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** '''[[GoldenEnding Truth]]''': With [[spoiler:Ryo and Shuuji saved from their otherwise unavoidable demise, the party of survivors, with some research on Shuuji and the professor's end, embarks onto a journey to get on the Sovereign Beast's good side, uncovering the truth behind the Master, who was revealed to be the dark evolved version of Fanglongmon possessed by his partner, an ancient human known as Haruchika and Miyuki and the professor's ancestor, driven mad by grief and hatred against his sister for presumably abandoning him. The party manages to obtain the power of all four sovereign beasts, defeat the Master, defeat Fanglongmon Ruin Mode, and dispels Haruchika's hatred with help from his sister Yukiha. Yukiha and Haruchika depart into the afterlife and Fanglongmon is restored back to normal. A year later, monsters show up in the real world and were dubbed "Digimon", and a child becomes partners with a [=DemiVeemon=].]]

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** '''[[GoldenEnding Truth]]''': With [[spoiler:Ryo and Shuuji saved from their otherwise unavoidable demise, the party of survivors, with some research on Shuuji and the professor's end, embarks onto a journey to get on the Sovereign Beast's good side, uncovering the truth behind the Master, who was revealed to be the dark evolved version of Fanglongmon possessed by his partner, an ancient human known as Haruchika and an ancestor of Miyuki and the professor's ancestor, professor, driven mad by grief and hatred against his sister for presumably abandoning him. The party manages to obtain the power of all four sovereign beasts, defeat the Master, defeat Fanglongmon Ruin Mode, and dispels Haruchika's hatred with help from his sister Yukiha. Yukiha and Haruchika depart into the afterlife and Fanglongmon is restored back to normal. A year later, monsters show up in the real world and were dubbed "Digimon", and a child becomes partners with a [=DemiVeemon=].]]
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** '''[[GoldenEnding Truth]]''': With [[spoiler:Ryo and Shuuji saved from their otherwise unavoidable demise, the party of survivors, with some research on Shuuji and the professor's end, embarks onto a journey to get on the Sovereign Beast's good side, uncovering the truth behind the Master, who was revealed to be the dark evolved version of Fanglongmon possessed by his partner, an ancient human known as Haruchika and Miyuki and the professor's ancestor, who was driven mad by grief and hatred against his sister for presumably abandoning him. The party manages to obtain the power of all four sovereign beasts, defeat the Master, defeat Fanglongmon Ruin Mode, and dispels Haruchika's hatred with help from his sister Yukiha. Yukiha and Haruchika depart into the afterlife and Fanglongmon is restored back to normal. A year later, monsters show up in the real world and were dubbed "Digimon", and a child becomes partners with a [=DemiVeemon=].]]

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** '''[[GoldenEnding Truth]]''': With [[spoiler:Ryo and Shuuji saved from their otherwise unavoidable demise, the party of survivors, with some research on Shuuji and the professor's end, embarks onto a journey to get on the Sovereign Beast's good side, uncovering the truth behind the Master, who was revealed to be the dark evolved version of Fanglongmon possessed by his partner, an ancient human known as Haruchika and Miyuki and the professor's ancestor, who was driven mad by grief and hatred against his sister for presumably abandoning him. The party manages to obtain the power of all four sovereign beasts, defeat the Master, defeat Fanglongmon Ruin Mode, and dispels Haruchika's hatred with help from his sister Yukiha. Yukiha and Haruchika depart into the afterlife and Fanglongmon is restored back to normal. A year later, monsters show up in the real world and were dubbed "Digimon", and a child becomes partners with a [=DemiVeemon=].]]
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** '''Moral''': [[spoiler:After the heroes defeat The Master, it will revert back into its cleansed form and reveal that the reason behind its child sacrifices was to keep the parallel world from collapsing and to protect the Digimon that reside within it. The kids suggest that the sheer acknowledgement and belief of the people from Earth will keep the Digital World from collapsing. The humans head back home to spread the word of the Digital World, but their partners decide to stay in the Digital World as they deem that Earth may not be ready for them yet.]]

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** '''Moral''': [[spoiler:After the heroes defeat The Master, it will revert back into its cleansed form and reveal that the reason behind its child sacrifices was to keep the parallel world from collapsing and to protect the Digimon that reside within it. The kids suggest that the sheer acknowledgement and belief of the people from Earth will keep the Digital World from collapsing. The humans head back home to spread the word of the Digital World, but their partners decide to stay in the Digital World as they deem that Earth may not be ready for them yet. A year later, the professor dubs the monsters "Digimon" and is helping Miyuki to re-integrate into modern society.]]



** '''[[GoldenEnding Truth]]''':

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** '''[[GoldenEnding Truth]]''':Truth]]''': With [[spoiler:Ryo and Shuuji saved from their otherwise unavoidable demise, the party of survivors, with some research on Shuuji and the professor's end, embarks onto a journey to get on the Sovereign Beast's good side, uncovering the truth behind the Master, who was revealed to be the dark evolved version of Fanglongmon possessed by his partner, an ancient human known as Haruchika and Miyuki and the professor's ancestor, who was driven mad by grief and hatred against his sister for presumably abandoning him. The party manages to obtain the power of all four sovereign beasts, defeat the Master, defeat Fanglongmon Ruin Mode, and dispels Haruchika's hatred with help from his sister Yukiha. Yukiha and Haruchika depart into the afterlife and Fanglongmon is restored back to normal. A year later, monsters show up in the real world and were dubbed "Digimon", and a child becomes partners with a [=DemiVeemon=].]]
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** ''VideoGame/FireEmblemWarriorsThreeHopes'' has six different endings on paper depending on which house you pick and whether or not [[spoiler:you recruit Jeralt and Byleth]], but in practice only Scarlet Blaze changes meaningfully:
*** Scarlet Blaze, [[spoiler:kill Jeralt and Byleth]]: [[spoiler:The Empire kills Rhea and Thales, but the Alliance betrays the Empire and draws them into a three-way war with no end in sight.]]
*** Scarlet Blaze, [[spoiler:recruit Jeralt and Byleth]]: [[spoiler:The Empire kills Rhea and Thales, and together with the Alliance marches north to finish off Faerghus and put an end to the war.]]
*** Azure Gleam: [[spoiler:The Kingdom kills Thales and frees Edelgard from his mind control, and together with the Alliance marches south to finish off Adrestia and put an end to the war.]]
*** Golden Wildfire: [[spoiler:The Kingdom abandons the Church to be destroyed by the Federation. With his objective of killing Rhea accomplished, Claude proposes an end to the war, although it is uncertain whether his words will be heeded.]]

