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Sadly as of March 20th, 2021, the official Epic Mafia site was axed by its owner after a number of mods were outed for predatory/pedophilic behavior. That being said, there is a fansite that has rebooted it that can be found here, that being said, it is still small as of the time of writing:https://epicmafia.org/play

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Sadly as of March 20th, 2021, the official Epic Mafia site was axed by its owner after a number of mods were outed for predatory/pedophilic behavior. That being said, there is a fansite that has rebooted it that can be found here, that being said, it is still small as of the time of writing:https://epicmafia.org/play
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Loads And Loads Of Characters is no longer a trope


Here's where it gets fun. There are [[LoadsAndLoadsOfCharacters over 100 roles]] over the three sides, making each game setup wildly different. These roles include Policemen, Doctors, Gunsmiths, Spies ,Janitors, Thieves, Monks, Cultists, and Traitors, not to mention Drunks, Samurai, SantaClaus, Yakuza, Ninjas, Voodoo Ladies, Zombies, Werewolves, and Cthulhu, and everything in between. All of them are in complete psychological warfare with each other.

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Here's where it gets fun. There are [[LoadsAndLoadsOfCharacters over 100 roles]] roles over the three sides, making each game setup wildly different. These roles include Policemen, Doctors, Gunsmiths, Spies ,Janitors, Thieves, Monks, Cultists, and Traitors, not to mention Drunks, Samurai, SantaClaus, Yakuza, Ninjas, Voodoo Ladies, Zombies, Werewolves, and Cthulhu, and everything in between. All of them are in complete psychological warfare with each other.
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TRS cleanup- This whole thing was misuse and subjective


* DarthWiki/IdiotProgramming: The website's coding is extremely amateur, and it shows - bugs and exploits run amok, some of which remain unfixed a decade later. Much of this likely has to do with the website originally being coded in the much older [[UsefulNotes/ScriptingLanguage Ruby]], before frequent problems and abuse of exploits forced the admin to overhaul the entire site, rewriting the code in Java instead. While some of these bugs are harmless and ActuallyPrettyFunny (see GoodBadBugs above), others can ruin entire games, and in extreme cases, lead to your account and even your computer being compromised (see GameBreakingBug above).
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Sadly as of the 20th of March, 2021, the official Epic Mafia site was axed by its owner. That being said, there is a fansite that has rebooted it that can be found here, that being said, it is still small as of the time of writing:https://epicmafia.org/play

to:

Sadly as of the 20th of March, March 20th, 2021, the official Epic Mafia site was axed by its owner.owner after a number of mods were outed for predatory/pedophilic behavior. That being said, there is a fansite that has rebooted it that can be found here, that being said, it is still small as of the time of writing:https://epicmafia.org/play
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* BandwagonFallacy: Voting someone because others vote that person happens quite often, especially in Sandbox.
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Sadly as of the 20th of March, 2021, the official Epic Mafia site was axed by its owner. That being said, there is a fansite that has rebooted it that can be found here:.

to:

Sadly as of the 20th of March, 2021, the official Epic Mafia site was axed by its owner. That being said, there is a fansite that has rebooted it that can be found here:. here, that being said, it is still small as of the time of writing:https://epicmafia.org/play
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Sadly as of March , the official Epic Mafia site was axed by its owner. That being said,there is a fansite that has rebooted it.

to:

Sadly as of March , the 20th of March, 2021, the official Epic Mafia site was axed by its owner. That being said,there said, there is a fansite that has rebooted it.it that can be found here:.
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Sadly as of March , the official Epic Mafia site was axed by its owner. That being said,there is a fansite that has rebooted it.
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* ColorCodedForYourConvenience: On the "Roles" page and in general, Mafia is Black, Town is Blue, and Third Party is Yellow. The role icons tend to follow these color themes fairly closely, with town roles generally incorporating blue and other bright colors, mafia roles wearing almost exclusively full black, and third party roles wearing more neutral, often earth-tone colors (non-hostile) or darker greys and blacks (hostile). The downside to this, however, is that the game's dedication to color coordination causes confusion when it comes to roles that don't follow this trend (such as Demolitionist, a town role that wears dark grey and white).
* DyingClue: Wills are used primarily for this, although in less serious games, they're generally used for jokes.


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** The Hidden Link bug. A frequent problem for many years on the site was the potential to be hidden linked, in which other users - generally banned users evading on alternate accounts - would insert hidden links into messages containing photos or other, unrelated text. This exploit in the messaging system led to a great deal of users having their accounts hacked, and in extreme occasions, their systems compromised; more than once, a mod or admin themselves was hidden linked, giving the banned user access to their account and mod powers, allowing them to do whatever they wished on the site until they were caught and demodded or booted out of the account.


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* GoshDarnItToHeck: Enforced. The site used to have zero filtering whatsoever, with truly obscene or offensive comments receiving violations from moderators. However, after persisting issues regarding usage of slurs and a brief scare in which the frequent obscenity on the site nearly led to it losing Adsense funds, the admin created a filter to catch certain words, replacing them with [[UnusualEuphemism the names of fruits.]]


