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''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. Meanwhile ''VideoGame/BladestormTheHundredYearsWar'' transposes the action to the HundredYearsWar and takes players to the battlefields in medieval France, as well as giving the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also two games based on ''FistOfTheNorthStar'' called ''VideoGame/FistOfTheNorthStarKensRage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

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''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. Meanwhile ''VideoGame/BladestormTheHundredYearsWar'' transposes the action to the HundredYearsWar and takes players to the battlefields in medieval France, as well as giving the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also two games a game (and a sequel) based on ''FistOfTheNorthStar'' called ''VideoGame/FistOfTheNorthStarKensRage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].
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''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. Meanwhile ''VideoGame/BladestormTheHundredYearsWar'' transposes the action to the HundredYearsWar and takes players to the battlefields in medieval France, as well as giving the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage'' (and a sequel in the works). There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

to:

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. Meanwhile ''VideoGame/BladestormTheHundredYearsWar'' transposes the action to the HundredYearsWar and takes players to the battlefields in medieval France, as well as giving the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game two games based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage'' (and a sequel in the works).''VideoGame/FistOfTheNorthStarKensRage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

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** Plus a Double Musou. The two characters stand back to back, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.

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** Plus a Double Musou. The two characters stand back to back, together, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.



** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the EX weapon).

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** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the their EX weapon).



** Subverted in the upcoming [=DW7=]: Empires, where ''you'' can now return to the fight if KO'd, so long as you still have enough 'resources' to do so. The CPU is restricted by this new rule as well.



* ElaborateEqualsEffective: More powerful weapons will look better.

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* ElaborateEqualsEffective: More powerful weapons will look better.progressively more ornate.


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** Before the 7th installment, getting 1000 kills in a single map was fairly tough to do and required you to chase down straggling or retreating soldiers, leaving absolutely none alive. Come [=DW7=], and getting 1000 kills on any map is a ''given;'' one of the [=trophies/achievements=] now requires you to rack up ''3000.''
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It gets worse wicks


** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].

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** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the [[spoiler:the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].
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localization changes


* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.

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* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong Zhurong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.



* BadassAdorable: Sun Shan Xiang, Bao Sanniang, Da Qiao, Xiao Qiao, Wang Yuanji... Basically almost all the female cast fit into this.

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* BadassAdorable: Sun Shan Xiang, Shanxiang, Bao Sanniang, Da Qiao, Xiao Qiao, Daqiao, Xiaoqiao, Wang Yuanji... Basically almost all the female cast fit into this.



** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji have Yuan Shao and Wei, and Sun Shang Xiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).

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** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji Zhenji have Yuan Shao and Wei, and Sun Shang Xiang Shangxiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).



** TheDarkChick: Diao Chan

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** TheDarkChick: Diao ChanDiaochan



** TheChick: Yue Ying

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** TheChick: Yue YingYueying



* HarsherInHindsight: InUniverse. Lian Shi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.

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* HarsherInHindsight: InUniverse. Lian Shi's Lianshi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.



* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong (green eyes and snow white hair), Xiao Qiao (blue-green eyes and honey blonde hair), Sun Shang Xiang (green eyes and auburn hair), Diao Chan (blue eyes and burgundy hair), Yue Ying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).

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* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong Zhurong (green eyes and snow white hair), Xiao Qiao Xiaoqiao (blue-green eyes and honey blonde hair), Sun Shang Xiang Shangxiang (green eyes and auburn hair), Diao Chan Diaochan (blue eyes and burgundy hair), Yue Ying Yueying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).



** Fu Xi and Nu Wa are Chinese mythological deities.

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** Fu Xi and Nu Wa Nuwa are Chinese mythological deities.



* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] follows close by to berate him for his "clumsiness."

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* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] Xingcai]] follows close by to berate him for his "clumsiness."



* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang & Lian Shi, a minor conversation between Cai Wenji & Diao Chan, some dialogue between Yue Ying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying to Wang Yuanji or Cai Wenji).

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* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang Shangxiang & Lian Shi, Lianshi, a minor conversation between Cai Wenji & Diao Chan, Diaochan, some dialogue between Yue Ying Yueying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying Yueying to Wang Yuanji or Cai Wenji).
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* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Zhuo]], this trope is played straight.

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* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Dong Zhuo]], this trope is played straight.
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Removed unnecessary information.


** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.

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** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.
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* SugarApocalypse: [[ http://images.wikia.com/dynasty/images/a/aa/Xiao_Qiao_DW5.jpg Dainty, schoolgirl-ish characters with bubbly and sweet personalities]] bragging cheerfully once they have massacred their way through 100/500/1000 men as if it were mere scores in a game with friends.

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* SugarApocalypse: [[ http://images.wikia.com/dynasty/images/a/aa/Xiao_Qiao_DW5.jpg Dainty, Take the likes of characters like the Qiao sisters. Dainty schoolgirl-ish characters with bubbly and sweet personalities]] personalities bragging cheerfully once they have massacred their way through 100/500/1000 men as if it the figures were mere scores in a game with friends.
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* SugarApocalypse: [[ http://images.wikia.com/dynasty/images/a/aa/Xiao_Qiao_DW5.jpg Dainty, schoolgirl-ish characters with bubbly and sweet personalities]] bragging cheerfully once they have massacred their way through 100/500/1000 men as if it were mere scores in a game with friends.
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* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). This is KOEI we're talking about. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.

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* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
persons. Of those who aren't...
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even.
deities.
**
Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). This is KOEI we're talking about. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
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* DuelingGames: With SengokuBasara
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''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' transposes the action to the HundredYearsWar, and gives the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage'' (and a sequel in the works). There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

to:

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' Meanwhile ''VideoGame/BladestormTheHundredYearsWar'' transposes the action to the HundredYearsWar, HundredYearsWar and gives takes players to the battlefields in medieval France, as well as giving the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage'' (and a sequel in the works). There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].
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*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion.

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*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion. And [[spoiler:Guan Yu]], who were heavily injured during the battle of [[spoiler:Fan Castle]].
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Removing wick to Did Not Do The Research per rename at TRS.


-->'''''[[DidNotDoTheResearch COW COW!]]''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''

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-->'''''[[DidNotDoTheResearch COW COW!]]''''' -->'''''COW COW!''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''



*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]]. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.

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*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]].about. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
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** From the actual history... pretty much any named person from history can become a player-character in the game, no matter what they actually did in history. This is most obvious with the female characters, none of which are known to have actually fought during the historical conflict, but are all made warriors in-game to keep it from being a total sausage-fest.
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** Though the in-game defense powerup is a floating piece of armor... though the character doesn't actually ''wear it''... they apparently just absorb its armoriness into their being.
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* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Guan (for all they do) and Sima families in [=DW7=].

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* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Cao (and their relatives the Xiahou), the Guan (for all they do) and Sima families in [=DW7=].
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** [[TruthinTelevision Truth in Television ]]: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)

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** [[TruthinTelevision Truth in Television ]]: Television]]: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)
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** [[Truth in Television TruthinTelevision]]: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)

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** [[Truth [[TruthinTelevision Truth in Television TruthinTelevision]]: ]]: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)
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** TruthinTelevision: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)

to:

** TruthinTelevision: [[Truth in Television TruthinTelevision]]: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)
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** TruthinTelevision as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)

to:

** TruthinTelevision TruthinTelevision: as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)
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** Throughout the series [[http://koeiwarriors.co.uk/artworks/dw4/dw4a-sunjian.jpg armoured characters]] actually wear stylized armor designs for generals and cavalrymen of the [[http://fc02.deviantart.net/fs70/i/2011/143/d/e/the_general_final_by_fong_saiyuk-d3h1pii.jpg T'ang to Song Dynasties (c.a. 600's to 1200's AD, during which plate armour was integrated with lamellar)]] which defined Chinese Classical Armour. Armour around the Han Dynasty [[http://desmond.imageshack.us/Himg381/scaled.php?server=381&filename=3kingdomsarmorbm6.jpg&res=landing would look something like this]] or [[http://i116.photobucket.com/albums/o11/yhjow/heavyhancavalry.jpg this.]]
*** Justified, as Koei's [[http://koeiwarriors.co.uk/artworks/dw5a-lubu.jpg character designs]] were [[http://upload.wikimedia.org/wikipedia/commons/b/ba/L%C3%BC_Bu_Portrait.jpg based on Ming/Qing (1300's-1911) dynasty illustrations of the Romance of the Three Kingdoms Characters]] and other traditional Chinese images of some of the characters given that the Romance of The Three Kingdoms is part of Chinese folklore, which present them in period-inaccurate armour most of the time.
** The presence of 20th century short shorts, high heels, and qipao/cheongsam on female characters who are supposed to be living in the 2nd/3rd centuries A.D. China.
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New releases in this franchise are ... frequent, and charges of CapcomSequelStagnation are often levied by reviewers.
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* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang - but especially Zhou Yu.

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* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang - but especially Liang. In some games, this actually becomes the primary cause of [[spoiler: Zhou Yu.Yu's death]].

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\'\'Romance Of The Three Kingdoms\'\' is \"San Guo Yan Yi\" in Chinese / Mandarin. \"San Goku Shi\" (Japanese) or \"San Guo Zhi\" (Chinese) refers to the historical document, \'\'Records Of The Three Kingdoms\'\'.


''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).

to:

''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), ''RomanceOfTheThreeKingdoms'', which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).



Given the games LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.

to:

Given the games games' LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.



* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused Zhou Yu's death in some games.

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* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused
Liang - but especially Zhou Yu's death in some games.Yu.
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rename. Not that keen on the resulting sentence grammar, but it\'s still functional.


* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome moments of previous installments look like gritty minimalist realism.

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* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome MundaneMadeAwesome moments of previous installments look like gritty minimalist realism.

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Changed: 43

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None


* HappilyMarried: All the couples in the game, even when history or the ''Romance of Three Kingdoms'' novels might say otherwise.



** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. Guan Yu had a red face. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda understandable, though.]]

to:

** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. hair and/or a red beard. Guan Yu had a red face.skin. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda kinda understandable, though.]]



*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.

to:

*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.kingdom.



* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu Bu has entered the battlefield.
** In the Battle of Hei Fei - Zhang Liao has entered the battlefield.

to:

* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance to kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu OhCrap - "Lu Bu has entered the battlefield.
battlefield."
** In the Battle of Hei Fei - Zhang "Zhang Liao has entered the battlefield."

Added: 36286

Changed: 88

Is there an issue? Send a MessageReason:
A series of games, so I can\'t justify switching to Franchise/


[[redirect:Franchise/DynastyWarriors]]

to:

[[redirect:Franchise/DynastyWarriors]][[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/DW7_box_9570.jpg]]
''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).

The games epitomize the HackAndSlash genre, although many of the games have [[UnexpectedGameplayChange special levels and "modes" of gameplay]], which allow single and multi-player duels between characters, as well as special "Challenge Modes", which allow the player to select a character and have them perform feats of strength and skill (although most of these are just an excuse to mash buttons).

The games feature a colorful cast of characters, most of whom are part of the storyline's three main warring factions, the Kingdoms of Wei, Wu, and Shu. There are also a few other characters thrown in, including the unsavory usurper Dong Zhuo and his [[EvilMinions Evil Minion]] Lu Bu, the greatest [[BadAss Badass]] in all of Ancient China. The games also feature lots of hammy voice acting, which is either very funny or very annoying... or sometimes both. This may make you want to plug your ears, but then you wouldn't be able to hear the game's cool Chinese-Techno-Rock Guitar soundtrack.

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' transposes the action to the HundredYearsWar, and gives the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage'' (and a sequel in the works). There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

Given the games LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.
----
!This game series provides examples of:

* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused Zhou Yu's death in some games.
* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.
* AndYourRewardIsClothes: In most titles, one of the benefits you get for leveling up is the ability to select alternate outfits for your character. These are often taken from previous iterations of the game.
* AnnoyingArrows: Treatment depends on which installment is being played. Arrows were very powerful in early installments, becoming merely a nuisance in later games. In DW 5, they are one of the few things that can regularly knock a player off his mount and the reload time is coincidentally about as long as it takes to get back on the horse.
** ''Dynasty Warriors 3'' archer ambushes spell instant death to those unprepared.
** Averted in-story in ''Dynasty Warriors 7'', with [[spoiler:Sun Jian, Sun Ce, Taishi Ci, Dian Wei, Xiahou Yuan]] and [[spoiler:Guo Huai]] all dying on-screen from being shot by arrows but played straight in-game where they slowly chip away your lifebar with the hit sound or your character slowing down as your only notice.
*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion.
**** Though it is still played straight when Xiahou Dun is shot in the eye and shrugs it off.
* ArmourIsUseless: Literally.
* ArtisticAge: Type 2. Just about every non-patriarchal character looks to be in the late-teens/early-twenties range, with only a handful of characters looking much older. In most cases this is because characters don't age over the 60+ years of history covered, but it leads to interesting moments like {{Biseinen}} Sima Yi dying of old age and a young-looking Jiang Wei launching campaign after campaign in Jin's story (in history, Jiang Wei was in his late 40's to early 60's during his Northern Expeditions).
* AscendedExtra: An unusual case in [=DW7:XL=] where it is done to ''weapons'', as Xiahou Dun's sword, Guan Yu's pike, Zhang Fei's double-edged pike, and Zhao Yun's spear have been spun off into their own weapon categories.
** Sima Yi gets his own kingdom in 7.
*** And in the actual history... Making the family a case of Ascended DemotedToExtra.
* AscendedMeme: In 3, we have the meme of '''"DON'T PURSUE LU BU"'''. In ''7'', the achievement/trophy for defeating Lu Bu for the first time is, "Okay, you can pursue Lu Bu."
** Cao Cao himself says the aforementioned "Don't pursue Lu Bu" in ''[=DW7=]'' as well.
* AutobotsRockOut: Roughly 70% of the soundtrack.
* AutomaticCrossbows: The ballistae from 7, which are basically machineguns with arrows for ammunition.
* BackToBackBadasses: In the [=DW3=] opener.
** Plus a Double Musou. The two characters stand back to back, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.
* BadassAdorable: Sun Shan Xiang, Bao Sanniang, Da Qiao, Xiao Qiao, Wang Yuanji... Basically almost all the female cast fit into this.
* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Guan (for all they do) and Sima families in [=DW7=].
* BarbarianTribe: The Nanman Forces; the name 'Nanman' literally translates into 'southern barbarians'.
* BestHerToBedHer: Sidequests often involve male characters needing to prove they are worthy of their love interests by defeating them.
* {{BFS}}: Most blades are pretty huge, but the Greatswords really take the cake.
* BodyCountCompetition: A few mission objectives invoke this, but it tends to inevitably happen when two players start playing co-op.
** The entire point of Defeat in the online version is to get a combined k.o. count of 2,000/3,000 before the opposing team does. It is also the most popular alternate objective for Capture if all the bases aren't taken by one force before the time limit expires.
* BowAndSwordInAccord: In 3-5, all characters can switch between their normal weapon and a bow. The bow is more or less useless, though.
** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the EX weapon).
* BreakoutCharacter: In Japan Ma Chao has gained such a following that in deciding characters to add for 7 Ma Dai was chosen to better flesh out his story (while also fleshing out late-Shu characters). In 7 Xtreme Wang Yi was added to Wei in relation to the two of them as well.
** Her personality had earned her a following as well.
** And then in ''WarriorsOrochi 3'', Ma Chao is what can be said to be one of the main heroes, surviving the early onslaught and generally gets a lot of spotlight... moreso than resident poster boy Zhao Yun.
** In the online version, Ma Chao is the leader of a faction in one section, supported by Pang De. The faction was somewhat odd in that they reused the old colors and capes (each section has its own, unique capes) from the previous scenario, purple and silver, for Ma Chao, but the other factions also lack new capes as well.
* ButtonMashing: Practically a defining quality of the series, and a big reason for its LoveItOrHateIt status.
* CameraCentering
* ColorCodedArmies: Blue/Purple for Wei, Red for Wu, Green for Shu, and Teal/Light Blue for Jin as well as Yellow for the Yellow Turbans, Purple for Dong Zhuo, Black for Lu Bu, and Gold for Yuan Shao. In [=DW7=]'s Story Mode, Unique Officers are even colored as such when they are in their original faction or when they changed faction.
** TruthinTelevision as in multiple points in their history, Imperial China colour coded the uniforms (or at least the underclothes of armour and banners) usually to indicate from which province/region the unit came from. This is usually for Imperial Commanders to quickly know from which province an army comes from, and also their strengths (i.e. western provinces might be good in cavalry due to fighting steppe nomads.)
** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji have Yuan Shao and Wei, and Sun Shang Xiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).
* CombinationAttack: If two players are close enough to each other and detonate their [[LimitBreak Musou attack]] at the same time, they can achieve this.
* TheComputerIsACheatingBastard: Particularly egregious in the later installments, where ALL officers except you and the commanders can retreat when defeated and will come back later in the same battle.
** DW Online manages to top this with its AI-controlled officers being able to travel across impassable terrain, amongst other abilities.
*** Not that they really do anything after they get there, though. The computers in the Online version are some of the dumbest things ever.
*** During treasure mode, they can't teleport...but [[ArtificialStupidity they keep trying too]]. Instead, they just stand there if you're not escorting them past their teleporting points.
** Oddly enough, the ridiculously powerful Musou officers (playable characters in other games) are pretty much the only ones who don't come back in the same fight, pretty much inverting the trope. Makes sense in Defeat commander, but they still retreat in other modes (Though to be fair, they are almost always a bitch to kill, especially if you're unprepared).
* CoolHorse - Red Hare, canonically the fastest horse in the three-kingdoms era, is generally unlockable as a horse. Some other less-famous horses are unlockable in some games as well.
* DancePartyEnding: Most of the endings in the third and fourth games of the series; Zhang He's ending in the fifth involves him ''leading'' such a dance party.
* DavidVersusGoliath: ''Strikeforce'' introduces giant golem-like enemies.
* DeathOfAThousandCuts: Generally how you take on most of the harder enemies. It may also happen to a severely annoying [[JustForPun xtreme]] in [=DW4=]'s Xtreme Mode, thanks to having to buy your AfterCombatRecovery at progressively higher costs, and the enemies' tendency to GangUpOnTheHuman and throw MookChivalry out the window.
* DownerEnding / BitterSweetEnding: [[spoiler: Jin's ending is this. Jin wins the war and peace is restored...But Zhao dies one year later, And everyone who fought and died for Wei, Wu, and Shu died for nothing]]. It may verge in to TearJerker territory [[spoiler: When you learn that historically that it DID end this way. Yes the Jin dynasty wasn't formed at the time but they did win the war]].
** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].
* DownTheDrain: Fan Castle and Xia Pi, both battles which revolve around a "water attack" (flooding of the target castle-city).
* EarlyInstallmentWeirdness: The very first entry in the series was a PS1 fighting game.
* ElaborateEqualsEffective: More powerful weapons will look better.
* EscortMission: There's usually some kind in every game, although "Guan Yu's Escape" was the most literal, being right out of the novel to boot.
* FiveBadBand: Dong Zhuo's forces fit this trope.
** TheBigBad: Dong Zhuo
** TheDragon: Lu Bu
** TheEvilGenius: Chen Gong and Jia Xu
** TheBrute: Zhang Liao
** TheDarkChick: Diao Chan
* FiveManBand: Due to the time there were many of these Shu at least until Chi Bi was.
** TheHero: Liu Bei
** TheLancer: Zhao Yun
** TheSmartGuy: Zhuge Liang
** {{The Big Guy}}s: Zhang Fei and Guan Yu
** TheChick: Yue Ying
* {{Flanderization}}: It has occurred to increasing degrees as the character roster increases, if only so that archetypically-similar characters can be told apart.
* FoeTossingCharge: The entire game is one big Foe Tossing Charge.
* FriendlyFireproof: You can rain a hail of death on a crowd of soldiers, or race into said crowd with flaming swords flailing, but miraculously your allies will emerge unscathed. [[ItsUpToYou Not that it really matters, of course...]]
** Subverted in [=DW7=], where your Musou attacks can hit your allies. However, [[DoubleSubverted they don't do any damage towards them]].
* GeniusBruiser: All of the playable strategists fit into this. But most of all, Zhuge Liang.
* GenreShift: The original Dynasty Warriors was an arcade-style fighting game, though some of the gameplay mechanics have survived.
* GoryDiscretionShot: Xiahou Dun catching an arrow in the eye is done pretty well, given that they don't explicitly show the arrow in the eye (or Dun pulling it out) given the T rating.
** In ''7'', during the Jin Campaign, the execution of [[spoiler:Cao Shuang]] is handled this way.
** The death of [[spoiler: Zhang Liao]] in ''7'' involves a very gruesome sound effect, but the wound is obviously not shown for rating purposes, but instead zooming in on [[spoiler:Zhang Liao]]'s surprised face.
* GuideDangIt: Yeah, good luck getting every (read: almost any) fourth weapon, special item, mount or elemental orb on your own. In which game? ''Pick one''.
* GoshDangItToHeck: Notable, considering the amount of adult content in the [[RomanceOfTheThreeKingdoms source material]].
* {{Hack and Slash}}
* HardModePerks: Playing on harder difficulties will get you better weapon-drops, better stat-increase drops, or just faster experience-gain in most of the games, except for ''7''. In most cases, the best weapons can only be aquired while playing on Hard Mode or higher.
** The ''Xtreme Legends'' version of ''7'' changed it back, and added [[HarderThanHard Nightmare]] mode to boot.
*** Although considering that the game already had ''Chaos'' mode, what would ''Nightmare'' be? [[SerialEscalation Harder Than Harder Than Hard?]]
**** Nightmare is pretty much what Chaos was in WarriorsOrochi - it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.
* HarsherInHindsight: InUniverse. Lian Shi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.
* HeartContainer: Dim Sum baskets, at least in 3-5 and 7.
* HelloInsertNameHere: Edit Modes, figuring prominently in ''4'' onward, allow you to make your own characters.
* HistoricalBadassUpgrade: Most of the cast. Granted, some of those ancient warriors were actually pretty badass on their own....
* HyperactiveMetabolism: Buns and meat will heal your character while wine fills your Musou bar.
* InNameOnly: Jin in [=DW7=] is basically Wei ruled by the Sima family.
** It's officially Wei throughout the events of the game, which is a major plot point, as much of the "Jin" story involves in-fighting within Wei between the pro/anti-Sima factions.
* ItAmusedMe: Part of the stated reason why Meng Huo decided to fight against Zhuge Liang's forces is that he was simply bored.
* ItsPronouncedTroPAY: Before ''[=DW7=]'' (''[=DW6=]'' for the Cao family), most of the names were pronounced as they were spelled. (Sun Kwan instead of Sun Chwen, Kee-ow instead of Chi-ow, etc). Starting with ''7'' though the pronunciations are ''very'' much improved, although ''zhong'', Dong (as in Dong Zhuo) and Lu (as in Lu Bu) are all still off.
-->'''''[[DidNotDoTheResearch COW COW!]]''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''
* ItsUpToYou: While allied units can take out enemy bases and officers, the player still has to deal with most of them. In particular, the player must deal the final blow to the enemy commander in an overwhelming majority of instances.
** Easily subverted in the ''Empires'' games where your generals can get competent at taking down the entire enemy army if you command them well and give them good equipment. With a good weapon and decent command, your generals can do everything to the point you can sit back in the main camp while they do all the dirty work. Hope you've got time though, AIs will follow a set path and they're not the fastest slayers out there.
** Also subverted in 4. While almost all levels can be won by defeating the commander, you can also win in most levels by helping the rest of your allies and all of them [[ZergRush rush]] him, causing him to run. However, and the game subtly [[{{Lampshade}} points this out]], [[ThatOneBoss Lu Bu]] will not retreat, no matter how badly it looks for him.
* KillItWithFire - A number of battles hinge on fire attacks, which drain health rather quickly if you don't pay attention - one of the most noted ones is the Battle of Chi Bi.
** Quickly becomes Jiang Wei's calling card in the Jin story... well, that and '''''FAILURE'''''.
* {{Leitmotif}}: [[DepartmentofRedundancyDepartment Lu Bu's theme, Theme of Lu Bu,]] has gotten numerous remixes throughout the series, to the point it is the theme of each game except ''7''.
** In 7 each of the 4 Kingdoms gets their own theme which gets played during the camp before each battle entitled "Tales of *insert respective kingdom here*" and remixed into "Grief of ___" for sad scenes.
* LethalJokeItem: As of the downloadable content in Dynasty Warriors 7, many of the silly weapons have the highest attack power available to each weapon class, as well as a strong element attached to them.
* LevelUpAtIntimacy5: In ''Dynasty Warriors 6: Empires'' you can marry another character. "Resting" with them will raise your level. Taking blood oaths with a member of the same gender (since there's no GayOption) will also result in that character randomly giving you gifts and bonuses.
* LimitBreak: Musou attacks.
** DesperationAttack: True Musou attacks. Unless a specific skill/attribute is in use, they can only be done while the player's health bar is red (as opposed to yellow or blue/green). Additionally, the musou gauge automatically charges when the player's health is this low.
* {{Loads and Loads of Characters}}: In ''Dynasty Warriors 5'' alone, the number of ''playable'' characters is 48.
** ''Dynasty Warriors 7'' tips the scales at 62, bringing back all but two of the characters cut in 6 (Pang De, due to "certain storyline constraints" and Zuo Ci, who was essentially a bonus character in 5.) and adding the Jin "kingdom" (more specifically, Sima Yi's sons and their affiliated officers). Xtreme Legends then ups the scale a bit by bringing back Pang De and adding two brand new characters (Guo Jia and Wang Yi) into 65.
** ''WarriorsOrochi 2'' takes the trope UpToEleven with '''96''' unique, playable characters.
** Now topped with the announcement of ''WarriorsOrochi 3'' we have '''120''' characters confirmed.
*** More like '''''130''''' counting the "bonus" characters Gyuki, Dodomeki, and Orochi X. To put that into perspective, take a look at [[http://i44.tinypic.com/rauk3p.jpg this]]. That's not even ''half'' of them.
* LuckStat: Determines quality of found items and frequency of drops or something like that. You can usually equip an item/ability or apply a skill to boost this.
* LuckBasedMission: Several quests in the online game have some luck in it. Usually, you can get a pretty high rank, even if you're completely screwed, but there are some quests where rank is determined almost completely by luck (I'm looking at you, Rescue the Apprentice).
* {{Mooks}}: The troops. Only on the higher difficulty settings and in large numbers will they even manage to inconvenience you. The main difficulty of achieving 1000 K.O.s is finding enough of them to beat up.
* MultipleEndings: Each ending in the game will depend on the character you've chosen and his family/group affiliation. Each family or group will have their own ending cutscene and credits sequence.
** Notably in ''7'', the ending cutscenes are broadly canonical (even if the original Three Kingdoms' treatment of shared events is rather different), while Jin's ending cutscene is actually the overall ending.
** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.
* {{Multishot}}
* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong (green eyes and snow white hair), Xiao Qiao (blue-green eyes and honey blonde hair), Sun Shang Xiang (green eyes and auburn hair), Diao Chan (blue eyes and burgundy hair), Yue Ying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).
** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. Guan Yu had a red face. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda understandable, though.]]
** The ridable elephant in the online version as well. They no longer damage enemies by running into them, their basic attack is stupidly hard to aim at anything not as big as it is, it's charge attack hits in a cone area instead of around it, and it's possible to dismount a rider with an attack that knocks someone down aimed at the elephant, along with killing the elephant outright. On the other hand, it's musou is changed to a more powerful version of it's original charge attack, it has it's own life and musou bars, and if the enemy isn't relying on charge attacks, it is much harder to dismount a rider from his/her elephant, since attacks made onto the rider count as hitting the elephant instead.
* NeverASelfMadeWoman: [[JustifiedTrope Justified]], since it's based around feudal China from 184 to 234 (and 263 in ''7''); every single female character is either the love interest or relative of a male character.
** We finally get an exception in 7, with the poet/songstress Cai Wenji.
*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.
* NoobCave: The Yellow Turban Rebellion is this in most games, albeit that's pretty similar to the book, where several of the major characters would establish their reputations from fighting against the rebels.
* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu Bu has entered the battlefield.
** In the Battle of Hei Fei - Zhang Liao has entered the battlefield.
** In the online game, anytime an canon officer enters scene pray you don't meet him unless you are using a weapon that was designed just for killing such officers. Both Pang Tong and Lu Bu have most of the same bonuses, you can't make them flinch with normal attacks but only elemental attacks can flinch or stun them, they can kill you in one hit after full upgrading, online you upgrade in battle according to your weapon rather than having regular stats, unless it's a tanking weapon, their health is UNGODLY, and have the same movement... rubberbanding as any other CPU player. Pang Tong and Lu Bu differ in that Pang Tong can be flinched with [[LimitBreak Musou attack]] but Lu Bu can only be moved by using the special attribute just meant for making people move. A select few also have the ability resist even the LimitBreak. As you can see, pretty hard to fight. However, they are still daft and get stuck by literal WaistHighFence that need to be jumped over.
* OldSaveBonus: You get a few things when playing an Extreme Legends or Empires title if you have a save for the corresponding game in the main line.
* OneManArmy: Most of the time figuratively, but occasionally literally, as well.
* PimpedOutCape
* PowerupMount: Horses and elephants, as well as [[EverythingsWorseWithBears bears]] in ''7''.
* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]]. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
* RecurringExtra: An unnamed peasant that continues to appear in the main camp in Shu's Musou mode in [=DW7=], who joined from as far back as the Yellow Turbans Rebellion and moves up the ranks as Liu Bei (and eventually Zhuge Liang)'s campaigning went on.
** In XL, we get the "It's Me!" guy. He shows up in literally every camp, which puts him on something like 11 different sides over the years. The closest to an explanation we get is that he's a history buff, and likes being where the action is.
* RedshirtArmy: Everyone but the named officers, and sometimes even them (the ones with generic character models, anyway).
* RPGElements: As you complete missions, your character gains levels, and you gain permanent attribute bonuses from defeating enemy commanders. You also collect better weapons and gear.
** ''7'' removed leveling, with enemy officers instead dropping attribute bonuses directly and skill points with which to pay for specific upgrades (i.e. a character's moveset, adding a second Musou attack, increasing the length of the Musou gauge).
* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] follows close by to berate him for his "clumsiness."
* SceneryPorn: Inverted. The scenery in this series is infamous for being as bare-bones as possible so the computer can render as many enemy soldiers on screen as possible. Only the most recent entries in this franchise, like [=DW7=] or ''WarriorsOrochi 3'', have decent scenery.
* SchmuckBait: Some people will view the words "Do not pursue Lu Bu" as an invitation. They will most likely get their asses handed back to them.
** In the online game, any cannon officer announcing they have entered the battlefield will be unless you know what is going on.
*** Lu Bu actually appearing may also inadvertently invoke this to anybody who hasn't gotten their asses handed to them before. Especially if you miss the key detail that he doesn't flinch against your LimitBreak like most others officers of the same power.
* SelfImposedChallenge: ''[=6E=]'' and occasionally ultimate weapons require this.
* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome moments of previous installments look like gritty minimalist realism.
* SerratedBladeOfPain: Dong Zhuo combines this with SinisterScimitar before using a huge mace in later titles.
* ShootTheShaggyDog: In [=DW7XL=], even if you do [[spoiler:save him, Ma Su will be put to death anyway.]] Something that really affects [[spoiler:Zhuge Liang, who is implied to be the one to execute him.]]
* ShoutOut: Possibly. One of the ''Dynasty Warriors 7'' [[ThisIsADrill "lances"]] is entitled the [[TengenToppaGurrenLagann Heaven Piercer]].
** Additionally, whenever a character uses Great Swords, at least one of them look quite a bit like the [[FinalFantasyVII Buster Sword]].
* SpinAttack: Quite a lot of Musou attacks (and a few Charge attacks) have an element of this.
* SprintShoes: Equipment and weapons with the Speed attribute increase running speed. There's also a temporary boost dropped by enemies, which is a pair of boots. Mounts also fit to some extent.
* StopHelpingMe: Elephant Liutenants in the online version. Sure, almost every liutenant can be annoying in one way or another (more than they can be useful, anyways), but Elephants are by far the most annoying ally to have following you around. Their attacks will constantly spread out the enemies you've been trying to herd into a small group to kill quicker, and it's practically impossible to string up combo's with them since all of their attacks [[FoeTossingCharge launch enemies into the air]]. Sure, you could have them charge instead, but then you have to listen to that [[MostAnnoyingSound god damn gong constantly.]] The worst part is that you have to use them almost 100 times to meet the requirement to be able to ride them (which,depending on if someone is selling them for gold, may or may not mean spending real money to do it).
** Computer ally officers are also a huge annoyance. At least you can tell a human player that you don't really need their help to take a soldier base.
*** The "Musou officers", I.E. the characters from the original game, are some of the strongest characters on the field, but unless you are trying to take over a base then their "contributions" don't count to a game score, a captured base is counted as being on your side but a mook taken down is not a K.O. for your side, meaning that unless the officer takes down an enemy who needs to be upgraded to kill mooks at the fastest time, they don't really help.
* SuperMode: All officers have this in the Strikeforce games.
* SuspiciousVideoGameGenerosity: Does your army start with a higher morale than the others does? Then be prepared for something really bad to happen within the level.
* TalkingToHimself: Present in every entry, but especially egregious in ''7'' where, among others, WendeeLee voices ''three'' different characters with completely different personalities.
** A particularly amusing (and frequently literal) example is LexLang voicing polar opposites and eternal rivals [[TheSmartGuy Zhuge Liang]] and [[HulkSpeak Wei Yan]].
* TemptingFate: Cao Cao manages this twice in the Battle of Chibi by downplaying Zhuge Liang and Zhou Yu's ability, saying "they're not so smart, if they'd set up an ambush here I'd really be in danger". The first time is amusing, the second one borders on Cao Cao being blatantly genre-blind.
** Right out of the source material, the last instance (before encountering Guan Yu) being the most egregious because even his officers had caught on.
* TimedMission: Every battle.
* TitleDrop: In [=DW5=]:Empires, if you gain 1000 K.O.s, after the battle you will get a cutscene where your ruler will declare you a true "Dynasty Warrior."
** Prominent in the Japanese versions where characters will mention "sangoku musou" word-for-word, and recent English versions have used the more direct translation "True Warrior of the Three Kingdoms."
* TooLongDidntDub: The combat vocals in ''3'' have no non-Japanese recording.
** When you think about it it was the first in the series to include voice-overs during ingame cutscenes and not just the cinematic ones.
* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang & Lian Shi, a minor conversation between Cai Wenji & Diao Chan, some dialogue between Yue Ying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying to Wang Yuanji or Cai Wenji).
* ThisIsADrill: Lances in 7 act more like giant drills than what you'd expect of a lance.
* UnstoppableRage: The Musou RAGE tokens in ''5'' allow you to temporarily claim this.
* VictoryPose
* VillainExitStageLeft: All defeated enemy commanders do this during a given character's story, unless it's the last battle in the story, or if it was their time to die historically.
** ''7'' has Jiang Wei doing this no less than ''four'' times (in four failed invasions of Wei -- though he had three more in the novel) in Jin's story before being the final boss of Battle of Cheng Du, and one of Zhuge Liang's Legendary Stages in ''7'' has Meng Huo doing this a whopping ''six'' times before finally surrendering after his seventh defeat -- again, right out of the novel.
* WarElephants: War elephants are generally used as mounts by the Nanman, and sometimes unlockable as a companion animal by the player character.
* WeCannotGoOnWithoutYou: Defeating the enemy commander automatically ends most stages, while losing your commander will mean defeat for you. Overlaps with DecapitatedArmy.
** In some stages where there is more than one force (And thus more than one commander), defeating an enemy commander will cause every officer of the corresponding force to retreat.
* WeHaveReserves: The main enemy tactic does seem at times to be 'let's keep hurling men at the player until he gets exhausted from killing so many.'
* WeaponOfChoice and almost all its subtropes, most notably BladeOnAStick and SwordFight: Absolutely ''everyone''.
** ''7'' even acknowledges in its description of the single-edged broadsword ("Sword") how common the weapon is as well as the fact that it's the only weapon that almost every character can obtain a three star rating with it. This allows for characters who are naturally weaker early on to fight on even ground until they can either utilize their weaker EX Weapon fully or generally catch up in stats.
* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Zhuo]], this trope is played straight.
* WorldOfBadass
* WorldOfHam
* WrestlerInAllOfUs: More prevalent in 7, but many officers use wrestling moves for some throws, such as Giant Swing for Zhang Fei and any wielders of the Gloves moveset, Backdrop Suplex and Muscle Buster for Huang Gai, and Armbar for Deng Ai.
* XtremeKoolLetterz: Dynasty Warriors Xtreme, one of the special editions.
* YouALLLookFamiliar: The NPC minor generals. And they all sound familiar, too.
** ''Mildly'' averted in ''7'', as the generic NPC generals' faces were created by some mix-and-matching of head features, giving some a more distinct look than others -- for example, Huche'er is a freakin' ninja -- which befits the game having quite a few more NPC generals as stage bosses, particularly in Jin's story mode (i.e. Gongsun Yuan, Wang Ling and Cao Mao all leading opposition to the Sima clan).
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/DW7_box_9570.jpg]]
''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).

