having played a previous track since loading the game up, the game will crash and send you back to the 3DS home menu.
12th Aug '17 6:22:30 PM AuraXtreme
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Added DiffLines:

* XMeetsY: ''Franchise/FinalFantasy'' meets ''VideoGame/EliteBeatAgents'' with a dash of ''[[VideoGame/HatsuneMikuProjectDiva Project DIVA]]''.
27th Jul '17 3:09:48 AM LucaEarlgrey
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Added DiffLines:

* AutoSave: Once you use [=CollectaCards=] to power up a character, the game will save right then and there to prevent you from SaveScumming if the cards you use don't work.
24th Jul '17 11:55:04 PM Piterpicher
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* {{Fanservice}}: This, along with Dissidia, might as well be called "Fanservice: The Video Games", though Curtain Call takes this even further by adding series BlackSheep [[FinalFantasyMysticQuest Benjamin]] as well as characters like Ramza from Tactics, and even Ace from Final Fantasy Type-0...AND songs from not only their games, but Crystal Chronicles, Advent Children (despite being a movie, though a few of the songs were remixes from VII to begin with) and Dissidia/012. And that's just a ''few'' of the newcomers.

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* {{Fanservice}}: This, along with Dissidia, might as well be called "Fanservice: The Video Games", though Curtain Call takes this even further by adding series BlackSheep [[FinalFantasyMysticQuest [[VideoGame/FinalFantasyMysticQuest Benjamin]] as well as characters like Ramza from Tactics, and even Ace from Final Fantasy Type-0...AND songs from not only their games, but Crystal Chronicles, Advent Children (despite being a movie, though a few of the songs were remixes from VII to begin with) and Dissidia/012. And that's just a ''few'' of the newcomers.
3rd Jul '17 10:52:23 PM RAMChYLD
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** This is the entire basis of the iOS port, as the free song pool is extremely limited.

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** This is the entire basis of the iOS port, as the free song pool is extremely limited.limited[[note]]Limited being a really generous way to put it- '''the port only came with ''two'' songs!'''[[/note]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheatrhythmFinalFantasy