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[[folder:The Book]]

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[[folder:The Book]]Books]]



* [[spoiler:Howard King]]'s death in the ''The Lost World'' novel. If you thought that [[spoiler:just getting your neck snapped was bad enough, King is chased down and torn apart by the raptors and then eaten, all while the main characters helplessly watch on. There's even a graphic description of the raptor ''chewing through his neck'' instead of breaking it...]]



* ''Jurassic Park III'' has the death of [[spoiler:Udesky]], who is horribly used as living bait by the Velociraptors. They pretty much paralyze him (but don't kill him... yet), wait for one of the other humans to try and help him, and spring out when Amanda does. However, the humans escape, and the raptors leave... but not before one of them snaps [[spoiler:Udesky]]'s neck, putting him out of his misery. The scene is a less extreme version of [[spoiler:Howard King]]'s death in the ''The Lost World'' novel. If you thought that [[spoiler:just getting your neck snapped was bad enough, King is chased down and torn apart by the raptors and then eaten, all while the main characters helplessly watch on. There's even a graphic description of the raptor ''chewing through his neck'' instead of breaking it...]]
* The Spinosaurus, it killed the T. rex with ease and is ''very'' persistent, chasing the protagonists across most of the island and surviving being rammed by a plane.



* Third movie when the sound of the phone is still ringing [[spoiler: in the Spinosaurus' belly...]] It could give one chills, when it's discovered [[spoiler:standing behind them when they realized their mistake]]



* In the third movie Billy has a machine build the resonating chamber of a raptor, and blows into it to demonstrate. The look on Grant's face is priceless; it's clear that he has nightmares about that sound and it's enough to make your teeth curl.

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* You think the T-Rex was bad? Think about [[BigBad The Big One]] for a moment: A hyper intelligent velociraptor that is TheChessMaster incarnate. She uses one of her pack members to lure [[spoiler: Muldoon]] out into the open, pops up right next to him, and start tearing him apart a few seconds later. Not to mention the fact that they surprise attacked Grant, Ellie, and the kids and would have killed them had the [[spoiler: T-Rex]] not intervened.

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* You think the T-Rex was bad? Think about [[BigBad The Big One]] for a moment: A hyper intelligent velociraptor that is TheChessMaster incarnate. She uses one of her pack members to lure [[spoiler: Muldoon]] [[spoiler:Muldoon]] out into the open, pops up right next to him, and start tearing him apart a few seconds later. Not to mention the fact that they surprise attacked Grant, Ellie, and the kids and would have killed them had the [[spoiler: T-Rex]] [[spoiler:T-Rex]] not intervened.intervened.
** The way Grant describes the way they hunt is pretty unsettling:
-->'''Grant:''' You come across this "six-foot turkey", and you keep still because you think he can only hunt things that move like a T-Rex. He won't see you if you hold still. Uh-uh, not this guy. You stare at him... [[OhCrap and he just stares right back]]. And that's when the attack comes, but not from the front, but from the side. The other two raptors, you didn't even know they were there.



** [[spoiler: Nedry]]'s death in the movie. The [[PrecisionFStrike fucking]] ''[[HellIsThatNoise screaming.]]''

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** [[spoiler: Nedry]]'s [[spoiler:Nedry]]'s death in the movie. The [[PrecisionFStrike fucking]] ''[[HellIsThatNoise screaming.]]''



* Third movie when the sound of the phone is still ringing [[spoiler: in the Spinosaurus' belly...]] It could give one chills, when it's discovered [[spoiler: standing behind them when they realized their mistake]]

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* Third movie when the sound of the phone is still ringing [[spoiler: in the Spinosaurus' belly...]] It could give one chills, when it's discovered [[spoiler: standing [[spoiler:standing behind them when they realized their mistake]]



* In the Lost World the scene where the heroes are holding off the stalking raptors in the shed. They board up one door to keep one raptor out, only for a second raptor to show up [[spoiler: in the same hole that they were digging to get out.]]

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* In the Lost World the scene where the heroes are holding off the stalking raptors in the shed. They board up one door to keep one raptor out, only for a second raptor to show up [[spoiler: in [[spoiler:in the same hole that they were digging to get out.]]
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**The point is: you are alive...when they start to eat you.
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* [[http://www.firstshowing.net/2012/human-dinosaur-hybrids-in-abandoned-jurassic-park-4-concept-art/ The concept art for the first draft of the fourth movie]].
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* The bit in the prologue with the guy whispering "Raptor, losa Raptor!". As if that isn't creepy enough, he starts explosively vomiting blood. Thank God that scene wasn't in the movie.

