History TabletopGame / LegendOfTheFiveRings

16th Aug '17 5:50:23 AM Rotpar
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* AmazonBrigade: Two examples in the matriarcal Utaku and Matsu families. The Utaku family (formerly known as the Otaku family) has the ''Shiotome'', or Battle Maidens, an elite unit of shock troops that ride into battle on horses the size of Clydesdales. The Matsu family's elite Lion's Pride is an all-female unit of samurai women that specializes in finding and killing the enemy general and his command staff.
* {{Ambadassador}}: The Crane and Scorpion Clans, but particularly the Crane, who are all poise and diplomacy until a Kakita Dueling Academy graduate is cutting you from hip to shoulder.
* AmbiguousCloneEnding: Subverted during the original Clan War story arc, Bayushi Kachiko uses an ArtifactOfDoom to create an evil duplicate of Doji Hoturi as part of her revenge against him for killing her son. [[spoiler:Unknown to Hoturi, he was actually ''their'' son.]] Hoturi finally faces the False Hoturi in a duel alone and away from any witnesses. But since the loser melted into goo and maggots upon death, it's quite clear that the real Hoturi won.
* AmbitionIsEvil: there exist a set of four "Bloodswords", powerful weapons crafted by an evil sorcerer. They are named Passion, Revenge, Judgement, and Ambition, and greatly increase the given emotion/feeling in their wielder to an extremely unhealthy level. Throughout the story, two separate individuals have wielded Ambition. Both tried to murder the Emperor and take over his throne. Both ended poorly for the individual in question.
* AncestralWeapon: Each of the clans has several of these, usually used by its Champion. There are also the "sacred weapons" that are produced in small numbers by each Clan, which tends to play to the strengths of their Clan's distinctive fighting styles. Of particular note are the Kaiu blades of the Crab Clan, which are stated to be unbreakable.



* AndZoidberg: Even after the Spider Clan is recognized as a new Great Clan by Empress Iweko I, they're not really treated as equal to the other Clans.
* AngelsDevilsAndSquid: There are [[OrderVersusChaos the Kami on one side, the Oni on the other side]], and then there is the [[PowerOfTheVoid Nothing]]. Which was on the receiving end of an [[DidYouJustPunchOutCthulhu epic butt-kicking in the previous edition]].
* AnimalMotifs: The various clans of ''TabletopGame/LegendOfTheFiveRings'' are each named for an animal, and each draws on the symbolism of that animal as inspiration for their clan's nature.



* AppealToInherentNature: Thoroughly mocked. While this is a setting based on traditional Japanese ideals of cosmology (and thus, Advantages and Disadvantages tend to [[InTheBlood run in family lines]]), the fact that this isn't ''overall'' true causes a lot of unneeded misery in setting, since a lot of samurai believe it. For example, the first emperor of the [[TokenEvilTeammate Scorpion Clan]] told the clan founder the folktale of the scorpion and the frog...except he changed the ending. When the frog asks why the scorpion stung the frog in the middle of a river, drowning them both, [[ConsummateLiar the scorpion]] replied "[[IAmNotLeftHanded Little frog]], [[ForTheEvulz I can swim.]]" And indeed, the Clan as a whole is untrustworthy and dishonorable...as is their purpose, since their explicit title is "Underhand of the Emperor", the people who do the things Bushido prevents. Individual Scorpions are trained ''specifically'' how to spin this logical fallacy to their advantage; since everyone expects a Scorpion to be untrustworthy, [[SarcasticConfession they can lie by telling the truth]].
* ArcherArchetype: The Tsuruchi family of the Mantis Clan. Formerly the Wasp Minor Clan, they were drawn into the alliance of Minor Clans by Yoritomo during the Clan War that was eventually formed into the Mantis, when the leader of the clan snapped his katana in half in fealty. Since then, the Tsuruchi have focused on mastery of the bow over all other martial pursuits, though most of them still retain the katana and wakizashi that are symbols of the samurai caste. They most often work as [[BountyHunter bounty hunters]], either alone, or in small groups.
* ArcWords: The game has least two: "A man will kill his lord, the other will save him," for the Hidden Emperor {{Arc}} and "Four Winds and Void between them," for the Four Winds Arc.
* ArmorAndMagicDontMix: Zig-zagged as nothing mechanical prevents shugenja from wearing armor; in fact, pretty much any samurai can wear any kind of armor physically, as long as they're willing to put up with the penalties (save for the Hida, whose only heavy armor penalty is to stealth). However, most shugenja choose not to due to cultural constraints. Wearing armor in civilized lands is an insult to those who tend the lands (you're basically saying that they can't protect you) unless you are actively in battle or are given special dispensation. Being in battle does allow shugenja the theoretical opportunity to wear armor, but the choice to do so depends on the situation in which the shugenja is involved, and their personal preferences.
* ArrangedMarriage: All samurai characters are assumed to be in one by default, unless stated otherwise.
* ArtifactOfDoom: Lots of these too - most notably the Bloodswords, the Anvil of Despair, the Egg of Pan Ku, and the [[GottaCatchThemAll 12 Black Scrolls]].