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* When ''VideoGame/EarthBoundBeginnings'' was translated, there were some changes to the game, even to the sprites themselves. The ending is included in the changes. When [[BigBad Giegue]] flees in the original Japanese version, [[spoiler:Ninten, Ana, and Loid turn around and stand there as the credits roll steadily behind them. Once "To Be Continued..." shows up, pressing a button makes the trio disappear]]. In the UpdatedRerelease ''MOTHER 1+2'', when Giegue flees, [[spoiler:an epilogue plays, showing: Ana reunited with her mother, who was abducted by Giegue; Teddy revealed to be okay and belting it out at the Live House; the kids in Youngtown reunited with their parents, who were also abducted; Ana returning to her house and telling Ninten and Loid that she'll never forget them; Loid being congratulated by the kids in Twinkle Elementary; Ninten coming home to be greeted by his family; Ana reading a letter given to her by Ninten; and Ninten taking a nap as all of the characters you've encountered in the game run by, ending with Ninten, Loid, Ana, and Teddy walking up and facing the screen. And then the credits roll, [[TheStinger ending with Ninten's dad calling on the phone.]]]]



* When ''VideoGame/{{MOTHER|1}}'' was translated, there were some changes to the game, even to the sprites themselves. The ending is included in the changes. When [[BigBad Giegue]] flees in the original Japanese version, [[spoiler:Ninten, Ana, and Loid turn around and stand there as the credits roll steadily behind them. Once "To Be Continued..." shows up, pressing a button makes the trio disappear]]. In the UpdatedRerelease ''MOTHER 1+2'', when Giegue flees, [[spoiler:an epilogue plays, showing: Ana reunited with her mother, who was abducted by Giegue; Teddy revealed to be okay and belting it out at the Live House; the kids in Youngtown reunited with their parents, who were also abducted; Ana returning to her house and telling Ninten and Loid that she'll never forget them; Loid being congratulated by the kids in Twinkle Elementary; Ninten coming home to be greeted by his family; Ana reading a letter given to her by Ninten; and Ninten taking a nap as all of the characters you've encountered in the game run by, ending with Ninten, Loid, Ana, and Teddy walking up and facing the screen. And then the credits roll, [[TheStinger ending with Ninten's dad calling on the phone.]]]]
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** Ending 2: Stop the resets: [[spoiler: The Gamedec and Ken hang out in Ken's bar, though now there's a chance that people in the simulation can get KilledOffForReal.]]

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** Ending 2: Stop the resets: [[spoiler: The Gamedec and Ken hang out in Ken's Yet's bar, though now there's a chance that people in the simulation can get KilledOffForReal.]]
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* ''VideoGame/{{Gamedec}}'' has six of them, though based on your actions you only get three or four options per game:
** Ending 1: Replace the Jester: [[spoiler: The Gamedec becomes a VirtualRealityWarper but becomes LonelyAtTheTop.]]
** Ending 2: Stop the resets: [[spoiler: The Gamedec and Ken hang out in Ken's bar, though now there's a chance that people in the simulation can get KilledOffForReal.]]
** Ending 3: Turn off the simulation: [[spoiler: The Gamedec wakes up in his apartment where the Jester tells him the simulation has reset again and the delete will begin shortly, the Gamedec calls Ken who doesn't remember him and asks to call him again tomorrow, the Gamedec hangs up as the simulation shuts down.]]
** Ending 4: Escape the simulation: [[spoiler: The Gamedec negotiates with the CEO of Blue Whale Interactive and his lawyer regarding getting a robot body in the real world to upload to and questions whether this is a trick, the CEO tells him there's no need because they have blackmail material to destroy his credibility and they argue whether one of them is willing to go down and take the other with them.]]
** Ending 5: Become a HiveQueen for the simulations inhabitants: [[spoiler: Lord wonders whether he actually started believing his own ScamReligion, the Gamedec appears before him as a pink unicorn only he can see, Lord starts the cult of the Invisible Pink Unicorn.]]
** Ending 6: Go back into the simulation: [[spoiler: The events at the start of the game repeat themselves, though there is the implication that it isn's a perfect AmnesiaLoop and the Gamedeck might get a chance to do something else the next time around.]]
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** "The Devil" is the main DownerEnding, in which [[spoiler:V sells out to [[EvilInc Arasaka]] and helps Hanako avenge her father. In exchange, she helps remove the biochip with Johnny's VirtualGhost, but after weeks of arduous tests it's discovered that [[YourDaysAreNumbered V's going to die regardless]] and he's given the option to join their BrainUploading program or return to Earth with nothing.]]