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* MeleeATrois: Happens in cases of a hostile third party - the game quickly becomes town against mafia against the unconnected killer. Often becomes EnemyMine, with the hostile third given the choice of trying for a joint win with mafia or town.
* NoSavingThrow: Many roles rely on this to be successful. Primary examples are Bomb (town), who takes their killer down with them; Terrorist (mafia), who can blow up any random player during the day, and Driver (mafia), whose ability overpowers almost every protection in the game and can kill with ease.


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* RedHerring: The Fool (third party) relies on this. He can visit at night, but the visits do nothing - his entire goal is to draw town's attention in the wrong direction and get himself lynched, thus winning the whole game.
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* GameBreakingBug: The website is absolutely full of them. These are sitewide, even reaching into the ranked and competitive circles, and singlehandedly led to the "refund" system, in which red heart or gold heart games which were prematurely ended by bugs or other such issues would get their wasted hearts back. In addition to this, some of these bugs become potentially dangerous exploits which, when discovered by the wrong person, can put players' accounts and information at risk. Some of these include:
** The Suicide Bug. If a player must leave the game for whatever reason, there is the option to leave the game, or "suicide," which makes ranked games unranked and is generally frowned upon unless it is absolutely necessary. The primary reason for suiciding to be discouraged, aside from ruining ranked games, is because it has a tendency to break the game itself - whenever someone suicides, there is a chance that the voting system will no longer work. Players will try to vote, but nothing will occur, putting the game at a stalemate. In these cases, the game is essentially ruined, and is promptly vacated by the remaining players.
** The Driver Bug. Driver is a mafia-sided role whose secondary action is to select two players. Anyone who visits one of those two players will end up visiting the other one, causing some confusion and potentially killing them in the process. Driver overrides almost every form of protection in the game, such as the Doctor saving the lives of mafia targets - if Driver has swapped the original hit target with another player being saved by the Doctor, the Driven function overrides the Doctor's save and kills that player anyway, making the Driver extremely overpowered.
*** An extension of this problem is the Driver-Mason Glitch. Mason is a town-sided role whose job is to recruit more masons for the town. They cannot recruit mafia members, and will die if they visit one by mistake. The glitch comes in when the Driver drives the original Mason target with another mafia - if this happens, the Mason can successfully Mason a mafia, making them a member of town. The game-breaking nature of this bug is highly debatable, as it could be considered [[GoodBadBugs a Good Bad Bug]] instead, but in ranked games or games where there need to be a certain number of mafia, it can be extremely detrimental.
** The Jailer-Interrogator Bug. Jailer and Interrogator are essentially the same role, with their only difference being alignment (Jailer is Town, Gator is Mafia). Both pick one person during the day to imprison, and if they so choose, can end the meeting by killing them. However, if these roles manage to imprison one another, they end up trapped in a stalemate, as neither one can take their actions due to being stuck in the other one's prison. This situation usually ends with both players "vegging," or being removed from the game due to inactivity.
** The Associate Gun Bug. Associate is a mafia-sided role who creates guns and can distribute them only to members of town - however, their guns will only kill town members and third party members, not mafia. There are many glitches associated with this role, likely due to its slightly more complicated functions, such as:
*** If there is a non-meeting member of the mafia (such as Hitman), the Associate can still gun them as if they were town, and the gun will not kill the other mafia.
*** If Associate is played in a multiple mafia setting (meaning one mafia against another), the game does not check which specific mafia team the Associate is on, merely whether the role is "Mafia" or "Town" - consequently, any Associate guns used in these games will not kill whatsoever.
*** Lastly, in a regular Town vs Mafia game, the town-sided role Deputy cannot kill the Associate at all, neither with his own gun nor with guns from other town members (such as Gunsmith).
** The Vote-Kick Bug. Vote-Kicking was implemented to prevent players from slowrolling, or dragging the game on to run out the clock, and allows active players to vote to kick anyone who has not voted or taken their actions. While the vote-kick is perfectly functional at night, during the day, it has a high risk of breaking. When a player is vote-kicked, after the autokick finishes its countdown, if anyone has remaining day actions (such as Governor or Jailer), the timer breaks, trapping the players in an endless game until the players with day actions complete them.


