History VideoGame / Jubeat

16th May '17 1:09:05 AM jerenze
Is there an issue? Send a Message


* MercyMode: If you're playing without a card and fail your first stage, you'll be "Saved" and allowed to advanced to the next stage. In a multiplayer game, if at least one player clears the song, everyone moves to the next stage regardless of score.

to:

* MercyMode: If you're playing without a card and fail your first stage, you'll be "Saved" and allowed to advanced advance to the next stage. In a multiplayer game, if at least one player clears the song, everyone moves to the next stage regardless of score.score.
** If you failed a song with Hazard mode turned on, it will automatically be saved and allowed to advance to the next stage, regardless of the Hazard mode used, in a similar fashion of Beatmania IIDX.
13th May '17 7:31:41 AM Oneshiningstar
Is there an issue? Send a Message


* GimmickLevel: "STELLAR WIND" on Extreme difficulty is the Advanced chart, turned 90 degrees and one less note. The kicker is that the Advanced chart is well-designed for dividing up notes between the left and right hands, but turning the chart completely messes with that.

to:

* GimmickLevel: GimmickLevel:
**
"STELLAR WIND" on Extreme difficulty is the Advanced chart, turned 90 degrees and one less note. The kicker is that the Advanced chart is well-designed for dividing up notes between the left and right hands, but turning the chart completely messes with that.that.
** "Sky High" has an Advanced chart that is designed to mimic the note patterns of its [=BeatStream=] BEAST chart within the constraints of Jubeat.
11th May '17 8:25:33 PM LucaEarlgrey
Is there an issue? Send a Message


[[AC:Arcade versions (Japan and non-Japan, non-China Asia)]]

to:

[[AC:Arcade versions (Japan and non-Japan, non-China (Non-China Asia)]]
3rd May '17 10:08:07 AM Oneshiningstar
Is there an issue? Send a Message


** In some earlier versions and Qubell, online matching with a player who is playing a song you haven't unlocked would unlock them for you as well. Qubell also allows you to obtain "title parts" (but not the full "titles") in this manner.

to:

** In some earlier versions and Qubell, online matching with a player who is playing a song you haven't unlocked would unlock them for you as well. Qubell took this to the extreme with "Qubellic Prism", which is a song ''only'' unlockable through matching with someone who has the song.[[note]]The first players to unlock this song attained it by matching with some BEMANI in-house composers during a special event.[[/note]] Qubell also allows you to obtain "title parts" (but not the full "titles") in this manner.
2nd May '17 2:51:38 PM LucaEarlgrey
Is there an issue? Send a Message


* 乐动魔方 -- ''jubeat'' (2010)
* 乐动魔方 2代 -- ''jubeat 2'' (2011)
* 乐动魔方 全国对战版 -- ''jubeat National Versus Version'' (2012)

to:

* 乐动魔方 -- / ''jubeat'' (2010)
* 乐动魔方 2代 -- / ''jubeat 2'' (2011)
* 乐动魔方 全国对战版 -- / ''jubeat National Versus Version'' (2012)
2nd May '17 2:50:43 PM LucaEarlgrey
Is there an issue? Send a Message


[[AC:Arcade versions]]

to:

[[AC:Arcade versions]]versions (Japan and non-Japan, non-China Asia)]]


Added DiffLines:

[[AC:Arcade versions (China)]]
* 乐动魔方 -- ''jubeat'' (2010)
* 乐动魔方 2代 -- ''jubeat 2'' (2011)
* 乐动魔方 全国对战版 -- ''jubeat National Versus Version'' (2012)

[[AC:Gambling versions]]
* ''Beat Square'' (2016)
2nd May '17 2:45:45 PM LucaEarlgrey
Is there an issue? Send a Message


* ''jubeat clan'' (2017, upcoming)

to:

* ''jubeat clan'' (2017, upcoming)
(2017) -- upcoming version
2nd May '17 1:09:30 AM LucaEarlgrey
Is there an issue? Send a Message


* ''jubeat Qubell'' (2016)

to:

* ''jubeat Qubell'' (2016)
(2016) -- '''current version'''
* ''jubeat clan'' (2017, upcoming)
26th Feb '17 2:33:59 PM nombretomado
Is there an issue? Send a Message


jubeat (which, for the record, is actually pronounced ''u-beat'', not ''Jew-beat'') is one of the newer members of the {{Bemani}} family of [[RhythmGame Rhythm Games]] produced by {{Konami}}. In this game, you simply hit buttons (which are transparent and overlaid atop a monitor, it's ''not'' a touch screen as some people think) on a square 4x4 grid to a chosen song when the indicators tell you to do so. In short, it's musical Whack-A-Mole. As is the case in other Bemani games, it looks easy, but can get fairly difficult once you get up to the harder difficulties and songs.

to:

jubeat (which, for the record, is actually pronounced ''u-beat'', not ''Jew-beat'') is one of the newer members of the {{Bemani}} family of [[RhythmGame Rhythm Games]] produced by {{Konami}}.{{Creator/Konami}}. In this game, you simply hit buttons (which are transparent and overlaid atop a monitor, it's ''not'' a touch screen as some people think) on a square 4x4 grid to a chosen song when the indicators tell you to do so. In short, it's musical Whack-A-Mole. As is the case in other Bemani games, it looks easy, but can get fairly difficult once you get up to the harder difficulties and songs.
23rd Jan '17 7:43:19 AM Gosicrystal
Is there an issue? Send a Message


jubeat (which, for the record, is actually pronounced ''u-beat'', not ''Jew-beat'') is one of the newer members of the {{Bemani}} family of [[RhythmGame rhythm games]] produced by {{Konami}}. In this game, you simply hit buttons (which are transparent and overlaid atop a monitor, it's ''not'' a touch screen as some people think) on a square 4x4 grid to a chosen song when the indicators tell you to do so. In short, it's musical Whack-A-Mole. As is the case in other Bemani games, it looks easy, but can get fairly difficult once you get up to the harder difficulties and songs.

jubeat has proven quite popular, popular enough to gain sequels in the form of "ripples", "knit", "copious", and "saucer". There's also an [=iOS=] port (for [=iPhone=], [=iPad=], and the like), jubeat plus, which has been supported by DLC. Impressively, it's also gotten an international release as Jukebeat (which has its own DLC packs as well, but with more American music, of course)

to:

jubeat (which, for the record, is actually pronounced ''u-beat'', not ''Jew-beat'') is one of the newer members of the {{Bemani}} family of [[RhythmGame rhythm games]] Rhythm Games]] produced by {{Konami}}. In this game, you simply hit buttons (which are transparent and overlaid atop a monitor, it's ''not'' a touch screen as some people think) on a square 4x4 grid to a chosen song when the indicators tell you to do so. In short, it's musical Whack-A-Mole. As is the case in other Bemani games, it looks easy, but can get fairly difficult once you get up to the harder difficulties and songs.

jubeat has proven quite popular, popular enough to gain sequels in the form of "ripples", "knit", "copious", and "saucer". There's also an [=iOS=] port (for [=iPhone=], [=iPad=], and the like), jubeat plus, which has been supported by DLC. Impressively, it's also gotten an international release as Jukebeat (which has its own DLC packs as well, but with more American music, of course)
course).



* LostForever: Unlike ''jubeat saucer''[='=]s song swap mechanic, in which the monthly song deletions were only temporary, ''saucer fulfill''[='=]s song deletions, while on a two-month basis rather than every month, are '''permanent'''. All songs deleted in ''fulfill'' so far have been licensed songs, and thankfully, only one or two songs get deleted at a time.
This list shows the last 10 events of 80. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Jubeat