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* RodentsOfUnusualSize: [[Main/{{NamesToRunAwayFromReallyFast}} Chunk]] is a hulking rat monstrosity that [[Main/{{InvincibleBoogeymen}} relentlessly pursues the player]] if they [[Main/{{StalkedByTheBell}} spend too much time on a floor]].

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* RodentsOfUnusualSize: [[Main/{{NamesToRunAwayFromReallyFast}} Chunk]] Chunks]] is a hulking rat monstrosity that [[Main/{{InvincibleBoogeymen}} relentlessly pursues the player]] if they [[Main/{{StalkedByTheBell}} spend too much time on a floor]].
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* YouDirtyRat: Chunk is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.

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* YouDirtyRat: Chunk Chunks is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.

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* AntiFrustrationFeatures: Chunks slows down in rooms with other enemies still in them, so that the player has a fighting chance at avoiding him while dealing with anything else in the room.



* ImplacableMan: ''Nothing'' will slow Chunks down. All damage he takes is reflected in zeroes, he can jump over obstacles like chairs and tables, and he speeds up to match the speed of the player's current character if they have any movement speed buffs.



* RunOrDie: When you hear a loud rumbling sound or if you see a pale creepy face comming your way, [[Main/{{StalkedByTheBell}} START]] [[Main/{{InvincibleBoogeymen}} RUNNING...]]

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* RunOrDie: When you hear a loud rumbling sound or if you see a pale creepy face comming coming your way, [[Main/{{StalkedByTheBell}} START]] [[Main/{{InvincibleBoogeymen}} RUNNING...]]]]
** The main threat of these two, [[RecurringBoss Chunks]], is actually capable of being temporarily knocked out for the current floor, which nets the player a tidy sum of cash. The problem is that this takes quite a bit of firepower, and [[ImplacableMan Chunks isn't just going to stand there and take it]], so the player had better be prepared to juke him for a while if they want to take him out.
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* MadBomber: Boss's playstyle revolves around this. She explodes upon taking damage and starts with the item that allows her to tank a fatal hit if she kills someone with the explosion it causes, as well as having [[StickyBomb sticky bombs]]. She apparently broke out of prison by blowing up half of the prison wall, [[SurprisinglyRealisticOutcome which left her with some hefty injuries as a consequence]].
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* MeritBadgesForEverything: Digby's backstory is that he had completed all of his merit badges except for one, which was a apparently to serve as a lab assistant. He thought that he could complete it by answering an ad that lead him to the Dead Estate, where he was abducted by Chunks.
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** The biggest ''Franchise/ResidentEvil'' reference is probably how in the normal ending [[spoiler:[[RecurringElement a self-destruct sequence is activated, and Cordelia throws down a rocket launcher with a cry of "USE THIS!" which the player then uses to finish off Chunks]]]].
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Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021 for PC via Steam and itch.io.

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Dead Estate is a [[Main/{{Roguelike}} Roguelike]] Roguelite]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021 for PC via Steam and itch.io.
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* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways. Exaggerated with the various shopkeeper character portaits of her; the higher the level you're on, they get increasingly [[TheTease flirty and pin-uppy]], culminating in the Balcony portait, which has her dripping wet from the rain while brushing her hair back.

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* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways. Exaggerated with the various shopkeeper character portaits of her; the higher the level you're on, they get increasingly [[TheTease flirty and pin-uppy]], culminating in the Balcony portait, which has her dripping wet from the rain while [[CoyGirlishFlirtPose leaning forward and brushing her hair back.back]].
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** Lydia's introductory movie is labeled "''[[Series/BetterCallSaul Better Call Lydia]]''".
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* BareYourMidriff: Jules wears a revealing tank top as her costume A.

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* BareYourMidriff: Jules wears a revealing tank top as her costume A. The only part of Boss not heavily bandaged from her prison escape is her midsection.

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Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021 for PC via Steam and itchio.

to:

Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021 for PC via Steam and itchio.itch.io.

After their truck breaks down in the middle of nowhere, [[HardTruckin late-night trucker Jeff]] and [[FragileSpeedster hitchhiker Jules]] find themselves in the middle of a huge zombie attack! Their only respite is a foreboding dark mansion teeming with horrors and [[YouDirtyRat something far, far worse]]... Can they fight their way out of the Dead Estate?

Other playable characters include [[BoxingBattler Fuji]], [[GlassCannon Mumba]], [[spoiler:[[MsFanservice Cordelia]]]], [[GatheringSteam Digby]], [[ShadyRealEstateagent Lydia]], [[HardboiledDetective Luis]], and [[TheQueenpin Boss]].



