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** Its also worth nothing, however, that while TheFederation is ruled by a President, its actually closer to a Parliamentary-style democratic republic rather than the one the US uses (the Presidental candidates are nominated directly by the Federation Council (the President in DS9 mentions he didn't even WANT the job, but got stuck with it through nomination) even though the final vote goes to the people) making the President more of a Prime Minister.

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** Its also worth nothing, however, that while TheFederation is ruled by a President, its actually closer to a Parliamentary-style democratic republic rather than the one the US uses (the Presidental candidates are nominated directly by the Federation Council (the President in DS9 [=DS9=] mentions he didn't even WANT the job, but got stuck with it through nomination) even though the final vote goes to the people) making the President more of a Prime Minister.
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redundant


** Goes to ridiculous levels when someone objects to Richard Nixon running for President, because he's already served two terms. Apparently President of the US and President of the Earth aren't just run similarly, they're the exact same thing.
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I want to cut the Main redirect.


* TheEmpire in the ''Section8'' series was born from the United States, and has forgotten its founding principles to become ruthlessly expansionist and oppressive.

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* TheEmpire in the ''Section8'' ''VideoGame/Section8'' series was born from the United States, and has forgotten its founding principles to become ruthlessly expansionist and oppressive.
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* The Terran Confederation of the early ''{{Traveller}}'' timeline as detailed in the volume ''Interstellar Wars'', though it's close enough to being TwentyMinutesIntoTheFuture that the Confederation might literally be a futuristic offshoot of the United States.

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* The Terran Confederation of the early ''{{Traveller}}'' ''TabletopGame/{{Traveller}}'' timeline as detailed in the volume ''Interstellar Wars'', though it's close enough to being TwentyMinutesIntoTheFuture that the Confederation might literally be a futuristic offshoot of the United States.



* Subverted in the RPG Traveller:2300 (which, confusingly, is not in the same franchise universe as ''{{Traveller}}'', despite being published by the same company [Game Developers Workshop]; later on it was renamed simply "2300AD"). The "universe" of Traveller:2300 was developed by the game designers actually gaming out future history. In that game, it was France that dominated, and so emerged as the major interstellar power.

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* Subverted in the RPG Traveller:2300 (which, confusingly, is not in the same franchise universe as ''{{Traveller}}'', ''TabletopGame/{{Traveller}}'', despite being published by the same company [Game Developers Workshop]; later on it was renamed simply "2300AD"). The "universe" of Traveller:2300 was developed by the game designers actually gaming out future history. In that game, it was France that dominated, and so emerged as the major interstellar power.
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* VideoGame/Stellaris has two AI personalities that represent this. Federation Builders seek to make allies and combine multiple strengths of races without subjugating any of them and have a feel of a StarTrek style Federation. Democratic Crusaders wish to bring Democracy to the Galaxy and will be hostile to any empire that does not have a democratic government.

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* VideoGame/Stellaris ''VideoGame/{{Stellaris}}'' has two AI personalities that represent this. Federation Builders seek to make allies and combine multiple strengths of races without subjugating any of them and have a feel of a StarTrek style Federation. Democratic Crusaders wish to bring Democracy to the Galaxy and will be hostile to any empire that does not have a democratic government.
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* VideoGame/Stellaris has two AI personalities that represent this. Federation Builders seek to make allies and combine multiple strengths of races without subjugating any of them and have a feel of a StarTrek style Federation. Democratic Crusaders wish to bring Democracy to the Galaxy and will be hostile to any empire that does not have a democratic government.
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* Averted in ''Literature/TheJenkinsverse'': while the private corporations exploiting space are mostly American, the first human colony is a Brit-influenced liberal utopia, and the majority of the human spacefleet consists of British-made V-Class destroyers, with the American-made San Diego class cruisers still being under construction in 10 AV.
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** Culturally, humanity's various worlds tend to be impressively diverse, while the UEG/UNSC itself tends to be more American. On one hand, English is the UNSC's "national" language, spoken by all the main characters in the games, and the main cast tends to be white or black with names like John, Avery, Jameson, Edward, etc. (though the UNSC's current two most powerful leaders are British and Turkish). On the other hand, even Earth itself is shown to have remained quite culturally diverse (for example, the Mombasa public service announcements heard in ''VideoGame/{{Halo 2}}'' are all in Swahili), and the colonies often have cultures that aren't American in the least bit. Even Reach, the UNSC's second most important planet, has a significant portion of its population who speak Hungarian as a first language (in fact, the planet was originally settled by Hungarians, hence why most of Reach's locations and even its moons have Hungarian names); at the beginning of ''VideoGame/HaloReach'', Jorge is the only member of Noble Team able to speak to the local civilians because they don't know English and he's the only one on the team who can speak Hungarian (being a Reach native himself). In part because of this diversity, the colonies heavily resent the UNSC, which overthrew of the Colonial Administration Authority which had previously administered them.

