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''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for UsefulNotes/PlayStation2, UsefulNotes/XBox and Microsoft Windows.
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''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for UsefulNotes/PlayStation2, UsefulNotes/XBox Platform/PlayStation2, Platform/XBox and Microsoft Windows.
Platform/MicrosoftWindows.
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%%* GogglesDoSomethingUnusual
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%%* SpyGlasses
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So much Word Cruft.
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** One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
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** One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].out.
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* DeathCourse: You've got plasma beams, chainguns on turrets, poison gas, and flying attack drones all coming after you. At some point, all this crap must have cost more than whatever they're guarding.
to:
* DeathCourse: You've got plasma beams, chainguns on turrets, poison gas, and flying attack drones all coming after you. At some point, all this crap must have cost more than whatever they're guarding.
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* {{Fanservice}}: The descending neckline on your SpyCatsuit is much appreciated, Anya, it really is. But won't that big patch of exposed pale skin stand out when you're trying to blend into the shadows?
to:
* {{Fanservice}}: The descending neckline on your SpyCatsuit is much appreciated, Anya, it really is. But won't that big patch of exposed pale skin stand out when you're trying to blend into the shadows?Anya’s SpyCatsuit.
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* TheGuardsMustBeCrazy: Sonic Emitters. Sure, the guards are justified to look for the noise once or twice, but when Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times...
to:
* TheGuardsMustBeCrazy: Sonic Emitters. Sure, the guards are justified to look in looking for the noise once or twice, but when Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times...times.
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* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests she's the alpha between her and Night.
* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job. Who are they locking up in there, the Hulk?
* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job. Who are they locking up in there, the Hulk?
to:
* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests she's the alpha between her and Night.
* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job. Who are they locking up in there, the Hulk?
* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job.
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ZCE comment-outs.
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* ActionGirl: Anya, Breeze.
* AttackDrone: Quite a lot of them, even early on in the game.
* ClassyCatBurglar: Anya.
* AttackDrone: Quite a lot of them, even early on in the game.
* ClassyCatBurglar: Anya.
to:
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* CoolBike
* CyberPunk
* CyberPunk
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* DeadlyGas
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* {{Dystopia}}
* ExactlyWhatItSaysOnTheTin: His name is ''Killian''.
* ExactlyWhatItSaysOnTheTin: His name is ''Killian''.
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* HackerCave: Louis Palmer's place.
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* GasChamber
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* LaserHallway: Pretty much EVERYWHERE, dear god.
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* ScaryBlackMan: At least, he would be if he didn't wear a red, hooded sweater and didn't call himself Night.
* SentryGun
* SleazyPolitician: Richard Killian.
* {{Slogans}}: TRADITION. FREEDOM. HONESTY.
* SpyCatsuit
* SpyGlasses
* StaticStunGun: Nullifiers, laser tripwires.
* StealthBasedMission
* TheRival: Breeze.
* TwentyMinutesIntoTheFuture
* XRayVision
* SentryGun
* SleazyPolitician: Richard Killian.
* {{Slogans}}: TRADITION. FREEDOM. HONESTY.
* SpyCatsuit
* SpyGlasses
* StaticStunGun: Nullifiers, laser tripwires.
* StealthBasedMission
* TheRival: Breeze.
* TwentyMinutesIntoTheFuture
* XRayVision
to:
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Plot Induced Stupidity has been split. Removing example that doesn't fit anywhere else better.
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* PlotInducedStupidity: All that training and the police take no more effort to bring down than the three-hundred-pound mall security.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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NeedsWikiMagicLove.
to:
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* GoLookAtTheDistraction: Sonic Emitters. Sure, the guards are justified to look for the noise once or twice, but when Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times...
* TheGuardsMustBeCrazy: See above.
* TheGuardsMustBeCrazy: See above.
to:
* GoLookAtTheDistraction: TheGuardsMustBeCrazy: Sonic Emitters. Sure, the guards are justified to look for the noise once or twice, but when Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times...
* TheGuardsMustBeCrazy: See above.times...
* TheGuardsMustBeCrazy: See above.
