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** Franklin Clinton's goal in ''VideoGame/GrandTheftAutoV'' is to be one of these. He wishes to escape his impoverished, violent neighborhood of Chamberlain Hills not because he's an honest man, but because the local gangs have no prospects compared to more experienced and hardened criminals like Michael DeSanta and Trevor Philips. Via successful robberies and assassinations, he quickly makes a name for himself and buys a mansion in Vinewood Hills, but pretty much all of his old acquaintances from the hood (including his aunt and ex-girlfriend, the latter of whom became this trope by marrying well) castigate him for forgetting his roots when they're not accusing him of being a male prostitute. [[spoiler: In Ending C, Franklin settles into an upper-class lifestyle, but still demonstrates his loyalty to his friends from the ghetto.]]

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** Franklin Clinton's goal in ''VideoGame/GrandTheftAutoV'' is to be one of these. He wishes to escape his impoverished, violent neighborhood of Chamberlain Hills not because he's an honest man, but because the local gangs have no prospects compared to more experienced and hardened criminals like Michael DeSanta [=DeSanta=] and Trevor Philips. Via successful robberies and assassinations, he quickly makes a name for himself and buys a mansion in Vinewood Hills, but pretty much all of his old acquaintances from the hood (including his aunt and ex-girlfriend, the latter of whom became this trope by marrying well) castigate him for forgetting his roots when they're not accusing him of being a male prostitute. [[spoiler: In Ending C, Franklin settles into an upper-class lifestyle, but still demonstrates his loyalty to his friends from the ghetto.]]
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** Franklin Clinton's goal in ''VideoGame/GrandTheftAutoV'' is to be one of these. He wishes to escape his impoverished, violent neighborhood of Chamberlain Hills not because he's an honest man, but because the local gangs have no prospects compared to more experienced and hardened criminals like Michael DeSanta and Trevor Philips. Via successful robberies and assassinations, he quickly makes a name for himself and buys a mansion in Vinewood Hills, but pretty much all of his old acquaintances from the hood (including his aunt and ex-girlfriend, the latter of whom became this trope by marrying well) castigate him for forgetting his roots when they're not accusing him of being a male prostitute. [[spoiler: In Ending C, Franklin settles into an upper-class lifestyle, but still demonstrates his loyalty to his friends from the ghetto.]]
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[[folder: TabletopGames]]
* Lord Soth stands out as the only Darklord ever to escape from ''TabletopGame/{{Ravenloft}}''. After nobody-knows-how-long trapped in the Mists, [[HeelRealization he finally came to understand that his punishment was entirely his fault and admitted his guilt for the actions that brought him there]]. As the setting lore repeatedly stated would happen, admitting his own guilt rendered his punishment effectively meaningless, and the plane eventually got bored with him and kicked him back out again.
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* ''Series/AfterschoolSpecial'': Subverted in "15 and Getting Straight," a 1989 "ABC Afterschool Special" starring Creator/DrewBarrymore, Corey Feldman and David Birney about junkies in a 12-step drug counseling program. A teen named Rick seems to have made tremendous progress and is mentoring some of the other teens who are in denial about their problem. The subversion is played as irony ... in the end, the lead counselor (Birney) comes in one day and announces to the group that Rick had overdosed on a new drug. Rick had run into some old friends and was trying to tell them to go away, but they persisted in getting him to try the drug and immediately had a seizure. The counselor – himself an ex-drug user – tells the group "I would have bet money" on Rick's future success in staying straight; instead, Rick is dead ... and – in playing the trope straight and part of this episode's irony – [[WhereAreTheyNow all of the other teenagers who had been in denial are successful in their resolve to stay straight]].

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* ''Series/AfterschoolSpecial'': Subverted in "15 and Getting Straight," a 1989 "ABC Afterschool Special" starring Creator/DrewBarrymore, Corey Feldman Creator/CoreyFeldman and David Birney about junkies in a 12-step drug counseling program. A teen named Rick seems to have made tremendous progress and is mentoring some of the other teens who are in denial about their problem. The subversion is played as irony ... in the end, the lead counselor (Birney) comes in one day and announces to the group that Rick had overdosed on a new drug. Rick had run into some old friends and was trying to tell them to go away, but they persisted in getting him to try the drug and immediately had a seizure. The counselor – himself an ex-drug user – tells the group "I would have bet money" on Rick's future success in staying straight; instead, Rick is dead ... and – in playing the trope straight and part of this episode's irony – [[WhereAreTheyNow all of the other teenagers who had been in denial are successful in their resolve to stay straight]].



