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An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita in September 2016.

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An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, UsefulNotes/PlayStation4 Platform/XBoxOne, Platform/PlayStation4 and UsefulNotes/PlayStationVita Platform/PlayStationVita in September 2016.
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* ThePowerOfFriendship: {{Subverted}} during the starting dream sequence. Purple Friendship Bear and Blue Harmony Bear are completely willing to combine their powers with Claire's so they can reach the Gummy Palace, but when [[GrumpyBear Green Bitter Bear]] shows up, they all start arguing about how they were about to leave him behind.

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* ThePowerOfFriendship: {{Subverted}} during the starting dream sequence. Purple Friendship Bear and Blue Harmony Bear are completely willing to combine their powers with Claire's so they can reach the Gummy Palace, but when [[GrumpyBear Green Bitter Bear]] Bear shows up, they all start arguing about how they were about to leave him behind.
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The game takes inspiration from ''Franchise/SilentHill'' and looks a little like ''VideoGame/LoneSurvivor'', but with combat completely absent from the game.

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The Developed by Hailstorm Games, the game takes inspiration from ''Franchise/SilentHill'' and looks a little like ''VideoGame/LoneSurvivor'', but with combat completely absent from the game.
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The game takes inspiration from Franchise/SilentHill and looks a little like VideoGame/LoneSurvivor, but with combat completely absent from the game.

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The game takes inspiration from Franchise/SilentHill ''Franchise/SilentHill'' and looks a little like VideoGame/LoneSurvivor, ''VideoGame/LoneSurvivor'', but with combat completely absent from the game.
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* OneWordTitle: First name of ProtagonistTitle.


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* ProtagonistTitle: First name OneWordTitle.
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An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, PlayStation 4 and PlayStation Vita in September 2016.

to:

An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, PlayStation 4 UsefulNotes/PlayStation4 and PlayStation Vita UsefulNotes/PlayStationVita in September 2016.
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Woman In White is no longer a trope.


* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident self is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].

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* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident self is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].nightgown.

Removed: 171

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* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmallows. The majority of the recovery items are also drinks, mainly a variety of sodas.

Added: 62

Removed: 59

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** MacabreMothMotif: Swarms of these appear in a few areas.



* MacabreMothMotif: Swarms of these appear in a few areas.



* TenSecondFlashlight: Played straight with the flashlight itself and averted with the lighter completely.

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* TenSecondFlashlight: Played straight with the flashlight itself and averted with the lighter completely.completely.
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* AbandonedHospital: After getting out of her mother's room, to find some coffee, the hospital quickly evolves into the troper name.

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* AbandonedHospital: After getting out of her mother's room, room to find some coffee, the hospital quickly evolves into the troper trope name.



* CellphonesAreUseless: Claire has a cellphone, but shortly after getting a weird call, it goes completely dead.

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* CellphonesAreUseless: Claire has a cellphone, but cell phone but, shortly after getting a weird call, it goes completely dead.



* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident selves are depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].
* MindScrew: Ever once in a while the game screen will flicker or glitch, changing the scenery to something much more horrible.

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* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident selves are self is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].
* MindScrew: Ever Every once in a while the game screen will flicker or glitch, changing the scenery to something much more horrible.
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Claire wakes up in the middle of the night, with no sight of her parents or her brother. Shortly after trying to find heads or tails about what is going on, she wakes up (for real) in her mother's hospital room at St. Barbara Hospital. After that everything goes down from there.

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Claire wakes up in the middle of the night, with no sight sign of her parents or her brother. Shortly after trying to find make heads or tails about what is going on, she wakes up (for real) in her mother's hospital room at St. Barbara Hospital. After that that, everything goes down downhill from there.



An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, Playstation 4 and Playstation Vita in September 2016.

to:

An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, Playstation PlayStation 4 and Playstation PlayStation Vita in September 2016.



* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmellows. The majority of the recovery items are also drinks, mainly a variety of sodas.

to:

* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmellows.marshmallows. The majority of the recovery items are also drinks, mainly a variety of sodas.



* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident selves is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].

to:

* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident selves is are depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].



* SanityMeter: If Claire gets too frightened, she'll start taking damage. Hiding out can help her calm down, as can various consumables. On harder difficulties it can kill her.

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* SanityMeter: If Claire gets too frightened, she'll start taking damage. Hiding out can help her calm down, as can various consumables. On harder difficulties difficulties, it can kill her.
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The game takes inspiration from Silent Hill and looks a little like Lone Survivor, but with combat completely absent from the game.

to:

The game takes inspiration from Silent Hill Franchise/SilentHill and looks a little like Lone Survivor, VideoGame/LoneSurvivor, but with combat completely absent from the game.
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I want to cut the Main redirect.