* BareYourMidriff: Jules wears a revealing tank top as her costume A.



** [[VideoGame/{{MetalGearRisingRevengeance}} Revengeance]] is a red katana that will violently explode if the user falls to 1 HP.

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** [[VideoGame/{{MetalGearRisingRevengeance}} Revengeance]] is a red katana that will violently explode if the user falls to 1 HP. In addition, Fuji's Costume B has her dressed up like Senator Armstrong.

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* ButchLesbian: [[AmazonianBeauty Fuji]]. Given her extremely close relationship with [[MsFanservice Cordelia]] in her backstory and that her end photo has the two of them together with Fuji looking extremely flustered and [[CoveredinKisses covered in hickies]], it doesn't take a huge leap of the imagination to confirm this one.



* HotWitch: Exaggerated with Cordelia, who has GagBoobs and is constantly showing them off in various ways in her portaits.



* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways.

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* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways. Exaggerated with the various shopkeeper character portaits of her; the higher the level you're on, they get increasingly [[TheTease flirty and pin-uppy]], culminating in the Balcony portait, which has her dripping wet from the rain while brushing her hair back.

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* ArtShift: The Portrait Demon is drawn and animated in a more realistic style than most other characters, adding to its already horrific appearance.



* CanonWelding: Several of the characters are either from past games produced by Milk Bar Lads or are related to characters from those previous games.



* RunOrDie: [[Main/{{StalkedByTheBell}} START]] [[Main/{{InvincibleBoogeymen}} RUNNING...]]

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* RunOrDie: When you hear a loud rumbling sound or if you see a pale creepy face comming your way, [[Main/{{StalkedByTheBell}} START]] [[Main/{{InvincibleBoogeymen}} RUNNING...]]


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** The Portrait Demon's appearance is a reference to a commonly used ScreamerPrank.
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* CoolOldGuy: Jeff is a downplayed example. He's not actually that old, only being in his forties, but his white hair and total dearth of fucks to give about the monster-infested mansion both place him squarely into this trope. His kind, considerate treatment of the much-younger Jules don't hurt, either.

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* CoolOldGuy: Jeff is a downplayed example. He's not actually that old, only being in his forties, but his white hair and total dearth of fucks to give about the monster-infested mansion both place him squarely into this trope. His kind, considerate kind treatment of the much-younger Jules don't doesn't hurt, either.



* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo", probably a reference to Dean Takahashi's memetically-infamous turn at [[{{VideoGame/Cuphead Cuphead]]'s

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* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo", probably a reference to Dean Takahashi's memetically-infamous turn at [[{{VideoGame/Cuphead Cuphead]]'s''[[{{VideoGame/Cuphead}} Cuphead]]''.

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* CoolOldGuy: Jeff is a downplayed example. He's not actually that old, only being in his forties, but his white hair and total dearth of fucks to give about the monster-infested mansion both place him squarely into this trope. His kind, considerate treatment of the much-younger Jules don't hurt, either.



* MadwomanInTheAttic: Floor 3 is centered around this trope, but you'll need to do a bit of digging to find any lore that explains it.



** Like the ''VideoGame/ResidentEvil2'' [[VideoGame/ResidentEvil2Remake remake]], the game begins [[ItWasADarkAndStormyNight with a shot of a big-rig trucker driving through the stormy night]] and coming across a young woman. Fortunately, Jeff is paying much better attention, and Jules isn't a zombie.

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** Like the ''VideoGame/ResidentEvil2'' [[VideoGame/ResidentEvil2Remake remake]], the game begins [[ItWasADarkAndStormyNight with a shot of a big-rig trucker driving through the stormy night]] and coming across a young woman. Fortunately, Thankfully, Jeff is actually paying much better attention, and Jules isn't a zombie.



* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo".

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* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo".Journo", probably a reference to Dean Takahashi's memetically-infamous turn at [[{{VideoGame/Cuphead Cuphead]]'s

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Blinding Bangs is no longer a trope. Moving examples to other tropes when applicable.


* BlindingBangs: Cordelia's eyes are almost always obscured by her bangs. On the rare occasion that this isn't the case they are instead hidden by the shadow from her [[Main/{{WitchClassic}} large witch hat]].


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* EyesOutOfSight: Cordelia's eyes are almost always obscured by her bangs. On the rare occasion that this isn't the case they are instead hidden by the shadow from her [[Main/{{WitchClassic}} large witch hat]].
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* MsFanservice: Cordelia is quite attractive, and all of her outfits are meant to play it up in different ways.


