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* Dark Passage, the place where nightmares are literally made, as it's the scariest world in the Dream Weavers' set, and it is called "Nightmare Road" in the Japanese version of the game. It is populated by critters that, though tiny, adorable, and mostly harmless in the light, transform into hideous beasts in the dark. The armored turtles become invincible and get some fangs, and the puppies transform into giant red {{hellhound}}s with evil red eyes and gigantic mouths lined with razor sharp teeth. If Spyro walks near one of the devil dogs in the dark, he better be ready to breathe some fire, because if he doesn't the demon will pounce on him with incredible speed (making the player jump), devour him, chew him up, and spit him back out. As for the turtles, their heads grow as they spit fireballs. Not as bad as the dogs, thankfully.

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* Dark Passage, the place where nightmares are literally made, as it's the scariest world in the Dream Weavers' set, and it is called "Nightmare Road" in the Japanese version of the game. It is populated by critters that, though tiny, adorable, and mostly harmless in the light, transform into hideous beasts in the dark. The armored turtles become invincible and get some fangs, and the puppies transform into giant red {{hellhound}}s with evil red eyes and a gigantic mouths LampreyMouth lined with razor sharp teeth. If Spyro walks near one of the devil dogs in the dark, he better be ready to breathe some fire, because if he doesn't the demon will pounce on him with incredible speed (making the player jump), devour him, chew him up, and spit him back out. As for the turtles, their heads grow as they spit fireballs. Not as bad as the dogs, thankfully.
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* Misty Bog in [[{{VideoGame/SpyroTheDragon1998}} the first game]] is populated by the above-pictured killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him with gaping maws and yellow fangs.

to:

* Misty Bog in [[{{VideoGame/SpyroTheDragon1998}} the first game]] is populated by the above-pictured killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him --very ''fast'', might we add-- with gaping maws and yellow fangs.fangs. And they eat Spyro alive if they catch him after Sparx is already gone.
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* The full-bodied sheep {{muppet}} with burns all over his body as well as a sinister looking scowl can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo the first,]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU the second]] [[http://www.youtube.com/watch?v=4seCDdQdEcM and the third,]] all of which described in [[http://www.youtube.com/watch?v=eSNl537ChG8 this documentary.]]

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* [[UncannyValley The full-bodied sheep sheep]] {{muppet}} [[UncannyValley with burns all over his body as well as a sinister looking scowl scowl]] can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo the first,]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU the second]] [[http://www.youtube.com/watch?v=4seCDdQdEcM and the third,]] all of which described in [[http://www.youtube.com/watch?v=eSNl537ChG8 this documentary.]]



* This Troper was walking down a cave in ''Spyro: A Hero's Tail'''s Crocovile Swamp and then a spider jumped out through a seemingly solid wall.

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* This Troper was walking down a cave One of the caves in ''Spyro: A Hero's Tail'''s Crocovile Swamp and then has a spider jumped who can jump out through a of seemingly solid wall.walls.

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* The Tower of terror in ''Spyro: Enter The Dragonfly'' is pretty scary not just because of its faces that spit rocks and darts but also because of the large orange realistic looking spiders crawling on it.

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* The Tower of terror Terror in ''Spyro: Enter The Dragonfly'' is pretty scary not just because of its faces that spit rocks and darts but also because of the large orange realistic looking spiders crawling on it.it.
* Ripto's OneWingedAngel form from that game's boss fight also looks pretty damn freaky.
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** Spike was a particularly creepy case, not only is he ThatOneBoss, but his design and music theme is one of the most unsettling. His intro cutscene is absent in some versions the game, given the events occurring it almost comes off as an act of mercy to little kids (his Rhynoc not only willingly transforms into him [[{{Sadist}} under the promise of eating Spyro]], but [[MinionWithAnFInEvil Bianca]] looks terrified of him and just as the cutscene ends he lets out a hellish roar at the screen).
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[[caption-width-right:350: "Hm, so reptiles ''are'' tasty. [[MetalGearSolid3 That guy]] was right after all..."]]

