Follow TV Tropes

Following

History VideoGame / MechaAce

Go To

OR

Changed: 58

Removed: 119

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* CharClone: Commandant Hawkins is the mysterious blond masked rival, though their color scheme is blue instead of red.



* {{Reconstruction}}: The CharClone of the game, Camille Hawkins, reconstructs the [[CoolMask Masked Warrior]]. The mask isn't there to hide their identity from anyone, it's something they wear to ''display'' who they are, like a knight's helm.

to:

* {{Reconstruction}}: The CharClone Char archetype of the game, Camille Hawkins, reconstructs the [[CoolMask Masked Warrior]]. The mask isn't there to hide their identity from anyone, it's something they wear to ''display'' who they are, like a knight's helm.



** Apart from being a {{CharClone}}, Hawkins is a ''also'' a [[Anime/MobileSuitZetaGundam blue themed ace pilot named Camille.]]

to:

** Apart from being a {{CharClone}}, Hawkins is a ''also'' a [[Anime/MobileSuitZetaGundam blue themed ace pilot named Camille.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LoveAcrossBattlelines: You and Hawkins are the best armature pilot each side has to offer. The two of you can also fall in love.


Added DiffLines:

* RescueRomance: The relationship between you and [[spoiler: Hawkins]] blossoms after [[spoiler: Hawkins breaks you out of Imperial captivity following the Battle of Crown Station.]]

Added: 1060

Changed: 2443

Removed: 1867

Is there an issue? Send a MessageReason:
See Averted Trope "Generally, only nigh Omnipresent Tropes, Necessary Weasel tropes or aversion-only tropes should have aversions listed as examples." Sorting, comment out some ZCE, and fix some bad indentation. Precision F Strike isn't about "someone says 'fuck'", it's about a character who never swear say it to highlight the gravity of situation. Macross Missile Massacre isn't about "someone uses missilse", it's about someone uses swarm of missiles.


* AFatherToHisMen: The veteran player character can help guide both Asadi and Watanabe through difficult moments.



* BottomlessMagazines: Averted - the game makes a point of detailing when the Lance-group needs to refuel or resupply on ammunition.

to:

* BottomlessMagazines: Averted - the game makes %%* BridgeBunnies: Watanabe, who becomes a point rare male example of detailing when the Lance-group needs to refuel or resupply on ammunition.this group if he's a guy.



* BridgeBunnies: Watanabe, who becomes a rare male example of this group if he's a guy.



* CloseRangeCombatant: With a high Piloting stat, which makes you faster and improves your melee skills, you'll be better at winning melee skirmishes up close.



* CompetitiveBalance: Depending on which stat you raise the most, your ideal fighting style will be a little different:
** CloseRangeCombatant: With a high Piloting stat, which makes you faster and improves your melee skills, you'll be better at winning melee skirmishes up close.
** LongRangeFighter: With a high Perception stat, which makes it easier to detect enemies and improves your ranged skills, you'll be better at ranged combat, sniping enemies from afar.
** StoneWall: With a high Willpower stat, you'll be able to take more hits and keep your cool under fire, which can later open up strategies such as charging into the middle of enemies and marking targets for the ''Caliburn'' to fire missiles at [[spoiler:although, word of warning, a high Willpower build has no reliable way of retrieving the prototype early on without losing a member of your lance, so Willpower is more useful later than it is early]].
** LethalJokeCharacter: With a high Presence stat, you're better able to lead the members of your lance, but your combat skills won't be ideal...''however'', having a high Presence also increases your persuasive skills, allowing you to outright ''skip'' some battles. [[spoiler: It's also ''required'' to have high Presence in order to save every named character ''and'' Crown Station.]]
* CryIntoChest: Watanabe's does this during their final romance scene.
* DirtyCoward: Commandant Hawkins will accuse you of being this, although not in exact words, if you flee from your first encounter with them and/or if in your second encounter you have your lances fight them instead of you.

to:

* %%* CompetitiveBalance: Depending on which stat you raise the most, your ideal fighting style will be a little different:
** CloseRangeCombatant: With a high Piloting stat, which makes you faster and improves your melee skills, you'll be better at winning melee skirmishes up close.
** LongRangeFighter: With a high Perception stat, which makes it easier to detect enemies and improves your ranged skills, you'll be better at ranged combat, sniping enemies from afar.
** StoneWall: With a high Willpower stat, you'll be able to take more hits and keep your cool under fire, which can later open up strategies such as charging into the middle of enemies and marking targets for the ''Caliburn'' to fire missiles at [[spoiler:although, word of warning, a high Willpower build has no reliable way of retrieving the prototype early on without losing a member of your lance, so Willpower is more useful later than it is early]].
** LethalJokeCharacter: With a high Presence stat, you're better able to lead the members of your lance, but your combat skills won't be ideal...''however'', having a high Presence also increases your persuasive skills, allowing you to outright ''skip'' some battles. [[spoiler: It's also ''required'' to have high Presence in order to save every named character ''and'' Crown Station.]]
*
different.
%%*
CryIntoChest: Watanabe's does this during their final romance scene.
* DirtyCoward: DirtyCoward:
**
Commandant Hawkins will accuse you of being this, although not in exact words, if you flee from your first encounter with them and/or if in your second encounter you have your lances fight them instead of you.



* DownerEnding: No matter what choices you make, no matter how many people die, most of the endings are at least bittersweet. However, if you [[spoiler: side with Hawkins and self-destruct the Lightbringer]], you and your love interest end up as hard, joyless pirates with no real future, and the protagonist bitterly reflects that the philosophy they followed was deeply wrong.
** If you choose to [[spoiler:flee the battle for Crown Station, the game ends prematurely, with your character DrowningTheirSorrows in a bar on a backwater planet, full of regrets.]]
* EarnYourHappyEnding: It takes a lot of work and a very specific character build, but if you make the right choices it is possible for your entire squad, [[spoiler: the millions of civilians aboard Crown Station]], and every other named character to survive.
** [[spoiler:Hawkins]] is the hardest LoveInterest to keep with you and have a happy ending, but if you do, it pays off big time, especially [[spoiler:in the "ceasefire" ending]].

to:

* DownerEnding: No matter what choices you make, no matter how many people die, most of the endings are at least bittersweet. However, if you [[spoiler: side with Hawkins and self-destruct the Lightbringer]], you and your love interest end up as hard, joyless pirates with no real future, and the protagonist bitterly reflects that the philosophy they followed was deeply wrong.
**
wrong. If you choose to [[spoiler:flee the battle for Crown Station, the game ends prematurely, with your character DrowningTheirSorrows in a bar on a backwater planet, full of regrets.]]
* EarnYourHappyEnding: It takes a lot of work and a very specific character build, but if you make the right choices it is possible for your entire squad, [[spoiler: the millions of civilians aboard Crown Station]], and every other named character to survive.
**
survive. [[spoiler:Hawkins]] is the hardest LoveInterest to keep with you and have a happy ending, but if you do, it pays off big time, especially [[spoiler:in the "ceasefire" ending]].



* AFatherToHisMen: The veteran player character can help guide both Asadi and Watanabe through difficult moments.



* GetAHoldOfYourselfMan: You can do this to [[spoiler: Watanabe]], and even get an achievement for it.

to:

* %%* GetAHoldOfYourselfMan: You can do this to [[spoiler: Watanabe]], and even get an achievement for it.



* HumongousMecha: Do we really need to spell it out?
* JackOfAllStats: Of the three starting mechs, the aging-but-reliable Pictus is the most versatile and performs well for characters whose builds haven't focused on either Piloting, the close combat stat, or Perception, the most important ranged combat stat.
** MasterOfNone: However, it is thoroughly outclassed when up against Commandant Hawkins's AceCustom duelist mech.

to:

* %%* HumongousMecha: Do we really need to spell it out?
* JackOfAllStats: Of the three starting mechs, the aging-but-reliable Pictus is the most versatile and performs well for characters whose builds haven't focused on either Piloting, the close combat stat, or Perception, the most important ranged combat stat.
** MasterOfNone:
stat. [[MasterOfNone However, it is thoroughly outclassed outclassed]] when up against Commandant Hawkins's AceCustom duelist mech.mech.
* LethalJokeCharacter: With a high Presence stat, you're better able to lead the members of your lance, but your combat skills won't be ideal...''however'', having a high Presence also increases your persuasive skills, allowing you to outright ''skip'' some battles. [[spoiler: It's also ''required'' to have high Presence in order to save every named character ''and'' Crown Station.]]
* LongRangeFighter: With a high Perception stat, which makes it easier to detect enemies and improves your ranged skills, you'll be better at ranged combat, sniping enemies from afar.



