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* UpdatedRerelease: After Ocarina was released on the 3DS, the devs said that if enough fans asked, they would do this game as well. That spawned [[ShoutOut Operation Moonfall]], a massive campaign to get Majora's Mask remade for the 3DS as well.
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Er, what?


** Also, as revealed in ''SkywardSword'', Majora and The Moon are descended from [[spoiler:the UltimateEvil, Demise]]. Which is rather surprising for the former, given that [[spoiler:Majora is a tad bit on {{the ditz}}y side of the evil, and it [[GreyAndGreyMorality doesn't act evil]] when you personally meet it on The Moon itself]].
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** Also, as revealed in ''SkywardSword'', Majora and The Moon are descended from [[spoiler:the UltimateEvil, Demise]]. Which is rather surprising for the former, given that [[spoiler:Majora is a tad bit on {{the ditz}}y side of the evil, and it [[GreyAndGreyMorality doesn't act evil]] when you personally meet it on The Moon itself]].
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* CombatTentacles: Majora's Wrath.
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(It is also Natter!)


* EverythingsBetterWithBunnies: The Bunny Hood is one of the most useful masks in the game, allowing you to run twice as fast. (In a game where ''everything'' runs on a Doomsday Clock, this is important!) Link also looks completely adorable when wearing it.

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* EverythingsBetterWithBunnies: The Bunny Hood is one of the most useful masks in the game, allowing you to run twice as fast. (In a game where ''everything'' runs on a Doomsday Clock, this is important!) Link also looks completely adorable when wearing it.
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* EverythingsBetterWithBunnies: The Bunny Hood is one of the most useful masks in the game, allowing you to run twice as fast. Link also looks completely adorable when wearing it.

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* EverythingsBetterWithBunnies: The Bunny Hood is one of the most useful masks in the game, allowing you to run twice as fast. (In a game where ''everything'' runs on a Doomsday Clock, this is important!) Link also looks completely adorable when wearing it.

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* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.''

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* EarnYourHappyEnding: EarnYourHappyEnding:
**
The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.''

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* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.'' Averted in some cases, as there are plotlines or character dilemmas that can't or don't have a satisfying conclusion regardless of how Link alters events - the origins of the masks being a more unsettling example.

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* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.'' Averted ''
**Averted
in some cases, as there are plotlines or character dilemmas that can't or don't have a satisfying conclusion regardless of how Link alters events - the origins of the masks being a more unsettling example.
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* SidequestSidestory: See above.

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* ApatheticCitizens: [[JustifiedTrope Justified]] - Most citizens refuse to believe that the moon is actually falling. However, this is later subverted; on the third day, when the moon is ''very, very large'', everyone is panicking and evacuating the town.
* ApocalypseHow: What happens if you fail. Class 5 definitely, possibly even Class X but the further results of the moon crashing aren't seen after Link's (pretty horrible) demise.



* ArtifactOfDoom: The eponymous mask, which the Happy Mask Salesman is desperate for Link to retrieve from the Skull Kid at all costs.

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* ArtifactOfDoom: ArtifactOfDoom:
**
The eponymous mask, which the Happy Mask Salesman is desperate for Link to retrieve from the Skull Kid at all costs.



* ApatheticCitizens: [[JustifiedTrope Justified]] - Most citizens refuse to believe that the moon is actually falling. However, this is later subverted; on the third day, when the moon is ''very, very large'', everyone is panicking and evacuating the town.
* ApocalypseHow: What happens if you fail. Class 5 definitely, possibly even Class X but the further results of the moon crashing aren't seen after Link's (pretty horrible) demise.



* AttackOfThe50FootWhatever: You, after putting on the [[AppliedPhlebotinum Giant's Mask]]. This only works in Stone Tower Temple's boss room, though.

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* AttackOfThe50FootWhatever: AttackOfThe50FootWhatever:
**
You, after putting on the [[AppliedPhlebotinum Giant's Mask]]. This only works in Stone Tower Temple's boss room, though.



** FridgeBrilliance: Link's boyish features mask the man he really is.



* CrapsackWorld: What Skull Kid is turning Termina into. Very mutable. There's only so much darkness Zelda games can take.
** Arguably, considering what the owl is implying about the doomed Deku and the (un)dead Ikana Canyon, two problems long before the Skull Kid showed up, it's pretty much up in the air as to whether he's making Termina a Crapsack World, or if he's putting them out of their misery.

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* CrapsackWorld: What Skull Kid is turning Termina into. Very mutable. There's only so much darkness Zelda games can take.
** Arguably,
Although considering what the owl is implying about the doomed Deku and the (un)dead Ikana Canyon, two problems long before the Skull Kid showed up, it's pretty much up in the air as to whether he's making Termina a Crapsack World, or if he's putting them out not all of their misery.it may be his fault.



* CurbStompBattle: The fight with Majora with the Fierce Deity's Mask on.
** ''Any'' boss with the Fierce Deity's Mask, really.

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* CurbStompBattle: The fight with Majora with the Fierce Deity's Mask on.
** ''Any''
Any boss with the Fierce Deity's Mask, really.Mask.



* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.''
** Extra in both the "earn" and "happy" parts of this trope if you can manage to fix ''everything'' in the three days you have and then save the world. It's hard as all get out to do, but it is possible and all the more satisfying.
** Subverted in some cases, as there are plotlines or character dilemmas that can't or don't have a satisfying conclusion regardless of how Link alters events - the origins of the masks being a more unsettling example.

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* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.''
** Extra in both the "earn" and "happy" parts of this trope if you can manage to fix ''everything'' in the three days you have and then save the world. It's hard as all get out to do, but it is possible and all the more satisfying.
** Subverted
'' Averted in some cases, as there are plotlines or character dilemmas that can't or don't have a satisfying conclusion regardless of how Link alters events - the origins of the masks being a more unsettling example.



* {{Expy}}: About ninety percent of the game's [=NPCs=] have character models [[YouAllLookFamiliar from Ocarina of Time]]. Justified since Termina is a parallel world to Hyrule.

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* {{Expy}}: {{Expy}}:
**
About ninety percent of the game's [=NPCs=] have character models [[YouAllLookFamiliar from Ocarina of Time]]. Justified since Termina is a parallel world to Hyrule.