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** Culturally, humanity's various worlds tend to be impressively diverse, while the UEG/UNSC itself tends to be more American. On one hand, English is the UNSC's "national" language, spoken by all the main characters in the games, and the main cast tends to be white or black with names like John, Avery, Jameson, Edward, etc. (though the UNSC's current two most powerful leaders are British and Turkish). On the other hand, even Earth itself is shown to have remained quite culturally diverse (for example, the Mombasa public service announcements heard in ''VideoGame/{{Halo 2}}'' are all in Swahili), and the colonies often have cultures that aren't American in the least bit. Even Reach, the UNSC's second most important planet, has a significant portion of its population who speak Hungarian as a first language (in fact, the planet was originally settled by Hungarians, hence why most of Reach's locations and even its moons have Hungarian names); at the beginning of ''VideoGame/HaloReach'', Jorge is the only member of Noble Team able to speak to the local civilians because they don't know English and he's the only one on the team who can speak Hungarian (being a Reach native himself). In part because of this diversity, the colonies heavily resent the UNSC, which overthrew of the Colonial Administration Authority which that had previously administered them.

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Reorganizing. Actually, a good chunk of Reach seems to be english speaking; it seems to be mostly the country side that's held on to the traditions. Also, updating. Also, lots of worlds ignoring (or trying to) UNSC rule. Also, what is even happening with the Assembly right now? (also, the Far Isle nuking incident isn't mentioned in the data pads, and it's unclear just how much influence the Assembly had on something like that)


* Disturbingly and importantly averted in ''Franchise/{{Halo}}'' by the UNSC. As of the Human-Covenant War, the UNSC now control all government on all human planets. Basically, it's a military run empire. Previously, it was much more America-like, but it still differed, and the UNSC still had alot of power. Even more importantly, a secret group of smart [=AIs=] have been running the show for centuries, meaning that it's been a secret dictatorship (which would take such measures as nuking a human colony if it served their purposes).
** Before the Human-Covenant War the UNSC was the Unified Earth Government's military and exploratory agency, tasked with protecting the colonies and expanding into the galaxy, with the colonies' civilian government being assigned to local representatives and the Colonial Administration Authority. By the end of the war the colonies have been so utterly devastated and the resources necessary to wage total war had resulted in the UNSC assuming ''de facto'' control of both the UEG and the CAA.
** The characters in the series all speak English, but that's not indicative of humanity as a whole. Reach, for example, is one of the UNSC's most important planets, and yet its population is predominately Hungarian. At the beginning of ''Halo: Reach'', Jorge is the only member of Noble Team able to speak to a civilian because she doesn't know English and he's the only one on the team who can speak Hungarian.