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[[caption-width-right:350: "Hm, so reptiles ''are'' tasty. [[MetalGearSolid3 [[VideoGame/MetalGearSolid3SnakeEater That guy]] was right after all..."]]
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* The level "Jacques" gives us the aptly named [[ExactlyWhatItSaysOnTheTin "Nightmare Beasts"]], which are also given the alternate moniker "Armored Horrors"
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* The outro for Magma Cone. Four little fauns are dancing and partying near a pit of lava, when suddenly, one of the fauns shoots a rather mischievous look at the camera. Afterwards, he ''pushes one of his friends into the lava'' (seemingly to his death), then continues to dance and celebrate as if it never happened. The other two fauns don't even notice.
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** Activating a glitch that lets Spyro swim through the air (and out of bounds) allows you to see the whale's stomach, separate from the whale, just floating underneath the land. Then you get stuck if you enter it.

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* Dark Passage, the place where nightmares are literally made, as it's the scariest world in the Dream Weavers' set, and it is called "Nightmare Road" in the Japanese version of the game. It is populated by critters that, though tiny, adorable, and mostly harmless in the light, transform into hideous beasts in the dark. The armored turtles become invincible and get some fangs, and the puppies transform into giant red {{hellhound}}s with evil red eyes and gigantic mouths lined with razor sharp teeth. If Spyro walks near one of the devil dogs in the dark, he better be ready to breathe some fire, because if he doesn't the demon will pounce on him with incredible speed, devour him, chew him up, and spit him back out. As for the turtles, their heads grow as they spit fireballs. Not as bad as the dogs, thankfully.

to:

* Dark Passage, the place where nightmares are literally made, as it's the scariest world in the Dream Weavers' set, and it is called "Nightmare Road" in the Japanese version of the game. It is populated by critters that, though tiny, adorable, and mostly harmless in the light, transform into hideous beasts in the dark. The armored turtles become invincible and get some fangs, and the puppies transform into giant red {{hellhound}}s with evil red eyes and gigantic mouths lined with razor sharp teeth. If Spyro walks near one of the devil dogs in the dark, he better be ready to breathe some fire, because if he doesn't the demon will pounce on him with incredible speed, speed (making the player jump), devour him, chew him up, and spit him back out. As for the turtles, their heads grow as they spit fireballs. Not as bad as the dogs, thankfully.



* The plants from Misty Bog in the first game get their {{expy}} in the ravenous bushes in Fracture Hills, in ''[[{{VideoGame/Spyro2RiptosRage}} Spyro 2]]''. They act mostly the same, but without the fangs. On the other hand, they look just like all the other bushes, which aren't alive, [[ParanoiaFuel until Spyro approaches them]]. This way, their attacks are more startling, but not quite as scary.

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* The plants from Misty Bog in the first game get their {{expy}} in the ravenous bushes in Fracture Hills, in ''[[{{VideoGame/Spyro2RiptosRage}} Spyro 2]]''. They act mostly the same, but without the fangs. On the other hand, they look just like all the other bushes, which aren't alive, [[ParanoiaFuel until Spyro approaches them]]. This way, their attacks are more startling, but not quite as scary. The trees do the same.
* The Hurricos world can be unsettling. It's a dark, stormy level with a mechanical atmosphere, gloomy ambient music and a side-mission involving thieves that may creep people out.



* The Dino Mines level in ''Year of the Dragon'' is teeming with gunslinging, dynamite-flinging dinosaurs with loud roars and attacks that are quite difficult to avoid. Even at a distance, the blue ones roar at you with dynamite in their mouths, prepared to spit it out.

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* The Dino Mines level in ''Year of the Dragon'' is teeming with gunslinging, dynamite-flinging dinosaurs with loud roars and attacks that are quite difficult to avoid. Even at a distance, the blue ones roar at you with dynamite in their mouths, prepared to spit it out. One of them is positioned behind a fence, which makes you think you are safe, but the dinosaur can actually spit the dynamite right over it, making you jump.



* The Midnight Mountain Home features creepy music, a somewhat gloomy atmosphere and a very tall tower in the distance which looms, and is impossible to get without cheating. The mysteriousness of the world is what makes it unsettling.



* Lost Fleet: a world full of broken, abandoned ships. Its inhabitants are rhynocs wearing ghost sheets and huge crabs, and it's surrounded by pools of acid... what the fuck happened to the crews?

