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** Later in the series, the Manticorans are [[CurbStompBattle capturing hundreds of enemy ships while suffering negligible losses]] (for comparison, their fleet at this point numbers only about 500 capital ships), but they have trouble applying this trope, since the LensmanArmsRace has rendered those captured ships hopelessly obsolete. They wind up offering a few to their allies for study purposes and scrapping the rest, since using them as raw materials is the most effective way to bring the ships up to current standards.
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* ''VideoGame/SkiesOfArcadia'': In a game whose protagonists are SkyPirates, it's no surprise that you eventually steal the Empire's advanced prototype flagship to be your CoolAirship.
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* Ironically, the first fighter planes of the nascent Israeli Air Force were four Nazi-designed Messerschmitt BF 109s. Subverted since they were license-built postwar by Czechoslovakia, and due to a different engine were poor knock-offs of the original marks of the aircraft. Still it must have been a bit satisfying. In a further irony, they were flown against Egyptian Spitfires -- when most of their pilots had been flying British Spitfires against German Messerschmitts a few years before. The Israeli army also used thousands of Nazi rifles (which in some cases, still bore swastikas, though these were usually obliterated by stamping).

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* Ironically, the first fighter planes of the nascent Israeli Air Force were four Nazi-designed German-designed Messerschmitt BF 109s. Subverted since they were license-built postwar by Czechoslovakia, and due to a different engine were poor knock-offs of the original marks of the aircraft. Still it must have been a bit satisfying. In a further irony, they were flown against Egyptian Spitfires -- when most of their pilots had been flying British Spitfires against German Messerschmitts a few years before. The Israeli army also used thousands of Nazi rifles from Nazi Germany (which in some cases, still bore swastikas, though these were usually obliterated by stamping).stamping) and even some German tanks during the 1948.
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* Happened during WWII to a great extent. The Germans used a great many captured tanks -- French ones were used as training, guard and anti-partisan units, Czech ones formed standard combat forces. In the Desert campaign, it was not unknown for both the Axis and Allied sides to scrounge and use each other's captured vehicles so long as the ammo and spares lasted, with Germans operating examples of practically every British tank, whilst so many Italian tanks were captured intact in early 1941 that they were used to equip entire ''armoured regiments''. In 1944, the Guards Armoured Division recycled captured Panthers as "Cuckoo" tanks. The Luftwaffe had a squadron of captured aircraft it used for spy missions, and the Kriegsmarine operated several captured submarines (for example UB-1, the former HMS ''Seal''). The Japanese used captured M3 Stuart tanks. A number of battles were initiated specifically to prevent the enemy from taking advantage of captured vehicles, most significantly the British bombardment of Mers-el-Kebir which sank three French battleships and killed a thousand French sailors.

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* Happened during WWII to a great extent. The Germans used a great many captured tanks -- French ones were used as training, guard and anti-partisan units, Czech ones formed standard combat forces. In the Desert campaign, it was not unknown for both the Axis and Allied sides to scrounge and use each other's captured vehicles so long as the ammo and spares lasted, with Germans operating examples of practically every British tank, whilst so many Italian tanks were captured intact in early 1941 that they were used to equip entire ''armoured regiments''. In 1944, the Guards Armoured Division recycled captured Panthers as "Cuckoo" tanks. The Luftwaffe had a squadron of captured aircraft it used for spy missions, and the Kriegsmarine operated several captured submarines (for example UB-1, the former HMS ''Seal''). The Japanese used captured M3 Stuart tanks. A number of battles were initiated specifically to prevent the enemy from taking advantage of captured vehicles, most significantly the British bombardment of Mers-el-Kebir which sank three French battleships and killed over a thousand French sailors.sailors, despite Germans having no means or intention to seize those ships after the 1940 Armistice.
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* ''Literature/{{Safehold}}'': Charis is afraid this will happen in ''Hell's Foundations Quiver'', after one of their armored ships is captured mostly intact by the Dohlaran Navy. Unfortunately for Dohlar, by the time they seized the ship [[ItWorksBetterWithBullets she'd run out of ammunition for her main guns]], and Dohlar couldn't produce more in time to put the ship into their service.
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[[folder:Comic Books]]
* ''ComicBook/WonderWoman1987'': Pretty much every ship in the revolutionaries' fleet started out as a Sangtee Empire ship before being stolen by the revolutionaries and used against the Empire.

