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* {{Ben10}} had an exemple of this in the original series, with Ben occasionnally collecting in a small box weapons and objects he got over his adventures. The box is seen again briefly at the beginning of Ben10AlienForce, where Ben picks the Omnitrix from it.
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* ElderScrolls games throw far more artifacts and other items of Power and Significance at the player than they conceivably have a use for, and many players like to keep mementos of tough kills and hard-won quest rewards on display. The physics engine in ''Oblivion'' made it easier to arrange and organize these than in ''Morrowind'', but dedicated 'trophy room' mods exist for both games.

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* ElderScrolls Franchise/TheElderScrolls games throw far more artifacts and other items of Power and Significance at the player than they conceivably have a use for, and many players like to keep mementos of tough kills and hard-won quest rewards on display. The physics engine in ''Oblivion'' ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' made it easier to arrange and organize these than in ''Morrowind'', ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', but dedicated 'trophy room' mods exist for both games.
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* ''{{Nightside}}'' Adventurer Club's decorations: the shadow of Leopard Man, alien skull, used as an ashtray, something from ''[[CreatureFromTheBlackLagoon Black Lagoon]]'', stuffed and mounted, the ever-burning demon head, a mumified hand of the original Grendel monster (donated by ''Literature/{{Beowulf}}'' himself) and other interesting stuff.

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* ''{{Nightside}}'' Adventurer Club's decorations: the shadow of Leopard Man, alien skull, used as an ashtray, something from ''[[CreatureFromTheBlackLagoon ''[[Film/CreatureFromTheBlackLagoon Black Lagoon]]'', stuffed and mounted, the ever-burning demon head, a mumified hand of the original Grendel monster (donated by ''Literature/{{Beowulf}}'' himself) and other interesting stuff.
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** In season 2, Beast Boy takes over the job of collecting souvenirs for the team.
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[[caption-width-right:350:Batman. He collects weird trophies.]]

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[[caption-width-right:350:Batman. He [[caption-width-right:350:Batman collects weird trophies.]]
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* ''{{Nightside}}'' Adventurer Club's decorations: the shadow of Leopard Man, alien skull, used as an ashtray, something from ''[[CreatureFromTheBlackLagoon Black Lagoon]]'', stuffed and mounted, the ever-burning demon head, a mumified hand of the original Grendel monster (donated by ''{{Beowulf}}'' himself) and other interesting stuff.

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* ''{{Nightside}}'' Adventurer Club's decorations: the shadow of Leopard Man, alien skull, used as an ashtray, something from ''[[CreatureFromTheBlackLagoon Black Lagoon]]'', stuffed and mounted, the ever-burning demon head, a mumified hand of the original Grendel monster (donated by ''{{Beowulf}}'' ''Literature/{{Beowulf}}'' himself) and other interesting stuff.
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Superheroes also have a thing for making shrines to people: Photos of enemies, statues of friends and {{Love Interest}}s, the chattel that belonged to their old {{sidekick}}s, et cetera. This might be a bit creepy to modern readers: "So, Superman, you really have [[StalkerShrine a room in your fortress filled with depictions of your scantly clad cousin]]? Why, exactly?" But it makes sense when you consider that, comics being a visual medium - decades before the DecompressedComic revolution - it was pretty hard to represent someone's feelings without resorting to clunky speeches like, "[[PurpleProse Jane is so beautiful! If only I could tell her how much she means to me! But I dare not...for a girl so lovely would never marry a lame man!]]"

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Superheroes also have a thing for making shrines to people: Photos of enemies, statues of friends and {{Love Interest}}s, the chattel that belonged to their old {{sidekick}}s, et cetera. This might be a bit creepy to modern readers: "So, Superman, you really have [[StalkerShrine a room in your fortress filled with depictions depictions]] of [[{{Supergirl}} your scantly clad cousin]]? Why, exactly?" But it makes sense when you consider that, comics being a visual medium - decades before the DecompressedComic revolution - it was pretty hard to represent someone's feelings without resorting to clunky speeches like, "[[PurpleProse Jane is so beautiful! If only I could tell her how much she means to me! But I dare not...for a girl so lovely would never marry a lame man!]]"
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* TheBBC's ''DoctorWho'' Adventure Games have one for the TARDIS that you can visit.

