History VideoGame / NoMansSky

23rd Aug '16 5:24:48 PM Eagal
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** ALL systems have them, starting in low orbit (!) and extending through pretty much the entire system.

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** ALL systems have them, starting in low orbit (!) and extending through pretty much the entire system.



* BookEnds: When the game first starts, you are shown a first-person animation of travelling through space, eventually arriving at your starting planet. Once you get to the center of the galaxy, [[spoiler:the same animation plays in reverse, and the game starts over, with your ship and your scanner damaged]].

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* BookEnds: When the game first starts, you are shown a first-person animation of travelling traveling through space, eventually arriving at your starting planet. Once you get to the center of the galaxy, [[spoiler:the same animation plays in reverse, and the game starts over, with your ship and your scanner damaged]].
23rd Aug '16 5:23:38 PM Eagal
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** Gas Giants were omitted for the sake of the creators wanting "all" planets to be explorable.

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** Gas Giants were omitted for the sake of the creators wanting "all" all planets to be explorable.
23rd Aug '16 5:23:00 PM Eagal
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There's also a large emphasis on survival: if you don't upgrade your ship, tools, or suit you could very well end up dead [[EverythingTryingToKillYou since everything from interstellar pirates to rampaging wildlife can very well kill you]]. Up to and including a bunch of [[RobotWar planetary preservation robots]] (originally referred to as [[NamesToRunAwayFromReallyFast "a malevolent force"]], now usually The Sentinels) [[AIIsACrapshoot gone bad]].

to:

There's also a large emphasis on survival: if you don't upgrade your ship, tools, or suit you could very well end up dead [[EverythingTryingToKillYou since everything from interstellar pirates to rampaging wildlife can very well kill you]]. Up to and including a bunch of [[RobotWar planetary preservation robots]] (originally referred to as [[NamesToRunAwayFromReallyFast [[VaguenessIsComing "a malevolent force"]], now usually The Sentinels) [[AIIsACrapshoot gone bad]].
23rd Aug '16 1:47:41 PM TrollMan
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Added DiffLines:

* MixAndMatchCritters: The aliens are generated procedurally like the planets, but the game doesn't always take into account common sense when assembling them and since most of the body parts are based on real animals it occasionally leads to some... [[https://gfycat.com/OldfashionedUnkemptFritillarybutterfly interesting]] [[http://i.imgur.com/Nxoedeb.gifv results]].
22nd Aug '16 9:24:23 PM ThraggLootrippa
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* BerserkButton: Asides from their nature-preserving tendencies, the Sentinels have marked certain worlds off-limits. These planets have the Frenzied rating for the Sentinel population, usually due to an "Endangered" resource on the planet. Taking any of these resources prompts a strong attack from the robots immediately, and they will attack the player on sight.



* HeroAntagonist: The Sentinels are a bit trigger-happy, to be certain, but they actually don't seem to mind sentient life that's more conscious of the environment-they'll happily defend peaceful cargo ships you attack as well and environments.
* IFoughtTheLawAndTheLawWon: The Sentinels are ''not'' pushovers.
* IntrepidMerchant: Players in ''VideoGame/NoMansSky'' can become these by selling resources they've mined at local trading posts or {{Space Station}}s. A good way to earn some quick Units, and played quite literally since most of the planets in the game are unexplored.

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* HeroAntagonist: The Sentinels are a bit trigger-happy, trigger-happy to be certain, but they actually don't seem to mind sentient life that's more conscious of the environment-they'll environment- they'll happily defend peaceful cargo ships you attack as well and environments.
* IFoughtTheLawAndTheLawWon: The Sentinels are ''not'' pushovers.
pushovers, and they are literally everywhere in the universe. Getting them really angry is a quick way to get yourself shot down.
* IntrepidMerchant: Players in ''VideoGame/NoMansSky'' can become these by selling resources they've mined at local trading posts or {{Space Station}}s. A good way to earn some quick Units, and played quite literally since most of the planets in the game are unexplored.



* MechanicalLifeform: Many of the alien races the player can run into appear to be cybernetic or completely artificial.

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* MechanicalLifeform: The Korvax Convergence are a completely synthetic race, and their A.I. entities often share bodies and memories at will. Many of the alien races aliens that the player can run into appear to be have cybernetic or completely artificial. implants.



* TranslationConvention: Deliberately averted. Sentient aliens the player encounters will only speak in their own language. [[DialogueTree Dialogue Trees]] have options for trying to explain yourself or attempting to learn the language, and monoliths scattered around the planets will provide you with insight into the language.