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crosswicking


SuperTrope to GrandTheftPrototype, which is the SuperPrototype or otherwise "super weapon-y" version of this trope. See also HoistByHisOwnPetard and DeathByIrony. [[IThoughtItMeant Is not a case]] from the ''Franchise/AceAttorney'' series.

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SuperTrope to GrandTheftPrototype, which is the SuperPrototype or otherwise "super weapon-y" version of this trope. See also HoistByHisOwnPetard HoistByHisOwnPetard, EnemyExchangeProgram, and DeathByIrony. [[IThoughtItMeant [[JustForFun/IThoughtItMeant Is not a case]] from the ''Franchise/AceAttorney'' series.
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SuperTrope to GrandTheftPrototype, which is the SuperPrototype or otherwise "super weapon-y" version of this trope. See also HoistByHisOwnPetard and DeathByIrony.

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SuperTrope to GrandTheftPrototype, which is the SuperPrototype or otherwise "super weapon-y" version of this trope. See also HoistByHisOwnPetard and DeathByIrony.
DeathByIrony. [[IThoughtItMeant Is not a case]] from the ''Franchise/AceAttorney'' series.
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** PlayedForLaughs when they swap tanks with a Soviet crew so each can pretend they captured an enemy tank after their own was destroyed.

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** PlayedForLaughs in ''OGPU Prison'' when they swap tanks with a Soviet crew so each can pretend they captured an enemy tank after their own was destroyed.

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* In Sven Hassel's World War II fiction, the lads are often sent on suicide missions or are otherwise caught behind Russian lines and need to get home. This invariably ends up in escapades in Soviet kit they do not know how to use and have to figure out on the spot.

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* In Sven Hassel's Creator/SvenHassel's World War II fiction, the lads are often sent on suicide missions or are otherwise caught behind Russian lines and need to get home. This invariably ends up in escapades in Soviet kit they do not know how to use and have to figure out on the spot.spot.
** PlayedForLaughs when they swap tanks with a Soviet crew so each can pretend they captured an enemy tank after their own was destroyed.

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!!!Examples

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!!!Examples
!!!Examples:



[[folder:Anime]]

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[[folder:Anime]][[folder:Anime & Manga]]



[[folder:Film]]
* Chewbacca and a pair of Ewoks famously commandeer an AT-ST in ''Film/ReturnOfTheJedi''

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[[folder:Film]]
[[folder:Films -- Live-Action]]
* ''Franchise/StarWars'': Chewbacca and a pair of Ewoks famously commandeer an AT-ST in ''Film/ReturnOfTheJedi''



* In ''Film/TheHobbitTheBattleOfTheFiveArmies'', Azog's army uses chain-steered trolls as shock troops. Bofur kills the rider of one of them and takes the reins, wreaking havoc across the enamy lines like he captured an enemy tank.

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* In ''Film/TheHobbitTheBattleOfTheFiveArmies'', Azog's army uses chain-steered trolls as shock troops. Bofur kills the rider of one of them and takes the reins, wreaking havoc across the enamy enemy lines like he captured an enemy tank.



* ''TabletopGame/{{Warhammer 40000}}'':

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* ''TabletopGame/{{Warhammer 40000}}'':''TabletopGame/Warhammer40000'':



* With working vehicles as rare as they are in ''TabletopGame/{{Twilight 2000}}'' this happens all the time.

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* With working vehicles as rare as they are in ''TabletopGame/{{Twilight 2000}}'' ''TabletopGame/Twilight2000'' this happens all the time.



* Some time between ''VideoGame/MassEffect2'' and ''VideoGame/MassEffect3'', [[TheHero Commander Shepard]] surrenders themself to the Systems Alliance and turns over the ''[[CoolStarship Normandy SR2]]'', which had been placed under their command while they [[EnemyMine were working with Cerberus]]. By the time the third game begins, the ''Normandy'' has nearly completed her refit process to bring her in line with Alliance standards (and to repaint her [[ColorCodedForYourConvenience in Alliance Navy colors]].) A sidequest in ''[=ME3=]'' also results in the capture of a squadron of Cerberus fighters, which are pressed into Alliance service.