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* The bit in the prologue with the guy whispering "Raptor, losa Raptor!". As if that isn't creepy enough, he starts explosively vomiting blood. Thank God that scene wasn't in the movie.

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* The most recent game from TelltaleGames is full of nightmare fuel, and is perhaps the most horror-themed out of any of the Jurassic Park media. Keep in mind, this is the first Telltale-created game where you can actually die, and some of the dinosaur-related deaths are horrific. From [[VideoGame/JurassicParkTheGame the 2011 game]]:
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaurs, the ''Troodon'']] and we, the players, are only able to see their glowing eyes getting ever closer. The raspy, ghostly, haunting sounds they make are even worse. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by a pack of ''Dilophosaurus'', but not before being treated to glimpses of Nedry's corpse. To top it off, you find yourself having to deal with the ''Tyrannosaurus'' in the Visitor's Center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind, this is just the first episode.
** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. Then when you do open the door, there's a shadowy shape next to the body before it suddenly runs out and scares the crap out of the main character. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly piece together the events and learn why Nedry never made it to the docks.
** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the ''Dilophosaurus''. We are then treated to a first person view of one lunging at the player with jaws wide open.
** Expect a lot of {{Jump Scare}}s. One of them involves the Visitor Centre at the end of episode one. You can still hear the ''Tyrannosaurus'' crashing about inside, you know you're standing right before the doors, and you have no idea when it's coming. It's even worse when you're standing right next to it, and can't run because someone's dangling precariously from a ledge overhead and you're their best chance of getting down safely. In other words, you can't move from that spot.
** In a game featuring vicious dinosaurs, it is somehow even more disturbing to find corpses of people who were shot to death. Even more so when Yoder notices that they didn't even take cover. Then you discover that they were killed by a soldier going insane with fear, and while investigating the Visitor Centre the building is filled with the sounds of creatures rushing from shadow to shadow.
** The minute the raptors turn up -- in a designated safe haven, no less -- you know you're screwed.
** The utility tunnels. The player knows that the unarmed civilians are being followed by raptors using a parallel tunnel, but they don't know until one goes off for a quiet smoke and lights up...
** [[spoiler: The ''Troodon'']] are so terrifying that most of the other predators flee from them, even the raptors. Yes, those ''raptors'', the ones that terrify virtually everybody else. Their earliest appearance involves a ''Dilophosaurus'' pack giving up a hunt the moment a creepy hiss is heard.
** [[spoiler: The Troodon lay their eggs inside of their victims, while they're still alive. Did we mention that the victim is paralyzed all over while this happens, except for their eyes, which stare at you if you get too close? Gerry's reaction to discovering this fact is entirely appropriate.]]
** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: ''Troodon'']]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals a whole pack of ''Troodon'' just inches from him.]]
*** Funnily enough, that action is what saves his life since they can't stand the bright light. Too bad he already mentioned earlier that [[BringMyBrownPants he only has one pair of pants]].
** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''. The ghastly, whale-like sounds it makes are creepy enough, but then you see its pure-black eyes, the permanent snarl on its jaws, the dark colouration of its scales, and how fast it can move despite its size.

to:

* The most recent game from TelltaleGames is full of nightmare fuel, and is perhaps the most horror-themed out of any of the Jurassic Park media. Keep in mind, this is the first Telltale-created game where you can actually die, and some of the dinosaur-related deaths are horrific. From [[VideoGame/JurassicParkTheGame the 2011 game]]:
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaurs, the ''Troodon'']] and we, the players, are only able to see their glowing eyes getting ever closer. The raspy, ghostly, haunting sounds they make are even worse. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by a pack of ''Dilophosaurus'', but not before being treated to glimpses of Nedry's corpse. To top it off, you find yourself having to deal with the ''Tyrannosaurus'' in the Visitor's Center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind, this is just the first episode.
** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. Then when you do open the door, there's a shadowy shape next to the body before it suddenly runs out and scares the crap out of the main character. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly piece together the events and learn why Nedry never made it to the docks.
** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the ''Dilophosaurus''. We are then treated to a first person view of one lunging at the player with jaws wide open.
** Expect a lot of {{Jump Scare}}s. One of them involves the Visitor Centre at the end of episode one. You can still hear the ''Tyrannosaurus'' crashing about inside, you know you're standing right before the doors, and you have no idea when it's coming. It's even worse when you're standing right next to it, and can't run because someone's dangling precariously from a ledge overhead and you're their best chance of getting down safely. In other words, you can't move from that spot.
** In a game featuring vicious dinosaurs, it is somehow even more disturbing to find corpses of people who were shot to death. Even more so when Yoder notices that they didn't even take cover. Then you discover that they were killed by a soldier going insane with fear, and while investigating the Visitor Centre the building is filled with the sounds of creatures rushing from shadow to shadow.
** The minute the raptors turn up -- in a designated safe haven, no less -- you know you're screwed.
** The utility tunnels. The player knows that the unarmed civilians are being followed by raptors using a parallel tunnel, but they don't know until one goes off
See NightmareFuel/JurassicParkTheGame for a quiet smoke and lights up...
** [[spoiler: The ''Troodon'']] are so terrifying that most of the other predators flee from them, even the raptors. Yes, those ''raptors'', the ones that terrify virtually everybody else. Their earliest appearance involves a ''Dilophosaurus'' pack giving up a hunt the moment a creepy hiss is heard.
** [[spoiler: The Troodon lay their eggs inside of their victims, while they're still alive. Did we mention that the victim is paralyzed all over while this happens, except for their eyes, which stare at you if you get too close? Gerry's reaction to discovering this fact is entirely appropriate.]]
** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: ''Troodon'']]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals a whole pack of ''Troodon'' just inches from him.]]
*** Funnily enough, that action is what saves his life since they can't stand the bright light. Too bad he already mentioned earlier that [[BringMyBrownPants he only has one pair of pants]].
** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''. The ghastly, whale-like sounds it makes are creepy enough, but then you see its pure-black eyes, the permanent snarl on its jaws, the dark colouration of its scales, and how fast it can move despite its size.
examples.
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** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly piece together the events and learn why Nedry never made it to the docks.

