History VideoGame / SaGaFrontier2

2nd Sep '17 10:26:58 PM Ramidel
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* MenGetOldWomenGetReplaced: Wil Knights is a digger to the end. His wife, whoever she may be? Doesn't get any lines after she's DemotedToSatelliteLoveInterest. Likewise, Diana retires from adventuring to become a full-time mother after Rich dies.


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* WhatHappenedToTheMouse: Many characters, even plot-important playable ones, just disappear into the background. In particular, Tyler, Patrick, Raymond and Eleanor just fade away after their time in the digging business is over. One could assume that they retired (and Tyler, and possibly Patrick and Raymond, died of age), but this doesn't get nearly as much focus as Narcisse's retirement, and the latter becomes a quest-giver in his elder years.
2nd Sep '17 10:06:03 PM Ramidel
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* GameBreaker:
** Gustave's steel items have insane levels of both physical and magical defense (with the downside of never being able to cast magic when you're equipped with it, but you hardly need to) and can do more damage than anything else; having steel troops in a battle pretty much guarantees victory. (It's also an InUniverse game breaker, as Gustave's use of steel gives him dominance over the other kingdoms.)
** Some characters are very limited when it comes to weapon skills, since if they don't have an high enough Weapon Skill Regeneration (something which can't be enhanced in any way), they will quickly end up unable to perform more moves without [[CastFromHitPoints sacrifying Life Points]] (something which can lead to their death - and by death, we don't mean exhaustion which can be cured with a resurrection spell). Hence, characters with a high Weapon Skill Regeneration's score are the best weapon users, and are essential in a team, since weapon arts will outclass anima arts more often than not (unless you level-grind your animas masteries like crazy, or you use the [[GuideDangIt hidden Hybrid Arts]]), and are quite easy to combo with. Also, Weapon Skill Regeneration is closely tied to one's character age: the younger they are, the better their regeneration is. That's why characters like Gustave and Ginny are that powerful: they can deal damage like crazy and never get tired. And then, you have Diana, with a wooping regeneration score of 5 (the one and only character to possess such an high score), making her virtually the best fighter in the game. Too bad she's only usable in one occasion...
** Equipment adds SP. After battles, if your SP fell below the total sum of SP added by your equipment, then your SP returns to that value. Hybrid Arts are powerful, allow you to also train anima levels, and work off of SP instead of WP. Use of Hybrid Arts in dungeons makes warriors stronger ''and'' lets them save WP for bosses. And since spells grow stronger as current SP decreases, mages can and should use their absolute biggest spell in every random battle.
5th Aug '17 6:49:12 AM ChrisX
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* NonIndicativeName: His name is Narcisse and he's... not at all [[TheNarcissist narcissistic.]]
5th Aug '17 6:32:50 AM ChrisX
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* GameplayAndStoryIntegration: If the player does Wil's scenarios that chronologically take place after ''Infiltrate! Alexei's Gang'' first before tackling that scenario, Cordelia will decline coming with Wil claiming that she's sick. [[spoiler:Cordelia would die if she's picked in this scenario, and since she has been recorded to be seen in future events in that playthrough, her dying there would cause a time paradox.]]
2nd Aug '17 4:59:12 AM NonoRobot
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* PlayingWithFire: Every character (except Gustave) can use fire anima, but some of them stand out, thanks to their high fire affinity and spells they join with. Such characters are Narcisse and Eleanor. Eleanor stands out the most, thanks to her ''very'' high fire affinity (20, which is, by the game standarts, an insanely high score).

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* PlayingWithFire: Every character (except Gustave) can use fire anima, but some of them stand out, thanks to their high fire affinity and spells they join with. Such characters are Narcisse and Eleanor. Eleanor stands out the most, thanks to her ''very'' high fire affinity (20, which is, by the game standarts, an insanely high score).starting affinity).
13th Apr '17 5:38:57 PM Gosicrystal
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* BagOfSharing: An NPC in Wil's hometown will allow you to switch inventories between teams, even ones who's never met and are separated by decades. You can also shared learned abilities across teams (and this is how you pick up one that would otherwise be LostForever).