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* NewJobsAsThePlotDemands: You'll quickly start noticing that the Merchant, Arms Dealer, and Nurse all look awfully familiar to one another.
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** Like the ''VideoGame/ResidentEvil2'' [[VideoGame/ResidentEvil2Remake remake]], the game begins [[ItWasADarkAndStormyNight with a shot of a big-rig trucker driving through the stormy night]] and coming across a young woman. Fortunately, Jeff is paying much better attention, and Jules isn't a zombie.

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* AbandonedArea: The Abandoned Set is completely deserted... [[spoiler: [[Main/{{KillTheLights}} until you]] [[Main/{{OminousVisualGlitch}} try to]] [[Main/{{RunOrDie}} pick up the]] [[Main/{{OhCrap}} boss key]].]]

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* AbandonedArea: The Abandoned Set is completely deserted... [[spoiler: [[Main/{{KillTheLights}} [[spoiler:[[Main/{{KillTheLights}} until you]] [[Main/{{OminousVisualGlitch}} try to]] [[Main/{{RunOrDie}} pick up the]] [[Main/{{OhCrap}} boss key]].]]



* DifficultyLevels: Five of them. Easy (wich is given a variety of silly names with each playthrough)), Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].

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* DifficultyLevels: Five of them. Easy (wich is given a variety of silly names with each playthrough)), playthrough), Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].



* EldritchLocation: [[spoiler: The Exit Realm is the hellscape from which all of the monsters stalking the mansion have entered from and is the [[Main/{{TheVeryDefinitelyFinalDungeon}} True Final Level]] of the game.]]

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* EldritchLocation: [[spoiler: The [[spoiler:The Exit Realm is the hellscape from which all of the monsters stalking the mansion have entered from and is the [[Main/{{TheVeryDefinitelyFinalDungeon}} True Final Level]] of the game.]]



* YouDirtyRat: Chunk is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.

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* YouDirtyRat: Chunk is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.you.
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* DifficultyLevels: Five of them. Go Easy on Me, Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].
* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up with her broom to fly off and escape the Exit Realm. However, the player is knocked off the broom during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this happening: "[[spoiler:Don't stop until you've reached the end]]".

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* DifficultyLevels: Five of them. Go Easy on Me, (wich is given a variety of silly names with each playthrough)), Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].
* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia (or her mother if you're playing as Cordelia) will pick both her father and the player up with her broom to fly off and escape the Exit Realm. However, the player is knocked off the broom during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this happening: "[[spoiler:Don't stop until you've reached the end]]".



* SadClown: Pierrot, the boss of the Attic Sanctum spews damaging tears as he jumps around the room on his ball. Once he's knocked off of it he'll aimlessly run around the room crying in despair.

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* SadClown: Pierrot, the boss of the Attic Sanctum spews damaging tears as he jumps around the room on his ball. Once he's knocked off of it he'll aimlessly run around the room crying even more in despair.



** Cordelia's arms dealer outfit strongly resembles [[Film/{{DickTracy}} Dick Tracy]].

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** Cordelia's arms dealer outfit strongly resembles [[Film/{{DickTracy}} Dick Tracy]]. And her mother will dress up as [[VideoGame/{{ResidentEvil4}} a very familiar merchant.]]


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* TakeThat: The Easy Mode tend to have different names for each playthrough. One of these names are "Game Journo".
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** Upon getting the true ending, most characters will celebrate with [[Manga/JoJosBizarreAdventure Jojo poses]].
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Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021.

to:

Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021.
2021 for PC via Steam and itchio.
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* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up with her broon to fly off and escape the Exit Realm. However, the player is knocked off during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this happening: "[[spoiler:Don't stop until you've reached the end]]".

to:

* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up with her broon broom to fly off and escape the Exit Realm. However, the player is knocked off the broom during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this happening: "[[spoiler:Don't stop until you've reached the end]]".
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* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up to escape the Exit Realm. However, the player is knocked off during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this: [[spoiler:"Don't stop until you've reached the end"]].

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* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up with her broon to fly off and escape the Exit Realm. However, the player is knocked off during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this: [[spoiler:"Don't this happening: "[[spoiler:Don't stop until you've reached the end"]].end]]".

