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There are English patches for the SFC and PSX versions available online. There are also two versions for [[UsefulNotes/PlayStationPortable PSP]], one being the "Full Voice Edition" and the other being paired with an UpdatedRerelease of the UsefulNotes/GameBoyColor sequel, Narikiri Dungeon. Recommended in general, but especially for people who liked ''Symphonia'', just to play "spot the continuities." [[NoExportForYou Unfortunately, neither version was released outside of Japan...]]

... until an [=iOS=] port (based off the "Full Voice Edition") was released in September 2013 in Japan, which was followed by an English translation in January 2014. However, Namco Bandai eventually shut down the game servers and quietly pulled it from the App Store later in 2014, leaving the game completely unplayable. Namco Bandai cited ''poor response'' as its official reason (expected given [[AllegedlyFreeGame what they turned the game into]]).

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There are English patches for the SFC and PSX versions available online. There are also two versions for [[UsefulNotes/PlayStationPortable PSP]], one being the "Full Voice Edition" and the other being paired with an UpdatedRerelease of the UsefulNotes/GameBoyColor sequel, Narikiri Dungeon. Recommended in general, but especially for people who liked ''Symphonia'', just to play "spot the continuities." [[NoExportForYou Unfortunately, neither version was released outside of Japan...]]

... until
Japan]].

In 2014, however,
an [=iOS=] port (based off the "Full Voice Edition") was released in September 2013 in Japan, which was followed by an English translation in January 2014. However, Namco Bandai eventually shut down the game servers and quietly pulled it from the App Store later in 2014, leaving the game completely unplayable. Namco Bandai cited ''poor response'' as its official reason (expected given [[AllegedlyFreeGame what they turned the game into]]).
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Not So Different has been renamed, and it needs to be dewicked/moved

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* NotSoDifferentRemark: Cress realizes that he and Dhaos both trying to achieve the same thing for their respective worlds and they see each other in the same way.
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Added Early Game Hell

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* EarlyGameHell: ''Phantasia'' can be super difficult in the early stages that, oddly enough, will probably last all the way through the first half of the game due to the fact that you will personally play Cress while all the AI characters are mages that Cress has to protect. New players will find it VERY difficult trying to use Cress to push enemies away from the mages in the back row and/or protect them from both direct and magical assaults. Also, since this game is played on a 2D plane in battles, it's easy to get sandwiched between hard-hitting enemies and stun-locked. After the entire team gains a handful of levels, the HP and MP to stand up to bigger fights, and Cress has plenty of higher powered Artes under his belt to pummel enemies with, the game starts to get a bit easier.
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* ATasteOfPower: A rather minor example, but if you enter Cress's father's dojo after his village has been raided, you can find the sword of the general who led the raid. It is a fair amount stronger than what you have at the time. However, you will lose it when Cress gets imprisoned in the next town over. But if you do the unconventional option of leave the sword behind, go to the next town where Cress gets imprisoned, and THEN go back to his hometown after escaping to get it, he can carry it with him the rest of the game, though it will become outdated after the initial confrontation with Dhaos that leads to Cress and Mint being separated from everyone else.
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Gonna got out on a limb and say we shouldn't be linking fan translation patches.


[[http://a0t.co/phantasia The most well-known PSX translation is available here.]] [[http://tales-cless.org/ An alternative translation - completed on December 31st, 2012, after 12 years of work - is available here.]]
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''Tales of Phantasia'' is the first game in [[Creator/BandaiNamco Namco]]'s VideoGame/TalesSeries, debuting on the Super Famicom in 1995.

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''Tales of Phantasia'' is the first game in [[Creator/BandaiNamco [[Creator/BandaiNamcoEntertainment Namco]]'s VideoGame/TalesSeries, debuting on the Super Famicom in 1995.
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* HalfHumanHybrid: This game introduced the series' tradition of using half-elves and other hybrids to explore themes of prejudice and racism. Half-elves possess the same life-span and magical abilities as their elven parent, but are psychologically much more similar to their human parent, though it's ambiguous whether that is biological or the result of the elves ostracizing the half-elves and forcing them to live among humans.


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* UnevenHybrid: Quarter-elves and more diluted elven descendants exist, possessing human life-spans and elven magical abilities.


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* WitchSpecies: All elves have the ability to sense mana and use magic. Pure-blooded humans lack these abilities entirely. Half-elves and humans with more diluted elven ancestry share the elves' abilities.