* NightmareRetardant: Throughout most of the nightmarish atmosphere, seeing [=ReDeads=] dance is downright ''hilarious.''
* {{Ninja}}: The Garos act like this, particularly the whole "never leaving behind a body" bit.
** The game description outright states the Garo are ninjas:

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* NightmareRetardant: Throughout most of the nightmarish atmosphere, seeing [=ReDeads=] dance is downright ''hilarious.''
* {{Ninja}}: The Garos act like this, particularly the whole "never leaving behind a body" bit.
**
bit. The game description outright states the Garo are ninjas:



* RepeatableQuestion: All sidequests are repeatable in a manner of speaking, as the game's three day cycle allows them to be retaken during each iteration.
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-->'''Child on the Moon:''' The right thing... what is it? I wonder, if you do the right thing, does it really make everyone happy?\\

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-->'''Child on the Moon:''' The right thing... what is it? I wonder, if you do the right thing, does it really make everyone happy?\\happy?
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** Subverted in some cases, as there are plotlines or character dilemmas that can't or don't have a satisfying conclusion regardless of how Link alters events - the origins of the masks being a more unsettling example.
-->'''Child on the Moon:''' The right thing... what is it? I wonder, if you do the right thing, does it really make everyone happy?\\

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** FridgeBrilliance: Link's boyish features mask the man he really is.



** FridgeBrilliance: Link's boyish features mask the man he really is.
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** FridgeBrilliance: Link's boyish features mask the man he really is.
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** Arguably, considering what the owl is implying about the doomed Deku and the (un)dead Ikana Canyon, two problems long before the Skull Kid showed up, it's pretty much up in the air as to whether he's making Termina a Crapsack World, or if he's putting them out of their misery.
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* NightmareRetardant: Throughout most of the nightmarish atmosphere, seeing [=ReDeads=] dance is downright ''hilarious.''
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* BagOfSpilling: Zigzagged: Link doesn't keep any of the items he had at the end of ''OcarinaOfTime'' (bomb bag, Lens of Truth, etc.) apart from his sword and the eponymous instrument (a gift from Zelda), but he ''does'' keep a metal shield (similar to, but not the Hylian Shield) and Epona (whom he never got to ride as a kid). Playing the "Song of Time" to reset the in-game clock also causes you to lose pretty much anything that's not a key item (current rupees, bombs/arrows, etc. which are shown flying out of Link as you tumble back through time) and resets pretty much all sidequests and {{Boss Battle}}s. And then there's the banker in West Clock Town who always remembers how much you've deposited in your account (don't ask how he can remember what you [[TimeTravelTenseTrouble deposited tomorrow five loops back]], that "stamp" he gives you must really be special)
** Clearly that stamp is updated every time you make a deposit. So you're not actually saving your rupees, you're just ripping off the banker.

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* BagOfSpilling: Zigzagged: Link doesn't keep any of the items he had at the end of ''OcarinaOfTime'' (bomb bag, Lens of Truth, etc.) apart from his sword and the eponymous instrument (a gift from Zelda), but he ''does'' keep a metal shield (similar to, but not the Hylian Shield) and Epona (whom he never got to ride as a kid). Playing the "Song of Time" to reset the in-game clock also causes you to lose pretty much anything that's not a key item (current rupees, bombs/arrows, etc. which are shown flying out of Link as you tumble back through time) and resets pretty much all sidequests and {{Boss Battle}}s. And then there's You get to keep the banker in West Clock Town who always remembers how much you've money you deposited in your account (don't ask how he can remember what you [[TimeTravelTenseTrouble deposited tomorrow five loops back]], that "stamp" he gives you must really be special)
** Clearly that
the bank, since the stamp is updated every time you make a deposit. So deposit, so you're not actually saving your rupees, you're just ripping off the banker.
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** Clearly that stamp is updated every time you make a deposit. So you're not actually saving your rupees, you're just ripping off the banker.
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Alright, and now I gotta fix that.


* PerceptionFilter: The Stone Mask, which makes Link "inconspicuous as a stone", having most NPCs not see and interact with you. Unless it's a plot-related event, in which case the NPCs will [[LampshadeHanging lampshade]] your usage of the mask.

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* PerceptionFilter: The Stone Mask, which makes Link "inconspicuous as a stone", having most NPCs [=NPCs=] not see and interact with you. Unless it's a plot-related event, in which case the NPCs [=NPCs=] will [[LampshadeHanging lampshade]] your usage of the mask.

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* InvisibilityCloak: The Stone Mask, which doesn't technically make you invisible, just so uninteresting that the effect is the same.
** That technically makes it a PerceptionFilter.


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* PerceptionFilter: The Stone Mask, which makes Link "inconspicuous as a stone", having most NPCs not see and interact with you. Unless it's a plot-related event, in which case the NPCs will [[LampshadeHanging lampshade]] your usage of the mask.
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* BattleTops: In its final form, Majora's Incarnation, the mask attacks with a pair of whip-like appendages and razor studded spinning tops.

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* BattleTops: In its final form, Majora's Incarnation, Wrath, the mask attacks with a pair of whip-like appendages and razor studded spinning tops.
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** That technically makes it a PerceptionFilter.
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* DrunkOnMilk: Milk in this case.

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* DrunkOnMilk: Milk in this case.{{Lampshaded}} by Gorman, who does this.
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Except when you play the Song of Time and don\'t destroy the ghost aliens, she STILL comes when you play the song.


** FridgeBrilliance: You didn't know where Epona was, or that she was locked up. Playing the song wouldn't have done anything until you learned it, anyway.
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Fridge Brilliance in regards to not knowing Epona\'s Song.

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**FridgeBrilliance: You didn't know where Epona was, or that she was locked up. Playing the song wouldn't have done anything until you learned it, anyway.
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* BattleTops: In its final form, Majora's Incarnation, the mask attacks with a pair of whip-like appendages and razor studded spinning tops.
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* DrunkOnMalts: Or milk, in this case.

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* DrunkOnMalts: Or milk, DrunkOnMilk: Milk in this case.
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** ''Any'' boss with the Fierce Deity's Mask, really.

