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* BigCreepyCrawlies
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* BugWar
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* ExactlyWhatItSaysOnTheTin
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* ShootEmUp
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* ComicBookAdaptation: Two drastically different ones;
** ''[[Creator/DCComics DC]]'' made a TastesLikeDiabetes [[ComicBook/TheSmurfs Smurfesque]] story about an elf saving his village from his insect friends who've been bewitched by a wizard.
** Kevin Ketner wrote a sci-fi horror comic for Creator/DynamiteEntertainment in 2017 focusing on the last survivor of the Centipede's attack on an alien planet trying to avenge his race.
** ''[[Creator/DCComics DC]]'' made a TastesLikeDiabetes [[ComicBook/TheSmurfs Smurfesque]] story about an elf saving his village from his insect friends who've been bewitched by a wizard.
** Kevin Ketner wrote a sci-fi horror comic for Creator/DynamiteEntertainment in 2017 focusing on the last survivor of the Centipede's attack on an alien planet trying to avenge his race.
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* AsteroidsMonster: Shooting a centipede anywhere but the head will cause it to split into smaller centipedes.
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* BoomHeadshot: Shooting the centipede's head earms more points than shooting its other segments.
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* HelpfulMook: Scorpions. Any mushroom they touch becomes poisoned, and if the centipede touches a poisoned mushroom, it'll drop straight down. While this does mean that you might wanna move out of the way, this also puts it in the perfect position for you to nail a bunch of headshots.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one of the [[WrenchWench creators of the game is a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one of the [[WrenchWench creators of the game is a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.''VideoGame/{{Millipede}}'', and had expanded remakes such as ''Apeiron-X'' for Macintosh System 7 and Mac OS X.
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* PaletteSwap: The entire game gets one of these with every centipede you destroy.
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* PaletteSwap: The entire whole game gets one of these with every centipede you destroy.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one of the [[WrenchWench creators of the game was also a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one of the [[WrenchWench creators of the game was also is a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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* EverythingTryingToKillYou: All the bugs kill you on contact. The mushrooms don't, but they get in your way and send the centipede down faster when a mushroom is touched by a scorpion that poisons them
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* EverythingTryingToKillYou: All the bugs kill Every bug kills you on contact. The mushrooms don't, but they get in your way and send the centipede down faster faster; when a mushroom is touched by a scorpion scorpion, that poisons themthem.
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The object of the game is to destroy as many enemies as possible. During every level, you must destroy every segment of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
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The object of the game is to destroy as many enemies as possible. During every level, you must destroy every segment of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit hits the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
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* EverythingTryingToKillYou: All the bugs kill you on contact. The mushrooms don't, but they get in your way and send the centipede down faster.
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* EverythingTryingToKillYou: All the bugs kill you on contact. The mushrooms don't, but they get in your way and send the centipede down faster.faster when a mushroom is touched by a scorpion that poisons them
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The object of the game is to destroy as many enemies as possible. During every level, you must destroy all the segments of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
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The object of the game is to destroy as many enemies as possible. During every level, you must destroy all the segments every segment of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
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Misplaced participle.
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''Centipede'' is a 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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''Centipede'' is a 1980 video game. The player controls a gun with uses a trackball to control a gun that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one the [[WrenchWench creators of the game was also a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one of the [[WrenchWench creators of the game was also a woman]], Donna Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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No bolding for work titles. See format rules on How To Create A Works Page, 4th paragraph "No bolding is used for work titles" and FAQ: "What emphasis do I use for the title?: Whatever you do, it does not belong in boldface-font."
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'''''Centipede''''' is a 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Donna Bailey. It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, one the [[WrenchWench creator creators of the game was also a woman]], Donna Bailey. Bailey.[[note]]The other creator is Ed Logg.[[/note]] It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Bailey. It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Donna Bailey. It was ported to several consoles, including the UsefulNotes/{{Atari 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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Changed line(s) 15 (click to see context) from:
This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Bailey. It was ported to several consoles, including the UsefulNotes/{{Atari 2600)), and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Bailey. It was ported to several consoles, including the UsefulNotes/{{Atari 2600)), 2600}}, and got a sequel in ''VideoGame/{{Millipede}}''.
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That\'s a grasshopper on the side of the cabinet, not a centipede.
Changed line(s) 15 (click to see context) from:
This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Bailey. It was ported to several consoles, including the Atari2600, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman]], Dona Bailey. It was ported to several consoles, including the Atari2600, UsefulNotes/{{Atari 2600)), and got a sequel in ''VideoGame/{{Millipede}}''.
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* CreepyCentipedes: Though they appear more on the machine's side art than they do in the actual game due to graphics limitations.
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* TheEighties
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* TheEightiesTheEighties: The decade the game originated in.
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* GameOver
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the creator of the game was also a woman, Dona Bailey. It was ported to several consoles, including the Atari2600, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the [[WrenchWench creator of the game was also a woman, woman]], Dona Bailey. It was ported to several consoles, including the Atari2600, and got a sequel in ''VideoGame/{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. It was ported to several consoles, including the Atari2600, and got a sequel in ''VideoGame/{{Millipede}}''.
to:
This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. Additionally, the creator of the game was also a woman, Dona Bailey. It was ported to several consoles, including the Atari2600, and got a sequel in ''VideoGame/{{Millipede}}''.
