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''My Lovely Daughter'' is an alchemist simulator developed by [=GameChanger=] Studio, and published by Toge Productions and Neon Doctrine. It explores the depth of a father's grief and overcoming the loss of a loved one through forbidden alchemy experiments.

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''My Lovely Daughter'' is an alchemist simulator developed by [=GameChanger=] Studio, and published by Toge Productions Creator/TogeProductions and Neon Doctrine. It explores the depth of a father's grief and overcoming the loss of a loved one through forbidden alchemy experiments.
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* VillainProtagonist: Faust is ''not'' a nice person, to put it lightly.
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Capitalization was fixed from Videogame.My Lovely Daughter to VideoGame.My Lovely Daughter. Null edit to update page.
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Ghost wick was fixed on VideoGame.My Lovely Daughter.
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My Lovely Daughter is an alchemist simulator developed by GameChanger Studio and published by Toge Productions. It explores the depth of a father’s grief and overcoming the loss of a loved one through forbidden alchemy experiments.

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My ''My Lovely Daughter Daughter'' is an alchemist simulator developed by GameChanger Studio [=GameChanger=] Studio, and published by Toge Productions.Productions and Neon Doctrine. It explores the depth of a father’s grief and overcoming the loss of a loved one through forbidden alchemy experiments.
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This game received two major content packs since its initial release; ''The Inquisitor'', a free DLC in which the titular investigator tries to uncover Faust's scheme, and ''Sacrificial Sons'', a base-game update that adds homunculi boys. A sequel, ''VideoGame/MyLovelyWife'', is currently in development with a demo up on Steam.

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This game received two major content packs since its initial release; ''The Inquisitor'', a free DLC in which the titular investigator tries to uncover Faust's scheme, and ''Sacrificial Sons'', a base-game update that adds homunculi boys. A sequel, ''VideoGame/MyLovelyWife'', is currently in development with a demo up was released on Steam.June 8, 2022.

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My Lovely Daughter is an alchemist simulator that explores the depth of a father’s grief and overcoming the loss of a loved one through forbidden alchemy experiments.

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My Lovely Daughter is an alchemist simulator that developed by GameChanger Studio and published by Toge Productions. It explores the depth of a father’s grief and overcoming the loss of a loved one through forbidden alchemy experiments.



To revive your daughter, you must perform forbidden alchemy experiments to restore her soul. You will have to create dozens of homunculi, raise them as if they were your own daughter, build relationships with them ... and then murder them to harvest their souls!

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To revive your daughter, you must perform forbidden alchemy experiments to restore her soul. You will have to create dozens of homunculi, homunculi girls, raise them as if they were your own daughter, build relationships with them ... and then murder them to harvest their souls!



A sequel, ''My Lovely Wife,'' is currently in development with a demo up on Steam.

Developed by GameChanger Studio and published by Toge Productions.

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This game received two major content packs since its initial release; ''The Inquisitor'', a free DLC in which the titular investigator tries to uncover Faust's scheme, and ''Sacrificial Sons'', a base-game update that adds homunculi boys. A sequel, ''My Lovely Wife,'' ''VideoGame/MyLovelyWife'', is currently in development with a demo up on Steam.

Developed by GameChanger Studio and published by Toge Productions.
Steam.



** In the DLC [[spoiler: another ending has Faust come to love the Homunculi as his own daughters and give up on Arhea... only to discover this came too late, and that all the time spent killing them has caused the remaining ones to turn on him.]]

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** In the DLC [[spoiler: another DLC, [[spoiler:another ending has Faust come to love the Homunculi as his own daughters and give up on Arhea... only to discover this came too late, and that all the time spent killing them has caused the remaining ones to turn on him.]]him]].



* DirtyCop: A free update on the game's first-year anniversary added The Inquisitor, an investigator from the capital who makes a deal with Faust, promising to help uncover his past and keep his true intentions a secret in exchange for his homonculi stealing mementos from key suspects.

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* DirtyCop: A free update on the game's first-year anniversary added The Inquisitor, an investigator from the capital who makes a deal with Faust, promising to help uncover his past and keep his true intentions a secret in exchange for his homonculi homunculi stealing mementos from key suspects.



* FaceDeathWithDignity: Played straight with some homunculi, averted with others. When/if they realise, some of the homunculi come to accept and even consent to Faust's plan to kill them for varying reasons, for example with joy affinity it's a case of [[SuicideForOthersHappiness being willing to be sacrificed]] so Faust and his daughter can be reunited and happy, while the Sadness affinity who agree just seem to feel they're [[PleaseKillMeIfItSatisfiesYou worthless anyway]]. Others are understandably [[HesitantSacrifice upset]] and are not OK with it at all, although none of them try to fight back.