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Removing self-contradicting examples
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* CyberpunkWithAChanceOfRain: One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
to:
* CyberpunkWithAChanceOfRain: CyberpunkWithAChanceOfRain:
** One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
** One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
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* ThouShaltNotKill: Anya refuses to kill.
** Uh, there was that thing at the end where Anya used a heavy object to smash Breeze through a window and she falls to her death (maybe). Anya says "Nice knowin' ya!" and demonstrates no regret over this. Would someone like to explain that?
** Uh, there was that thing at the end where Anya used a heavy object to smash Breeze through a window and she falls to her death (maybe). Anya says "Nice knowin' ya!" and demonstrates no regret over this. Would someone like to explain that?
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* WhatTheHellHero: You realize, for half the game, you're technically the villain, right? Thief.
** Yeah, because there's never been any game where you're worse than a thief...
** Yeah, because there's never been any game where you're worse than a thief...
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[[caption-width-right:300:Not sure how stealthy a motorcycle is, but okay, I accept your premise.]]
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* {{Fanservice}}: I do appreciate the descending neckline on your SpyCatsuit, Anya, I really do. But won't that big patch of DD skin stand out when you're trying to do stealth stuff?
to:
* {{Fanservice}}: I do appreciate the The descending neckline on your SpyCatsuit, SpyCatsuit is much appreciated, Anya, I it really do. is. But won't that big patch of DD exposed pale skin stand out when you're trying to do stealth stuff?blend into the shadows?
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* HighlyVisibleNinja: Everyone sees you in direct light, but the second you step into the tiniest shadow, even a two foot region of shade next to a filing cabinet in an otherwise brightly lit room, you become completely invisible. Even when someone is standing right in front of you staring right at you.
to:
* HighlyVisibleNinja: Everyone sees you when you're in direct light, but the second you step into the tiniest shadow, even a two foot two-foot region of shade next to a filing cabinet in an otherwise brightly lit room, you become completely invisible. Even when someone is standing right in front of you staring right at you.
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* OptionalStealth: In theory you're supposed to use the shadows to sneak around the guards. In practice [=GameSpot's=] reviewer found it was quicker and easier to just beat them senseless.
to:
* OptionalStealth: In theory theory, you're supposed to use the shadows to sneak around the guards. In practice [=GameSpot's=] reviewer found it was quicker and easier to just beat them senseless.
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* PlotInducedStupidity: All that training, and the police take no more effort to bring down than the 300 pound mall security.
to:
* PlotInducedStupidity: All that training, training and the police take no more effort to bring down than the 300 pound three-hundred-pound mall security.
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''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for PlayStation2, Xbox and Microsoft Windows.
to:
''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for PlayStation2, Xbox UsefulNotes/PlayStation2, UsefulNotes/XBox and Microsoft Windows.
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Added DiffLines:
* OptionalStealth: In theory you're supposed to use the shadows to sneak around the guards. In practice [=GameSpot's=] reviewer found it was quicker and easier to just beat them senseless.
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YMMV bumped Narm. Deleted Zero Context Example of Evil Is Sexy until somebody can explain why it\'s there.
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* EvilIsSexy
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* {{Narm}}: A team of thieves and murderers named Night and Breeze. The dumbing down of R-rated concepts for PG-13 audiences continues.
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Added DiffLines:
* DeathCourse: You've got plasma beams, chainguns on turrets, poison gas, and flying attack drones all coming after you. At some point, all this crap must have cost more than whatever they're guarding.
Added DiffLines:
* LaserHallway: Pretty much EVERYWHERE, dear god.
Added DiffLines:
* SentryGun
Added DiffLines:
* XRayVision
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Added DiffLines:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/gamecoverstolen_2045.jpg]]
[[caption-width-right:300:Not sure how stealthy a motorcycle is, but okay, I accept your premise.]]
[[caption-width-right:300:Not sure how stealthy a motorcycle is, but okay, I accept your premise.]]
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->''Infiltrate. Steal. Vanish.''
