History PlayingWith / ArmorPiercingAttack

1st Feb '16 4:43:58 AM VPhantom
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* '''Parodied''': The ArmorPiercingAttack weapon/attack is something "weak", like a [[PaperFanOfDoom paper fan]], NerfArm, or a [[ArmorPiercingSlap slap]].

to:

* '''Parodied''': '''Parodied''':
**
The ArmorPiercingAttack weapon/attack is something "weak", like a [[PaperFanOfDoom paper fan]], NerfArm, or a [[ArmorPiercingSlap slap]].



* '''Exploited''': The IntrepidMerchant sells all the nearby bandits better armour so the heroes have to buy armour piercing equipment.

to:

* '''Exploited''': '''Exploited''':
**
The IntrepidMerchant sells all the nearby bandits better armour so the heroes have to buy armour piercing equipment.
1st Feb '16 12:50:41 AM doorhandle
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** The spell works via [[TheNudifer stripping it's victims naked.]]

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** The spell works via [[TheNudifer [[TheNudifier stripping it's victims naked.]]
1st Feb '16 12:41:12 AM doorhandle
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Added DiffLines:

** The spell works via [[TheNudifer stripping it's victims naked.]]


Added DiffLines:

** The attack is used to hunt [[MetalSlime goldshell turtles]], which have huge amounts of armour but tiny amounts of health, in order to grind faster.
26th Feb '13 5:05:20 PM Saieras
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* '''Justified''': There are enemies in the game that are so heavily armored that ArmorPiercingAttack is needed (or very helpful) to damage them.

to:

* '''Justified''': There are enemies '''Justified''':
** The attacker uses piercing, crushing, or incendiary weapons to get through the armor.
** The attacker quickly looks for weak points
in the game that are so heavily armored that ArmorPiercingAttack is needed (or very helpful) to damage armor and exploits them.
7th Dec '12 7:49:55 AM VPhantom
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* '''Deconstructed''': Because ArmorPiercingAttack is so common, wearing armor becomes a disadvantage; i.e. ArmorIsUseless.
* '''Reconstructed''':
** Armor has other uses that it's worth wearing despite the risk of armor piercing.
** ArmorPiercingAttack does less base damage than standard attacks, making armor useful if only to force enemies to use the weaker attacks.



* '''Deconstructed''': Because ArmorPiercingAttack is so common, wearing armor becomes a disadvantage; i.e. ArmorIsUseless.
* '''Reconstructed''':
** Armor has other uses that it's worth wearing despite the risk of armor piercing.
** ArmorPiercingAttack does less base damage than standard attacks, making armor useful if only to force enemies to use the weaker attacks.



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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
26th May '12 4:56:09 AM Telcontar
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* '''Reconstructed''': Armor has other uses that it's worth wearing despite the risk of armor piercing.

to:

* '''Reconstructed''': '''Reconstructed''':
**
Armor has other uses that it's worth wearing despite the risk of armor piercing.
5th Mar '12 5:04:31 AM Bisected8
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* '''Exploited''': ???

to:

* '''Exploited''': ???The IntrepidMerchant sells all the nearby bandits better armour so the heroes have to buy armour piercing equipment.


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* '''Played For Laughs''': The almighty TinTyrant spents several minutes explaining how effective his suit of grade [[FourIsDeath IV]] PoweredArmour is and that they can't touch him...just after the ColdSniper boasted about how his gun can punch through anything up to grade XX.
5th Mar '12 12:17:23 AM KZN02
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* '''Reconstructed''': Armor has other uses that it's worth wearing despite the risk of ArmorPiercing.

to:

* '''Reconstructed''': Armor has other uses that it's worth wearing despite the risk of ArmorPiercing.armor piercing.



* '''Invoked''': "I'm buying that ArmorPiercing Spear, in case we run into heavy-armor enemies!"

to:

* '''Invoked''': "I'm buying that ArmorPiercing Armor Piercing Spear, in case we run into heavy-armor enemies!"



* '''Conversed''': "You're having trouble beating the Heavy Armor? Have you tried finding an ArmorPiercing Spear?"
* '''Played For Drama''': An ally uses his heavy armor to his advantage in battle... only to be slain by someone with ArmorPiercing.

to:

* '''Conversed''': "You're having trouble beating the Heavy Armor? Have you tried finding an ArmorPiercing Armor Piercing Spear?"
* '''Played For Drama''': An ally uses his heavy armor to his advantage in battle... only to be slain by someone with ArmorPiercing.Armor Piercing.
4th Mar '12 4:57:55 PM blackcat
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Added DiffLines:

'''Basic Trope''': An attack or weapon that goes through the target's armor to deal damage, allowing the attack to damage heavily-armored enemies.
* '''Straight''': The attack Armor Pierce ignores defense boosts from the target's armor when doing damage.
* '''Exaggerated''': Armor Pierce is actually more powerful than normal if the opponent is wearing heavy armor.
* '''Downplayed''': Armor Pierce does not completely ignore the opponent's armor; it just reduces the damage reduction from the armor.
* '''Justified''': There are enemies in the game that are so heavily armored that ArmorPiercingAttack is needed (or very helpful) to damage them.
* '''Inverted''': An attack does high damage, but is blocked if the opponent has any armor.
* '''Subverted''': Armor Pierce is actually just a normal, if somewhat more powerful attack, and is still affected by the target's armor's defense boosts.
* '''Double Subverted''': It turns out that the first attack was only meant to "pierce" the armor of the target. Future attacks do damage as though the opponent was not wearing armor.
* '''Parodied''': The ArmorPiercingAttack weapon/attack is something "weak", like a [[PaperFanOfDoom paper fan]], NerfArm, or a [[ArmorPiercingSlap slap]].
* '''Deconstructed''': Because ArmorPiercingAttack is so common, wearing armor becomes a disadvantage; i.e. ArmorIsUseless.
* '''Reconstructed''': Armor has other uses that it's worth wearing despite the risk of ArmorPiercing.
** ArmorPiercingAttack does less base damage than standard attacks, making armor useful if only to force enemies to use the weaker attacks.
* '''Zig Zagged''': ArmorPiercingAttack works against some armored enemies and does not against others, [[GuideDangIt with no apparent way to tell which.]]
* '''Averted''': There are no ArmorPiercingAttack|s. If the opponent has heavy armor, just hit harder.
* '''Enforced''': It's a game that makes use of equipment-based defense boosts, and ArmorPiercingAttack is included as a counter to armor.
* '''Lampshaded''': "Ow! I didn't expect you to have an attack that ignores the defense boost from my armor!"
* '''Invoked''': "I'm buying that ArmorPiercing Spear, in case we run into heavy-armor enemies!"
* '''Exploited''': ???
* '''Defied''': "I have a spell that nullifies ArmorPiercingAttack!"
* '''Discussed''': "His armor is too strong for us to damage him normally! We need something that can pierce his armor!"
* '''Conversed''': "You're having trouble beating the Heavy Armor? Have you tried finding an ArmorPiercing Spear?"
* '''Played For Drama''': An ally uses his heavy armor to his advantage in battle... only to be slain by someone with ArmorPiercing.
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Go back to ArmorPiercingAttack, ignoring effects of Internet's armor in the process.
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This list shows the last 9 events of 9. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=PlayingWith.ArmorPiercingAttack