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The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010, the rights of the series went to Gearbox Software.

to:

The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010, the rights of to the series went to Gearbox Software.



* TookALevelInBadass: It's hard to believe that, [[EarlyInstallmentWeirdness once upon a time,]] [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then [[TheNineties something]] happened in between the two alien invasions...

to:

* TookALevelInBadass: It's GirlinessUpgrade: [[GenderInvertedTrope Gender inverted]]. It is hard to believe that, [[EarlyInstallmentWeirdness once upon a time,]] [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then [[TheNineties [[DarkerAndEdgier something]] happened in between the two alien invasions...
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* OctopoidAliens: Octobrains (octopus-like alien brains with tentacles) are regular enemies in the games.
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* TheUsualAdversaries: Every alien race after the Rigelatins has employed Pig Cops in some way, what with them appearing in just about every game since 1996.
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* TitleDrop: Literally the first thing Duke says when the game starts in "Time To Kill" is "Looks like it's 'Time To Kill'."
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* TookALevelInBadass: It's hard to believe that, [[EarlyInstallmentWeirdness once upon a time,]] [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...

to:

* TookALevelInBadass: It's hard to believe that, [[EarlyInstallmentWeirdness once upon a time,]] [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something [[TheNineties something]] happened in between the two alien invasions...
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None


* TookALevelInBadass: It's hard to believe that, once upon a time, [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...

to:

* TookALevelInBadass: It's hard to believe that, [[EarlyInstallmentWeirdness once upon a time, time,]] [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...
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[[IThoughtItMeant Not to be confused with a member of]] WesternAnimation/{{Captain Planet|AndThePlaneteers}}'s RoguesGallery.

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[[IThoughtItMeant [[NamesTheSame Not to be confused with a member of]] WesternAnimation/{{Captain Planet|AndThePlaneteers}}'s RoguesGallery.

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There were also several spinoffs for consoles.

to:

There were also several spinoffs for consoles.consoles and handhelds.


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* ''Duke Nukem: Critical Mass'' (2011)
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* EarlyInstyallmentWeirdness: The third game presented a massive shift in both genre and tone.

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* EarlyInstyallmentWeirdness: EarlyInstallmentWeirdness: The third game presented a massive shift in both genre and tone.
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* EarlyInstyallmentWeirdness: The third game presented a massive shift in both genre and tone.
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* BondOneLiner: Duke is rather fond of these.

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** The company that made ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.

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** The company that made ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', ''VideoGame/BallsOfSteel'', which featured a Duke Nukem-themed table.


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* PinballSpinoff: ''VideoGame/BallsOfSteel''.

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[[IThoughtItMeant Not to be confused with a member of]] CaptainPlanet's RoguesGallery.

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[[IThoughtItMeant Not to be confused with a member of]] CaptainPlanet's WesternAnimation/{{Captain Planet|AndThePlaneteers}}'s RoguesGallery.



* NegativeContinuity: [[ZigzaggedTrope Zigzagged]]. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen in 1998, since ''Duke Nukem'' is set in 1997, and the introduction of ''II'' mentions "defeating Doctor Proton last year", with ''3D'' happening immediately after ''II'''s conclusion. However, the ''Balls Of Steel Limited Edition Guide'' says: "This pegs the original invasion around 1999, which works out, since ''Duke Nukem'' and ''Duke Nukem II'' are set in the then-near future of 1997 and 1998."

to:

* NegativeContinuity: [[ZigzaggedTrope Zigzagged]].{{Zigzagged|Trope}}. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen in 1998, since ''Duke Nukem'' is set in 1997, and the introduction of ''II'' mentions "defeating Doctor Proton last year", with ''3D'' happening immediately after ''II'''s conclusion. However, the ''Balls Of Steel Limited Edition Guide'' says: "This pegs the original invasion around 1999, which works out, since ''Duke Nukem'' and ''Duke Nukem II'' are set in the then-near future of 1997 and 1998."