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* FaceDeathWithDignity: Played straight with some homunculi, averted with others. When/if they realise, realize, some of the homunculi come to accept and even consent to Faust's plan to kill them for varying reasons, for example with joy affinity it's a case of [[SuicideForOthersHappiness being willing to be sacrificed]] so Faust and his daughter can be reunited and happy, while the Sadness affinity who agree just seem to feel they're [[PleaseKillMeIfItSatisfiesYou worthless anyway]]. Others are understandably [[HesitantSacrifice upset]] and are not OK with it at all, although none of them try to fight back.



* FalseFriend: You can make Faust be nice to the homonculi, sending them to jobs they like, giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.

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* FalseFriend: You can make Faust be nice to the homonculi, homunculi, sending them to jobs they like, giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.



* InelegantBlubbering: Some of the Homunculi are heard [[TearsofFear crying]] like this as Faust is about to kill them. [[spoiler:Arhea will also sob inconsolably and constantly if she is revived with too much sadness affinity. ]]

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* GenderFlip: The "Sacrificial Sons" from the titular update; the only difference between them and the base-game sacrificial daughters are their appearances.
* InelegantBlubbering: Some of the Homunculi are heard [[TearsofFear crying]] like this as Faust is about to kill them. [[spoiler:Arhea will also sob inconsolably and constantly if she is revived with too much sadness affinity. ]]



* LaughingMad: [[spoiler:Arhea in one of the possible endings suffers severe sanity slippage and laughs constantly and hysterically.]] Faust notes that it's [[MirthlessLaughter not because she is happy or amused]] either. She just can't seem to stop.

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* LaughingMad: [[spoiler:Arhea in one of the possible endings endings]] suffers severe sanity slippage and laughs constantly and hysterically.]] hysterically. Faust notes that it's [[MirthlessLaughter not because she is happy or amused]] either. She just can't seem to stop.



* {{Narcissist}}: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' [[ItsAllAboutMe as beneath him]] - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]

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* {{Narcissist}}: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' [[ItsAllAboutMe as beneath him]] - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In [[spoiler:In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]



* StableTimeLoop: [[spoiler:One of the endings implies this.]]

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* StableTimeLoop: [[spoiler:One One of the endings implies this.]]this, with [[spoiler:the "Master Warlock", Faust's future self, instigating the game's events in order to drive his past self into becoming a master]].



* TorchesAndPitchforks: If Faust causes enough of the homunculi to run away [[spoiler:he is hunted down and [[TheKillerBecomesTheKilled killed by an angry mob]] who are outraged by his behaviour.]]

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* TorchesAndPitchforks: If Faust causes enough of the homunculi to run away away, [[spoiler:he is hunted down and [[TheKillerBecomesTheKilled killed by an angry mob]] who are outraged by his behaviour.]]behaviour]].



* WhatMeasureIsANonHuman: The homunculi that are so brutally murdered and disposed of by Faust may not be human, and vary in appearance with some looking humanlike and others not so much, but they all have equal or close to equal intelligence, enough so to be able to fully converse with humans and hold a job. They also have their own personalities, likes/dislikes and experience emotions, yet Faust shows them no mercy. [[spoiler:In fact, the townspeople in one ending if enough homunculi run away end up killing Faust because of horribly he treated them.]]

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* WhatMeasureIsANonHuman: The homunculi that are so brutally murdered and disposed of by Faust may not be human, and vary in appearance with some looking humanlike and others not so much, but they all have equal or close to equal intelligence, enough so to be able to fully converse with humans and hold a job. They also have their own personalities, likes/dislikes and experience emotions, yet Faust shows them no mercy. [[spoiler:In fact, the townspeople in one ending if where enough homunculi run away away, the townspeople end up killing Faust because of how horribly he treated them.]]
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* LetsMeetTheMeat: The Meat homunculus is is this, being made out of, well, meat. Once she's killed off, Faust just cooks the remains.

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* LetsMeetTheMeat: The Meat homunculus is is this, being made out of, well, meat. Once she's killed off, Faust just cooks the remains.
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* ChineseVampire: The Jiangshi type of Daughter is this, made by Clay-Clay-Water.
* CreepyDoll: The Doll daughter is this to the point it utterly creeps him out, even carrying a RoyalRapier.

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* ChineseVampire: The Jiangshi type of Daughter homunculus is this, made by Clay-Clay-Water.
Clay-Clay-Water. Her constant hopping is why he kills her.
* CreepyDoll: The Doll daughter homunculus is this to the point it utterly creeps him out, even carrying a RoyalRapier.