The games epitomize the HackAndSlash genre, although many of the games have [[UnexpectedGameplayChange special levels and "modes" of gameplay]], which allow single and multi-player duels between characters, as well as special "Challenge Modes", which allow the player to select a character and have them perform feats of strength and skill (although most of these are just an excuse to mash buttons).

The games feature a colorful cast of characters, most of whom are part of the storyline's three main warring factions, the Kingdoms of Wei, Wu, and Shu. There are also a few other characters thrown in, including the unsavory usurper Dong Zhuo and his [[EvilMinions Evil Minion]] Lu Bu, the greatest [[BadAss Badass]] in all of Ancient China. The games also feature lots of hammy voice acting, [[YourMileageMayVary which is either very funny or very annoying... or sometimes both]]. This may make you want to plug your ears, but then you wouldn't be able to hear the game's cool Chinese-Techno-Rock Guitar soundtrack.

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' transposes the action to the HundredYearsWar, and gives the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

Given the games LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.
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!This game series provides examples of:

* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused Zhou Yu's death in some games.
* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.
* AndYourRewardIsClothes: In most titles, one of the benefits you get for leveling up is the ability to select alternate outfits for your character. These are often taken from previous iterations of the game.
* AnnoyingArrows: Treatment depends on which installment is being played. Arrows were very powerful in early installments, becoming merely a nuisance in later games. In DW 5, they are one of the few things that can regularly knock a player off his mount and the reload time is coincidentally about as long as it takes to get back on the horse.
** ''Dynasty Warriors 3'' archer ambushes spell instant death to those unprepared.
** Averted in-story in ''Dynasty Warriors 7'', with [[spoiler:Sun Jian, Sun Ce, Taishi Ci, Dian Wei, Xiahou Yuan]] and [[spoiler:Guo Huai]] all dying on-screen from being shot by arrows but played straight in-game where they slowly chip away your lifebar with the hit sound or your character slowing down as your only notice.
*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion.
**** Though it is still played straight when Xiahou Dun is shot in the eye and shrugs it off.
* ArmourIsUseless: Literally.
* ArtisticAge: Type 2. Just about every non-patriarchal character looks to be in the late-teens/early-twenties range, with only a handful of characters looking much older. In most cases this is because characters don't age over the 60+ years of history covered, but it leads to interesting moments like {{Biseinen}} Sima Yi dying of old age and a young-looking Jiang Wei launching campaign after campaign in Jin's story (in history, Jiang Wei was in his late 40's to early 60's during his Northern Expeditions).
* AscendedExtra: An unusual case in [=DW7:XL=] where it is done to ''weapons'', as Xiahou Dun's sword, Guan Yu's pike, Zhang Fei's double-edged pike, and Zhao Yun's spear have been spun off into their own weapon categories.
** Sima Yi gets his own kingdom in 7.
*** And in the actual history... Making the family a case of Ascended DemotedToExtra.
* AscendedMeme: In 3, we have the meme of '''"DON'T PURSUE LU BU"'''. In ''7'', the achievement/trophy for defeating Lu Bu for the first time is, "Okay, you can pursue Lu Bu."
** Cao Cao himself says the aforementioned "Don't pursue Lu Bu" in ''[=DW7=]'' as well.
* AutobotsRockOut: Roughly 70% of the soundtrack.
* AutomaticCrossbows: The ballistae from 7, which are basically machineguns with arrows for ammunition.
* BackToBackBadasses: In the [=DW3=] opener.
** Plus a Double Musou. The two characters stand back to back, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.
* BadassAdorable: Sun Shan Xiang, Bao Sanniang, Da Qiao, Xiao Qiao, Wang Yuanji... Basically almost all the female cast fit into this.
* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Guan (for all they do) and Sima families in [=DW7=].
* BarbarianTribe: The Nanman Forces; the name 'Nanman' literally translates into 'southern barbarians'.
* BestHerToBedHer: Sidequests often involve male characters needing to prove they are worthy of their love interests by defeating them.
* {{BFS}}: Most blades are pretty huge, but the Greatswords really take the cake.
* BodyCountCompetition: A few mission objectives invoke this, but it tends to inevitably happen when two players start playing co-op.
** The entire point of Defeat in the online version is to get a combined k.o. count of 2,000/3,000 before the opposing team does. It is also the most popular alternate objective for Capture if all the bases aren't taken by one force before the time limit expires.
* BowAndSwordInAccord: In 3-5, all characters can switch between their normal weapon and a bow. The bow is more or less useless, though.
** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the EX weapon).
* BreakoutCharacter: In Japan Ma Chao has gained such a following that in deciding characters to add for 7 Ma Dai was chosen to better flesh out his story (while also fleshing out late-Shu characters). In 7 Xtreme Wang Yi was added to Wei in relation to the two of them as well.
** Her personality had earned her a following as well.
** In the online version, Ma Chao is the leader of a faction in one section, supported by Pang De. The faction was somewhat odd in that they reused the old colors and capes (each section has its own, unique capes) from the previous scenario, purple and silver, for Ma Chao, but the other factions also lack new capes as well.
* ButtonMashing: Practically a defining quality of the series, and a big reason for its LoveItOrHateIt status.
* CameraCentering
* ColorCodedArmies: Blue/Purple for Wei, Red for Wu, Green for Shu, and Teal/Light Blue for Jin as well as Yellow for the Yellow Turbans, Purple for Dong Zhuo, Black for Lu Bu, and Gold for Yuan Shao. In [=DW7=]'s Story Mode, Unique Officers are even colored as such when they are in their original faction or when they changed faction.
** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji have Yuan Shao and Wei, and Sun Shang Xiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).
* CombinationAttack: If two players are close enough to each other and detonate their [[LimitBreak Musou attack]] at the same time, they can achieve this.
* TheComputerIsACheatingBastard: Particularly egregious in the later installments, where ALL officers except you and the commanders can retreat when defeated and will come back later in the same battle.
** DW Online manages to top this with its AI-controlled officers being able to travel across impassable terrain, amongst other abilities.
*** Not that they really do anything after they get there, though. The computers in the Online version are some of the dumbest things ever.
*** During treasure mode, they can't teleport...but [[ArtificialStupidity they keep trying too]]. Instead, they just stand there if you're not escorting them past their teleporting points.
** Oddly enough, the ridiculously powerful Musou officers (playable characters in other games) are pretty much the only ones who don't come back in the same fight, pretty much inverting the trope. Makes sense in Defeat commander, but they still retreat in other modes (Though to be fair, they are almost always a bitch to kill, especially if you're unprepared).
* CoolHorse - Red Hare, canonically the fastest horse in the three-kingdoms era, is generally unlockable as a horse. Some other less-famous horses are unlockable in some games as well.
* DancePartyEnding: Most of the endings in the third and fourth games of the series; Zhang He's ending in the fifth involves him ''leading'' such a dance party.
* DavidVersusGoliath: ''Strikeforce'' introduces giant golem-like enemies.
* DeathOfAThousandCuts: Generally how you take on most of the harder enemies. It may also happen to a severely annoying [[JustForPun xtreme]] in [=DW4=]'s Xtreme Mode, thanks to having to buy your AfterCombatRecovery at progressively higher costs, and the enemies' tendency to GangUpOnTheHuman and throw MookChivalry out the window.
* DownerEnding / BitterSweetEnding: [[spoiler: Jin's ending is this. Jin wins the war and peace is restored...But Zhao dies one year later, And everyone who fought and died for Wei, Wu, and Shu died for nothing]]. It may verge in to TearJerker territory [[spoiler: When you learn that historically that it DID end this way. Yes the Jin dynasty wasn't formed at the time but they did win the war]].
** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].
* DownTheDrain: Fan Castle and Xia Pi, both battles which revolve around a "water attack" (flooding of the target castle-city).
* EarlyInstallmentWeirdness: The very first entry in the series was a PS1 fighting game.
* ElaborateEqualsEffective: More powerful weapons will look better.
* EscortMission: There's usually some kind in every game, although "Guan Yu's Escape" was the most literal, being right out of the novel to boot.
* FiveBadBand: Dong Zhuo's forces fit this trope.
** TheBigBad: Dong Zhuo
** TheDragon: Lu Bu
** TheEvilGenius: Chen Gong and Jia Xu
** TheBrute: Zhang Liao
** TheDarkChick: Diao Chan
* FiveManBand: Due to the time there were many of these Shu at least until Chi Bi was.
** TheHero: Liu Bei
** TheLancer: Zhao Yun
** TheSmartGuy: Zhuge Liang
** {{The Big Guy}}s: Zhang Fei and Guan Yu
** TheChick: Yue Ying
* {{Flanderization}}: It has occurred to increasing degrees as the character roster increases, if only so that archetypically-similar characters can be told apart.
* FoeTossingCharge: The entire game is one big Foe Tossing Charge.
* FriendlyFireproof: You can rain a hail of death on a crowd of soldiers, or race into said crowd with flaming swords flailing, but miraculously your allies will emerge unscathed. [[ItsUpToYou Not that it really matters, of course...]]
** Subverted in [=DW7=], where your Musou attacks can hit your allies. However, [[DoubleSubverted they don't do any damage towards them]].
* GeniusBruiser: All of the playable strategists fit into this. But most of all, Zhuge Liang.
* GenreShift: The original Dynasty Warriors was an arcade-style fighting game, though some of the gameplay mechanics have survived.
* GoryDiscretionShot: Xiahou Dun catching an arrow in the eye is done pretty well, given that they don't explicitly show the arrow in the eye (or Dun pulling it out) given the T rating.
** In ''7'', during the Jin Campaign, the execution of [[spoiler:Cao Shuang]] is handled this way.
** The death of [[spoiler: Zhang Liao]] in ''7'' involves a very gruesome sound effect, but the wound is obviously not shown for rating purposes, but instead zooming in on [[spoiler:Zhang Liao]]'s surprised face.
* GuideDangIt: Yeah, good luck getting every (read: almost any) fourth weapon, special item, mount or elemental orb on your own. In which game? ''Pick one''.
* GoshDangItToHeck: Notable, considering the amount of adult content in the [[RomanceOfTheThreeKingdoms source material]].
* {{Hack and Slash}}
* HardModePerks: Playing on harder difficulties will get you better weapon-drops, better stat-increase drops, or just faster experience-gain in most of the games, except for ''7''. In most cases, the best weapons can only be aquired while playing on Hard Mode or higher.
** The ''Xtreme Legends'' version of ''7'' changed it back, and added [[HarderThanHard Nightmare]] mode to boot.
*** Although considering that the game already had ''Chaos'' mode, what would ''Nightmare'' be? [[SerialEscalation Harder Than Harder Than Hard?]]
**** Nightmare is pretty much what Chaos was in WarriorsOrochi - it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.
* HarsherInHindsight: InUniverse. Lian Shi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.
* HeartContainer: Dim Sum baskets, at least in 3-5 and 7.
* HelloInsertNameHere: Edit Modes, figuring prominently in ''4'' onward, allow you to make your own characters.
* HistoricalBadassUpgrade: Most of the cast. Granted, some of those ancient warriors were actually pretty badass on their own....
* HyperactiveMetabolism: Buns and meat will heal your character while wine fills your Musou bar.
* InNameOnly: Jin in [=DW7=] is basically Wei ruled by the Sima family.
** It's officially Wei throughout the events of the game, which is a major plot point, as much of the "Jin" story involves in-fighting within Wei between the pro/anti-Sima factions.
* ItAmusedMe: Part of the stated reason why Meng Huo decided to fight against Zhuge Liang's forces is that he was simply bored.
* ItsPronouncedTroPAY: Before ''[=DW7=]'' (''[=DW6=]'' for the Cao family), most of the names were pronounced as they were spelled. (Sun Kwan instead of Sun Chwen, Kee-ow instead of Chi-ow, etc). Starting with ''7'' though the pronunciations are ''very'' much improved, although ''zhong'', Dong (as in Dong Zhuo) and Lu (as in Lu Bu) are all still off.
-->'''''[[DidNotDoTheResearch COW COW!]]''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''
* ItsUpToYou: While allied units can take out enemy bases and officers, the player still has to deal with most of them. In particular, the player must deal the final blow to the enemy commander in an overwhelming majority of instances.
** Easily subverted in the ''Empires'' games where your generals can get competent at taking down the entire enemy army if you command them well and give them good equipment. With a good weapon and decent command, your generals can do everything to the point you can sit back in the main camp while they do all the dirty work. Hope you've got time though, AIs will follow a set path and they're not the fastest slayers out there.
** Also subverted in 4. While almost all levels can be won by defeating the commander, you can also win in most levels by helping the rest of your allies and all of them [[ZergRush rush]] him, causing him to run. However, and the game subtly [[{{Lampshade}} points this out]], [[ThatOneBoss Lu Bu]] will not retreat, no matter how badly it looks for him.
* KillItWithFire - A number of battles hinge on fire attacks, which drain health rather quickly if you don't pay attention - one of the most noted ones is the Battle of Chi Bi.
** Quickly becomes Jiang Wei's calling card in the Jin story... well, that and '''''FAILURE'''''.
* {{Leitmotif}}: [[DepartmentofRedundancyDepartment Lu Bu's theme, Theme of Lu Bu,]] has gotten numerous remixes throughout the series, to the point it is the theme of each game except ''7''.
** In 7 each of the 4 Kingdoms gets their own theme which gets played during the camp before each battle entitled "Tales of *insert respective kingdom here*" and remixed into "Grief of ___" for sad scenes.
* LethalJokeItem: As of the downloadable content in Dynasty Warriors 7, many of the silly weapons have the highest attack power available to each weapon class, as well as a strong element attached to them.