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* UnicornsPreferVirgins: The Unicorn only lets virgin women near it. In the first game, the flirtatious Arche thus has to leave during the portion of the quest where you seek it out. In ''VideoGame/TalesOfSymphonia'', Raine notes she shouldn't bother trying to go near it, and Kratos doubts that [[{{Stripperiffic}} Sheena]] can. She can.



* TheUnReveal

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* %%* TheUnReveal



* WaifFu: Suzu. She's a little girl, both in terms of age and size, but easily the most deadly physical fighter.

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* WaifFu: Suzu. She's Suzu is a little girl, both in terms of age and size, but easily the most deadly physical fighter.



* WhipSword: Rondoline in ''Narikiri Dungeon X'' wields one.

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* %%* WhipSword: Rondoline in ''Narikiri Dungeon X'' wields one.



* WrongSideAllAlong: See AlasPoorVillain above.
* {{Wutai}}: The village of Japoni.

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* WrongSideAllAlong: See AlasPoorVillain above.
*
%%* WrongSideAllAlong:
%%*
{{Wutai}}: The village of Japoni.
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* CutsceneIncomptence: Early in the game, Cless knells over to a slug while protecting Mint after fighting his way out of Mars' mansion. This is despite the slugs you face in the mansion not posing any real threat.

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* CutsceneIncomptence: CutsceneIncompetence: Early in the game, Cless knells over to a slug while protecting Mint after fighting his way out of Mars' mansion. This is despite the slugs you face in the mansion not posing any real threat.
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... until an [=iOS=] port (based off the "Full Voice Edition") was released in September 2013 in Japan, which was followed by an English translation in January 2014. However, Namco Bandai eventually shut down the game servers and quietly pulled it from the App Store later in 2014, leaving the game completely unplayable. Namco Bandai cited ''poor response'' as it's official reason (expected given [[AllegedlyFreeGame what they turned the game into]]).

to:

... until an [=iOS=] port (based off the "Full Voice Edition") was released in September 2013 in Japan, which was followed by an English translation in January 2014. However, Namco Bandai eventually shut down the game servers and quietly pulled it from the App Store later in 2014, leaving the game completely unplayable. Namco Bandai cited ''poor response'' as it's its official reason (expected given [[AllegedlyFreeGame what they turned the game into]]).

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* TheCameo: The PSX port onward added a cameo fight with [[VideoGame/TalesOfDestiny Lilith Aileron]], Stahn Aileron's sister. Beating her earns you the "Swordian Dymlos" weapon as well as Stahn's "Final Fury/Satsugeki Bokouken" arte for Cress.

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* TheCameo: TheCameo:
**
The PSX port onward added a cameo fight with [[VideoGame/TalesOfDestiny Lilith Aileron]], Stahn Aileron's sister. Beating her earns you the "Swordian Dymlos" weapon as well as Stahn's "Final Fury/Satsugeki Bokouken" arte for Cress.



* ChasteHero: Cress. It happens when Arche is explaining why she left Mint alone in the White Forest to meet the Unicorn.
--->'''Arche''': Because... well... once, there was this guy, and...
--->'''Cress''': ...and what?
--->'''Arche''': ...and... you know! So I thought the Unicorn wouldn't see me!
** And much earlier into the game, Cress seems to struggle with understanding the implications of Mint and he sharing the same bed.

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* ChasteHero: Cress. It happens when Arche is explaining why she left Mint alone in the White Forest to meet the Unicorn.
--->'''Arche''':
Unicorn. Cress also seems to struggle with understanding the implications of Mint and he sharing the same bed.
-->'''Arche''':
Because... well... once, there was this guy, and...
--->'''Cress''': ...
and...\\
'''Cress''': ...
and what?
--->'''Arche''': ...
what?\\
'''Arche''': ...
and... you know! So I thought the Unicorn wouldn't see me!
** And much earlier into the game, Cress seems to struggle with understanding the implications of Mint and he sharing the same bed.
me!



* CompressedAdaptation: The first half of the game is crammed into the first half of episode 1 of TheAnimeOfTheGame.
** Ironically, the OVA actually does a pretty good job of telling the story- many fans believe it makes more sense than the game does.

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* CompressedAdaptation: The first half of the game is crammed into the first half of episode 1 of TheAnimeOfTheGame.
**
TheAnimeOfTheGame. Ironically, the OVA actually does a pretty good job of telling the story- many fans believe it makes more sense than the game does.