* MacrossMissileMassacre: Play your cards right and you can send a send heavy missiles from the Caliburn in Hawkins' direction during your second battle with them. The achievement is even called "Itano Circus" in the code.



* MyCountryRightOrWrong: One of the possible motivations the protagonist might have for fighting is because their home planet sided with TheFederation.



* MyCountryRightOrWrong: One of the possible motivations the protagonist might have for fighting is because their home planet sided with TheFederation.



* PrecisionFStrike: If you use a convoluted argument to talk Hawkins into retreating instead of getting into a second duel.
-->'''Asadi:''' "Boss? What the fuck just happened?"



* StoneWall: With a high Willpower stat, you'll be able to take more hits and keep your cool under fire, which can later open up strategies such as charging into the middle of enemies and marking targets for the ''Caliburn'' to fire missiles at [[spoiler:although, word of warning, a high Willpower build has no reliable way of retrieving the prototype early on without losing a member of your lance, so Willpower is more useful later than it is early]].



* SuperPrototype: The Lionheart [[spoiler:and the Roland on the imperial side.]] However, the concept is also sporked when its designer points out that they can just make more Lionheart units if you get shot down. Also, it may not be as "super" as your own AceCustom. [[spoiler: You're still required to use the Lionheart anyway past a certain point.]]
** Also played with in that, like many real prototypes, it has issues that haven't been ironed out yet, as noted above under FlawedPrototype.
* TakeAThirdOption: During the attack on Crown Station, your two main options are to try to take out as many Imperial troops as possible or [[spoiler:make a desperate run on the Lightbearer]]. Though there is also another avenue of action, which is to [[spoiler:storm the Imperial command ship in order to force the commander to do your bidding.]] Taking the third option here leads to another instance of this trope - [[spoiler:if you manage to get Commander at riflepoint, you can either bargain with him to spare Crown Station, spare the Rebellion fleet...or use your sliver tongue to attempt to get him to spare ''both''.]]

to:

* SuperPrototype: The Lionheart [[spoiler:and the Roland on the imperial side.]] However, the concept is also sporked when its designer points out that they can just make more Lionheart units if you get shot down. Also, it may not be as "super" as your own AceCustom. [[spoiler: You're still required to use the Lionheart anyway past a certain point.]]
**
]] Also played with in that, like many real prototypes, it has issues that haven't been ironed out yet, as noted above under FlawedPrototype.
* TakeAThirdOption: TakeAThirdOption:
**
During the attack on Crown Station, your two main options are to try to take out as many Imperial troops as possible or [[spoiler:make a desperate run on the Lightbearer]]. Though there is also another avenue of action, which is to [[spoiler:storm the Imperial command ship in order to force the commander to do your bidding.]] Taking the third option here leads to another instance of this trope - [[spoiler:if you manage to get Commander at riflepoint, you can either bargain with him to spare Crown Station, spare the Rebellion fleet...or use your sliver tongue to attempt to get him to spare ''both''.]]



* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy if you play your cards right.
* YouOweMe: If you're out-maneuvered by an enemy pilot during the first battle, Asadi will quip this after they bail you out.

to:

* %%* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy if you play your cards right.
* %%* YouOweMe: If you're out-maneuvered by an enemy pilot during the first battle, Asadi will quip this after they bail you out.

Added: 70

Removed: 70

Is there an issue? Send a MessageReason:
None


* CryIntoChest: Watanabe's does this during their final romance scene.



* CryIntoChest: Watanabe's does this during their final romance scene.
Is there an issue? Send a MessageReason:
None


** An achievement for painting your mech red? [[Franchise/Ironman "The Red Comet."]]
** If you romance your bridge controller, you get an achievement called [[Anime/RebuildOfEvangelion "I will (not) abandon you..."]]

to:

** An achievement for painting your mech red? [[Franchise/Ironman red and gold? "The Red Comet."]]
Comet", one of [[ComicBook/IronMan Iron Man's]] old monikers.
** If you romance your bridge controller, you get an achievement called [[Anime/RebuildOfEvangelion "I will (not) abandon you..."]]"]].