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** "The Devil" is the main DownerEnding, in which [[spoiler:V sells out to [[EvilInc Arasaka]] and helps Hanako avenge her father.father Saburo upon his killer [[SelfMadeOrphan Yorinobu]]. In exchange, she helps remove the biochip with Johnny's VirtualGhost, but after weeks of arduous tests it's discovered that [[YourDaysAreNumbered V's going to die regardless]] and he's given the option to join their BrainUploading program or return to Earth with nothing.]]



** In "The Star", if [[SpicyLatina Panam]]'s questline is completed V can enlist her and the [[WanderingCulture Aldecaldos]]' aid in raiding Arasaka and leave the WretchedHive of Night City behind alongside them.

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** In "The Star", if [[SpicyLatina Panam]]'s questline is completed V can enlist her and the [[WanderingCulture Aldecaldos]]' aid in raiding Arasaka and leave the WretchedHive of Night City behind alongside them. If you're a female V and have romanced Judy, you can take her with you.



** In the "Path of Least Resistance" ending, V [[DownerEnding simply shoots themself]] after they and Johnny decide saving themselves isn't worth having other people die.
** In a secret variant of the above ending unlocked with having the best possible relationship with Johnny and following a certain sequence in the final conversation, V and Johnny can go on a SuicideMission and raid Arasaka alone. It ''is'' possible to succeed in this path, but extremely difficult.

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** In the "Path of Least Resistance" ending, a.k.a. "The Reaper", V [[DownerEnding simply shoots themself]] after they and Johnny decide saving themselves isn't worth having other people die.
** In a secret variant of the above ending ending, called "Don't Fear the Reaper", which is unlocked with having the best possible relationship with Johnny and following a certain sequence in the final conversation, V and Johnny can go on a SuicideMission and raid Arasaka alone. It ''is'' possible to succeed in this path, but extremely difficult.difficult, and if you make it all the way through, you can take either the Temperance ending or the Sun ending [[spoiler:with Rogue still alive]].
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* ''VideoGame/{{Omori}}'' has three basic endings depending on your actions.
** '''Bad Ending''': [[spoiler:Omori performs a SplitPersonalityTakeover on Sunny, influencing him into jumping off the hospital's rooftop and plummeting to his death.]]
** '''Neutral Ending''': [[spoiler:Basil succumbs to his guilt over his role in covering up Mari's death and [[DrivenToSuicide kills himself]]. From there, Sunny can either kill himself as well, or move away with his problems unresolved.]]
** '''Good Ending''': [[spoiler:Sunny successfully purges Omori from his mind, then confesses the truth behind what happened to Mari to his friends. If you've kept up tending to Basil's garden, then TheStinger has both Sunny and Basil's Somethings disappear, reflecting them letting go of their trauma.]]

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* ''VideoGame/{{Omori}}'' has three basic multiple endings depending on your actions.
actions. For clarity's sake, they'll be called by the names of the achievements.
** '''Bad Ending''': [[spoiler:Omori '''Close your eyes...''': [[spoiler:You get this by not trying again against Omori. Omori performs a SplitPersonalityTakeover on Sunny, influencing him into jumping Sunny and [[DrivenToSuicide jumps off the hospital's rooftop and plummeting roof of the hospital.]]]]
** '''There's something behind you...''': [[spoiler:Basil succumbs
to his death.guilt over his role in covering up Mari's death and [[DrivenToSuicide kills himself]]. From there, Sunny can either kill himself as well, or move away with his problems and traumas unresolved.]]
** '''Neutral Ending''': [[spoiler:Basil succumbs to his guilt over his role in covering up Mari's death and [[DrivenToSuicide kills himself]]. From there, Sunny can either kill himself as well, or move away with his problems unresolved.]]
** '''Good Ending''':
'''One more day...''': [[spoiler:Sunny successfully purges Omori from his mind, then confesses the truth behind what happened to Mari to his friends. If you've kept up been consistently tending to Headspace Basil's garden, then TheStinger has both Sunny and Basil's Somethings disappear, reflecting them letting go of their trauma.signifying they're finally ready to move on.]]
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* ''VideoGame/{{Manafinder}}'':
** In Frederick's ending, Lambda conquers the Tuonela [[spoiler:and kills Illia in the process. Lambda establishes a barrier around the chasm, moves the people of the Settlement in, and becomes the queen of New Manahill.]]
** In Starkas's ending, Lambda goes to Manahill [[spoiler:and overthrows King Vikar. Despite the public distrusting her, she moves the people of the Settlement in and becomes the new queen of Manahill.]]
** If Lambda [[spoiler:succumbs to despair within Illia's nightmare world, she'll join Illia and wipe out the Settlement, leaving only the nomads and their all-natural lifestyle to thrive.]]
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* MultipleEndings/ShinMegamiTensei
* MultipleEndings/{{Undertale}}


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* MultipleEndings/ShinMegamiTensei
''MultipleEndings/ShinMegamiTensei''
* MultipleEndings/{{Undertale}}

''MultipleEndings/{{Undertale}}''

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''Franchise/ShinMegamiTensei'' has [[MultipleEndings/ShinMegamiTensei its own page]].