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* Disturbingly In ''Franchise/{{Halo}}'', the Unified Earth Government and importantly averted its various bodies play with this in ''Franchise/{{Halo}}'' by a number of different ways:
** The United Nations Space Command, officially
the UNSC. As of UEG's military, exploratory, and scientific agency, has a military set up 100% identical to the modern US military's, which is particularly noticeable with its Marine Corps. However, the UNSC is politically a pretty stark aversion; thanks to the Human-Covenant War, the UNSC now ends up taking control all government on all human planets. Basically, it's of the government, becoming in essence a military run empire. Previously, junta. Even though it was much more America-like, but it still differed, and officially ceded power back to the UEG after the Covenant War, the UNSC is still had alot of power. Even more importantly, a secret group of smart [=AIs=] have been running in practice the show for centuries, humanity's main ruling body, meaning that it's been post-war humanity is more of a secret dictatorship (which would take such measures as nuking a human colony if it served their purposes).
** Before
military empire. Even before the Human-Covenant War Covenant War, the UNSC was the quite willing to resort to extreme methods of maintaining control over its citizens, like kidnapping children to turn them into super-soldiers and even nuking colonies.
** The
Unified Earth Government's military and exploratory agency, tasked with protecting the colonies and expanding Government itself is a pretty straight example; it's a representative democracy divided into an executive, legislative, and judicial branch, which include an elected president and a senate. That said, the galaxy, with UEG's capital (as well as UNSC headquarters) is located in Sydney, Australia instead of somewhere in America. While it is formally a union of independent planets, in practice Earth and the colonies' civilian Inner Colonies are privileged in the election process.
** Making things more complicated, the UNSC's Office of Naval Intelligence has become a parallel
government being assigned to local representatives and in its own right, often acting without the Colonial Administration Authority. By approval or knowledge of either the end UEG or UNSC. As shown in ''ARG/HuntTheTruth'', ONI often employs downright Orwellian methods of maintaining control over humanity, like completely shutting down the Internet; unlike the rest of the war UNSC, ONI doesn't even make a pretense of respecting the colonies UEG's authority. Adding to the mess, there's ''also'' a secret society of smart [=AIs=] have been so utterly devastated and influencing humanity from behind the resources necessary scenes for centuries.
** Culturally, humanity's various worlds tend
to wage total war had resulted in be impressively diverse, while the UNSC assuming ''de facto'' control of both UEG/UNSC itself tends to be more American. On one hand, English is the UEG and UNSC's "national" language, spoken by all the CAA.
** The
main characters in the series all speak English, but that's not indicative of humanity as a whole. Reach, for example, is one of games, and the main cast tends to be white or black with names like John, Avery, Jameson, Edward, etc. (though the UNSC's current two most powerful leaders are British and Turkish). On the other hand, even Earth itself is shown to have remained quite culturally diverse (for example, the Mombasa public service announcements heard in ''VideoGame/{{Halo 2}}'' are all in Swahili), and the colonies often have cultures that aren't American in the least bit. Even Reach, the UNSC's second most important planets, and yet planet, has a significant portion of its population is predominately Hungarian. At who speak Hungarian as a first language (in fact, the planet was originally settled by Hungarians, hence why most of Reach's locations and even its moons have Hungarian names); at the beginning of ''Halo: Reach'', ''VideoGame/HaloReach'', Jorge is the only member of Noble Team able to speak to a civilian the local civilians because she doesn't they don't know English and he's the only one on the team who can speak Hungarian.Hungarian (being a Reach native himself). In part because of this diversity, the colonies heavily resent the UNSC, which overthrew of the Colonial Administration Authority which had previously administered them.
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* There's a plot-important election in the ''Series/{{Lensman}}'' series, in which the proto-Lensmen are trying to get Rod "the Rock" Kinnison elected to what amounts to President of North America. It's ''explicitly stated'' that the only part of Earth that really matters is North America, the implication being that the other backwater regions will fall in line with whatever North America says. "North America" in this context is the post-WorldWarThree successor state to the United States but clearly has an AmericanFederalism style government.

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* There's a plot-important election in the ''Series/{{Lensman}}'' ''Literature/{{Lensman}}'' series, in which the proto-Lensmen are trying to get Rod "the Rock" Kinnison elected to what amounts to President of North America. It's ''explicitly stated'' that the only part of Earth that really matters is North America, the implication being that the other backwater regions will fall in line with whatever North America says. "North America" in this context is the post-WorldWarThree successor state to the United States but clearly has an AmericanFederalism style government.
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* Mikhail Akhmanov's ''ArrivalsFromTheDark'' series has this first with the [=USC=] (United States and Canada), which has military forces in space, along with Russia (with whom they are good friends) and European Union (which seems more unified than today). All three powers deliberately keep the other nations grounded, including China. In later novels, the [[TheFederation Earth Federation]] is the official government of humanity, although it is unclear if the nation-states still exist as governing bodies.