* LevelUpAtIntimacy5: In ''Dynasty Warriors 6: Empires'' you can marry another character. "Resting" with them will raise your level. Taking blood oaths with a member of the same gender (since there's no GayOption) will also result in that character randomly giving you gifts and bonuses.
* LimitBreak: Musou attacks.
** DesperationAttack: True Musou attacks. Unless a specific skill/attribute is in use, they can only be done while the player's health bar is red (as opposed to yellow or blue/green). Additionally, the musou gauge automatically charges when the player's health is this low.
* {{Loads and Loads of Characters}}: In ''Dynasty Warriors 5'' alone, the number of ''playable'' characters is 48.
** ''Dynasty Warriors 7'' tips the scales at 62, bringing back all but two of the characters cut in 6 (Pang De, due to "certain storyline constraints" and Zuo Ci, who was essentially a bonus character in 5.) and adding the Jin "kingdom" (more specifically, Sima Yi's sons and their affiliated officers). Xtreme Legends then ups the scale a bit by bringing back Pang De and adding two brand new characters (Guo Jia and Wang Yi) into 65.
** ''WarriorsOrochi 2'' takes the trope UpToEleven with '''96''' unique, playable characters.
** Now topped with the announcement of ''WarriorsOrochi 3'' we have '''120''' characters confirmed.
*** More like '''''130''''' counting the "bonus" characters Gyuki, Dodomeki, and Orochi X. To put that into perspective, take a look at [[http://i44.tinypic.com/rauk3p.jpg this]]. That's not even ''half'' of them.
* LuckStat: Determines quality of found items and frequency of drops or something like that. You can usually equip an item/ability or apply a skill to boost this.
* LuckBasedMission: Several quests in the online game have some luck in it. Usually, you can get a pretty high rank, even if you're completely screwed, but there are some quests where rank is determined almost completely by luck (I'm looking at you, Rescue the Apprentice).
* {{Mooks}}: The troops. Only on the higher difficulty settings and in large numbers will they even manage to inconvenience you. The main difficulty of achieving 1000 K.O.s is finding enough of them to beat up.
* MultipleEndings: Each ending in the game will depend on the character you've chosen and his family/group affiliation. Each family or group will have their own ending cutscene and credits sequence.
** Notably in ''7'', the ending cutscenes are broadly canonical (even if the original Three Kingdoms' treatment of shared events is rather different), while Jin's ending cutscene is actually the overall ending.
** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.
* {{Multishot}}
* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong (green eyes and snow white hair), Xiao Qiao (blue-green eyes and honey blonde hair), Sun Shang Xiang (green eyes and auburn hair), Diao Chan (blue eyes and burgundy hair), Yue Ying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).
** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. Guan Yu had a red face. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda understandable, though.]]
** The ridable elephant in the online version as well. They no longer damage enemies by running into them, their basic attack is stupidly hard to aim at anything not as big as it is, it's charge attack hits in a cone area instead of around it, and it's possible to dismount a rider with an attack that knocks someone down aimed at the elephant, along with killing the elephant outright. [[YourMileageMayVary On the other hand]], it's musou is changed to a more powerful version of it's original charge attack, it has it's own life and musou bars, and if the enemy isn't relying on charge attacks, it is much harder to dismount a rider from his/her elephant, since attacks made onto the rider count as hitting the elephant instead.
* NeverASelfMadeWoman: [[JustifiedTrope Justified]], since it's based around feudal China from 184 to 234 (and 263 in ''7''); every single female character is either the love interest or relative of a male character.
** We finally get an exception in 7, with the poet/songstress Cai Wenji.
*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.
* NoobCave: The Yellow Turban Rebellion is this in most games, albeit that's pretty similar to the book, where several of the major characters would establish their reputations from fighting against the rebels.
* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu Bu has entered the battlefield.
** In the Battle of Hei Fei - Zhang Liao has entered the battlefield.
** In the online game, anytime an canon officer enters scene pray you don't meet him unless you are using a weapon that was designed just for killing such officers. Both Pang Tong and Lu Bu have most of the same bonuses, you can't make them flinch with normal attacks but only elemental attacks can flinch or stun them, they can kill you in one hit after full upgrading, online you upgrade in battle according to your weapon rather than having regular stats, unless it's a tanking weapon, their health is UNGODLY, and have the same movement... rubberbanding as any other CPU player. Pang Tong and Lu Bu differ in that Pang Tong can be flinched with [[LimitBreak Musou attack]] but Lu Bu can only be moved by using the special attribute just meant for making people move. A select few also have the ability resist even the LimitBreak. As you can see, pretty hard to fight. However, they are still daft and get stuck by literal WaistHighFence that need to be jumped over.
* OldSaveBonus: You get a few things when playing an Extreme Legends or Empires title if you have a save for the corresponding game in the main line.
* OneManArmy: Most of the time figuratively, but occasionally literally, as well.
* PimpedOutCape
* PowerupMount: Horses and elephants, as well as [[EverythingsWorseWithBears bears]] in ''7''.
* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]]. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
* RecurringExtra: An unnamed peasant that continues to appear in the main camp in Shu's Musou mode in [=DW7=], who joined from as far back as the Yellow Turbans Rebellion and moves up the ranks as Liu Bei (and eventually Zhuge Liang)'s campaigning went on.
** In XL, we get the "It's Me!" guy. He shows up in literally every camp, which puts him on something like 11 different sides over the years. The closest to an explanation we get is that he's a history buff, and likes being where the action is.
* RedshirtArmy: Everyone but the named officers, and sometimes even them (the ones with generic character models, anyway).
* RPGElements: As you complete missions, your character gains levels, and you gain permanent attribute bonuses from defeating enemy commanders. You also collect better weapons and gear.
** ''7'' removed leveling, with enemy officers instead dropping attribute bonuses directly and skill points with which to pay for specific upgrades (i.e. a character's moveset, adding a second Musou attack, increasing the length of the Musou gauge).
* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] follows close by to berate him for his "clumsiness."
* SchmuckBait: Some people will view the words "Do not pursue Lu Bu" as an invitation. They will most likely get their asses handed back to them.
** In the online game, any cannon officer announcing they have entered the battlefield will be unless you know what is going on.
*** Lu Bu actually appearing may also inadvertently invoke this to anybody who hasn't gotten their asses handed to them before. Especially if you miss the key detail that he doesn't flinch against your LimitBreak like most others officers of the same power.
* SelfImposedChallenge: ''[=6E=]'' and occasionally ultimate weapons require this.
* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome moments of previous installments look like gritty minimalist realism.
* SerratedBladeOfPain: Dong Zhuo combines this with SinisterScimitar before using a huge mace in later titles.
* ShootTheShaggyDog: In [=DW7XL=], even if you do [[spoiler:save him, Ma Su will be put to death anyway.]] Something that really affects [[spoiler:Zhuge Liang, who is implied to be the one to execute him.]]
* ShoutOut: Possibly. One of the ''Dynasty Warriors 7'' [[ThisIsADrill "lances"]] is entitled the [[TengenToppaGurrenLagann Heaven Piercer]].
** Additionally, whenever a character uses Great Swords, at least one of them look quite a bit like the [[FinalFantasyVII Buster Sword]].
* SpinAttack: Quite a lot of Musou attacks (and a few Charge attacks) have an element of this.
* SprintShoes: Equipment and weapons with the Speed attribute increase running speed. There's also a temporary boost dropped by enemies, which is a pair of boots. Mounts also fit to some extent.
* StopHelpingMe: Elephant Liutenants in the online version. Sure, almost every liutenant can be annoying in one way or another (more than they can be useful, anyways), but Elephants are by far the most annoying ally to have following you around. Their attacks will constantly spread out the enemies you've been trying to herd into a small group to kill quicker, and it's practically impossible to string up combo's with them since all of their attacks [[FoeTossingCharge launch enemies into the air]]. Sure, you could have them charge instead, but then you have to listen to that [[MostAnnoyingSound god damn gong constantly.]] The worst part is that you have to use them almost 100 times to meet the requirement to be able to ride them (which,depending on if someone is selling them for gold, may or may not mean spending real money to do it).
** Computer ally officers are also a huge annoyance. At least you can tell a human player that you don't really need their help to take a soldier base.
*** The "Musou officers", I.E. the characters from the original game, are some of the strongest characters on the field, but unless you are trying to take over a base then their "contributions" don't count to a game score, a captured base is counted as being on your side but a mook taken down is not a K.O. for your side, meaning that unless the officer takes down an enemy who needs to be upgraded to kill mooks at the fastest time, they don't really help.
* SuperMode: All officers have this in the Strikeforce games.
* SuspiciousVideoGameGenerosity: Does your army start with a higher morale than the others does? Then be prepared for something really bad to happen within the level.
* TalkingToHimself: Present in every entry, but especially egregious in ''7'' where, among others, WendeeLee voices ''three'' different characters with completely different personalities.
** A particularly amusing (and frequently literal) example is LexLang voicing polar opposites and eternal rivals [[TheSmartGuy Zhuge Liang]] and [[HulkSpeak Wei Yan]].
* TemptingFate: Cao Cao manages this twice in the Battle of Chibi by downplaying Zhuge Liang and Zhou Yu's ability, saying "they're not so smart, if they'd set up an ambush here I'd really be in danger". The first time is amusing, the second one borders on Cao Cao being blatantly genre-blind.
** Right out of the source material, the last instance (before encountering Guan Yu) being the most egregious because even his officers had caught on.
* TimedMission: Every battle.
* TitleDrop: In [=DW5=]:Empires, if you gain 1000 K.O.s, after the battle you will get a cutscene where your ruler will declare you a true "Dynasty Warrior."
** Prominent in the Japanese versions where characters will mention "sangoku musou" word-for-word, and recent English versions have used the more direct translation "True Warrior of the Three Kingdoms."
* TooLongDidntDub: The combat vocals in ''3'' have no non-Japanese recording.
** When you think about it it was the first in the series to include voice-overs during ingame cutscenes and not just the cinematic ones.
* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang & Lian Shi, a minor conversation between Cai Wenji & Diao Chan, some dialogue between Yue Ying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying to Wang Yuanji or Cai Wenji).
* ThisIsADrill: Lances in 7 act more like giant drills than what you'd expect of a lance.
* UnstoppableRage: The Musou RAGE tokens in ''5'' allow you to temporarily claim this.
* VictoryPose
* VillainExitStageLeft: All defeated enemy commanders do this during a given character's story, unless it's the last battle in the story, or if it was their time to die historically.
** ''7'' has Jiang Wei doing this no less than ''four'' times (in four failed invasions of Wei -- though he had three more in the novel) in Jin's story before being the final boss of Battle of Cheng Du, and one of Zhuge Liang's Legendary Stages in ''7'' has Meng Huo doing this a whopping ''six'' times before finally surrendering after his seventh defeat -- again, right out of the novel.
* WarElephants: War elephants are generally used as mounts by the Nanman, and sometimes unlockable as a companion animal by the player character.
* WeCannotGoOnWithoutYou: Defeating the enemy commander automatically ends most stages, while losing your commander will mean defeat for you. Overlaps with DecapitatedArmy.
** In some stages where there is more than one force (And thus more than one commander), defeating an enemy commander will cause every officer of the corresponding force to retreat.
* WeHaveReserves: The main enemy tactic does seem at times to be 'let's keep hurling men at the player until he gets exhausted from killing so many.'
* WeaponOfChoice and almost all its subtropes, most notably BladeOnAStick and SwordFight: Absolutely ''everyone''.
** ''7'' even acknowledges in its description of the single-edged broadsword ("Sword") how common the weapon is as well as the fact that it's the only weapon that almost every character can obtain a three star rating with it. This allows for characters who are naturally weaker early on to fight on even ground until they can either utilize their weaker EX Weapon fully or generally catch up in stats.
* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Zhuo]], this trope is played straight.
* WorldOfBadass
* WorldOfHam
* WrestlerInAllOfUs: More prevalent in 7, but many officers use wrestling moves for some throws, such as Giant Swing for Zhang Fei and any wielders of the Gloves moveset, Backdrop Suplex and Muscle Buster for Huang Gai, and Armbar for Deng Ai.
* XtremeKoolLetterz: Dynasty Warriors Xtreme, one of the special editions.
* YouALLLookFamiliar: The NPC minor generals. And they all sound familiar, too.
** ''Mildly'' averted in ''7'', as the generic NPC generals' faces were created by some mix-and-matching of head features, giving some a more distinct look than others -- for example, Huche'er is a freakin' ninja -- which befits the game having quite a few more NPC generals as stage bosses, particularly in Jin's story mode (i.e. Gongsun Yuan, Wang Ling and Cao Mao all leading opposition to the Sima clan).
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/DW7_box_9570.jpg]]
''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).