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* GoodBadBugs: The sloppy coding of the site creates a great deal of these, to many players' delight. Some of these bugs have special setups dedicated to witnessing them in real time. Some of these include:
** The Voodoo-Bleeder Bug. Voodoo is a mafia-sided role, designed to kill by picking a certain word which, if spoken by the target, kills them on the spot. Conversely, Bleeder is a town-sided role which can take one hit from mafia or a gunshot without dying, but instead they begin to "bleed," as denoted by an in-game message, and will die the next day if not saved by a Doctor. However, when Voodoo targets Bleeder with a word, for some reason, the system message continues to pop up ''every time the Bleeder speaks,'' [[https://i.imgur.com/wfYR4te.png as displayed in this screenshot.]]
** The Caroler Bug. Caroler is a town-sided role who visits another player at night and sings a "carol" which reveals the name of three players, and states that at least one of them is mafia. Disproportionately, the player whose name falls in the middle of the three names tends to be mafia, even though this statistically should not be the case. This has led to the unofficial adage of "middle rule," especially in Sandbox, where the town will uniformly bandwagon the middle name in a carol. Whether this is a [[GoodBadBugs Good Bad Bug]] or a GameBreakingBug depends entirely on the individual, especially if they are mafia.
** The Loudmouth Bug. Loudmouth is a town-sided role which appears to themselves as a regular villager, but announces the next day the name of whoever visited them that night. On occasion, with some roles which interact with players during the night but don't technically visit, the in-game message system can't seem to figure out how to handle the situation, and so relays the message without giving any names. This leads to the in-game message reading: "Curses! , woke me from my slumber!"
** The Voodoo-Tree Bug. Treestump is a town-sided role which, once a game, can choose to become a full "Tree," removing their ability to vote but also making them impervious to all forms of attack. However, in spite of this invulnerability, Voodoo can still kill Tree with the chosen word, leading to much confusion.
** The Forager Bug. Forager is a mafia-sided role which can change the message left in a player's will, obscuring any information they may have revealed in it. While wills themselves have character limits, the fake will which Forager plants does not, allowing players to paste absurdly long messages into them.
* DarthWiki/IdiotProgramming: The website's coding is extremely amateur, and it shows - bugs and exploits run amok, some of which remain unfixed a decade later. Much of this likely has to do with the website originally being coded in the much older [[UsefulNotes/ScriptingLanguage Ruby]], before frequent problems and abuse of exploits forced the admin to overhaul the entire site, rewriting the code in Java instead. While some of these bugs are harmless and ActuallyPrettyFunny (see GoodBadBugs above), others can ruin entire games, and in extreme cases, lead to your account and even your computer being compromised (see GameBreakingBug above).
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The Voodoo Lady got buffed so now it's a guaranteed kill


* HollywoodVoodoo: The ''Voodoo Lady'' chooses a target and places a curse on a specific word each night. If the target types that word the following day, there's a 50% chance they'll keel over and die right then and there.

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* HollywoodVoodoo: The ''Voodoo Lady'' chooses a target and places a curse on a specific word each night. If the target types that word the following day, there's a 50% chance they'll keel over and die right then and there.
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spelling correction


Here's where it gets fun. There are [[LoadsAndLoadsOfCharacters over 100 roles]] over the three sides, making each game setup wildly different. These roles include Policemen, Doctors, Gunsmiths, Spies ,Janitors, Thieves, Monks, Cultists, and Traitors, not to mention Drunks, Samurai, SantaClaus, Yakuza, Ninjas, Voodoo Ladies, Zombies, Warewolves, and Cthulhu, and everything in between. All of them are in complete psychological warfare with each other.

to:

Here's where it gets fun. There are [[LoadsAndLoadsOfCharacters over 100 roles]] over the three sides, making each game setup wildly different. These roles include Policemen, Doctors, Gunsmiths, Spies ,Janitors, Thieves, Monks, Cultists, and Traitors, not to mention Drunks, Samurai, SantaClaus, Yakuza, Ninjas, Voodoo Ladies, Zombies, Warewolves, Werewolves, and Cthulhu, and everything in between. All of them are in complete psychological warfare with each other.
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None

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* HollywoodVoodoo: The ''Voodoo Lady'' chooses a target and places a curse on a specific word each night. If the target types that word the following day, there's a 50% chance they'll keel over and die right then and there.
* ManOnFire: The ''Pyromaniac'' douses a target in gasoline each night. Once per game, they can throw a lit match into the crowd and set all their targets on fire.


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* BombThrowingAnarchist: The ''Anarchist'' can give someone a bomb at night, triggering a round of GrenadeHotPotato the following day until it explodes and most likely kills whoever's holding it at that point. If the Anarchist [[HoistByHisOwnPetard had the bomb when it went off]], they'll survive, but will be outed to the other players.


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* NonStandardGameOver: If three days and nights pass without anyone dying, [[RocksFallEveryoneDies a meteor will crash down and kill everyone]].

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Changed: 96

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* {{Did you just punch out cthulhu?}}: Some roles can kill cthulhu role

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* {{Did you just punch out cthulhu?}}: CreepyChild: There is a role that is based on a creepy child.
* DidYouJustPunchOutCthulhu:
Some roles can kill cthulhu role
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Add trope: Did you punch cthulhu

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* {{Did you just punch out cthulhu?}}: Some roles can kill cthulhu role
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Add Trope: Evil counterpart

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* {{Evil Counterpart}}: Most of the mafia roles are evil counterparts to some of the villager roles. Examples include: Doctor/Quack, Deputy/Sniper, Agent/Spy, Drunk/Hooker, and many more.
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No Circular Links, please.


EpicMafia is a game of Informed Minority (TheMafia) attempting to beat the Uninformed Majority (the Villagers), with [[SpannerInTheWorks Third Party]] roles individually attempting to beat both of them. Sounds simple enough?

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EpicMafia Epic Mafia is a game of Informed Minority (TheMafia) attempting to beat the Uninformed Majority (the Villagers), with [[SpannerInTheWorks Third Party]] roles individually attempting to beat both of them. Sounds simple enough?

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