* AncestralWeapon: Each of the clans has several of these, usually used by its Champion. There are also the "sacred weapons" that are produced in small numbers by each Clan, which tends to play to the strengths of their Clan's distinctive fighting styles. Of particular note are the Kaiu blades of the Crab Clan, which are stated to be unbreakable.
* AndZoidberg: Even after the Spider Clan is recognized as a new Great Clan by Empress Iweko I, they're not really treated as equal to the other Clans.
* ArrangedMarriage: All samurai characters are assumed to be in one by default, unless stated otherwise.
* ArtifactOfDoom: Lots of these too - most notably the Bloodswords, the Anvil of Despair, the Egg of Pan Ku, and the [[GottaCatchThemAll 12 Black Scrolls]].

to:

* AncestralWeapon: Each of the clans has several of these, usually used by its Champion. AsLongAsItSoundsForeign:
**
There are also the "sacred weapons" that are produced in small numbers by each Clan, which tends guidelines for players and Game Masters to play to the strengths of name their Clan's distinctive fighting styles. Of particular note are own characters, and so the Kaiu blades accuracy of the Crab Clan, which are stated names used by players varies.
** There was also Kurohito, a guy born with stark white hair and fair blue eyes, whose name means "Black Man".
** The name "Toturi" is meaningless in Japanese, even if you see it as an alternative spelling
to be unbreakable.
* AndZoidberg: Even after the Spider Clan is recognized as a new Great Clan by Empress Iweko I, they're not really treated as equal to the
"Totsuri". Many other Clans.
* ArrangedMarriage: All samurai
names are completely made-up Japanese-looking nonsense.
** Sometimes the names aren't even Japanese-looking at all, very easily getting into Chinese and Korean territory, resulting in cases where
characters are assumed have a Japanese surname with a Chinese personal name. Even the Kami haven't escaped this; their names all have a Japanese sound to be in one by default, unless stated otherwise.
* ArtifactOfDoom: Lots of these too -
them (though most notably the Bloodswords, the Anvil of Despair, the Egg of Pan Ku, them are nonsense), and the [[GottaCatchThemAll 12 Black Scrolls]].then you got Fu Leng.
15th Aug '17 9:02:38 AM Rotpar
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Added DiffLines:

* ActionInitiative: In an interesting take of the trope, actions are resolved round-by-round, and are announced from the ''slowest'' character to the ''fastest'', so that the faster characters can ''respond'' to the action of the slower characters.
* AdventureFriendlyWorld: The setting seeks to support both a card game, where the squabbling clans often fight petty wars against one another, and a role-playing game, where players (usually) play as samurai both battling supernatural and common dangers while upholding a social order that is likely to [[DeliberateValuesDissonance clash with its intended audience's at several points]]. In order to accommodate all of these, it adds a certain degree of violence and instability to the usual tabletop-world mix, which, following the example of ''TabletopGame/DungeonsAndDragons'', is already plenty dangerous at times. Players often jokingly note that Rokugan has had more wars in the last few centuries, following the start of the gameline, than in the millenium-plus that precedeed it.
* AllAccordingToPlan: Part of the Scorpion Clan's [[PlanetOfHats Hat]]; they would have people believe that ''everything'' they do is part of a XanatosGambit, including the clear failures where the "just as planned" benefits cannot possibly be worth the costs.
* AluminumChristmasTrees:
** One may be forgiven for thinking that, due to frequently going for TheThemeParkVersion of feudal samurai culture, the majority of samurai family names are [[AsLongAsItSoundsForeign faux-Japanese hackjobs.]] Well, several are, but the game gives us a good number of legit surnames as well: Shiba, Matsu, Yoritomo, Asahina, Isawa, Togashi, Ujina, etc. A few others aren't proper PEOPLE'S names, exactly, but do reference things that were actually in Japan. Hida was the name of one of the old feudal provinces on Honshu Island, and Ikoma is the name of a mountain.
** Most of the place names are technically Japanese, as well. At least, they use real Japanese words that make sense and were probably intentional... Just not in the right order. A notable example (which is both common and understandable, among novice speakers) is the usage of "no" as equal to the English word "of" rather than the possessive "'s".
15th Aug '17 5:26:35 AM Rotpar
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* DeliberateValuesDissonance: There are a few areas where the morality of Rokugan will clash with the morality of its audience, particularly its intense focus on etiquette, courtesy and social harmony. That's far from the only example, however:

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* DeliberateValuesDissonance: There are a few areas where the morality of Rokugan will clash with the morality of its audience, particularly its intense focus on etiquette, courtesy and social harmony. That's far from the only example, however:harmony:



** Related to the above, samurai are valued much more highly than peasants, and can get away with doing just about anything to a peasant without suffering more than a token fine. They are also considered to be much more reliable witnesses by default, so a samurai's testimony will almost always be taken over a peasant's.
*** Of course, [[SociopathicHero running around]] [[AxCrazy butchering the damiyo's property]] [[StupidEvil for no reason]] will ''quickly'' land him in trouble, but that isn't quite the same thing as equal rights for equal people.
** An in-universe example: do you believe in [[{{Determinator}} seeing things through to the end, no matter what?]] Do you believe that it's important to [[ControlFreak be in control of your world?]] Do you believe that [[IntrepidReporter truth is more important than personal comfort or social harmony?]] Do you strive [[GentlemanAndAScholar to learn for its own sake,]] or seek [[ThePerfectionist to do everything perfectly]]? Do you seek to [[TrainingFromHell become stronger,]] and possess the will [[IDidWhatIHadToDo to do what must be done?]] Congratulations, you're an adherent of the Dark Virtues of Shourido, and will be considered an enemy of the Empire if anyone finds you preaching your dishonorable ideas!
*** To be fair, part of the point of the code of Shourido is that it ''looks'' like a perfectly reasonable set of alternative beliefs at first glance, but the deeper one looks into it [[UnfortunateImplications the more troubling it becomes.]]