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[[redirect:{{Ptitle6ibfdbcv}}]]

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[[redirect:{{Ptitle6ibfdbcv}}]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/469px-MM_Art.jpg]]
[[caption-width-right:350:Skull Kid, Link, Link, Link, and Link. [[AndZoidberg Oh, and Epona too.]]]]
->Dawn of the First Day\\
- 72 Hours Remain -

The sixth game in ''TheLegendOfZelda'' series, Majora's Mask is a direct follow up to ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', both in story and gameplay. The development team re-used the engine and models from ''Ocarina Of Time'', thus greatly reducing the development time to one year.

Following on from the end of ''Ocarina Of Time'', a young boy named Link is searching a mysterious forest for his lost friend. There, he is attacked and robbed by a masked Skull Kid (and his two fairy companions) who take the Ocarina of Time and flee. Pursuing them, Link is cursed into the form of a Deku Scrub by the Skull Kid and dumped into a mysterious portal.

Link finds himself in the parallel world of Termina, which is preparing for the Carnival of Time in three days time. Unfortunately, a sinister moon hangs in the sky above Termina, and seems to be growing larger with each passing day. Link soon discovers to his horror that the evil Skull Kid has taken control of the moon and will [[ColonyDrop drop it on Termina]] at the start of the Carnival of Time, annihilating everyone and everything.

Link soon finds a cure for his curse and, following a confrontation with the Skull Kid in which he regains his Ocarina, travels back in time to the moment where he first entered the world. He must now use the GroundhogDayLoop to solve the mystery of the masked Skull Kid and find a way to stop Termina's destruction. To do this, he must use the power of several magical masks to transform into different species- a Deku Scrub, a Goron, and a Zora- and travel to every compass point of Termina. But the clock is always ticking, and the moon is forever looking down upon his progress...

''Majora's Mask'' is a [[DarkerAndEdgier surprisingly dark entry]] in the [[TheLegendOfZelda Legend Of Zelda]] franchise, with the persistent, oppressive presence of the moon creating a constant feeling of dread and haste. In place of the sprawling sense of wonder and freedom of Hyrule Field, there's something quite lifeless and empty about Termina Field. It very much feels like a dying world, one filled with neither good nor evil, but simply a void. The masked Skull Kid is memorable for not only being evil but damn unsettling, and Link witnesses characters dying in his arms more than once.

Having only four dungeons, a great emphasis is placed on sidequests. There are a lot of people in Termina who need help over the three days before its destruction, and by exploiting the GroundhogDayLoop Link can help all of them (although temporarily) to gain Pieces of Heart and new Masks, which can then be used to solve other puzzles. These include helping a young couple to reunite and defending a farm from [[AliensStealCattle cow-stealing UFOs.]]