-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effective

to:

-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effectiveeffective.
* SeeYouInHell: Duke sometimes says this whenever he blasts enemies into oblivion.
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So that the index works

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[[redirect:Franchise/DukeNukem]]

to:

[[redirect:Franchise/DukeNukem]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Duke_Nukem2_sm_1447.jpg]]
[[caption-width-right:350:[[VideoGame/DukeNukemForever Always bet on him]].]]

The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010, the rights of the series went to Gearbox Software.

The series is composed of several games which follows a loose continuity:

[[index]]
* ''VideoGame/{{Duke Nukem|I}}'' (1991)
* ''VideoGame/DukeNukemII'' (1993)
* ''VideoGame/{{Duke Nukem 3D}}'' (1996)
* ''VideoGame/DukeNukemManhattanProject'' (2002)
* ''VideoGame/DukeNukemForever'' (2011)

%% Don't pothole the below, otherwise, it screws the index.
There were also several spinoffs for consoles.
%% Don't pothole the above, otherwise, it screws the index.

* ''Duke Nukem: Time to Kill'' (1998)
* ''Duke Nukem: Zero Hour'' (1999)
* ''Duke Nukem: Land of the Babes'' (2000)
[[/index]]

There are also hints of a [[http://en.wikipedia.org/wiki/Duke_Nukem_(character)#Proposed_feature_film live-action film]] being made.

And, as a bit of bad news after ''VideoGame/DukeNukemForever'', Gearbox has shown their lack of support for the fan-made Unreal Engine remake of Duke Nukem 3D by fan studio Interceptor, telling them that they could "keep developing it, [[InsaneTrollLogic as long as they don't distribute it]]".

[[IThoughtItMeant Not to be confused with a member of]] CaptainPlanet's RoguesGallery.
----
!!Tropes found across the series include:
* AwesomeMcCoolname
* {{Badass}}: Duke Nukem, of course!
* BagOfSpilling: In the first three games, Duke loses all weapons he picks up across episodes. Averted in ''Forever'' [[spoiler:until the final battle]].
* BrassBalls: One of VideoGame/DukeNukem's catchphrases.
--> ''"I've got balls of steel!"''
** The company that made ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.
* CanonDiscontinuity: The [[GaidenGame third person shooters]] ''Time to Kill'' and ''Land of the Babes'', for the original Playstation, while decent in their own right, aren't regarded as canon. The fact that they were made by different developers probably has something to do with that.
* ChivalrousPervert: Duke is a royal jackass who has no problem shitting down an alien behemoth's neck after killing it, but he will never insult a woman directly.
* CoolShades: From ''3D'' onwards, now became an iconic feature of his character.
* DamselInDistress: All of Earth's women.
* InconvenientlyPlacedConveyorBelt: All four installments to date have at least one.
* LockAndKeyPuzzle: The games are full of them. Lampshaded in ''Forever'', where the trope takes on a more creative twist.
* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill'', and a tunic in the Ancient Roman levels.
** CensorShadow: Most of the time, except . . .
** {{Mooning}}: . . . in an EasterEgg, where he imitates ''Film/{{Braveheart}}''.
* MascotMook: The L.A.R.D pig cops have become this.
* NamesToRunAwayFromReallyFast: Duke Nukem. Kinda obvious to see what happens when you piss him off.
* NegativeContinuity: [[ZigzaggedTrope Zigzagged]]. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen in 1998, since ''Duke Nukem'' is set in 1997, and the introduction of ''II'' mentions "defeating Doctor Proton last year", with ''3D'' happening immediately after ''II'''s conclusion. However, the ''Balls Of Steel Limited Edition Guide'' says: "This pegs the original invasion around 1999, which works out, since ''Duke Nukem'' and ''Duke Nukem II'' are set in the then-near future of 1997 and 1998."
* OneManArmy: Duke Nukem, alone, takes on a mad scientist and his robot army, followed by two alien armies, the latter of which had already at least partially conquered Earth the first time. Acknowledged in a 2001 trailer of Duke Nukem Forever when a SWAT Officer asks "Hey pal, what are you gonna do, save the world all by yourself?"
* PopCulturedBadass: Duke, of course.
* PreAsskickingOneLiner: Duke has many of these.
* RatedMForManly: And how!
* RefugeInAudacity: Duke's bread and butter.
-->''The Secret to Duke's Humor is that he and his universe actually are serious. In his world, it makes perfect sense for families to be visiting the Fellatio hotel (i.e., the Bellagio) in Las Vegas. Everything in his world is real for them, authentic. It's only when we look at it through the lens of our world that we get the joke.''
-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effective
* ShoutOut: Check [[ShoutOut/DukeNukem the page]].
* StoppedNumberingSequels
* TestosteronePoisoning
* TookALevelInBadass: It's hard to believe that, once upon a time, [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...
----