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* Mikhail Akhmanov's ''ArrivalsFromTheDark'' ''Literature/ArrivalsFromTheDark'' series has this first with the [=USC=] (United States and Canada), which has military forces in space, along with Russia (with whom they are good friends) and European Union (which seems more unified than today). All three powers deliberately keep the other nations grounded, including China. In later novels, the [[TheFederation Earth Federation]] is the official government of humanity, although it is unclear if the nation-states still exist as governing bodies.
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* In ''VideoGame/{{Freelancer}}'', Liberty is one of the four Houses (read: nations) in the Sirius Sector. Descended from predominantly American settlers, the people of Liberty strive to recreate the US in space (the name comes from the name of the ship that brought the settlers to Sirius). The planets and systems in Liberty are named after American locations (e.g. the capital of Liberty is the planet Manhattan in the New York system). The government system appears to be an American-style democracy with an elected President.
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* The initial conflict in Creator/WilliamHKeithJr's ''Literature/GalacticMarines'' series is between the US and the UN (European-dominated) over the discovery of human remains in alien ruins on Mars. Despite the archaeological mission being funded and run by the US, the UN insists on attaching observers with a military escort. The observers than immediately want to hide the discovery until proper decisions can be made at the highest level. Meanwhile, the American archaeologists believe that a discovery of such magnitude must be revealed to the public. The different philosophies (common good vs. individual achievement) come into sharp conflict here, eventually resulting in a war with, of course, the US Marines coming out on top.
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* The Terran Confederation in the ''Literature/StarCarrier'' is a true confederacy in that its member nations are still independent in their own right, including having their own [[SpaceNavy Space Navies]]. However, the Confederation has been slowly centralizing its power despite objections from the more independent-mind nations like the [[ExpandedStatesOfAmerica United States of North America]]. In fact, the largest conflict stems from the USNA refusing to kowtow to the [[UnitedEurope Paneuropean]]-dominated Confederate Senate and admirals. In fleet actions, the biggest conflicts come from the different military traditions, with Paneuropean officers being the more obedient, and USNA officers being more independent-minded. Historical precedents are also important to the friction between the Confederation and the USNA, with the Confederation being more willing to accept the Sh'daar demands to survive, while the USNA adopting the usual "live free or die" attitude. [[spoiler:The USNA finally secedes in the fourth book, after the Confederation attempts to forcibly take a hyper-advanced AI created by USNA scientists as a "strategic resource" and force the USNA to toe the partly line. The USNA responds by using illegal weapons and attacking civilian targets, including wiping out the capital of the USNA with a GreyGoo bomb. After a relatively brief war, the Confederation collapses from within (thanks to some information warfare by the same USNA AI). It's implied that it will be re-created to be more USNA-dominated, fulfilling this trope]].

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* The Terran Confederation in the ''Literature/StarCarrier'' is a true confederacy in that its member nations are still independent in their own right, including having their own [[SpaceNavy Space Navies]]. However, the Confederation has been slowly centralizing its power despite objections from the more independent-mind nations like the [[ExpandedStatesOfAmerica United States of North America]]. In fact, the largest conflict stems from the USNA refusing to kowtow to the [[UnitedEurope Paneuropean]]-dominated Confederate Senate and admirals. In fleet actions, the biggest conflicts come from the different military traditions, with Paneuropean officers being the more obedient, and USNA officers being more independent-minded. Historical precedents are also important to the friction between the Confederation and the USNA, with the Confederation being more willing to accept the Sh'daar demands to survive, while the USNA adopting the usual "live free or die" attitude. [[spoiler:The USNA finally secedes in the fourth book, after the Confederation attempts to forcibly take a hyper-advanced AI created by USNA scientists as a "strategic resource" and force the USNA to toe the partly line. The USNA Confederacy responds by using illegal weapons and attacking civilian targets, including wiping out the capital of the USNA with a GreyGoo bomb. After a relatively brief war, the Confederation collapses from within (thanks to some information warfare by the same USNA AI). It's implied that it will be re-created to be more USNA-dominated, fulfilling this trope]].
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* The very concept of the Bio of a Space Tyrant series by PiersAnthony is that every planet in the world is, sociopolitically, a RecycledINSPACE version of some continent or region on Earth. For instance, the United States took the northern hemisphere of Jupiter--the largest planet in the solar system--to colonize and make into the image of the old Earthly United States.

