History VideoGame / TheGetaway

28th Dec '14 5:41:32 PM Ominae
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A third game was intended, but is currently in DevelopmentHell as Sony's European branch is concentrating on developing/publishing other properties.
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A third game was intended, but is currently in DevelopmentHell as Sony's European branch is concentrating on developing/publishing other properties. properties. Recent statements have suggested that they will move it to the Playstation 4 instead.
7th Dec '14 5:17:02 AM Ominae
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* AllThereInTheManual: Some specific details on the characters/events in the two games are better detailed in the Prima-published strategy guides.
25th May '14 10:11:02 AM rjung
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Not to be confused with the SamPeckinpah film ''Film/TheGetaway'' or its 1994 remake.
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Not to be confused with the SamPeckinpah film ''Film/TheGetaway'' or its 1994 remake.remake, or the pinball game ''[[Pinball/TheGetawayHighSpeed2 The Getaway: High Speed II]]''.

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Not to be confused with the SamPeckinpah film ''Film/TheGetaway'' or its 1994 remake.
17th Dec '13 2:56:35 PM Dancedom
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Not to be confused with the SamPeckinpah film ''Film/TheGetaway'' or its 1993 remake.
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Not to be confused with the SamPeckinpah film ''Film/TheGetaway'' or its 1993 1994 remake.
28th Jul '13 10:02:09 AM Tyk5919
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** The second game isn't as bad. The only notable character who dies from Mitchell's storyline is Munroe (and depending on your actions, [[spoiler:Jackie and/or Mitchell himself]]. Eddie's storyline, on the other hand, [[KillEmAll kills off damn near every character]] he knows or runs into except for [[spoiler:Sam, and even she can die if you don't drive her to the bank]].
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** The second game isn't as bad. The only notable character who dies from Mitchell's storyline is Munroe (and depending on your actions, [[spoiler:Jackie and/or Mitchell himself]].himself]]). Eddie's storyline, on the other hand, [[KillEmAll kills off damn near every character]] he knows or runs into except for [[spoiler:Sam, and even she can die if you don't drive her to the bank]].

* KarmaHoudini: [[spoiler:Jamahl, the leader of the Yardies]]. He is the only gang leader in both games to scurry away from the cops, the [[AntiHero Anti-Heros]], and all the other villains without so much as a scratch. [[spoiler:And by the end of the second game, nearly all of the other gangs have been eradicated or driven out of London, so TheBadGuyWins]].
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* KarmaHoudini: [[spoiler:Jamahl, the leader of the Yardies]]. He is the only gang leader in both games to scurry away from the cops, the [[AntiHero Anti-Heros]], Anti-Heroes]], and all the other villains without so much as a scratch. [[spoiler:And by the end of the second game, nearly all of the other gangs have been eradicated or driven out of London, so TheBadGuyWins]].
28th Jul '13 8:58:01 AM Tyk5919
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* AdvertisedExtra: Zara Beauvais, Viktor's girlfriend. The game manual lists her as an important character in the game, and her voice actress even talks about her in a behind the scenes video. What does she do in the game? ''Nothing.'' She appears briefly in two cutscenes, and later on near the end of the game where she's [[HumanShield taken hostage]] by Viktor's own men.[[KickTheSonOfABitch You can mercilessly kill her and no one will give a damn]].

* AnyoneCanDie: In both games, especially the first. ** By the end of the first game, almost every named character in Frank and Mark's storylines are dead except [[spoiler:Mark, Yasmin, and Alex from Mark's storyline, and Frank Carter and Joe Fielding from Frank's storyline]]. ** The second game isn't as bad. The only notable character who dies from Mitchell's storyline is Munroe (and depending on your actions, [[spoiler:Jackie and/or Mitchell himself]]. Eddie's storyline, on the other hand, [[KillEmAll kills off damn near every character]] he knows or runs into except for [[spoiler:Sam, and even she can die if you don't drive her to the bank]].

* BittersweetEnding[=/=]NoEnding: ''The Getaway'': [[spoiler: Mark is alive, but his wife is dead, and he can never return to London. Yasmine and Alex also get off the boat just moments before it blows, but we don't know if they managed to get out of London before the cops or other gangs found and killed Mark and Yasmine. Frank Carter also escapes by diving into the harbor, but we don't know if he survived the fall]].
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* BittersweetEnding[=/=]NoEnding: ''The Getaway'': [[spoiler: Mark is alive, but his wife is dead, and he can never return to London. Yasmine Yasmin and Alex also get off the boat just moments before it blows, but we don't know if they managed to get out of London before the cops or other gangs found and killed Mark and Yasmine.Yasmin. Frank Carter also escapes by diving into the harbor, but we don't know if he survived the fall]].

* DecoyProtagonist: Arguably Ben Mitchell. Unlike Carter, who has the same amount of screen time as Hammond, Mitchell is only playable for eight missions in ''Black Monday'', and then the rest of the story focuses on Eddie while Mitchell is cast aside until the climax. [[spoiler:He even gets killed by Eddie in two of the MultipleEndings]].
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* DecoyProtagonist: Arguably {{Deuteragonist}}: Frank Carter in the first game, Ben Mitchell. Unlike Carter, who has Mitchell in the same amount of second game (although he gets less screen time as Hammond, Mitchell is only playable for eight missions in ''Black Monday'', and then the rest of the story focuses on Eddie while Mitchell is cast aside until the climax. [[spoiler:He even gets killed by Eddie in two of the MultipleEndings]].than Carter).