* LetsMeetTheMeat: The Meat daughter is is this, being made out of, well, meat. Once she's killed off, Faust just cooks the remains.

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* LetsMeetTheMeat: The Meat daughter homunculus is is this, being made out of, well, meat. Once she's killed off, Faust just cooks the remains.



* RockMonster: The Stone daughter is this, even down to her dress. One arm is larger than the other as well.

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* RockMonster: The Stone daughter homunculus is this, even down to her dress. One arm is larger than the other as well.
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* ElementalEmbodiment: The flame, ice, metal, stone, and mud (earth) types of homunculi.

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* ElementalEmbodiment: The flame, ice, metal, stone, Flame, Ice, Metal, Stone, and mud Mud (earth) types of homunculi.

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* LivingToys: The doll homunculi.

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* LetsMeetTheMeat: The Meat daughter is is this, being made out of, well, meat. Once she's killed off, Faust just cooks the remains.
* LivingToys: The doll Doll homunculi.
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* CreepyDoll: The Doll daughter is this to the point it utterly creeps him out, even carrying a RoyalRapier.
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* MixAndMatchCritters: The Rodent daughter is this, being primarily a rat with a cheese addiction, though it has mole-like hands. When it's time for Faust to kill her, he just [[TamperingWithFoodAndDrink poisons her cheese]].
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* RockMonster: The Stone daughter is this, even down to her dress. One arm is larger than the other as well.
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* ChineseVampire: The Jiangshi type of Daughter is this, made by Clay-Clay-Water.
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A sequel, ''My Lovely Wife,'' is currently in development with a demo up on Steam.
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* BitterSweetEnding: "Pacifism" from the DLC. It's triggered by [[spoiler:waiting for a long time instead of sacrificing the homunculus created in the tutorial. Faust, realizing that he cannot bring himself to kill the homunculus, and therefore cannot resurrect his daughter, ends up killing himself out of despair]]. On its own, it's a DownerEnding - until you consider that [[spoiler:it's the ''only'' ending where Faust refuses to [[JumpingOffTheSlipperySlope Jump Off The Slippery Slope]]]].

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* BitterSweetEnding: BittersweetEnding: "Pacifism" from the DLC. It's triggered by [[spoiler:waiting for a long time instead of sacrificing the homunculus created in the tutorial. Faust, realizing that he cannot bring himself to kill the homunculus, and therefore cannot resurrect his daughter, ends up killing himself out of despair]]. On its own, it's a DownerEnding - until you consider that [[spoiler:it's the ''only'' ending where Faust refuses to [[JumpingOffTheSlipperySlope Jump Off The Slippery Slope]]]].
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* In the Inquisitor DLC, if Faust focuses on collecting homunculi instead of feeding their souls to his daughter, [[spoiler:Faust comes to accept his daughter's death and adopts his homunculi instead of killing them. Unfortunately, they either feigned love to stab him in the back at the perfect moment, or realized that they were merely the first daughters he kept. Faust is buried alive with his daughter's corpse, but he accepts this while the girls live on.]]

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* ** In the Inquisitor DLC, if Faust focuses on collecting homunculi instead of feeding their souls to his daughter, [[spoiler:Faust comes to accept his daughter's death and adopts his homunculi instead of killing them. Unfortunately, they either feigned love to stab him in the back at the perfect moment, or realized that they were merely the first daughters he kept. Faust is buried alive with his daughter's corpse, but he accepts this while the girls live on.]]
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* In the Inquisitor DLC, if Faust focuses on collecting homunculi instead of feeding their souls to his daughter, [[spoiler:Faust comes to accept his daughter's death and adopts his homunculi instead of killing them. Unfortunately, they either feigned love to stab him in the back at the perfect moment, or realized that they were merely the first daughters he kept. Faust is buried alive with his daughter's corpse, but he accepts this while the girls live on.]]
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* FalseFriend: You can make Faust be nice to the homonculi, sending them to jobs they like,giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.

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* FalseFriend: You can make Faust be nice to the homonculi, sending them to jobs they like,giving like, giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.

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Please do not add multiple tropes with a slash or alter trope names in a list of examples, as per the How To Write An Example guidelines... and this entry isn't in alphabetical order either way, so resorting it according to How To Alphabetize Things.


* AdorableAbomination: A lot of the homunculi are this
* AlchemyIsMagic: Alchemy in the game is portrayed as a discipline of magic .

