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Many fans argue that Twilight Princess was not intended to revolutionize the series, but to perfect the pre-existing formula introduced in ''[[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]]'' just as ''[[TheLegendofZeldaALinkToThePast A Link to the Past]]'' perfected the gameplay formula introduced in the original game. Whether or not the game succeeded depends on which side of the BrokenBase you are on. However, the game was well-received by critics, some (including [=IGN=]) declaring it the greatest ''Zelda'' game ever.
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Many fans argue that Twilight Princess ''Twilight Princess'' was not intended to revolutionize the series, but to perfect the pre-existing formula introduced in ''[[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]]'' just as ''[[TheLegendofZeldaALinkToThePast A Link to the Past]]'' perfected the gameplay formula introduced in the original game. Whether or not the game succeeded depends on which side of the BrokenBase you are on. However, the game was well-received by critics, some (including [=IGN=]) declaring it the greatest ''Zelda'' game ever.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[LeitMotif Leitmotif]] and all.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[LeitMotif Leitmotif]] LeitMotif and all.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[Leitmotif]] and all.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[Leitmotif]] [[LeitMotif Leitmotif]] and all.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[Leitmotif Leitmotif]] and all.
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[Leitmotif Leitmotif]] [[Leitmotif]] and all.
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* BigBad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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* BigBad: BiggerBad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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** Also Ook, when he heroically bursts in to the room during the battle with [[ManEatingPlant Diababa]], [[Leitmotif Leitmotif]] and all.
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* Big#Bad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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* Big#Bad: BigBad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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That\'s Big Bad, then.
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* Bigger Bad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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* Bigger Bad: Big#Bad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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*Bigger Bad: [[spoiler: Up until the last dungeon, its pretty clear that Zant is the main antagonist. Until, he reveals to you, all along, that Ganondorf has been pulling his strings.]]
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* DisneyAcidSequence: Unlocking new sword techniques involves meeting Link's ancestor and... um... [[WhatDoYouMeanItsNotAwesome singing a duet with him]].
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* DisneyAcidSequence: DisneyAcidSequence:
** Unlocking new sword techniques involves meeting Link's ancestor and... um... [[WhatDoYouMeanItsNotAwesome singing a duet withhim]].him]].
** The infamous scene when you first meet Lanayru.
** Unlocking new sword techniques involves meeting Link's ancestor and... um... [[WhatDoYouMeanItsNotAwesome singing a duet with
** The infamous scene when you first meet Lanayru.
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* GracefulLadiesLikePurple / PurpleIsPowerful: Zelda's dress is largely purple in this game, instead of its usual [[PrincessesPreferPink pink]].
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* VictoryFakeout: Happens twice. First when fighting Stal-lord, and then again against Arghoma.
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Wasn\'t the light spirit used against Midna? Also, why have you deleted some notices, but not others?
* TheCavalry: Telma's resistance at Hyrule Castle basically blow up the bad guys pursuing Link.
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%% Leave Complete Monster off the page. It's a subjective trope.
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%% Leave Complete Monster off the page. It's a subjective trope.
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%% Tear Jerkers belong in the The Legend of Zelda subsection.
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%% Tear Jerkers belong in the The Legend of Zelda subsection.
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* TheCavalry [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]], also the light spirit from the lake.
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* TheCalvary [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]], also the light spirit from the lake.
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* TheCalvary TheCavalry [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]], also the light spirit from the lake.
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* BigDamnHeroes: [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]] probably qualifies. About time Link got some backup, really.
** Also, when Colin is kidnapped, Link comes bursting in on his horse with [[PapaWolf a look that just guarantees]] [[BerserkButton King Bulblin's asskicking]].
** Also, when Colin is kidnapped, Link comes bursting in on his horse with [[PapaWolf a look that just guarantees]] [[BerserkButton King Bulblin's asskicking]].
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* BigDamnHeroes: [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]] probably qualifies. About time Link got some backup, really.
** Also, whenWhen Colin is kidnapped, Link comes bursting in on his horse with [[PapaWolf a look that just guarantees]] [[BerserkButton King Bulblin's asskicking]].