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* DifficultyLevels: Four of them.
** Go Easy on Me
** Normal
** Painful
** Nightmare

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* DifficultyLevels: Four Five of them.
**
them. Go Easy on Me
** Normal
** Painful
** Nightmare
Me, Normal, Painful, Nightmare, [[VideoGame/{{DevilMayCry}} X Must Die]].


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** The Mr. Moneybags item is a [[TabletopGame/{{Monopoly}} Uncle Pennybags]] doll that gives you a damage boost if you are carrying more than $700.
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* DidYouJustPunchOutCthulhu: The [[spoiler:TrueFinalBoss is Diavola, an EldritchAbomination from the Exit Realm who can be shot to death by the player. It's even more literal in Ms. Fuji's case where she can punch it to death.]]
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* DontCelebrateJustYet: After beating [[spoiler:Diavola in the Exit Realm, Cordelia will pick both her father and the player up to escape the Exit Realm. However, the player is knocked off during what appears to be the usual escape sequence, landing back on the platform to fight Diavola's OneWingedAngel form]]. The tip given for the level even hints to this: [[spoiler:"Don't stop until you've reached the end"]].

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* AmazonianBeauty: Ms. Fuji is a shredded girl in a skintight pink leotard.



* BlindingBangs: Cordelia's eyes are almost always obscured by her bangs. On the rare occasion that this isn't the case they are instead hidden by the shadow from her [[Main/{{WitchClassic}} large witch hat]].



* BoxingBattler: Fuji, The Fighter. She is limited to using only her boxing gloves, any weapon she attempts to pick up is immediately destroyed.



* FragileSpeedster: Mumba has the fastest agility in the game coupled with the lowest base health.



* MarionetteMotion: The mannequins of the Second Story twitch and teleport, slowly advancing towards the player.

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* MarionetteMotion: The mannequins of the Second Story twitch and teleport, slowly rapidly advancing towards the player.player.
* MiracleFood: Ambrosia fully heals you upon buying it.



* MurderousMannequin: The Second Story is littered with mannequins that slowly teleport towards the player.

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* MurderousMannequin: The Second Story is littered with mannequins that slowly unpredictably teleport towards the player.



* OurGnomesAreWeirder: The [[Main/{{DontGoInTheWoods}} Dark Mood Woods]] are inhabited with evil hopping garden gnomes. [[spoiler:This is also Jeff's unlockable costume.]]



** [[VideoGame/{{MetalGearRisingRevengeance}} Revengeance]] is a red katana that will violently explode if the user falls to 1 HP.



** Cordelia has posters of [[Film/{{ApocalypseNow}} Apocalypse Now]], and [[Film/{{Alien}} Alien]] in her shop.

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** Cordelia has posters of [[Film/{{ApocalypseNow}} Apocalypse Now]], [[Film/{{KillBill}} Kill Bill]], and [[Film/{{Alien}} Alien]] in her shop.shop.
** The lower levels of the mansion contain [[VideoGame/{{SuperMario64}} a painting of a trio of marching bombs]].
** The device used to teleport back to the starting room of the floor is a giant [[VideoGame/{{TheSims}} Plumbob]].
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* AnthropomorphicFood: A massive Jack-o'-Lantern serves as the boss of Dark Mood Woods.

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* AnthropomorphicFood: A massive Jack-o'-Lantern serves as the boss of [[Main/{{DontGoInTheWoods}} Dark Mood Woods.Woods]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/evhb4erucaieyc81_6.png]]
[[caption-width-right:350:[[Main/{{TrappedWithMonsterPlot}} Cornered with nowhere else to turn, can you escape the]] [[Main/{{Haunted House}} monster-filled mansion?]]]]

Dead Estate is a [[Main/{{Roguelike}} Roguelike]] with strong [[Main/{{Horror}} Horror]] influences developed by Milkbar Lads and published by 2 Left Thumbs. It was released on October 19th 2021.