----
!!This Game Provides Examples Of:
* AbsurdlySpaciousSewer: The Bombers' hideout is located in Clock Town's sewer system.
* AerithAndBob: The members of the Indigo-Go's are named Mikau, Japas, Tijo, Toto... and Evan and Lulu.
* AliensStealCattle: One {{Sidequest}} involves Link stopping [[FanNickname Them]] from stealing the ranch's cows. If he fails, the ranch owner's little sister gets abducted as well. Don't worry, she'll be there the next day... [[NotHerself for a given value of "there"]].
* AllThereInTheManual: The in-game text never refers to Termina as a parallel world, but it's mentioned repeatedly in the manual.
* AlternateUniverse: Termina. You can see doubles of most people from Ocarina walking around, and the technological level is much higher.
* AmazingTechnicolorBattlefield: The arena for the final battle.
* AnotherDimension: Termina.
* AntagonistTitle: The eponymous Majora's Mask as used by the Skull Kid.
* ArtifactTitle: The titular Zelda has very little to do with anything in the game, and only appears for a brief flashback near the beginning.
* ArtifactOfDoom: The eponymous mask, which the Happy Mask Salesman is desperate for Link to retrieve from the Skull Kid at all costs.
** The Fierce Deity's Mask. The in-game description hints the mask's power is in the same class as Majora's Mask's own power, and fighting Majora with the Fierce Deity Mask equipped is a phenomenal example of a CurbStompBattle.
* ApatheticCitizens: [[JustifiedTrope Justified]] - Most citizens refuse to believe that the moon is actually falling. However, this is later subverted; on the third day, when the moon is ''very, very large'', everyone is panicking and evacuating the town.
* ApocalypseHow: What happens if you fail. Class 5 definitely, possibly even Class X but the further results of the moon crashing aren't seen after Link's (pretty horrible) demise.
* AscendedExtra: A lot of things that you could have ignored in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' was upgraded to become a major parts of the story in this game.
** The Happy Mask Salesman was just a shop owner for a side quest in [=OoT=]. In MM, he used to own the title mask.
** In [=OoT=] Skull Kid was just a single forest imp that you really didn't have to ever see in the game. In MM, Skull Kid was the primary antagonist[[spoiler:... under the influence of the mask of course]].
** The masks are what drives the plot of the game, including the Goron and Zora masks which you didn't even need for a sidequest in [=OoT=].
** The Deku Scrubs have a full kingdom in MM. In [=OoT=] they were just mere {{mooks}}.
** The Ice Arrows are far more useful than they were in [=OoT=], considering they weren't even required to complete it. It was very much possible to finish the first game without even obtaining them.
* AsideGlance: Link, after Tatl recruits herself into your party.
* AsYouKnow: When encountering any recycled mook from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', Tatl would say something like "You don't even know what a keese is?"
* AttackOfThe50FootWhatever: You, after putting on the [[AppliedPhlebotinum Giant's Mask]]. This only works in Stone Tower Temple's boss room, though.
** Captain Keeta and Twinmold, the boss you have to fight as a giant.
* AttackOfTheTownFestival: When does the moon crash? On the day of the festival honoring the guardians of the land. (Said guardians are necessary for stopping said moon.)
* BadMoonRising: Or, in this case, ''descending''.
* BagOfSpilling: Zigzagged: Link doesn't keep any of the items he had at the end of ''OcarinaOfTime'' (bomb bag, Lens of Truth, etc.) apart from his sword and the eponymous instrument (a gift from Zelda), but he ''does'' keep a metal shield (similar to, but not the Hylian Shield) and Epona (whom he never got to ride as a kid). Playing the "Song of Time" to reset the in-game clock also causes you to lose pretty much anything that's not a key item (current rupees, bombs/arrows, etc. which are shown flying out of Link as you tumble back through time) and resets pretty much all sidequests and {{Boss Battle}}s. And then there's the banker in West Clock Town who always remembers how much you've deposited in your account (don't ask how he can remember what you [[TimeTravelTenseTrouble deposited tomorrow five loops back]], that "stamp" he gives you must really be special)
* BecomingTheMask: Discussed in the Moon.[[spoiler: One of the children asks that, if you have so many masks, what does your ''true'' face look like?]]
* BecomingTheCostume: The Deku Mask, the Zora Mask, the Goron Mask and the Fierce Deity's Mask, each of which transforms Link into the race (or in the case of that last one, the minor god) it represents.
* BigBulkyBomb: The Powder Keg.
* {{BFS}}: Three: The Great Fairy Sword, which is almost as long as Link is tall; the Helix Sword (Fierce Deity's sword); and Odolwa's sword.
* [[BigBoosHaunt Big Boo's Haunt]]: Ikana Canyon.
* BladeBelowTheShoulder: Zora Link's armfins are not just for swimming; they also function as sword, shield, ''and'' boomerangs.
* BlindingBangs: The banker sports these since he's directly based on the beggar from ''Ocarina of Time''.
* BodyToJewel: The moon's crystal tears.
* BookEnds: The 'fights' with Skull Kid. Playing hide and seek with red-haired children.
* BrainwashedAndCrazy: [[spoiler:The eponymous mask does this to the Skull Kid.]]
* BringIt: [[spoiler:Majora's third form makes a gesture like this if you don't make an attempt to attack.]]
* BubblegloopSwamp: Woodfall.
* CallBack: The whole dimension could be seen as one giant CallBack to the previous game, given that most of the people you meet are an exact visual replica of people you met in Hyrule.
* TheCameo: The Happy Mask Salesman's backpack contains masks of [[SuperMarioBros Mario]], ElvisPresley, Darth Maul, and one that could be either Bowser or [[VideoGame/StarFox Falco Lombardi]].
* CameraLockOn
* CapitalCity: Clock Town, which is also the FirstTown.
* ChainOfDeals: The Deku Title Deed SideQuest.
* [[ChekhovsGunman Chekhov's Gunman]]: An example that occurs ''after'' the game has ended. Remember that twisted tree you see at the beginning of the game? Remember it. [[spoiler:And cry when you realize that it was the Deku Butler's son, who apparently got soul-sucked for your initial BalefulPolymorph. Doubles as ChekhovMIA.]]
* ChasingYourTail: The boss battle against Goht. It's technically possible to defeat him with carefully placed bombs and arrows (and loads of patience), but a lot more entertaining to mow him down with Goron Link's spikes.
* CherryTapping: Given that the game follows a pseudo-nonlinear path, you can go fetch the key item from the first dungeon and then proceed to finish ''everything else'' in the game, then go back and plow through that first temple's boss with fully upgraded equipment.
* {{Chiaroscuro}}: Extremely prevalent in promo art, less so in the game itself.
* ClockTower: The centerpiece of Clock Town, naturally.
* ColonyDrop: What the Skull Kid does with Majora's Mask. When you confront him on top of the clock tower, he causes it to drop ''faster'' (time limit: five minutes), and taunts you with "if it's something that can be stopped, just try to stop it!"