** Also, when
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%% Leave Complete Monster off the page. It's a subjective trope.
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%% Leave Complete Monster off the page. It's a subjective trope.
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%% Tear Jerkers belong in the The Legend of Zelda subsection.
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%% Tear Jerkers belong in the The Legend of Zelda subsection.
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* TheCalvary [[http://www.youtube.com/watch?v=LIgh4Vg-w8A This]], also the light spirit from the lake.
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** Running around the Hyrule Castle Town as Wolf Link will scare the crap out of the townspeople as they flee in terror while screaming. If you go to the town square in this form, you'll cause the castle guards to appear, but they are deathly afraid of you and trying to attack them will make them drop items like hearts, arrows, and rupees as they run away screaming.
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* TheHighQueen: Zelda, probably moreso in this game than in any other part of the series. [[EverythingsBetterWithPrincesses Even if she is still technically a princess]].
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* TheHighQueen: Zelda, probably moreso more so in this game than in any other part of the series. [[EverythingsBetterWithPrincesses Even if she is still technically a princess]].
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* SpotlightStealingSquad: Almost everything that gets focus in the plot was invented in this game i.e. the Light Spirits, the Twili, Midna...
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* SpotlightStealingSquad: Almost everything that gets focus in the plot was invented in this game i.e. the Light Spirits, the Twili, Midna...the Triforce is present, but barely mentioned, and the Master Sword is just sort of ''there.''
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** Played totally straight with everything else, odd given that you can pick up the enemy's items in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]
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* ChunkySalsaRule: Unusually for this series, ''Twilight Princess'' features a few ways you can die instantly (as opposed to, say, drowning) regardless of how much health you have, although they're very specific things that players are relatively unlikely to do by accident. Falling into lava while wearing the Zora Armor and standing in front of a cannon as it fires are both guaranteed instant kills. (Fairies still revive you, though.)
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* ChunkySalsaRule: Unusually for this series, ''Twilight Princess'' features a few ways you can die instantly (as opposed to, say, drowning) regardless of how much health you have, although they're very specific things that players are relatively unlikely to do by accident. Falling Staying in the burning bomb storage shack until it explodes, falling into lava while wearing the Zora Armor Armor, and standing in front of a cannon as it fires are both all guaranteed instant kills. (Fairies still revive you, though.)
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* ChunkySalsaRule: Unusually for this series, ''Twilight Princess'' features a few ways you can die instantly (as opposed to, say, drowning) regardless of how much health you have, although they're very specific things that players are relatively unlikely to do by accident. Falling into lava while wearing the Zora Armor and standing in front of a cannon as it fires are both guaranteed instant kills. (Fairies still revive you, though.)
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Please. Alphabetise. When. Tropes. Are. RENAMED. Also, YMMV is not a trope.
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* CuteLittleFangs: Midna, [[YourMileageMayVary who just might be all the more adorable for it]].
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* CuteKitten:
** There are several cats that run around Castle Town and Telma's Bar. And you can pick them up and carry them and they follow you when you walk around and yes, it is the most adorable thing ever.
** There's also the minigame late in the game where you explore the Hidden Village as a wolf in order to find and talk to 20 cats, all of whom want to be friends!
* CuteLittleFangs:Midna, [[YourMileageMayVary who just might be all the more adorable for it]].Midna.
** There are several cats that run around Castle Town and Telma's Bar. And you can pick them up and carry them and they follow you when you walk around and yes, it is the most adorable thing ever.
** There's also the minigame late in the game where you explore the Hidden Village as a wolf in order to find and talk to 20 cats, all of whom want to be friends!
* CuteLittleFangs:
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* CuteKitten: There are several cats that run around Castle Town and Telma's Bar. And you can pick them up and carry them and they follow you when you walk around and yes, it is the most adorable thing ever.
** There's also the minigame late in the game where you explore the Hidden Village as a wolf in order to find and talk to 20 cats, all of whom want to be friends!