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The player assumes the role of [[ClassyCatBurglar Anya Romanov]], an acrobatic, high-tech professional thief living in the [[TwentyMinutesIntoTheFuture futuristic]] [[{{Dystopia}} dark metropolis]] Forge City. Her initial mission is to [[WhatTheHellHero infiltrate a high-security museum and steal items therein]]. She is assisted by the computer expert [[TheCracker Louie Palmer]], who communicates with her through an [[CommLinks earpiece]]. Later on however Anya is framed for murder she didn't commit and finds out about a sinister conspiracy involving a ruthless corrupt politician [[SleazyPolitician Richard Killian]] and her own deadly female ninja rival known only as [[TheRival Breeze]].
to:
The player assumes the role of [[ClassyCatBurglar Anya Romanov]], an acrobatic, high-tech professional thief living in the [[TwentyMinutesIntoTheFuture futuristic]] [[{{Dystopia}} dark metropolis]] Forge City. Her initial mission is to [[WhatTheHellHero infiltrate a high-security museum and steal items therein]]. She is assisted by the computer expert [[TheCracker Louie Palmer]], who communicates with her through an [[CommLinks earpiece]]. Later on however on, however, Anya is framed for a murder she didn't commit commit, and soon finds out about herself involved a sinister conspiracy involving a ruthless corrupt politician [[SleazyPolitician Richard Killian]] Killian]], and her own deadly female ninja rival known only as [[TheRival Breeze]].
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* AttackDrone: Quite a lot of them, even early on in the game.
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* ConvectionShmonvection: Anya often escapes rooms filled with poisoned gas by crawling into an air duct, or through an air duct and dropping into another room. Three guesses why this wouldn't work in real life.
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* GoLookAtTheDistraction: Sonic Emitters. Sure, the guards are justified to look for the noise once or twice, but when Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times...
* TheGuardsMustBeCrazy: See above.
* TheGuardsMustBeCrazy: See above.
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* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job. Who are they locking up in there, the Hulk?
Added DiffLines:
* {{Slogans}}: TRADITION. FREEDOM. HONESTY.
Added DiffLines:
* SpyGlasses
Added DiffLines:
* StealthBasedMission
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* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests [[HotAmazon she's the alpha]] between her and Night.
to:
* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests [[HotAmazon she's the alpha]] alpha between her and Night.
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None
Added DiffLines:
''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for PlayStation2, Xbox and Microsoft Windows.
The player assumes the role of [[ClassyCatBurglar Anya Romanov]], an acrobatic, high-tech professional thief living in the [[TwentyMinutesIntoTheFuture futuristic]] [[{{Dystopia}} dark metropolis]] Forge City. Her initial mission is to [[WhatTheHellHero infiltrate a high-security museum and steal items therein]]. She is assisted by the computer expert [[TheCracker Louie Palmer]], who communicates with her through an [[CommLinks earpiece]]. Later on however Anya is framed for murder she didn't commit and finds out about a sinister conspiracy involving a ruthless corrupt politician [[SleazyPolitician Richard Killian]] and her own deadly female ninja rival known only as [[TheRival Breeze]].
NeedsWikiMagicLove.
----
!! This game contains examples of
* ActionGirl: Anya, Breeze.
* ClassyCatBurglar: Anya.
* CyberPunk
* CyberpunkWithAChanceOfRain: One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
** [[LampshadeHanging Lampshaded]] at one point by Anya. "Ah, Forge City, [[DeadpanSnarker in all its glory]]."
* DeadlyGas
* {{Dystopia}}
* EvilIsSexy
* ExactlyWhatItSaysOnTheTin: His name is ''Killian''.
* {{Fanservice}}: I do appreciate the descending neckline on your SpyCatsuit, Anya, I really do. But won't that big patch of DD skin stand out when you're trying to do stealth stuff?
* HackerCave: Louis Palmer's place.
* HighlyVisibleNinja: Everyone sees you in direct light, but the second you step into the tiniest shadow, even a two foot region of shade next to a filing cabinet in an otherwise brightly lit room, you become completely invisible. Even when someone is standing right in front of you staring right at you.
* GasChamber
* IdiotBall: Every security guard in the entire game. Justified with the overweight museum guards, but the police aren't any smarter.