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* Lost Fleet: a world full of broken, abandoned ships. Its inhabitants are rhynocs wearing ghost sheets and huge crabs, and it's surrounded by pools of acid... what acid, which, at one point, Spyro must swim through while invincible. Navigating these acid pools is tricky and tension-building because the fuck happened to invincibility power-up will at some point wear off. The music is also slightly eerie, with a strange looped sound effect in it that sounds like a person sneezing.
* The two "You're Doomed!" missions in Fireworks Factory are pretty difficult and can easily frighten
the crews?player. They involve playing as Agent 9 the monkey and navigating several rooms infested with hiding ninjas that are ready to pounce on the player unexpectedly. One wrong move and you will be sighted and promptly beaten to a pulp. It's tough and very tension-building, as you always have to be alert.



* Heck the Rhynocs in general. It is creepy how the rhynocs simply just wait in the worlds Spyro travels while adapting to the environment and trying to kill spyro.

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* Heck the Rhynocs in general. It is creepy how the rhynocs simply just wait in the worlds Spyro travels while adapting to the environment and trying to kill spyro.Spyro.
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Hell Is That Noise is getting cleaned-up: it is no longer an Audience Reaction. Please enter examples in only if the characters within the work are frightened.


* Any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera, so if you landed right in front of them and waited for the camera to catch up, you'd end up being ambushed seemingly out of nowhere. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the view swings around...

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* Any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera, so if you landed right in front of them and waited for the camera to catch up, you'd end up being ambushed seemingly out of nowhere. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] anticipation until the view swings around...
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* Heck the Rhynocs in general. It is creepy how the rhynocs simply just wait in the worlds Spyro travels while adapting to the environment and trying to kill spyro.
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* Buzz, Spike and Scorch were all rhynoc soldiers who got transformed, in one case against their will. What they become is so far from their original forms that you have to feel bad for them.
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[[AC: In order for NightmareFuel tabs to survive, a new writing style is going to be used, nicknamed '''Example Lobotomy'''. Basic rules: just list facts as they are, don't just say "character X" or "the X scene" (such Administrivia/{{zero context example}}s will be {{zapped}}), spoiler policy to be determined on a case-by-case basis, italics to be applied to works' names only and not to give emphasis on what tropers say. "X scared me" is already implied by the mere addition of that example by the troper.]]
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* The sorceress is arguably the worst of the antagonists. She's not terribly humorous like the other villains and her goal was to kill ''300'' newborn dragons in order to get their wings and become immortal. She even said it wasn't necessary to kill them but it'd help keep them from their squirming; if she didn't kill them though that'd still be nightmare fuel in the form of ColdBloodedTorture.

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** You can flame them, but if you dodge them, then they delibrately run off the bottomless edge. Their falling screams don't help matters in the slightest.




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* The poor caveman shown during the intro in Skelos Badlands. He gets his ass set on fire by a Fire Wizard, then gets picked up by one of those catbats, and gets dropped down a bottomless pit. Worse yet, the Catbat LAUGHS.
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** One has to think, was he resisting because he didn't want to become a monster, or was he resisting because he knew he was being forced into a fight he couldn't win?
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[[AC: In order for NightmareFuel tabs to survive, a new writing style is going to be used, nicknamed '''Example Lobotomy'''. Basic rules: just list facts as they are, don't just say "character X" or "the X scene" (such {{zero context example}}s will be {{zapped}}), spoiler policy to be determined on a case-by-case basis, italics to be applied to works' names only and not to give emphasis on what tropers say. "X scared me" is already implied by the mere addition of that example by the troper.]]

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[[AC: In order for NightmareFuel tabs to survive, a new writing style is going to be used, nicknamed '''Example Lobotomy'''. Basic rules: just list facts as they are, don't just say "character X" or "the X scene" (such {{zero Administrivia/{{zero context example}}s will be {{zapped}}), spoiler policy to be determined on a case-by-case basis, italics to be applied to works' names only and not to give emphasis on what tropers say. "X scared me" is already implied by the mere addition of that example by the troper.]]

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* Lost Fleet: a world full of broken, abandoned ships. Its inhabitants are rhynocs wearing ghost sheets and huge crabs, and it's surrounded by pools of acid... what the fuck happened to the crews?

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* Any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the camera swings around...

to:

* Any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera.camera, so if you landed right in front of them and waited for the camera to catch up, you'd end up being ambushed seemingly out of nowhere. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the camera view swings around...
Is there an issue? Send a MessageReason:
None


* Just about any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the camera swings around...

to:

* Just about any Any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the camera swings around...