The game can be bought on its [[http://store.steampowered.com/app/252830/ Steam page]], and Helloween4545 has made an ongoing [[https://www.youtube.com/watch?v=xGWydKQU3iA&list=UUJbBijHhBZWkWDamlGDW2MQ Let's Play]] of it.

to:

The game can be bought on its [[http://store.steampowered.com/app/252830/ Steam page]], and Helloween4545 LetsPlay/Helloween4545 has made an ongoing [[https://www.youtube.com/watch?v=xGWydKQU3iA&list=UUJbBijHhBZWkWDamlGDW2MQ Let's Play]] of it.
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An UpdatedRerelease called ''Claire: Extended Cut'' was released for PC, X-Box One, Playstation 4 and Playstation Vita in September 2016.



* TenSecondFlashlight: Played straight with the flashlight itself and averted with the lighter completely.

to:

* TenSecondFlashlight: Played straight with the flashlight itself and averted with the lighter completely.
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[[caption-width-right:394:some caption text]]

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[[caption-width-right:394:some caption text]]
[[caption-width-right:394:]]

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[[quoteright:394:http://static.tvtropes.org/pmwiki/pub/images/ae88011404b2cf4b392663bbed0bdc2f.png]]
[[caption-width-right:394:some caption text]]



[[quoteright:394:http://static.tvtropes.org/pmwiki/pub/images/ae88011404b2cf4b392663bbed0bdc2f.png]]
[[caption-width-right:394:some caption text]]
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[[quoteright:394:http://static.tvtropes.org/pmwiki/pub/images/ae88011404b2cf4b392663bbed0bdc2f.png]]
[[caption-width-right:394:some caption text]]
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* AlwaysNight: Even during Claire's flashbacks, this seems to be the case.
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* HeroicDog: Anubis, who first appears when Claire's in danger and sticks close to her side afterwards.

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* HeroicDog: Anubis, who first appears when Claire's in danger and sticks close to her side afterwards.afterwards, although Anubis' role is mostly passive, warning when strange creatures are in the same room.



* SanityMeter: If Claire gets too frightened, she'll start taking damage. Hiding out can help her calm down, as can various consumables.

to:

* SanityMeter: If Claire gets too frightened, she'll start taking damage. Hiding out can help her calm down, as can various consumables. On harder difficulties it can kill her.



* TenSecondFlashlight: Your flashlight can eat up batteries, so it's a good idea to manage your resources carefully.

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* TenSecondFlashlight: Your Played straight with the flashlight can eat up batteries, so it's a good idea to manage your resources carefully.itself and averted with the lighter completely.

Added: 297

Changed: 4

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* ButterflyOfDeathAndRebirth: Claire can find glowing white butterflies hidden among the wreckage.
** MacabreMothMotif: Swarms of these appear in a few areas.



* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident self is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].

to:

* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident self selves is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].


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* SubvertedKidsShow: The text-only Gummie Bears dream starts out innocently enough, but things turn ''mean'' when Green Bitter Bear arrives.

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!!Tropes presented in Claire:

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----
!!Tropes presented in Claire:''Claire'':



* ApocalypticLog: Most of the notes you can find appear to have all been written by the same person, who was trapped much like Claire.



* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmellows.

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* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmellows. The majority of the recovery items are also drinks, mainly a variety of sodas.
* EvilDetectingDog: Anubis growls to warn you about the monsters.


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* IdleAnimation: Claire and Anubis will sit down and rest if you stop giving them inputs.


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* LittleDeadRidingHood: In the present day, Claire wears a red hoodie, while her younger but still post-accident self is depicted wearing a red shirt. By contrast, Young Claire wears [[WomanInWhite an all-white nightgown]].


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* MultipleEndings: Determined by [[spoiler:how many spirits you save, how you treat Anubis, and whether or not you forgive Claire's father]].


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* ParentalAbandonment: After the accident, Claire's father left, leaving Claire as her mother's caretaker.


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* SanityMeter: If Claire gets too frightened, she'll start taking damage. Hiding out can help her calm down, as can various consumables.
* SavePoint: Glowing white lanterns which appear to have a calming aura.
* SceneryGorn: The backgrounds are lavishly detailed, with plenty of creepy details to absorb.

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* CellphonesAreUseless: Claire has a cellphone, but shortly after getting a weird call, it goes completely dead.



* HeroicDog: Anubis, who first appears when Claire's in danger and sticks close to her side afterwards.
* HumanoidAbomination: The... ''things'' that roam around and chase Claire on sight.