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''Franchise/ShinMegamiTensei'' has [[MultipleEndings/ShinMegamiTensei its Games with their own page]].
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* MultipleEndings/ShinMegamiTensei
* MultipleEndings/{{Undertale}}




[[folder:Undertale]]
* ''VideoGame/{{Undertale}}'' has a wide range of endings, depending on the actions you take in the game.
** The "Neutral" endings: Defeat the standard FinalBoss. The human child escapes the underground, but the Monsters are still trapped there. Over a black background screen, Sans calls your phone and leaves you a message letting you know how things are going for the Monsters in the underground. The details of this phone call depends on a multitude of factors:
*** Toriel Reigns: Befriend Sans and Papyrus, and do not kill any monsters. Toriel becomes the new queen of the Underground, disbands the Royal Guard, and institutes a new policy where humans are to be treated as friends rather than enemies. Even though the king's plan to destroy the barrier has failed and the human souls are gone, she works hard to keep spirits high. If you befriended Undyne, she'll join in to check up on you; the same goes for Alphys.
*** Betrayed Undyne: Spare Toriel, kill fewer than ten monsters and/or Mettaton, but keep both Undyne and Papyrus alive. Toriel becomes the new queen of the Underground. Undyne is depressed over the loss of her job and home (and if Mettaton was the one killed, [[DrivenToSuicide the loss of Alphys]]), and now lives with Sans and Papyrus while working at Sans's illegal hot dog stand in Hotland. If you befriended Undyne but killed in Hotland, she harbors an intense hatred for you still.
*** Toriel Exiled: Spare Toriel, kill at least ten monsters, Papyrus, and/or Undyne. Toriel becomes the new queen of the Underground and tries to institute a policy of accepting humans with open arms, but her policy is met with backlash and she is either usurped by Undyne (provided she's alive), or resigns and returns to the ruins. Sans and (if spared) Papyrus join her. If Papyrus is dead, Sans notes that Toriel says she'd like to see you again, and he doesn't have the heart to tell her that her protection caused his brother to be killed.
*** Undyne Reigns: Kill Toriel, spare Undyne. Undyne becomes the new queen of the underground and plans to restart the King's plan to collect human souls, destroy the barrier, and wage war with humanity. Sans notes that Toriel hasn't been heard from the other side of the door ever since. If Papyrus is alive, he appears to tell you that Undyne has appointed him to [[AuthorityInNameOnly "The Most Important Royal Position", which entails nothing but standing around and looking pretty]]. If Papyrus is dead however, Sans simply implies that he knows Toriel is dead, and warns you never to return.
*** Mettaton Reigns: Kill Toriel and Undyne, spare Mettaton. Mettaton becomes the new king of the Underground, which he transforms into a [[{{Dystopia}} dystopian]] {{Egopolis}}: statues of the robot king abound, the populace is indoctrinated by Mettaton's shows, dissidents vanish without a trace, and any human who falls through henceforth is allowed to join Mettaton's fan club for free. Alphys has vanished, heavily implied to have committed suicide offscreen. Mettaton has a statue built in her honor. If Papyrus is still alive, he and Sans are Mettaton's agents. Sans thinks this is ridiculous, but Papyrus thinks it's pretty cool.
*** Papyrus "Reigns": Kill Toriel, Undyne, and Mettaton, spare Papyrus. In the absence of all other authority figures, Papyrus becomes the new king of the Underground (although Sans does most of his work). Things are slowly improving, and Papyrus institutes a new policy where all humans are given puzzles.
*** An Annoying Dog Reigns: Kill all of the bosses, but do not kill any other monsters. Somehow, a small white dog becomes the new king of the underground. He sleeps and does nothing, but it works out. This is the only ending where Papyrus is dead but Sans doesn't react negatively towards you during the phone call.
*** No Ruler: Kill all of the bosses and at least one other monster. No one takes the throne, and the underground continues to deteriorate as monsters believe they are doomed to die in their subterranean prison. If your killing spree was particularly large, Sans signs off with "go to hell".
*** Alphys Reigns: Play a "Genocide" run until you reach Hotland, then fail in that area (by sparing Muffet or the Royal Guards, or not depleting the random encounter count before facing Mettaton NEO). Alphys becomes the new queen of the Underground, inspired by Undyne the Undying's dying words. For her part in hiding the monsters away from the murderous human, she is elected ruler, although she is still anxious around people and regrets not killing you when she had the chance.
*** Impossible Ending: [[ExactlyWhatItSaysOnTheTin This ending is impossible to get.]] In the event that you do get it, Sans suggests contacting the developer to fix the game or add another ending, then ends the call after calling you a "dirty hacker".
** [[GoldenEnding True Pacifist]] ending: Reload or restart after finishing a neutral run. Kill nothing, befriend Papyrus, Undyne, and Alphys, and complete the secret area opened after befriending Alphys. [[spoiler:Toriel stops the fight between you and Asgore, and all of your friends gather to try and take down the barrier. Flowey appears and steals both the human souls and every monster's soul to attain his true form: Asriel Dreemurr, the monster child who befriended the First Human. The human survives Asriel's attacks through sheer Determination and manages to rescue the souls of their friends and, eventually, Asriel himself. After coming to his senses, Asriel uses the power of the human and monster souls to destroy the barrier, finally allowing monsters to return to the surface.]] After clearing it, reloading the game leads to [[spoiler:Flowey appearing and telling you that everybody is happy on the surface, and the only thing left that can take back the happy ending is you resetting the game.]] At this point you can do a "True Reset", which totally wipes everyone's RippleEffectProofMemory.
** [[EarnYourBadEnding Genocide ending]]: Kill enemies until random encounters cease, and kill all the bosses as well. [[spoiler:After killing Asgore and Flowey, the First Human appears and, after talking to the player, kills them and destroys the world, crashing the game. When the game is started again, the world is literally destroyed; the title screen and even the game's menu bar are blank. The First Human offers to set things back to the way they were before the world's end, in exchange for the player's soul. Accepting this offer results in permanently tainting the True Pacifist ending and altering the Genocide ending further. [[VideoGameCrueltyPunishment Consequences, consequences.]]]]
** Hard Mode ending: Name the fallen human [[spoiler:"Frisk"]]. The game ends after the first boss battle with Toriel, at which point the [[AuthorAvatar Annoying Dog]] appears and announces the end of Hard Mode, to Toriel's chagrin. Flowey appears afterward to taunt the player for being a "tryhard".
[[/folder]]
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*** [[spoiler:Control: Shepard merges their consciousness with the Reapers' hive mind to force them to stop their attack on Earth and retreat into dark space.]]
*** [[spoiler:Destroy: Shepard triggers the destruction of all Reapers, but in so doing, also condemns all other synthetic life (including the Geth) to extinction. With a high-enough level of galactic readiness, Shepard can survive this outcome.]]
*** [[spoiler:Synthesis: Shepard triggers a merger between all organic and synthetic life in the galaxy.]]
*** [[spoiler:Refusal: Shepard chooses none of the above and allows the Reapers to continue their cleansing of all life in the galaxy. The next generation of organic life manages to destroy the Reapers, however, thanks to Liara's time capsules giving them the information they need.]]