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** Related to the above, samurai are valued much more highly than peasants, and can get away with doing just about anything to a peasant without suffering more than a token fine. They are also considered to be much more reliable witnesses by default, so a samurai's testimony will almost always be taken over a peasant's. \n*** Of course, [[SociopathicHero running around]] [[AxCrazy butchering the damiyo's property]] [[StupidEvil for no reason]] will ''quickly'' land him in trouble, but that isn't quite the same thing as equal rights for equal people.
** An in-universe example: do you believe in [[{{Determinator}} seeing things through to the end, no matter what?]] Do you believe that it's important to [[ControlFreak be in control of your world?]] Do you believe that [[IntrepidReporter truth is more important than personal comfort or social harmony?]] Do you strive [[GentlemanAndAScholar to learn for its own sake,]] or seek [[ThePerfectionist to do everything perfectly]]? Do you seek to [[TrainingFromHell become stronger,]] and possess the will [[IDidWhatIHadToDo to do what must be done?]] Congratulations, you're an adherent of the Dark Virtues of Shourido, and will be considered an enemy of the Empire if anyone finds you preaching your dishonorable ideas!
*** To be fair,
ideas! Granted, part of the point of the code of Shourido is that it ''looks'' like a perfectly reasonable set of alternative beliefs at first glance, but the deeper one looks into it [[UnfortunateImplications the more troubling it becomes.]]



* DidYouJustPunchOutCthulhu: Let's see, Fu Leng (twice) the Dark Oracle of Fire, Lord Moon (not a title, but the actual MOON GOD), the Living Darkness. It's gotten to the point that the current stories are actually trying to distance themselves from this trope.
** One foreigner who comes to Rokugan lampshades this trope.

to:

* DidYouJustPunchOutCthulhu: Let's see, Fu Leng (twice) the Dark Oracle of Fire, Lord Moon (not a title, but the actual MOON GOD), the Living Darkness. It's gotten to the point that the current stories are actually trying to distance themselves from this trope.
**
trope. One foreigner who comes to Rokugan lampshades this trope.



* DidYouJustScamCthulhu: See the example with Naseru above. Also, Shinsei made a career out of being wiser than the Kami, and along with Togashi they masterminded a thousand-year plan to put an end to Fu Leng.
* DoubleStandard: Originally part of the traditional conservative culture of Rokugan in the early stories as well as the First Edition RPG, thus making the LadyLand families necessary. Later averted entirely, and stories set in earlier days were [[RetCon retconned]] to be more egalitarian. The massive losses that nearly everyone suffered during the Clan War and surrounding events forced samurai cast aside any prejudices they may have had against women in less traditional roles (ie,serving as Bushi hold positions of power, ruling as Daimyo) simply because there were no longer enough men to fill them might explain this.
** The LadyLand families have, however, stayed just as matriarchal as they always have been.

to:

* DidYouJustScamCthulhu: See the example with Naseru above. Also, Shinsei made a career out of being wiser than the Kami, and along with Togashi they masterminded a thousand-year plan to put an end to Fu Leng.
* DoubleStandard: Originally part of the traditional conservative culture of Rokugan in the early stories as well as the First Edition RPG, thus making the LadyLand families necessary. Later averted entirely, and stories set in earlier days were [[RetCon retconned]] to be more egalitarian. The massive losses that nearly everyone suffered during the Clan War and surrounding events forced samurai cast aside any prejudices they may have had against women in less traditional roles (ie,serving as Bushi hold positions of power, ruling as Daimyo) simply because there were no longer enough men to fill them might explain this.
**
this. The LadyLand Lady Land families have, however, stayed just as matriarchal as they always have been.



* EvilVersusEvil: The true saviors of the Empire at the end of the Destroyer War were Fu Leng and Daigotsu, the two most prominent/iconic antagonists of the storyline. Respectively Satan and Satan II: Satan harder.
** Overall a popular trope for the franchise- to date, you have the Lying Darkness being opposed by the Kolat (anti-Imperial {{Yakuza}} who's Antitheistic philosophy makes them enemies of otherworldly influence in general), the old Shadowlands posterboy Iuchiban deposing Daigotsu as the Dark Lord after falling out of favor, the aforementioned Destroyer War conclusion, and towards the end of the Emperor Edition arc the disciples of Fudo, a heretical sect of the Brotherhood of Shinsei, have been taking on [[spoiler:P'an Ku, the Mad Dragon responsible for most of the events of Emperor and the upcoming main villain of Ivory Edition]].

to:

* EvilVersusEvil: Overall a popular trope for the franchise:
**
The true saviors of the Empire at the end of the Destroyer War were Fu Leng and Daigotsu, the two most prominent/iconic antagonists of the storyline. Respectively Satan and Satan II: Satan harder.
** Overall a popular trope for the franchise- to date, you have the The Lying Darkness being is opposed by the Kolat (anti-Imperial Kolat, anti-Imperial {{Yakuza}} who's Antitheistic philosophy makes them enemies of otherworldly influence in general), the general.
** The
old Shadowlands posterboy Iuchiban deposing Daigotsu as the Dark Lord after falling out of favor, the aforementioned Destroyer War conclusion, and towards the favor.
** The
end of the Emperor Edition arc has the disciples of Fudo, a heretical sect of the Brotherhood of Shinsei, have been taking on [[spoiler:P'an Ku, the Mad Dragon responsible for most of the events of Emperor and the upcoming main villain of the following Ivory Edition]].