Changed: 442

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to:

* Just about any enemy could just about give you a heart attack if you managed to get close to them without having them come into the frame - enemies only attacked if they were seen by the camera. There's one spot in Misty Bog where this is ''very'' easy to do with the above-mentioned killer trees. Jump down a log facing a certain direction, and [[HellIsThatNoise their leaves will rustle in anticipation]] until the camera swings around...
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
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** The Tower of terror in ''Spyro: Enter The Dragonfly'' is pretty scary not just because of its faces that spit rocks and darts but also because of the large orange realistic looking spiders crawling on it.

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** * The Tower of terror in ''Spyro: Enter The Dragonfly'' is pretty scary not just because of its faces that spit rocks and darts but also because of the large orange realistic looking spiders crawling on it.
Is there an issue? Send a MessageReason:
None


* ''Spyro: Enter The Dragonfly'' has a rather spooky glitch in which everyone goes all slow motion-like.

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* ''Spyro: Enter The Dragonfly'' has a rather spooky glitch in which everyone goes all slow motion-like.motion-like.
** The Tower of terror in ''Spyro: Enter The Dragonfly'' is pretty scary not just because of its faces that spit rocks and darts but also because of the large orange realistic looking spiders crawling on it.
* This Troper was walking down a cave in ''Spyro: A Hero's Tail'''s Crocovile Swamp and then a spider jumped out through a seemingly solid wall.
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In true [[TheNineties nineties’]] fashion, ''SpyroTheDragon'' proves to have most of the MascotWithAttitude traits; among them, there’s the obligatory amount of [[NightmareFuel spooky stuff]] thrown in for good measure.

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In true [[TheNineties nineties’]] fashion, ''SpyroTheDragon'' ''VideoGame/SpyroTheDragon'' proves to have most of the MascotWithAttitude traits; among them, there’s the obligatory amount of [[NightmareFuel spooky stuff]] thrown in for good measure.



* Misty Bog in [[{{VideoGame/SpyroTheDragon}} the first game]] is populated by the above-pictured killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him with gaping maws and yellow fangs.

to:

* Misty Bog in [[{{VideoGame/SpyroTheDragon}} [[{{VideoGame/SpyroTheDragon1998}} the first game]] is populated by the above-pictured killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him with gaping maws and yellow fangs.
Is there an issue? Send a MessageReason:
None


* Misty Bog in [[{{VideoGame/SpyroTheDragon}} the first game]] is populated by killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him with gaping maws and yellow fangs.

to:

* Misty Bog in [[{{VideoGame/SpyroTheDragon}} the first game]] is populated by the above-pictured killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him with gaping maws and yellow fangs.

Added: 4453

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Is there an issue? Send a MessageReason:
Example Lobotomy at work. Article completely revamped.


* The full-bodied sheep {{muppet}} with burns all over his body as well as a sinister looking scowl can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU]] [[http://www.youtube.com/watch?v=4seCDdQdEcM]]. As well as the documentary concerning his creation: [[http://www.youtube.com/watch?v=eSNl537ChG8]]
* "Spyro: Enter The Dragonfly" has a rather spooky glitch in which everyone goes all slow motion-like.
* In ''Spyro: Year of the Dragon'', the Evening Lake world Frozen Altars has a lot of giant snowmen that Spyro must defeat with lasers- get too close to one and they grab Spyro, shake him and throw him away. That's not scary. What ''is'' scary? Their goddamn freaking smiles.
* In Misty Bog, there are these enemies called [[http://spyro.wikia.com/wiki/Attack_Frogs Attack Frogs]]. To put it more clearly, they're light blue frogs that will lash at you with their extremely long tongues if you get within ten stinkin' feet of 'em! They hop around carefree, but there is always malice in their eyes.
* Whenever you can hear something, but can't see it. It's more unsettling than one would think. Prominent examples include when chuckling thieves are hidden out of view and the trembling of the petrified dragon on a floor above in Haunted Towers, the dragon that is [[ThatOneSidequest really tough to find]].
* The Sorceress turns minions into bosses to fight Spyro. At least one was forced into it, despite struggling and pleading for mercy. Brrrr....
* In ''Year of the Dragon'', how the Sorceress [[FamilyUnfriendlyDeath meets her end]] in a [[AcidPool pool of acid]].
* The Dino Mines level in ''Year of the Dragon'' is teeming with gunslinging, dynamite-flinging dinosaurs with loud roars and attacks that are quite difficult to avoid. Even at a distance, the blue ones roar at you with dynamite in their mouths, prepared to spit it out…

to:

* The full-bodied sheep {{muppet}} [[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Killerplant350_3367.jpg]]
[[caption-width-right:350: "Hm, so reptiles ''are'' tasty. [[MetalGearSolid3 That guy]] was right after all..."]]
%% This page image might have been referenced below,
with burns all over his body as well as a sinister looking scowl can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU]] [[http://www.youtube.com/watch?v=4seCDdQdEcM]]. As well as phrases like "see above" or "provides the documentary concerning his creation: [[http://www.youtube.com/watch?v=eSNl537ChG8]]
* "Spyro: Enter The Dragonfly" has a rather
page image". Keep that in mind if you change the image, and update the article accordingly.%%

In true [[TheNineties nineties’]] fashion, ''SpyroTheDragon'' proves to have most of the MascotWithAttitude traits; among them, there’s the obligatory amount of [[NightmareFuel
spooky glitch stuff]] thrown in which everyone goes all slow motion-like.
*
for good measure.

[[AC:
In ''Spyro: Year of order for NightmareFuel tabs to survive, a new writing style is going to be used, nicknamed '''Example Lobotomy'''. Basic rules: just list facts as they are, don't just say "character X" or "the X scene" (such {{zero context example}}s will be {{zapped}}), spoiler policy to be determined on a case-by-case basis, italics to be applied to works' names only and not to give emphasis on what tropers say. "X scared me" is already implied by the Dragon'', the Evening Lake world Frozen Altars has a lot mere addition of giant snowmen that example by the troper.]]

----

[[AC:
Spyro must defeat The Dragon]]

* Misty Bog in [[{{VideoGame/SpyroTheDragon}} the first game]] is populated by killer plants that sit idly by in groups before Spyro approaches them. Should he come within several feet of them, their already visible eyes fixate on Spyro and their leaves rustle. When Spyro edges any closer, the plants charge at him
with lasers- get too close to one gaping maws and they grab Spyro, shake him and throw him away. That's not scary. What ''is'' scary? Their goddamn freaking smiles.
*
yellow fangs.
**
In Misty Bog, there are these enemies called [[http://spyro.wikia.com/wiki/Attack_Frogs Attack Frogs]]. Frogs.]] To put it more clearly, they're light blue frogs that will lash at you with their extremely long tongues if you get within ten stinkin' feet of 'em! They hop around carefree, but there is always malice in their eyes.
* Whenever you can hear something, but can't see it. It's more unsettling than one would think. Prominent examples include it, like, for example, when chuckling thieves are hidden out of view and when the trembling of the petrified dragon on a floor above in Haunted Towers, Towers can be heard (and the dragon that is [[ThatOneSidequest really tough to find]].
find]]).
* Dark Passage, the place where nightmares are literally made, as it's the scariest world in the Dream Weavers' set, and it is called "Nightmare Road" in the Japanese version of the game. It is populated by critters that, though tiny, adorable, and mostly harmless in the light, transform into hideous beasts in the dark. The armored turtles become invincible and get some fangs, and the puppies transform into giant red {{hellhound}}s with evil red eyes and gigantic mouths lined with razor sharp teeth. If Spyro walks near one of the devil dogs in the dark, he better be ready to breathe some fire, because if he doesn't the demon will pounce on him with incredible speed, devour him, chew him up, and spit him back out. As for the turtles, their heads grow as they spit fireballs. Not as bad as the dogs, thankfully.
* In the High Caves in ''Spyro the Dragon'' lurk giant metal beetles ready to chase Spyro down should he be daft enough to set foot on their ground. They are fast, [[KungFuProofMook invincible to standard attacks]], and they have a tendency to hide just out of view. At one point, Spyro must dash past a couple to reach a {{powerup}} that allows him to kill them, and it is one of the most tense parts in the game.
* The Doctor Shemp boss level of the first game comes with strange little tribal beings in huge faceless masks, who run at you screaming on sight, sent by their BrawnHilda-esque "wives" (whether you'd noticed them first or not) via bitch-slap.