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*** [[spoiler:Control: Shepard merges their consciousness with the Reapers' hive mind to force them to stop their attack on Earth harvest and retreat into dark space.]]
*** [[spoiler:Destroy: Shepard triggers the destruction of all Reapers, but in so doing, also condemns all other synthetic life (including the Geth) Geth if still alive) to extinction. With a high-enough high enough level of galactic readiness, Shepard can survive this outcome.]]
*** [[spoiler:Synthesis: Shepard triggers adds their energy to the Crucible to trigger a merger between all organic and synthetic life in the galaxy.]]
*** [[spoiler:Refusal: Shepard chooses none of the above and allows the Reapers to continue their cleansing of all life in the galaxy. The next generation cycle of organic life manages to destroy defeat the Reapers, however, thanks to Liara's time capsules giving them the information they need.]]
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** ''VideoGame/MassEffect3'' has three choices for the ending (four in the extended cut) [[spoiler:which boils down to which decision you make at the very end of the game. There are variations of the original three endings, depending on the state of galactic readiness, with low levels of readiness causing damage to Earth, if not the outright destruction of all life in the galaxy.]]

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** ''VideoGame/MassEffect3'' has three choices for the ending (four in the extended cut) [[spoiler:which boils down to which decision you make at the very end of the game. There are variations of the original three endings, depending on the state of galactic readiness, with low levels of readiness causing damage to Earth, if not the outright destruction of all life in the galaxy.most galactic life.]]
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* ''VideoGame/TheBriefAndMeaninglessAdventureOfHeroMan'': The original game has 12 endings and the remake has 18.
** "Ending 1: Playing It By the Book" requires the player to defeat Lord Doldrum without triggering any other ending condition. The people of Somewhere simply celebrate Doldrum's defeat in the most generic way possible.
** "Ending 2: A Complete Waste of My Time" requires the player to leave the Somewhere throne room without talking to the queen. Hero man decides that the quest to defeat Doldrum isn't worth his time.
** "Ending 3: The Impractical Treasure Hunter" requires the player to jump down the well. The well is bottomless, so Hero Man is doomed to fall forever.
** "Ending 4: Self-Imposed Challenges" requires the player to buy the expensive Fire Sword from the first weapon shop. The narrator mocks the player for spending so much time grinding for an overpowered weapon at the start of the game and forces them to teleport to Doldrum's castle. Doldrum himself is instantly killed in the cutscene.
** "Ending 5: Key Hoarder" requires the player to buy the first key from the thief, go into the Sign Maker's basement, and buy the second key. This causes Hero Man to be incriminated as a thief after he defeats Doldrum, and he's tossed in prison.
** "Ending 6: Hero and Detective" requires the player to buy the first key from the thief, go into the Sign Maker's basement, and refuse to buy the second key. The thief ends up being caught for stealing the Sign Maker's keys.
** "Ending 7: My Own Hero" requires the player to steal the prince's key and go into the Tower without him. Hero Man regrets pushing people away and resolves to be a better friend to others in his next journey, but the warp at the top of the Tower traps him on an isolated island.
** "Ending 8: Hero Man the Worthless" requires the player to agree to work with the prince and to clear the Tower. The prince gets to Lord Doldrum first, who kills himself because he can't stand how pathetic the prince is. The prince ends up taking all the credit for saving the world while Hero Man is seen as useless.
** "Ending 9: I'm Not a Babysitter" requires the player to agree to work for the prince, but then go to a non-Tower dungeon without him. This results in the prince dying of his wounds in the Crossroads, and the queendom arrests Hero Man for killing the prince.
** "Ending 10: Inn-Security" requires the player to stay at the inn five times. After the fifth stay, Lord Doldrum destroys Somewhere due to Hero Man taking too long to defeat him.
** "Ending 11: Ultimate Power" requires the player to beat Doldrum at level 12 or higher. Hero Man goes mad with his unmatched power and becomes Demond Lord Man.
** "Ending 12: One Man Army" requires the player to beat Doldrum with only Hero Man. Hero Man becomes arrogant from his solo victory and walks out of the castle because he feels that he's superior to everyone in Somewhere, only for him to fall into the moat and drown.
** "Ending 13: Never Go the Extra Mile" requires the player to beat Doldrum at level 3 or lower. Although Hero Man thinks this low level run is worthy of recognition, he is disillusioned that no one cares about this feat beyond the Demon Lord being slain.
** "Ending 14: A Disappointing Sequence Break" requires the player to obtain the Legend Sword without getting the hint from the Sign Maker. This somehow traps the party in Lord Doldrum's throne room forever.
** "Ending 15: No Need for a Savior" requires the player to capture and sell a Diamond Oozie. Hero Man decides that he's rich enough to retire and ditches the quest, but Lord Doldrum destroys the world anyways.
** "Ending 16: Underqualified Hero" requires the player to lose to Lord Doldrum, who is pleasantly surprised that he won despite being considered an easy boss in-universe.
** "Ending 17: Condescending Narrative" requires the player to refuse to start a new loop, causing the game to send Hero Man to a small room while trying to guilt trip the player into picking up the game again.
** "Final Ending: Freedom" requires the player to see all other endings and enter the big door in the Crossroads. Hero Man ends up finding an empty room and is initially disappointed, but realizes that all his brief and meaningless adventures may have happened for a greater purpose, causing a path to spawn. He walks on a bridge through the sky and thinks about how much he can appreciate the world outside of the RPG quest.
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* ''VideoGame/SweetHome'' has five endings. The ending you get is determined by how many members of your group are still alive at the end:

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* ''VideoGame/SweetHome'' ''VideoGame/SweetHome1989'' has five endings. The ending you get is determined by how many members of your group are still alive at the end:
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** '''Siding the the Board''': With rebellion against them crushed, the Board exert their power to essentially enslave the entire population of Halcyon. The original colonists on the ''Hope'' are jettisoned to make way for new workers, nearly all of the current colonists are ordered into stasis chambers and subsequently abandoned, and the settlements of Halcyon eventually became ghost towns (except for Byzantium, the Board's seat of power on Terra 2).

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** '''Siding the with the Board''': With rebellion against them crushed, the Board exert their power to essentially enslave the entire population of Halcyon. The original colonists on the ''Hope'' are jettisoned to make way for new workers, nearly all of the current colonists are ordered into stasis chambers and subsequently abandoned, and the settlements of Halcyon eventually became ghost towns (except for Byzantium, the Board's seat of power on Terra 2).



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[[/folder]][[/folder]]
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* ''VideoGame/DeusExInvisibleWar'' had four endings for four parties. One could argue [[spoiler:nuclear winter, or starting a genocidal, technophobic, fascist regime]] are the bad endings, the other two [[spoiler:force their idea of a perfect society on the world]]. And then there's the hidden [[BigLippedAlligatorMoment Dance Club]] ending, which you can reach by flushing a toilet in the final level while carrying a flag.

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* ''VideoGame/DeusExInvisibleWar'' had four endings for four parties. One could argue [[spoiler:nuclear winter, or starting a genocidal, technophobic, fascist regime]] are the bad endings, the other two [[spoiler:force their idea of a perfect society on the world]]. And then there's the hidden [[BigLippedAlligatorMoment [[DancePartyEnding Dance Club]] ending, Club ending]], which you can reach by flushing a toilet in the final level while carrying a flag.
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* ''VideoGame/FakeHappyEnd'':
** In every ending except the Destroy ending, the party chooses [[spoiler:to look for other towers without destroying any of their power sources, in the hopes of finding a way to turn back to full humans without causing demons and magic to be unleashed upon the world.]] There will also be different dialogue depending on which girl has the highest affection rating.
** Destroy Ending: If the player chooses to [[spoiler:destroy the tower's power source, this causes the world to be able to perceive the existence of demons and partially transformed humans like themselves. Unfortunately, the sudden introduction of magic and demons could destabilize society. However, this allows the party to reunite with their loved ones, even if life will no longer be normal.]]
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


** [[KillEmAll Genocide]] [[EarnYourBadEnding ending]]: Kill enemies until random encounters cease, and kill all the bosses as well. [[spoiler:After killing Asgore and Flowey, the First Human appears and, after talking to the player, kills them and destroys the world, crashing the game. When the game is started again, the world is literally destroyed; the title screen and even the game's menu bar are blank. The First Human offers to set things back to the way they were before the world's end, in exchange for the player's soul. Accepting this offer results in permanently tainting the True Pacifist ending and altering the Genocide ending further. [[VideoGameCrueltyPunishment Consequences, consequences.]]]]

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** [[KillEmAll Genocide]] [[EarnYourBadEnding Genocide ending]]: Kill enemies until random encounters cease, and kill all the bosses as well. [[spoiler:After killing Asgore and Flowey, the First Human appears and, after talking to the player, kills them and destroys the world, crashing the game. When the game is started again, the world is literally destroyed; the title screen and even the game's menu bar are blank. The First Human offers to set things back to the way they were before the world's end, in exchange for the player's soul. Accepting this offer results in permanently tainting the True Pacifist ending and altering the Genocide ending further. [[VideoGameCrueltyPunishment Consequences, consequences.]]]]



* The French indie RPG ''VideoGame/{{OFF}}'' has three endings. [[spoiler:After you learn the true natures of [[OmnicidalManiac the Batter]] and his "[[KillEmAll sacred]] [[TheEndOfTheWorldAsWeKnowIt mission]]", you are given a LastSecondEndingChoice for two of the endings: you can either stick with the Batter and see his mission through to the end, or you can betray him, side with the Judge, and kill him to protect what's left. Getting a certain item will open up the third joke "Secret Ending," where Space Apes take over the purified world so that they can use it to fight brain monsters.]]

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* The French indie RPG ''VideoGame/{{OFF}}'' has three endings. [[spoiler:After you learn the true natures of [[OmnicidalManiac the Batter]] and his "[[KillEmAll sacred]] "sacred [[TheEndOfTheWorldAsWeKnowIt mission]]", you are given a LastSecondEndingChoice for two of the endings: you can either stick with the Batter and see his mission through to the end, or you can betray him, side with the Judge, and kill him to protect what's left. Getting a certain item will open up the third joke "Secret Ending," where Space Apes take over the purified world so that they can use it to fight brain monsters.]]

