History VideoGame / DynastyWarriors

20th Jul '17 12:34:30 AM LLSmoothJ
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* AllForNothing: Since ''[=DW7=]'', all of the efforts of Wei, Wu, and Shu have become this with the addition of Jin, who wins it all in the end.
10th Jul '17 3:13:09 AM Arima
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* BadassNormal: The unplayable characters in ''2'', ranging from the very minor Officers to even the lowly Sergeants and Bowmen, can surprisingly hold their own against the odds when you mod the game with cheat codes to enable them as selectable.

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* BadassNormal: The unplayable characters in ''2'', ranging from the very minor Officers to even the lowly Sergeants and Bowmen, can surprisingly hold their own against the odds when you [[https://www.youtube.com/watch?v=6D-OIvfVh48 mod the game with cheat codes to enable them as selectable.to be selectable]].
4th Jul '17 5:56:07 AM Phoenixion
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* WorthyOpponent: See character page for individual examples. For more generic example, there's one in ''4:Empires''. If you keep defeating an officer and they keep [[ScrewThisImOuttaHere retreating]], in your third encounter with them, they will challenge you for a duel where they say "It appears we are fated to fight" or something along those lines. If you defeat them in the duel, they will be captured and [[DefeatMeansFriendship can be recruited if you win the entire battle]].

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* WorthyOpponent: See character page for individual examples. For more generic example, there's one in ''4:Empires''. If you keep defeating an officer several times and they keep [[ScrewThisImOuttaHere retreating]], in your third encounter with them, they will may challenge you for a duel where they say "It appears we are fated to fight" or something along those lines. If you defeat them in the duel, they will be captured and [[DefeatMeansFriendship can be recruited if you win the entire battle]].
4th Jul '17 5:49:18 AM Phoenixion
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Added DiffLines:

* WorthyOpponent: See character page for individual examples. For more generic example, there's one in ''4:Empires''. If you keep defeating an officer and they keep [[ScrewThisImOuttaHere retreating]], in your third encounter with them, they will challenge you for a duel where they say "It appears we are fated to fight" or something along those lines. If you defeat them in the duel, they will be captured and [[DefeatMeansFriendship can be recruited if you win the entire battle]].
20th Jun '17 9:21:28 AM MissMokushiroku
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''Dynasty Warriors'' (''真・三國無双 Shin Sangoku Musou'' [[note]]Literally ''True -- Three Kingdoms Unmatched''[[/note]] in Japanese) is a series of HackAndSlash action games produced by Creator/{{Koei}}. The games' storylines are loosely based on the ''Literature/RomanceOfTheThreeKingdoms'', which covers one of the most turbulent eras of ancient Chinese history (and the basis for [[VideoGame/RomanceoftheThreeKingdoms Koei's popular series of hard strategy games of the same name]]).

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''Dynasty Warriors'' (''真・三國無双 Shin Sangoku Musou'' [[note]]Literally ''True -- Three Kingdoms Unmatched''[[/note]] in Japanese) is a series of HackAndSlash action games produced by Creator/{{Koei}}. The games' storylines are loosely based on the ''Literature/RomanceOfTheThreeKingdoms'', which covers one of the most turbulent eras of ancient Chinese history (and the basis for [[VideoGame/RomanceoftheThreeKingdoms [[VideoGame/RomanceOfTheThreeKingdoms Koei's popular series of hard strategy games of the same name]]).
14th Jun '17 2:03:07 PM ergeis
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* {{Mukokuseki}}: Designs for some characters look decidedly non-Chinese, ranging from a barbarian BattleCouple that could pass as African to a blonde tsundere to a young man the western fans think looks suspiciously like Music/JustinBieber.