* EvilWeapon: The Bloodswords (Ambition, Judgment, Passion, and Revenge). The more you use them, the more powerful they become, and the easier it is to drive the owner into a murderous frenzy.
** Also, any nemuranai that was awakened by ''[[BloodMagic maho]]'' or other heretical magic counts.

to:

* EvilWeapon: The Bloodswords (Ambition, Judgment, Passion, and Revenge). The more you use them, the more powerful they become, and the easier it is to drive the owner into a murderous frenzy.
**
frenzy. Also, any nemuranai that was awakened by ''[[BloodMagic maho]]'' or other heretical magic counts.magic.



* FantasticCasteSystem: Rokugan's society has a caste system mirroring that of feudal Japan's, with samurai at the top, farmers and craftsmen below them, merchants underneath both, and the eta, or "untouchables", who do all the "dirty" work such as handling the dead and cleaning latrines and can be killed by samurai with no social repercussions.

to:

* FantasticCasteSystem: Rokugan's society has a caste system mirroring that of feudal Japan's, with Japan's:
** At its core, you have
samurai at the top, farmers and craftsmen below them, samurai, merchants underneath both, and then the eta, or "untouchables", eta; the "untouchables" who do all the "dirty" work such as handling the dead and cleaning latrines and latrines, who can be killed by samurai with no social repercussions.repercussions. Then you move onto the special castes--



** Monks are another puzzle in the pecking order - anybody, even a peasant or samurai, can become a monk, and technically they cannot gain social status. Yet due to their reputation of devoutness and their religious duties they are free to interact with samurai and peasants without etiquette getting in the way. Even arrogant samurai who wouldn't think twice about testing their sword's sharpness on a nearby peasant would give a monk some token respect, if only because one can never be sure if a monk has awesome kung fu skills... or fire breathing.
*** Further, asking a monk about their past is considered a breach of etiquette, and since they take new names upon joining a monastery, there's often no way for someone to figure out whether the monk was a peasant or a Samurai. As such, honorable individuals tend to avoid insulting monks to avoid insulting a former lord, if the monk had been a Samurai, thus averting potential crises of honor.

to:

** Monks are another a puzzle in the pecking order - anybody, order--anybody, even a peasant or samurai, can become a monk, and technically they cannot gain social status. Yet status, yet due to their reputation of devoutness and their religious duties they are free to interact with samurai and peasants without etiquette getting in the way. Even arrogant samurai who wouldn't think twice about testing their sword's sharpness on a nearby peasant would give a monk some token respect, if only because one can never be sure if a monk has awesome kung fu skills... or fire breathing.
*** Further,
breathing. Furthermore, asking a monk about their past is considered a breach of etiquette, and since they take new names upon joining a monastery, there's often no way for someone to figure out whether the monk was a peasant or a Samurai. samurai. As such, honorable individuals tend to avoid insulting monks to avoid insulting a former lord, if the monk had been a Samurai, samurai, thus averting potential crises of honor.



* FantasyCounterpartCulture: The whole setting is a sort of feudal Japan counterpart, with splashes of China, Korea, Mongolia, and Southeast Asia. While the original setting was strictly based on feudal Japan and feudal China, the Unicorn were given a more Mongolian flavor and the Mantis more traits of Southeast Asia to make them standout from the other Clans.
** Additionally, the surrounding nations all copy a bit of other ancient civilizations: Burning Sands (Arabs), Merenae and Thrane (firearms suggest Renaissance Europe, with Merenae names like King Diego and Espada Cornejo suggesting Spain and Thrane names like Hawthorne suggesting England), Senpet (Egyptians), Ra'Shari (Roma), the Ivory Kingdoms (India) and Yodotai (the Byzantine Empire).
* FantasyGunControl: Guns and Gunpowder are illegal in the Empire under penalty of Death. As a matter of fact, their use is considered to be nearly as bad as using [[BloodMagic Maho]]. Just so there are no misunderstandings about how strict this is: no one, not the Crab who have been made the ultimate {{Combat Pragmatist}}s by centuries of warfare with the LegionsOfHell; not the Mantis and the Unicorn, for whom under-the-table trafficking of gaijin contraband is a major source of wealth; not the Scorpion, who use every dirty and dishonorable trick in the book without even blinking; ''no one'' will show you ANY PITY WHATSOEVER if you get caught using a firearm.
** The Dragon Clan once waged war on the Crane solely because some of their scouts (the Kakita Harriers) had been using gunpowder. Once the Crane realized this they disbanded the scout group.
*** There are still rules for playing the Harriers in the RPG, however.
** A note: gunpowder and guns weren't always illegal, and gaijin items weren't outright banned from Rokugan until the Battle of the White Stag, the first time Rokugani saw gaijin weapons in action. Seeing the outsiders, not at all within the celestial order upon which all position and status is based on, slaughtering samurai by the hundreds with an ease that even magic users don't have access to, sealed the deal.
** It should be noted, of course, that ninja use explosives on a regular basis, often for the "[[SmokeOut smoky exit]]" effect as for demolition. Of course, since ninja don't exist, they can get away with it.

to:

* FantasyCounterpartCulture: The whole setting FantasyCounterpartCulture:
** Rokugan
is a sort of feudal Japan counterpart, with splashes of China, Korea, Mongolia, and Southeast Asia. While the original setting was strictly based on feudal Japan and feudal China, the Unicorn were given a more Mongolian flavor and the Mantis more traits of Southeast Asia to make them standout from the other Clans.
** Additionally, the The surrounding nations all copy a bit of other ancient civilizations: Burning Sands (Arabs), Merenae and Thrane (firearms suggest Renaissance Europe, with Merenae names like King Diego and Espada Cornejo suggesting Spain and Thrane names like Hawthorne suggesting England), Senpet (Egyptians), Ra'Shari (Roma), the Ivory Kingdoms (India) and Yodotai (the Byzantine Empire).
* FantasyGunControl: Guns and Gunpowder gunpowder are illegal in the Empire under penalty of Death. As a matter death. They weren't always illegal and gaijin items weren't outright banned from Rokugan until the Battle of fact, the White Stag, the first time Rokugani saw gaijin weapons in action. Seeing the outsiders, not at all within the celestial order upon which all position and status is based on, slaughtering samurai by the hundreds with an ease that even magic users don't have access to, sealed the deal and now their use is considered to be nearly as bad as using [[BloodMagic Maho]]. Just so there are no misunderstandings about how strict this is: no one, not the Crab who have been made the ultimate {{Combat Pragmatist}}s by centuries of warfare with the LegionsOfHell; not the Mantis and the Unicorn, for whom under-the-table trafficking of gaijin contraband is a major source of wealth; not the Scorpion, who use every dirty and dishonorable trick in the book without even blinking; ''no one'' will show you ANY PITY WHATSOEVER if you get caught using a firearm.
firearm. Despite that, gunpowder does see some use within Rokugan's borders:
** The Dragon Clan once waged war on the Crane solely because some of their scouts (the scouts, the Kakita Harriers) Harriers, had been using gunpowder. Once the Crane realized this they disbanded the scout group.
***
group. There are still rules for playing the Harriers in the RPG, however.
RPG.
** A note: gunpowder and guns weren't always illegal, and gaijin items weren't outright banned from Rokugan until the Battle of the White Stag, the first time Rokugani saw gaijin weapons in action. Seeing the outsiders, not at all within the celestial order upon which all position and status is based on, slaughtering samurai by the hundreds with an ease that even magic users don't have access to, sealed the deal.
** It should be noted, of course, that ninja
Ninja use explosives on a regular basis, often for the "[[SmokeOut smoky exit]]" effect as for demolition. Of course, since ninja don't exist, they can get away with it.



* FountainOfExpies: In general, the major characters from the first editions, especially the Thunders, get supsiciously close substitutes in many later sets. There's a lot of Bayushi Kachikos slinking around in the Scorpion Clan.



* GreyAndGrayMorality: It happens, though not quite as often as you might expect due to the modestly-large proportion of the population who really are shining heroes...and the very large number of outright villains. Nonetheless, a lot of wars are fought over generations-long blood feuds, recent hot blood, or matters that make perfect sense to a Rokugani and absolutely none to any sane Westerner.
** The Lion/Crane vendetta has lasted since the dawn of the Empire because Kakita accused Matsu of being an ArrogantKungFuGuy. Neither side has given ground since.

to:

* GreyAndGrayMorality: It happens, though not quite as often as you might expect due to the modestly-large proportion of the population who really are shining heroes...and the very large number of outright villains. Nonetheless, a lot of wars are fought over generations-long blood feuds, recent hot blood, or matters that make perfect sense to a Rokugani and absolutely none to any sane Westerner.
Westerner. Prominent examples include:
** The Lion/Crane vendetta which has lasted since the dawn of the Empire because Kakita accused Matsu of being an ArrogantKungFuGuy. Neither side has given ground since.



* HappyEndingOverride: The main reason for this is that much like in TabletopGame/{{Warhammer 40000}}, if widespread peace breaks out the game ends! However as a CCG with periodic story-themed expansion sets every time some major, world ending threat appears and is defeated, a new one comes along very shortly. It basically means that the Emerald Empire has seen more tumult and chaos in the last 100 years than in the 500 preceding it. Case in point there have been three Dynasties on the throne in the last 100 years. For the past 1100 years there have been only '''one'''.

to:

* HappyEndingOverride: The main reason for this is that much like in TabletopGame/{{Warhammer 40000}}, ''TabletopGame/{{Warhammer 40000}}'', if widespread peace breaks out the game ends! However as a CCG with periodic story-themed expansion sets every time some major, world ending threat appears and is defeated, a new one comes along very shortly. It basically means that the Emerald Empire has seen more tumult and chaos in the last 100 years than in the 500 preceding it. Case in point there have been three Dynasties on the throne in the last 100 years. For the past 1100 years there have been only '''one'''.



* HonorBeforeReason: This is a game involving samurai often working within a '''very''' strict interpretation of Bushido.
** The new Empire at War card "In the Heart of Battle" has the following flavor text: "Dying in service of your lord is one of the greatest honors a samurai can achieve. Many warriors [[LampshadeHanging ignore tactics and logic]] to deal one fatal blow to their enemy."

to:

* HonorBeforeReason: This is a game involving samurai often working within a '''very''' strict interpretation of Bushido.
**
Bushido. The new Empire at War card "In the Heart of Battle" has the following flavor text: "Dying in service of your lord is one of the greatest honors a samurai can achieve. Many warriors [[LampshadeHanging ignore tactics and logic]] to deal one fatal blow to their enemy."



* JackassGenie: This is a possible way that the Nothing might grant "favors." One of the source books includes an example of a Shiba bodyguard who was being blackmailed by the Scorpion Clan and made a deal with an agent of the Nothing to get rid of the blackmail. The agent did so—by telling everyone the Shiba's secret, eliminating the hold that the Scorpion had on him but ruining his life in the process.

to:

* JackassGenie: JackassGenie:
**
This is a possible way that the Nothing might grant "favors." One of the source books includes an example of a Shiba bodyguard who was being blackmailed by the Scorpion Clan and made a deal with an agent of the Nothing to get rid of the blackmail. The agent did so—by telling everyone the Shiba's secret, eliminating the hold that the Scorpion had on him but ruining his life in the process.