* Season 4 of ''Series/TheWire'' introduces a group of children from West Baltimore's projects and rowhouses. Each friend follows a different path and Namond Brice, the son of a reputed drug soldier, is the only kid able to escape the doomed background of a troubled childhood, a dysfunctional family -at best- and the notion that crime is the only way to earn a living. Sadly, it only happens thanks to a remarkable, extremely unusual and unique adoptive parent, Howard Colvin, a former cop who identifies Namond's potential.

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* ''Series/TheWire'':
** Poot is the only one of his friends who got out of the game and found a real job. He's also the only one alive by the end of the series.
**
Season 4 of ''Series/TheWire'' four introduces a group of children from West Baltimore's projects and rowhouses. Each friend follows a different path and Namond Brice, the son of a reputed drug soldier, is the only kid able to escape the doomed background of a troubled childhood, a dysfunctional family -at best- and the notion that crime is the only way to earn a living. Sadly, it only happens thanks to a remarkable, extremely unusual and unique adoptive parent, Howard Colvin, a former cop who identifies Namond's potential.
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* ''Literature/TheresSomeoneInsideYourHouse'': Invoked. [[spoiler:The killer saw all his victims as having the potential to do this, which caused him to kill them.]]
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* Since ComicBook/{{Luke Cage|HeroForHire}} became a globally prominent superhero, some characters have occasionally accused him of forgetting his roots as a hero of the downtrodden in New York City. [[BerserkButton He doesn't take it very kindly]], especially not when a young upstart uses this to justify taking up Luke's abandoned "Power Man" codename.

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* Since ComicBook/{{Luke Cage|HeroForHire}} ComicBook/LukeCage became a globally prominent superhero, some characters have occasionally accused him of forgetting his roots as a hero of the downtrodden in New York City. [[BerserkButton He doesn't take it very kindly]], especially not when a young upstart uses this to justify taking up Luke's abandoned "Power Man" codename.
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* ''VideoGame/NightInTheWoods'' has this as a theme, as it’s centered on a small DyingTown. Protagonist Mae is the first in her family and friend circle to go to college, but drops out and returns home after a mental breakdown. Another friend, Casey, has gone missing and they think he's hopped on a freight train. Gregg recounts a story from his childhood about [[spoiler: how he accidentally let loose his uncle’s sheep and how nearly all of them either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same.]]

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* ''VideoGame/NightInTheWoods'' has this as a theme, as it’s centered on a small DyingTown. Protagonist Mae is the first in her family and friend circle to go to college, but drops out and returns home after a mental breakdown. Another friend, Casey, Casey Hartley has gone missing and they his friends think he's hopped on a freight train. Gregg recounts a story from his childhood about [[spoiler: how he accidentally let loose his uncle’s sheep and how nearly all of them either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same. [[spoiler:Casey turned out to have never made it out of Possum Springs, having been sacrificed by the town cult.]]
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*** Qi'ra, on the other hand, is a [[SubvertedTrope subversion.]] When she and Han meet for the first time since his escape from Corellia, he asks her how she made it out. She replies "I didn't". It's heavily implied she 'got out' by pledging her services to [[BigBad Dryden Vos]] and is clearly under his command now. She may be better off now than she was in the slums of Corellia, [[GildedCage but she isn't free.]]

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*** Qi'ra, on the other hand, is a [[SubvertedTrope subversion.]] When she and Han meet for the first time since his escape from Corellia, he asks her how she made it out. She replies "I didn't". It's heavily implied she 'got out' by pledging her services to [[BigBad to [[TheDon Dryden Vos]] and is clearly under his command now. She may be better off now than she was in the slums of Corellia, [[GildedCage but she isn't free.]]free]].
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* ''VideoGame/NightInTheWoods'' has this as a theme, as it’s centered on a small DyingTown. Gregg recounts a story from his childhood about [[spoiler: how he accidentally let loose his uncle’s sheep and how nearly all of them either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same.]]