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* TheBBC's ''DoctorWho'' [[VideoGame/DoctorWho Adventure Games Games]] have one for the TARDIS that you can visit.
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Added a Nightside entry (literature)



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* ''{{Nightside}}'' Adventurer Club's decorations: the shadow of Leopard Man, alien skull, used as an ashtray, something from ''[[CreatureFromTheBlackLagoon Black Lagoon]]'', stuffed and mounted, the ever-burning demon head, a mumified hand of the original Grendel monster (donated by ''{{Beowulf}}'' himself) and other interesting stuff.
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* On ''Main/EerieIndiana'', Simon and Marshall keep souvenirs from their bizarre encounters in a cabinet in Marshall's attic. Each item is tagged at the end of its episode and locked away; only the two boys have keys.

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* On ''Main/EerieIndiana'', ''Series/EerieIndiana'', Simon and Marshall keep souvenirs from their bizarre encounters in a cabinet in Marshall's attic. Each item is tagged at the end of its episode and locked away; only the two boys have keys.
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[[AC: LiveActionTV]]
* On ''Main/EerieIndiana'', Simon and Marshall keep souvenirs from their bizarre encounters in a cabinet in Marshall's attic. Each item is tagged at the end of its episode and locked away; only the two boys have keys.
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* TheBBC's ''DoctorWho'' Adventure Games have one for the TARDIS that you can visit.
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Example Indentation In Trope Lists. Learn it, live it, love it.


* In ''MassEffect2'', random artefacts picked up during Shepard's travels end up being displayed in their cabin. These include a collection of model ships, a tank filled with exotic fish, a space hamster and a picture of their love interest. Various {{DLC}} add a Prothean orb, the helmet of Shepard's original armour found at the ''Normandy'' crash-site and their original Dog Tags.
** ''MassEffect3'' contains most of the above items, which are found scattered through the ''Normandy'', having been put into storage during it's retrofit. If in a romance with Tali, after a certain point in the game, she leaves a photo of herself unmasked on Shepard's nightstand.
** The ''Leviathan DLC'' can have Shepard pick up a [[spoiler: [[NightmareFetishist severed Husk's head]] that Dr Bryson was experimenting on]] for their cabin.

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* ''Franchise/MassEffect'' examples:
**
In ''MassEffect2'', random artefacts picked up ''Videogame/MassEffect2'', artifacts bought or otherwise acquired during Shepard's travels the course of the game end up being displayed in their Shepard's cabin. These include a collection of model ships, a tank filled with exotic fish, a space hamster and a picture of their love interest. Various {{DLC}} add a Prothean orb, the helmet of Shepard's original armour armor found at the ''Normandy'' crash-site and their Shepard's original Dog Tags.
dog tags.
** ''MassEffect3'' ''Videogame/MassEffect3'' contains most of the above items, which are found scattered through the ''Normandy'', having been put into storage during it's its retrofit. If in a romance with Tali, after a certain point in the game, she leaves a photo of herself unmasked on Shepard's nightstand.
** The ''Leviathan DLC'' can have In the ''Leviathan'' DLC, Shepard can pick up a [[spoiler: [[NightmareFetishist severed Husk's head]] that Dr Bryson was experimenting on]] for their the cabin.

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* In ''MassEffect2'', random artefacts picked up during Shepard's travels end up being displayed in their cabin. These include a collection of model ships, a tank filled with exotic fish, a space hamster and a picture of their love interest. Various {{DLC}} add a Prothean orb, the helmet of Shepard's original armour found at the ''Normandy'' crash-site and their original Dog Tags.
** ''MassEffect3'' contains most of the above items, which are found scattered through the ''Normandy'', having been put into storage during it's retrofit. If in a romance with Tali, after a certain point in the game, she leaves a photo of herself unmasked on Shepard's nightstand.
** The ''Leviathan DLC'' can have Shepard pick up a [[spoiler: [[NightmareFetishist severed Husk's head]] that Dr Bryson was experimenting on]] for their cabin.
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*** This results in a neat CallBack in BatmanBeyond, when a villain infiltrates the Batcave and the first thing that ([[MissionControl Semi-retired]]) Bruce Wayne does is go get the Grey Ghost mask to protect his identity.