* HumanoidAbomination: The... ''things'' that roam around and chase Claire on sight.
* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table. Gives her some colour. [[spoiler:Claire also has the option to help others trapped, by fulfilling their wishes, such as giving a sick girl candy.]]

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* HumanoidAbomination: The... ''things'' that roam around and chase Claire on sight.
* PetTheDog: Anubis, Claire's dog, was saved from being Claire adopted Anubis after seeing the caretakers leading him away to put down in an animal shelter, when she found it lying on the operation table. Gives her some colour. [[spoiler:Claire him down. [[spoiler:She can also has the option to help others trapped, save those who are trapped by fulfilling their wishes, such as like giving a sick girl candy.]]
* PoundsAreAnimalPrisons: The shelter that Claire adopted Anubis at is rendered very creepily in her {{Flashback}}, with glowing eyes staring out of dark cages and shadowy figures everywhere. [[spoiler:The accompanying dialogue paints a softer picture.
]]


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* TenSecondFlashlight: Your flashlight can eat up batteries, so it's a good idea to manage your resources carefully.

Added: 612

Changed: 203

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Claire wakes up in the middle of the night, with no sight of her parents or her brother. Shortly after trying to find heads or tails about what us going on, she wakes up (for real) in her mother's hospital room. After that everything goes down from there.

to:

Claire wakes up in the middle of the night, with no sight of her parents or her brother. Shortly after trying to find heads or tails about what us is going on, she wakes up (for real) in her mother's hospital room. room at St. Barbara Hospital. After that everything goes down from there.



* MindScrew: Ever once in a while the game screen will flicker or glitch, changing the screnary to something much more horrible.

to:

* DrinkOrder: Claire prefers her coffee as a mocha with caramel cream and mini marshmellows.
* LettingTheAirOutOfTheBand: When the bears blow off Claire's attempts to smooth over their argument, the triumphant music distorts and fades away.
* MindScrew: Ever once in a while the game screen will flicker or glitch, changing the screnary scenery to something much more horrible.



* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table. Gives her some colour. [[spoiler:Claire also has the option to help others trapped, by fulfilling their wishes, such as giving a sick girl candy.]]

to:

* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table. Gives her some colour. [[spoiler:Claire also has the option to help others trapped, by fulfilling their wishes, such as giving a sick girl candy.]]]]
* ThePowerOfFriendship: {{Subverted}} during the starting dream sequence. Purple Friendship Bear and Blue Harmony Bear are completely willing to combine their powers with Claire's so they can reach the Gummy Palace, but when [[GrumpyBear Green Bitter Bear]] shows up, they all start arguing about how they were about to leave him behind.
Is there an issue? Send a MessageReason:
None


The game takes inspiration from Silent Hill and looks a little like Lone Survivor, but with combat comepletely excluded from the game.

to:

The game takes inspiration from Silent Hill and looks a little like Lone Survivor, but with combat comepletely excluded completely absent from the game.

Added: 477

Changed: 314

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* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table.

to:

\n* DisabledMeansHelpless: Claire's mother after the "''accident''" where her father left them. She's reduced to making moans.
* MindScrew: Ever once in a while the game screen will flicker or glitch, changing the screnary to something much more horrible.
* NothingIsScarier: You're not in a large amount of danger unless the "''things''" are in the same room as you.
* HumanoidAbomination: The... ''things'' that roam around and chase Claire on sight.
* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table. Gives her some colour. [[spoiler:Claire also has the option to help others trapped, by fulfilling their wishes, such as giving a sick girl candy.]]

Added: 208

Changed: 132

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to:

* AbandonedHospital: After getting out of her mother's room, to find some coffee, the hospital quickly evolves into the troper name.
* AlwaysNight: Even during Claire's flashbacks, this seems to be the case.

* PetTheDog: Anubis, Claire's dog, was saved from being put down in an animal shelter, when she found it lying on the operation table.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Claire wakes up in the middle of the night, with no sight of her parents or her brother. Shortly after trying to find heads or tails about what us going on, she wakes up (for real) in her mother's hospital room. After that everything goes down from there.

The game takes inspiration from Silent Hill and looks a little like Lone Survivor, but with combat comepletely excluded from the game.

The game can be bought on its [[http://store.steampowered.com/app/252830/ Steam page]], and Helloween4545 has made an ongoing [[https://www.youtube.com/watch?v=xGWydKQU3iA&list=UUJbBijHhBZWkWDamlGDW2MQ Let's Play]] of it.

!!Tropes presented in Claire:

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