The games epitomize the HackAndSlash genre, although many of the games have [[UnexpectedGameplayChange special levels and "modes" of gameplay]], which allow single and multi-player duels between characters, as well as special "Challenge Modes", which allow the player to select a character and have them perform feats of strength and skill (although most of these are just an excuse to mash buttons).

The games feature a colorful cast of characters, most of whom are part of the storyline's three main warring factions, the Kingdoms of Wei, Wu, and Shu. There are also a few other characters thrown in, including the unsavory usurper Dong Zhuo and his [[EvilMinions Evil Minion]] Lu Bu, the greatest [[BadAss Badass]] in all of Ancient China. The games also feature lots of hammy voice acting, [[YourMileageMayVary which is either very funny or very annoying... or sometimes both]]. This may make you want to plug your ears, but then you wouldn't be able to hear the game's cool Chinese-Techno-Rock Guitar soundtrack.

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' transposes the action to the HundredYearsWar, and gives the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

Given the games LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.
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!This game series provides examples of:

* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused Zhou Yu's death in some games.
* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.
* AndYourRewardIsClothes: In most titles, one of the benefits you get for leveling up is the ability to select alternate outfits for your character. These are often taken from previous iterations of the game.
* AnnoyingArrows: Treatment depends on which installment is being played. Arrows were very powerful in early installments, becoming merely a nuisance in later games. In DW 5, they are one of the few things that can regularly knock a player off his mount and the reload time is coincidentally about as long as it takes to get back on the horse.
** ''Dynasty Warriors 3'' archer ambushes spell instant death to those unprepared.
** Averted in-story in ''Dynasty Warriors 7'', with [[spoiler:Sun Jian, Sun Ce, Taishi Ci, Dian Wei, Xiahou Yuan]] and [[spoiler:Guo Huai]] all dying on-screen from being shot by arrows but played straight in-game where they slowly chip away your lifebar with the hit sound or your character slowing down as your only notice.
*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion.
**** Though it is still played straight when Xiahou Dun is shot in the eye and shrugs it off.
* ArmourIsUseless: Literally.
* ArtisticAge: Type 2. Just about every non-patriarchal character looks to be in the late-teens/early-twenties range, with only a handful of characters looking much older. In most cases this is because characters don't age over the 60+ years of history covered, but it leads to interesting moments like {{Biseinen}} Sima Yi dying of old age and a young-looking Jiang Wei launching campaign after campaign in Jin's story (in history, Jiang Wei was in his late 40's to early 60's during his Northern Expeditions).
* AscendedExtra: An unusual case in [=DW7:XL=] where it is done to ''weapons'', as Xiahou Dun's sword, Guan Yu's pike, Zhang Fei's double-edged pike, and Zhao Yun's spear have been spun off into their own weapon categories.
** Sima Yi gets his own kingdom in 7.
*** And in the actual history... Making the family a case of Ascended DemotedToExtra.
* AscendedMeme: In 3, we have the meme of '''"DON'T PURSUE LU BU"'''. In ''7'', the achievement/trophy for defeating Lu Bu for the first time is, "Okay, you can pursue Lu Bu."
** Cao Cao himself says the aforementioned "Don't pursue Lu Bu" in ''[=DW7=]'' as well.
* AutobotsRockOut: Roughly 70% of the soundtrack.
* AutomaticCrossbows: The ballistae from 7, which are basically machineguns with arrows for ammunition.
* BackToBackBadasses: In the [=DW3=] opener.
** Plus a Double Musou. The two characters stand back to back, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.
* BadassAdorable: Sun Shan Xiang, Bao Sanniang, Da Qiao, Xiao Qiao, Wang Yuanji... Basically almost all the female cast fit into this.
* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Guan (for all they do) and Sima families in [=DW7=].
* BarbarianTribe: The Nanman Forces; the name 'Nanman' literally translates into 'southern barbarians'.
* BestHerToBedHer: Sidequests often involve male characters needing to prove they are worthy of their love interests by defeating them.
* {{BFS}}: Most blades are pretty huge, but the Greatswords really take the cake.
* BodyCountCompetition: A few mission objectives invoke this, but it tends to inevitably happen when two players start playing co-op.
** The entire point of Defeat in the online version is to get a combined k.o. count of 2,000/3,000 before the opposing team does. It is also the most popular alternate objective for Capture if all the bases aren't taken by one force before the time limit expires.
* BowAndSwordInAccord: In 3-5, all characters can switch between their normal weapon and a bow. The bow is more or less useless, though.
** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the EX weapon).
* BreakoutCharacter: In Japan Ma Chao has gained such a following that in deciding characters to add for 7 Ma Dai was chosen to better flesh out his story (while also fleshing out late-Shu characters). In 7 Xtreme Wang Yi was added to Wei in relation to the two of them as well.
** Her personality had earned her a following as well.
** In the online version, Ma Chao is the leader of a faction in one section, supported by Pang De. The faction was somewhat odd in that they reused the old colors and capes (each section has its own, unique capes) from the previous scenario, purple and silver, for Ma Chao, but the other factions also lack new capes as well.
* ButtonMashing: Practically a defining quality of the series, and a big reason for its LoveItOrHateIt status.
* CameraCentering
* ColorCodedArmies: Blue/Purple for Wei, Red for Wu, Green for Shu, and Teal/Light Blue for Jin as well as Yellow for the Yellow Turbans, Purple for Dong Zhuo, Black for Lu Bu, and Gold for Yuan Shao. In [=DW7=]'s Story Mode, Unique Officers are even colored as such when they are in their original faction or when they changed faction.
** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji have Yuan Shao and Wei, and Sun Shang Xiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).
* CombinationAttack: If two players are close enough to each other and detonate their [[LimitBreak Musou attack]] at the same time, they can achieve this.
* TheComputerIsACheatingBastard: Particularly egregious in the later installments, where ALL officers except you and the commanders can retreat when defeated and will come back later in the same battle.
** DW Online manages to top this with its AI-controlled officers being able to travel across impassable terrain, amongst other abilities.
*** Not that they really do anything after they get there, though. The computers in the Online version are some of the dumbest things ever.
*** During treasure mode, they can't teleport...but [[ArtificialStupidity they keep trying too]]. Instead, they just stand there if you're not escorting them past their teleporting points.
** Oddly enough, the ridiculously powerful Musou officers (playable characters in other games) are pretty much the only ones who don't come back in the same fight, pretty much inverting the trope. Makes sense in Defeat commander, but they still retreat in other modes (Though to be fair, they are almost always a bitch to kill, especially if you're unprepared).
* CoolHorse - Red Hare, canonically the fastest horse in the three-kingdoms era, is generally unlockable as a horse. Some other less-famous horses are unlockable in some games as well.
* DancePartyEnding: Most of the endings in the third and fourth games of the series; Zhang He's ending in the fifth involves him ''leading'' such a dance party.
* DavidVersusGoliath: ''Strikeforce'' introduces giant golem-like enemies.
* DeathOfAThousandCuts: Generally how you take on most of the harder enemies. It may also happen to a severely annoying [[JustForPun xtreme]] in [=DW4=]'s Xtreme Mode, thanks to having to buy your AfterCombatRecovery at progressively higher costs, and the enemies' tendency to GangUpOnTheHuman and throw MookChivalry out the window.
* DownerEnding / BitterSweetEnding: [[spoiler: Jin's ending is this. Jin wins the war and peace is restored...But Zhao dies one year later, And everyone who fought and died for Wei, Wu, and Shu died for nothing]]. It may verge in to TearJerker territory [[spoiler: When you learn that historically that it DID end this way. Yes the Jin dynasty wasn't formed at the time but they did win the war]].
** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].
* DownTheDrain: Fan Castle and Xia Pi, both battles which revolve around a "water attack" (flooding of the target castle-city).
* EarlyInstallmentWeirdness: The very first entry in the series was a PS1 fighting game.
* ElaborateEqualsEffective: More powerful weapons will look better.
* EscortMission: There's usually some kind in every game, although "Guan Yu's Escape" was the most literal, being right out of the novel to boot.
* FiveBadBand: Dong Zhuo's forces fit this trope.
** TheBigBad: Dong Zhuo
** TheDragon: Lu Bu
** TheEvilGenius: Chen Gong and Jia Xu
** TheBrute: Zhang Liao
** TheDarkChick: Diao Chan
* FiveManBand: Due to the time there were many of these Shu at least until Chi Bi was.
** TheHero: Liu Bei
** TheLancer: Zhao Yun
** TheSmartGuy: Zhuge Liang
** {{The Big Guy}}s: Zhang Fei and Guan Yu
** TheChick: Yue Ying
* {{Flanderization}}: It has occurred to increasing degrees as the character roster increases, if only so that archetypically-similar characters can be told apart.
* FoeTossingCharge: The entire game is one big Foe Tossing Charge.
* FriendlyFireproof: You can rain a hail of death on a crowd of soldiers, or race into said crowd with flaming swords flailing, but miraculously your allies will emerge unscathed. [[ItsUpToYou Not that it really matters, of course...]]
** Subverted in [=DW7=], where your Musou attacks can hit your allies. However, [[DoubleSubverted they don't do any damage towards them]].
* GeniusBruiser: All of the playable strategists fit into this. But most of all, Zhuge Liang.
* GenreShift: The original Dynasty Warriors was an arcade-style fighting game, though some of the gameplay mechanics have survived.
* GoryDiscretionShot: Xiahou Dun catching an arrow in the eye is done pretty well, given that they don't explicitly show the arrow in the eye (or Dun pulling it out) given the T rating.
** In ''7'', during the Jin Campaign, the execution of [[spoiler:Cao Shuang]] is handled this way.
** The death of [[spoiler: Zhang Liao]] in ''7'' involves a very gruesome sound effect, but the wound is obviously not shown for rating purposes, but instead zooming in on [[spoiler:Zhang Liao]]'s surprised face.
* GuideDangIt: Yeah, good luck getting every (read: almost any) fourth weapon, special item, mount or elemental orb on your own. In which game? ''Pick one''.
* GoshDangItToHeck: Notable, considering the amount of adult content in the [[RomanceOfTheThreeKingdoms source material]].
* {{Hack and Slash}}
* HardModePerks: Playing on harder difficulties will get you better weapon-drops, better stat-increase drops, or just faster experience-gain in most of the games, except for ''7''. In most cases, the best weapons can only be aquired while playing on Hard Mode or higher.
** The ''Xtreme Legends'' version of ''7'' changed it back, and added [[HarderThanHard Nightmare]] mode to boot.
*** Although considering that the game already had ''Chaos'' mode, what would ''Nightmare'' be? [[SerialEscalation Harder Than Harder Than Hard?]]
**** Nightmare is pretty much what Chaos was in WarriorsOrochi - it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.
* HarsherInHindsight: InUniverse. Lian Shi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.
* HeartContainer: Dim Sum baskets, at least in 3-5 and 7.
* HelloInsertNameHere: Edit Modes, figuring prominently in ''4'' onward, allow you to make your own characters.
* HistoricalBadassUpgrade: Most of the cast. Granted, some of those ancient warriors were actually pretty badass on their own....
* HyperactiveMetabolism: Buns and meat will heal your character while wine fills your Musou bar.
* InNameOnly: Jin in [=DW7=] is basically Wei ruled by the Sima family.
** It's officially Wei throughout the events of the game, which is a major plot point, as much of the "Jin" story involves in-fighting within Wei between the pro/anti-Sima factions.
* ItAmusedMe: Part of the stated reason why Meng Huo decided to fight against Zhuge Liang's forces is that he was simply bored.
* ItsPronouncedTroPAY: Before ''[=DW7=]'' (''[=DW6=]'' for the Cao family), most of the names were pronounced as they were spelled. (Sun Kwan instead of Sun Chwen, Kee-ow instead of Chi-ow, etc). Starting with ''7'' though the pronunciations are ''very'' much improved, although ''zhong'', Dong (as in Dong Zhuo) and Lu (as in Lu Bu) are all still off.
-->'''''[[DidNotDoTheResearch COW COW!]]''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''
* ItsUpToYou: While allied units can take out enemy bases and officers, the player still has to deal with most of them. In particular, the player must deal the final blow to the enemy commander in an overwhelming majority of instances.
** Easily subverted in the ''Empires'' games where your generals can get competent at taking down the entire enemy army if you command them well and give them good equipment. With a good weapon and decent command, your generals can do everything to the point you can sit back in the main camp while they do all the dirty work. Hope you've got time though, AIs will follow a set path and they're not the fastest slayers out there.
** Also subverted in 4. While almost all levels can be won by defeating the commander, you can also win in most levels by helping the rest of your allies and all of them [[ZergRush rush]] him, causing him to run. However, and the game subtly [[{{Lampshade}} points this out]], [[ThatOneBoss Lu Bu]] will not retreat, no matter how badly it looks for him.
* KillItWithFire - A number of battles hinge on fire attacks, which drain health rather quickly if you don't pay attention - one of the most noted ones is the Battle of Chi Bi.
** Quickly becomes Jiang Wei's calling card in the Jin story... well, that and '''''FAILURE'''''.
* {{Leitmotif}}: [[DepartmentofRedundancyDepartment Lu Bu's theme, Theme of Lu Bu,]] has gotten numerous remixes throughout the series, to the point it is the theme of each game except ''7''.
** In 7 each of the 4 Kingdoms gets their own theme which gets played during the camp before each battle entitled "Tales of *insert respective kingdom here*" and remixed into "Grief of ___" for sad scenes.
* LethalJokeItem: As of the downloadable content in Dynasty Warriors 7, many of the silly weapons have the highest attack power available to each weapon class, as well as a strong element attached to them.
* LevelUpAtIntimacy5: In ''Dynasty Warriors 6: Empires'' you can marry another character. "Resting" with them will raise your level. Taking blood oaths with a member of the same gender (since there's no GayOption) will also result in that character randomly giving you gifts and bonuses.
* LimitBreak: Musou attacks.
** DesperationAttack: True Musou attacks. Unless a specific skill/attribute is in use, they can only be done while the player's health bar is red (as opposed to yellow or blue/green). Additionally, the musou gauge automatically charges when the player's health is this low.
* {{Loads and Loads of Characters}}: In ''Dynasty Warriors 5'' alone, the number of ''playable'' characters is 48.