* ColourCodedForYourConvenience: The color of the rupee next to the number of rupees that you currently have reflects the wallet that you are carrying at the moment. A green rupee indicates that you are carrying the child's wallet (99 rupees), a blue rupee indicates that you are carrying the adult's wallet (200 rupees), and a red rupee indicates that you are carrying the giant's wallet (500 rupees). A minor but nice touch, something that [=OoT=] didn't have.
* ComicBookAdaptation: The manga by Akira Himekawa, which puts the Skull Kid in a more sympathetic light and also includes a bonus story illustrating the creation of the eponymous mask, but cuts out most of Ikana Canyon to focus on Anju and Kafei.
* ContinuityNod:
** The Indigo-Gos' hit song is [[TheLegendOfZeldaLinksAwakening "The Ballad of the Wind Fish"]].
** The Skull Kid is ''heavily'' implied to be [[spoiler: the same one who gives you a Heart Piece for playing "Saria's Song" to him in ''Ocarina of Time''. You even hear the song at the end of the game.]] He even [[spoiler: says that you smell like the fairy kid who taught him "that" song in "the woods", so it's pretty much confirmed.]]
* CoolHorse: Epona, of course.
* CowboysAndIndians: [[spoiler:Majora considers the final battle a variant of this.]]
* CrapsackWorld: What Skull Kid is turning Termina into. Very mutable. There's only so much darkness Zelda games can take.
* CreepyChild: [[spoiler:The mask-wearing children on the moon.]]
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* CurbStompBattle: The fight with Majora with the Fierce Deity's Mask on.
* {{Curse}}: Skull Kid loves cursing people and even places. It's one of the first things to happen in the game. Even the undead are cursed by the guy.
--> ""We dead should not be lingering here in this land. It was all a trick of the masked one who had upset things." — Sharp
* DarkerAndEdgier: The only other game in the series that can even compare is ''[[TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. [[http://www.legendofzelda.com/forums/showthread.php?p=236092 This has a few good examples.]] It's also notable for being the only game in which you can kill a named, human, non-boss NPC. [[spoiler:(Sakon, who walks Clock Town early in the game, can be killed the night he attempts to steal the bomb bag.)]]
* DarkReprise: The Final Day theme for Clock Town, as compared to the First Day version.
* DeadPersonImpersonation: Link himself. Wear the Goron or Zora masks, and everybody will think that you are either Darmani or Mikau, respectively. Not to mention the Deku Butler, who is reminded of his son when he sees Deku Link. This is only made more obvious when the Butler is seen next to the twisted tree you see at the beginning of the game in the end credits. Yeah. Skull Kid sealed the soul of a Deku Child into you.
* DecapitationPresentation: This game uses a less violent variant. The masks that the bosses wear are substituted for the actual heads.
* DespairEventHorizon: A lot of people cross this on the third day, especially the Postman who curses about how badly he wants to flee, but that "it's not on the schedule".
* TheDevTeamThinksOfEverything:
** When Sakon steals the bomb bag, try shooting an arrow at him.[[hottip:* :Players who have not obtained the Blast Mask or who intend to do any segment of the Anju/Kafei sidequest past that point are discouraged from attempting this.]]
** Wear the Captain's Hat during the King Ikana fight. [[spoiler: It's a PaperThinDisguise at first...before the King recognizes that Link is ''too short'' to be Keeta.]] And during the fight immediately before that one, try [[ViolationOfCommonSense marching with the Bremen Mask]].
** Half the fun of the game is to find the many hidden scenes that only occur at certain times (usually on the Final Day) when you have done certain things.
** Go into the Pirate captain's quarters wearing the Stone Mask. Instead of being invisible like you normally would be, you're caught, with the pirates wondering how some kid in a funny mask got all the way up here.
** Try using the Song of Healing on a broken sign. [[spoiler: The sign magically repairs itself!]]
* DiscOneFinalBoss: [[spoiler: Though you don't really get to fight him, Skull Kid can be considered this.]]
* DownTheRabbitHole: Although Link's a male example, the entire setting is this.
* DownTheDrain: Everyone remember [=OoT=]'s [[ThatOneLevel Water Temple?]] Well, this game's counterpart, Great Bay Temple, [[BeyondTheImpossible manages to be even more confusing.]]
* DrunkOnMalts: Or milk, in this case.
* DummiedOut: Before release, the game contained something called the Inspector's Mask, and you were to receive it from Mr. Toto. This mask did not make it into the finished game, and what it would have done remains unknown; however, considering Mr. Toto is familiar with Kafei's mother, and that Kafei's mask allows you to ask people where he's been, it could just have been an earlier version of that.
* EarlyInstallmentWeirdness: Compare Tingle in this game to later incarnations.
* EarnYourHappyEnding: The world is going to end in three days and only you can go back in time to prevent it from happening. All the while people around you are depressed or dying, the four areas are in turmoil with suffering for all who live there, and trying to help anyone is pointless because you have to turn back the clock eventually to stop the end of the world making all your efforts to help pointless. All the while the Moon continues to stare down at you, scaring you and mocking your efforts at the same time. And yet despite all that you still keep going. You struggle for the light at the end of this dark tunnel. And when you finally see the sun rise on the 4th day, you know it was all because ''you didn't give up.''
** Extra in both the "earn" and "happy" parts of this trope if you can manage to fix ''everything'' in the three days you have and then save the world. It's hard as all get out to do, but it is possible and all the more satisfying.
* EleventhHourSuperpower: You cannot get the Fierce Deity's Mask until seconds before the final boss. Also, the awe-inspiring Giant's Mask can only be used against one specific boss in the entire game.
* TheEndOfTheWorldAsWeKnowIt
* EscortMission: If Link saves Romani Ranch from "[[AliensStealCattle Them]]", he can help Cremia deliver some milk to town, and in the process he must drive off the disguised Gorman Brothers attempting to destroy the cart. (This becomes ''laughably'' easy if you wear the Gorman Mask... which you can only get after finishing the quest.)
* EternalEngine: Great Bay Temple, a maze of pipelines, sluices, valves, and [[DownTheDrain lots and lots of water]].
* EverythingsBetterWithBunnies: The Bunny Hood is one of the most useful masks in the game, allowing you to run twice as fast. Link also looks completely adorable when wearing it.
* EvilTowerOfOminousness: The Stone Tower to some extent, even though it's not the BigBad's base of operations. It's so tall it can be seen from parts of Termina that are nowhere near it (e.g. from the Goron village or from just outside Clock Town's east gate). To get to the dungeon proper you have to pass through two stone monster faces, the first of which is at the bottom of the tower and the second of which is a giant one at the top with flaming eyes. The curse placed on the dead kingdom of Ikana emanates from this tower. It's not clear who built it and it's covered in strange symbols and iconography, some of which seems to reference the Triforce, which has led to much [[EpilepticTrees speculation]] from fans.