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* ''VideoGame/NightInTheWoods'' has this as a theme, as it’s centered on a small DyingTown. Protagonist Mae is the first in her family and friend circle to go to college, but drops out and returns home after a mental breakdown. Another friend, Casey, has gone missing and they think he's hopped on a freight train. Gregg recounts a story from his childhood about [[spoiler: how he accidentally let loose his uncle’s sheep and how nearly all of them either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same.]]
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* Monkey D. Luffy, in ''Manga/OnePiece'', is one of the few people born and raised in the East Blue sector of the world to achieve international notoriety as a pirate. His first mate, Roronoa Zoro, shares this distinction. The people of the East Blue have a reputation as weak and unable to compete with people from other regions, almost everyone pirate from there quickly fizzling out when they attempt to sail the Grand Line looking for the One Piece treasure. This is why Luffy and Zoro repeatedly shock the world with their accomplishments. However, Gold Roger, the legendary pirate who owned the One Piece in the first place, also comes from the East Blue, suggesting that while few East Blue pirates become notable, those few are the best of the best.
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* In ''VideoGame/KnightsOfTheOldRepublicII'', the Jedi Exile is the only one of Revan's renegade Jedi who did ''not'' become a Sith. Whether or not that stays the case depends on the player's actions.

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* In ''VideoGame/KnightsOfTheOldRepublicII'', ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', the Jedi Exile is the only one of Revan's renegade Jedi who did ''not'' become a Sith. Whether or not that stays the case depends on the player's actions.

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* In ''VideoGame/DragonAgeOrigins'', this is a major theme for wardens of the Dwarf Commoner origin. A Dwarf Commoner warden was born into abject poverty as a casteless "untouchable" and was forced to be an enforcer for a petty crime lord before being conscripted into the Grey Wardens, who among dwarves are a highly respected order. When they return to their home city later in the game, several casteless (including their former best friend) will berate them for forgetting how hard life is in the slums there, and the Guardian Spirit in the Temple of Sacred Ashes will ask the player if they feel they failed their friends and family by abandoning them to become a Grey Warden.

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* ''Franchise/DragonAge''
**
In ''VideoGame/DragonAgeOrigins'', this is a major theme for wardens of the Dwarf Commoner origin. A Dwarf Commoner warden was born into abject poverty as a casteless "untouchable" and was forced to be an enforcer for a petty crime lord before being conscripted into the Grey Wardens, who among dwarves are a highly respected order. When they return to their home city later in the game, several casteless (including their former best friend) will berate them for forgetting how hard life is in the slums there, and the Guardian Spirit in the Temple of Sacred Ashes will ask the player if they feel they failed their friends and family by abandoning them to become a Grey Warden.Warden.
** In ''VideoGame/DragonAgeInquisition'', should the player convince Iron Bull to [[spoiler:order his mercenary company to retreat and allow the Qunari ship to be destroyed and]] become Tal-Vashoth, Cole's dialogue with Bull indicates Bull's old Tamassran (teacher-cum-parent) views him this way.
-->'''Cole:''' I remember the little boy, too wise, eager to help. Words break in small secret spaces. He got away. He got away.
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* In ''VideoGame/DragonAgeOrigins'', this is a major theme for wardens of the Dwarf Commoner origin. A Dwarf Commoner warden was born into abject poverty as a casteless "untouchable" and was forced to be an enforcer for a petty crime lord before being conscripted into the Grey Wardens, who among dwarves are a highly respected order. When they return to their home city later in the game, several casteless (including their former best friend) will berate them for forgetting how hard life is in the slums there, and the Guardian Spirit in the Temple of Sacred Ashes will ask the player if they feel they failed their friends and family by abandoning them to become a Grey Warden.
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* ''Literature/HillbillyElegy'': The author is one of the few who left his DyingTown, becoming a lawyer in New York and trying to hide his poor rural background. However, he seems to have some form of contempt for those who couldn’t or wouldn’t leave.
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* In ''The Absolutely True Diary of a Part-Time Indian'', the protagonist realizes that if he stays in his American Indian reserve, he'll lose hope and [[HistoryRepeats go nowhere like everyone else in the reservation]]. He is encouraged to go to an off-reserve school (where the education is better than in the reserve) by a teacher who helps him see this.