* KarmaHoudini: The Dark Lord Daigotsu, the game's longest-running and most consistent villain. He kills two Emperors, destroys the Imperial City, unleashes the Dark God Fu Leng into the Celestial Heavens, creates the insidious Spider Clan, and unleashes the widest assassination strike in the Empire's history, which claims the lives of dozens of important men and women. For his crimes, he gets to become the new Dark God following his death at the end of the Celestial Arc.

to:

* KarmaHoudini: KarmaHoudini:
**
The Dark Lord Daigotsu, the game's longest-running and most consistent villain. He kills two Emperors, destroys the Imperial City, unleashes the Dark God Fu Leng into the Celestial Heavens, creates the insidious Spider Clan, and unleashes the widest assassination strike in the Empire's history, which claims the lives of dozens of important men and women. For his crimes, he gets to become the new Dark God following his death at the end of the Celestial Arc.



* TheMagnificentSevenSamurai: The start of Toku's rise to fame came during a case of this, though all seven died. More recently, the ronin monk Koan pulled together seven Champions of Bushido to defend a small village.
** Not to mention both sets of Seven Thunders.

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* TheMagnificentSevenSamurai: TheMagnificentSevenSamurai:
**
The start of Toku's rise to fame came during a case of this, though all seven died. More recently, the ronin monk Koan pulled together seven Champions of Bushido to defend a small village.
** Not to mention both Both sets of Seven Thunders.Thunders, the seven warriors who battled Fu Leng to secure a thousand year peace for Rogukan.



* MerchandiseDriven: The vast number of characters in the setting is due to the need to print a lot of cards for the CCG.
** Also, one of the things that most annoys RPG players about the {{metaplot}} is the fact the Story Team has an annoying tendency to cast aside [[ScrewTheRulesIHavePlot established rules of the setting]] and even simple common sense just to give the CCG players a new story prize for which to play.

to:

* MerchandiseDriven: The vast number of characters in the setting is due to the need to print a lot of cards for the CCG.
** Also, one
CCG. One of the things that most annoys RPG players about the {{metaplot}} is the fact the Story Team has an annoying tendency to cast aside [[ScrewTheRulesIHavePlot established rules of the setting]] and even simple common sense just to give the CCG players a new story prize for which to play.
13th Aug '17 12:34:30 PM Rotpar
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* AncientConspiracy: The Kolat, mostly split between those who think of themselves as LaResistance, and those that just want to [[{{Yakuza}} make money and grab power]].

to:

* AncientConspiracy: AncientConspiracy:
**
The Kolat, mostly split between those who think of themselves as LaResistance, and those that just want to [[{{Yakuza}} make money and grab power]].



*** Both of these groups have been almost entirely annihilated ... [[TheEndOrIsIt or have they?]]
* AndIMustScream: The Scorpion Clan's infamous Traitor's Grove.
** Also the fate of anyone Lost to the Shadowlands Taint- rather than returning to the cycle of reincarnation, they are tormented in Jigoku for eternity.

to:

*** ** Both of these groups have been almost entirely annihilated ... [[TheEndOrIsIt or have they?]]
* AndIMustScream: AndIMustScream:
**
The Scorpion Clan's infamous Traitor's Grove.
Grove; where traitors are executed in a magical ritual and have their [[SoulJar souls bound to the trees]] and removed from the cycle of reincarnation.
** Also the fate of anyone Lost to the Shadowlands Taint- rather than returning to Taint; their souls are also kept from the cycle of reincarnation, they are reincarnation and tormented in Jigoku for eternity.



** So far the death toll includes multiple Emperors, Clan Champions, and ''gods.'' Some of them more than once.
*** Since the game started, nearly 14 years worth of real time and nearly 50 years of in-game time have passed. This, combined with a need to shuffle older characters out of the spotlight to justify new characters being added in each new card set, means that there isn't a single character from the original set who is still alive and/or visible in the game. There is usually a massive character purge every 3 years or so.

to:

** So far the death toll includes multiple Emperors, Clan Champions, and ''gods.'' Some of them more than once.
***
once. Since the game started, nearly 14 years worth of real time and nearly 50 years of in-game time have passed. This, combined with a need to shuffle older characters out of the spotlight to justify new characters being added in each new card set, means that there isn't a single character from the original set who is still alive and/or visible in the game. There is usually a massive character purge every 3 years or so.



* AnnoyingArrows: Averted. An arrow hurts about as hard as a katana, and combined with incredible range means they'll make pincushions of most enemies before they can get too close. Any bushi school that can use bows for their simple action attacks such as the Shinjo Bushi, who also gets a horse to boot can kite most enemies to death.

to:

* AnnoyingArrows: Averted.AnnoyingArrows:
** Averted in the RPG.
An arrow hurts about as hard as a katana, and combined with incredible range means they'll make pincushions of most enemies before they can get too close. Any bushi school that can use bows for their simple action attacks such as the Shinjo Bushi, who also gets a horse to boot can kite most enemies to death.