* {{Expy}}: About ninety percent of the game's [=NPCs=] have character models [[YouAllLookFamiliar from Ocarina of Time]]. Justified since Termina is a parallel world to Hyrule.
** Romani Ranch even has two expies of the ''same character'' at different points in time.
** The Gorman brothers are three expies of one guy, who is in turn an expy of a certain [[SuperMarioBros plumber's brother]].
* EyeScream: During the TransformationSequence, Link's eyes ''have cracks in them.''
* FaceDesignShield: The Mirror Shield.
* FaceFault: Deku Link does one while talking to the monkey prisoner in the Deku Palace. Cue everyone else in the throne room looking over at them.
* FantasticRacism: Several characters will only give you respect in one form. The city guards won't let Deku Link out of town, the girl in the treasure chest shop actually charges different rates depending on which species you are, while the Curiosity Shop will only do business with humans.
-->"Eesh. You frighten me. I keep special hours for folks like you. Try comin' back at half past ''never''."
* FamilyUnfriendlyDeath: Keep in mind that the Deku Scrubs are plants, which means they are made of wood, which means that they, and more specifically, Deku Scrub Link, are extremely flammable. For that matter, so is Zora Link. Catch even the slightest fire-based attack and he instantly goes down in flames.
* AFatherToHisMen: Captain Skull Keeta. While he's never seen directly interacting with the Stalchildren, he's implied to be this by dialogue.
* FetchQuest: The arduously long Anju and Kafei quest, which you have to do at least twice in order to get HundredPercentCompletion.
* FiveManBand: Oddly, despite not being a band of heroes but an actual, musical band, the Indigo-Go's pretty much fit the pattern with Mikau as TheHero, Japas as TheLancer, Tijo as TheBigGuy, Evan as TheSmartGuy and Lulu as TheChick...
* ForDoomTheBellTolls: The clocktower tolls regularly to signal when it is night and day, but gets more unsettling the closer the moon gets. It doesn't stop chiming once midnight hits on the Last Day, constantly reminding you that, yeah, better get to that clock tower.
----
->Dawn of the Second Day\\
- 48 Hours Remain -
----
* FourIsDeath: Four curses, Four Giants, Four Transformation Masks, and Four Temples. The Moon falls at 6:00 am of the fourth day. And the order of temples you visit forms the number four, though this may be a coincidence.
* FreudianExcuse: [[spoiler:Skull Kid did all those things because Majora's Mask made him do them]]. Normally, this would be a very poor excuse, but in this case, an exception can be made -- he was only susceptible to the [[spoiler: DemonicPossession]] because he wanted friends ''that badly''. Talk about depressing.
* GaidenGame: To ''Ocarina of Time''.
* GettingCrapPastTheRadar:
** The Rosa Sisters. You teach them a dance, which requires many arousing dancing moves. Then, they kneel in front of you and say that you're their master.
** [[MarshmallowHell The "reward" you earn from Cremia after assisting her with the milk delivery after earning the Romani's Mask.]] [[http://www.youtube.com/watch?v=cGyHJqrXcSo&feature=related "You could get used to this."]]
** The fact that every single Queen Fairy in the game wears ''nothing but leaves'' which, due to graphics, are completely and utterly ''see through'', [[AnimeAnatomy though nothing explicit is drawn]].
** Go into the Milk Bar at night and talk to Gorman. He's quite obviously drunk, and [[LampshadeHanging asks you if it's possible to get tipsy on milk]].
* GoshHornet: Link drops a beehive on a group of Gerudo soldiers in their Great Bay fortress, leading to a lot of frantic running and girlish shrieks.
* GravityScrew: In the Stone Tower Temple, you can flip gravity. And in two certain rooms, you can flip gravity while gravity's already been flipped once. But only for those two rooms.
* GrimUpNorth: Snowhead during winter.
* GrimyWater: The swamp of Woodfall has been poisoned by the curse. Thankfully, only normal (and Zora) Link have to worry about it -- Deku Link just skips across the water's surface, and Goron Link (who [[SuperDrowningSkills can't swim]]) just gets teleported out (à la NonLethalBottomlessPit) should he fall in.
* GroundhogDayLoop: The whole plot, more-or-less.
* GuideDangIt: Given how many side quests are in this game, many of them are involved, but none more so than the Anju & Kafei quest.
* HailfirePeaks: Snowhead Temple, a [[SlippySlideyIceWorld predominantly icy dungeon]] that contains [[LavaPit lava pits]] and some fire-based enemies.
* HammerspaceHideaway: The Deku princess somehow gets put into one of Link's bottles, despite being normally almost as tall as Link himself.
* HannibalLecture: The children wearing the boss masks on the Moon each give you one after finding them in hide and seek: one asks Link about the nature of goodness, one about the nature of friendship, one on the nature of happiness, and one who asks what Link's true face looks like "underneath the mask" and implies that he is BecomingTheMask. This theme is even stronger in the manga, where the demon Majora taunts Link and gives him a "demon" (Oni) mask of his own to wear.
* HeliCritter: The Deku Scrubs. Link himself gains this power when he transforms into one.
* HollowWorld: [[spoiler: Going inside the Moon will reveal that it is, in fact, [[{{Arcadia}} an idyllic plain]] with an enormous WorldTree in the center. This would lead one to believe that the four dungeons are in fact inside the actual crust of the moon.]]
* IdiotBall: If you go to Ikana Canyon and talk to Sakon, the notorious thief, he'll comment on how nice your sword is and ask if he can have a look. If you say "yes"... [[hottip:* :For the record, Tatl scares him off before he can get ahold of it. It's still a dumb move though.]] A nasty trick on players who are used to the frequent ButThouMust requests of most people in the Zelda games.
* ImplausibleSynchrony: Every clock in town states the same time. Granted, this is ''Clock Town''. If there's one thing you could expect them to have down to an art form...
* InfinityMinusOneSword: The Gilded Sword.
* InfinityPlusOneSword: The Fierce Deity Mask, earned after obtaining all the other 23 masks in the game, and the Great Fairy's Sword, the strongest sword in the game (besides the Fierce Deity's weapon). It's a good deal more useful than the mask due to being usable anywhere and not just in boss battles. However, it has the mild disadvantage of taking up a C-Button instead of replacing your normal sword, and Link can't guard as effectively with it as he can with the Gilded Sword and a Shield.
* InUniverseGameClock: You have 72 hours to stop that moon from falling. You can slow down the clock or reset it to the top again, but beyond that it continues ticking relentlessly.
* InvincibleHero: Consider this: if Link plays the Song of Time, he returns to the first day. If the third day comes and goes, [[ColonyDrop the Moon destroys the world...]] [[DeathIsCheap and then Link returns to the first day.]] This is ''[[AvertedTrope not]]'' GameplayAndStorySegregation; there is dialog, and the game continues as normal (although you lose anything new since the last time you saved). Even though it includes [[TheEndOfTheWorldAsWeKnowIt the destruction of the world]], this time loop is safe. In other words, there is no way for Link to fail; the only way out of the loop is to win the game.