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* AdorableAbomination: A lot of the homunculi are this
this.
* AlchemyIsMagic: Alchemy in the game is portrayed as a discipline of magic .magic.



* CrueltyIsTheOnlyOption: If you want to progress in the game you have to kill the homunculi.

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* CrueltyIsTheOnlyOption: If you want to progress in the game you have to kill the homunculi.Homunculi.



* DrivenToSuicide: [[spoiler:Faust]] in two of the endings.

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* DrivenToSuicide: [[spoiler:Faust]] [[spoiler:The alchemist Faust]] in two of the endings.



* {{Narcissist}} / ItsAllAboutMe: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' as beneath him - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]
* MadnessMantra: One page of Fausts diary is this.

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* {{Narcissist}} / ItsAllAboutMe: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' as beneath him - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]
* MadnessMantra: One page of Fausts Faust's diary is this.



* {{Necromantic}}: Its a strictly platonic version, but Faust appears to fit this trope at first. He is determined to preserve and eventually ressurect his dead daughter at any cost.

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* {{Narcissist}}: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' [[ItsAllAboutMe as beneath him]] - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]
* {{Necromantic}}: Its a strictly platonic version, but Faust appears to fit this trope at first. He is determined to preserve and eventually ressurect resurrect his dead daughter at any cost.



* SlidingDownTheSlipperySlope: At first Fausts goal of bringing back his deceased daughter and his apparent grief over her death makes him at least somewhat sympathetic. But he slides further down the slope the more the game progresses and by the true end/after TheReveal he has completely crossed the MoralEventHorizon.

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* SlidingDownTheSlipperySlope: At first Fausts Faust's goal of bringing back his deceased daughter and his apparent grief over her death makes him at least somewhat sympathetic. But he slides further down the slope the more the game progresses and by the true end/after TheReveal he has completely crossed the MoralEventHorizon.



* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game, having given up his goal in favor of the power the pursuit gave him. Said future version muses that perhaps his motivation was never about his family, but to soothe the blow to his pride that came from losing them.]]

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* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings ending's [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game, having given up his goal in favor of the power the pursuit gave him. Said future version muses that perhaps his motivation was never about his family, but to soothe the blow to his pride that came from losing them.]]



* [[WhyDontYouJustShootHim Why Don't You Just Shoot Her]]: One of the less empathetic (anger) affinity homunculi asks why Faust doesn't just get rid of the others because she is the only one he needs.

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* [[WhyDontYouJustShootHim Why Don't You Just Shoot Her]]: WhyDontYouJustShootHim: One of the less empathetic (anger) affinity homunculi asks why Faust doesn't just get rid of the others because she is the only one he needs.
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This game contains dark and disturbing subject matters, that might not be suitable for children or those who are easily disturbed.

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This game contains dark and disturbing subject matters, that might not be suitable for children children, or those who are easily disturbed.

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* BitterSweetEnding: "Pacifism" from the DLC. It's triggered by [[spoiler:waiting for a long time instead of sacrificing the homunculus created in the tutorial. Faust, realizing that he cannot bring himself to kill the homunculus, and therefore cannot resurrect his daughter, ends up killing himself out of despair]]. On its own, it's a DownerEnding - until you consider that [[spoiler:it's the ''only'' ending where Faust refuses to [[JumpingOffTheSlipperySlope Jump Off The Slippery Slope]]]].



* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game, having given up his goal in favor of the power the pursuit gave him. Said future version muses that perhaps his motivation was never about his family, but to soothe the blow to his pride that came from losing them.]]



* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game, having given up his goal in favor of the power the pursuit gave him. Said future version muses that perhaps his motivation was never about his family, but to soothe the blow to his pride that came from losing them.]]

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* BetrayalByOffspring: In one of the endings, [[spoiler:Arhea wakes up and she and Faust share a long embrace until she (quite literally) [[DeadlyHug stabs him in the back.]]]]

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* BetrayalByOffspring: BetrayalByOffspring:
**
In one of the endings, [[spoiler:Arhea wakes up and she and Faust share a long embrace until she (quite literally) [[DeadlyHug stabs him in the back.]]]]

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** In the DLC [[spoiler: another ending has Faust come to love the Homunculi as his own daughters and give up on Arhea... only to discover this came too late, and that all the time spent killing them has caused the remaining ones to turn on him.]]