Changed: 77

Removed: 4609

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no point having two identical pages in different namespaces


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Duke_Nukem2_sm_1447.jpg]]
[[caption-width-right:350:[[VideoGame/DukeNukemForever Always bet on him]].]]

The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010, the rights of the series went to Gearbox Software.

The series is composed of several games which follows a loose continuity:

[[index]]
* ''VideoGame/{{Duke Nukem|I}}'' (1991)
* ''VideoGame/DukeNukemII'' (1993)
* ''VideoGame/{{Duke Nukem 3D}}'' (1996)
* ''VideoGame/DukeNukemManhattanProject'' (2002)
* ''VideoGame/DukeNukemForever'' (2011)

%% Don't pothole the below, otherwise, it screws the index.
There were also several spinoffs for consoles.
%% Don't pothole the above, otherwise, it screws the index.

* ''Duke Nukem: Time to Kill'' (1998)
* ''Duke Nukem: Zero Hour'' (1999)
* ''Duke Nukem: Land of the Babes'' (2000)
[[/index]]

There are also hints of a [[http://en.wikipedia.org/wiki/Duke_Nukem_(character)#Proposed_feature_film live-action film]] being made.

And, as a bit of good news after ''VideoGame/DukeNukemForever'', Gearbox has shown their support for and licensed a [[http://www.dukenukemreloaded.com/ fan-made remake of Duke Nukem 3D]] by fan studio Interceptor.

[[IThoughtItMeant Not to be confused with a member of]] CaptainPlanet's RoguesGallery.
----
!!Tropes found across the series include:
* AwesomeMcCoolname
* {{Badass}}: Duke Nukem, of course!
* BagOfSpilling: In the first three games, Duke loses all weapons he picks up across episodes. Averted in ''Forever'' [[spoiler:until the final battle]].
* BrassBalls: One of VideoGame/DukeNukem's catchphrases.
--> ''"I've got balls of steel!"''
** The company that made ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.
* CanonDiscontinuity: The [[GaidenGame third person shooters]] ''Time to Kill'' and ''Land of the Babes'', for the original Playstation, while decent in their own right, aren't regarded as canon. The fact that they were made by different developers probably has something to do with that.
* ChivalrousPervert: Duke is a royal jackass who has no problem shitting down an alien behemoth's neck after killing it, but he will never insult a woman directly.
* DamselInDistress: All of Earth's women.
* InconvenientlyPlacedConveyorBelt: All four installments to date have at least one.
* LockAndKeyPuzzle: The games are full of them. Lampshaded in ''Forever'', where the trope takes on a more creative twist.
* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill'', and a tunic in the Ancient Roman levels.
** CensorShadow: Most of the time, except . . .
** {{Mooning}}: . . . in an EasterEgg, where he imitates ''Film/{{Braveheart}}''.
* MascotMook: The L.A.R.D pig cops have become this.
* NamesToRunAwayFromReallyFast: Duke Nukem. Kinda obvious to see what happens when you piss him off.
* NegativeContinuity: Implied. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen way into the future, since ''Duke Nukem'' sends Duke into the future ... from 1997, with ''3D'' happening immediately after ''II'''s conclusion.
* OneManArmy: Duke Nukem, alone, takes on a mad scientist and his robot army, followed by two alien armies, the latter of which had already at least partially conquered Earth the first time. Acknowledged in a 2001 trailer of Duke Nukem Forever when a SWAT Officer asks "Hey pal, what are you gonna do, save the world all by yourself?"
* PopCulturedBadass: Duke, of course.
* PreAsskickingOneLiner: Duke has many of these.
* RatedMForManly: And how!
* RefugeInAudacity: Duke's bread and butter.
-->''The Secret to Duke's Humor is that he and his universe actually are serious. In his world, it makes perfect sense for families to be visiting the Fellatio hotel (i.e., the Bellagio) in Las Vegas. Everything in his world is real for them, authentic. It's only when we look at it through the lens of our world that we get the joke.''
-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effective
* ShoutOut: Check [[ShoutOut/DukeNukem the page]].
* StoppedNumberingSequels
* TestosteronePoisoning
* TookALevelInBadass: It's hard to believe that, once upon a time, [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...
----