to:

** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. Then when you do open the door, there's a shadowy shape next to the body before it suddenly runs out and scares the crap out of the main character. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly piece together the events and learn why Nedry never made it to the docks.

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** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the ''Dilophosaurus''. We are then treated to a first person view of one lunging at the player with jaws wide open.



** In a game featuring vicious dinosaurs, it is somehow even more disturbing to find corpses of people who were shot to death. Even more so when Yoder notices that they didn't even take cover. Then you discover that they were killed by a soldier going insane with fear, and while investigating the Visitor Centre the building is filled with the sounds of creatures rushing from shadow to shadow.
** The minute the raptors turn up -- in a designated safe haven, no less -- you know you're screwed.
** The utility tunnels. The player knows that the unarmed civilians are being followed by raptors using a parallel tunnel, but they don't know until one goes off for a quiet smoke and lights up...



** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''. The ghastly, whale-like sounds it makes are creepy enough, but then you see its pure-black eyes, the permanent snarl on its jaws, the dark colouration of its scales, and how fast it can move despite its size.



** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the ''Dilophosaurus''. We are then treated to a first person view of one lunging at the player with jaws wide open.

to:

** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the ''Dilophosaurus''. We The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''. The ghastly, whale-like sounds it makes are creepy enough, but then treated to a first person view of one lunging at you see its pure-black eyes, the player with jaws wide open.permanent snarl on its jaws, the dark colouration of its scales, and how fast it can move despite its size.

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Removed: 358

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* Even the ''Lost World'' arcade game had its moments. Namely, the fight with the Carnotaurus. Imagine, if you will, a dinosaur slightly smaller than a T-Rex that [[InvisibilityCloak could turn completely invisible]] out for your blood. The fact that it looks like a giant Jackson's chameleon will either act as NightmareRetardant or make it even ''worse''.



** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly figure out why Nedry never made it to the docks.

to:

** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly figure out piece together the events and learn why Nedry never made it to the docks.



** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: ''Troodon'']]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals that a whole pack of ''Troodon'' just inches from him.]]

to:

** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: ''Troodon'']]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals that a whole pack of ''Troodon'' just inches from him.]]



* Even the ''Lost World'' arcade game had its moments. Namely, the fight with the Carnotaurus. Imagine, if you will, a dinosaur slightly smaller than a T-Rex that [[InvisibilityCloak could turn completely invisible]] out for your blood. The fact that it looks like a giant Jackson's chameleon will either act as NightmareRetardant or make it even ''worse''.

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Is there an issue? Send a MessageReason:
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* The most recent game from TelltaleGames is full of nightmare fuel. Perhaps the most horror themed out of any of the Jurassic Park media. Keep in mind, this is the first Telltale-created game where you can actually die. Some of the dinosaur-related deaths are horrific and awesome.