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*** This results in a neat CallBack in BatmanBeyond, ''WesternAnimation/BatmanBeyond'', when a villain infiltrates the Batcave and the first thing that ([[MissionControl Semi-retired]]) Bruce Wayne does is go get the Grey Ghost mask to protect his identity.
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* Subverted and lampshaded in Wanted. During a guided tour of his lair, the Professor mentions that the supervillains were not supposed to keep trophies from the fallen heroes (to avoid any reminders that they ever existed). Played straight in that he still kept a certain tattered red cape on display.

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* Subverted and lampshaded in Wanted.ComicBook/{{Wanted}}. During a guided tour of his lair, the Professor mentions that the supervillains were not supposed to keep trophies from the fallen heroes (to avoid any reminders that they ever existed). Played straight in that he still kept a certain tattered red cape on display.
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* In Mark Millar's ''[[{{Wolverine}} Old Man Logan]]'' story arc the future [[spoiler: president of the United States, RedSkull, has his own trophy room full of items belonging to superheroes he and other supervillains killed.]]

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* In Mark Millar's ''[[{{Wolverine}} Old Man Logan]]'' ''OldManLogan'' story arc the future [[spoiler: president of the United States, RedSkull, has his own trophy room full of items belonging to superheroes he and other supervillains killed.]]
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* In ''CityOfHeroes'' various veteran rewards allow you to put these in your Supergroup base. [[BraggingRightsReward These are only decorative, and serve no function otherwise]].

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* In ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' various veteran rewards allow you to put these in your Supergroup base. [[BraggingRightsReward These are only decorative, and serve no function otherwise]].



** Similarly, as one might expect coming from the same developer, StarTrekOnline has trophies both in the Captain's ready room aboard his/her ship, and in the mess hall. Some trophies are acquired via rank and level, while others are earned from coming in first place during raids or completing difficult accolades. Of course, other people are only going to see these if they're invited aboard.

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** Similarly, as one might expect coming from the same developer, StarTrekOnline ''VideoGame/StarTrekOnline'' has trophies both in the Captain's ready room aboard his/her ship, and in the mess hall. Some trophies are acquired via rank and level, while others are earned from coming in first place during raids or completing difficult accolades. Of course, other people are only going to see these if they're invited aboard.
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namespace


* In AlanMoore's ''TomorrowStories'', Cobweb has the Vault of Voluptuousness, which contains souveniers of all her cases, very few of which are SFW. Her version of Kandor, for instance is the Nano-Bordello.

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* In AlanMoore's ''TomorrowStories'', Creator/AlanMoore's ''ComicBook/TomorrowStories'', Cobweb has the Vault of Voluptuousness, which contains souveniers souvenirs of all her cases, very few of which are SFW. Her version of Kandor, for instance is the Nano-Bordello.
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* DoctorStrange has a number of magical items which contain or seal away various mystical menaces. This became plot-critical when he was forced to destroy all his artifacts to prevent another sorcerer from getting them and then had to spend a year re-sealing all the evils that had just been loosed.

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* DoctorStrange Comicbook/DoctorStrange has a number of magical items which contain or seal away various mystical menaces. This became plot-critical when he was forced to destroy all his artifacts to prevent another sorcerer from getting them and then had to spend a year re-sealing all the evils that had just been loosed.
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* The Maestro, an [[FutureMeScaresMe evil future version]] of [[Comicbook/IncredibleHulk the Incredible Hulk]], had a trophy room full of mementos of heroes he defeated, including CaptainAmerica's shield and [[{{XMen}} Wolverine]]'s indestructible skeleton.

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* The Maestro, an In the future of the Maestro (an [[FutureMeScaresMe evil future version]] of [[Comicbook/IncredibleHulk the Incredible Hulk]], Hulk]]), Rick Jones had a trophy room room/reliquary full of mementos of heroes he defeated, mementos, including CaptainAmerica's shield and [[{{XMen}} Wolverine]]'s indestructible skeleton.
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* In ''DieAnotherDay'', Q has a collection of stuff.
* This tendency became a major plot point of ''SkyHigh''. Here's a hint for all the superheroes out there: Don't let your kid have access to your collection of supervillain weapons!

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* In ''DieAnotherDay'', ''Film/DieAnotherDay'', Q has a collection of stuff.
* This tendency became a major plot point of ''SkyHigh''.''Film/SkyHigh''. Here's a hint for all the superheroes out there: Don't let your kid have access to your collection of supervillain weapons!
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[[{{Batman}} http://static.tvtropes.org/pmwiki/pub/images/Batcave_trophyroom.JPG]]
[[caption-width:369:Batman. He collects weird trophies.]]