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* In ''The Absolutely True Diary of a Part-Time Indian'', ''Literature/TheAbsolutelyTrueDiaryOfAPartTimeIndian'', the protagonist realizes that if he stays in his American Indian reserve, he'll lose hope and [[HistoryRepeats go nowhere like everyone else in the reservation]]. He is encouraged to go to an off-reserve school (where the education is better than in the reserve) by a teacher who helps him see this.
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* "[[{{Music/Evermore2020}} dorothea]]" by Music/TaylorSwift is a LoveNostagliaSong towards the titular woman, who left her small, sleepy hometown to become a famous celebrity. The narrator stayed behind and hasn't seen her in many years, and still carries a torch for her and holds out hope that she'll come back.

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* "[[{{Music/Evermore2020}} dorothea]]" by Music/TaylorSwift is a LoveNostagliaSong LoveNostalgiaSong towards the titular woman, who left her small, sleepy hometown to become a famous celebrity. The narrator stayed behind and hasn't seen her in many years, and still carries a torch for her and holds out hope that she'll come back.
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* "[[{{Music/Evermore2020 dorothea]]" by Music/TaylorSwift is a LoveNostagliaSong towards the titular woman, who left her small, sleepy hometown to become a famous celebrity. The narrator stayed behind and hasn't seen her in many years, and still carries a torch for her and holds out hope that she'll come back.

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* "[[{{Music/Evermore2020 "[[{{Music/Evermore2020}} dorothea]]" by Music/TaylorSwift is a LoveNostagliaSong towards the titular woman, who left her small, sleepy hometown to become a famous celebrity. The narrator stayed behind and hasn't seen her in many years, and still carries a torch for her and holds out hope that she'll come back.
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* "[[{{Music/Evermore2020 dorothea]]" by Music/TaylorSwift is a LoveNostagliaSong towards the titular woman, who left her small, sleepy hometown to become a famous celebrity. The narrator stayed behind and hasn't seen her in many years, and still carries a torch for her and holds out hope that she'll come back.
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* A major theme of ''VideoGame/NoMoreHeroes2DesperateStruggle'' is Travis' status as this in the [[CarnivalOfKillers UAA]]. During the events of [[VideoGame/NoMoreHeroes the first game]] he managed to kill his way up to being Rank 1 in the rankings and then just... left. When he eventually comes back and is forced to restart from the lowest rank, motivated by the new Rank 1 [[ItsPersonal killing his best friend]], multiple assassins, most notably [[DeathSeeker Alice Twilight]], ask how he managed to get away from both the lifestyle and UAA itself.
-->'''Alice''': We've all become trapped, don't you see? Addicted to the violence, to a life in the shadows. Once we join the ranks, we can never get out.\\
'''Travis''': Don't be stupid. If you get tired of the battles, just [[PrecisionFStrike fucking]] quit!\\
'''Alice''': But that's why we all want to fight you. To learn your secret. Don't you get it?\\
'''Travis''': Get what?\\
'''Alice''': You are the [[RedBaron Crownless King]], the one who got out. You reached the top, then walked away.
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* The Ghost With The Lizard from ''Literature/TheGreatDivorce'' is the only Ghost we see who accepts redemption and becomes a Person.
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But every so often, there's one who makes it out - maybe an incredible talent proved their ticket out of there. Maybe they won their way to a great, faraway college or to a lucrative job... but sometimes they just up and leave. Peers and elders in the town usually admire them for their tenacity, but tend to resent them for leaving if the community isn't as close-knit. Impressionable youngsters, though, might look up to them and get ideas of maybe leaving one day themselves. Expect, for the hero after achieving success to come back home and find out how much or how little is changed, as well as why YouCantGoHomeAgain.