* {{Narm}}: A team of thieves and murderers named Night and Breeze. The dumbing down of R-rated concepts for PG-13 audiences continues.
* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests [[HotAmazon she's the alpha]] between her and Night.
* PlotInducedStupidity: All that training, and the police take no more effort to bring down than the 300 pound mall security.
* ScaryBlackMan: At least, he would be if he didn't wear a red, hooded sweater and didn't call himself Night.
* SleazyPolitician: Richard Killian.
* SpyCatsuit
* StaticStunGun: Nullifiers, laser tripwires.
* TheRival: Breeze.
* ThouShaltNotKill: Anya refuses to kill.
** Uh, there was that thing at the end where Anya used a heavy object to smash Breeze through a window and she falls to her death (maybe). Anya says "Nice knowin' ya!" and demonstrates no regret over this. Would someone like to explain that?
* TwentyMinutesIntoTheFuture
* WhatTheHellHero: You realize, for half the game, you're technically the villain, right? Thief.
** Yeah, because there's never been any game where you're worse than a thief...
----
The player assumes the role of [[ClassyCatBurglar Anya Romanov]], an acrobatic, high-tech professional thief living in the [[TwentyMinutesIntoTheFuture futuristic]] [[{{Dystopia}} dark metropolis]] Forge City. Her initial mission is to [[WhatTheHellHero infiltrate a high-security museum and steal items therein]]. She is assisted by the computer expert [[TheCracker Louie Palmer]], who communicates with her through an [[CommLinks earpiece]]. Later on however Anya is framed for murder she didn't commit and finds out about a sinister conspiracy involving a ruthless corrupt politician [[SleazyPolitician Richard Killian]] and her own deadly female ninja rival known only as [[TheRival Breeze]].
NeedsWikiMagicLove.
----
!! This game contains examples of
* ActionGirl: Anya, Breeze.
* ClassyCatBurglar: Anya.
* CyberPunk
* CyberpunkWithAChanceOfRain: One can argue that half the time it's simply night out, but [[BlahBlahBlah yeah]].
** [[LampshadeHanging Lampshaded]] at one point by Anya. "Ah, Forge City, [[DeadpanSnarker in all its glory]]."
* DeadlyGas
* {{Dystopia}}
* EvilIsSexy
* ExactlyWhatItSaysOnTheTin: His name is ''Killian''.
* {{Fanservice}}: I do appreciate the descending neckline on your SpyCatsuit, Anya, I really do. But won't that big patch of DD skin stand out when you're trying to do stealth stuff?
* HackerCave: Louis Palmer's place.
* HighlyVisibleNinja: Everyone sees you in direct light, but the second you step into the tiniest shadow, even a two foot region of shade next to a filing cabinet in an otherwise brightly lit room, you become completely invisible. Even when someone is standing right in front of you staring right at you.
* GasChamber
* IdiotBall: Every security guard in the entire game. Justified with the overweight museum guards, but the police aren't any smarter.
* {{Narm}}: A team of thieves and murderers named Night and Breeze. The dumbing down of R-rated concepts for PG-13 audiences continues.
* PerkyFemaleMinion: Arguably Breeze, though all her dialogue suggests [[HotAmazon she's the alpha]] between her and Night.
* PlotInducedStupidity: All that training, and the police take no more effort to bring down than the 300 pound mall security.
* ScaryBlackMan: At least, he would be if he didn't wear a red, hooded sweater and didn't call himself Night.
* SleazyPolitician: Richard Killian.
* SpyCatsuit
* StaticStunGun: Nullifiers, laser tripwires.
* TheRival: Breeze.
* ThouShaltNotKill: Anya refuses to kill.
** Uh, there was that thing at the end where Anya used a heavy object to smash Breeze through a window and she falls to her death (maybe). Anya says "Nice knowin' ya!" and demonstrates no regret over this. Would someone like to explain that?
* TwentyMinutesIntoTheFuture
* WhatTheHellHero: You realize, for half the game, you're technically the villain, right? Thief.
** Yeah, because there's never been any game where you're worse than a thief...
----