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* In ''VideoGame/SonicTheVeryUsefulEngine'', [[WesternAnimation/ThomasTheTankEngine Thomas's]] face is quite literally ''everywhere'': the rings, badniks, and level scenery are all edited to include it somewhere. [[spoiler:Even Sonic himself gets in on the action if you get all the Emeralds!]]

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* In ''VideoGame/SonicTheVeryUsefulEngine'', [[WesternAnimation/ThomasTheTankEngine [[WesternAnimation/ThomasAndFriends Thomas's]] face is quite literally ''everywhere'': the rings, badniks, and level scenery are all edited to include it somewhere. [[spoiler:Even Sonic himself gets in on the action if you get all the Emeralds!]]
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The Haltmann Works Company's existence isn't a spoiler.


** In ''VideoGame/KirbyPlanetRobobot'', the letter H appears all over Pop Star after being taken over by robot invaders. The H represents [[spoiler:Haltmann, President of the Haltmann Works Company]]. Kirby can even unlock an H sticker of his own to put on his Robobot Armor.

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** In ''VideoGame/KirbyPlanetRobobot'', the letter H appears all over Pop Star after being taken over by robot invaders. The H represents [[spoiler:Haltmann, President letter-H logo of the Haltmann Works Company]]. Company appears all over the place after their invasion of Pop Star. Kirby can even unlock an H the logo as a sticker of his own to put on his Robobot Armor.
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* The sigil of the Elder Gods in ''VideoGame/MortalKombat'', a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.

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* The sigil of the Elder Gods in ''VideoGame/MortalKombat'', ''Franchise/MortalKombat'', a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
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* In the ''VideoGame/PuyoPuyo'' series, Primp's Magic School symbol is a small wing, so naturally Ms. Accord and her students all have a small white wing brooch somewhere in their person (Amitie on her hat, Sig on his bag, etc). Lemres and Feli, who hail from another school, have their own version of this too (a small golden comet).
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* In ''VideoGame/MutantFootballLeague'', the only thing preventing all hell from breaking loose at the stadium of the Lost Scandalous Dammed are the magical runes floating around, popping up, and covering everything around the stadium.
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No using 'I' on the main page.


* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit (which I'm sure would make her extremely plausibly deniable if she was ever captured!).

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* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit (which I'm sure ([[SarcasmMode Which would make her extremely her]] ''[[SarcasmMode extremely]]'' [[SarcasmMode plausibly deniable if she was ever captured!).captured]]).
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*** Also Galarian Stunfisk.
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* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]]

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* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]][[/note]]. Interestingly enough, the quickfire action for explosive gel in ''City'' and ''Origins'' has him perform a somersault and haphazardly spray a glob of it on the ground, which functions identically to actually taking time to spray the bat shape, while in ''Knight'' he shoots out a much smaller glob like a dart gun that can only blow down wooden panels.
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* The early ''VideoGame/MegaMan'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new villains have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere.

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* The early ''VideoGame/MegaMan'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new villains robot makers have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere.
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** There's also the Gazing Eye, a blue eye with a cat's pupil seen on plenty of weapons, such as Riku's Soul Eater and Way to the Dawn and Master Xehanort's Keyblade, No Name. ''VideoGame/KingdomHeartsX Back Cover'' explains that the ''original'' Gazing Eye (specifically, the one in Xehanort's Keyblade) is the Master of Masters's eye, and it's how he can see the future.

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* ''Franchise/SonicTheHedgehog''[='=]s ArchEnemy, Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.

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* ''Franchise/SonicTheHedgehog''[='=]s ArchEnemy, ''VideoGame/SonicTheHedgehog'':
** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the Sega CD and Sega Channel boot up. He is their mascot, and they want you to know it.
**
Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.
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* In ''VideoGame/BackToTheFuture'', the symbol of [[spoiler:Citizen Brown]]'s regime in alt-1986 is a human figure with its arms raised, which appears all over the place. [[spoiler:When Brown looks at it after his HeelFaceTurn, he gets the idea for the similarly-shaped flux capacitator.]]

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* In ''VideoGame/BackToTheFuture'', ''VideoGame/BackToTheFutureTheGame'', the symbol of [[spoiler:Citizen Brown]]'s regime in alt-1986 is a human figure with its arms raised, which appears all over the place. [[spoiler:When Brown looks at it after his HeelFaceTurn, he gets the idea for the similarly-shaped flux capacitator.]]
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* In ''VideoGame/XCOMEnemyUnknown'', XCOM puts their shield logo on everything: Banners, Dr Vahlen's tablet and sweater, various machines...

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* In ''VideoGame/XCOMEnemyUnknown'', XCOM puts their shield logo on everything: Banners, Dr Vahlen's tablet and sweater, various machines... The in-universe justification is probably similar to Black Mesa, as mentioned above in the ''Half-Life'' entry: XCOM is a secret organisation, at least up until the alien war kicks off in earnest, and having easily identifiable logos on all their equipment makes it hard to smuggle anything out of the building.

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merge examples


* In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various Sigils.
** As Hawke gets more famous, his/her family logo starts to show up graffitied in places in Kirkwall.



* Once the design was finalized in the ''VideoGame/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', Hawke's family arms becomes increasingly prevalent as the game goes on and it starts to be used as a symbol; in ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.

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* Once the design was finalized in the ''VideoGame/DragonAge'' ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent as through the game goes on and game, it starts to be used as a symbol; in symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.
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** Being a Disney property, the series as a whole has a few Hidden Mickeys. ''VideoGame/KingdomHeartsIII''' elevates this to a FirstPersonSnapshooter CollectionSidequest, with 90 "Lucky Emblems" scattered throughout the worlds for Sora to take selfies with.