* CosmeticAward: The titles your characters can earn in this game are purely for aesthetic purposes, unlike titles in some of the later Tales games.
** Although one title does allow Cress to use his [[LimitBreak ultimate attack.]]
* CuteWitch
* LittleMissSnarker: Suzu.
* {{Determinator}}: Chester [[LevelGrinding level grinds]] himself while the others sleep so he can catch up to them. Only in PSC version and onwards.

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* CosmeticAward: The titles your characters can earn in this game are purely for aesthetic purposes, unlike titles in some of the later Tales games.
** Although
games. However, one title does allow Cress to use his [[LimitBreak ultimate attack.]]
* CuteWitch
* LittleMissSnarker: Suzu.
* {{Determinator}}: Chester [[LevelGrinding level grinds]] himself while the others sleep so he can catch up to them. Only in PSC version and onwards.
]]



* {{Determinator}}: Chester [[LevelGrinding level grinds]] himself while the others sleep so he can catch up to them. Only in PSC version and onwards.



* LimitBreak: In the [=PlayStation=] version, Cress, and only Cress, received the first Mystic Arte in the series, the "Meikū Zanshouken/Dark Blade". Due to EarlyInstallmentWeirdness, it worked more like a DesperationAttack, as Cress needed to be at full health and THEN lose enough of it to be on critical levels to use it. He also needs a special title in the [=GBA=].
** Although he can also obtain "Satsugeki Bukouken/Fatal Fury" by beating [[BonusBoss Lilith]], it counted as a normal Arte at the time.

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* LimitBreak: In the [=PlayStation=] version, Cress, and only Cress, received the first Mystic Arte in the series, the "Meikū Zanshouken/Dark Blade". Due to EarlyInstallmentWeirdness, it worked more like a DesperationAttack, as Cress needed to be at full health and THEN lose enough of it to be on critical levels to use it. He also needs a special title in the [=GBA=]. \n** Although he He can also obtain "Satsugeki Bukouken/Fatal Fury" by beating [[BonusBoss Lilith]], since it counted as a normal Arte at the time.time.
* LittleMissSnarker: Suzu.
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No relation to Disney's ''Disney/{{Fantasia}}''.

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No relation to Disney's ''Disney/{{Fantasia}}''.
''WesternAnimation/{{Fantasia}}''.
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* CutsceneIncomptence: Cless knells over to a slug while protecting Mint after fighting his way out of Mars' mansion. The slugs you fight in the mansion have no such insta-faint attack.

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* CutsceneIncomptence: Early in the game, Cless knells over to a slug while protecting Mint after fighting his way out of Mars' mansion. The This is despite the slugs you fight face in the mansion have no such insta-faint attack.not posing any real threat.
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* CutsceneIncomptence: Cless knells over to a slug while protecting Mint after fighting his way out of Mars' mansion. The slugs you fight in the mansion have no such insta-faint attack.

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* EarlyInstallmentWeirdness: no cooking, no Dark Wings, no skits. The battle system of ''Phantasia'' also comes as a little odd for modern ''Tales'' players — Chibisized sprites, a slightly slower-paced battle system, a lack of primary attack combos, and a few other things. The art style is musty, muted and more realistic than the pastel style that would later define the series' aesthetic. Later console versions implemented cooking and skits among other things, bringing Phantasia more in line with the rest of the series.

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* EarlyInstallmentWeirdness: no cooking, no Dark Wings, no skits.skits, and in the SNES version, no Mystic Artes/Hi-Ougi. The battle system of ''Phantasia'' also comes as a little odd for modern ''Tales'' players — Chibisized sprites, a slightly slower-paced battle system, a lack of primary attack combos, and a few other things. The art style is musty, muted and more realistic than the pastel style that would later define the series' aesthetic. Later console versions implemented cooking and skits among other things, bringing Phantasia more in line with the rest of the series.