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* ''VideoGame/PrayerOfTheFaithless'':
According to [[https://steamcommunity.com/sharedfiles/filedetails/?id=2834397364 the developer's Steam guide]], there are four endings based on how "in-character" the player can make the protagonists act, which will grant them invisible "Resolve" points:

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* ''VideoGame/PrayerOfTheFaithless'':
''VideoGame/PrayerOfTheFaithless'': According to [[https://steamcommunity.com/sharedfiles/filedetails/?id=2834397364 the developer's Steam guide]], there are four endings based on how "in-character" the player can make the protagonists act, which will grant them invisible "Resolve" points:
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* ''VideoGame/PrayerOfTheFaithless'':
According to [[https://steamcommunity.com/sharedfiles/filedetails/?id=2834397364 the developer's Steam guide]], there are four endings based on how "in-character" the player can make the protagonists act, which will grant them invisible "Resolve" points:
** Tired: Aeyr has more Resolve points than Mia. [[spoiler:Aeyr kills Mia, but heeds her final words to give other people a chance. He gathers the rest of the party and makes plans to attack Asala so that the citizens will be forced to unite with Vergio, with Vanessa taking charge again.]]
** Judged: Mia has more Resolve points than Aeyr. [[spoiler:Mia kills Aeyr and declares martial law after showing his head to the Asalans. She plans on recruiting Vanessa to help her run the country, but without performing Infused experiments.]]
** Resolve: Aeyr and Mia are tied with 2-3 Resolve points. [[spoiler:Aeyr and Mia keep to their ideals without betraying who they are, but acknowledge that they need to keep other in check so that they don't go too far in their ideals.]]
** Love: Aeyr and Mia are tied with 0-1 Resolve points. [[spoiler:Aeyr and Mia give up on their ideals after realizing that they're being twisted into people they don't want to be. Unfortunately, the rest of the party attacks them for giving up on their ideals, so the duo kills them.]]

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* ''VideoGame/{{Omori}}'' has three basic endings depending on your actions,

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* ''VideoGame/{{Omori}}'' has three basic endings depending on your actions, actions.


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* ''VideoGame/TheWitchsHouse'' has several different endings.
** '''Neutral Ending:''' Viola escapes the house and reunites with her father. The witch suddenly appears outside the house, but her father shoots her before she can try anything funny. Viola gives the house one last look before leaving with her father.
** '''True Ending:''' If you pick up Ellen's knife before leaving the house, Viola will stab the witch in the eye and taunt her, and reveal the game's biggest twist: [[spoiler:Ellen had pulled a GrandTheftMe on Viola prior to the events of the game. Viola's father sees the two and shoots his daughter, not knowing that Ellen is in Viola's body. The remake adds a scene where the house's spirit waves goodbye to Ellen and a monologue to this scene where Ellen realizes Viola gave up on life after her father failed to recognize her.]]
** ''''____' Ending:''' [[RewardingInactivity Viola waits for an hour in the starting area until the roses blocking the path have disappeared.]]
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** If Nima rescues Jess, the canister is crushed by the ''T. Rex’’. She, Jess and Jerry escape, and she laments losing the canister and the cash. But the cash is found on the boat and she’s able to help her daughter.

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** If Nima rescues Jess, the canister is crushed by the ''T. Rex’’.Rex''. She, Jess and Jerry escape, and she laments losing the canister and the cash. But the cash is found on the boat and she’s able to help her daughter.
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* ''VideoGame/JurassicParkTheGame'' has three, branching off a scene where Nima has to choose to rescue Jess or get the embryo canister.
** If Nima rescues Jess, the canister is crushed by the ''T. Rex’’. She, Jess and Jerry escape, and she laments losing the canister and the cash. But the cash is found on the boat and she’s able to help her daughter.
** If she goes for the canister, the ''T.Rex'' eats her. Jess and Jerry escape and Jerry desires to help Nima’s daughter.
** If Nima dies and then Jerry is too slow to get out of the area he’s in, between two crates, the ''T. Rex'' will pin him between the crates and eat him. This leaves Jess, already in the boat, the sole survivor. This ending will still get you a reset so you can try again to get Jerry to the boat in time.
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* Creator/NipponIchi games such as the ''Franchise/{{Disgaea}}'' series and ''VideoGame/MakaiKingdom'', which also include a number of NonstandardGameOver endings as well. One of their earlier games, ''VideoGame/LaPucelleTactics'', gave most chapters ''within'' the story multiple endings, but only one final end. Well, unless you complete all the optional dungeons, which grants Prier a unique change of character… (And may be canon, considering her cameo in ''Disgaea''.)

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* Creator/NipponIchi games such as the ''Franchise/{{Disgaea}}'' series and ''VideoGame/MakaiKingdom'', which also include a number of NonstandardGameOver endings as well. One of their earlier games, ''VideoGame/LaPucelleTactics'', ''VideoGame/LaPucelle'', gave most chapters ''within'' the story multiple endings, but only one final end. Well, unless you complete all the optional dungeons, which grants Prier a unique change of character… (And may be canon, considering her cameo in ''Disgaea''.)
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* ''VideoGame/OctopathTraveler'': Most sidequests have two different resolutions to them. For instance, there's a Dogged Nice Guy in Rippletide who's attempting to woo a woman who keeps shooting him down. You can either lose a Challenge/Provoke duel to him to have him prove he's actually the kind of strong man she's attracted to or Guide/Allure his mother over to him so she can berate him for being so pathetic in front of the entire town. The rewards are always the same, so it's entirely up to what you believe is the best solution.