** ''Dynasty Warriors 7'' tips the scales at 62, bringing back all but two of the characters cut in 6 (Pang De, due to "certain storyline constraints" and Zuo Ci, who was essentially a bonus character in 5.) and adding the Jin "kingdom" (more specifically, Sima Yi's sons and their affiliated officers). Xtreme Legends then ups the scale a bit by bringing back Pang De and adding two brand new characters (Guo Jia and Wang Yi) into 65.
** ''WarriorsOrochi 2'' takes the trope UpToEleven with '''96''' unique, playable characters.
** Now topped with the announcement of ''WarriorsOrochi 3'' we have '''120''' characters confirmed.
*** More like '''''130''''' counting the "bonus" characters Gyuki, Dodomeki, and Orochi X. To put that into perspective, take a look at [[http://i44.tinypic.com/rauk3p.jpg this]]. That's not even ''half'' of them.
* LuckStat: Determines quality of found items and frequency of drops or something like that. You can usually equip an item/ability or apply a skill to boost this.
* LuckBasedMission: Several quests in the online game have some luck in it. Usually, you can get a pretty high rank, even if you're completely screwed, but there are some quests where rank is determined almost completely by luck (I'm looking at you, Rescue the Apprentice).
* {{Mooks}}: The troops. Only on the higher difficulty settings and in large numbers will they even manage to inconvenience you. The main difficulty of achieving 1000 K.O.s is finding enough of them to beat up.
* MultipleEndings: Each ending in the game will depend on the character you've chosen and his family/group affiliation. Each family or group will have their own ending cutscene and credits sequence.
** Notably in ''7'', the ending cutscenes are broadly canonical (even if the original Three Kingdoms' treatment of shared events is rather different), while Jin's ending cutscene is actually the overall ending.
** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.
* {{Multishot}}
* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong (green eyes and snow white hair), Xiao Qiao (blue-green eyes and honey blonde hair), Sun Shang Xiang (green eyes and auburn hair), Diao Chan (blue eyes and burgundy hair), Yue Ying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).
** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. Guan Yu had a red face. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda understandable, though.]]
** The ridable elephant in the online version as well. They no longer damage enemies by running into them, their basic attack is stupidly hard to aim at anything not as big as it is, it's charge attack hits in a cone area instead of around it, and it's possible to dismount a rider with an attack that knocks someone down aimed at the elephant, along with killing the elephant outright. [[YourMileageMayVary On the other hand]], it's musou is changed to a more powerful version of it's original charge attack, it has it's own life and musou bars, and if the enemy isn't relying on charge attacks, it is much harder to dismount a rider from his/her elephant, since attacks made onto the rider count as hitting the elephant instead.
* NeverASelfMadeWoman: [[JustifiedTrope Justified]], since it's based around feudal China from 184 to 234 (and 263 in ''7''); every single female character is either the love interest or relative of a male character.
** We finally get an exception in 7, with the poet/songstress Cai Wenji.
*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.
* NoobCave: The Yellow Turban Rebellion is this in most games, albeit that's pretty similar to the book, where several of the major characters would establish their reputations from fighting against the rebels.
* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu Bu has entered the battlefield.
** In the Battle of Hei Fei - Zhang Liao has entered the battlefield.
** In the online game, anytime an canon officer enters scene pray you don't meet him unless you are using a weapon that was designed just for killing such officers. Both Pang Tong and Lu Bu have most of the same bonuses, you can't make them flinch with normal attacks but only elemental attacks can flinch or stun them, they can kill you in one hit after full upgrading, online you upgrade in battle according to your weapon rather than having regular stats, unless it's a tanking weapon, their health is UNGODLY, and have the same movement... rubberbanding as any other CPU player. Pang Tong and Lu Bu differ in that Pang Tong can be flinched with [[LimitBreak Musou attack]] but Lu Bu can only be moved by using the special attribute just meant for making people move. A select few also have the ability resist even the LimitBreak. As you can see, pretty hard to fight. However, they are still daft and get stuck by literal WaistHighFence that need to be jumped over.
* OldSaveBonus: You get a few things when playing an Extreme Legends or Empires title if you have a save for the corresponding game in the main line.
* OneManArmy: Most of the time figuratively, but occasionally literally, as well.
* PimpedOutCape
* PowerupMount: Horses and elephants, as well as [[EverythingsWorseWithBears bears]] in ''7''.
* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]]. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
* RecurringExtra: An unnamed peasant that continues to appear in the main camp in Shu's Musou mode in [=DW7=], who joined from as far back as the Yellow Turbans Rebellion and moves up the ranks as Liu Bei (and eventually Zhuge Liang)'s campaigning went on.
** In XL, we get the "It's Me!" guy. He shows up in literally every camp, which puts him on something like 11 different sides over the years. The closest to an explanation we get is that he's a history buff, and likes being where the action is.
* RedshirtArmy: Everyone but the named officers, and sometimes even them (the ones with generic character models, anyway).
* RPGElements: As you complete missions, your character gains levels, and you gain permanent attribute bonuses from defeating enemy commanders. You also collect better weapons and gear.
** ''7'' removed leveling, with enemy officers instead dropping attribute bonuses directly and skill points with which to pay for specific upgrades (i.e. a character's moveset, adding a second Musou attack, increasing the length of the Musou gauge).
* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] follows close by to berate him for his "clumsiness."
* SchmuckBait: Some people will view the words "Do not pursue Lu Bu" as an invitation. They will most likely get their asses handed back to them.
** In the online game, any cannon officer announcing they have entered the battlefield will be unless you know what is going on.
*** Lu Bu actually appearing may also inadvertently invoke this to anybody who hasn't gotten their asses handed to them before. Especially if you miss the key detail that he doesn't flinch against your LimitBreak like most others officers of the same power.
* SelfImposedChallenge: ''[=6E=]'' and occasionally ultimate weapons require this.
* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome moments of previous installments look like gritty minimalist realism.
* SerratedBladeOfPain: Dong Zhuo combines this with SinisterScimitar before using a huge mace in later titles.
* ShootTheShaggyDog: In [=DW7XL=], even if you do [[spoiler:save him, Ma Su will be put to death anyway.]] Something that really affects [[spoiler:Zhuge Liang, who is implied to be the one to execute him.]]
* ShoutOut: Possibly. One of the ''Dynasty Warriors 7'' [[ThisIsADrill "lances"]] is entitled the [[TengenToppaGurrenLagann Heaven Piercer]].
** Additionally, whenever a character uses Great Swords, at least one of them look quite a bit like the [[FinalFantasyVII Buster Sword]].
* SpinAttack: Quite a lot of Musou attacks (and a few Charge attacks) have an element of this.
* SprintShoes: Equipment and weapons with the Speed attribute increase running speed. There's also a temporary boost dropped by enemies, which is a pair of boots. Mounts also fit to some extent.
* StopHelpingMe: Elephant Liutenants in the online version. Sure, almost every liutenant can be annoying in one way or another (more than they can be useful, anyways), but Elephants are by far the most annoying ally to have following you around. Their attacks will constantly spread out the enemies you've been trying to herd into a small group to kill quicker, and it's practically impossible to string up combo's with them since all of their attacks [[FoeTossingCharge launch enemies into the air]]. Sure, you could have them charge instead, but then you have to listen to that [[MostAnnoyingSound god damn gong constantly.]] The worst part is that you have to use them almost 100 times to meet the requirement to be able to ride them (which,depending on if someone is selling them for gold, may or may not mean spending real money to do it).
** Computer ally officers are also a huge annoyance. At least you can tell a human player that you don't really need their help to take a soldier base.
*** The "Musou officers", I.E. the characters from the original game, are some of the strongest characters on the field, but unless you are trying to take over a base then their "contributions" don't count to a game score, a captured base is counted as being on your side but a mook taken down is not a K.O. for your side, meaning that unless the officer takes down an enemy who needs to be upgraded to kill mooks at the fastest time, they don't really help.
* SuperMode: All officers have this in the Strikeforce games.
* SuspiciousVideoGameGenerosity: Does your army start with a higher morale than the others does? Then be prepared for something really bad to happen within the level.
* TalkingToHimself: Present in every entry, but especially egregious in ''7'' where, among others, WendeeLee voices ''three'' different characters with completely different personalities.
** A particularly amusing (and frequently literal) example is LexLang voicing polar opposites and eternal rivals [[TheSmartGuy Zhuge Liang]] and [[HulkSpeak Wei Yan]].
* TemptingFate: Cao Cao manages this twice in the Battle of Chibi by downplaying Zhuge Liang and Zhou Yu's ability, saying "they're not so smart, if they'd set up an ambush here I'd really be in danger". The first time is amusing, the second one borders on Cao Cao being blatantly genre-blind.
** Right out of the source material, the last instance (before encountering Guan Yu) being the most egregious because even his officers had caught on.
* TimedMission: Every battle.
* TitleDrop: In [=DW5=]:Empires, if you gain 1000 K.O.s, after the battle you will get a cutscene where your ruler will declare you a true "Dynasty Warrior."
** Prominent in the Japanese versions where characters will mention "sangoku musou" word-for-word, and recent English versions have used the more direct translation "True Warrior of the Three Kingdoms."
* TooLongDidntDub: The combat vocals in ''3'' have no non-Japanese recording.
** When you think about it it was the first in the series to include voice-overs during ingame cutscenes and not just the cinematic ones.
* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang & Lian Shi, a minor conversation between Cai Wenji & Diao Chan, some dialogue between Yue Ying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying to Wang Yuanji or Cai Wenji).
* ThisIsADrill: Lances in 7 act more like giant drills than what you'd expect of a lance.
* UnstoppableRage: The Musou RAGE tokens in ''5'' allow you to temporarily claim this.
* VictoryPose
* VillainExitStageLeft: All defeated enemy commanders do this during a given character's story, unless it's the last battle in the story, or if it was their time to die historically.
** ''7'' has Jiang Wei doing this no less than ''four'' times (in four failed invasions of Wei -- though he had three more in the novel) in Jin's story before being the final boss of Battle of Cheng Du, and one of Zhuge Liang's Legendary Stages in ''7'' has Meng Huo doing this a whopping ''six'' times before finally surrendering after his seventh defeat -- again, right out of the novel.
* WarElephants: War elephants are generally used as mounts by the Nanman, and sometimes unlockable as a companion animal by the player character.
* WeCannotGoOnWithoutYou: Defeating the enemy commander automatically ends most stages, while losing your commander will mean defeat for you. Overlaps with DecapitatedArmy.
** In some stages where there is more than one force (And thus more than one commander), defeating an enemy commander will cause every officer of the corresponding force to retreat.
* WeHaveReserves: The main enemy tactic does seem at times to be 'let's keep hurling men at the player until he gets exhausted from killing so many.'
* WeaponOfChoice and almost all its subtropes, most notably BladeOnAStick and SwordFight: Absolutely ''everyone''.
** ''7'' even acknowledges in its description of the single-edged broadsword ("Sword") how common the weapon is as well as the fact that it's the only weapon that almost every character can obtain a three star rating with it. This allows for characters who are naturally weaker early on to fight on even ground until they can either utilize their weaker EX Weapon fully or generally catch up in stats.
* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Zhuo]], this trope is played straight.
* WorldOfBadass
* WorldOfHam
* WrestlerInAllOfUs: More prevalent in 7, but many officers use wrestling moves for some throws, such as Giant Swing for Zhang Fei and any wielders of the Gloves moveset, Backdrop Suplex and Muscle Buster for Huang Gai, and Armbar for Deng Ai.
* XtremeKoolLetterz: Dynasty Warriors Xtreme, one of the special editions.
* YouALLLookFamiliar: The NPC minor generals. And they all sound familiar, too.
** ''Mildly'' averted in ''7'', as the generic NPC generals' faces were created by some mix-and-matching of head features, giving some a more distinct look than others -- for example, Huche'er is a freakin' ninja -- which befits the game having quite a few more NPC generals as stage bosses, particularly in Jin's story mode (i.e. Gongsun Yuan, Wang Ling and Cao Mao all leading opposition to the Sima clan).
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[[redirect:Franchise/DynastyWarriors]]
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/DW7_box_9570.jpg]]
''{{Dynasty Warriors}}'' is a series of games (known in Japan as the ''Shin San Goku[[hottip:*:"The Three Kingdoms"]] Musou'' series) produced by {{Koei}}. They're based on the novel "''San Goku Shi''" ("''RomanceOfTheThreeKingdoms''"), which covers one of the most turbulent eras of ancient Chinese history (and the basis for Koei's popular series of hard strategy games of the same name).

The games epitomize the HackAndSlash genre, although many of the games have [[UnexpectedGameplayChange special levels and "modes" of gameplay]], which allow single and multi-player duels between characters, as well as special "Challenge Modes", which allow the player to select a character and have them perform feats of strength and skill (although most of these are just an excuse to mash buttons).

The games feature a colorful cast of characters, most of whom are part of the storyline's three main warring factions, the Kingdoms of Wei, Wu, and Shu. There are also a few other characters thrown in, including the unsavory usurper Dong Zhuo and his [[EvilMinions Evil Minion]] Lu Bu, the greatest [[BadAss Badass]] in all of Ancient China. The games also feature lots of hammy voice acting, [[YourMileageMayVary which is either very funny or very annoying... or sometimes both]]. This may make you want to plug your ears, but then you wouldn't be able to hear the game's cool Chinese-Techno-Rock Guitar soundtrack.

''WarriorsOrochi'' is a spin-off crossover of ''Dynasty Warriors'' with ''SamuraiWarriors'', while ''DynastyWarriorsGundam'' [[XMeetsY combines the formula with]]... [[ExactlyWhatItSaysOnTheTin well]], {{Gundam}}s. ''BladeStorm: TheHundredYearsWar'' transposes the action to the HundredYearsWar, and gives the player a whole squad to do the incredible feats with, instead of one man, but is otherwise the same. There's also a game based on ''FistOfTheNorthStar'' called ''Fist Of The North Star: Ken's Rage''. There's also ''WarriorsLegendsOfTroy'', based on the Trojan War. There is also a ''OnePiece'' game [[http://www.bandaigames.channel.or.jp/list/opm/ coming]] called ''One Piece: Pirate Warriors''. There is also an [[DynastyWarriorsOnline online spinoff]] that can be [[http://dynastywarriors.aeriagames.com/ downloaded]] [[{{Freeware}} free of charge]].

