History VideoGame / CosmicBreak

18th Aug '16 11:07:50 AM Mhazard
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** The [[ShockAndAwe Stun Rod]] in ''Cosmic Break 2'', thanks to GoodBadBugs, becomes the emobodiment of this trope. Instead of zapping the enemy like how it should be, it zaps the wielders and makes them [[ImmodestOrgasm scream over]] [[CryingCute and over again]]. You can even give it to the ''[[UpToEleven Chibis]]''...

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** The [[ShockAndAwe Stun Rod]] in ''Cosmic Break 2'', thanks to GoodBadBugs, becomes the emobodiment of this trope. Instead of zapping the enemy like how it should be, it zaps the wielders and makes them [[ImmodestOrgasm scream over]] [[CryingCute [[CryCute and over again]]. You can even give it to the ''[[UpToEleven Chibis]]''...
18th Aug '16 11:06:05 AM Mhazard
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** In ''Cosmic Break 2'', we have Fiona, a mysterious girl carrying a huge rail gun.



** For ''Cosmic Break 2'' otherwise, You can repeatedly purchase and redeem physical Starter Packs for massive supply of experience boosts, golden tickets, High Card Infusion Boost item and Palmier (butterfly female robos) for leveling up your units effortlessly, far more inexpensive than in-game purchase (Starter Packs barely costs $13 Hong Kong Dollars / $49 New Taiwenese Dollars per each), it can potentially become DiscOneNuke as long as multiple Starter Packs are available.

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** For ''Cosmic Break 2'' otherwise, You can repeatedly purchase and redeem physical Starter Packs for massive supply of experience boosts, golden tickets, High Card Infusion Boost item and Palmier [[PrettyButterflies Palmier]] (butterfly female robos) for leveling up your units effortlessly, far more inexpensive than in-game purchase (Starter Packs barely costs $13 Hong Kong Dollars / $49 New Taiwenese Dollars per each), it can potentially become DiscOneNuke as long as multiple Starter Packs are available.



** The [[ShockAndAwe Stun Rod]] in ''Cosmic Break 2'', thanks to GoodBadBugs, becomes the emobodiment of this trope. Instead of zapping the enemy like how it should be, it zaps the wielders and makes them [[ImmodestOrgasm scream over]] [[CryingCute and over again]]. You can even give it to the ''[[UpToEleven Chibis]]''...



*** Palmier herself also counts, she's an Air unit started with twin blasters, [[MacrossMissileMassacre homing missiles]] which you can charge, [[DoppelgangerAttack Palmier Frame Bombardment]], and spare hand slots for either melee weapon or firearm, notably Crimrose's pistol. She also has 3 C & B enhancement chip slots, making of total 10 slots in total. As long as you can fetch a Starter Pack and use chips to keep her midair, she can double the same role as Fortress type unit and bombard ground units from above, and if you use the item which raises maximum chip slot, she immediately gains A slot instead of B or C. Simply plug the chip to extends booster duration, increase booster speed or the A chip which raises booster replenishment on the ground and you can now hover and blast away everything fruitlessly without getting hit. And if you have dozens of Starter Packs, you can even feed your other units with spare Palmiers and put her accessories onto other units (not her weapons, since the weapons are exclusive to Palmier).

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*** Palmier [[PrettyButterflies Palmier]] herself also counts, she's an Air unit started with twin blasters, [[MacrossMissileMassacre homing missiles]] which you can charge, [[DoppelgangerAttack Palmier Frame Bombardment]], and spare hand slots for either melee weapon or firearm, notably Crimrose's pistol. She also has 3 C & B enhancement chip slots, making of total 10 slots in total. As long as you can fetch a Starter Pack and use chips to keep her midair, she can double the same role as Fortress type unit and bombard ground units from above, and if you use the item which raises maximum chip slot, she immediately gains A slot instead of B or C. Simply plug the chip to extends booster duration, increase booster speed or the A chip which raises booster replenishment on the ground and you can now hover and blast away everything fruitlessly without getting hit. And if you have dozens of Starter Packs, you can even feed your other units with spare Palmiers and put her accessories onto other units (not her weapons, since the weapons are exclusive to Palmier).
13th Aug '16 12:37:05 PM Mhazard
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** Lunastasia in ''Cosmic Break 2'' has the Bluemoon Greatsword, a sword as large as Luna herself, it can also send everyone flying.


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* WalkingSwimsuitScene:
** Lunastasia in ''Cosmic Break 2'' wears a bikini top underneath the coat all the time, and her ''chibi'' version wear that too.
** Just find any bikini version of female robo or paint the skins on your own (such as Clairmorte Core 3 and Rei Core), you can now invoke this trope on your own.
7th Aug '16 10:53:39 AM Mhazard
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** GoodBadBug: The [[ShockAndAwe Stun Rod]] in ''Cosmic Break 2'' is a taser intended to stun the enemies, but it ends up stunning the user instead. On the flip side, if you putting them onto the robot girls, it turns them into CryCute.



* SexyBacklessOutfit: Shino and Lily Rain. Especially when Lily becomes Lily Rain EVE.

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* SexyBacklessOutfit: SexyBacklessOutfit:
** In ''1'' we have
Shino and Lily Rain. Especially when Lily becomes Lily Rain EVE.EVE.
** In ''2'' we have Palmier.