* InvisibilityCloak: The Stone Mask, which doesn't technically make you invisible, just so uninteresting that the effect is the same.
* LastNoteNightmare: The title theme.
* MagicMusic: Mostly focused on the Ocarina. Healing souls, teleporting, summoning storms, going back and forth through time and more are available to Link through the Ocarina's songs. Sharp the composer also has a song which will slowly kill those who hear it.
* MakeABetterWorld: [[spoiler:Implied at the end of the game, as it looks like all the good you've done has been merged into one 'ideal' time-line, despite how many three-day loops you've made.]]
* MarshmallowHell: Cremia to Link if he successfully finishes the above mentioned EscortMission.
* MaskOfPower: And of twenty-four different kinds.
* {{Mummy}}: Gibdos.
* MoodWhiplash: Clock Town's tune on the final day is a faster-tempo remix, with ominous bass undertones.
* NightmareFace: Some of the masks, as well as the Moon.
* {{Ninja}}: The Garos act like this, particularly the whole "never leaving behind a body" bit.
** The game description outright states the Garo are ninjas:
--> "This mask can summon the hidden Garo ninjas. Wear it with (C)."
* NonstandardGameOver: This is what happens if you let time run out.
* PainfulTransformation: See TransformationTrauma.
* PALBonus: In the original Japanese version, the ''only'' way to save was to warp all the way back to the first day, as the Owl Statues were only used for warping. Needless to say, the international cut received the ability to quicksave at owl statues, making the game less of one big MarathonLevel.
** Numerous glitches in the Japanese version were fixed in the international versions. Some segments in the Japanese version were also made easier.
* PlotCoupon: The four masks that you recover from the game's four main bosses.
* PaperThinDisguise: The Captain's Hat to Stalchildren. Despite the fact that Keeta was over 10 feet tall, none of the Stalchildren figure out the difference. [[spoiler: Ikana isn't fooled. [[CrowningMomentOfFunny Eventually.]]]]
* RepeatableQuestion: All sidequests are repeatable in a manner of speaking, as the game's three day cycle allows them to be retaken during each iteration.
* ResetButton: The Song of Time.
* RiddleForTheAges: What did happen to Navi? This is the last game which featured the Hero of Time, and by the end he still hadn't found Navi, even though the friend he was looking for when he got caught up in this mess is implied to be her.
----
->Dawn of The Final Day\\
- 24 Hours Remain -
----
* RightOnTheTick: 6 A.M.!
* RuleOfSymbolism: The basis of [[http://www.zeldainformer.com/2010/10/the-message-of-majoras-mask.html this theory]]. Also, next time you complete [[spoiler:the four dungeons of the mask children inside the Moon]], take a good look at the walls of the rooms they're waiting in, in order of dungeon completion. If you still can't figure it out, pay close attention to the position of the walls and [[DoesThisRemindYouOfAnything how they change as you go through the dungeons.]]
* SchizoTech: Cremia uses a horse and carriage (with a steering wheel), everyone uses melee weapons, and yet the pirates somehow have motorboats. There's also the "pictograph box", which is essentially a 19th century camera. Maybe it and the pirate boat motors [[{{Magitek}} work on magic]], though. [[DownTheDrain Great Bay Temple]] is also full of working plumbing and fluorescent lights.
* SequenceBreaking: The dungeons can be completed in any order, provided you take the items you need to complete them first. Of course, this tends to be inconvenient, as either getting to or completing each sequential dungeon requires the item located inside the previous dungeon.
* SealedGoodInACan: The Four Giants.
* SequelDifficultySpike: This game is noticeably more difficult than [[VideoGame/TheLegendOfZeldaOcarinaOfTime its predecessor]], mostly due to the omnipresent time limit, and to the fact that the challenge is packed into the space of only four dungeons (and the accompanying sidequests) rather than [=OoT=]'s ten.
* ShockAndAwe: Zora Link's electric barrier. Presumably, other Zoras could be capable of this.
* {{Shotacon}}: [[spoiler:Anju to Kafei.]] "Even though they're lovers, they look just like a mother and child." To be fair, it's [[BalefulPolymorph not their fault.]]
* ShoutOut:
** The Bremen Mask, which makes roosters march and dance, is a reference to the [[TheBrothersGrimm Grimm's fairy tale]] [[http://en.wikipedia.org/wiki/Town_Musicians_of_Bremen "The Town Musicians of Bremen"]].
** Hidden VideoGame/StarFox reference [[http://www.youtube.com/watch?v=tIoryLG6qfc coming right up...]]
** The Chateau Romani milk may be a reference to AClockworkOrange, which featured a milk bar where the drinks are spiked with drugs to replace alcohol.
** All of the [[http://www.youtube.com/watch?v=ifIgnJsC9tA mask transformation scenes]] reference ''[[http://www.youtube.com/watch?v=3D8Rzhm3UOM The Mask]]''. It's especially noticeable with [[http://www.youtube.com/watch?v=cGQas1eAXII&feature=related the Zora mask transformation]]. Link screams in pain as Stanley Ipkiss did.
** The band members of the Indigo-Go's play songs from previous installments of the Zelda franchise when you visit their rooms. The pianist is playing the game over/continue theme from the original Legend of Zelda.The bassist is playing the dungeon theme from the same. The drummer is playing the cave theme from {{A Link to the Past}}.
** Some of the masks on the Happy Mask Salesman's pack look familiar, including one of a [[SuperMarioBros certain red plumber.]]
* {{Sidequest}}: The whole game serves as one huge sidequest. The game also gives you a ''day planner'' to keep track of all the NPC-based sidequests quests in the game. It's possible to see the end credits but only have completed about 10% of the game. [[WordOfGod Miyamoto stated]] that this was so the player will be able to learn more about the [=NPCs=] and their lives.
* SnowMeansDeath: The curse of the Goron People.
* SongsInTheKeyOfPanic: The Clock Town theme accelerates as the three days progress.
* SprintShoes: The Bunny Hood boosts Link's movement speed by about half, making it as fast as his roll attack.
* StandardStatusEffects: Touching a Blue Bubble will cause Link to become "jinxed," which temporarily disables his sword.
* StealthBasedMission: Deku Palace and the Pirate's Fortress.
* SuperDrowningSkills: Deku Link can hop across the water's surface up to 5 times, but can't swim if he falls in after that. Goron Link sinks like a... well, ''rock''.
* SurpriseCreepy: The game is actually pretty unsettling from the start, but someone coming from almost any other game in the series with no warning is in for a shock.
* TalkingIsAFreeAction