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* {{Mukokuseki}}: Designs for some characters look decidedly non-Chinese, ranging from a barbarian BattleCouple that could pass as African to a blonde tsundere to a young man the western fans think looks suspiciously like Music/JustinBieber. By DW6 or SW, they pretty much said "screw it" and embraced anime hair.
4th Jun '17 9:32:46 PM Shadeblade11
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* ArtEvolution: From 2 to 5, most characters had gradual changes with each game, while a few had more near complete redesigns. 6, being a soft-reboot of sorts, had the characters' visuals overhauled, from the exaggerated versions of their old outfits to completely new looks, all of which looked outlandish. The backlash from 6 led to 7 returning to the older style of 2-5, and the designs from 6 that were kept were redesigned to match the old style. Also, with the more prominent presense of the "second-generation" characters in 7 and 8, most of the younger(-looking) "first-gen" were made to look slightly older.
** Dynasty Warriors 9 is set to do this on two fronts. First, all of the games assets and character models are being rebuilt from the ground up specifically for the Playstation 4. Secondly, the overall character designs are being tweaked to tone down the "flashiness" and focus on more era appropriate designs and costumes.

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* ArtEvolution: ArtEvolution:
**
From 2 to 5, most characters had gradual changes with each game, while a few had more near complete redesigns. 6, being a soft-reboot of sorts, had the characters' visuals overhauled, from the exaggerated versions of their old outfits to completely new looks, all of which looked outlandish. The backlash from 6 led to 7 returning to the older style of 2-5, and the designs from 6 that were kept were redesigned to match the old style. Also, with the more prominent presense of the "second-generation" characters in 7 and 8, most of the younger(-looking) "first-gen" were made to look slightly older.
** Dynasty ''Dynasty Warriors 9 9'' is set to do this on two fronts. First, all of the games assets and character models are being rebuilt from the ground up specifically for the Playstation 4. Secondly, the overall character designs are being tweaked to tone down the "flashiness" and focus on more era appropriate designs and costumes.



%% * AutobotsRockOut: Roughly 70% of the soundtrack.

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%% * AutobotsRockOut: Roughly 70% of Oh so frequently. You'd think that it wouldn't fit at first, but given how over the soundtrack.top the series is, it does anyway.



** Practically a defining quality of the series, and a big reason for its LoveItOrHateIt status. Later games in the whole franchise put the emphasis on other buttons to be mashed in order to make up for it (such as mashing the charge attack button during some moves only).

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** Practically a defining quality of the series, and giving a big reason for its LoveItOrHateIt status.simplistic yet carthatic experience. Later games in the whole franchise put the emphasis on other buttons to be mashed in order to make up for it (such as mashing the charge attack button during some moves only).



%% * ConservationOfNinjutsu: The Video Game
* CoolHorse: Red Hare, canonically [[RedOnesGoFaster the fastest horse]] in the three-kingdoms era. As the oft-repeated quote goes: "Among men, Lu Bu. Among horses, Red Hare." There are also other notable steeds from the era such as Shadow Runner and Hex Mark.

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%% * ConservationOfNinjutsu: The Video Game
Another staple of the series. Granted, harder difficulties downplay this somewhat, but it's still there.
* CoolHorse: Red Hare, canonically [[RedOnesGoFaster the fastest horse]] in the three-kingdoms era. As the oft-repeated quote goes: "Among men, Lu Bu. Among horses, Red Hare." There are also other notable steeds from the era such as Shadow Runner Runner, Cao Cao's horse, and Hex Mark.Mark, a horse dubbed unlucky for the rider.



%% * CounterAttack: In almost every game.

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%% * CounterAttack: In almost every game.game. ''8'' has a Switch Counter function, which, when the player is against an Officer their affinity is a disadvantage against (Man against Heaven against Earth against Man etc.), they can activate a Switch Counter when they're attacking at the right moment. It comes with temporarily increasing their defence and attack.



** ''7'' and ''8'' are noticably more dark than previous entries, due to them sticking closer and closer to the actual historical events of the Three Kingdoms era, especially ''8's'' Historical routes.

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** ''7'' and ''8'' are noticably more dark noticeably darker than previous entries, due to them sticking closer and closer to the actual historical events of the Three Kingdoms era, especially ''8's'' Historical routes.



* DecisiveBattle: Chibi, which has the fledgling kingdoms that dominated the era having a showdown with Cao Cao's massive navy being burnt to cinders by a smaller force of scrappy underdogs later forming Shu and Wu.

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* DecisiveBattle: Chibi, which has the fledgling kingdoms that dominated the era having a showdown with Cao Cao's massive navy being burnt to cinders by a smaller force of scrappy underdogs later forming Shu and Wu.