* DecoyProtagonist: Arguably Ben Mitchell. Unlike Carter, who has the same amount of screen time as Hammond, Mitchell DroppedABridgeOnHim: ** Eyebrows is only playable for eight missions in ''Black Monday'', and then the rest shot to death offscreen by Yasmin. ** Liam Spencer is one of the story focuses on Eddie while Mitchell is cast aside until many gangsters who was slaughtered offscreen during the climax. [[spoiler:He even gets killed by Eddie in two of the MultipleEndings]].Shoreditch Massacre.

* DecoyProtagonist: Arguably Ben Mitchell. Unlike Carter, who has the same amount of screen time as Hammond, Mitchell is only playable FiveBadBand: Well, four for eight missions in ''Black Monday'', and then Monday''. ** BigBad: Viktor Skobel ** TheDragon / TheEvilGenius: Alexei the rest of the story focuses on Eddie while Mitchell is cast aside until the climax. [[spoiler:He even gets killed by Eddie in two of the MultipleEndings]].Dentist ** TheBrute: Yuri Gorsoy ** TheDarkChick: Nadya Prushnatova

* DecoyProtagonist: Arguably Ben Mitchell. Unlike Carter, who has KarmaHoudini: [[spoiler:Jamahl, the same amount of screen time as Hammond, Mitchell is only playable for eight missions in ''Black Monday'', and then the rest leader of the story focuses on Eddie while Mitchell Yardies]]. He is cast aside until the climax. [[spoiler:He even gets killed only gang leader in both games to scurry away from the cops, the [[AntiHero Anti-Heros]], and all the other villains without so much as a scratch. [[spoiler:And by Eddie in two the end of the MultipleEndings]].second game, nearly all of the other gangs have been eradicated or driven out of London, so TheBadGuyWins]].

* NonActionGuy: Sam, who has no combat abilities whatsoever and is entirely dependant on stealth.
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* NonActionGuy: Sam, who has no combat abilities whatsoever and is entirely dependant dependent on stealth.stealth. * PutOnABus: Everyone who wasn't confirmed dead by the end of the first game (except for Nick Collins and Liam Spencer) aren't even mentioned in the sequel. And given how the first game ended, they may have suffered from a BusCrash.

* TheTriadsAndTheTongs: In the first game the London wing of the real life 14K Triad controls the city's heroin trade. Their standing by the time of the second game is left ambigious.
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* TheTriadsAndTheTongs: In the first game the London wing of the real life 14K Triad controls the city's heroin trade. Their standing by the time of the second game is left ambigious.ambiguous.
19th Jul '13 12:46:50 PM Ominae
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A series of London set ThirdPersonShooter and [[DrivingGame Driving]][[note]]While the gameplay is similar to WideOpenSandbox games like ''VideoGame/GrandTheftAuto'', ''The Getaway'' games have a linear mission-based story mode with a separate mode for free exploration.[[/note]]crime games, inspired by GuyRitchie movies, with two entries to date.
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A series of London set ThirdPersonShooter and [[DrivingGame Driving]][[note]]While the gameplay is similar to WideOpenSandbox games like ''VideoGame/GrandTheftAuto'', ''The Getaway'' games have a linear mission-based story mode with a separate mode for free exploration.[[/note]]crime games, inspired by GuyRitchie movies, with two entries to date. date. It's published world by Sony Computer Entertainment's North American and European branches with Capcom (for The Getaway) and Sega (for Black Monday) as the publisher for Japan.

A third game was intended but is currently in DevelopmentHell.
to:
A third game was intended intended, but is currently in DevelopmentHell. DevelopmentHell as Sony's European branch is concentrating on developing/publishing other properties.
7th Jul '13 2:03:47 AM Ominae
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The sequel ''The Getaway: Black Monday'' was released in 2004 and follows the parallel stories of Organised Crime Squad officer Ben Mitchell and underworld connected amateur boxer Eddie O'Connor as a new underworld war breaks out.
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The sequel ''The Getaway: Black Monday'' was released in 2004 and follows the parallel stories of Organised Crime Squad [=SO19=] officer Ben Mitchell and underworld connected amateur boxer Eddie O'Connor as a new underworld war breaks out.
17th Dec '12 12:17:30 AM nombretomado
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A series of London set ThirdPersonShooter and [[DrivingGame Driving]][[note]]While the gameplay is similar to WideOpenSandbox games like ''GrandTheftAuto'', ''The Getaway'' games have a linear mission-based story mode with a separate mode for free exploration.[[/note]]crime games, inspired by GuyRitchie movies, with two entries to date.
to:
A series of London set ThirdPersonShooter and [[DrivingGame Driving]][[note]]While the gameplay is similar to WideOpenSandbox games like ''GrandTheftAuto'', ''VideoGame/GrandTheftAuto'', ''The Getaway'' games have a linear mission-based story mode with a separate mode for free exploration.[[/note]]crime games, inspired by GuyRitchie movies, with two entries to date.
1st Nov '12 11:42:53 AM Jake18
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Added DiffLines:
* TakeCover: ''Black Monday'' introduced a cover system.
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