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* LimitBreak: In the [=PlayStation=] version, Cress, and only Cress, received the first Mystic Arte in the series, the "Meikū Zanshouken/Dark Blade". Due to EarlyInstallmentWeirdness, it worked more like a DesperationAttack, as Cress needed to be at full health and THEN lose enough of it to be on critical levels to use it. He also needs a special title in the [=GBA=].
** Although he can also obtain "Satsugeki Bukouken/Fatal Fury" by beating [[BonusBoss Lilith]], it counted as a normal Arte at the time.
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* TheCameo: The PSX port onward added a cameo fight with [[VideoGame/TalesOfDestiny Lilith Aileron]], Stahn Aileron's sister. Beating her earns you the "Swordian Dymlos" weapon as well as Stahn's "Final Fury" arte for Cress.

to:

* TheCameo: The PSX port onward added a cameo fight with [[VideoGame/TalesOfDestiny Lilith Aileron]], Stahn Aileron's sister. Beating her earns you the "Swordian Dymlos" weapon as well as Stahn's "Final Fury" Fury/Satsugeki Bokouken" arte for Cress.
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* SirNotAppearingInThisTrailer: Ishrantu is seen briefly fighting Cless and Klarth in the anime's opening, but he never actually shows up.

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* SirNotAppearingInThisTrailer: Ishrantu is seen briefly seen fighting Cless and Klarth Claus in the anime's opening, but he never actually shows up.
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* SirNotAppearingInThisTrailer: Ishrantu is seen briefly fighting Cless and Klarth in the anime's opening, but he never actually shows up.
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* EarlyInstallmentWeirdness: no cooking, no Dark Wings, no skits. The battle system of ''Phantasia'' also comes as a little odd for modern ''Tales'' players — Chibisized sprites, a slightly slower-paced battle system, a lack of primary attack combos, and a few other things. The art style is musty, muted and more realistic than the pastel style that would later define the series' aesthetic.

to:

* EarlyInstallmentWeirdness: no cooking, no Dark Wings, no skits. The battle system of ''Phantasia'' also comes as a little odd for modern ''Tales'' players — Chibisized sprites, a slightly slower-paced battle system, a lack of primary attack combos, and a few other things. The art style is musty, muted and more realistic than the pastel style that would later define the series' aesthetic. Later console versions implemented cooking and skits among other things, bringing Phantasia more in line with the rest of the series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyInstallmentWeirdness: no cooking, no Dark Wings, no skits. The battle system of ''Phantasia'' also comes as a little odd for modern ''Tales'' players — Chibisized sprites, a slightly slower-paced battle system, a lack of primary attack combos, and a few other things. The art style is musty, muted and more realistic than the pastel style that would later define the series' aesthetic.
** From a story perspective, ''Phantasia'' also lacks several of the character tropes almost always found in later games, like a Guest-Star Party Member or a Lovable Traitor. There is also no real Chosen One until ''VideoGame/TalesOfEternia'' (and even in that game that aspect is minimal), while in later games the party often revolves around the chosen character. The popularity of many of those character tropes started with ''VideoGame/TalesOfDestiny''. Incidentally, most of those tropes were inserted in the GBA and PSX's Updated Re-release.
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Over the course of the rest of the game, Cress and Chester continue acting vengeful and manly. Arche kicks off the ''VideoGame/{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for VideoGame/TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.

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Over Some stuff that became common themes throughout the course of the rest of the game, Cress and Chester continue acting vengeful and manly.series started here. Arche kicks off the ''VideoGame/{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for VideoGame/TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.
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There was a remake for the GBA, which was the first version to get an official English release. While there are a few incredibly awful spots in the localization, such as the "Kangaroo War" for Ragnarok [[https://legendsoflocalization.com/how-did-a-kangaroo-sneak-into-tales-of-phantasia/ (apparently the result of autocorrect)]] and the poor quality of the voice casting and acting, most of the fanbase's issues with it are a result of Nintendo ''not'' taking... liberties... with the script that the best-known FanTranslation did. (If they ''had'' done so, the game almost certainly wouldn't have got by with anything less than an "M" rating.)

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There was a remake for the GBA, which was the first version to get an official English release. While there are a few incredibly awful spots in the localization, such as the "Kangaroo War" for Ragnarok [[https://legendsoflocalization.com/how-did-a-kangaroo-sneak-into-tales-of-phantasia/ (apparently the result of autocorrect)]] a spell-check mishap)]] and the poor quality of the voice casting and acting, most of the fanbase's issues with it are a result of Nintendo ''not'' taking... liberties... with the script that the best-known FanTranslation did. (If they ''had'' done so, the game almost certainly wouldn't have got by with anything less than an "M" rating.)
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There was a remake for the GBA, which was the first version to get an official English release. While there are a few incredibly awful spots in the localization, such as the "Kangaroo War" for Ragnarok and the poor quality of the voice casting and acting, most of the fanbase's issues with it are a result of Nintendo ''not'' taking... liberties... with the script that the best-known FanTranslation did. (If they ''had'' done so, the game almost certainly wouldn't have got by with anything less than an "M" rating.)