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Duke_Nukem2_sm_1447.jpg]]
[[caption-width-right:350:[[VideoGame/DukeNukemForever Always bet on him]].]]

The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010, the rights of the series went to Gearbox Software.

The series is composed of several games which follows a loose continuity:

[[index]]
* ''VideoGame/{{Duke Nukem|I}}'' (1991)
* ''VideoGame/DukeNukemII'' (1993)
* ''VideoGame/{{Duke Nukem 3D}}'' (1996)
* ''VideoGame/DukeNukemManhattanProject'' (2002)
* ''VideoGame/DukeNukemForever'' (2011)

%% Don't pothole the below, otherwise, it screws the index.
There were also several spinoffs for consoles.
%% Don't pothole the above, otherwise, it screws the index.

* ''Duke Nukem: Time to Kill'' (1998)
* ''Duke Nukem: Zero Hour'' (1999)
* ''Duke Nukem: Land of the Babes'' (2000)
[[/index]]

There are also hints of a [[http://en.wikipedia.org/wiki/Duke_Nukem_(character)#Proposed_feature_film live-action film]] being made.

And, as a bit of good news after ''VideoGame/DukeNukemForever'', Gearbox has shown their support for and licensed a [[http://www.dukenukemreloaded.com/ fan-made remake of Duke Nukem 3D]] by fan studio Interceptor.

[[IThoughtItMeant Not to be confused with a member of]] CaptainPlanet's RoguesGallery.
----
!!Tropes found across the series include:
* AwesomeMcCoolname
* {{Badass}}: Duke Nukem, of course!
* BagOfSpilling: In the first three games, Duke loses all weapons he picks up across episodes. Averted in ''Forever'' [[spoiler:until the final battle]].
* BrassBalls: One of VideoGame/DukeNukem's catchphrases.
--> ''"I've got balls of steel!"''
** The company that made ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.
* CanonDiscontinuity: The [[GaidenGame third person shooters]] ''Time to Kill'' and ''Land of the Babes'', for the original Playstation, while decent in their own right, aren't regarded as canon. The fact that they were made by different developers probably has something to do with that.
* ChivalrousPervert: Duke is a royal jackass who has no problem shitting down an alien behemoth's neck after killing it, but he will never insult a woman directly.
* DamselInDistress: All of Earth's women.
* InconvenientlyPlacedConveyorBelt: All four installments to date have at least one.
* LockAndKeyPuzzle: The games are full of them. Lampshaded in ''Forever'', where the trope takes on a more creative twist.
* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill'', and a tunic in the Ancient Roman levels.
** CensorShadow: Most of the time, except . . .
** {{Mooning}}: . . . in an EasterEgg, where he imitates ''Film/{{Braveheart}}''.
* MascotMook: The L.A.R.D pig cops have become this.
* NamesToRunAwayFromReallyFast: Duke Nukem. Kinda obvious to see what happens when you piss him off.
* NegativeContinuity: Implied. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen way into the future, since ''Duke Nukem'' sends Duke into the future ... from 1997, with ''3D'' happening immediately after ''II'''s conclusion.
* OneManArmy: Duke Nukem, alone, takes on a mad scientist and his robot army, followed by two alien armies, the latter of which had already at least partially conquered Earth the first time. Acknowledged in a 2001 trailer of Duke Nukem Forever when a SWAT Officer asks "Hey pal, what are you gonna do, save the world all by yourself?"
* PopCulturedBadass: Duke, of course.
* PreAsskickingOneLiner: Duke has many of these.
* RatedMForManly: And how!
* RefugeInAudacity: Duke's bread and butter.
-->''The Secret to Duke's Humor is that he and his universe actually are serious. In his world, it makes perfect sense for families to be visiting the Fellatio hotel (i.e., the Bellagio) in Las Vegas. Everything in his world is real for them, authentic. It's only when we look at it through the lens of our world that we get the joke.''
-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effective
* ShoutOut: Check [[ShoutOut/DukeNukem the page]].
* StoppedNumberingSequels
* TestosteronePoisoning
* TookALevelInBadass: It's hard to believe that, once upon a time, [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...
----
[[redirect:Franchise/DukeNukem]]
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Type Labels Are Not Examples. Also, Anti Hero requires attributes opposite of being a hero (e.g. ineffective, etc.)