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[[{{Batman}} [[quoteright:350:[[{{Batman}} http://static.tvtropes.org/pmwiki/pub/images/Batcave_trophyroom.JPG]]
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[[caption-width-right:350:Batman.
He collects weird trophies.]]






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** In the SilverAge, Metropolis also featured the Superman Museum, dedicated to their hero (and probably the inspiration for the later Flash Museum, which stuck around after CrisisOnInfiniteEarths while the Superman Museum apparently didn't). There's also a Superman Museum in one of the ''LegionOfSuperheroes'' continuities -- with a holographic Jimmy Olsen as the tour guide.

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** In the SilverAge, Metropolis also featured the Superman Museum, dedicated to their hero (and probably the inspiration for the later Flash Museum, which stuck around after CrisisOnInfiniteEarths while the Superman Museum apparently didn't). There's also a Superman Museum in one of the ''LegionOfSuperheroes'' ''Comicbook/{{Legion of Super-Heroes}}'' continuities -- with a holographic Jimmy Olsen as the tour guide.



* The {{Legion Of Super-Heroes}} has a Hall of the Fallen, to honor all Legionnaires who have died in battle, especially Ferro Lad. That stays true often from [[ContinuityReboot reboot to reboot]].

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* The {{Legion Comicbook/{{Legion Of Super-Heroes}} has a Hall of the Fallen, to honor all Legionnaires who have died in battle, especially Ferro Lad. That stays true often from [[ContinuityReboot reboot to reboot]].
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* In in the ''WesternAnimation/YoungJustice'' animated series, Kid Flash collects a souvenir from every mission, possibly working on that museum there'll someday be. The show's young too, so currently it's kinda small but getting there. An item from it has come in handy once or twice.

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* In in the ''WesternAnimation/YoungJustice'' animated series, Kid Flash collects a souvenir from every mission, possibly working on that museum there'll someday be. The show's young too, so currently it's kinda small but getting there. [[ChekhovsGun An item from it has come in handy once or twice.
twice]].
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For examples detailing the collecting exploits of more normal individuals see TheCollectorOfTheStrange. Compare ShrineToSelf.

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For examples detailing the collecting exploits of more normal individuals see TheCollectorOfTheStrange. Compare ShrineToSelf. Subtrope of BattleTrophy.
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* KingdomOfLoathing allows players to buy their own display case to fill whatever the hell they want. There's even leaderboards to keep track of it all.
* TheLordOfTheRingsOnline allows players to decorate their houses and gardens with trophies, leading to many hobbit holes with a dragon's skull on the lawn.

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* KingdomOfLoathing ''KingdomOfLoathing'' allows players to buy their own display case to fill whatever the hell they want. There's even leaderboards to keep track of it all.
* TheLordOfTheRingsOnline ''VideoGame/TheLordOfTheRingsOnline'' allows players to decorate their houses and gardens with trophies, leading to many hobbit holes with a dragon's skull on the lawn.
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[[AllBlueEntry A]] [[TheSilverAgeOfComicBooks Silver Age]] SuperHero ComicBook {{Trope}}.

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[[AllBlueEntry A]] [[TheSilverAgeOfComicBooks Silver Age]] A SuperHero ComicBook {{Trope}}.
trope that originated in TheSilverAgeOfComicBooks.
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Super Trophy Super Rack was renamed to Superhero Trophy Shelf, so no longer needed


Not at all related to the other kind of [[MostCommonSuperPower Super Rack]].
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[[{{Batman}} http://static.tvtropes.org/pmwiki/pub/images/Batcave_trophyroom.JPG]]
[[caption-width:369:Batman. He collects weird trophies.]]

Not at all related to the other kind of [[MostCommonSuperPower Super Rack]].

[[AllBlueEntry A]] [[TheSilverAgeOfComicBooks Silver Age]] SuperHero ComicBook {{Trope}}.

Way, way back in the campy Silver Age, superheroes usually had too much time on their hands. As did their readers. As such, the superhero should be able to waste time in the same kinds of hobbies as their readers did.

That's why we have so many superheroes who are into collecting. But, instead of collecting rocks or [[TheKirk strains of alien herpes]], they'll collect alien rocks and their enemies' evil weapons. These collections might be all over their base, have their own room in the base, or be only a [[TrophyRoom modest trophy rack]] with all the keys to different cities they saved from destruction.