Changed: 23

Removed: 108

Is there an issue? Send a MessageReason:
deleted repetitive portion, added link to Iron Man reference


** The aforementioned GoldenEnding? The achievement for it is called [[Series/DoctorWho "Just]] this [[EverybodyLives Once."]]

to:

** The aforementioned GoldenEnding? Golden Ending? The achievement for it is called [[Series/DoctorWho "Just]] this [[EverybodyLives Once."]]



** An achievement for painting your mech red? "The Red Comet."

to:

** An achievement for painting your mech red? [[Franchise/Ironman "The Red Comet.""]]



** Having your mech custom painted Red and Gold gives you the [[Comic Book/Iron Man Red Comet]] achievement.
Is there an issue? Send a MessageReason:
added the iron man reference

Added DiffLines:

** Having your mech custom painted Red and Gold gives you the [[Comic Book/Iron Man Red Comet]] achievement.
Is there an issue? Send a MessageReason:
None


* TearsOfJoy: Watanabe sheds them after laying eyes on the protagonist [[spoiler:when they're reunited after the latter escapes from Imperial captivity]]

to:

* TearsOfJoy: Watanabe sheds them after laying eyes on the protagonist if your lance helps civilians on Vedria Prime's surface, and also [[spoiler:when they're reunited after the latter escapes from Imperial captivity]]captivity.]]
Is there an issue? Send a MessageReason:
Chained Sinkhole and Bright Slap seems to be a former trope name.


** The aforementioned GoldenEnding? The achievement for it is called [[Series/DoctorWho "Just]] [[EverybodyLives this Once."]]
** [[spoiler: Watanabe]] quotes [[Anime/MobileSuitGundam Amuro Ray]] word for word if you BrightSlap him/her.

to:

** The aforementioned GoldenEnding? The achievement for it is called [[Series/DoctorWho "Just]] this [[EverybodyLives this Once."]]
** [[spoiler: Watanabe]] quotes [[Anime/MobileSuitGundam Amuro Ray]] word for word if you BrightSlap him/her.give him/her a GetAHoldOfYourselfMan (or [[GetAHoldOfYourselfMan Woman]]) moment.

Added: 211

Changed: 241

Is there an issue? Send a MessageReason:
None


* AlwaysFemale[=/=] AlwaysMale: The player can either randomize the genders of any love interests or choose each major character's gender, but Captain Baelyn is always female, while her former classmate Star Marshal Nicholas Steele and Doctor William Chatham are always male. [[spoiler:If you're captured by the enemy near the end, the interrogator seeking information from you is also always male.]]

to:

* AlwaysFemale[=/=] AlwaysMale: AlwaysFemale: The player can either randomize the genders of any love interests or choose each major character's gender, but Captain Baelyn is always female, while her former classmate female.
* AlwaysMale:
Star Marshal Nicholas Steele and Doctor William Chatham are always male. [[spoiler:If you're captured by the enemy near the end, the interrogator seeking information from you is also always male.]]
Is there an issue? Send a MessageReason:
Foe Yay has been cut.


* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy and outright FoeYay if you play your cards right.

to:

* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy and outright FoeYay if you play your cards right.
Is there an issue? Send a MessageReason:


* MohsScaleOfScienceFictionHardness: Around 2.5 to 3, as befits a RealRobotGenre story.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!Contains examples of:
Is there an issue? Send a MessageReason:
Moved as Choice Of Games is too long.