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But every so often, there's one who makes it out - maybe an incredible talent proved their ticket out of there. Maybe they won their way to a great, faraway college or to a lucrative job... but sometimes they just up and leave. Peers and elders in the town usually admire them for their tenacity, but tend to resent them for leaving if the community isn't as close-knit. Impressionable youngsters, though, might look up to them and get ideas of maybe leaving one day themselves. Alternately, the one who made it out could be despised for [[CategoryTraitor "forgetting where they come from"]] or trading their "roots" for material success and comfort. Expect, for the hero after achieving success to come back home and find out how much or how little is changed, as well as why YouCantGoHomeAgain.
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* C. P. Cavafy's famous poem ''[[http://www.cavafy.com/poems/content.asp?id=58&cat=1 The City]]'' deals with someone longing for escape from their surroundings and going out in the big world for adventure but they get so caught up in their yearnings, that they never truly escape where they come from:

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* C. P. Cavafy's famous poem ''[[http://www.cavafy.com/poems/content.asp?id=58&cat=1 ''[[https://www.poetryfoundation.org/poems/51295/the-city-56d22eef2f768 The City]]'' deals with someone longing for escape from their surroundings and going out in the big world for adventure but they get so caught up in their yearnings, that they never truly escape where they come from:
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* ''VideoGame/NightInTheWoods'' has this as a theme, as it’s centered on a small DyingTown. Gregg recounts a story from his childhood about [[spoiler: how he accidentally let loose his uncle’s sheep and how nearly all of them either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same.]]

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* Two examples from ''Film/{{Solo}}''.
** It's played straight with Han Solo. He manages to escape from his crappy life on [[CrapsackWorld Corellia]] and eventually earn his freedom by bribing his way past a check-point (more or less), joining the Imperial Army and then deserting to become a smuggler. He attempted to take his girlfriend Qi'ra with him, but she was unfortunately captured.
** Qi'ra, on the other hand, is a [[SubvertedTrope subversion.]] When she and Han meet for the first time since his escape from Corellia, he asks her how she made it out. She replies "I didn't". It's heavily implied she 'got out' by pledging her services to [[BigBad Dryden Vos]] and is clearly under his command now. She may be better off now than she was in the slums of Corellia, [[GildedCage but she isn't free.]]

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* Two examples from ''Film/{{Solo}}''.''Franchise/StarWars'':
** Anakin Skywalker manages to escape life as a slave on Tatooine, reluctantly leaving behind his mother in the process, and becomes a Jedi Knight at the center of galactic politics. When he returns after ten years, his former master Watto is surprised and impressed by how much he's changed. Unfortunately, this doesn't work out as well as Anakin hoped, ultimately ending in him [[FromNobodyToNightmare becoming Darth Vader]]. Anakin's tragic fate is what makes Uncle Owen very reluctant to let Anakin's son Luke leave Tatooine, as he fears he'll end up the same.

** In ''Film/ANewHope'', Luke's good friend Biggs Darklighter managed to make it off Tatooine, became a pilot for the Rebel Alliance and insinuates he's [[HeroOfAnotherStory had many adventures]]. Unfortunately, he's killed during the assault on the Death Star before he and Luke can have a proper catch-up.
** In ''Film/TheForceAwakens'', Rey manages to escape her dead-end life as a scavenger on Jakku - where she'd been stuck since ever since her parents abandoned her - when she gets caught up in the search for Luke Skywalker, with Han Solo also offering her a job. Initially, she actually wants to return to Jakku in the vain hope her parents will come back, but after learning she's Force-sensitive she joins the Resistance and seeks out Luke herself.
** Two examples from ''Film/{{Solo}}''.
***
It's played straight with Han Solo. He manages to escape from his crappy life on [[CrapsackWorld Corellia]] and eventually earn his freedom by bribing his way past a check-point (more or less), joining the Imperial Army and then deserting to become a smuggler. He attempted to take his girlfriend Qi'ra with him, but she was unfortunately captured.
** *** Qi'ra, on the other hand, is a [[SubvertedTrope subversion.]] When she and Han meet for the first time since his escape from Corellia, he asks her how she made it out. She replies "I didn't". It's heavily implied she 'got out' by pledging her services to [[BigBad Dryden Vos]] and is clearly under his command now. She may be better off now than she was in the slums of Corellia, [[GildedCage but she isn't free.]]
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* Beka Cooper and her friend Tansy make it out of the slum in ''Literature/ProvostsDog'' in different ways. Beka helps the Lord Provost arrest a gang that threatened his career, so he takes in her family to repay her. Tansy marries Herun Lofts, the NiceGuy son of the richest (and nastiest) man in the Lower City.