to:

There was a remake for the GBA, which was the first version to get an official English release. While there are a few incredibly awful spots in the localization, such as the "Kangaroo War" for Ragnarok [[https://legendsoflocalization.com/how-did-a-kangaroo-sneak-into-tales-of-phantasia/ (apparently the result of autocorrect)]] and the poor quality of the voice casting and acting, most of the fanbase's issues with it are a result of Nintendo ''not'' taking... liberties... with the script that the best-known FanTranslation did. (If they ''had'' done so, the game almost certainly wouldn't have got by with anything less than an "M" rating.)
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* ShoutOut: [[LordOfTheRings The Moria/Morlia Gallery, an ancient cave where the dwarves used to live.]]

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* ShoutOut: [[LordOfTheRings [[Literature/TheLordOfTheRings The Moria/Morlia Gallery, an ancient cave where the dwarves used to live.]]
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->''"Truly, if there is evil in this world, it lies within the heart of mankind."''

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->''"Truly, if ->''"If there is evil in this world, it lies within lurks in the heart hearts of mankind.men."''


* LargeHam: Edward D. Morrison and Dhaos in the English GBA opening. See {{Narm}} and GoodBadTranslation for more information.

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* %%* LargeHam: Edward D. Morrison and Dhaos in the English GBA opening. See {{Narm}} and GoodBadTranslation for more information.
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No relation to Disney's ''Disney/{{Fantasia}}''.

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rm. massive wall-of-text debates over Dhaos, rewording the remaining paragraph slightly to make it clear that the game is clearly positioning him as an anti-villain without taking sides ourselves.


* AntiVillain: Although a major jerk, Dhaos, as it turns out, is only trying to [[spoiler: save his ''own'' homeworld from destruction]]. A noble and [[strike:some]]''everybody'' would say heroic motivation. It's only too bad he considers it so far above ''this'' one that he regularly {{Beam Spam}}s everyone with no regard for the consequences. Hey, it's not [[spoiler:''his'' planet he's screwing up]] now, is it?
** Dhaos [[spoiler:orders the total and absolute elimination of any communities he deems has any remote connection whatsoever to magitek development. This often includes completely clueless children who are murdered for the sole reason of being the unlucky offspring or relatives of magitek scientists. Aseria's magitek research was rushed into unstable development to (whoops) combat Dhaos's own pre-emptive threats against the planet. Furthermore, when the party rushes Dhaos's palace following the Valhalla battle, he puts on his trollface and simply questions them--a group of soldiers clearly representing a society he has already threatened to annihilate--on what their reasons are for coming to kill him. This is a problem on its own, since he already brainwashed Meia to personally assassinate the party earlier in the game. Dhaos consciously decides to exert a form of omnipotent racial discrimination and become the judge, jury, and executioner of Aseria to benefit Derris Kharlan.]] In all practicality, he is utterly clueless to the ramifications of his actions at every level. The famous "If there is evil in this world..." quote is less thoughtful social commentary and more just illustrating Dhaos's ridiculous mindset that self-defense is a form of evil and mindraping people to commit atrocities somehow proves natural human malevolence.
** Dhaos ''is'' a very good candidate for AntiVillain, but this isn't obvious to Cress' party or the player due to ever only seeing him when he's in the middle of JumpingOffTheSlipperySlope. In the prequel novel ''Katararezaru Rekishi'', it's revealed that Midgard had been developing magitek weapons since before he arrived on Aselia, to combat the hordes of demons ''already hostile'' toward it. Dhaos attempted to talk down the head of the magitek research, Reisen, but Reisen suspected him of being a demon due to his alien mana and refused to listen to him. He then proceeded to ''attack Dhaos'', and although Dhaos escaped, his close friend Winona is severely injured in the attack, and Reisen claimed Dhaos attacked first, making him a fugitive and a wanted man, hunted by the guards of Midgard. Left with no other choice and no option to negotiate, Dhaos aligned himself with the demons attacking Midgard, in the hopes of stopping magitek development as quickly as possible. However, although he commands loyalty over his demons, ''he is not omnipotent or omniscient,'' and several of his demons went out of control, resulting in far more body counts than Dhaos would have liked; Demeter was only supposed to assassinate Rhea's parents for their role in magitek development, Rhea herself would have been spared as she was a close friend of Winona. Instead, Demeter went mad with the power granted to him by Dhaos, and slaughtered the entire town.