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* ''VideoGame/MassEffect'':
**
Some time between ''VideoGame/MassEffect2'' and ''VideoGame/MassEffect3'', [[TheHero Commander Shepard]] surrenders themself to the Systems Alliance and turns over the ''[[CoolStarship Normandy SR2]]'', which had been placed under their command while they [[EnemyMine were working with Cerberus]]. By the time the third game begins, the ''Normandy'' has nearly completed her refit process to bring her in line with Alliance standards (and to repaint her [[ColorCodedForYourConvenience in Alliance Navy colors]].) A sidequest in ''[=ME3=]'' also results in the capture of a squadron of Cerberus fighters, which are pressed into Alliance service.






[[folder: Western Animation]]
* ''WesternAnimtion/StarWarsRebels'' continues the trend from ''Legends'', featuring numerous instances of the Rebels stealing enemy ships for continued use.

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[[folder: Western [[folder:Western Animation]]
* ''WesternAnimtion/StarWarsRebels'' ''WesternAnimation/StarWarsRebels'' continues the trend from ''Legends'', featuring numerous instances of the Rebels stealing enemy ships for continued use.



** Similarly both HMS Enterprise and HMS Temeraire were originally ships captured from the French that had their names reused for new ships after the original was lost.

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** Similarly both HMS Enterprise ''Enterprise'' and HMS Temeraire ''Temeraire'' were originally ships captured from the French that had their names reused for new ships after the original was lost.



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* ''VideoGame/TreasurePlanetBattleAtProcyon'' has this as a game mechanic, where successfully [[{{Boarding Party}} boarding]] an enemy ship will transfer the target ship to your fleet. If enemy ships are captured in the campaign, they will stay in the players fleet for the remainder of the campaign, [[{{Final Death}} unless they are sunk]].
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* In ''Trax'', the titular tank controlled by the player is stolen from the enemy marching squad and converted into your own, giving you a chance to fight back and stop their invasion.
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** Similarly both HMS Enterprise and HMS Temeraire were originally ships captured from the French that had their names reused for new ships after the original was lost.
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* The Republic of Texas operated a small navy during the brief period of time where Texas was independent of Mexico and had not yet joined the United States. One of the Texan ships, a schooner named ''Independence'', was captured by the Mexicans on the Brazos River, near the town of Velasco. She would be pressed into service with the Mexican navy as ''La Independencia''.
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* ''VideoGame/TitanFall2'' reveals that the Frontier Militia stole a lot of Titans from the IMC. This helps justify why both factions use the same Titan chassis types in the multiplayer matches.
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This trope is ubiquitous in works of naval fiction that are set in the age of WoodenShipsAndIronMen. This is because sailors were awarded prize money for capturing enemy ships. Captured enemy ships would often be incorporated into the captor's own navy (often under their original names, as it was considered bad luck to change the name. HMS ''Guerriere'' is a good example). See TheOtherWiki [[http://en.wikipedia.org/wiki/Prize_money for more information]]. Because SpaceIsAnOcean, science fiction works will sometimes use the same concept with spaceships.

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This trope is ubiquitous in works of naval fiction that are set in the age of WoodenShipsAndIronMen. This is because sailors were awarded prize money for capturing enemy ships. Captured enemy ships would often be incorporated into the captor's own navy (often under their original names, as it was considered bad luck to change the name. HMS ''Guerriere'' is a good example). See TheOtherWiki Wiki/TheOtherWiki [[http://en.wikipedia.org/wiki/Prize_money for more information]]. Because SpaceIsAnOcean, science fiction works will sometimes use the same concept with spaceships.
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[[caption-width-right:350:[[WorldWarOne This week]] on ''[[UsefulNotes/ImperialGermany Pimp Mein Panzer]]'': Heinz, the [[SecretWeapon revolutionary new Mk I Tank]] from [[UsefulNotes/BritsWithBattleships Britain]]!]]

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[[caption-width-right:350:[[WorldWarOne [[caption-width-right:350:[[UsefulNotes/WorldWarI This week]] on ''[[UsefulNotes/ImperialGermany Pimp Mein Panzer]]'': Heinz, the [[SecretWeapon revolutionary new Mk I Tank]] from [[UsefulNotes/BritsWithBattleships Britain]]!]]

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* The protagonists in ''Anime/MobileSuitGundamIronBloodedOrphans'' does this on an almost regular basis. [[PrivateMilitaryContractors Tekkadan]] is a struggling mercenary force of ChildSoldiers short on cash, so they try to salvage as much as possible from their battles. Notable examples include Gjallarhorn Lieutenant Crank's generic Graze-model Mobile Suit, and the [[SpacePirates Brewer's]] Gundam Gusion and even their flagship. And that's not even getting into how much random materiel they recover: most of the weapons and armor for Tekkadan's Gundam Barbatos are jury-rigged from battlefield scraps.