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* ''VideoGame/OctopathTraveler'': Most sidequests have two different resolutions to them. For instance, there's a Dogged Nice Guy DoggedNiceGuy in Rippletide who's attempting to woo a woman who keeps shooting him down. You can either lose a Challenge/Provoke duel to him to have him prove he's actually the kind of strong man she's attracted to or Guide/Allure his mother over to him so she can berate him for being so pathetic in front of the entire town. The rewards are always the same, so it's entirely up to what you believe is the best solution.
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* ''VideoGame/DigimonSurvive'' has four endings, three of which are dependent on a decision made in [[spoiler:Part 8]] (with your available options determined by your KarmaMeter values), while the fourth [[spoiler:requires saving Ryo, which can only be done on a NewGamePlus run]].
** '''Wrath''': [[spoiler:Saki perishes and Aoi fuses with Labramon in their dying breaths to become Plutomon. The Master then fuses Plutomon to itself to become stronger. Upon defeating Plutomon, the kids will then notice that the portal connecting the two worlds is getting bigger and cannot be closed anymore. This will lead to the two worlds fusing together and the human world being thrust into chaos and destruction, with only a handful of children being able to maintain a bond with their Digimon. Kaito and Takuma take it upon themselves to find these children and recruit them, in the hopes that they'll soon be able to convince the world that Digimon and humans can live side-by-side.]]
** '''Moral''': [[spoiler:After the heroes defeat The Master, it will revert back into its cleansed form and reveal that the reason behind its child sacrifices was to keep the parallel world from collapsing and to protect the Digimon that reside within it. The kids suggest that the sheer acknowledgement and belief of the people from Earth will keep the Digital World from collapsing. The humans head back home to spread the word of the Digital World, but their partners decide to stay in the Digital World as they deem that Earth may not be ready for them yet.]]
** '''Harmony''': [[spoiler:Miu perishes, causing Kaito to go mad with grief and fuse his partner with Piedmon in order to become more powerful, resulting in Boltboutamon. However, Piedmon's personality is the dominant one, which leads to Boltboutamon absorbing Kaito and then trying to take control of the Master. The heroes beat him, but he ended up merging both worlds in the process, and they also lose the Professor and Miyuki along the way. Earth suffers chaos the moment Digimon suddenly appear in their world, but the survivors are able to form an organization to help humanity recover and better understand the new status quo.]]
** '''[[GoldenEnding Truth]]''':

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* ''VideoGame/LiveALive'' has no less than four endings, three of which are bad, and two versions of the good one. (The second bad one is triggered by the best battle choice box in gaming history: Fight / Pass / Item / Armageddon.) In fact, half the individual chapters have multiple endings of their own, deciding the scenes in the best ending. Not to mention your character for the final chapter affects [[ShutUpHannibal other]] [[AWinnerIsYou details]]. It is basically a [[CombiningMecha gestalt]] of multiple endings.

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* ''VideoGame/LiveALive'' has no less than four endings, three of which are bad, and two versions of the good one. (The second bad one ''VideoGame/LiveALive'':
** Worst ending: This ending
is triggered achieved by the best battle choice box in gaming history: Fight / Pass / Item / Armageddon.) In fact, half the individual chapters have multiple endings of their own, deciding the scenes in the best ending. Not dying to mention your character for the final chapter affects [[ShutUpHannibal other]] [[AWinnerIsYou details]]. It boss, Purity of Odio. After the last party member dies, Odio casts "Armageddon", which destroys the world across all of the time periods in the game. This ending is basically also achievable if the player chooses to play as Oersted in the Final Chapter and manually casts "Armageddon".
** Villain's ending: Achieved by completing the Final Chapter as Oersted without casting "Armageddon". Having completely won, Odio is left with nothing more than
a [[CombiningMecha gestalt]] lifeless world as his final prize.
** Bad ending: Achieved by defeating Purity
of multiple endings.Odio, then obliging his request for a MercyKill. While Odio is dead, the heroes are trapped in his desolate timeline, unable to return home. In addition, it is suggested that the cycle of violence and destruction Odio put into motion will continue...
** Good ending: Achieved by defeating Purity of Odio, then walking away from him. Upon returning to the chamber with statues of his various incarnations throughout time, Odio makes another attempt on the heroes' lives by forcing them to fight against his various forms. After winning against Odio's forms again, Odio passes away, but warns the heroes that another Lord of Dark will arrive in time. When he finally dies, the heroes return back to their proper places in time.
** Best ending: Achieved in the same way as the good ending, but only if the player finds every hero in the Final Chapter. Driven mad by the heroes' perseverance, Odio goes OneWingedAngel. When the heroes are on the verge of victory, Odio lashes back with a powerful attack. Ultimately, Oersted manages to wrest himself free from Odio's control and strike the final blow, reclaiming his humanity in so doing. In reply to Oersted's final words, the heroes affirm that they will look to the future with optimism. After the heroes return home, the game shows their exploits in the days since: Pogo becomes a father after Beru gives birth to their child, the new Earthen Heart Shifu continues to pass on their knowledge to new pupils, Oboromaru continues to perserve the peace of Japan from the shadows, the Sundown Kid continues to wander throughout the Wild West, Masaru sets off to continue his journey to become the strongest fighter, Akira continues to assist Doc Tobei in his scientific experiments, and Cube continues to travel with his builder Kato through the cosmos.
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** The Bad ending [[spoiler: gotten by either failing to keep your own bound from dying or becoming infected by the plague, involves the entire city being overrun by the plague and the army destroying everything within the town borders to contain the outbreak.]]

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** The Bad ending [[spoiler: gotten by either failing to keep your own bound from dying or and/or becoming infected by the plague, or by choosing not to make a decision at the Cathedral at the end of the game, involves the entire city being overrun by the plague and the army destroying everything within the town borders to contain the outbreak.]]

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