* AntiHero: Type V in the SlidingScaleOfAntiHeroes
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* AntiHero: Type V in the SlidingScaleOfAntiHeroes
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* AwesomeMcCoolname
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Bold Inflation should not be used in trope lists.


* '''''TestosteronePoisoning'''''

to:

* '''''TestosteronePoisoning'''''TestosteronePoisoning
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Took A Level In Badass

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* TookALevelInBadass: It's hard to believe that, once upon a time, [[RealMenWearPink Duke wore a pink shirt and watched Oprah]], his hair was curly and his language never strayed beyond BadButt and GoshDangItToHeck Then something happened in between the two alien invasions...
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None


* ''VideoGame/DukeNukem3D'' (1996)

to:

* ''VideoGame/DukeNukem3D'' ''VideoGame/{{Duke Nukem 3D}}'' (1996)
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* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill'', and a toga in the Ancient Roman levels.

to:

* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill'', and a toga tunic in the Ancient Roman levels.
Is there an issue? Send a MessageReason:
None


* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill''.

to:

* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill''.Kill'', and a toga in the Ancient Roman levels.



** {{Mooning}}: . . . in an EasterEgg, he imitates ''Film/{{Braveheart}}''.

to:

** {{Mooning}}: . . . in an EasterEgg, where he imitates ''Film/{{Braveheart}}''.

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** {{Mooning}}: In an EasterEgg, he imitates ''Film/{{Braveheart}}''.

to:

** {{Mooning}}: In CensorShadow: Most of the time, except . . .
** {{Mooning}}: . . . in
an EasterEgg, he imitates ''Film/{{Braveheart}}''.
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** {{Mooning}}: In an EasterEgg, he imitates ''Film/{{Braveheart}}''.

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* ManInAKilt: Believe it or not, Duke himself wears a kilt in the Medieval levels of ''Time to Kill''.



* NegativeContinuity: Implied. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen way into the future, since ''Duke Nukum'' sends Duke into the future ... from 1997, with ''3D'' happening immediately after ''II'''s conclusion.

to:

* NegativeContinuity: Implied. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen way into the future, since ''Duke Nukum'' Nukem'' sends Duke into the future ... from 1997, with ''3D'' happening immediately after ''II'''s conclusion.
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Namespace, yeah


* BrassBalls: One of DukeNukem's catchphrases.

to:

* BrassBalls: One of DukeNukem's VideoGame/DukeNukem's catchphrases.



** The company that made ''DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.

to:

** The company that made ''DukeNukem'', ''VideoGame/DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.
Is there an issue? Send a MessageReason:
Copyedited something from DukeNukemForever.

