History Main / TheTurretmaster

22nd Apr '16 1:31:17 AM aye_amber
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* ''MondayNightCombat'' is sort of weird about this; any class can set up a turret in one of the designated areas as long as they can pay for it. However, the Support uses his Firebase ability to deploy a smaller turret anywhere he likes that can buff teammates at the highest level.

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* ''MondayNightCombat'' ''VideoGame/MondayNightCombat'' is sort of weird about this; any class can set up a turret in one of the designated areas as long as they can pay for it. However, the Support uses his Firebase ability to deploy a smaller turret anywhere he likes that can buff teammates at the highest level.
27th Feb '16 4:16:38 AM ProfessorDetective
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* TheEngineer of ''VideoGame/TeamFortress2'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time except in mann vs machine co-op mode.

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* TheEngineer of ''VideoGame/TeamFortress2'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time except in mann vs machine co-op Mann vs. Machine mode.



* Player-characters and NPC's with engineering expertise in ''VideoGame/StarTrekOnline'' can do this during ground missions; setting up phaser & disruptor turrets as well as mortar & mini photon torpedo launchers. The Fabrication Specialist kit has the most turret options.

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* Player-characters and NPC's with engineering expertise in ''VideoGame/StarTrekOnline'' can do this during ground missions; setting up phaser & and disruptor turrets as well as mortar & mini photon torpedo launchers. The Fabrication Specialist kit has the most turret options.



* In ''VideoGame/{{Hellsinker}}'', if Kagura is equiped with Epileptic Chariot, she can be played like this.

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* In ''VideoGame/{{Hellsinker}}'', if Kagura is equiped equipped with Epileptic Chariot, she can be played like this.



* In the original ''Videogame/PlanetSide'', players specializing in Combat Engineering can deploy multiple Spitfire turrets, trashcan sized motion-sensitive turrets mounting twin 12mm guns. Further specialization allows them to deploy an AntiAir variant or Spitfires that are invisible til they detect an enemy. Specialized engineers could also upgrade the static base turrets with additional weaponry, and deploy a powerful manned turret in the field. ''Planetside 2'' however, limits Engineers to a single active turret; a manned AntiInfantry or laser-guided AntiArmor turret, or an automated WeakTurretGun.

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* In the original ''Videogame/PlanetSide'', players specializing in Combat Engineering can deploy multiple Spitfire turrets, trashcan sized motion-sensitive turrets mounting twin 12mm guns. Further specialization allows them to deploy an AntiAir variant or Spitfires that are invisible til until they detect an enemy. Specialized engineers could also upgrade the static base turrets with additional weaponry, and deploy a powerful manned turret in the field. ''Planetside 2'' however, limits Engineers to a single active turret; a manned AntiInfantry or laser-guided AntiArmor turret, or an automated WeakTurretGun.
9th Feb '16 1:26:03 PM Cobalt58
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See also TheEngineer, TheMinionMaster, and TheBeastmaster.

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See also TheEngineer, TheEngineer, TheMinionMaster, [[DroneDeployer The Drone Deployer]] and TheBeastmaster.
3rd Feb '16 7:17:21 PM joseph864
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* ''VideoGame/{{Fallout 4}}'' has an interesting, unintended example of this trope. When in any of your settlements, one of the main defenses you can construct are automated turrets. You can build them instantly, provided you have the resources, and connections to generators if required. As a result, if any of your settlements come under attack, you could quickly start constructing turrets rather than attacking directly.
2nd Sep '15 12:18:22 PM Hanz
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* ''VideoGame/GuildWars2'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''{{Guild Wars}}''.

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* ''VideoGame/GuildWars2'' will have has the Engineer profession, known to be adepts at placing profession who can place turrets around the battlefield, compared to the spirits of the original ''{{Guild Wars}}''.
13th Aug '15 4:58:41 PM Saber15
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* In the original ''Videogame/PlanetSide'', players specializing in Combat Engineering can deploy multiple Spitfire turrets, trashcan sized motion-sensitive turrets mounting twin 12mm guns. Further specialization allows them to deploy an AntiAir variant or Spitfires that are invisible til they detect an enemy. Specialized engineers could also upgrade the static base turrets with additional weaponry, and deploy a powerful manned turret in the field. ''Planetside 2'' however, limits Engineers to a single active turret; a manned AntiInfantry or laser-guided AntiArmor turret, or an automated WeakTurretGun.
25th May '15 10:10:16 AM kenceo
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* TheEngineer of ''VideoGame/TeamFortress2'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.

to:

* TheEngineer of ''VideoGame/TeamFortress2'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.time except in mann vs machine co-op mode.
23rd May '15 4:55:20 PM Prfnoff
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* The Assassin from ''VideoGame/{{Diablo}} II'' is one of the earlier forms of this, having a line of Trap abilities that worked to summon turrets. A similar idea existed in a spell, called Guardian in the first game, and Hydra in the next two, which would summon a three-headed beast that would shoot firebolts.

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* The Assassin from ''VideoGame/{{Diablo}} II'' ''VideoGame/DiabloII'' is one of the earlier forms of this, having a line of Trap abilities that worked to summon turrets. A similar idea existed in a spell, called Guardian in the first game, and Hydra in the next two, which would summon a three-headed beast that would shoot firebolts.



* The Shaman class in ''WorldOfWarcraft''. Their Totems function as a fantastic equivalent to most sci-fi turrets, offering variously restorative effects, offensive and defensive status enhancements, and direct damage (both burst and DPS).
* Similarily, the Arbiter skills for ''VideoGame/{{Torchlight}}'''s vanquisher class is based on this.