* From [[VideoGame/JurassicParkTheGame the 2011 game]]:
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaurs, the Troodon]] and we, the players, are only able to their glowing eyes getting ever closer. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by a pack of Dilophosaurs, but not before being treated to glimpses of Nedry still being eaten by one. To top it off, you find yourself having to deal with the Tyrannosaur in the Visitor's Center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind, this is just the first episode.
** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
** Expect a lot of {{Jump Scare}}s. One of them involves the Visitor Centre at the end of episode one. You can still hear the Tyrannosaurus crashing about inside, you know you're standing right before the doors, and you have no idea when it's coming.
** [[spoiler: The Troodon]] are so terrifying that most of the other predators flee from them. Even the Raptors. The ''Raptors''.
** [[spoiler: The Troodon lay their eggs inside of their victims, while they're still alive.]]
** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''.
** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: Troodon]]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals that a whole pack of Troodon is just inches from him.]]
*** Funny enough, that action is what saves his life since they can't stand the bright light. Too bad he already mentioned earlier that [[BringMyBrownPants he only has one pair of pants]].
** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. Especially those ones. For instance, one of the earliest ways to die involve being spat on by the Dilophosaurus. We are then treated to a first person view of one lunging at the player with jaws wide open.

to:

* The most recent game from TelltaleGames is full of nightmare fuel, and is perhaps the most horror-themed out of any of the Jurassic Park media. Keep in mind, this is the first Telltale-created game where you can actually die, and some of the dinosaur-related deaths are horrific. From [[VideoGame/JurassicParkTheGame the 2011 game]]:
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaurs, the Troodon]] ''Troodon'']] and we, the players, are only able to see their glowing eyes getting ever closer. The raspy, ghostly, haunting sounds they make are even worse. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by a pack of Dilophosaurs, ''Dilophosaurus'', but not before being treated to glimpses of Nedry still being eaten by one. Nedry's corpse. To top it off, you find yourself having to deal with the Tyrannosaur ''Tyrannosaurus'' in the Visitor's Center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind, this is just the first episode.
** In the case of Nedry, there's buildup. Seeing the vehicle with its lights still on, your companion calls up to him, but gets no response. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
door. To top it off, you the player already know what happened here, leading to some uncomfortable DramaticIrony as the characters slowly figure out why Nedry never made it to the docks.
** Expect a lot of {{Jump Scare}}s. One of them involves the Visitor Centre at the end of episode one. You can still hear the Tyrannosaurus ''Tyrannosaurus'' crashing about inside, you know you're standing right before the doors, and you have no idea when it's coming.
coming. It's even worse when you're standing right next to it, and can't run because someone's dangling precariously from a ledge overhead and you're their best chance of getting down safely. In other words, you can't move from that spot.
** [[spoiler: The Troodon]] ''Troodon'']] are so terrifying that most of the other predators flee from them. Even them, even the Raptors. The ''Raptors''.
raptors. Yes, those ''raptors'', the ones that terrify virtually everybody else. Their earliest appearance involves a ''Dilophosaurus'' pack giving up a hunt the moment a creepy hiss is heard.
** [[spoiler: The Troodon lay their eggs inside of their victims, while they're still alive. Did we mention that the victim is paralyzed all over while this happens, except for their eyes, which stare at you if you get too close? Gerry's reaction to discovering this fact is entirely appropriate.]]
** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''.
''Film/{{Jaws}}''. The ghastly, whale-like sounds it makes are creepy enough, but then you see its pure-black eyes, the permanent snarl on its jaws, the dark colouration of its scales, and how fast it can move despite its size.
** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: Troodon]].''Troodon'']]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals that a whole pack of Troodon is ''Troodon'' just inches from him.]]
*** Funny Funnily enough, that action is what saves his life since they can't stand the bright light. Too bad he already mentioned earlier that [[BringMyBrownPants he only has one pair of pants]].
** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. Especially ''Especially'' those ones. For instance, one of the earliest ways to die involve being spat on by the Dilophosaurus.''Dilophosaurus''. We are then treated to a first person view of one lunging at the player with jaws wide open.
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** Expect a lot of {{Jump Scare}}s. One of them involves the Visitor Centre at the end of episode one. You can still hear the Tyrannosaurus crashing about inside, you know you're standing right before the doors, and you have no idea when it's coming.