* {{Nerf}}: Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker kinda understandable, though.]]

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* {{Nerf}}: {{Nerf}}:
**
Zuo Ci's weapon gets one hell of a downgrade for the online game. It's [[GameBreaker kinda understandable, though.]]



* {{Public Domain Character}}s: Most characters are historical persons. Of those who aren't...

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* {{Public Domain Character}}s: PublicDomainCharacter: Most characters are historical persons. Of those who aren't...



* PromotedToPlayable: Another staple. However, No one was promoted in ''6'', in fact, some characters were taken off the roster. ''9'' is stated to have less promotions than previous entries, being focused on rebuilding assets and other things from the ground up, as well as toning down a character's appearance's flashiness.



* RedshirtArmy[=/=]YouAllLookFamiliar: Does the character have a unique model and fighting style? If not he probably has no less than thirty identical twins in the game, provided he's a named officer at all. Does a name appear above his head at all? If not then he's so low on the foodchain that [[WhatMeasureIsAMook morality doesn't even apply to his life]], and he'll die for nothing just like [[AMillionIsAStatistic the thousands of his identical twins you yourself just finished killing]] in the span of about three minutes. Of course, given how often characters in these games get beaten in battle without dying, it's not much of a stretch to assume that a significant number off these casualties produce a NonLethalKO

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* RedshirtArmy[=/=]YouAllLookFamiliar: RedshirtArmy: Does the character have a unique model and fighting style? If not he probably has no less than thirty identical twins in the game, provided he's a named officer at all. Does a name appear above his head at all? If not then he's so low on the foodchain that [[WhatMeasureIsAMook morality doesn't even apply to his life]], and he'll die for nothing just like [[AMillionIsAStatistic the thousands of his identical twins you yourself just finished killing]] in the span of about three minutes. Of course, given how often characters in these games get beaten in battle without dying, it's not much of a stretch to assume that a significant number off these casualties produce a NonLethalKO
30th May '17 8:41:27 PM xXwindsofchangeXx
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* HollywoodOld: Sun Jian. Despite his white hair, he doesn't actually look much older than 35 at the very most.

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* HollywoodOld: Sun Jian. Despite his white hair, he doesn't actually look much older than 35 at the very most. Possibly [[JustifiedTrope justified]], given [[spoiler: he dies at about 36.]]
29th May '17 11:50:33 AM nombretomado
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** Nightmare is pretty much what Chaos was in WarriorsOrochi -- it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.

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** Nightmare is pretty much what Chaos was in WarriorsOrochi ''VideoGame/WarriorsOrochi'' -- it's the same as Chaos, but now enemy attacks completely ignore your defense, meaning a mook can kill you in half a dozen hits. On the flip side, your allies also get powered up.



* LegacyBossBattle: [[WarriorsOrochi Orochi, Da Ji, and Kiyomori]] can optionally be fought in ''Dynasty Warriors: Strikeforce'' after clearing certain objectives.

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* LegacyBossBattle: [[WarriorsOrochi [[VideoGame/WarriorsOrochi Orochi, Da Ji, and Kiyomori]] can optionally be fought in ''Dynasty Warriors: Strikeforce'' after clearing certain objectives.



* SceneryPorn: Inverted. The scenery in this series is infamous for being as bare-bones as possible so the computer can render as many enemy soldiers on screen as possible. Only much later in the franchise, like [=DW7=] or ''WarriorsOrochi 3'', is there decent scenery.

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* SceneryPorn: Inverted. The scenery in this series is infamous for being as bare-bones as possible so the computer can render as many enemy soldiers on screen as possible. Only much later in the franchise, like [=DW7=] or ''WarriorsOrochi ''VideoGame/WarriorsOrochi 3'', is there decent scenery.
12th May '17 10:30:05 AM ShiningDestinyKai
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* ''VideoGame/OnePiecePirateWarriors'', which combines the Warriors gameplay with the universe of''Manga/OnePiece''. It has two sequels.

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* ''VideoGame/OnePiecePirateWarriors'', which combines the Warriors gameplay with the universe of''Manga/OnePiece''.of ''Manga/OnePiece''. It has two sequels.
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