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* The Shaman class in ''WorldOfWarcraft''.''VideoGame/WorldOfWarcraft''. Their Totems function as a fantastic equivalent to most sci-fi turrets, offering variously restorative effects, offensive and defensive status enhancements, and direct damage (both burst and DPS).
* Similarily, the The Arbiter skills for ''VideoGame/{{Torchlight}}'''s vanquisher class is based on this.



* Weavel from ''MetroidPrime Hunters'' can turn the lower half of his body into a sentry turret.

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* Weavel from ''MetroidPrime Hunters'' ''VideoGame/MetroidPrimeHunters'' can turn the lower half of his body into a sentry turret.



* ''{{Brink}}'' has an engineer class who can do this.
* Dwarven Engineers in ''WarhammerOnline'' can build several different types of {{steampunk}} turret, up to and including flamethrower and grenade launcher turrets. The Chaos Magus class can summon demons, but all the do is stand their and shoot people with magic, so they're basically turrets.
* Heimerdinger from ''{{League of Legends}}'' builds turrets as his main method of offense. They fire standard bullets plus a piercing laser periodically. He can also create a super-powered version of his turrets.

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* ''{{Brink}}'' ''VideoGame/{{Brink}}'' has an engineer class who can do this.
* Dwarven Engineers in ''WarhammerOnline'' ''VideoGame/WarhammerOnline'' can build several different types of {{steampunk}} turret, up to and including flamethrower and grenade launcher turrets. The Chaos Magus class can summon demons, but all the do is stand their and shoot people with magic, so they're basically turrets.
* Heimerdinger from ''{{League of Legends}}'' ''VideoGame/LeagueOfLegends'' builds turrets as his main method of offense. They fire standard bullets plus a piercing laser periodically. He can also create a super-powered version of his turrets.



* A rare {{Roguelike}} example: In ''CavesOfQud'', you can make turrets out of any gun. Yes, you can even make a musket turret.

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* A rare {{Roguelike}} example: In ''CavesOfQud'', ''VideoGame/CavesOfQud'', you can make turrets out of any gun. Yes, you can even make a musket turret.



* The Robotics class in ''GlobalAgenda'' has a variety of turrets among his repertoire, but can also be TheMinionMaster via the use of the robotic drones that give the class its name. It's a matter of the player's preference as to which one they prefer, if it isn't both.
* The titular character from ''LocksQuest'' often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a [[TheMinionMaster Minion Master]]...but not a Wallmaster. [[Franchise/TheLegendOfZelda That's something else entirely.]]
* ''{{Guild Wars 2}}'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''{{Guild Wars}}''.

to:

* The Robotics class in ''GlobalAgenda'' ''VideoGame/GlobalAgenda'' has a variety of turrets among his repertoire, but can also be TheMinionMaster via the use of the robotic drones that give the class its name. It's a matter of the player's preference as to which one they prefer, if it isn't both.
* The titular character from ''LocksQuest'' ''VideoGame/LocksQuest'' often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a [[TheMinionMaster Minion Master]]...but not a Wallmaster. [[Franchise/TheLegendOfZelda That's something else entirely.]]
WallMaster.
* ''{{Guild Wars 2}}'' ''VideoGame/GuildWars2'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''{{Guild Wars}}''.
7th May '15 7:54:34 PM nombretomado
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* The Combat Engineers of the Malta Group and anyone with the Devices powerset in ''CityOfHeroes'' were capable of summoning a hovering Gun Drone turret. Later on, the Devices version of the Gun Drone was given the ability to move.

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* The Combat Engineers of the Malta Group and anyone with the Devices powerset in ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' were capable of summoning a hovering Gun Drone turret. Later on, the Devices version of the Gun Drone was given the ability to move.
30th Apr '15 3:34:00 PM nombretomado
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* In the olden days of ''HeroesOfNewerth'', there once was a hero [[MemeticBadass so]] [[GameBreaker overpowered]], it is widely recognized as ''the'' best hard carry to ever exist the game and practically inverts this trope due to how strong it was. That [[SarcasmMode hero]] was Steam Turret. While immobile, it attacked incredibly fast and with a few items with passive modifiers, it annihilated enemies in seconds. Even with limited ammo, as long as his pet [[TheEngineer Engineer]] was alive, it could simply be resurrected in another place. Disabling the turret was also impossible as it was immune to every ability, not to mention the Engineer had some good disables at his disposal to make running away not an easy task. Nowadays, the Steam Turret was [[DemotedToExtra succeeded by the Engineer]] and can no longer carry items or even autoattack, but found a new role as a potent crowd control ability thanks to its suppressive fire.

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* In the olden days of ''HeroesOfNewerth'', ''VideoGame/HeroesOfNewerth'', there once was a hero [[MemeticBadass so]] [[GameBreaker overpowered]], it is widely recognized as ''the'' best hard carry to ever exist the game and practically inverts this trope due to how strong it was. That [[SarcasmMode hero]] was Steam Turret. While immobile, it attacked incredibly fast and with a few items with passive modifiers, it annihilated enemies in seconds. Even with limited ammo, as long as his pet [[TheEngineer Engineer]] was alive, it could simply be resurrected in another place. Disabling the turret was also impossible as it was immune to every ability, not to mention the Engineer had some good disables at his disposal to make running away not an easy task. Nowadays, the Steam Turret was [[DemotedToExtra succeeded by the Engineer]] and can no longer carry items or even autoattack, but found a new role as a potent crowd control ability thanks to its suppressive fire.
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