History VideoGame / NoMansSky

24th Apr '16 1:35:52 PM demonfiren
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* MechaMooks: This is The Sentinel's other shtick besides killing anyone who alters the ecosystems of the planets they're on. The entire Force is a robotic army with hovering, bipedal, and quadrupedal variants.

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* MechaMooks: This is The Sentinel's Sentinels' other shtick besides killing anyone who alters the ecosystems of the planets they're on. The entire Force is a robotic army with hovering, bipedal, and quadrupedal variants.
19th Apr '16 6:26:57 AM Ulysses21
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* ItemCrafting: Using collected resources the player can craft single use items such as system bypasses or grenades, or longer term upgrades to their ship, suit and multitool, vital for surviving on certain planets and for getting to the centre of the galaxy faster.
14th Apr '16 9:23:47 AM LentilSandEater
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* SciFiWritersHaveNoSenseOfScale: Deliberately {{invoked|Trope}} and {{justified|Trope}}; the ingame planets you can explore are deliberately grouped close together to make travelling between them less monotonous and the planets' close proximity to each other creates some [[SceneryPorn truly breathtaking]] {{Alien Sk|y}}ies.

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* SciFiWritersHaveNoSenseOfScale: Deliberately {{invoked|Trope}} and {{justified|Trope}}; SciFiWritersHaveNoSenseOfScale:
** InvokedTrope;
the ingame planets you can explore are deliberately grouped close together to make travelling between them less monotonous and the planets' close proximity to each other creates some [[SceneryPorn truly breathtaking]] {{Alien Sk|y}}ies.
16th Mar '16 1:52:06 PM Rday
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* TheWorldIsJustAwesome: Each of the worlds generated by the system is just wonderful to look at.
16th Mar '16 5:42:35 AM Ulysses21
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* TranslationConvention: Deliberately averted. Sentient aliens the player encounters will only speak in their own language. [[DialogueTree Dialogue Trees]] have options for trying to explain yourself or attempting to learn the language, and monoliths scattered around the planets will provide you with insight into the language.
16th Mar '16 5:30:44 AM Ulysses21
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** An Explorer's Edition is availble for the PC. It includes a metal replica of one of the ships, an enamel pin, a backdrop to show off the ship, and more.

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** An Explorer's Edition is availble for the PC. It includes your choice of a {{Steam}} or GOGDotCom game code, a cast metal replica of one of the ships, fighter ship, an enamel pin, a backdrop to show off the ship, and more.a [[UnknownItemIdentification mystery item]], the nature of which to be revealed at launch.
6th Mar '16 2:33:53 PM AzureSeas
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* LimitedSpecialCollectorsUltimateEdition:
** There's a Limited Edition of the game for the [=PS4=]. It includes a steelbook case, a comic book, an art book, a [=PS4=] theme, and codes for in-game content.
** An Explorer's Edition is availble for the PC. It includes a metal replica of one of the ships, an enamel pin, a backdrop to show off the ship, and more.
5th Mar '16 5:43:28 PM KoBB
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* ConLang: The alien NPCs encountered in the game have their own unique racial language, requiring players to scope out artifacts and other points of interest to decode them for translation.
5th Mar '16 2:59:17 AM Vanguard1505
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The game was announced for US release on June 21st, Europe release on June 22nd, and UK release on June 24th. [[http://uk.ign.com/articles/2016/03/03/no-mans-sky-release-date-collectors-edition-announced along with 10,000 copies of a collector's edition for the PC]].

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The game was announced for US release on June 21st, Europe release on June 22nd, and UK release on June 24th. 24th, [[http://uk.ign.com/articles/2016/03/03/no-mans-sky-release-date-collectors-edition-announced along with 10,000 copies of a collector's edition for the PC]].
4th Mar '16 8:22:17 PM AzureSeas
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There's also a large emphasis on survival: if you don't upgrade your ship, tools, or suit you could very well end up dead [[EverythingTryingToKillYou thanks to the fact that everything from interstellar pirates to rampaging wildlife can very well kill you]]. Up to and including a bunch of [[RobotWar planetary preservation robots]] (originally referred to as [[NamesToRunAwayFromReallyFast "a malevolent force"]], now usually The Sentinels) [[AIIsACrapshoot gone bad]].

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There's also a large emphasis on survival: if you don't upgrade your ship, tools, or suit you could very well end up dead [[EverythingTryingToKillYou thanks to the fact that since everything from interstellar pirates to rampaging wildlife can very well kill you]]. Up to and including a bunch of [[RobotWar planetary preservation robots]] (originally referred to as [[NamesToRunAwayFromReallyFast "a malevolent force"]], now usually The Sentinels) [[AIIsACrapshoot gone bad]].



* BoldExplorer: Every single player becomes one of these in the game due to the fact that almost everything is unexplored.

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* BoldExplorer: Every single player becomes one of these in the game due to the fact that because almost everything is unexplored.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NoMansSky