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* ''Franchise/{{Gundam}}'' has done this several times over.
** The artbook ''MS Era'' has a picture of a [[Anime/MobileSuitGundam Federation GM]] painted green and marching alongside Zakus.
** In ''Anime/MobileSuitGundamWing'', the pacifist Sanc Kingdom obtains several of OZ's Taurus, paints them white, and uses them for their self-defense forces. Not long after, the space rebels White Fang capture an OZ factory, taking not only Tauruses (which they paint brick red), but the new model Virgo II.
** In the backstory of ''Anime/MobileSuitGundamSEED'', the Earth Alliance got the combat data needed to make their own mobile suits by having Jean Carrey, a [[DesignerBabies Coordinator]] pilot, use a GINN captured from ZAFT's forces; in order to ensure he didn't get hit with FriendlyFire, Carrey's machine was painted white.
**
The protagonists in ''Anime/MobileSuitGundamIronBloodedOrphans'' does this on an almost regular basis. [[PrivateMilitaryContractors Tekkadan]] is a struggling mercenary force of ChildSoldiers short on cash, so they try to salvage as much as possible from their battles. Notable examples include Gjallarhorn Lieutenant Crank's generic Graze-model Mobile Suit, and the [[SpacePirates Brewer's]] Gundam Gusion and even their flagship. And that's not even getting into how much random materiel they recover: most of the weapons and armor for Tekkadan's Gundam Barbatos are jury-rigged from battlefield scraps.
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* Technically invoked by you, the PlayerCharacter (i.e. Venom Snake) in ''VideoGame/MetalGearSolidVThePhantomPain'', where you can explicitly run through the entire game stealing supplies, weaponry, vehicles ''[[UpToEleven and even personnel]]'', using them to build your base of power and army.

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* ''VideoGame/AssassinsCreedIVBlackFlag'' allows you to do this with enemy ships, as befitting a game set in the age of WoodenShipsAndIronMen.
* The easiest way to build up a huge navy in games like ''VideoGame/TotalWarShogun2''? Fight enemy ships and board them instead of sinking them with cannons or ArrowsOnFire. Just remember to bring your fleets to port for resupply so you don't fight with a bunch of under-crewed ships.

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* ''VideoGame/AssassinsCreedIVBlackFlag'' allows you to do this with enemy ships, as befitting a game set in the age of WoodenShipsAndIronMen.
WoodenShipsAndIronMen. You can then decide what you want to do with the captured ship: break it down for pieces to repair your ship, use it to lower your wanted level, or send it to join your fleet, which operates in the Atlantic.
* The easiest way to build up a huge navy in games like ''VideoGame/TotalWarShogun2''? Fight enemy ships and board them instead of sinking them with cannons or ArrowsOnFire. Just remember to bring your fleets to port for resupply so you don't fight with a bunch of under-crewed ships.
ships. This tends to be averted in ''The Fall of the Samurai'' DLC, where trying to board a ship will likely result in your own ship being pummelled into scrap long before you get in range.
** For that matter, in ''Empire'', ''Napoleon'', ''Rome II'', and ''Attila'', one of the ways of defeating enemy ships is coming alongside and boarding them. While you can't use captured ships in the same battle, they're yours as soon as the battle is over.
* In ''VideoGame/SilentStorm'', this is the main way of capturing [[PoweredArmor Panzerkleins]], since they're usually already used by an enemy when you see them. Panzerkleins are very difficult to destroy. Fortunately, their pilots aren't that resilient, especially if you have weapons with high penetration or FrickinLaserBeams. After you kill the pilot, you can remove the dead body from the Panzerklein and then climb inside. After the mission, any Panzerklein you're using at that moment is placed in the hangar of your base, where you can repair and rearm it for free. The only Panzerklein you can't capture is the one used by the BigBad, partly because the game ends as soon as you kill her and partly because it's actually flying, so when you kill her, the armor crashes and explodes.
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* In ''VideoGame/CommandAndConquerTiberiumWars'', each of the three factions has commandos that can plant charges on the supports of any other faction's HumongousMecha. Then, any engineer can climb inside, instantly repair the damage, and pilot the vehicle.
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** The ships Honor captured at Hades for the mass jail break in ''In Enemy Hands'' were first turned against the Havenite force coming to recapture the system, and then later were made a group that answered only to the Protector of Grayson (called "[[PraetorianGuard The Protector's Own]]"), to avoid trouble with Grayson laws limiting the armed forces legally available to Steadholders (like Honor).