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* The very concept of the Bio ''Bio of a Space Tyrant Tyrant'' series by PiersAnthony Creator/PiersAnthony is that every planet in the world is, sociopolitically, a RecycledINSPACE version of some continent or region on Earth. For instance, the United States took the northern hemisphere of Jupiter--the largest planet in the solar system--to colonize and make into the image of the old Earthly United States.
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** The actual American faction in ''Beyond Earth'' doesn't fit the trope at all -- it's a monolithic MegaCorp that doesn't even pretend to have any particular continuity with the old democratic government. The closest thing to an American culture is probably Polystralia, [[TheAlliance a conglomeration]] of UsefulNotes/{{Australia}}, UsefulNotes/NewZealand, Polynesia, and much of the surrounding regions.
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** Its also worth nothing, however, that while TheFederation is ruled by a President, its actually closer to a Parliamentary-style democratic republic rather than the one the US uses (the Presidental candidates are nominated directly by the Federation Council (the President in DS9 mentions he didn't even WANT the job, but got stuck with it through nomination) even though the final vote goes to the people) making the President more of a Prime Minister.
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* In ''Anime/GundamWing'', the L2 Colonies belong to America. [[spoiler: Later, Earth and the space colonies are all merged into the Earth Sphere Unified Nation.]]

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* In ''Anime/GundamWing'', ''Anime/MobileSuitGundamWing'', the L2 Colonies belong to America. [[spoiler: Later, Earth and the space colonies are all merged into the Earth Sphere Unified Nation.]]
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** On the other hand, Caprica in, well, ''Series/{{Caprica}}'' has a Prime Minister (despite the prevalence of AmericanAccents) and refers to "Ministers" (indicating parliamentary government). That, and the fact that [[FantasticRacism racism]] is directed towards foreigners (especially Taurons) rather than a subgroup of native Capricans, suggests comparisons to Britain, especially '50s Britain. The Colonies as a whole had no unified government until the Cylon war forced them to, and as a result it is hinted on occasion that the Colonial Military has more influence and power than modern American-style systems.

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** On the other hand, Caprica in, well, ''Series/{{Caprica}}'' has a Prime Minister (despite the prevalence of AmericanAccents) UsefulNotes/AmericanAccents) and refers to "Ministers" (indicating parliamentary government). That, and the fact that [[FantasticRacism racism]] is directed towards foreigners (especially Taurons) rather than a subgroup of native Capricans, suggests comparisons to Britain, especially '50s Britain. The Colonies as a whole had no unified government until the Cylon war forced them to, and as a result it is hinted on occasion that the Colonial Military has more influence and power than modern American-style systems.
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* The Free Planets Alliance in ''Anime/LegendOfTheGalacticHeroes'' clearly invokes the USA ([[http://www.youtube.com/watch?v=vs8BSSpU5fU right down to the English lyrics of the anthem]]), to the point that they might as well be called "Space Americans" At the same time, however, it's revealed to be an increasingly dysfunctional democracy wracked by corruption. By the time the series begins, the efforts of a few good men like Yang Wen-li and the threat posed by their [[TheEmpire Space German enemies]] are pretty much the only things effectively holding them together. [[spoiler:Most of the Alliance eventually ''does'' fall to Reinhard about halfway into the show.]]