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** Many of the death scenes can be particularly unsettling, even the ones that use a GoryDiscretionShot. Especially those ones. For instance, one of the earliest ways to die involve being spat on by the Dilophosaurus. We are then treated to a first person view of one lunging at the player with jaws wide open.
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[[quoteright:334:http://static.tvtropes.org/pmwiki/pub/images/raptor_scary_3023.jpg]]
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**Yeah, I honestly don't get why so many people are more scared of the T-Rex. Sure, she's big and she's tough and has huge teeth, but she's still as dumb as a post. Meanwhile, The Big One could beat you in a game of chess, and then kill you afterwards.
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*The bit in the prologue with the guy whispering "Raptor, losa Raptor!". As if that isn't creepy enough, he starts explosively vomiting blood. Thank God that scene wasn't in the movie.
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*The computer noises as the park's security systems fail.
-->BIP-BIP-BIP-bop-bop-bop-BEEP-BEEP-BEEP-brnt-brnt-brnt...
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* Even the ''Lost World'' arcade game had its moments. Namely, the fight with the Carnotaurus. Imagine, if you will, a dinosaur slightly smaller than a T-Rex that [[InvisibilityCloak could turn completely invisible]] out for your blood. The fact that it looks like a giant Jackson's chameleon will either act as NightmareRetardant or make it even ''worse''.
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*** Or, knowing the crafty bastards the raptors are, maybe he did get into the elevator in time...Only for one to jump in and rip him apart from the ceiling. [[NothingIsScarier Really, NOT knowing what exactly happened is probably the worst thing]].
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** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaur, the Troodons]] and, we the players, are only able to their glowing eyes getting ever closer. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by Dilophosaurs (more than one), but not before being treated to glimpses of Nedry still being eaten by one. To top it off, you find yourself having to deal with the Tyrannosaur in the visitor center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind this is just the first episode.
** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
* [[spoiler: The troodons]] are so terrifying that even the dilophosaurs are scared of them and retreat. And even the raptors are afraid of them.
** [[spoiler: The troodons lay their eggs inside of their victims, while they're still alive]]
** [[spoiler: The mosasaur,]] which takes its tactics directly from ''Film/{{Jaws}}''.
** [[spoiler: The chase sequence with the troodons in the maintainence tunnels is a nightmare. You have seconds to decide which way to go. If you take too long or choose a dead end, you hear more than see the characters be torn apart by the troodons.]] The fact that that the sequence starts with an out-of-focus first-person shot does not help matters.
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Moved from the general Lit NF page.

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[[folder:The Book]]
* Nedry [[spoiler: catches his own intestines. Before losing his head]].
* Another fun scene: [[spoiler:Dr. Wu and the other survivors are holed up in the lodge while Ellie is making a distraction for the raptors so they won't attack Grant, who is trying to restore the park's power. However, two raptors already inside the compound which the survivors had kept in sight suddenly disappear, so Wu goes out to warn Ellie that they are on the move. As he does, one of the same raptors jumps down from the roof, tears him open, and eats him while he is still alive. The attack was so sudden that Wu tried to push the raptor's mouth away from him without noticing his intestines have spilled out of him.]]
** From the ''first few chapters'': "Oh no, we swear he was run over by a backhoe!" And the "Bloody three-toes footprints..."
[[/folder]]
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* From the first movie. Three words: disembodied, bloody arm.
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It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''Franchise/JurassicPark'' [[Music/WeirdAlYankovic is frightening in the dark]].

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It's a series of dinosaur movies, two of which are directed by StevenSpielberg, Creator/StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''Franchise/JurassicPark'' [[Music/WeirdAlYankovic is frightening in the dark]].



* You think the T-Rex was bad? Think about [[BigBad The Big One]] for a moment: A hyper intelligent velociraptor that is [[TheChessMaster The Chessmaster]] incarnate. She uses one of her pack members to lure [[spoiler: Muldoon]] out into the open, pops up right next to him, and start tearing him apart a few seconds later. Not to mention the fact that they surprise attacked Grant, Ellie, and the kids and would have killed them had the [[spoiler: T-Rex]] not intervened.

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* You think the T-Rex was bad? Think about [[BigBad The Big One]] for a moment: A hyper intelligent velociraptor that is [[TheChessMaster The Chessmaster]] TheChessMaster incarnate. She uses one of her pack members to lure [[spoiler: Muldoon]] out into the open, pops up right next to him, and start tearing him apart a few seconds later. Not to mention the fact that they surprise attacked Grant, Ellie, and the kids and would have killed them had the [[spoiler: T-Rex]] not intervened.



** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.

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** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
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* From the 2011 game:

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* From [[VideoGame/JurassicParkTheGame the 2011 game:game]]:
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[[/folder]]

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[[/folder]]* From the 2011 game:
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaurs, the Troodon]] and we, the players, are only able to their glowing eyes getting ever closer. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by a pack of Dilophosaurs, but not before being treated to glimpses of Nedry still being eaten by one. To top it off, you find yourself having to deal with the Tyrannosaur in the Visitor's Center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind, this is just the first episode.
** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
** [[spoiler: The Troodon]] are so terrifying that most of the other predators flee from them. Even the Raptors. The ''Raptors''.
** [[spoiler: The Troodon lay their eggs inside of their victims, while they're still alive.]]
** The Mosasaur, which takes its tactics directly from ''Film/{{Jaws}}''.
** Late in the game (after the puzzle with the blueprints), Billy hears some noises coming from a dark hallway and goes to check it out, suspecting [[spoiler: Troodon]]. He doesn't see [[GlowingEyesOfDoom any glowing eyes]], but still isn't sure. He slowly enters the hallway, creeps up to the darkness, and lights a flare... [[spoiler:which reveals that a whole pack of Troodon is just inches from him.]]
*** Funny enough, that action is what saves his life since they can't stand the bright light. Too bad he already mentioned earlier that [[BringMyBrownPants he only has one pair of pants]].
[[/folder]]

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It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[Music/WeirdAlYankovic is frightening in the dark]].

This page is for all terrifying things in ''JurassicPark'' -- the books, the movies, the video games, you name it.

to:

It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' ''Franchise/JurassicPark'' [[Music/WeirdAlYankovic is frightening in the dark]].

This page is for all terrifying things in ''JurassicPark'' ''Franchise/JurassicPark'' -- the books, the movies, the video games, you name it.
Is there an issue? Send a MessageReason:
Fixing Namespace!!


It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[WeirdAlYankovic is frightening in the dark]].

to:

It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[WeirdAlYankovic [[Music/WeirdAlYankovic is frightening in the dark]].



** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.

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** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.



* People may have considered ''{{Trespasser}}'' to be a crap game, and with good reason. But it could pull some genuinely terrifying moments sometimes. Raptors could sneak up on you and kill you from behind. Even if you do see them, the goofy controls meant it was difficult to aim and kill them. Running is often your best bet. And there are also scripted moments, like in [[spoiler: level 4's Diner]] where a dinosaur could spawn in behind you or push open a door. And finally, the T-rex. There is no fighting the T-rex. There is only sneaking by it, or distracting it. Unless you get a good head start, you will ''not'' outrun it.

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* People may have considered ''{{Trespasser}}'' to be a crap game, and with good reason. But it could pull some genuinely terrifying moments sometimes. Raptors could sneak up on you and kill you from behind. Even if you do see them, the goofy controls meant it was difficult to aim and kill them. Running is often your best bet. And there are also scripted moments, like in [[spoiler: level 4's Diner]] where a dinosaur could spawn in behind you or push open a door. And finally, the T-rex. There is no fighting the T-rex. There is only sneaking by it, or distracting it. Unless you get a good head start, you will ''not'' outrun it.
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** There was a deleted scene where Tembo's friend (the one who shouted to them to stay out of the long grass) realised that outrunning the raptors was futile, and simply opted for a death of quiet dignity, kneeling down as they jumped him.
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* In the third movie Billy has a machine build the resonating chamber of a raptor, and blows into it to demonstrate. The look on Grant's face is priceless; it's clear that he has nightmares about that sound and it's enough to make your teeth curl.
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* A somewhat obscure, rather mediocre Jurassic Park game called ''Jurassic Park: Warpath'' was a fighting game that allowed you to play as several movie and non-movie dinosaurs (including the then-unseen spinosaurus). These being dinosaurs, their attacks could be especially brutal. Among the most brutal were those of the triceratops and styracosaurus, who would ''impale'' their enemies during their throw attacks, leaving the enemy dinosaur squirming on the ends of their horns until they were thrown to the ground. Every attack also left some pretty nasty wounds, including some which would do things like leave bones exposed to the open air. Finally, the way to regenerate health would be to catch little running creatures and kill them (carnivores...well, I am sure you can guess. Herbivores would just leave them impaled on a horn and then stomp them to death), but you did not not have to kill them right away. Until you hit an attack button, you could [[VideoGameCrueltyPotential leave a squirming compy, dog or]] ''[[VideoGameCrueltyPotential human being]]'' [[VideoGameCrueltyPotential in the jaws of a giant carnivore or impaled on the spike of an equally huge herbivore]] until it was finally swallowed whole or stomped to death.
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It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[HighOctaneNightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[WeirdAlYankovic is frightening in the dark]].

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It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[HighOctaneNightmareFuel [[NightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[WeirdAlYankovic is frightening in the dark]].
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Added DiffLines:

[[quoteright:334:http://static.tvtropes.org/pmwiki/pub/images/raptor_scary_3023.jpg]]

It's a series of dinosaur movies, two of which are directed by StevenSpielberg, with video games and huge toy lines. Sounds perfectly kid-friendly, right? Well, [[HighOctaneNightmareFuel not entirely]]. As [[WhatDoYouMeanItsNotForKids many young dinosaur fans found out the hard way]], ''JurassicPark'' [[WeirdAlYankovic is frightening in the dark]].