** About the only time the game clock is ''not'' ticking is when there's a text box onscreen.
** Played with when you go to talk to the monkey the Deku are keeping prisoner; he offers to teach you a song to allow you to enter the Woodfall Temple. During the scene you (the player, not Link) are shown that the King and the guards are quite aware of your presence. As soon as the monkey teaches you the song the King says that's proof enough of the monkey's guilt and the guards throw you out of the palace.
** Sakon's escape after mugging the Bomb Shop Woman is unhindered by the text box.
* [=~That's No Moon~=]: Not so much the WeirdMoon itelf, but the island in the Great Bay that's actually a sleeping turtle.
* TimedMission: Aside from a few timed mini-games and sidequests (like recovering Kafei's stolen Sun Mask), when you first arrive in Clock Town, the Skull Kid still has your ocarina and you have only three days to get it back before the moon comes crashing down.
* TimeTravel: See GroundhogDayLoop. Link can also play an ocarina songs to immediately skip to the next sunrise/sunset time.
* TimeyWimeyBall: TimeTravel works far differently than in Ocarina of Time. Some items, such as ammo, stray fairies, and sidequest-related items, are lost in the trip backwards. Key items (weapons, masks, heart containers, PlotCoupons) are safe, though.
* TransformationTrauma: When you put on a transformation mask, Link looks up with an extremely pained expression and ''screams''. Thanks for the pleasant dreams, Nintendo.
* UniqueEnemy:
** There is only one Blue [=ChuChu=] in the game. There is also only one Peahat, even though there are many of them in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
** Regular sized Poes only appear in one room in the upside down Stone Tower Temple.
* UnstoppableMailman: {{Deconstructed}} when the postman is forced (by his own discipline) to stick to his schedule, even with all of Clock Town evacuated and the end of the world nigh.
* VideoGameCaringPotential:
** Just knowing that every NPC you come across is going to die in three days if you fail is a pretty huge motivator to get the job done fast -- especially if you fail to get your Ocarina back the first time and have to witness the moon crashing down and obliterating ''everything''.
*** Not only is every NPC doomed to die in 3 days but many of them are cursed on top of it, and so is the very land they walk on in some cases. Or in the case of Woodfall Swamp and Great Bay, the water is cursed. Some have even more agony thrown on top of their lives. Kafei has his marriage nearly ruined in addition to being made a child. Skull Kid ran into Koume, a woman who is centuries old, in Woodfall Forest and decided to nearly cripple her. Skull Kid was suffering from a sick case of SuperDickery, wasn't he?
** If you complete the Postman's Hat side quest, you can convince the Postman to stop panicking and deliver the mail. If you talk to him afterwards at the Milk Bar, he'll give you his hat and happily leave Clock Town.
* VideoGameCrueltyPotential:
** If you go to such lengths for rupees that you sell the Zora eggs to the Curiosity Shop Owner.
** You can score an easy free healing potion from the Twinrova in the swamp by not giving it to the sister that the Skull Kid wounded.
** Giving Anju's Letter to Kafei to the hand from the toilet instead of putting it in a mailbox like you should.
** Keeping the Pendant of Memories for yourself instead of giving it to Anju. If you complete the rest of the quest, Kafei returns to find Anju isn't waiting for him and is left to die alone in despair.
** In Termina Field, there's a man climbing a tree to get at some red rupees. If you roll into the tree you'll knock the man and the rupees out. You can collect the rupess while the man rolls about with every indication that he's broken his leg.
** You can actually '''kill''' Sakon once he's stolen the bomb bag by shooting it with a bow (setting off the bombs), as opposed to the less psychotic option of stealing it back.
* VoluntaryShapeshifting: The mask transformations.
* WeaponTombstone: A variation occurs when Link constructs a grave for Mikau out of his ''guitar''.
* WeirdnessCensor:
** Tingle! You see him in Clock Town and in all four cardinal directions. You see him in the area of a poisoned swamp and a tree enveloped in bats. You see him in the middle of a horrible blizzard, surrounded by Wolfos. You see him above a murky ocean. Yeah, okay. But you also see him in the canyon of the dead, with big lumbering mummy-like Gibdos all over the place. And he lets it all pass ''without comment.'' What makes this even odder is that the weirdness censor is averted by the Deku Nut salesmen, who are ''quite'' aware of their environment, including the one in the canyon who offers to sell you a blue potion to save you from being cursed by Blue Bubbles. It's pretty clear that Tingle is a few beers short of a six-pack anyhow, so maybe he thinks he's off in La-La Land somewhere no matter how many horrible things are happening around him.
** Absolutely ''nobody'' seems to notice that Link can change between four different species right in front of them.
* WhatDoYouMeanItWasntMadeOnDrugs: Termina is a '''weird''' place. A few random examples:
** Learning the other half of a lullaby from a baby so that you can get a giant invisible stone man to go to sleep and roll out of the way and stop breathing an icy wind.
** Using different magical masks to become an entire musical quartet, and thus make someone cry, who is drunk on ''milk''.
** Racing a creepy beaver with Kaleidoscope eyes.
** Saving an old lady from a thief and being rewarded with a bomb that makes explosions happen in front of your face, and they can be blocked by your shield held a foot away.
** Playing a lethal game of hide and seek with a group of anthropomorphic ancient beings, so that you can give them your masks.
** Impersonating the fifty-foot skeletal captain of an undead army to make a group of undead soul-eaters dance. (And let's not get started on the ''kinds'' of dances they do...)
** Saving a (Zora) woman's unborn children so that she can get her voice back.
** Stuffing a {{Tsundere}} anthropomorphic flower princess into a bottle so she can clear up a misunderstanding between her father and a ''monkey''.
** [[http://www.youtube.com/watch?v=Aj53exPLs-Y This video tells at least a FIFTH of the weirdness you find!]]
* WaterSourceTampering: Woodfall's water is poisoned to the point of it having a purple hue to it.
* WeirdMoon: [[ColonyDrop Among other oddities,]] the Moon has a face on it! [[spoiler:Also, it's apparently sentient. And supposedly cries.]][[hottip:*:[[http://www.brawlinthefamily.com/?p=1517 For good reason.]]]]
* WorldTree: There's one [[spoiler:inside the moon]], of all places.
* YouShouldntKnowThisAlready: Three of the Ocarina songs are carried over from ''Ocarina of Time''[[hottip:* :Song of Time, Epona's Song, and Song of Storms, in case you're wondering]], but don't do anything until you re-learn them. [[AvertedTrope Averted]] with the Song of Time, since the game has you "remember" it, and playing it before is impossible since you don't have your instrument up until that part. Played straight with the other two, though.
* YourHeadASplode: The Blast Mask. It causes an explosion in front of Link, which can be blocked with his shield.
----
->► '''A''' ▼ ► '''A''' ▼\\
Save and return to the Dawn of the First Day?\\
'''[[TheLegendOfZeldaMajorasMask Yes]]''' / '''[[NonstandardGameOver No]]'''

[[spoiler:[[TheLegendOfZeldaMajorasMask You've met with a terrible fate, haven't you?]]]]

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