History SigilSpam / VideoGames

20th Jun '16 10:56:39 AM malter
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* The early ''VideoGame/MegaMan'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new villains have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere.
4th Jun '16 6:08:35 AM MrLavisherMoot
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* ''VideoGame/GrandTheftAutoII'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.

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* ''VideoGame/GrandTheftAutoII'': ''VideoGame/GrandTheftAuto2'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.
2nd Jun '16 1:41:51 PM DanaO
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* ''VideoGame/TheSecretWorld'': Unsurprisingly, TheIlluminati are notably fond of this. This gets explained in-universe as a convenient way of HidingInPlainSight; they've created so many fake "Illuminati" who have no connection to the real group and have made their trope so prevalent in fiction that the eye-on-pyramid symbol has about as much meaning and connection to the real Illuminati as it does in real life. Everybody uses their symbol, so their own SigilSpam points the way to their secrets to anyone who already has a general ''what'' and ''where'' while fading into random noise to the unenlightened.
25th May '16 8:01:40 PM nombretomado
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* ''VideoGame/PlaystationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every PS3 default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the Playstation buttons can be spotted flowing through them in a stream]].

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* ''VideoGame/PlaystationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every PS3 [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the Playstation buttons can be spotted flowing through them in a stream]].
29th Apr '16 3:11:16 AM Adept
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* The [[DirtyCommunists Red Star forces]] in ''HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.

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* The [[DirtyCommunists Red Star forces]] in ''HeavyWeapon'' ''VideoGame/HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.
3rd Feb '16 3:14:10 AM StFan
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* Creator/DataEast's own logo is used in almost ''every single'' screen of ''Diet Go Go'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenes

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* Creator/DataEast's own logo is used in almost ''every single'' screen of ''Diet Go Go'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenesscenes.
* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]]
5th Jan '16 7:13:05 AM WoodyAlien3rd
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* Creator/DataEast's own logo is used in almost ''every single'' screen of ''Diet Go Go'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenes
14th Dec '15 10:48:35 PM Sark0TAG
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* TriOptimum's logo is everywhere on the ''Von Braun'' in ''VideoGame/SystemShock2'', from the various computer screens to the smallest storage crates. Justified since TriOp owns the ship, though the personnel on board mingles with the UNN, whose starship, ''Rickenbacker'' is docked on top of the ''Von Braun''.
10th Dec '15 1:38:43 PM Luigifan
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* ''VideoGame/{{Killzone}}'': The Helghast symbol is everywhere. TruthInTelevision, as it ''is'' a fascist government, and some of similar governments have done so before. But putting [[PuttingOnTheReich at a level very close to Nazi]].

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* ''VideoGame/{{Killzone}}'': The Helghast symbol is everywhere. TruthInTelevision, as it ''is'' a fascist government, and some of similar governments have done so before. But putting the Helghast takes it to [[PuttingOnTheReich at a level very close to Nazi]].Nazi-like levels]].



* ''VideoGame/HalfLife1'''s Black Mesa scientific research corporation puts their logo on almost everything. Justified as their complex is a top-secret ElaborateUndergroundBase and they don't want anything escaping.

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* ''VideoGame/HalfLife1'''s ''VideoGame/HalfLife1''[='=]s Black Mesa scientific research corporation puts their logo on almost everything. Justified as their complex is a top-secret ElaborateUndergroundBase and they don't want anything escaping.



* ''SonicTheHedgehog'''s ArchEnemy Dr. Ivo "Eggman" Robotnik is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like, or modelled on him in some way too.

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* ''SonicTheHedgehog'''s ArchEnemy ''SonicTheHedgehog''[='=]s ArchEnemy, Dr. Ivo "Eggman" Robotnik Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like, like or modelled modeled on him in some way too.



*** Heck, the Pokémon Foongus even surprises people and Pokémon [[ChestMonster by looking like a pokeball]].

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*** Heck, the Pokémon Foongus even surprises people and Pokémon [[ChestMonster by looking like a pokeball]].Poké Ball]].



* In ''VideoGame/MassEffect2'', Cerberus puts their logo in nearly everything they own including their uniforms, ships and facilities, both in their interior and exterior. There are several facilities that have dozens of logos every three feet apart on the walls as though it's some kind of wallpaper pattern. FridgeLogic kicks in when you realize that they are considered terrorists by the Alliance and Citadel Council. You'd think they'd keep a low profile.

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* In ''VideoGame/MassEffect2'', Cerberus puts their logo in nearly everything they own own, including their uniforms, ships ships, and facilities, both in their interior and exterior. There are several facilities that have dozens of logos every three feet apart on the walls as though it's some kind of wallpaper pattern. FridgeLogic kicks in when you realize that they are considered terrorists by the Alliance and Citadel Council. You'd think they'd keep a low profile.



** The Normandy SR-2 is officially flagged as Cerberus, even, as can be heard in Tali's loyalty mission. And Jack recognises the symbol as Cerberus upon first visual contact (though she has been in and out of Cerberus facilities for most of her life).
** This is all the more obvious because in ''VideoGame/MassEffect1'' Cerberus ''did'' keep a low profile, their operations staffed with troops that looked like regular mercs, and the logo that is attached to Cerberus items obtained by cheat codes is ''not'' the same as the one used in ''VideoGame/MassEffect2''.
** By ''VideoGame/MassEffect3'', Cerberus punts any notion of subtlety out the window when they outfit their military forces in [[HighlyConspicuousUniform black, white, and yellow custom armour]] stamped with their logos. Even their custom designed weapons are stamped with their logos! Somewhat justified as Cerberus punts all notions of secrecy out the window as well; [[NGOSuperpower launching several full scale invasions of installations and colonies]] controlled by the [[TheFederation Citadel races and the Human Systems Alliance]].

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** The Normandy SR-2 is officially flagged as Cerberus, even, as can be heard in Tali's loyalty mission. And Jack recognises recognizes the symbol as Cerberus upon first visual contact (though she has been in and out of Cerberus facilities for most of her life).
** This is all the more obvious because in ''VideoGame/MassEffect1'' ''VideoGame/MassEffect1'', Cerberus ''did'' keep a low profile, their operations staffed with troops that looked like regular mercs, and the logo that is attached to Cerberus items obtained by cheat codes is ''not'' the same as the one used in ''VideoGame/MassEffect2''.
** By ''VideoGame/MassEffect3'', Cerberus punts any notion of subtlety out the window when they outfit their military forces in [[HighlyConspicuousUniform black, white, and yellow custom armour]] stamped with their logos. Even their custom designed custom-designed weapons are stamped with their logos! Somewhat justified as Cerberus punts all notions of secrecy out the window as well; [[NGOSuperpower launching several full scale full-scale invasions of installations and colonies]] controlled by the [[TheFederation Citadel races and the Human Systems Alliance]].



* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit (which I'm sure would make her extremely plausibly deniable if she was ever captured!).

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* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit (which I'm sure would make her extremely plausibly deniable if she was ever captured!).



* ''VideoGame/InfamousSecondSon'''s DUP has their facilities and vehicles covered in their logo and distinctive black, white, and gold color scheme. This also helps players identify the EverythingIsSmashableArea[=s=].

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* ''VideoGame/InfamousSecondSon'''s ''VideoGame/InfamousSecondSon''[='=]s DUP has their facilities and vehicles covered in their logo and distinctive black, white, and gold color scheme. This also helps players identify the EverythingIsSmashableArea[=s=].
10th Nov '15 11:26:35 AM morenohijazo
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* ''VideoGame/GrandTheftAutoII'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.
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