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** The ships Honor captured at Hades for the mass jail break in ''In Enemy Hands'' were first turned against the Havenite force coming to recapture the system, and then later were made a group that answered only to the Protector of Grayson (called "[[PraetorianGuard The Protector's Own]]"), to avoid trouble with Grayson laws limiting the armed forces legally available to Steadholders (like Honor). The ships themselves were initially jokingly called the Elysian Space Navy, which is how Honor triumphantly introduced them to her Manticoran superiors, causing Earl White haven to point out that it puts them in a legal pickle, as it, effectively, means that Manticoran officers are crewing ships of a foreign SpaceNavy. This is despite the fact that there is no star nation called Elysium. The name is a TakeThat to the planet they escaped from called Hades.
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** In a more in-game example, the Mechanicum army list for the Horus Heresy expansion builds almost every vehicle used by the Imperium of Man, and almost every Magos and Archmagos has a plethora of custom vehicle designs. To represent this on the tabletop, the Mechanicum can take every single Imperial superheavy tank and any superheavy flyers or Flying Gargantuan Creatures from ANYWHERE in the rulebooks published by Forge World (which is an extremely extensive collection) as a Lord of War choice as long as it's appropriately modeled as a Mechanicum vehicle. Hobbyists being who they are, this soon lead to Mechanicum variants of not only regular heavy tanks, but also [[GiantFlyer Tyranid Harridans]] or the [[AirborneAircraftCarrier Tau Manta]], each of which is an army on its own and can carry another two, even without the Mechanicum's fairly powerful vehicle buffs.
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Changed references to Commander Shepard to be gender neutral and fixed scribe Haylen's rank


* Some time between ''VideoGame/MassEffect2'' and ''VideoGame/MassEffect3'', [[TheHero Commander Shepard]] surrenders himself to the Systems Alliance and turns over the ''[[CoolStarship Normandy SR2]]'', which had been placed under his command while he [[EnemyMine was working with Cerberus]]. By the time the third game begins, the ''Normandy'' has nearly completed her refit process to bring her in line with Alliance standards (and to repaint her [[ColorCodedForYourConvenience in Alliance Navy colors]].) A sidequest in ''[=ME3=]'' also results in the capture of a squadron of Cerberus fighters, which are pressed into Alliance service.

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* Some time between ''VideoGame/MassEffect2'' and ''VideoGame/MassEffect3'', [[TheHero Commander Shepard]] surrenders himself themself to the Systems Alliance and turns over the ''[[CoolStarship Normandy SR2]]'', which had been placed under his their command while he they [[EnemyMine was were working with Cerberus]]. By the time the third game begins, the ''Normandy'' has nearly completed her refit process to bring her in line with Alliance standards (and to repaint her [[ColorCodedForYourConvenience in Alliance Navy colors]].) A sidequest in ''[=ME3=]'' also results in the capture of a squadron of Cerberus fighters, which are pressed into Alliance service.



** Depending on how you end the game's main quest, the Minutemen or Railroad can gain captured Vertibirds after defeating the Brotherhood of Steel. [[spoiler:This is required if you finish the game with the Railroad, as you end up attacking the Brotherhood outpost at Cambridge Police Station (which involves killing [[NiceGirl Scripe Haylen]]) to steal a Vertibird to infiltrate the ''Prydwen'' with.]]

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** Depending on how you end the game's main quest, the Minutemen or Railroad can gain captured Vertibirds after defeating the Brotherhood of Steel. [[spoiler:This is required if you finish the game with the Railroad, as you end up attacking the Brotherhood outpost at Cambridge Police Station (which involves killing [[NiceGirl Scripe Scribe Haylen]]) to steal a Vertibird to infiltrate the ''Prydwen'' with.]]
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* Done a few times with ships in ''Film/PiratesOfTheCaribbean'', notably the Navy ship in the first film. These ships are not stolen, [[InsistentTerminology they are commandeered]]. It's a nautical term.