Given the games LoadsAndLoadsOfCharacters, here is a [[Characters/DynastyWarriors character sheet]] to learn more about them.
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!This game series provides examples of:

* AlwaysSecondBest: Almost all strategists feel this way when going up against Zhuge Liang.
** Hell this is what caused Zhou Yu's death in some games.
* AnachronismStew: Sun Ce wields tonfas, Zhou Tai wields some sort of Japanese sword developed well after the period, Ling Tong wields nunchaku, Zhu Rong uses a boomerang. ''7'' ups the ante with, among other things, a [[MoreDakka chain gun]] as Guo Huai's default/EX weapon.
* AndYourRewardIsClothes: In most titles, one of the benefits you get for leveling up is the ability to select alternate outfits for your character. These are often taken from previous iterations of the game.
* AnnoyingArrows: Treatment depends on which installment is being played. Arrows were very powerful in early installments, becoming merely a nuisance in later games. In DW 5, they are one of the few things that can regularly knock a player off his mount and the reload time is coincidentally about as long as it takes to get back on the horse.
** ''Dynasty Warriors 3'' archer ambushes spell instant death to those unprepared.
** Averted in-story in ''Dynasty Warriors 7'', with [[spoiler:Sun Jian, Sun Ce, Taishi Ci, Dian Wei, Xiahou Yuan]] and [[spoiler:Guo Huai]] all dying on-screen from being shot by arrows but played straight in-game where they slowly chip away your lifebar with the hit sound or your character slowing down as your only notice.
*** Let's not forget [[spoiler:Pang Tong]], being a delayed-action member of this trope aversion.
**** Though it is still played straight when Xiahou Dun is shot in the eye and shrugs it off.
* ArmourIsUseless: Literally.
* ArtisticAge: Type 2. Just about every non-patriarchal character looks to be in the late-teens/early-twenties range, with only a handful of characters looking much older. In most cases this is because characters don't age over the 60+ years of history covered, but it leads to interesting moments like {{Biseinen}} Sima Yi dying of old age and a young-looking Jiang Wei launching campaign after campaign in Jin's story (in history, Jiang Wei was in his late 40's to early 60's during his Northern Expeditions).
* AscendedExtra: An unusual case in [=DW7:XL=] where it is done to ''weapons'', as Xiahou Dun's sword, Guan Yu's pike, Zhang Fei's double-edged pike, and Zhao Yun's spear have been spun off into their own weapon categories.
** Sima Yi gets his own kingdom in 7.
*** And in the actual history... Making the family a case of Ascended DemotedToExtra.
* AscendedMeme: In 3, we have the meme of '''"DON'T PURSUE LU BU"'''. In ''7'', the achievement/trophy for defeating Lu Bu for the first time is, "Okay, you can pursue Lu Bu."
** Cao Cao himself says the aforementioned "Don't pursue Lu Bu" in ''[=DW7=]'' as well.
* AutobotsRockOut: Roughly 70% of the soundtrack.
* AutomaticCrossbows: The ballistae from 7, which are basically machineguns with arrows for ammunition.
* BackToBackBadasses: In the [=DW3=] opener.
** Plus a Double Musou. The two characters stand back to back, strike a badass pose, boast to high hell while time stops around them and lightning shoots around them. Then people die. Many people.
* BadassAdorable: Sun Shan Xiang, Bao Sanniang, Da Qiao, Xiao Qiao, Wang Yuanji... Basically almost all the female cast fit into this.
* BadassFamily: The Sun family from [=DW3=] onward. Now we have the Guan (for all they do) and Sima families in [=DW7=].
* BarbarianTribe: The Nanman Forces; the name 'Nanman' literally translates into 'southern barbarians'.
* BestHerToBedHer: Sidequests often involve male characters needing to prove they are worthy of their love interests by defeating them.
* {{BFS}}: Most blades are pretty huge, but the Greatswords really take the cake.
* BodyCountCompetition: A few mission objectives invoke this, but it tends to inevitably happen when two players start playing co-op.
** The entire point of Defeat in the online version is to get a combined k.o. count of 2,000/3,000 before the opposing team does. It is also the most popular alternate objective for Capture if all the bases aren't taken by one force before the time limit expires.
* BowAndSwordInAccord: In 3-5, all characters can switch between their normal weapon and a bow. The bow is more or less useless, though.
** Somewhat done literally with Huang Zhong and Xiahou Yuan, who alternated between bow and sword-based movesets; in ''7'' they both have the Bow and Sword as their default weapons (the Bow being the EX weapon).
* BreakoutCharacter: In Japan Ma Chao has gained such a following that in deciding characters to add for 7 Ma Dai was chosen to better flesh out his story (while also fleshing out late-Shu characters). In 7 Xtreme Wang Yi was added to Wei in relation to the two of them as well.
** Her personality had earned her a following as well.
** In the online version, Ma Chao is the leader of a faction in one section, supported by Pang De. The faction was somewhat odd in that they reused the old colors and capes (each section has its own, unique capes) from the previous scenario, purple and silver, for Ma Chao, but the other factions also lack new capes as well.
* ButtonMashing: Practically a defining quality of the series, and a big reason for its LoveItOrHateIt status.
* CameraCentering
* ColorCodedArmies: Blue/Purple for Wei, Red for Wu, Green for Shu, and Teal/Light Blue for Jin as well as Yellow for the Yellow Turbans, Purple for Dong Zhuo, Black for Lu Bu, and Gold for Yuan Shao. In [=DW7=]'s Story Mode, Unique Officers are even colored as such when they are in their original faction or when they changed faction.
** Some of the characters have separate color schemes owing to their having served in separate factions at different moments (Guan Yu and Jiang Wei have Shu and Wei colors, Zhang Liao has Dong Zhuo/Lu Bu and Wei, Zhang He and Zhen Ji have Yuan Shao and Wei, and Sun Shang Xiang has Wu and Shu--she even appears in a cutscene in the Shu storyline in her Shu colors).
* CombinationAttack: If two players are close enough to each other and detonate their [[LimitBreak Musou attack]] at the same time, they can achieve this.
* TheComputerIsACheatingBastard: Particularly egregious in the later installments, where ALL officers except you and the commanders can retreat when defeated and will come back later in the same battle.
** DW Online manages to top this with its AI-controlled officers being able to travel across impassable terrain, amongst other abilities.
*** Not that they really do anything after they get there, though. The computers in the Online version are some of the dumbest things ever.
*** During treasure mode, they can't teleport...but [[ArtificialStupidity they keep trying too]]. Instead, they just stand there if you're not escorting them past their teleporting points.
** Oddly enough, the ridiculously powerful Musou officers (playable characters in other games) are pretty much the only ones who don't come back in the same fight, pretty much inverting the trope. Makes sense in Defeat commander, but they still retreat in other modes (Though to be fair, they are almost always a bitch to kill, especially if you're unprepared).
* CoolHorse - Red Hare, canonically the fastest horse in the three-kingdoms era, is generally unlockable as a horse. Some other less-famous horses are unlockable in some games as well.
* DancePartyEnding: Most of the endings in the third and fourth games of the series; Zhang He's ending in the fifth involves him ''leading'' such a dance party.
* DavidVersusGoliath: ''Strikeforce'' introduces giant golem-like enemies.
* DeathOfAThousandCuts: Generally how you take on most of the harder enemies. It may also happen to a severely annoying [[JustForPun xtreme]] in [=DW4=]'s Xtreme Mode, thanks to having to buy your AfterCombatRecovery at progressively higher costs, and the enemies' tendency to GangUpOnTheHuman and throw MookChivalry out the window.
* DownerEnding / BitterSweetEnding: [[spoiler: Jin's ending is this. Jin wins the war and peace is restored...But Zhao dies one year later, And everyone who fought and died for Wei, Wu, and Shu died for nothing]]. It may verge in to TearJerker territory [[spoiler: When you learn that historically that it DID end this way. Yes the Jin dynasty wasn't formed at the time but they did win the war]].
** Historically [[ItGetsWorse it got worse]] because [[spoiler:historically the peace following the fall of Wu and the end of the Three Kingdoms didn't even last a decade]].
* DownTheDrain: Fan Castle and Xia Pi, both battles which revolve around a "water attack" (flooding of the target castle-city).
* EarlyInstallmentWeirdness: The very first entry in the series was a PS1 fighting game.
* ElaborateEqualsEffective: More powerful weapons will look better.
* EscortMission: There's usually some kind in every game, although "Guan Yu's Escape" was the most literal, being right out of the novel to boot.
* FiveBadBand: Dong Zhuo's forces fit this trope.
** TheBigBad: Dong Zhuo
** TheDragon: Lu Bu
** TheEvilGenius: Chen Gong and Jia Xu
** TheBrute: Zhang Liao
** TheDarkChick: Diao Chan
* FiveManBand: Due to the time there were many of these Shu at least until Chi Bi was.
** TheHero: Liu Bei
** TheLancer: Zhao Yun
** TheSmartGuy: Zhuge Liang
** {{The Big Guy}}s: Zhang Fei and Guan Yu
** TheChick: Yue Ying
* {{Flanderization}}: It has occurred to increasing degrees as the character roster increases, if only so that archetypically-similar characters can be told apart.
* FoeTossingCharge: The entire game is one big Foe Tossing Charge.
* FriendlyFireproof: You can rain a hail of death on a crowd of soldiers, or race into said crowd with flaming swords flailing, but miraculously your allies will emerge unscathed. [[ItsUpToYou Not that it really matters, of course...]]
** Subverted in [=DW7=], where your Musou attacks can hit your allies. However, [[DoubleSubverted they don't do any damage towards them]].
* GeniusBruiser: All of the playable strategists fit into this. But most of all, Zhuge Liang.
* GenreShift: The original Dynasty Warriors was an arcade-style fighting game, though some of the gameplay mechanics have survived.
* GoryDiscretionShot: Xiahou Dun catching an arrow in the eye is done pretty well, given that they don't explicitly show the arrow in the eye (or Dun pulling it out) given the T rating.
** In ''7'', during the Jin Campaign, the execution of [[spoiler:Cao Shuang]] is handled this way.
** The death of [[spoiler: Zhang Liao]] in ''7'' involves a very gruesome sound effect, but the wound is obviously not shown for rating purposes, but instead zooming in on [[spoiler:Zhang Liao]]'s surprised face.
* GuideDangIt: Yeah, good luck getting every (read: almost any) fourth weapon, special item, mount or elemental orb on your own. In which game? ''Pick one''.
* GoshDangItToHeck: Notable, considering the amount of adult content in the [[RomanceOfTheThreeKingdoms source material]].
* {{Hack and Slash}}
* HardModePerks: Playing on harder difficulties will get you better weapon-drops, better stat-increase drops, or just faster experience-gain in most of the games, except for ''7''. In most cases, the best weapons can only be aquired while playing on Hard Mode or higher.
** The ''Xtreme Legends'' version of ''7'' changed it back, and added [[HarderThanHard Nightmare]] mode to boot.
*** Although considering that the game already had ''Chaos'' mode, what would ''Nightmare'' be? [[SerialEscalation Harder Than Harder Than Hard?]]
**** Nightmare is pretty much what Chaos was in WarriorsOrochi - it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.
* HarsherInHindsight: InUniverse. Lian Shi's statement in XL that [[spoiler:no one would betray Wu]] becomes this if you've played Jin's Story.
* HeartContainer: Dim Sum baskets, at least in 3-5 and 7.
* HelloInsertNameHere: Edit Modes, figuring prominently in ''4'' onward, allow you to make your own characters.
* HistoricalBadassUpgrade: Most of the cast. Granted, some of those ancient warriors were actually pretty badass on their own....
* HyperactiveMetabolism: Buns and meat will heal your character while wine fills your Musou bar.
* InNameOnly: Jin in [=DW7=] is basically Wei ruled by the Sima family.
** It's officially Wei throughout the events of the game, which is a major plot point, as much of the "Jin" story involves in-fighting within Wei between the pro/anti-Sima factions.
* ItAmusedMe: Part of the stated reason why Meng Huo decided to fight against Zhuge Liang's forces is that he was simply bored.
* ItsPronouncedTroPAY: Before ''[=DW7=]'' (''[=DW6=]'' for the Cao family), most of the names were pronounced as they were spelled. (Sun Kwan instead of Sun Chwen, Kee-ow instead of Chi-ow, etc). Starting with ''7'' though the pronunciations are ''very'' much improved, although ''zhong'', Dong (as in Dong Zhuo) and Lu (as in Lu Bu) are all still off.
-->'''''[[DidNotDoTheResearch COW COW!]]''''' ''[[http://www.youtube.com/watch?v=b0-mP6al7VI Is this how you choose to repay my generosity?!]]''
* ItsUpToYou: While allied units can take out enemy bases and officers, the player still has to deal with most of them. In particular, the player must deal the final blow to the enemy commander in an overwhelming majority of instances.
** Easily subverted in the ''Empires'' games where your generals can get competent at taking down the entire enemy army if you command them well and give them good equipment. With a good weapon and decent command, your generals can do everything to the point you can sit back in the main camp while they do all the dirty work. Hope you've got time though, AIs will follow a set path and they're not the fastest slayers out there.
** Also subverted in 4. While almost all levels can be won by defeating the commander, you can also win in most levels by helping the rest of your allies and all of them [[ZergRush rush]] him, causing him to run. However, and the game subtly [[{{Lampshade}} points this out]], [[ThatOneBoss Lu Bu]] will not retreat, no matter how badly it looks for him.
* KillItWithFire - A number of battles hinge on fire attacks, which drain health rather quickly if you don't pay attention - one of the most noted ones is the Battle of Chi Bi.
** Quickly becomes Jiang Wei's calling card in the Jin story... well, that and '''''FAILURE'''''.
* {{Leitmotif}}: [[DepartmentofRedundancyDepartment Lu Bu's theme, Theme of Lu Bu,]] has gotten numerous remixes throughout the series, to the point it is the theme of each game except ''7''.
** In 7 each of the 4 Kingdoms gets their own theme which gets played during the camp before each battle entitled "Tales of *insert respective kingdom here*" and remixed into "Grief of ___" for sad scenes.
* LethalJokeItem: As of the downloadable content in Dynasty Warriors 7, many of the silly weapons have the highest attack power available to each weapon class, as well as a strong element attached to them.
* LevelUpAtIntimacy5: In ''Dynasty Warriors 6: Empires'' you can marry another character. "Resting" with them will raise your level. Taking blood oaths with a member of the same gender (since there's no GayOption) will also result in that character randomly giving you gifts and bonuses.
* LimitBreak: Musou attacks.
** DesperationAttack: True Musou attacks. Unless a specific skill/attribute is in use, they can only be done while the player's health bar is red (as opposed to yellow or blue/green). Additionally, the musou gauge automatically charges when the player's health is this low.
* {{Loads and Loads of Characters}}: In ''Dynasty Warriors 5'' alone, the number of ''playable'' characters is 48.
** ''Dynasty Warriors 7'' tips the scales at 62, bringing back all but two of the characters cut in 6 (Pang De, due to "certain storyline constraints" and Zuo Ci, who was essentially a bonus character in 5.) and adding the Jin "kingdom" (more specifically, Sima Yi's sons and their affiliated officers). Xtreme Legends then ups the scale a bit by bringing back Pang De and adding two brand new characters (Guo Jia and Wang Yi) into 65.
** ''WarriorsOrochi 2'' takes the trope UpToEleven with '''96''' unique, playable characters.
** Now topped with the announcement of ''WarriorsOrochi 3'' we have '''120''' characters confirmed.
*** More like '''''130''''' counting the "bonus" characters Gyuki, Dodomeki, and Orochi X. To put that into perspective, take a look at [[http://i44.tinypic.com/rauk3p.jpg this]]. That's not even ''half'' of them.
* LuckStat: Determines quality of found items and frequency of drops or something like that. You can usually equip an item/ability or apply a skill to boost this.