Added DiffLines:

''Mecha Ace'' is a text adventure from Creator/ChoiceOfGames written by Paul Wang.
----
* AceCustom: You and Hawkins both start with customized versions of standard-issue mecha before possibly upgrading to [[SuperPrototype Super Prototypes]].
* AcePilot: You. You start the game with 60 confirmed kills, and go up to 63 before you need to make any choices.
* AFatherToHisMen: The veteran player character can help guide both Asadi and Watanabe through difficult moments.
* AntiFrustrationFeature: Unlike other titles from the company, this one has various Checkpoint saves to allow players to more easily explore the branching storylines.
* AlwaysFemale[=/=] AlwaysMale: The player can either randomize the genders of any love interests or choose each major character's gender, but Captain Baelyn is always female, while her former classmate Star Marshal Nicholas Steele and Doctor William Chatham are always male. [[spoiler:If you're captured by the enemy near the end, the interrogator seeking information from you is also always male.]]
* AudienceSurrogate: Watanabe if you choose to spend time with them when not in battle, as your player character can explain basics to them such as when it's necessary to follow rules and what is done with casual clothing while in military service.
* BirdsOfAFeather: The love interests generally prefer player characters who have similar dispositions and alignments to their own--Weaver will only accept your advances if you're more Disciplined than Passionate, Hawkins will only show interest in a Warrior instead of a Diplomat, and so on.
* BloodKnight: Commandant Hawkins definitely, with a side order of SpiritedCompetitor. Ensign Asadi also fits [[spoiler:at least at first glance]]. And of course, you can be one yourself--in fact, you have to, to romance Hawkins or Asadi.
* BlueBlood: The Imperial military is neatly divided into two categories--those who have this, and those who don't. Usually those of noble birth are higher ranking, simply due to their status and wealth. Commandant Hawkins is of noble birth, but unlike most, they ''earned'' their way to their position.
* BottomlessMagazines: Averted - the game makes a point of detailing when the Lance-group needs to refuel or resupply on ammunition.
* TheChainsOfCommanding: You can definitely play it this way. [[spoiler: Ensign Asadi gets hit by this pretty hard after they nearly get their squad killed during their first command.]]
* BridgeBunnies: Watanabe, who becomes a rare male example of this group if he's a guy.
* CharClone: Commandant Hawkins is the mysterious blond masked rival, though their color scheme is blue instead of red.
* ColdBloodedTorture: [[spoiler:The PlayerCharacter is subjected to this after their capture by the Imperial military. They can crack at any point, or resist it to the end, with potentially permanent damage to their piloting hand.]]
* CompetitiveBalance: Depending on which stat you raise the most, your ideal fighting style will be a little different:
** CloseRangeCombatant: With a high Piloting stat, which makes you faster and improves your melee skills, you'll be better at winning melee skirmishes up close.
** LongRangeFighter: With a high Perception stat, which makes it easier to detect enemies and improves your ranged skills, you'll be better at ranged combat, sniping enemies from afar.
** StoneWall: With a high Willpower stat, you'll be able to take more hits and keep your cool under fire, which can later open up strategies such as charging into the middle of enemies and marking targets for the ''Caliburn'' to fire missiles at [[spoiler:although, word of warning, a high Willpower build has no reliable way of retrieving the prototype early on without losing a member of your lance, so Willpower is more useful later than it is early]].
** LethalJokeCharacter: With a high Presence stat, you're better able to lead the members of your lance, but your combat skills won't be ideal...''however'', having a high Presence also increases your persuasive skills, allowing you to outright ''skip'' some battles. [[spoiler: It's also ''required'' to have high Presence in order to save every named character ''and'' Crown Station.]]
* DirtyCoward: Commandant Hawkins will accuse you of being this, although not in exact words, if you flee from your first encounter with them and/or if in your second encounter you have your lances fight them instead of you.
** If you play with a more warrior mentality, this will be your opinion on enemies who retreat or flee--playing with a diplomatic mentality means you simply see them as being pragmatic.
** [[spoiler:You can flee from the final battle for Crown Station, but doing this gets you a bad ending, as you've left your fellows to die and left the rebellion to fall, and your character ends up spending his/her days drinking in a bar, filled with regrets.]]
* CryIntoChest: Watanabe's does this during their final romance scene.