This page is for all terrifying things in ''JurassicPark'' -- the books, the movies, the video games, you name it.

[[MemeticMutation Hold on to your butts...]]


[[folder:The Movies]]
* You think the T-Rex was bad? Think about [[BigBad The Big One]] for a moment: A hyper intelligent velociraptor that is [[TheChessMaster The Chessmaster]] incarnate. She uses one of her pack members to lure [[spoiler: Muldoon]] out into the open, pops up right next to him, and start tearing him apart a few seconds later. Not to mention the fact that they surprise attacked Grant, Ellie, and the kids and would have killed them had the [[spoiler: T-Rex]] not intervened.
** [[spoiler: Nedry]]'s death in the movie. The [[PrecisionFStrike fucking]] ''[[HellIsThatNoise screaming.]]''
* ''"Anybody hear that? It's an... It's an impact tremor, that's what it is... I'm fairly alarmed here."''
* From the second movie, to rekindle your fear of velociraptors: the grass scene. You know it, the one where the scared survivors are fleeing from the T. rex in the forest by running through the grass. Particularly that birds-eye shot where they're charging through the grass, being loud, carving a big track ''and the little trails snaking silently through the grass behind them...''
* ''Jurassic Park III'' has the death of [[spoiler:Udesky]], who is horribly used as living bait by the Velociraptors. They pretty much paralyze him (but don't kill him... yet), wait for one of the other humans to try and help him, and spring out when Amanda does. However, the humans escape, and the raptors leave... but not before one of them snaps [[spoiler:Udesky]]'s neck, putting him out of his misery. The scene is a less extreme version of [[spoiler:Howard King]]'s death in the ''The Lost World'' novel. If you thought that [[spoiler:just getting your neck snapped was bad enough, King is chased down and torn apart by the raptors and then eaten, all while the main characters helplessly watch on. There's even a graphic description of the raptor ''chewing through his neck'' instead of breaking it...]]
* The Spinosaurus, it killed the T. rex with ease and is ''very'' persistent, chasing the protagonists across most of the island and surviving being rammed by a plane.
* [[spoiler: Arnold]] dying in that first movie, that scene with Dr. Sattler in the shed trying to turn on the power and [[spoiler: suddenly being attacked by a raptor then having Arnold's severed arm fall onto her shoulder]].
* Third movie when the sound of the phone is still ringing [[spoiler: in the Spinosaurus' belly...]] It could give one chills, when it's discovered [[spoiler: standing behind them when they realized their mistake]]
* This little exchange:
-->'''Muldoon''': [[HalfTheManHeUsedToBe I think this was Gennaro.]]
-->'''Ellie''': [[LudicrousGibs I think this was too...]]
* In the Lost World the scene where the heroes are holding off the stalking raptors in the shed. They board up one door to keep one raptor out, only for a second raptor to show up [[spoiler: in the same hole that they were digging to get out.]]
* In the Lost World, the scene where the Tyrannosaur shoves its head into the tent where Kelly and Sarah are, sniffing the blood from within the tent.
[[/folder]]