* ArtisticLicenseEconomics: The economy outlined in the RPG is a very simplified version of the medieval Japanese economy- perhaps a little ''too'' simplified, to the point where any GM that wants to deal with economic matters in depth is better off homebrewing.
** And the [[BaitAndSwitch Merchant's Guide to Rokugan]] was actually a sourcebook for the [[AncientConspiracy Kolat]].
** The lead developers themselves went back and forth over whether the koku (standard currency unit) represented enough rice to feed one man for one year, or the expected annual income of a peasant family. Do the math and you'll see the problem here...
*** Rice is the primary food crop in Rokugan, but not the only one. There's also fishing and hunting.
*** Peasants also don't eat rice. They eat wheat and millet which are much cheaper.
** 4th Edition arguably rectified this by making a koku worth roughly one month's worth of rice and have nothing to do with peasant income and declaring that previous issues with economics were [[WatsonianVersusDoylist caused by in-universe mistakes.]]
** Not to mention that for years the primary export of the Scorpion clan was officially listed as ''information''.

to:

* ArtisticLicenseEconomics: The economy outlined in the RPG is a very simplified version of the medieval Japanese economy- perhaps a little ''too'' simplified, to the point where any GM that wants to deal with economic matters in depth is better off homebrewing.
** And
homebrewing. To make things worse, the [[BaitAndSwitch Merchant's Guide to Rokugan]] was actually a sourcebook for the [[AncientConspiracy Kolat]].
**
Kolat]]. The lead developers themselves went back and forth over whether the koku (standard currency unit) represented enough rice to feed one man for one year, or the expected annual income of a peasant family. Do the math and you'll see the problem here...
*** Rice is the primary food crop in Rokugan, but not the only one. There's also fishing and hunting.
*** Peasants also don't eat rice. They eat wheat and millet which are much cheaper.
**
here. 4th Edition arguably rectified attempted to rectify this by making a koku worth roughly one month's worth of rice and have nothing to do with peasant income and declaring that previous issues with economics were [[WatsonianVersusDoylist caused by in-universe mistakes.]]
** Not to mention that for years the primary export of the Scorpion clan was officially listed as ''information''.
]]



* AscendToAHigherPlaneOfExistence: Thanks to the way the setting's cosmology works, virtually anyone can be rewarded with godhood if they put in the requisite work. Otaku Komoko, Hida Yakamo, Hitomi, and Toku are just a few of the high-profile heroes who have achieved divine status since the game's inception.

to:

* AscendToAHigherPlaneOfExistence: AscendToAHigherPlaneOfExistence:
**
Thanks to the way the setting's cosmology works, virtually anyone can be rewarded with godhood if they put in the requisite work. Otaku Komoko, Hida Yakamo, Hitomi, and Toku are just a few of the high-profile heroes who have achieved divine status since the game's inception.



* AncestralWeapon: Each of the clans has several of these, usually used by its Champion.
** There are also the "sacred weapons" that are produced in small numbers by each Clan, which tends to play to the strengths of their Clan's distinctive fighting styles. Of particular note are the Kaiu blades of the Crab Clan, which are stated to be unbreakable.

to:

* AncestralWeapon: Each of the clans has several of these, usually used by its Champion.
**
Champion. There are also the "sacred weapons" that are produced in small numbers by each Clan, which tends to play to the strengths of their Clan's distinctive fighting styles. Of particular note are the Kaiu blades of the Crab Clan, which are stated to be unbreakable.



* BaldWomen: Hitomi.
** A common trait among women who join a monastery, such as the Togashi Monk School or the Brotherhood of Shinsei.

to:

* BaldWomen: Hitomi.
**
A common trait among women who join a monastery, such as the Togashi Monk School or the Brotherhood of Shinsei.



* BigGood: Empress Iweko I.
* BlackMagicianGirl: If a female shugenja has significant [[IncrediblyLamePun fire-power]], then she's almost certainly this.

to:

%% * BigGood: Empress Iweko I.
* BlackMagicianGirl: If a female shugenja has significant [[IncrediblyLamePun fire-power]], fire-power, then she's almost certainly this.



* CCGImportanceDissonance: Usually averted nowadays - impressive characters in the story tend to have equally bad-ass and/or useful cards in the CCG. There have been disappointments in the past, as well as happy subversions when a no-name character with a weak or useless card ends up doing something awesome in the story, usually as a result of a tournament prize.
** Toku being one of the big ones in the subversions category.
* ChekhovsGun: In a game with an ongoing storyline in which new items are constantly being introduced, it's inevitable that this trope will come into effect with some of them.
** One of the [[ArtifactOfDoom Twelve Black Scrolls]] which appeared during the Clan War arc was known as [[NamesToRunAwayFromReallyFast The Walking Horror Of Fu Leng.]] Several years later, the patriarch of the Fox Clan finally used it [[OneWingedAngel on himself.]]

to:

* CCGImportanceDissonance: Usually averted nowadays - impressive characters in the story tend to have equally bad-ass and/or useful cards in the CCG. There have been disappointments in the past, as well as happy subversions when a no-name character with a weak or useless card ends up doing something awesome in the story, usually as a result of a tournament prize.
**
prize. Toku being one of the big ones in the subversions category.
* ChekhovsGun: In a game with an ongoing storyline in which new items are constantly being introduced, it's inevitable that this trope will come into effect with some of them.
**
them. One of the [[ArtifactOfDoom Twelve Black Scrolls]] which appeared during the Clan War arc was known as [[NamesToRunAwayFromReallyFast The Walking Horror Of Fu Leng.]] Several years later, the patriarch of the Fox Clan finally used it [[OneWingedAngel on himself.]]



* CripplingOverspecialization: Pretty much every family specializes in one aspect of Rokugani life to the exclusion of all others, only surviving because the other families within their Clan compensate for what they lack.

to:

* CripplingOverspecialization: CripplingOverspecialization:
**
Pretty much every family specializes in one aspect of Rokugani life to the exclusion of all others, only surviving because the other families within their Clan compensate for what they lack.