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* TranslationConvention: Deliberately averted. Sentient aliens the player encounters will only speak in their own language. [[DialogueTree Dialogue Trees]] have options for trying to explain yourself or attempting to learn the language, and monoliths scattered around the planets will provide you with insight into the language.language by teaching you words.


Added DiffLines:

* ViolationOfCommonSense: This is what some of the correct choices during interaction with aliens boil down to. Let the Korvax scientist jam a long needle directly into your brain without any kind of preparation? You learn some new words and don't have brain damage! Aim your gun at an old Vy'keen that thinks you're puny? He thinks a little more highly of you, and gives you a new gun!
22nd Aug '16 6:15:01 PM TheBuddy26
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* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you [[spoiler:attempt to hyperspace there, you are instead sent back to the edge of another galaxy without ever actually seeing what is at the center. While it was expected that No Man's Sky would be an EndlessGame, many fans were disappointed that there is no actual denouement.

to:

* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you [[spoiler:attempt to hyperspace there, you are instead sent back to the edge of another galaxy without ever actually seeing what is at the center. While it was expected that No Man's Sky would be an EndlessGame, many fans were disappointed that there is no actual denouement.denouement]].
22nd Aug '16 5:44:39 PM Eagal
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** [[http://www.rockpapershotgun.com/images/13/dec/nms/glattrecsystem.jpg Here]] [[http://media.edge-online.com/wp-content/uploads/edgeonline/2014/02/No-Mans-Sky-4.jpg are]] [[http://community.us.playstation.com/t5/image/serverpage/image-id/309748iEC4FF87D68B5138C?v=mpbl-1 a]] [[http://www.gizorama.com/wp-content/uploads/2014/06/No-Mans-Sky.jpg few]] [[http://static4.gamespot.com/uploads/screen_kubrick/212/2127153/2399175-feature_whatisnomanssky_12092013.jpg examples.]]

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** [[http://www.rockpapershotgun.com/images/13/dec/nms/glattrecsystem.jpg Here]] [[http://media.edge-online.com/wp-content/uploads/edgeonline/2014/02/No-Mans-Sky-4.jpg Here are]] [[http://community.us.playstation.com/t5/image/serverpage/image-id/309748iEC4FF87D68B5138C?v=mpbl-1 a]] [[http://www.gizorama.com/wp-content/uploads/2014/06/No-Mans-Sky.jpg few]] [[http://static4.gamespot.com/uploads/screen_kubrick/212/2127153/2399175-feature_whatisnomanssky_12092013.jpg examples.]]
22nd Aug '16 5:43:12 PM Eagal
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* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you [[spoiler:attempt to hyperspace there, you are instead sent back to the edge of another galaxy without ever actually seeing what is at the center. While it was expected that No Man's Sky would be an EndlessGame, many fans were disappointed that there is no actual denouement. (There is some AwesomeMusic, though.)]]

to:

* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you [[spoiler:attempt to hyperspace there, you are instead sent back to the edge of another galaxy without ever actually seeing what is at the center. While it was expected that No Man's Sky would be an EndlessGame, many fans were disappointed that there is no actual denouement. (There is some AwesomeMusic, though.)]]
22nd Aug '16 3:19:19 PM hyphz
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** In a major change from pre-release statements, planets don't rotate anymore, simplifying gameplay. They also don't orbit their star. For that matter, there isn't even a star- just an illumination source on the map.

to:

** In a major change from pre-release statements, planets don't rotate anymore, simplifying gameplay. They also don't orbit their star. For that matter, there isn't even a star- star - just an illumination source on the map.



* BookEnds: Once you get to the center of the galaxy, [[spoiler:the game starts over, with your ship and your scanner damaged]]

to:

* BookEnds: When the game first starts, you are shown a first-person animation of travelling through space, eventually arriving at your starting planet. Once you get to the center of the galaxy, [[spoiler:the same animation plays in reverse, and the game starts over, with your ship and your scanner damaged]]damaged]].



* ContinuingIsPainful: Averted, mostly. If you die while on foot, you respawn in your ship's [[RespawnPoint Lifepod]], suit, weapons, upgrades and all. If you die in space your ship respawns in the local space station and you fly out to a "grave marker" and pick up your stuff.



* CoolGate: Portals found at mysterious alien temples serve as these and a PortalNetwork, which can take players who find them across the universe almost instantaneously (after briefly covering them in a liquid-like substance)... Without their ship, of course; but there's no such thing as a free lunch.

to:

* CoolGate: Portals found Trailers showed portals at mysterious alien temples which serve as these and a PortalNetwork, which can take players who find them across the universe almost instantaneously (after briefly covering them in a liquid-like substance)... Without their ship, of course; but there's no such thing as a free lunch.substance). However, in the released game, the portals are [[DummiedOut inactive]].