----
!!Dead Estate provides examples of the following tropes:
* AbandonedArea: The Abandoned Set is completely deserted... [[spoiler: [[Main/{{KillTheLights}} until you]] [[Main/{{OminousVisualGlitch}} try to]] [[Main/{{RunOrDie}} pick up the]] [[Main/{{OhCrap}} boss key]].]]
* AbandonedLaboratory: The game's fourth level is set in one.
* AnalogHorror: The boss of the Abandoned Set is a giant mass of white noise.
* AnthropomorphicFood: A massive Jack-o'-Lantern serves as the boss of Dark Mood Woods.
* BlobMonster: The boss of the Laboratory, "The Experiment" can sink into the floor and hurl chunks of itself at the player.
* CoffinContraband: [[spoiler:The coffin located on the balcony contains the antidote to revert Chunks back to his diminutive state.]]
* [[Main/{{Cult}} Cult]]: The cultists on the Second Story deal no contact damage but will slowly [[Main/{{Blood Magic}} conjure a ball of blood]] before launching it at the player.
* DifficultyLevels: Four of them.
** Go Easy on Me
** Normal
** Painful
** Nightmare
* EldritchLocation: [[spoiler: The Exit Realm is the hellscape from which all of the monsters stalking the mansion have entered from and is the [[Main/{{TheVeryDefinitelyFinalDungeon}} True Final Level]] of the game.]]
* EpicFlail: The knights on the Second Story constantly twirl their flails around themselves damaging you if you foolishly approach.
* FloatingMask: Groups of floating masks in the [[Main/{{AncientTomb}} Foresaken Crypt]] will rapidly circle around the player whilst slowly drawing closer to them.
* AncientTomb: The second floor of the alternative path takes place inside of a cursed pyramid.
* GhostShip: The Sunken Ship level takes place on a... [[Main/{{ExactlyWhatItSaysOnTheTin}} sunken ship]].
* HairRaisingHare: Pink ones appear in the Attic Sanctum and make use of holes in the floor to travel around the room.
* HauntedHouse: The majority of the game takes place inside one.
* ImpossiblyLowNeckline: Cordelia sports one of these.
* MadScientist: [[spoiler:Cordelia's father is the one responsible for opening the portal to the [[Main/{{EldritchLocation}} Exit Realm]]]].
* MarionetteMotion: The mannequins of the Second Story twitch and teleport, slowly advancing towards the player.
* MothMenace: The moths of the Second Story hover in place until they've locked on to the player, swooping downward to strike them.
* MurderousMannequin: The Second Story is littered with mannequins that slowly teleport towards the player.
* NephariousPharaoh: The [[Main/{{AncientTomb}} Foresaken Crypt]] features one as a boss.
* PeopleJars: The Laboratory contains large vats of green liquid that will crack and burst open, releasing the zombies contained within.
* [[Main/{{Poltergeist}} Poltergeist]]: The ghosts in the [[Main/{{AncientTomb}} Foresaken Crypt]] will attempt to hit the player by possessing nearby pots and levitating them above you before sending them crashing towards the ground.
* RodentsOfUnusualSize: [[Main/{{NamesToRunAwayFromReallyFast}} Chunk]] is a hulking rat monstrosity that [[Main/{{InvincibleBoogeymen}} relentlessly pursues the player]] if they [[Main/{{StalkedByTheBell}} spend too much time on a floor]].
* RunOrDie: [[Main/{{StalkedByTheBell}} START]] [[Main/{{InvincibleBoogeymen}} RUNNING...]]
* SadClown: Pierrot, the boss of the Attic Sanctum spews damaging tears as he jumps around the room on his ball. Once he's knocked off of it he'll aimlessly run around the room crying in despair.
* ShoutOut:
** Jule's alternate outfit is titled [[VideoGame/{{ResidentEvil4}} Ballistics Jules]].
** The mannequins that reside in the Second Story are a clear reference to [[Franchise/{{SilentHill}} Silent Hill]].
** Cordelia's arms dealer outfit strongly resembles [[Film/{{DickTracy}} Dick Tracy]].
** A plush [[Website/{{NewGrounds}} Tankman]] can be collected as an item.
** The [[VideoGame/{{FridayNightFunkin}} Friday Night Pumpkin]] item sports a very familiar set of eyes.
** Cordelia has posters of [[Film/{{ApocalypseNow}} Apocalypse Now]], and [[Film/{{Alien}} Alien]] in her shop.
* StalkedByTheBell: Chunks does NOT like it if you stay on a single floor for too long.
* ThreateningShark: The submerged sharks in the [[Main/{{GhostShip}} Sunken Ship]] charge at you extremely quickly once you're in their sights.
* TrueFinalBoss: [[spoiler:[[Main/{{EldritchAbomination}} Diavola]] serves as this and can only be reached by [[Main/{{RouteBoss}} clearing every alternative path and obtaining all four parts of the silver key]].]]
* WitchClassic: Cordelia wears a classic witch hat and travels upon a broomstick ([[Main/{{NewJobAsThePlotDemands}} when she isn't playing nurse or arms dealer]].)
* YouDirtyRat: Chunk is a rat turned massive by a lab experiment and he will stop at nothing trying to catch you.

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