[[AC: Spyro 2: Ripto's Rage!/Ripto's Rampage!/Gateway To Glimmer]]

* The plants from Misty Bog in the first game get their {{expy}} in the ravenous bushes in Fracture Hills, in ''[[{{VideoGame/Spyro2RiptosRage}} Spyro 2]]''. They act mostly the same, but without the fangs. On the other hand, they look just like all the other bushes, which aren't alive, [[ParanoiaFuel until Spyro approaches them]]. This way, their attacks are more startling, but not quite as scary.

[[AC: Spyro [3]: Year Of The Dragon]]

* ''VideoGame/SpyroYearOfTheDragon'' upped the ante with the Nightmare Fuel: for starters, the
Sorceress turns minions into bosses to fight Spyro. Spyro (akin to Kamek in ''YoshisIsland''). At least one was forced into it, despite struggling and pleading for mercy. Brrrr....
mercy.
* In ''Year of the Dragon'', how The [[spoiler: first]] FinalBoss battle against the Sorceress ends with an [[NothingIsScarier excessively vague]] brief cutscene with [[TheEndOrIsIt her hand emerging from the lava.]]
** The [[spoiler: second]] one isn't pleasant either: she
[[FamilyUnfriendlyDeath meets her end]] in a [[AcidPool pool of acid]].
* The Dino Mines level in ''Year of the Dragon'' is teeming with gunslinging, dynamite-flinging dinosaurs with loud roars and attacks that are quite difficult to avoid. Even at a distance, the blue ones roar at you with dynamite in their mouths, prepared to spit it out…out.



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----* In ''Spyro: Year of the Dragon'', the Evening Lake world Frozen Altars has a lot of [[{{Snowlems}} giant snowmen]] that Spyro must defeat with lasers; getting too close to one results in them grabbing Spyro, shaking him and throwing him away. All while sporting a demonic SlasherSmile.

[[AC: Other instances outside the first trilogy itself]]

* The full-bodied sheep {{muppet}} with burns all over his body as well as a sinister looking scowl can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo the first,]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU the second]] [[http://www.youtube.com/watch?v=4seCDdQdEcM and the third,]] all of which described in [[http://www.youtube.com/watch?v=eSNl537ChG8 this documentary.]]
* ''Spyro: Enter The Dragonfly'' has a rather spooky glitch in which everyone goes all slow motion-like.
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* The full-bodied sheep {{muppet}} with burns all over his body as well as a sinister looking scowl can give people, especially little children, nightmares, even though he was intended to be funny. The three commercials he appeared in: [[http://www.youtube.com/watch?v=VluZBRx5LFo]] [[http://www.youtube.com/watch?v=0xJ_ud8bsEU]] [[http://www.youtube.com/watch?v=4seCDdQdEcM]]. As well as the documentary concerning his creation: [[http://www.youtube.com/watch?v=eSNl537ChG8]]
* "Spyro: Enter The Dragonfly" has a rather spooky glitch in which everyone goes all slow motion-like.
* In ''Spyro: Year of the Dragon'', the Evening Lake world Frozen Altars has a lot of giant snowmen that Spyro must defeat with lasers- get too close to one and they grab Spyro, shake him and throw him away. That's not scary. What ''is'' scary? Their goddamn freaking smiles.
* In Misty Bog, there are these enemies called [[http://spyro.wikia.com/wiki/Attack_Frogs Attack Frogs]]. To put it more clearly, they're light blue frogs that will lash at you with their extremely long tongues if you get within ten stinkin' feet of 'em! They hop around carefree, but there is always malice in their eyes.
* Whenever you can hear something, but can't see it. It's more unsettling than one would think. Prominent examples include when chuckling thieves are hidden out of view and the trembling of the petrified dragon on a floor above in Haunted Towers, the dragon that is [[ThatOneSidequest really tough to find]].
* The Sorceress turns minions into bosses to fight Spyro. At least one was forced into it, despite struggling and pleading for mercy. Brrrr....
* In ''Year of the Dragon'', how the Sorceress [[FamilyUnfriendlyDeath meets her end]] in a [[AcidPool pool of acid]].
* The Dino Mines level in ''Year of the Dragon'' is teeming with gunslinging, dynamite-flinging dinosaurs with loud roars and attacks that are quite difficult to avoid. Even at a distance, the blue ones roar at you with dynamite in their mouths, prepared to spit it out…
* In Evening Lake Home, there is an egg hidden inside a small whale. The whale itself is not unsettling, but the way he gobbles Spyro up can be startling the first time.
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