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* The Free Planets Alliance in ''Anime/LegendOfTheGalacticHeroes'' ''Anime/LegendOfGalacticHeroes'' clearly invokes the USA ([[http://www.youtube.com/watch?v=vs8BSSpU5fU right down to the English lyrics of the anthem]]), to the point that they might as well be called "Space Americans" At the same time, however, it's revealed to be an increasingly dysfunctional democracy wracked by corruption. By the time the series begins, the efforts of a few good men like Yang Wen-li and the threat posed by their [[TheEmpire Space German enemies]] are pretty much the only things effectively holding them together. [[spoiler:Most of the Alliance eventually ''does'' fall to Reinhard about halfway into the show.]]
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* In ''Series/BattlestarGalacticaReimagined'', the Twelve Colonies of Kobol needed only one more colony to be guilty of cultural copyright infringement; it mixes the UnitedSpaceOfAmerica with the Twelve Tribes of Israel and AncientGrome [[RecycledInSpace IN SPACE!]].

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* In ''Series/BattlestarGalacticaReimagined'', ''Series/BattlestarGalactica2003'', the Twelve Colonies of Kobol needed only one more colony to be guilty of cultural copyright infringement; it mixes the UnitedSpaceOfAmerica with the Twelve Tribes of Israel and AncientGrome [[RecycledInSpace IN SPACE!]].
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* ''VideoGame/CrisisOfTheConfederation'''s Frontier, one of the Terran Confederation's constituent republics, was explicitly patterned on the earthbound United States government and largely settled by a population with Anglo-American backgrounds. The New Frontier is in turn an outgrowth of the old, but the two are divided by the fact that the New Frontier believes that the Confederation has betrayed the core values of liberty and democracy on which it was founded, and thus they have sided with the Orion League against the Confederation to gain independence and start again with a clean slate.
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* The I.S.A of {{Killzone}} is essentially America in space fighting an amalgamation of every totalitarian regime ever in space. Unfortunately, EvilIsCool combined with the I.S.A's astonishing bland-ness[[note]]not to mention the fact that it's their fault the Helghast are the way they are[[/note]] inspires major RootingForTheEmpire.

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* The I.S.A of {{Killzone}} ''VideoGame/{{Killzone}}'' is essentially America in space fighting an amalgamation of every totalitarian regime ever in space. Unfortunately, EvilIsCool combined with the I.S.A's astonishing bland-ness[[note]]not to mention the fact that it's their fault the Helghast are the way they are[[/note]] inspires major RootingForTheEmpire.
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* Averted in the ''Film/StarWars'' prequels. The Galactic Republic seems to be mostly based on UsefulNotes/TheRomanRepublic, with shades of [[ANaziByAnyOtherName Germany during the 1930s]]. This makes the rise of the Galactic Empire analogous to the rise of UsefulNotes/TheRomanEmpire and UsefulNotes/NaziGermany, with Palpatine being a combination of Emperor {{UsefulNotes/Augustus}} and UsefulNotes/AdolfHitler. Played straight, however, with Naboo, where Padmé served two four-year terms as elected monarch.

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* Averted in the ''Film/StarWars'' prequels. The Galactic Republic seems to be mostly based on UsefulNotes/TheRomanRepublic, with shades of [[ANaziByAnyOtherName Germany during during]] [[UsefulNotes/WeimarRepublic the 1930s]]. This makes the rise of the Galactic Empire analogous to the rise of UsefulNotes/TheRomanEmpire and UsefulNotes/NaziGermany, with Palpatine being a combination of Emperor {{UsefulNotes/Augustus}} and UsefulNotes/AdolfHitler. Played straight, however, with Naboo, where Padmé served two four-year terms as elected monarch.
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* Andrey Livadny does this in his ''TheHistoryOfTheGalaxy'' books with the [[TheFederation Confederacy of Suns]], which has an elected president. Not much else is known about the politics of the Confederacy. Each planet also has its own government, although everyone is subject to Confederate laws. Before the Confederacy, there was the Earth Alliance, which seems to be between this and TheEmpire with their treatment of the colonies and brutal suppression of any resistance. The SpaceNavy ranks are still Russian, though, with the addition of the "Galact" prefix.