When the reader is treated to a view of their collectibles, the result is a ContinuityCavalcade of references to prior plots that often reaches into SceneryPorn territory. Having collectibles that appeared in previous issues is a good way of building the legend around a character, giving space for [[{{Filler}} interesting plots]] and helps explain why exactly character has such a big [[BiggerOnTheInside Secret Base]]. Sometimes, it may serve as ChekhovsBoomerang, as the hero takes an old relic from his collection to defeat an enemy [[AllYourBaseAreBelongToUs that has invaded the hero's lair]]. On the other hand, some writers just forget all about continuity and say, "Heroman goes to the room where he keeps a trillion of his old foes' super-trinkets," or something. In which case, the trophies are NoodleImplements and CowTools that leave the reader/viewer wondering: "How the heck did he get ''that''?"

This might seem odd today, with the change that both superheroes and the hobby of collecting have gone through. As superheores started to be more relatable, they had too many problems on their hands to worry about their collections of {{MacGuffin}}s all the time. And, as children (and, let's face it, [[{{Nerd}} adults]]) became more interested in collecting manufactured items such as ''StarWars'' action figures or even comic books, the idea of having a never-ending collection ceased to exist for those of [[{{Contributors}} us]] who aren't [[CrackIsCheaper filthy rich]].

Also, superheroes who put too much thought on their collections began to look like a bunch of overgrown children. And having stuff from different planets ''just because'' is a good way to say, "Hey, look at me, I'm a MartyStu".

Superheroes also have a thing for making shrines to people: Photos of enemies, statues of friends and {{Love Interest}}s, the chattel that belonged to their old {{sidekick}}s, et cetera. This might be a bit creepy to modern readers: "So, Superman, you really have [[StalkerShrine a room in your fortress filled with depictions of your scantly clad cousin]]? Why, exactly?" But it makes sense when you consider that, comics being a visual medium - decades before the DecompressedComic revolution - it was pretty hard to represent someone's feelings without resorting to clunky speeches like, "[[PurpleProse Jane is so beautiful! If only I could tell her how much she means to me! But I dare not...for a girl so lovely would never marry a lame man!]]"

For examples detailing the collecting exploits of more normal individuals see TheCollectorOfTheStrange. Compare ShrineToSelf.
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!!Examples

[[AC: Card Games]]
* In a variation on the theme, Volrath, the BigBad of [[MagicTheGathering Magic]]'s Rath story arc had his Dream Halls -- a place in his stronghold where, rather than mementos, he magically stored his ''memories'' to be able to revisit them at leisure.