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** Being a Disney property, the series as a whole has a few Hidden Mickeys. ''VideoGame/KingdomHeartsIII''' ''VideoGame/KingdomHeartsIII'' elevates this to a FirstPersonSnapshooter CollectionSidequest, with 90 "Lucky Emblems" scattered throughout the worlds for Sora to take selfies with.
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** Being a Disney property, the series as a whole has a few Hidden Mickeys.

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** Being a Disney property, the series as a whole has a few Hidden Mickeys. ''VideoGame/KingdomHeartsIII''' elevates this to a FirstPersonSnapshooter CollectionSidequest, with 90 "Lucky Emblems" scattered throughout the worlds for Sora to take selfies with.
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None


* The sigil of the Elder Gods in ''MortalKombat'', a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.

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* The sigil of the Elder Gods in ''MortalKombat'', ''VideoGame/MortalKombat'', a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
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* Once the design was finalized in the ''VideoGame/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', Hawke's family arms becomes increasingly prevalent as the game goes on and it becomes used as a symbol; in ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.

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* Once the design was finalized in the ''VideoGame/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', Hawke's family arms becomes increasingly prevalent as the game goes on and it becomes starts to be used as a symbol; in ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.
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* Once the design was finalized in the ''VideoGame/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', Hawke's family arms becomes increasingly prevalent as the game goes on and it becomes used as a symbol; in ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.
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* In ''VideoGame/{{Marathon}}'', the title symbol is featured in all computer terminals and most doors of the eponymous starship. It also makes a few more subtle appearances in its SpiritualSuccessor series, ''Franchise/{{Halo}}''.

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* In ''VideoGame/{{Marathon}}'', the title UESC symbol is featured in appears on all computer terminals terminal log-in screens and most doors of the eponymous starship. It also makes a few more subtle appearances in its SpiritualSuccessor series, ''Franchise/{{Halo}}''.
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* In ''VideoGame/{{Marathon}}'', the title symbol is featured in all computer terminals and most doors of the eponymous starship. It also makes a few more subtle appearances in its SpiritualSuccessor series, ''Franchise/{{Halo}}''.
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* In ''VideoGame/MirrorsEdge'', private security firm Pirandello-Kruger is rather fond of a stylized symbol of a guard dog. You can even come across an e-mail from one PK employee to another that refers to it as a "supervillain symbol".

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* In ''VideoGame/MirrorsEdge'', private security firm Pirandello-Kruger is rather fond of a stylized symbol of a guard dog. You can even come across an e-mail from one PK employee to another that refers to it as a "supervillain symbol". The Runners also have a sigil, seen in the title logo and Faith's right eye tattoo, and stenciled on walls near the locations of hidden bags throughout the game.
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* In ''VideoGame/TheSpectrumRetreat'', the game's double circle logo is everywhere, from books to floor patterns to stained windows and even the design of the robot staff members' heads. In-universe, it's [[spoiler:the logo of the Spectrum company]], so it makes sense they'd mark everything they own with it.
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* ''SonicTheHedgehog''[='=]s ArchEnemy, Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.

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* ''SonicTheHedgehog''[='=]s ''Franchise/SonicTheHedgehog''[='=]s ArchEnemy, Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.



* ''VideoGame/{{Pepsiman}}'' is an intentionally corny advergame where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.

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* ''VideoGame/{{Pepsiman}}'' is an intentionally corny advergame [[AdvertisementGame advergame]] where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.
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** ''Dream Drop Distance'' adds 3 new ones: Spirit and Nightmare Dream Eater logos (which are very similar to the symbols above) and the [[spoiler: Recusant's Sigil, the X used to mark people by Xehanort and the second Organiztion. The [[FridgeHorror most worrisome part]] about the Recusant's Sigil is that it's also part of many of the above symbols (the Nobody and Heartless symbols are just the start), making you wonder [[ParanoiaFuel just how far Xehanort's influence has stretched throughout the entire series]].]]

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** ''Dream Drop Distance'' adds 3 new ones: Spirit and Nightmare Dream Eater logos (which are very similar to the symbols above) and the [[spoiler: Recusant's Sigil, the X used to mark people by Xehanort and the second Organiztion.Organization. The [[FridgeHorror most worrisome part]] about the Recusant's Sigil is that it's also part of many of the above symbols (the Nobody and Heartless symbols are just the start), making you wonder [[ParanoiaFuel just how far Xehanort's influence has stretched throughout the entire series]].]]
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* In ''{{Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun it]], but it [[CastFromHitPoints takes your HP]].]]

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* In ''{{Strife}}'', ''{{VideoGame/Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun it]], but it [[CastFromHitPoints takes your HP]].]]
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* The Gear symbol in ''GearsOfWar.'' There's even a bridge supported by beams stylized to look like gears.

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* The Gear symbol in ''GearsOfWar.''VideoGame/GearsOfWar.'' There's even a bridge supported by beams stylized to look like gears.
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** The ''{{Mario}}'' series has the Mushroom of course, but Yoshi has his own symbol, an egg.

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** The ''{{Mario}}'' ''Franchise/SuperMarioBros'' series has the Mushroom of course, but Yoshi has his own symbol, an egg.
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* {{Pokemon}}: The Poké Ball symbol is so iconic that if any player of the games sees an unintentional instance of it, they will automatically make the association.

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* {{Pokemon}}: ''Franchise/{{Pokemon}}'': The Poké Ball symbol is so iconic that if any player of the games sees an unintentional instance of it, they will automatically make the association.



** ''{{Pokemon}}'' has the Poké Ball, and so on.

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** ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' has the Poké Ball, and so on.

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