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* Andrey Livadny does this in his ''TheHistoryOfTheGalaxy'' ''Literature/TheHistoryOfTheGalaxy'' books with the [[TheFederation Confederacy of Suns]], which has an elected president. Not much else is known about the politics of the Confederacy. Each planet also has its own government, although everyone is subject to Confederate laws. Before the Confederacy, there was the Earth Alliance, which seems to be between this and TheEmpire with their treatment of the colonies and brutal suppression of any resistance. The SpaceNavy ranks are still Russian, though, with the addition of the "Galact" prefix.
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namespacing


** Then you have Macronesia in Season 3, which is in a ColdWar-like state with [=UEO=]. They have a charismatic president, who doesn't shy from using illegal means to achieve his goals.

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** Then you have Macronesia in Season 3, which is in a ColdWar-like UsefulNotes/ColdWar-like state with [=UEO=]. They have a charismatic president, who doesn't shy from using illegal means to achieve his goals.



* TabletopGame/{{AT 43}}: The U.N.A.(United Nations of Ava) are based of ColdWar America, fighting space commies, and aliens.

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* TabletopGame/{{AT 43}}: The U.N.A.(United Nations of Ava) are based off of ColdWar UsefulNotes/ColdWar America, fighting space commies, and aliens.
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* Used, and quite disturbingly subverted, by ''EscapeVelocity: Nova''. The Federation has a US-like government, especially compared to the [[ProudWarriorRace Aurorans]], who have a system based around clan elders, and the [[SufficientlyAdvancedAlien Polaris]], who have a caste system. However, the US ([[ConspiracyTheories probably]]) isn't being [[TheManBehindTheMan run by]] [[StateSec the FBI]]. (Fortunately, there's also the fourth faction: the Rebellion against the Bureau.)

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* Used, and quite disturbingly subverted, by ''EscapeVelocity: ''VideoGame/EscapeVelocity: Nova''. The Federation has a US-like government, especially compared to the [[ProudWarriorRace Aurorans]], who have a system based around clan elders, and the [[SufficientlyAdvancedAlien Polaris]], who have a caste system. However, the US ([[ConspiracyTheories probably]]) isn't being [[TheManBehindTheMan run by]] [[StateSec the FBI]]. (Fortunately, there's also the fourth faction: the Rebellion against the Bureau.)
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* ''Series/{{Firefly}}'': complete with a [[TheWildWest Wild West]] motif and allusions to TheAmericanCivilWar. On the other hand, there's extensive use of Chinese culture, with lots of use of Chinese-style dress, writing system, and language (but oddly, almost no Asian-looking people). The backstory explains the whole mess as the result of an alliance between the US and China.

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* ''Series/{{Firefly}}'': complete with a [[TheWildWest Wild West]] motif and allusions to TheAmericanCivilWar.UsefulNotes/TheAmericanCivilWar. On the other hand, there's extensive use of Chinese culture, with lots of use of Chinese-style dress, writing system, and language (but oddly, almost no Asian-looking people). The backstory explains the whole mess as the result of an alliance between the US and China.
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* ''Videogame/PlanetSide'''s New Conglomerate, a collective of {{Mega Corp}}s, pirates, mercenaries, and libertarians, aims to overthrow the Terran Republic - an [[PeoplesRepublicOfTyranny oppressive oligarchy]] in the first game, and a struggling collectivist state in the second - and establish a democratic freedom-loving state. The NC soundtrack incorporates rock and country themes and their selection of MicroTransactions cosmetics include homages to the USA in the form of decals and a ten gallon hat.
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* ''Film/{{TheFifthElement}}'' has the President of the Federated Territories, of which Earth, specifically New York, appears to be merely the capital city. This is possibly meant to reference the United Nations.

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* ''Film/{{TheFifthElement}}'' ''Film/TheFifthElement'' has the President of the Federated Territories, of which Earth, specifically New York, appears to be merely the capital city. This is possibly meant to reference the United Nations.

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