Added DiffLines:

* NegativeContinuity: Implied. The guns at the Duke Museum in ''Forever'' state that they were used by Duke in 1996 ... which refers to the year when ''3D'' came out. ''II'' was supposed to happen way into the future, since ''Duke Nukum'' sends Duke into the future ... from 1997, with ''3D'' happening immediately after ''II'''s conclusion.

Added: 1673

Changed: 3229

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->''"You're wrong Proton-breath. I'll be done with you and still have time to [[RealMenWearPink watch Oprah!]]"''

'''Duke Nukem''' is the first game of the DukeNukem series.

It was a no-brainer platform game, split in three episodes, and starts in [[TwentyMinutesIntoTheFuture the near future of 1997]], where Dr. Proton, your average MadScientist, attempts to TakeOverTheWorld with his army of Techbots. The eponymous Duke Nukem, self-proclaimed hero extraordinaire, who is very angry about the fact that the attack has interrupted his favorite day-time {{Soap Opera}}s, gets hired by the CIA to repel the invasion and take the fight back to Dr. Proton's lunar base.

to:

->''"You're wrong Proton-breath. I'll be done with you and still have time to [[RealMenWearPink watch Oprah!]]"''

'''Duke Nukem''' is
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Duke_Nukem2_sm_1447.jpg]]
[[caption-width-right:350:[[VideoGame/DukeNukemForever Always bet on him]].]]

The Duke Nukem franchise started early in TheNineties as a series of regular side-scrolling [[PlatformGame platformer games]]. It started under Apogee Software[=/=]3DRealms development, but in 2010,
the first game rights of the DukeNukem series.

It was
series went to Gearbox Software.

The series is composed of several games which follows
a no-brainer platform game, split in three episodes, loose continuity:

[[index]]
* ''VideoGame/{{Duke Nukem|I}}'' (1991)
* ''VideoGame/DukeNukemII'' (1993)
* ''VideoGame/DukeNukem3D'' (1996)
* ''VideoGame/DukeNukemManhattanProject'' (2002)
* ''VideoGame/DukeNukemForever'' (2011)

%% Don't pothole the below, otherwise, it screws the index.
There were also several spinoffs for consoles.
%% Don't pothole the above, otherwise, it screws the index.

* ''Duke Nukem: Time to Kill'' (1998)
* ''Duke Nukem: Zero Hour'' (1999)
* ''Duke Nukem: Land of the Babes'' (2000)
[[/index]]

There are also hints of a [[http://en.wikipedia.org/wiki/Duke_Nukem_(character)#Proposed_feature_film live-action film]] being made.

And, as a bit of good news after ''VideoGame/DukeNukemForever'', Gearbox has shown their support for
and starts in [[TwentyMinutesIntoTheFuture the near future licensed a [[http://www.dukenukemreloaded.com/ fan-made remake of 1997]], where Dr. Proton, your average MadScientist, attempts Duke Nukem 3D]] by fan studio Interceptor.

[[IThoughtItMeant Not
to TakeOverTheWorld be confused with his army of Techbots. The eponymous Duke Nukem, self-proclaimed hero extraordinaire, who is very angry about the fact that the attack has interrupted his favorite day-time {{Soap Opera}}s, gets hired by the CIA to repel the invasion and take the fight back to Dr. Proton's lunar base.a member of]] CaptainPlanet's RoguesGallery.



!This game shows examples of:

* BlandNameProduct: Soon after the launch of the first game, the name was changed to "Duke Nukum" because of the character Duke Nukem from ''CaptainPlanet''; however, since the name was not trademarked, they switched back to "Duke Nukem".
** In VideoGame/DukeNukemForever, Duke's (in)famous "watch [[OprahWinfrey Oprah]]" line is [[{{Retcon}} changed]] to "watch Lenoman".
* CheckPoint: One in every stage.
* CollisionDamage: [[EverythingTryingToKillYou Everywhere]].
* DestroyableItems: The soda cans.
* ExplodingBarrels: Boxes containing bombs, and barrels of radioactive waste.
* InASingleBound: Duke can jump about 1.5x his height.
* InexplicableTreasureChests: Dr Proton's base is filled with treasure yielding (or trapped) boxes.
* RealMenEatMeat: And shoot it first (to turn it into bigger meat).
* RealMenWearPink: Classic Duke's a bit more in touch with his feminine side. He wears a pink beater, watches Oprah, and rocks a curlier 'do than in later games.
* ScoreScreen: The game has tons of secrets and achievements that rewarded bonus points.
* {{Shareware}}
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to:

!This game shows examples of:

* BlandNameProduct: Soon after
!!Tropes found across the launch series include:
* {{Badass}}: Duke Nukem,
of course!
* BagOfSpilling: In
the first game, three games, Duke loses all weapons he picks up across episodes. Averted in ''Forever'' [[spoiler:until the name was changed final battle]].
* BrassBalls: One of DukeNukem's catchphrases.
--> ''"I've got balls of steel!"''
** The company that made ''DukeNukem'', 3D Realms, later released a {{pinball}} game named ''Balls of Steel'', which featured a Duke Nukem-themed table.
* CanonDiscontinuity: The [[GaidenGame third person shooters]] ''Time
to "Duke Nukum" because Kill'' and ''Land of the character Babes'', for the original Playstation, while decent in their own right, aren't regarded as canon. The fact that they were made by different developers probably has something to do with that.
* ChivalrousPervert: Duke is a royal jackass who has no problem shitting down an alien behemoth's neck after killing it, but he will never insult a woman directly.
* DamselInDistress: All of Earth's women.
* InconvenientlyPlacedConveyorBelt: All four installments to date have at least one.
* LockAndKeyPuzzle: The games are full of them. Lampshaded in ''Forever'', where the trope takes on a more creative twist.
* MascotMook: The L.A.R.D pig cops have become this.
* NamesToRunAwayFromReallyFast: Duke Nukem. Kinda obvious to see what happens when you piss him off.
* OneManArmy: Duke Nukem, alone, takes on a mad scientist and his robot army, followed by two alien armies, the latter of which had already at least partially conquered Earth the first time. Acknowledged in a 2001 trailer of
Duke Nukem from ''CaptainPlanet''; however, since Forever when a SWAT Officer asks "Hey pal, what are you gonna do, save the name was not trademarked, they switched back to "Duke Nukem".
** In VideoGame/DukeNukemForever,
world all by yourself?"
* PopCulturedBadass: Duke, of course.
* PreAsskickingOneLiner: Duke has many of these.
* RatedMForManly: And how!
* RefugeInAudacity:
Duke's (in)famous "watch [[OprahWinfrey Oprah]]" line is [[{{Retcon}} changed]] to "watch Lenoman".
* CheckPoint: One in every stage.
* CollisionDamage: [[EverythingTryingToKillYou Everywhere]].
* DestroyableItems: The soda cans.
* ExplodingBarrels: Boxes containing bombs,
bread and barrels of radioactive waste.
* InASingleBound: Duke can jump about 1.5x his height.
* InexplicableTreasureChests: Dr Proton's base is filled with treasure yielding (or trapped) boxes.
* RealMenEatMeat: And shoot it first (to turn it into bigger meat).
* RealMenWearPink: Classic
butter.
-->''The Secret to
Duke's a bit more in touch with his feminine side. He wears a pink beater, watches Oprah, and rocks a curlier 'do than in later games.
* ScoreScreen: The game has tons of secrets and achievements
Humor is that rewarded bonus points.
he and his universe actually are serious. In his world, it makes perfect sense for families to be visiting the Fellatio hotel (i.e., the Bellagio) in Las Vegas. Everything in his world is real for them, authentic. It's only when we look at it through the lens of our world that we get the joke.''
-->--'''[[WordOfGod Randy Pitchford]]''', April 2011 US Xbox 360 Magazine on why the game's humor is so effective
* {{Shareware}}
----
ShoutOut: Check [[ShoutOut/DukeNukem the page]].
* StoppedNumberingSequels
* '''''TestosteronePoisoning'''''
----

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