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'''''Centipede''''' is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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'''''Centipede''''' is an a 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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* PragmaticAdaptation: An official comic released with the Atari 2600 ''Centipede'' has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* PragmaticAdaptation: An official comic by DC Comics released with the Atari 2600 ''Centipede'' has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* PragmaticAdaptation: An official comic released with ''Centipede'' has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* PragmaticAdaptation: An official comic released with the Atari 2600 ''Centipede'' has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* CreepyCentipedes: Though they appear more on the machine's side art than they do in the actual game due to graphics limitations.
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''Centipede'' provides examples of the following tropes:
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http://static.tvtropes.org/pmwiki/pub/images/centipede.png
Centipede is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
Centipede is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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Centipede
'''''Centipede''''' is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. It was ported to several consoles, including the Atari2600, and got a sequel in ''{{Millipede}}''.
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This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. It was ported to several consoles, including the Atari2600, and got a sequel in ''{{Millipede}}''.''VideoGame/{{Millipede}}''.
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''Centipede'' has examples of:
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''Centipede'' has provides examples of:of the following tropes:
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* PragmaticAdaptation: An official comic released with Centipede has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* PragmaticAdaptation: An official comic released with Centipede ''Centipede'' has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
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* WhatDoYouMeanItWasntMadeOnDrugs: The original [[http://www.youtube.com/watch?v=C6CtL-Ulkqk commercial]].
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http://static.tvtropes.org/pmwiki/pub/images/centipede.png
Centipede is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
The object of the game is to destroy as many enemies as possible. During every level, you must destroy all the segments of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
Every level, the centipede configuration is different. On the first level, all segments are attached. On the next level, one segment is independent. On the next, two are independent, and so on until all segments are independent.
The flea will drop from the top of the screen and fall all of the way to the bottom when there are less than a certain number of mushrooms in the player zone. It leaves mushrooms behind. Unlike most enemies in the game, it takes two hits to destroy, and [[TurnsRed falls more quickly after the first]].
The [[DemonicSpiders spider]] is another enemy that threatens the player. It bounces around within the player zone, eating mushrooms as it hits them (which tends to draw fleas).
The scorpion streaks across the screen periodically, changing any mushrooms it hits into poisonous mushrooms. When a centipede segment hits one of these, the centipede plummets to the bottom of the screen and then heads back up.
This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. It was ported to several consoles, including the Atari2600, and got a sequel in ''{{Millipede}}''.
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''Centipede'' has examples of:
* BugWar
* TheEighties
* EveryTenThousandPoints: Extra lives are awarded every 12000 points by default.
* EverythingTryingToKillYou: All the bugs kill you on contact. The mushrooms don't, but they get in your way and send the centipede down faster.
* ExactlyWhatItSaysOnTheTin
* GameOver
* PaletteSwap: The entire game gets one of these with every centipede you destroy.
* PragmaticAdaptation: An official comic released with Centipede has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
* ShootEmUp
* WhatDoYouMeanItWasntMadeOnDrugs: The original [[http://www.youtube.com/watch?v=C6CtL-Ulkqk commercial]].
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Centipede is an 1980 video game. The player controls a gun with a trackball that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
The object of the game is to destroy as many enemies as possible. During every level, you must destroy all the segments of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
Every level, the centipede configuration is different. On the first level, all segments are attached. On the next level, one segment is independent. On the next, two are independent, and so on until all segments are independent.
The flea will drop from the top of the screen and fall all of the way to the bottom when there are less than a certain number of mushrooms in the player zone. It leaves mushrooms behind. Unlike most enemies in the game, it takes two hits to destroy, and [[TurnsRed falls more quickly after the first]].
The [[DemonicSpiders spider]] is another enemy that threatens the player. It bounces around within the player zone, eating mushrooms as it hits them (which tends to draw fleas).
The scorpion streaks across the screen periodically, changing any mushrooms it hits into poisonous mushrooms. When a centipede segment hits one of these, the centipede plummets to the bottom of the screen and then heads back up.
This was one of Atari's biggest hits; it was popular with women, mainly due to the pastel color scheme. It was ported to several consoles, including the Atari2600, and got a sequel in ''{{Millipede}}''.
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''Centipede'' has examples of:
* BugWar
* TheEighties
* EveryTenThousandPoints: Extra lives are awarded every 12000 points by default.
* EverythingTryingToKillYou: All the bugs kill you on contact. The mushrooms don't, but they get in your way and send the centipede down faster.
* ExactlyWhatItSaysOnTheTin
* GameOver
* PaletteSwap: The entire game gets one of these with every centipede you destroy.
* PragmaticAdaptation: An official comic released with Centipede has the main bad guy being a wizard, and a boy is trying to stop him. He eventually zaps the wizard with his own staff (which turns him good, for some reason), and everyone is holding up the boy in praise, even the (turned good) wizard.
* ShootEmUp
* WhatDoYouMeanItWasntMadeOnDrugs: The original [[http://www.youtube.com/watch?v=C6CtL-Ulkqk commercial]].
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