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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/gamecoverstolen_2045.jpg]]
2[[caption-width-right:300: Not sure how stealthy a motorcycle is, but okay, we'll play along.]]
3
4->''Infiltrate. Steal. Vanish.''
5
6''Stolen'' is a stealth-based game developed by British video game company Blue 52 and published in 2005 by Hip Games for Platform/PlayStation2, Platform/XBox and Platform/MicrosoftWindows.
7
8The player assumes the role of [[ClassyCatBurglar Anya Romanov]], an acrobatic, high-tech professional thief living in the [[TwentyMinutesIntoTheFuture futuristic]] [[{{Dystopia}} dark metropolis]] Forge City. Her initial mission is to [[WhatTheHellHero infiltrate a high-security museum and steal items therein]]. She is assisted by the computer expert [[TheCracker Louie Palmer]], who communicates with her through an [[CommLinks earpiece]]. Later on, however, Anya is framed for a murder she didn't commit, and soon finds herself involved a sinister conspiracy involving a ruthless corrupt politician [[SleazyPolitician Richard Killian]], and her own deadly female ninja rival known only as [[TheRival Breeze]].
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12!! This game contains examples of
13%%* ActionGirl: Anya, Breeze.
14%%* AttackDrone: Quite a lot of them, even early on in the game.
15%%* ClassyCatBurglar: Anya.
16* ConvectionShmonvection: Anya often escapes rooms filled with poisoned gas by crawling into an air duct, or through an air duct and dropping into another room. Three guesses why this wouldn't work in real life.
17%%* CoolBike
18%%* CyberPunk
19* CyberpunkWithAChanceOfRain:
20** One can argue that half the time it's simply night out.
21** [[LampshadeHanging Lampshaded]] at one point by Anya. "Ah, Forge City, [[DeadpanSnarker in all its glory]]."
22%%* DeadlyGas
23* DeathCourse: You've got plasma beams, chainguns on turrets, poison gas, and flying attack drones all coming after you.
24%%* {{Dystopia}}
25%%* ExactlyWhatItSaysOnTheTin: His name is ''Killian''.
26* {{Fanservice}}: The descending neckline on Anya’s SpyCatsuit.
27%%* HackerCave: Louis Palmer's place.
28* HighlyVisibleNinja: Everyone sees you when you're in direct light, but the second you step into the tiniest shadow, even a two-foot region of shade next to a filing cabinet in an otherwise brightly lit room, you become completely invisible. Even when someone is standing right in front of you staring right at you.
29%%* GasChamber
30%%* GogglesDoSomethingUnusual
31* TheGuardsMustBeCrazy: Sonic Emitters. Sure, the guards are justified in looking for the noise once or twice, but Anya refuses to kill, and thus the same guard can be fooled by the same noise dozens of times.
32* IdiotBall: Every security guard in the entire game. Justified with the overweight museum guards, but the police aren't any smarter.
33%%* LaserHallway: Pretty much EVERYWHERE, dear god.
34* OptionalStealth: In theory, you're supposed to use the shadows to sneak around the guards. In practice [=GameSpot's=] reviewer found it was quicker and easier to just beat them senseless.
35* PerkyFemaleMinion: Breeze, though all her dialogue suggests she's the alpha between her and Night.
36* RuleOfCool: That's one fancy prison, though the people who designed it seem to be under the assumption that three concrete walls and a row of iron bars can't do the same job.
37%%* ScaryBlackMan: At least, he would be if he didn't wear a red, hooded sweater and didn't call himself Night.
38%%* SentryGun
39%%* SleazyPolitician: Richard Killian.
40%%* {{Slogans}}: TRADITION. FREEDOM. HONESTY.
41%%* SpyCatsuit
42%%* StaticStunGun: Nullifiers, laser tripwires.
43%%* StealthBasedMission
44%%* TheRival: Breeze.
45%%* TwentyMinutesIntoTheFuture
46%%* XRayVision

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