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* BagOfSharing: An NPC in Wil's hometown will allow you to switch inventories between teams, even ones who's never met and are separated by decades. You can also shared share learned abilities across teams (and this is how you pick up one that would otherwise be LostForever).[[PermanentlyMissableContent lost for good]]).
26th Mar '17 1:27:04 PM nombretomado
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* OdaNobunaga: Gustave is basically a fantasy version of him with a much more tragic backstory. His life hits upon many of the same major beats as Nobunaga's.
9th Feb '17 2:01:31 PM morenohijazo
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* {{Technophobia}}: The majority of the characters, except Gustav and his army who use it and Iron Armour to make up for their lack of magic.
23rd Dec '16 3:13:32 PM NonoRobot
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* MarathonBoss: [[spoiler:The Egg]], full stop. See the entry about it under the trope page for more details.

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* MarathonBoss: The final boss of the game, [[spoiler:The Egg]], full stop. See and the entry about it under whole last dungeon. The final boss doesn't have a lot of HP (~60 000), but is empowered by his henchmen, the trope page for Anima Masters, which grants him special powers (such as healing or a OHKO move that can turn everyone to stone) and extra HP (which can more details.than double his initial HP) if you didn't defeat them earlier in the very last dungeon. The catch? They are skippable, in a dungeon where you can't go back to fight them once they have been skipped (something a player can't possibly guess before reaching the final boss). Only 4 of them can be challenged to a fight (technically, all 6 can be fought, but at the cost of having only 2 remaining party members for the final boss, something which isn't recommended), and among them are DuelBoss, which lead to the loss of the character who stay behind, in what seems to be HeroicSacrifice. On top of that, your party grows weaker and weaker after each fight, losing ManaPoints which are difficult to resplenish if you don't have in your inventory the correct items (which are useless for 99% of the game: you may have tossed them because of inventory limits, and you ''can't'' use them during a battle) which can lead them to be forced to [[CastFromHitPoints use their own life force in order to continue on fighting]]. True, [[HeroicRROD your characters do more damage the lower ManaPoints they have]], but doing so will kill them once they run of Life Points ([=LPs=]). Now, take into account that unless you are CrazyPrepared, you probably won't do more than 2000 damages to the final boss per turn, and that this boss loves to depletes your characters of their [=LPs=]. Oh, and your main character only have 14 [=LPs=], which means that unless you looted from one of the final boss's henchmen one of the only two items of the game which prevents you from losing [=LPs=] when taking a hit, you'll hit a game over once she runs out of these (mind you, all others characters may die in battle, you won't get a game over). [[ThatOneBoss So, basically, you're stuck in a very long battle, where you must take down the final boss before it takes '''you''' down, and in which some party members may die permanently if they run out of LPs]].
18th Sep '16 6:13:14 AM NonoRobot
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* DieForOurShip:
** Oddly, an OfficialCouple can fall victim to a form of this ''[[InUniverse in-game]]'': [[spoiler: if Wil sends Cordelia to complete the 'Inflitrate! Alexei Gang' scenario, she winds up KilledOffForReal, and Wil ends up with Labelle instead.]] [[invoked]] AllThereInTheManual has this option as canon; the family trees in the Perfect Works book have Wil married to [[spoiler:Labelle/Lavelle]]. WordOfGod mentioned that [[spoiler:Labelle]] was originally intended to be Wil's canonical wife, but because she was given too little development throughout the game it was deemed unacceptable.

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* DieForOurShip:
**
DieForOurShip: Oddly, an OfficialCouple can fall victim to a form of this ''[[InUniverse in-game]]'': [[spoiler: if Wil sends Cordelia to complete the 'Inflitrate! Alexei Gang' scenario, she winds up KilledOffForReal, and Wil ends up with Labelle instead.]] [[invoked]] AllThereInTheManual has this option as canon; the family trees in the Perfect Works book have Wil married to [[spoiler:Labelle/Lavelle]]. WordOfGod mentioned that [[spoiler:Labelle]] was originally intended to be Wil's canonical wife, but because she was given too little development throughout the game it was deemed unacceptable.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SaGaFrontier2