* DownerEnding: No matter what choices you make, no matter how many people die, most of the endings are at least bittersweet. However, if you [[spoiler: side with Hawkins and self-destruct the Lightbringer]], you and your love interest end up as hard, joyless pirates with no real future, and the protagonist bitterly reflects that the philosophy they followed was deeply wrong.
** If you choose to [[spoiler:flee the battle for Crown Station, the game ends prematurely, with your character DrowningTheirSorrows in a bar on a backwater planet, full of regrets.]]
* EarnYourHappyEnding: It takes a lot of work and a very specific character build, but if you make the right choices it is possible for your entire squad, [[spoiler: the millions of civilians aboard Crown Station]], and every other named character to survive.
** [[spoiler:Hawkins]] is the hardest LoveInterest to keep with you and have a happy ending, but if you do, it pays off big time, especially [[spoiler:in the "ceasefire" ending]].
* EnergyWeapon: Both sides have access to [[LaserBlade Plasma Cutters]], but [=CoDEC=] has a monopoly on long-range particle rifles. They're also developing the particle storm rifle, which allows for BeamSpam from a single mech. Unusually, {{The Empire}}'s [[SharpenedToASingleAtom monomolecular]] hand weapons are considered superior to ordinary beam weapons in single combat, mostly due to the extremely fine control and rapid cutting power they bring to the table.
* EscortMission: [[MultipleChoicePast One of the backstory options]] has you rising to fame after pulling off the escort mission from Hell: single-handedly defending around a dozen fleeing civilian transports from over twenty enemy units.
* EveryoneHasStandards: Commandant Hawkins expresses disgust at [[spoiler:the Lightbearer, especially for its [[EarthShatteringKaboom use]] on Crown Station]], stating there's no honor in targeting unarmed civilians.
* ExcitedTitleTwoPartEpisodeName: Chapters are titled in this matter, much like mecha anime episodes.
* FlawedPrototype: The Lionheart has some very buggy piloting software that chokes when the Lionheart goes to full speed, and fixing that means installing [[PowerLimiter limiters]] that make it move as slowly as a mook mech.
* {{Foreshadowing}}: In your first battle with them, Hawkins makes a point of mentioning your 'lion's heart'. Now take guess of what the codename for that shiny new prototype you've liberated is...
* FunWithAcronyms: The Federation is properly known as the Coalition of Democratic Extrasolar Colonies, or [=CoDEC=] for short.
* GenderBlenderName: For most of the characters whose gender can be chosen or randomized, while their surnames remain the same, their "given names" change depending on whether they're male or female. But in Commandant Hawkins' case, whether they're a man or a woman, their given name will always be Camille.
* GenreDeconstruction: The game isn't shy about taking potshots at tropes that the author doesn't like (such as NoPlansNoPrototypeNoBackup, or the idea that aces are some kind of superhuman Newtype), and it does its best to [[JustifiedTrope justify]] the existence of combat armatures in the vein of the original {{Franchise/Gundam}}.
* GetAHoldOfYourselfMan: You can do this to [[spoiler: Watanabe]], and even get an achievement for it.
* GrandTheftPrototype: Multiple cases, ''starting'' with stealing one of your side's prototypes ''back'' from the Empire. Oh, and the achievement for hijacking said prototype mid-fight is actually ''called'' GrandTheftPrototype.
* GreyAndGrayMorality: While TheEmpire is a corrupt, stagnant monolith kept in line with fear, secret police, and brute force, and TheFederation are the [[LaResistance scrappy underdog fighting for democracy and progress]], the Imperial Navy has a strong tradition of "honorable" conduct that [=CoDEC=] doesn't always share, and a Warrior player can repeatedly commit what essentially amount to war crimes without even a slap on the wrist from his or her superiors.
* HeroicBSOD: Early on, you're required to select one of four weaknesses to make your character imperfect (which, in stat terms, will reduce one of your stats to 1). One of the choices is "Combat shakes", which causes your character's teeth to grind and hands to freeze at the controls due to the stress of constant war, and to demonstrate the weakness right away, you have a heroic BSOD as an enemy mech is about to fight you, requiring Asadi to shoot it down to rescue you.
* HonorBeforeReason: A fatal flaw of the Imperials, as "dishonorable" tactics such as flanking and ambushes are considered beneath them.