** There's also the minigame late in the game where you explore the Hidden Village as a wolf in order to find and talk to 20 cats, all of whom want to be friends!
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* EverythingsCuterWithKittens: There are several cats that run around Castle Town and Telma's Bar. And you can pick them up and carry them and they follow you when you walk around and yes, it is the most adorable thing ever.
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* EverythingsCuterWithKittens: CuteKitten: There are several cats that run around Castle Town and Telma's Bar. And you can pick them up and carry them and they follow you when you walk around and yes, it is the most adorable thing ever.
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Please alphabetise it when the trope\'s renamed.
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* PreciousPuppies: Likewise, there's a puppy in Ordon Village that does nothing more than happily follow Link around, and whom the player can pick up and hold just like the cats.
** And there's also a few in Castle Town, one outside the STAR game tent that Link can play fetch with.
** And there's also a few in Castle Town, one outside the STAR game tent that Link can play fetch with.
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* PreciousPuppies:
** There's a puppy in Ordon Village that does nothing more than happily follow Link around, and whom the player can pick up and hold just like the cats.
** And there's also a few in Castle Town, one outside the STAR game tent that Link can play fetch with.
** There's a puppy in Ordon Village that does nothing more than happily follow Link around, and whom the player can pick up and hold just like the cats.
** And there's also a few in Castle Town, one outside the STAR game tent that Link can play fetch with.
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* EverythingsPreciousWithPuppies: Likewise, there's a puppy in Ordon Village that does nothing more than happily follow Link around, and whom the player can pick up and hold just like the cats.
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* EverythingsPreciousWithPuppies: PreciousPuppies: Likewise, there's a puppy in Ordon Village that does nothing more than happily follow Link around, and whom the player can pick up and hold just like the cats.
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Small typo.
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* SlidingScaleOfContentDensityVsWidth: Wider than ''OcarinaOfTime'', but Denser than ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Wkaer]]''.
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* SlidingScaleOfContentDensityVsWidth: Wider than ''OcarinaOfTime'', but Denser than ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Wkaer]]''.Waker]]''.
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** More obviously, several songs from ''OcarinaOfTime'', the Song of Healing from ''MajorasMask'' and the [[WarpWhistle Ballad of Gales]] from ''TheWindWaker'' return as the songs of the golden wolf.
** Also, the [[spoiler:Temple of Time]]'s entrance hall is quite similar to the one in ''OcarinaOfTime'' and a certain cliff at Lake Hylia resembles the coastline of Outset Island from ''TheWindWaker'' a lot, even including a similarly placed lookout.
** Also, the [[spoiler:Temple of Time]]'s entrance hall is quite similar to the one in ''OcarinaOfTime'' and a certain cliff at Lake Hylia resembles the coastline of Outset Island from ''TheWindWaker'' a lot, even including a similarly placed lookout.
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** More obviously, several songs from ''OcarinaOfTime'', the Song of Healing from ''MajorasMask'' and the [[WarpWhistle Ballad of Gales]] from ''TheWindWaker'' ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' return as the songs of the golden wolf.
** Also, the [[spoiler:Temple of Time]]'s entrance hall is quite similar to the one in ''OcarinaOfTime'' and a certain cliff at Lake Hylia resembles the coastline of Outset Island from''TheWindWaker'' ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' a lot, even including a similarly placed lookout.
** Also, the [[spoiler:Temple of Time]]'s entrance hall is quite similar to the one in ''OcarinaOfTime'' and a certain cliff at Lake Hylia resembles the coastline of Outset Island from
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* SlidingScaleOfContentDensityVsWidth: Wider than ''OcarinaOfTime'', but Denser than ''TheWindWaker''.
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* SlidingScaleOfContentDensityVsWidth: Wider than ''OcarinaOfTime'', but Denser than ''TheWindWaker''.''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Wkaer]]''.
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* SuitUpOfDestiny: Like in ''WindWaker'', Link begins the game without his trademark green tunic and hat. When he returns to his human form for the first time he is revealed to be the ChosenOne and gets a WhatDoYouMeanItsNotAwesome Moment when he is shown in the Hero's Clothes.