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* Done a few times with ships in ''Film/PiratesOfTheCaribbean'', ''Franchise/PiratesOfTheCaribbean'', notably the Navy ship in the [[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl first film.film]]. These ships are not stolen, [[InsistentTerminology they are commandeered]]. It's a nautical term.

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Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.


* Happened frequently in ''Series/StargateSG1'' with the team capturing Goa'uld fighters, or other ships and using them back against the villain of the week. In early seasons the vehicles were [[StatusQuoIsGod often destroyed in the ensuing battle]] however by later seasons they'd were reliably keeping their prizes long enough to start reverse engineering them.
** On at least one occasion this shoots them in the foot when a DangerouslyGenreSavvy Goa'uld booby traps his fighters. The team attempts to use parts from it in an Earth-built fighter, only to (almost) wind up drifting through space for a long, long time.

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* Happened frequently in ''Series/StargateSG1'' with the team capturing Goa'uld fighters, or other ships and using them back against the villain of the week. In early seasons the vehicles were [[StatusQuoIsGod often destroyed in the ensuing battle]] however by later seasons they'd were reliably keeping their prizes long enough to start reverse engineering them.
**
them. On at least one occasion this shoots them in the foot when a DangerouslyGenreSavvy clever Goa'uld booby traps his fighters. The team attempts to use parts from it in an Earth-built fighter, only to (almost) wind up drifting through space for a long, long time.
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* Quite common in ''Franchise/StarWarsLegends'', in which the Rebel Alliance (and later New Republic) ends up using a lot of Imperial starships, either through capture, defecting crews, or third-party arms dealers. The Nebulon-B Frigate mentioned in the page quote is used as much by the Rebels as the Imperials who originally built them, after [[Film/ReturnOfTheJedi the Battle of Endor]] the Rebels begin fielding captured Star Destroyers, and [[DecliningPromotion after he finally accepts the rank of general]], [[MauveShirt Wedge Antilles]] ultimately ends up with a Super Star Destroyer as his flagship. The New Republic even uses the Empire's iconic [[MookMobile TIE Fighter]] and variants alongside their X-Wings and other ships, though the Rebels at least are smart enough to install DeflectorShields on as many as possible.
** Notably occurs in ''[[Literature/XWingSeries Wraith Squadron]]'', the eponymous fighter squadron steals the corvette ''Night Caller'' from Warlord Zsinj's fleet by [[ASimplePlan the simple expedient]] of a makeshift boarding pod disguised as debris. They take it so rapidly that the ship's superiors have no idea it was captured, allowing them to use it for TheInfiltration. Afterwards, it remains in New Republic service, presumably in a less prominent role (and maybe with a less [[NamesToRunAwayFromReallyFast obviously evil name]]).

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* Quite common in ''Franchise/StarWarsLegends'', in which the Rebel Alliance (and later New Republic) ends up using with a lot good number of Imperial starships, either gained through capture, defecting crews, or third-party arms dealers. The Nebulon-B Frigate mentioned in the page quote is used as much by the Rebels as the Imperials who originally built them, after [[Film/ReturnOfTheJedi the Battle of Endor]] the Rebels begin fielding captured Star Destroyers, and [[DecliningPromotion after he finally accepts the rank of general]], [[MauveShirt Wedge Antilles]] ultimately ends up with gets a Super Star Destroyer as his flagship. The New Republic is even uses willing to use the Empire's iconic [[MookMobile TIE Fighter]] and variants alongside their X-Wings and other ships, variants, though the Rebels at least are smart enough to install DeflectorShields on as many as possible.
possible. So as the war against the Empire progresses, veteran pilots have to deal with lingering nervousness when approaching a friendly Star Destroyer, and in some battles squadron leaders have to remind their pilots to [[FriendOrFoe check their IFF sensors]] before taking a snap-shot at a TIE Fighter.
** Notably occurs in ''[[Literature/XWingSeries Wraith Squadron]]'', when the eponymous fighter squadron steals the corvette ''Night Caller'' from Warlord Zsinj's fleet by [[ASimplePlan the simple expedient]] of a makeshift boarding pod disguised as debris. They take it so rapidly that the ship's superiors have no idea it was captured, allowing them to use it for TheInfiltration. Afterwards, it remains in New Republic service, presumably in a less prominent role (and maybe with a less [[NamesToRunAwayFromReallyFast obviously evil name]]).

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