* HotBlooded: You, if you have a high Passion score. This also fits Asadi to a T. In Asadi's case, [[spoiler:it's deconstructed, as their recklessness nearly gets their lance killed in their first command, leaving them shaken]].
* HumongousMecha: Do we really need to spell it out?
* JackOfAllStats: Of the three starting mechs, the aging-but-reliable Pictus is the most versatile and performs well for characters whose builds haven't focused on either Piloting, the close combat stat, or Perception, the most important ranged combat stat.
** MasterOfNone: However, it is thoroughly outclassed when up against Commandant Hawkins's AceCustom duelist mech.
* LoveRedeems: If you romance Hawkins. Though this is a downplayed example; while love caused them to turn their back on TheEmpire, they haven't abandoned their BloodKnight philosophy which drove them to villiany in the first place. Even in what is arguably the GoldenEnding, it's implied that the only thing stopping them from trying to start another war is because the uphill battle to maintain the fragile peace is currently sating their desire for combat.
* MacrossMissileMassacre: Play your cards right and you can send a send heavy missiles from the Caliburn in Hawkins' direction during your second battle with them. The achievement is even called "Itano Circus" in the code.
* AMechByAnyOtherName: They're called "Armatures".
* MohsScaleOfScienceFictionHardness: Around 2.5 to 3, as befits a RealRobotGenre story.
* NecessaryDrawback: Early on, during a battle, you're required to select from one of four weaknesses that causes you to falter, requiring your team to bail you out. This is a gameplay element to reduce one of your stats to make up for an earlier choice that increased one of them. The weaknesses you can choose are being outmaneuvered by a superior pilot (reduces your Piloting), being blindsided by an enemy you didn't detect (reduces your Perception), losing the ability to command the others (reduces your Presence), or the "combat shakes" (reduces your Willpower).
* MyCountryRightOrWrong: One of the possible motivations the protagonist might have for fighting is because their home planet sided with TheFederation.
* NewMeat: Watanabe, an OrdinaryHighSchoolStudent who's suddenly gets thrust into a post on a Rebellion warship thanks to war and meddling parents. Though they do grow out of this over the course of the game.
* PrecisionFStrike: If you use a convoluted argument to talk Hawkins into retreating instead of getting into a second duel.
-->'''Asadi:''' "Boss? What the fuck just happened?"
* {{Reconstruction}}: The CharClone of the game, Camille Hawkins, reconstructs the [[CoolMask Masked Warrior]]. The mask isn't there to hide their identity from anyone, it's something they wear to ''display'' who they are, like a knight's helm.
* SadisticChoice: During the Battle of Crown Station, once [[spoiler: the Lightbringer comes online]]. The Lieutenant Commander must choose between saving ten million innocent people aboard Crown Station, or the retreating battlefleet, including, potentially, his or her love interest. [[spoiler: And the best [[TakeAThirdOption third option]] available, offering oneself as a hostage to the enemy admiral in exchange for breaking off the assault on the retreat ''and'' not firing the Lightbringer, requires high Presence to pull off. Alternatively, you can sacrifice your squadron to save the other objective, which still fits this trope.]]
* ShoutOut: The game is absolutely studded with shout-outs.
** The aforementioned GoldenEnding? The achievement for it is called [[Series/DoctorWho "Just]] [[EverybodyLives this Once."]]
** [[spoiler: Watanabe]] quotes [[Anime/MobileSuitGundam Amuro Ray]] word for word if you BrightSlap him/her.
** [[spoiler: If you save Crown Station from destruction]] you get the achievement [[Film/PacificRim "Apocalypse: Cancelled".]]
** An achievement for painting your mech red? "The Red Comet."
** If you romance your bridge controller, you get an achievement called [[Anime/RebuildOfEvangelion "I will (not) abandon you..."]]
** Maxed your melee combat skill? The achievement for that is [[VideoGame/SuperRobotWars "The Sword that Cleaves Evil"]].
** Complete the game with a single-gender cast? [[Anime/MobileSuitGundam0083StardustMemory (Wo)Men of Destiny.]]
** One of the achievements is titled "[[Anime/MobileSuitGundamZZ Anime Ja Nai!]]"
** One of the default names you can give your character is [[Creator/YoshiyukiTomino Yoshiyuki Tomino]].
** Your character's ID begins with "[[Anime/MobileSuitGundam RX-782]]".
** If you max out your player character's ranged combat capabilities, you'll earn an achievement called "The White Death". While the White Death is the nickname of Demar Griffe from ''After War Gundam X'', that character actually specializes in using a "beam knife"; the achievement title is a better shout-out to UsefulNotes/SimoHayha, the real-life Finnish marksman also known as the "White Death".