* TheDarkArts: While Rokugan considers all non-shugenja magic to be heretical, none are more reviled than ''[[BloodMagic Maho.]]'' First, ''maho'' is powered by blood sacrifice- the more powerful the spell, the more blood you need to make it work. Second, ''maho'' draws its power directly from [[{{Hell}} Jigoku]], and causes its user to [[TheCorruption become infected with the Shadowlands Taint.]] Finally, many monsters that can be summoned through ''maho'' (including [[OurDemonsAreDifferent oni]] and [[OurZombiesAreDifferent gaki]]) can escape the summoner's control, resulting in massive collateral damage. Nevertheless, ''maho'' remains a potent draw for certain people, because it can be used by anyone, even those who lack the spiritual potential or training of a shugenja.

to:

* TheDarkArts: TheDarkArts:
**
While Rokugan considers all non-shugenja magic to be heretical, none are more reviled than ''[[BloodMagic Maho.]]'' First, ''maho'' is powered by blood sacrifice- the more powerful the spell, the more blood you need to make it work. Second, ''maho'' draws its power directly from [[{{Hell}} Jigoku]], and causes its user to [[TheCorruption become infected with the Shadowlands Taint.]] Finally, many monsters that can be summoned through ''maho'' (including [[OurDemonsAreDifferent oni]] and [[OurZombiesAreDifferent gaki]]) can escape the summoner's control, resulting in massive collateral damage. Nevertheless, ''maho'' remains a potent draw for certain people, because it can be used by anyone, even those who lack the spiritual potential or training of a shugenja.



* DeadlyDecadentCourt: The Imperial Court of Otosan Uchi (later Toshi Ranbo), or for that matter, any High Ranking Daimyo.
** The Court of Kyuden Bayushi, the central palace of the Scorpion Clan, is probably the deadliest and most decadent of all, especially for anyone with interests that run counter to the welfare of the Empire.
* DeathSeeker: Most famously, the Lion Clan produces quite a few of these. Corrupted Crab Clan members also sometimes choose this path.

to:

* DeadlyDecadentCourt: The Imperial Court of Otosan Uchi (later Toshi Ranbo), or for that matter, any High Ranking Daimyo.
**
Daimyo. The Court of Kyuden Bayushi, the central palace of the Scorpion Clan, is probably the deadliest and most decadent of all, especially for anyone with interests that run counter to the welfare of the Empire.
* DeathSeeker: DeathSeeker:
**
Most famously, the Lion Clan produces quite a few of these. Corrupted Crab Clan members also sometimes choose this path.
16th Jun '17 10:10:32 PM nombretomado
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* SpinOff: ''[[ArabianNightsDays Legend of the Burning Sands]]'' - ''Legend of the Five Rings'' [[RecycledInSpace IN THE DESERT]]!
** Also there are rumors that SeventhSea was originally planned to exist in the same universe but that Wick was forced to abandon the plan due to copyright issues with WizardsOfTheCoast.

to:

* SpinOff: SpinOff:
**
''[[ArabianNightsDays Legend of the Burning Sands]]'' - ''Legend of the Five Rings'' [[RecycledInSpace IN THE DESERT]]!
** Also there There are rumors that SeventhSea ''TabletopGame/SeventhSea'' was originally planned to exist in the same universe but that Wick was forced to abandon the plan due to copyright issues with WizardsOfTheCoast.
2nd Apr '17 6:26:31 PM Filosera
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Added DiffLines:

*** Ishiken (shugenja with the ability to cast Void-element spells) take this one step further. Ishiken have access to spells that can give them extra Void Points (even above their normal limit for a short while) and allow them to, for a while, spend multiple Void Points to improve a roll instead of just one, and dazing doesn't stack. Even on a failure to resist the daze, three Void Points at a time breaks even with not having Touch of the Void, and four or more is just pure benefit.
18th Feb '17 6:47:28 PM whitelaughter
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* TakenForGranite: The touch of jade can be fatal to a Shadowlands creature; the spell Tomb of Jade, which transforms their skin into jade, is instantly so.

to:

* TakenForGranite: The touch of jade can be fatal to a Shadowlands creature; the spell Tomb of Jade, which transforms their skin into jade, is instantly so. The Bloodspeakers have Tomb of Earth, a similar spell that turns any non-Tainted target into stone. However the targets of both spells crumble into dust 24 hours later.
21st Oct '16 11:09:29 PM Mechamorph2
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Added DiffLines:

* StopBeingStereotypical: Although players are encouraged to do so when creating their characters in the [=RPG=], the rule set subverts this by giving ''incentives'' to play towards the characteristics of your clan. Advantages and Disadvantages are cheaper/give more points for traits commonly associated with a clan mainly because everyone ''expects'' you to act in a certain way.
2nd Oct '16 5:01:47 PM ThallianGold
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Added DiffLines:

* TokenEvilTeammate: While all the clans have villainous members, the Scorpion are the only clan who have them predominate and are still mostly accepted. The Spider Clan, while also evil, is barely tolerated at best.
2nd Oct '16 4:51:42 PM ThallianGold
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* LongRunners: Of the dozens, or even hundreds of [=CCGs=] that [[FollowTheLeader followed in the wake of]] ''MagicTheGathering'', only ''one'' other game from the "first generation" of [=CCGs=] is still being published alongside ''Magic'' today. Can you guess which one? [[CaptainObvious Hint: you're reading its tropes page.]]
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.LegendOfTheFiveRings