[[folder:The Video Games]]
* The Genesis games SEGA screen. It's basically the ''T. rex'' sprite (we only ever see one from the shoulders up) in front of a black background with the SEGA logo above him, and he roars "SEGA!!!".
** The actual game as Grant. Limited ammo. Dinosaurs at every turn, who 9 times out of 10 want to eat you. Velociraptors who, in addition to being pretty deadly and agile, actually ''learn from your playing style'' and can actually duck to avoid your shots. And let's not forget the ''T. rex'', who always appears poking her head out of a hole in the wall and fiercely snaps her jaws in your direction, and can kill you with a single chomp (not to mention she has one of the most impressive dinosaur roars ever made). Her introduction in the Power Station is easily her scariest appearance, as you don't actually see her at first; just some cracks in the wall and a foreboding stomping sound. Get close (which you have to do to exit the level), and CRASH. HUUURAAAAAAAAAAAAAAAR!!!
** When you're playing through the Visitor's Center (the last level) as Grant, you come across an elevator. Splattered in blood. Sure, it's pretty tame compared to a lot of today's games, but it's still pretty unsettling, especially since the rest of the game is blood-free. The worst part is that you can only imagine some poor terrified guy trying to escape via the elevator as a raptor closes in on him, only for the elevator to be too slow...
* In Rampage Edition, the last level. [[spoiler: It starts with Grant on a boat in a river, with nothing else in sight. If you've read the manual, you know the T-Rex is waiting for you. If you haven't... well... you're not going to enjoy what comes next.]]
* Even scarier is the Sega CD version. (Sort of) free roaming, very limited ammo, a time limit (in the form of a plane piloted by a living NightmareFuel), and really, very spooky ambiance. Including the ground ''physically shaking'' as a T. Rex approaches from god-knows-where for a tasty snack. And it's all in first-person view, so you see ''exactly'' what your character is seeing when said T. rex devours him.
* The SNES version had First Person parts inside the buildings.. Where random dino growls were to unnerve you even if the rooms were empty! Not to mention that outside that Raptors could jump out from ANYWHERE from bushes and thickets and the T. Rex was an [[ImplacableMan Implacable Dino]]! Okay, so you're walking around on top of a building (for example, the Visitor's Center). There might be some compies and a dilo or two, but at least you don't have to deal with any rapto-''holy fuck they can jump up on the roof!''
* Again from the SNES version: Don't forget the blackened rooms inside the Visitor's Center/Utility Shed. Unless you have located the night vision goggles, one step inside the room, and some unseen dino swipes at you, killing you and emitting a roar.
* The 3DO version is just a minigame collection--nothing scary there, right? Oh wait, there's one game where you're wandering around a nearly pitch-black series of hallways, trying to activate some fuses. You're being chased by Velociraptors; should you run into one, you get a few seconds to contemplate your fate, and then the fucker abruptly flies right into the screen whilst shrieking. Oh yeah, and if that wasn't enough, your character lets out a [[HellIsThatNoise horrified, blood-curdling scream]]. Better luck next time...
* JurassicParkIIIDinoDefender wasn't that bad.... until you die. Then you get treated to a horrifying image of the dinosaur charging you in first-person. THE MUSIC DOES NOT HELP.
** In the same game, the level that starts with you being chased by a Tyrannosaurus is terrifying. It's also hard to beat because you can get eaten ''or'' fall off bridge!
* The most recent game from TelltaleGames is full of nightmare fuel. Perhaps the most horror themed out of any of the Jurassic Park media. Keep in mind, this is the first Telltale-created game where you can actually die. Some of the dinosaur-related deaths are horrific and awesome.
** From the first episode alone, the game starts off with a main character being chased by [[spoiler: new dinosaur, the Troodons]] and, we the players, are only able to their glowing eyes getting ever closer. As the episode progresses, two characters find themselves being stalked, [[spoiler: and in one's case being eaten]] by Dilophosaurs (more than one), but not before being treated to glimpses of Nedry still being eaten by one. To top it off, you find yourself having to deal with the Tyrannosaur in the visitor center and there is a moment where it is actually stomping up the stairs after you. Again, keep in mind this is just the first episode.
** In the case of Nedry, there's buildup. As you approach the vehicle, you can hear the sounds of bones crunching and flesh being ripped before you ever open the door.
* [[spoiler: The troodons]] are so terrifying that even the dilophosaurs are scared of them and retreat. And even the raptors are afraid of them.
** [[spoiler: The troodons lay their eggs inside of their victims, while they're still alive]]
** [[spoiler: The mosasaur,]] which takes its tactics directly from ''Film/{{Jaws}}''.
** [[spoiler: The chase sequence with the troodons in the maintainence tunnels is a nightmare. You have seconds to decide which way to go. If you take too long or choose a dead end, you hear more than see the characters be torn apart by the troodons.]] The fact that that the sequence starts with an out-of-focus first-person shot does not help matters.
* The 1997 game, The Lost World: Jurassic Park, which allows you to play both as humans and dinosaurs, have a very frightening [[http://www.youtube.com/watch?v=zx9wQNdLAKE&feature=related intro for the Velociraptor section of the game]]. You are treated to about thirty seconds of footage from the viewpoint of a human being chased, and eventually captured, by raptors. He can't see them, but the players are treated to a graphical interface displaying their location, which shows not only the raptors gradually getting closer, but also more of them being revealed the closer they get. In addition to that, the fleeing human is communicating with someone over radio, and the fear in his voice is very evident. It is very unsettling trying to put yourself in his shoes.
* People may have considered ''{{Trespasser}}'' to be a crap game, and with good reason. But it could pull some genuinely terrifying moments sometimes. Raptors could sneak up on you and kill you from behind. Even if you do see them, the goofy controls meant it was difficult to aim and kill them. Running is often your best bet. And there are also scripted moments, like in [[spoiler: level 4's Diner]] where a dinosaur could spawn in behind you or push open a door. And finally, the T-rex. There is no fighting the T-rex. There is only sneaking by it, or distracting it. Unless you get a good head start, you will ''not'' outrun it.
[[/folder]]

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