** The achievement name for the DownerEnding is "[[https://youtu.be/ZIwzRkjn86w ...On a Halifax Pier]]".
** Another pair of default names are [[TabletopGame/BattleTech Alexander and Natasha Kerensky.]]
** Having a high reputation nets the achievement "[[Anime/TengenToppaGurrenLagann Who the Hell...]]"[[note]]Do you think '''we are'''!?[[/note]]
** The achievement for romancing your wingman/woman? "[[Film/TopGun Beach Volleyball]]".
** Apart from being a {{CharClone}}, Hawkins is a ''also'' a [[Anime/MobileSuitZetaGundam blue themed ace pilot named Camille.]]
* ShrinkingViolet: Watanabe is very shy and stuttery when you first meet them.
* SlasherSmile: At one point, [[spoiler:Commandant Hawkins]] is described as giving a "grim slash" that is "predatory, intimidating, and nothing like a smile."
* StandardSciFiHistory: It fits the broad outline of the earliest parts of the timeline, though TheEmpire is actually a degraded [[OneNationUnderCopyright corporate]]-[[ObstructiveBureaucrat bureaucratic]] entity that has degenerated into a stagnant feudal entity, and TheFederation is starting to emerge as a way to derail it into something more in line with a RealRobotGenre setting.
* StarbucksSkinScale: Asadi is described as having "skin the colour of milk tea".
* SubspaceAnsible: Downplayed. It never gets mentioned in the main story, but if you read through the tech database it explains that ansibles are very rare and use [[QuantumMechanicsCanDoAnything quantum entanglement]] to allow instantaneous communication between planets in different solar systems.
* SuperPrototype: The Lionheart [[spoiler:and the Roland on the imperial side.]] However, the concept is also sporked when its designer points out that they can just make more Lionheart units if you get shot down. Also, it may not be as "super" as your own AceCustom. [[spoiler: You're still required to use the Lionheart anyway past a certain point.]]
** Also played with in that, like many real prototypes, it has issues that haven't been ironed out yet, as noted above under FlawedPrototype.
* TakeAThirdOption: During the attack on Crown Station, your two main options are to try to take out as many Imperial troops as possible or [[spoiler:make a desperate run on the Lightbearer]]. Though there is also another avenue of action, which is to [[spoiler:storm the Imperial command ship in order to force the commander to do your bidding.]] Taking the third option here leads to another instance of this trope - [[spoiler:if you manage to get Commander at riflepoint, you can either bargain with him to spare Crown Station, spare the Rebellion fleet...or use your sliver tongue to attempt to get him to spare ''both''.]]
** At the climax of the game [[spoiler:after you wrest control of the Lightbearer from Hawkins, you can follow the original plan of using it against the Imperial fleet, turn traitor and use it to wipe out the rebels, or let both sides know that you've got control of the [[BiggerStick biggest stick]] in the war and that they should stand down posthaste if they know what's good for them.]]
* TalkingTheMonsterToDeath: Gather the right information and have the right stats, and it's possible to skip the a number of fights with Hawkins. [[spoiler: The first involves playing on their [[BloodKnight nature]], talking about how you've been on patrol for days and are so tired you won't give them the fight they want. The second involves either demonstrating that their philosophy is deeply flawed, or telling them that you love them and don't want to see them like this. The latter, obviously, is only possible if you're in a romance with them.]]
* TearsOfJoy: Watanabe sheds them after laying eyes on the protagonist [[spoiler:when they're reunited after the latter escapes from Imperial captivity]]
* {{Ubermensch}}: Commandant Hawkins is a [[WarriorPoet philosophical warrior]] who believes that humanity can only become strong through conflict and warfare. [[spoiler: In one ending, they change their motivation to a constant struggle ''against'' war.]]
* WaveMotionGun: [[spoiler:The Lightbearer, the super-weapon of the Imperials, which is capable of destroying over ''half'' the CoDec military fleet in one shot. Capturing it is key ending the war, as you can either use it to destroy the Imperial fleet, intimidate them into an unconditional surrender, or threaten both sides into a ceasefire.]]
* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy and outright FoeYay if you play your cards right.
* YouOweMe: If you're out-maneuvered by an enemy pilot during the first battle, Asadi will quip this after they bail you out.
----

Top