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* ShockAndAwe: The Stun Rod in ''Cosmic Break 2'' is a taser intended to stun the enemies, but thanks to GoodBadBugs, it ends up stunning the user instead. On the flip side, if you put them onto the robot girls, it turns them into CryCute.
7th Aug '16 10:47:57 AM Mhazard
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Added DiffLines:

** GoodBadBug: The [[ShockAndAwe Stun Rod]] in ''Cosmic Break 2'' is a taser intended to stun the enemies, but it ends up stunning the user instead. On the flip side, if you putting them onto the robot girls, it turns them into CryCute.


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** Palmier's wing's secondary firing mode can launch a swarm of beam-like homing projectiles when it's fully charged.


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* SinisterScythe:
** The Reaper Scythe in ''Cosmic Break''.
** Clairmorte in ''Cosmic Break 2'' carries the Great Scythe, which can absorb energy by parrying melee attacks and launch SwordBeam.
5th Aug '16 12:05:21 AM Mhazard
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* ApologeticAttacker: The [[Creator/AsamiShimoda voice of some female robots]] (e.g Crimrose) shout "I'm sorry!" in Japanese whenever scoring a kill.

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* ApologeticAttacker: The [[Creator/AsamiShimoda voice of some female robots]] (e.g Crimrose) Crimrose and Palmier) shout "I'm sorry!" in Japanese whenever scoring a kill.
5th Aug '16 12:04:38 AM Mhazard
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*** Palmier herself also counts, she's an Air unit started with twin blasters, [[MacrossMissileMassacre homing missiles]] which you can charge, [[DoppelgangerAttack Palmier Frame Bombardment]], and spare hand slots for either melee weapon or firearm, She also has 3 C & B enhancement chip slots, making of total 10 slots in total. As long as you can fetch a Starter Pack and use chips to keep her midair, she can double the same role as Fortress type unit and bombard ground units from above. And if you have dozens of Starter Packs, you can even feed your other units with spare Palmiers and put her accessories onto other units (not her weapons, since the weapons are exclusive to Palmier).

to:

*** Palmier herself also counts, she's an Air unit started with twin blasters, [[MacrossMissileMassacre homing missiles]] which you can charge, [[DoppelgangerAttack Palmier Frame Bombardment]], and spare hand slots for either melee weapon or firearm, notably Crimrose's pistol. She also has 3 C & B enhancement chip slots, making of total 10 slots in total. As long as you can fetch a Starter Pack and use chips to keep her midair, she can double the same role as Fortress type unit and bombard ground units from above.above, and if you use the item which raises maximum chip slot, she immediately gains A slot instead of B or C. Simply plug the chip to extends booster duration, increase booster speed or the A chip which raises booster replenishment on the ground and you can now hover and blast away everything fruitlessly without getting hit. And if you have dozens of Starter Packs, you can even feed your other units with spare Palmiers and put her accessories onto other units (not her weapons, since the weapons are exclusive to Palmier).
28th May '16 12:00:11 PM Shishkahuben
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%%* FragileSpeedster: Most S-size bots. An S-size artillery bot can act as a GlassCannon. Highly effective if played well.

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%%* * FragileSpeedster: Most S-size bots. An S-size artillery bot can act as a GlassCannon. Highly effective if played well.
28th May '16 11:59:33 AM Shishkahuben
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* DropTheHammer: The game contains several hammer type weapons, from a simple club, a standard hammer, all the way to the most notable weapon in this class, the jet hammer. This jet-powered beast hits ForMassiveDamage and even propels the user forward to assist in landing the hit. Favored by Artillery bots, as it's the only class of melee weapons that they have complete access to. The various Hipporoid NPC bots also use hammers of different sizes, depending on the hippo.

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* DropTheHammer: The game contains several hammer type weapons, from a simple club, a standard hammer, all the way to the most notable weapon in this class, the jet hammer. This jet-powered beast hits ForMassiveDamage like a truck and even propels the user forward to assist in landing the hit. Favored by Artillery bots, as it's the only class of melee weapons that they have complete access to. The various Hipporoid NPC bots also use hammers of different sizes, depending on the hippo.



* ForMassiveDamage: Melee, beam and explosive weapons deal bonus damage against a specific robot type. Especially melee against Demonfox Haku, where 600-700 damage per hit is normal.


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** Melee, beam and explosive weapons deal bonus damage against a specific robot type. Especially melee against Demonfox Haku, where 600-700 damage per hit is normal.
26th Jan '16 7:21:40 AM Mhazard
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*** [[CoolSniper Fiona]], one of the three starter units is a Buster type sniper, she starts out with little to no ammunition for her primary weapon. However, what makes her terrifying is her sheer amounts of homing ammunitions for alternate firing mode (which are homing bullets). Once you raised her to S grade (provided you have sheer amounts of Experience Potions or Palmiers from Starter Packs for her to eat) as well as enhancement cards which raise her firing distance and fire rate, she can launch her alternate fire per 2 seconds, more than enough to counter Air and Fortress type units.

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*** [[CoolSniper [[ColdSniper Fiona]], one of the three starter units is a Buster type sniper, she starts out with little to no ammunition for her primary weapon. However, what makes her terrifying is her sheer amounts of homing ammunitions for alternate firing mode (which are homing bullets). Once you raised her to S grade (provided you have sheer amounts of Experience Potions or Palmiers from Starter Packs for her to eat) as well as enhancement cards which raise her firing distance and fire rate, she can launch her alternate fire per 2 seconds, more than enough to counter Air and Fortress type units.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CosmicBreak