* {{Narcissist}} / ItsAllAboutMe: Faust's FatalFlaw. Even without broaching the "created sapient life only to constantly destroy it to further his own ends" topic, Faust disdains everyone around him and their problems, even those who try to forge a connection with him, seeing ''everyone'' as beneath him - and his notes and comments make it clear that he reacts badly, sometimes explosively so, to anyone not recognizing what he considers to be his genius, even in small ways. This extends to the Homunculi, who - no matter how much they come to love him - never catch on that he utterly despises most of them for being "imperfect" in comparison to himself and his daughter. [[spoiler: In the true ending, his future self realizes that even his dedication to his daughter came more from his ego not wanting to accept that he had been defeated rather than genuine love.]]



* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game.]]

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* TheSociopath: Faust comes across this way the further into the game you get, both in his general attitude towards the homunculi, and the way he will kill them without hesitation or remorse. Also in the true endings [[spoiler:[[TheKillerInMe reveal]] it was a future version of himself whom set up the events of the game.game, having given up his goal in favor of the power the pursuit gave him. Said future version muses that perhaps his motivation was never about his family, but to soothe the blow to his pride that came from losing them.]]

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* AwfulTruth: The Inquisitor, from the anniversary update, eventually learns of Faust's past and has this reaction.



* DirtyCop: A free update on the game's first-year anniversary added The Inquisitor, an investigator from the capital who can make deals with Faust in exchange for his homonculi accomplishing jobs like stealing from a key suspect.

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* DirtyCop: A free update on the game's first-year anniversary added The Inquisitor, an investigator from the capital who can make deals makes a deal with Faust Faust, promising to help uncover his past and keep his true intentions a secret in exchange for his homonculi accomplishing jobs like stealing mementos from a key suspect.suspects.
* TheDreaded: It's possible for some of the homunculi become afraid of Faust, and his own daughter will wake up terrified of him too if infused with too much of the fear affinity.



* TheEmpath: The Inquisitor, from the anniversary update, has the ability to read someone's past and understand their state of mind by making contact with their most cherished memento.



* OurHomunculiAreDifferent: All the homunculi are female and vary in appearance and personality depending on type and affinity. While they view Faust as a father figure and will stay loyal to him if he treats them reasonably, they are also independent and free willed enough to protest against unfair treatment and will run away if they become unhappy enough.



* TheRunaway: The homunculi eventually run away if their relationship with Faust drops too low/he upsets them enough.
* TheScream: A couple of homunculi scream in fear (and possibly pain) as they are killed.



* TheDreaded: It's possible for some of the homunculi become afraid of Faust, and his own daughter will wake up terrified of him too if infused with too much of the fear affinity.
* TheRunaway: The homunculi eventually run away if their relationship with Faust drops too low/he upsets them enough.
* OurHomunculiAreDifferent: All the homunculi are female and vary in appearance and personality depending on type and affinity. While they view Faust as a father figure and will stay loyal to him if he treats them reasonably, they are also independent and free willed enough to protest against unfair treatment and will run away if they become unhappy enough.

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* TheDreaded: It's possible for some TheStinger: The events of the homunculi become afraid of Faust, and his own daughter will wake up terrified of him too if infused The Inquisitor update end this way, with too much of [[spoiler:the "Master Warlock" approaching the fear affinity.
* TheRunaway: The homunculi eventually run away if their relationship with
mound of dirt Faust drops too low/he upsets them enough.
* OurHomunculiAreDifferent: All
buried the homunculi are female and vary in appearance and personality depending on type and affinity. While they view Faust as a father figure and will stay loyal to man under after killing him if he treats them reasonably, they are also independent and free willed enough to protest against unfair treatment and will run away if they become unhappy enough. in self-defense]].



* TheScream: A couple of homunculi scream in fear (and possibly pain) as they are killed.

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* DirtyCop: A free update on the game's first-year anniversary added The Inquisitor, an investigator from the capital who can make deals with Faust in exchange for his homonculi accomplishing jobs like stealing from a key suspect.



* FalseFriend: You can make Faust be nice to the homonculi,sending them to jobs they like,giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.

to:

* FalseFriend: You can make Faust be nice to the homonculi,sending homonculi, sending them to jobs they like,giving them gifts and spending time with them to gain their affection and trust, but it's soon revealed by the way he talks about them and how brutally he kills most of them that Faust does not return their affection and regards the homunculi with utter contempt.
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* [[WhyDontYouJustShootHim Why Don't You Just Shoot Her]]: One of the less empathetic (anger) affinity homunculi asks why Faust doesn't just get rid of the others because she is the only one he needs.

to:

* [[WhyDontYouJustShootHim Why Don't You Just Shoot Her]]: One of the less empathetic (anger) affinity homunculi asks why Faust doesn't just get rid of the others because she is the only one he needs.needs.
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