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* AntiVillain: Although he does a major jerk, Dhaos, as it turns out, lot of terrible stuff, Dhaos is only trying to [[spoiler: save his ''own'' homeworld from destruction]]. A noble and [[strike:some]]''everybody'' would say heroic motivation.destruction]]. It's only too bad he considers it so far above ''this'' one that he regularly {{Beam Spam}}s everyone with no regard for the consequences. Hey, it's not [[spoiler:''his'' planet he's screwing up]] now, is it?
** Dhaos [[spoiler:orders the total and absolute elimination of any communities he deems has any remote connection whatsoever to magitek development. This often includes completely clueless children who are murdered for the sole reason of being the unlucky offspring or relatives of magitek scientists. Aseria's magitek research was rushed into unstable development to (whoops) combat Dhaos's own pre-emptive threats against the planet. Furthermore, when the party rushes Dhaos's palace following the Valhalla battle, he puts on his trollface and simply questions them--a group of soldiers clearly representing a society he has already threatened to annihilate--on what their reasons are for coming to kill him. This is a problem on its own, since he already brainwashed Meia to personally assassinate the party earlier in the game. Dhaos consciously decides to exert a form of omnipotent racial discrimination and become the judge, jury, and executioner of Aseria to benefit Derris Kharlan.]] In all practicality, he is utterly clueless to the ramifications of his actions at every level. The famous "If there is evil in this world..." quote is less thoughtful social commentary and more just illustrating Dhaos's ridiculous mindset that self-defense is a form of evil and mindraping people to commit atrocities somehow proves natural human malevolence.
** Dhaos ''is'' a very good candidate for AntiVillain, but this isn't obvious to Cress' party or the player due to ever only seeing him when he's in the middle of JumpingOffTheSlipperySlope. In the prequel novel ''Katararezaru Rekishi'', it's revealed that Midgard had been developing magitek weapons since before he arrived on Aselia, to combat the hordes of demons ''already hostile'' toward it. Dhaos attempted to talk down the head of the magitek research, Reisen, but Reisen suspected him of being a demon due to his alien mana and refused to listen to him. He then proceeded to ''attack Dhaos'', and although Dhaos escaped, his close friend Winona is severely injured in the attack, and Reisen claimed Dhaos attacked first, making him a fugitive and a wanted man, hunted by the guards of Midgard. Left with no other choice and no option to negotiate, Dhaos aligned himself with the demons attacking Midgard, in the hopes of stopping magitek development as quickly as possible. However, although he commands loyalty over his demons, ''he is not omnipotent or omniscient,'' and several of his demons went out of control, resulting in far more body counts than Dhaos would have liked; Demeter was only supposed to assassinate Rhea's parents for their role in magitek development, Rhea herself would have been spared as she was a close friend of Winona. Instead, Demeter went mad with the power granted to him by Dhaos, and slaughtered the entire town.
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* AcrophobicBird: Averted. One puzzle requires leaving Arche behind to stand on a switch so that she can fly out of a hole later, and in a scene after defeating Volt she's asked to go fetch treasure chests that are normally inaccessible.

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* AcrophobicBird: Averted. One puzzle requires leaving Arche behind to stand on a switch so that she can fly out of a hole later, and in a scene after defeating Volt she's asked to go fetch treasure chests that are normally inaccessible. There's some GameplayAndStorySegregation to this, though - she'll only use her flying abilities when the plot demands it.
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* PointOfNoReturn: None for the endgame, you can save anywhere in the final dungeon and still leave, but once you reach the last room of the Underground Crypt, you're sealed off from [[spoiler:the Present]] and the same applies for [[spoiler:the Past]] when you set sail for Thor's nautical location.

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* PointOfNoReturn: None for the endgame, you can save anywhere in the final dungeon and still leave, but once you reach the last room of the Underground Crypt, you're sealed off from [[spoiler:the Present]] and the same applies for [[spoiler:the Past]] when you set sail for Thor's nautical location. Fortunately, anything unique in those areas can still be obtained in [[spoiler:the Future]] right to the end of the game.

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