* LuckBasedMission: Several quests in the online game have some luck in it. Usually, you can get a pretty high rank, even if you're completely screwed, but there are some quests where rank is determined almost completely by luck (I'm looking at you, Rescue the Apprentice).
* {{Mooks}}: The troops. Only on the higher difficulty settings and in large numbers will they even manage to inconvenience you. The main difficulty of achieving 1000 K.O.s is finding enough of them to beat up.
* MultipleEndings: Each ending in the game will depend on the character you've chosen and his family/group affiliation. Each family or group will have their own ending cutscene and credits sequence.
** Notably in ''7'', the ending cutscenes are broadly canonical (even if the original Three Kingdoms' treatment of shared events is rather different), while Jin's ending cutscene is actually the overall ending.
** In online, instead of an "ending" you see more of a "finality" once an era ends. You unlock it by being a high enough rank once the era ends and it will be of you and the commander you serve under. It appears to be that each cutscene for your general is the same. You get shown, and can pull up at any time after that, a scene between and your MuteHero, at least for the cutscene, doing something related. If you served under Guan Yu, Guan Ping, or Zhang Fei, then cups of an undisclosed liquid are involved, and the general will talk about oaths of friendships. Or if you are serving under Sun Shang Xiang, you will get a nice little talk about how she feels like settling down now that the war has ended, possibly finding a husband. Then she says "yeah right" and asks you to join her on more adventure. Or you have Zhang He's ending, where the character and Zhang are sparring, and upon notice of a flower Zhang He notes that there really is no more reason for fighting, and they should peruse peace. Each cutscene is designed to show a scene that could be taken as either "we won, and now we no longer have to fight" or "we lost, but the war is over, so we can rest now" view.
* {{Multishot}}
* {{Mukokuseki}}: Even if Chinese people aren't as racially homogeneous as Westerners think, the character designs for some characters get a little...creative, to say the least. ''Dynasty Warriors 7'' takes this to the limit, with some characters featuring unambiguously Western facial features, blue, green or grey eyes, as well as light brown, red and even ''blonde'' hair. Glaring examples include: Ma Dai (who looks like a cross between [[http://imstars.aufeminin.com/stars/fan/gael-garcia-bernal/gael-garcia-bernal-20050312-30592.jpg Gael García Bernal]] and Jake Gyllenhaal), Zhu Rong (green eyes and snow white hair), Xiao Qiao (blue-green eyes and honey blonde hair), Sun Shang Xiang (green eyes and auburn hair), Diao Chan (blue eyes and burgundy hair), Yue Ying (grey eyes and red hair), Zhong Hui (blue eyes and light brown hair), Xiahou Ba (hazel eyes and dark blond hair) and possibly the most incongruent, Wang Yuanji (golden eyes and ''ash'' blonde hair).
** [[RomanceOfTheThreeKingdoms The source material]], which the game is based on, already had a great deal of Mukokuseki. The Sun family were said to have green eyes. Sun Quan had purplish hair. Guan Yu had a red face. Zhang Fei a black face. Cao Zhang, a son of Cao Cao, was said to have blond facial hair. The Nanman were described as exotic looking. So the novel was pretty creative in its own right.
* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker Kinda understandable, though.]]
** The ridable elephant in the online version as well. They no longer damage enemies by running into them, their basic attack is stupidly hard to aim at anything not as big as it is, it's charge attack hits in a cone area instead of around it, and it's possible to dismount a rider with an attack that knocks someone down aimed at the elephant, along with killing the elephant outright. [[YourMileageMayVary On the other hand]], it's musou is changed to a more powerful version of it's original charge attack, it has it's own life and musou bars, and if the enemy isn't relying on charge attacks, it is much harder to dismount a rider from his/her elephant, since attacks made onto the rider count as hitting the elephant instead.
* NeverASelfMadeWoman: [[JustifiedTrope Justified]], since it's based around feudal China from 184 to 234 (and 263 in ''7''); every single female character is either the love interest or relative of a male character.
** We finally get an exception in 7, with the poet/songstress Cai Wenji.
*** And another in XL, the vengeance driven Wang Yi. Apparently Wei is a very progressive Kingdom.
* NoobCave: The Yellow Turban Rebellion is this in most games, albeit that's pretty similar to the book, where several of the major characters would establish their reputations from fighting against the rebels.
* NotSoDifferent: A person's family is killed by a general's army and thus joins a faction just for a chance kill that general. Are we talking about Wang Yi or Ma Chao?
* OhCrap: Lu Bu has entered the battlefield.
** In the Battle of Hei Fei - Zhang Liao has entered the battlefield.
** In the online game, anytime an canon officer enters scene pray you don't meet him unless you are using a weapon that was designed just for killing such officers. Both Pang Tong and Lu Bu have most of the same bonuses, you can't make them flinch with normal attacks but only elemental attacks can flinch or stun them, they can kill you in one hit after full upgrading, online you upgrade in battle according to your weapon rather than having regular stats, unless it's a tanking weapon, their health is UNGODLY, and have the same movement... rubberbanding as any other CPU player. Pang Tong and Lu Bu differ in that Pang Tong can be flinched with [[LimitBreak Musou attack]] but Lu Bu can only be moved by using the special attribute just meant for making people move. A select few also have the ability resist even the LimitBreak. As you can see, pretty hard to fight. However, they are still daft and get stuck by literal WaistHighFence that need to be jumped over.
* OldSaveBonus: You get a few things when playing an Extreme Legends or Empires title if you have a save for the corresponding game in the main line.
* OneManArmy: Most of the time figuratively, but occasionally literally, as well.
* PimpedOutCape
* PowerupMount: Horses and elephants, as well as [[EverythingsWorseWithBears bears]] in ''7''.
* {{Public Domain Character}}s: Most characters are either historical persons or characters from a very old novel. As of ''7'' the only entirely fictional characters in the main games are Fu Xi, Nu Wa, and Bao Sanniang.
** Fu Xi and Nu Wa are themselves Chinese mythological deities, so Bao Sanniang is the only character created entirely for this series.
*** Not even. Bao Sanniang comes from another Ming Dynasty era work, ''Hua Guan Suo Chuan'' (花關索傳). [[DidTheResearch This is KOEI we're talking about]]. Bao Sanniang even appears in other games full of {{Public Domain Character}}s, such as AtlanticaOnline.
* RecurringExtra: An unnamed peasant that continues to appear in the main camp in Shu's Musou mode in [=DW7=], who joined from as far back as the Yellow Turbans Rebellion and moves up the ranks as Liu Bei (and eventually Zhuge Liang)'s campaigning went on.
** In XL, we get the "It's Me!" guy. He shows up in literally every camp, which puts him on something like 11 different sides over the years. The closest to an explanation we get is that he's a history buff, and likes being where the action is.
* RedshirtArmy: Everyone but the named officers, and sometimes even them (the ones with generic character models, anyway).
* RPGElements: As you complete missions, your character gains levels, and you gain permanent attribute bonuses from defeating enemy commanders. You also collect better weapons and gear.
** ''7'' removed leveling, with enemy officers instead dropping attribute bonuses directly and skill points with which to pay for specific upgrades (i.e. a character's moveset, adding a second Musou attack, increasing the length of the Musou gauge).
* RunningGag: In ''7: Xtreme Legends'', [[ObfuscatingStupidity Liu Shan]] will intrude on certain battles, commenting that he was just taking a stroll and got lost. [[ComicallySerious Xing Cai]] follows close by to berate him for his "clumsiness."
* SchmuckBait: Some people will view the words "Do not pursue Lu Bu" as an invitation. They will most likely get their asses handed back to them.
** In the online game, any cannon officer announcing they have entered the battlefield will be unless you know what is going on.
*** Lu Bu actually appearing may also inadvertently invoke this to anybody who hasn't gotten their asses handed to them before. Especially if you miss the key detail that he doesn't flinch against your LimitBreak like most others officers of the same power.
* SelfImposedChallenge: ''[=6E=]'' and occasionally ultimate weapons require this.
* SerialEscalation: ''Strikeforce'' has more or less broken the sound barrier of insanity. It makes the already WhatDoYouMeanItsNotAwesome moments of previous installments look like gritty minimalist realism.
* SerratedBladeOfPain: Dong Zhuo combines this with SinisterScimitar before using a huge mace in later titles.
* ShootTheShaggyDog: In [=DW7XL=], even if you do [[spoiler:save him, Ma Su will be put to death anyway.]] Something that really affects [[spoiler:Zhuge Liang, who is implied to be the one to execute him.]]
* ShoutOut: Possibly. One of the ''Dynasty Warriors 7'' [[ThisIsADrill "lances"]] is entitled the [[TengenToppaGurrenLagann Heaven Piercer]].
** Additionally, whenever a character uses Great Swords, at least one of them look quite a bit like the [[FinalFantasyVII Buster Sword]].
* SpinAttack: Quite a lot of Musou attacks (and a few Charge attacks) have an element of this.
* SprintShoes: Equipment and weapons with the Speed attribute increase running speed. There's also a temporary boost dropped by enemies, which is a pair of boots. Mounts also fit to some extent.
* StopHelpingMe: Elephant Liutenants in the online version. Sure, almost every liutenant can be annoying in one way or another (more than they can be useful, anyways), but Elephants are by far the most annoying ally to have following you around. Their attacks will constantly spread out the enemies you've been trying to herd into a small group to kill quicker, and it's practically impossible to string up combo's with them since all of their attacks [[FoeTossingCharge launch enemies into the air]]. Sure, you could have them charge instead, but then you have to listen to that [[MostAnnoyingSound god damn gong constantly.]] The worst part is that you have to use them almost 100 times to meet the requirement to be able to ride them (which,depending on if someone is selling them for gold, may or may not mean spending real money to do it).
** Computer ally officers are also a huge annoyance. At least you can tell a human player that you don't really need their help to take a soldier base.
*** The "Musou officers", I.E. the characters from the original game, are some of the strongest characters on the field, but unless you are trying to take over a base then their "contributions" don't count to a game score, a captured base is counted as being on your side but a mook taken down is not a K.O. for your side, meaning that unless the officer takes down an enemy who needs to be upgraded to kill mooks at the fastest time, they don't really help.
* SuperMode: All officers have this in the Strikeforce games.
* SuspiciousVideoGameGenerosity: Does your army start with a higher morale than the others does? Then be prepared for something really bad to happen within the level.
* TalkingToHimself: Present in every entry, but especially egregious in ''7'' where, among others, WendeeLee voices ''three'' different characters with completely different personalities.
** A particularly amusing (and frequently literal) example is LexLang voicing polar opposites and eternal rivals [[TheSmartGuy Zhuge Liang]] and [[HulkSpeak Wei Yan]].
* TemptingFate: Cao Cao manages this twice in the Battle of Chibi by downplaying Zhuge Liang and Zhou Yu's ability, saying "they're not so smart, if they'd set up an ambush here I'd really be in danger". The first time is amusing, the second one borders on Cao Cao being blatantly genre-blind.
** Right out of the source material, the last instance (before encountering Guan Yu) being the most egregious because even his officers had caught on.
* TimedMission: Every battle.
* TitleDrop: In [=DW5=]:Empires, if you gain 1000 K.O.s, after the battle you will get a cutscene where your ruler will declare you a true "Dynasty Warrior."
** Prominent in the Japanese versions where characters will mention "sangoku musou" word-for-word, and recent English versions have used the more direct translation "True Warrior of the Three Kingdoms."
* TooLongDidntDub: The combat vocals in ''3'' have no non-Japanese recording.
** When you think about it it was the first in the series to include voice-overs during ingame cutscenes and not just the cinematic ones.
* TheBechdelTest: [=DW7=] passes with Sun Shang Xiang & Lian Shi, a minor conversation between Cai Wenji & Diao Chan, some dialogue between Yue Ying & Bao Sanniang, and other specific Conquest Mode quotes (E.g, Yue Ying to Wang Yuanji or Cai Wenji).
* ThisIsADrill: Lances in 7 act more like giant drills than what you'd expect of a lance.
* UnstoppableRage: The Musou RAGE tokens in ''5'' allow you to temporarily claim this.
* VictoryPose
* VillainExitStageLeft: All defeated enemy commanders do this during a given character's story, unless it's the last battle in the story, or if it was their time to die historically.
** ''7'' has Jiang Wei doing this no less than ''four'' times (in four failed invasions of Wei -- though he had three more in the novel) in Jin's story before being the final boss of Battle of Cheng Du, and one of Zhuge Liang's Legendary Stages in ''7'' has Meng Huo doing this a whopping ''six'' times before finally surrendering after his seventh defeat -- again, right out of the novel.
* WarElephants: War elephants are generally used as mounts by the Nanman, and sometimes unlockable as a companion animal by the player character.
* WeCannotGoOnWithoutYou: Defeating the enemy commander automatically ends most stages, while losing your commander will mean defeat for you. Overlaps with DecapitatedArmy.
** In some stages where there is more than one force (And thus more than one commander), defeating an enemy commander will cause every officer of the corresponding force to retreat.
* WeHaveReserves: The main enemy tactic does seem at times to be 'let's keep hurling men at the player until he gets exhausted from killing so many.'
* WeaponOfChoice and almost all its subtropes, most notably BladeOnAStick and SwordFight: Absolutely ''everyone''.
** ''7'' even acknowledges in its description of the single-edged broadsword ("Sword") how common the weapon is as well as the fact that it's the only weapon that almost every character can obtain a three star rating with it. This allows for characters who are naturally weaker early on to fight on even ground until they can either utilize their weaker EX Weapon fully or generally catch up in stats.
* WhiteAndGreyMorality: With the exception of [[FatBastard Dong]] [[CompleteMonster Zhuo]], this trope is played straight.
* WorldOfBadass
* WorldOfHam
* WrestlerInAllOfUs: More prevalent in 7, but many officers use wrestling moves for some throws, such as Giant Swing for Zhang Fei and any wielders of the Gloves moveset, Backdrop Suplex and Muscle Buster for Huang Gai, and Armbar for Deng Ai.
* XtremeKoolLetterz: Dynasty Warriors Xtreme, one of the special editions.
* YouALLLookFamiliar: The NPC minor generals. And they all sound familiar, too.
** ''Mildly'' averted in ''7'', as the generic NPC generals' faces were created by some mix-and-matching of head features, giving some a more distinct look than others -- for example, Huche'er is a freakin' ninja -- which befits the game having quite a few more NPC generals as stage bosses, particularly in Jin's story mode (i.e. Gongsun Yuan, Wang Ling and Cao Mao all leading opposition to the Sima clan).
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