* DeathIsASlapOnTheWrist: If you die while on foot, you respawn in your ship's [[RespawnPoint Lifepod]], suit, weapons, upgrades and all. If you die in space your ship respawns in the local space station and you fly out to a "grave marker" and pick up your stuff.



* EscapePod: Lifepod Starter Ships, which every player-ship starts out as and what every player-ship becomes should they be destroyed. They also serve as portable {{Respawn Point}}s.



* FasterThanLightTravel: By means of the [[CasualInterstellarTravel rather commonplace]] Hyperdrive, allowing ships to "Warp" from system to system; or, if an explorer is especially lucky, by means of the PortalNetwork made up of alien temples' [[CoolGate Portals.]]

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* FasterThanLightTravel: By means of the [[CasualInterstellarTravel rather commonplace]] Hyperdrive, allowing ships to "Warp" from system to system; or, if an explorer is especially lucky, by means of the PortalNetwork made up of alien temples' [[CoolGate Portals.]]system.



* FragileSpeedster: Explorers have weaker armor, and shields but compensate with higher speed, stealth, and FTL capabilities.
* GlassCannon: Fighters are the squishiest but have better weapons and combat capabilities.



* NeverTrustATrailer: Many of the features shown in the trailer provided on the Steam page aren't in the game, with general ascetics also being toned down.

to:

* NeverTrustATrailer: Many of the features shown in the trailer provided on the Steam page aren't in the game, with general ascetics aesthetics also being toned down.



* PortalNetwork: There are alien temples scattered around the universe that have portals capable of transporting players to other alien temples—sometimes on the other side of the Galaxy from where they entered the portal. [[OhCrap Without their ship.]]



* RandomlyGeneratedLevels: The game, much like ''{{Noctis}}'', creates an entire explorable universe this way with about 18 quintillion planets, where ''everything'' is procedurally generated.

to:

* RandomlyGeneratedLevels: The game, much like ''{{Noctis}}'', creates an entire explorable universe this way with about 18 quintillion planets, where ''everything'' is procedurally generated. The generation is technically not ''random'', because the procedural generation is seeded and it is possible to travel to the same system as someone else and see exactly the same thing; but the experience for most players is similar.



* RespawnPoint: Each player ship is equipped with (and starts out as) a Lifepod, which serves as this and an EscapePod should it be destroyed. If you ever die in the game, you will respawn in your ship's Lifepod.



** There's also one in the other direction—apparently all of the game's 18 quintillion planets are within the same ''Galaxy''. Assuming that each system has on average three planets in them, that's about ''six quintillion stars'' in that Galaxy! For comparison the largest Galaxy found so far, [[http://en.m.wikipedia.org/wiki/IC_1101 IC 1101,]] only has 100 trillion stars or ''one sixtythousandth'' as many as are in the ingame Galaxy. Sean Murray has confirmed in at least one interview that there would be multiple galaxies however, so this may be averted.
* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you do, [[spoiler:it just explodes into another galaxy and you start from the beginning again. While it was expected that No Man's Sky would be an EndlessGame, it's a great disappointment that there is no senouement at all. (There is some AwesomeMusic, though.)]]

to:

** There's also one in the other direction—apparently all of the game's 18 quintillion planets are within the same ''Galaxy''. Assuming that each system has on average three planets in them, that's about ''six quintillion stars'' in that Galaxy! For comparison the largest Galaxy found so far, [[http://en.m.wikipedia.org/wiki/IC_1101 IC 1101,]] only has 100 trillion stars or ''one sixtythousandth'' as many as are in the ingame Galaxy. Sean Murray has confirmed in at least one interview that there would be multiple galaxies however, so this may be averted.
* ShaggyDogStory: The climax of your quest is to reach the center of the galaxy. But when you do, [[spoiler:it just explodes into [[spoiler:attempt to hyperspace there, you are instead sent back to the edge of another galaxy and you start from without ever actually seeing what is at the beginning again. center. While it was expected that No Man's Sky would be an EndlessGame, it's a great disappointment many fans were disappointed that there is no senouement at all.actual denouement. (There is some AwesomeMusic, though.)]]
21st Aug '16 10:28:10 PM Mhazard
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* PlanetLooter: You can collect commodities and resources throughout planets.

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* PlanetLooter: PlanetLooters: You can collect commodities and resources throughout planets.
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