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* Beka Cooper and her friend Tansy make it out of the slum in ''Literature/ProvostsDog'' ''Literature/BekaCooper'' in different ways. Beka helps the Lord Provost arrest a gang that threatened his career, so he takes in her family to repay her. Tansy marries Herun Lofts, the NiceGuy son grandson of the richest (and nastiest) man in the Lower City.
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-->--'''Stephen Dedalus''', ''Literature/APortraitOfTheArtistAsAYoungMan''.

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-->--'''Stephen -->-- '''Stephen Dedalus''', ''Literature/APortraitOfTheArtistAsAYoungMan''.
''Literature/APortraitOfTheArtistAsAYoungMan''
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* Throughout ''VideoGame/RedDeadRedemption2'', several chacters -- including the lead Arthur Morgan -- keep suggesting John Marston (The MainCharacter of the [[VideoGame/RedDeadRedemption first game]]) to take his family and leave the outlaw life behind. [[SavedByCanon As the first game tells us]], John eventually does so. Once Arthur [[spoiler:finds out he's [[YourDaysAreLimited slowly dying to tuberculosis]], he chooses to use his remaining time to help John leave]]. He even uses this as a taunt of sorts [[spoiler:as part of his last words]]; an another gang member believes he's made it simply by surviving a single encounter, which slightly offends Arthur.

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* Throughout ''VideoGame/RedDeadRedemption2'', several chacters -- including the lead Arthur Morgan -- keep suggesting John Marston (The MainCharacter (TheProtagonist of the [[VideoGame/RedDeadRedemption first game]]) to take his family and leave the outlaw life behind. [[SavedByCanon As the first game tells us]], John eventually does so. Once Arthur [[spoiler:finds out he's [[YourDaysAreLimited slowly dying to tuberculosis]], he chooses to use his remaining time to help John leave]]. He even uses this as a taunt of sorts [[spoiler:as part of his last words]]; an another gang member believes he's made it simply by surviving a single encounter, which slightly offends Arthur.

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* One way of interpreting the fate of Molly the pony from ''Literature/AnimalFarm''. While she's the only animal to leave the Farm and voluntarily return to the service of a human, she nevertheless seems happy with her new life and ends up with more luxuries and less work than almost any other animal on the Farm.

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* One way of interpreting the fate of Molly the pony from ''Literature/AnimalFarm''. While she's the only animal to leave the Farm and voluntarily return to the service of a human, she nevertheless seems happy with her new life and ends up with more luxuries and less work than almost any other animal on the Farm. Some people have even suggested that [[ObfuscatingStupidity Molly was smarter than she let on]], at least enough to realise that Napoleon and Squealer tended to hastily change the subject whenever [[OnlySaneMan Benjamin]] asked them [[AndThenWhat pointed questions about the finer details of their big ideas]], and [[ScrewThisImOuttaHere took to her hooves]] before everything went wrong.
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* Throughout ''VideoGame/RedDeadRedemption2'', several chacters -- including the lead Arthur Morgan -- keep suggesting John Marston (The MainCharacter of the [[VideoGame/RedDeadRedemption first game]]) to take his family and leave the outlaw life behind. [[SavedByCanon As the first game tells us]], John eventually does so. Once Arthur [[spoiler:finds out he's [[YourDaysAreLimited slowly dying to tuberculosis]], he chooses to use his remaining time to help John leave]]. He even uses this as a taunt of sorts [[spoiler:as part of his last words]]; an another gang member believes he's made it simply by surviving a single encounter, which slightly offends Arthur.
-->'''Arthur''': John made it. He's the only one. The rest of us... no. [[spoiler:But I tried. In the end I did]].
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** Usnavi wants to leave the Heights and return to his parents' home on a beach in the Dominican Republic, believing the place is changing and with many of his friends leaving, there's not much left for him. At the end after seeing Sunny's beautiful mural of Abuela, he decides to stay and use his lottery money to fix up the coffee shop, get a date with Vanessa, and remember all the stories the customers have to tell as the community changes with the times.

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** Usnavi wants to leave the Heights and return to his parents' home on a beach in the Dominican Republic, believing the place is changing and with many of his friends leaving, there's not much left for him. At the end after seeing Sunny's Graffiti Pete's beautiful mural of Abuela, he decides to stay and use his lottery money to fix up the coffee shop, bodega, get a date with Vanessa, and remember all the stories the customers have to tell as the community changes with the times.

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