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* SuitUpOfDestiny: Like in ''WindWaker'', ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', Link begins the game without his trademark green tunic and hat. When he returns to his human form for the first time he is revealed to be the ChosenOne and gets a WhatDoYouMeanItsNotAwesome Moment when he is shown in the Hero's Clothes.
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** Played totally straight with everything else, odd given that you can pick up the enemy's items in TheWindWaker
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** Played totally straight with everything else, odd given that you can pick up the enemy's items in TheWindWaker''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]
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** This is somewhat of a RunningGag by now, as she shares this trait with [[TheLegendofZeldaTheWindWaker Gonzo]] and his descendant [[TheLegendofZeldaSpiritTracks Alfonzo]].
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** This is somewhat of a RunningGag by now, as she shares this trait with [[TheLegendofZeldaTheWindWaker [[VideoGame/TheLegendofZeldaTheWindWaker Gonzo]] and his descendant [[TheLegendofZeldaSpiritTracks Alfonzo]].
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* ParasolOfPrettiness: Agatha.
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* ParasolOfPrettiness: Agatha.Agitha.
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* [[WoodenKatanasAreEvenBetter Wooden Swords Are Even Better]]: As in the original NES game and a, the Wooden Sword is the first sword Link acquires. Rusl makes it for him. [[LostForever And he has to give it Talo, who loses it, to advance the story]].
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* [[WoodenKatanasAreEvenBetter Wooden Swords Are Even Better]]: As in the original NES game and a, game, the Wooden Sword is the first sword Link acquires. Rusl makes it for him. [[LostForever And he has to give it Talo, who loses it, to advance the story]].
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* FinishingMove: The Ending Blow, the only one of the Hidden Skills which you are required to master in order to advance the plot/win the game (the others are optional).
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* FinishingMove: The Ending Blow, the only one of the Hidden Skills which you are required to master in order to advance the plot/win the game (the others are optional). It can also be used on bosses after doing enough damage to their weak points.
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* GhostTown: The Hidden Village north of the Bridge of Eldin, which you visit during your quest to help regain Ilia's memory.
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* UnusuallyUninterestingSight: Generally averted, as there are only a few human characters that don't freak out in terror at the sight of Wolf Link, and Midna does not allow you to transform while there is anyone present. The animals however, don't seem to find the Wolf very odd, even those that live in the city. Indeed, most of them find him to be pretty cool.
** Speaking to some of the animals will reveal that the reason they're unafraid is because Link doesn't smell like a normal wolf. To the animals in Ordon, it's a very familiar smell -- a squirrel says he smells like the trees, while one of the cuccos tells him that "You stink like the guy from the ranch." To the others, he apparently just has a friendly smell.
** Speaking to some of the animals will reveal that the reason they're unafraid is because Link doesn't smell like a normal wolf. To the animals in Ordon, it's a very familiar smell -- a squirrel says he smells like the trees, while one of the cuccos tells him that "You stink like the guy from the ranch." To the others, he apparently just has a friendly smell.
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* UnusuallyUninterestingSight: Generally averted, as there are only a few human characters that don't freak out in terror at the sight of Wolf Link, and Midna does not allow you to transform while there is anyone present. in areas where other NPC[=s=] will see him. But you're otherwise free to transform in front of animals, monsters or bosses, who simply don't care. The animals however, don't seem in particular tend to find the Wolf very odd, even those that live in the city. Indeed, most of them find him to be pretty cool.
** Speaking to some of the animals will reveal that the reason they're unafraid is becausethink wolf Link doesn't smell like a normal wolf. To the animals in Ordon, it's a very familiar smell is rather cool -- a squirrel in Ordon specifically says he that Link smells like "like the trees, while trees of Ordon" (while one of the ranch's cuccos tells him that "You stink like the guy from the ranch." To the others, he apparently just has a friendly smell.ranch").
** Speaking to some of the animals will reveal that the reason they're unafraid is because