[[AC: ComicBooks]]
* Comicbook/{{Superman}}'s Fortress of Solitude. Has a zoo with animals from across the galaxy, shrines to his home planet, statues of his friends and enemies, a [[PhantomZonePicture window to the Phantom Zone]], toys and weapons from all around, and even a miniaturized city. That is because [[OneOfUs Superman is a gigantic nerd]], and this will be why the world's richest nerd's house will look a lot like the Fortress of Solitude.
** Superman also gave his pal Jimmy Olsen a trinket he got in each adventure. This was the focus of a story in ''Superman's Pal Jimmy Olsen'', where a criminal on the run corners Jimmy and orders him to provide some gizmo to help him escape the law.
** One Golden Age story offers a tour of the Fortress. Among the more suspect souvenirs are a "lock of Lois hair"
** In ''SupermanTheAnimatedSeries'' the zoo was justified as having belonged to a sinister alien who went around collecting endangered animals from all over the galaxy. Since most of their planets didn't even exist anymore, Supes was just trying to give them a good home.
** Also in the animated series, the name "Fortress of Solitude" is given by visitor Professor Emil Hamilton.
** Another episode from a few years ago also showed that he also keeps various letters. Not only from those he's helped, but also angry or sorrowful letters from those he ''couldn't'' save (or their families).
** In the SilverAge, Metropolis also featured the Superman Museum, dedicated to their hero (and probably the inspiration for the later Flash Museum, which stuck around after CrisisOnInfiniteEarths while the Superman Museum apparently didn't). There's also a Superman Museum in one of the ''LegionOfSuperheroes'' continuities -- with a holographic Jimmy Olsen as the tour guide.
* Comicbook/{{Batman}} has his Batcave, with the iconic giant penny and the robot T. rex, souvenirs from early [[TheGoldenAgeOfComicBooks Golden Age]] adventures that have been depicted in the Batcave since those days, and all the bat-sidekicks' uniforms.
** Many depictions of the Batcave show the T-Rex as part of a security system.
** The Bad Penny is also always depicted. {{Lampshaded}} by [[FantasticFour The Thing]] in the ''{{JLA-Avengers}}'' crossover. "Your idea o' small change, huh?"
--> '''Poison Ivy:''' So, Harv, what became of the giant penny?
--> '''Two-Face:''' They actually let him keep it!
** In the animated series ''WesternAnimation/TheBatman'', the trophy room is started at the suggestion of Alfred, who proposes that if that the public grows to like Batman he could have a Batman museum, like the Flash has his.
** In ''BatmanTheAnimatedSeries'', the trophy room has a shrine for Batman's childhood hero The Gray Ghost.
*** This results in a neat CallBack in BatmanBeyond, when a villain infiltrates the Batcave and the first thing that ([[MissionControl Semi-retired]]) Bruce Wayne does is go get the Grey Ghost mask to protect his identity.
** The costumes of his {{sidekick}}s sometimes hold significance for Batman because, well, most of them have since either [[DeadSidekick died]] or graduated from being sidekicks. Several versions of the trophy room have a separate shrine in memory of Jason Todd. In one comic, the password to enter this shrine was "Chili Dog", chili dogs being Jason's favourite junk food. ManlyTears [[TearJerker time]].
** There's one lovely moment in an old comic where Batman and Robin are going through their souvenirs with those unsettling Golden Age smiles, and we get the immortal line:
---> '''Robin:''' So many memories. Look, Batman, this [[HaveAGayOldTime leather thong]] still has your teethmarks in it!
** A lot of the items also tend to be fully functional, as [[WesternAnimation/BatmanBeyond Inque]] found out when she infiltrated the Batcave and got a face-full of Mr. Freeze's ice gun.
* GreenArrow as well. He was, after all, [[FollowTheLeader a Batman ripoff]], like many [[TheGoldenAgeOfComicBooks Golden Age]] superheroes.
* AlanMoore's ''{{Supreme}}'' had many trophies in his secret lair, as well as his mythopoetic zoo. A bit more humane than that kept by Superman, as there were only [[PhantomZonePicture gateways to other dimensions]], not cages. Of course, he had his own version of the Phantom Zone as well, Looking-Glass Land, where his greatest enemies are housed for the good of mankind.
* ComicBook/TomStrong's volcano base.
** An adventure has his enemies create a trophy room as well, all part of a Xanatos Gambit. His archenemy Paul Saveen claims it was intended as a tribute to Tom's success - and actually compares it to the trophy room of a hunter.
* The {{Legion Of Super-Heroes}} has a Hall of the Fallen, to honor all Legionnaires who have died in battle, especially Ferro Lad. That stays true often from [[ContinuityReboot reboot to reboot]].
* Superman's been ''in'' at least one Galactic Petting Zoo, and at least one version of Brainiac had the MO of "Collect all the knowledge, then destroy the originals so my copy's worth more".
* For a very brief time in the '90s, WonderWoman had the [=WonderDome=], a weird [[GeniusLoci living alien construct]] that hovered over Gateway City and of which her famed invisible jet was an extension; it served the same function as the Fortress of Solitude or the Batcave. It was unceremoniously dropped from her mythos and forgotten in the early '00s. Since then, the Themysciran Embassy in Manhattan has become her new home base/shrine to the gods/museum.
* Subverted with ''AstroCity'''s Samaritan, who has "the Closet" (not ''[[TransparentCloset that]]'' kind), a PhantomZone that he uses only as storage space for the many awards and souveniers that he receives, and which merely gather the extradimensional equivalent of dust.
** Played straight with the Trophy Room in Honor Guard's flying base.
** And the Furst Family seem to have a lot of supervillain knick-knacks lying around, but the number of trophies (compared to [[SealedEvilInACan cans of evil]] or "gizmos-Augustus-wants-to-tinker-with-at-some-point") is anyone's guess.
* Both the Four and members of {{Planetary}} maintain large collections of the world's secrets, including mementos from dead superheroes and alien artifacts. As Mr. Snow observes when visiting a parallel earth "They killed an entire world so that they had somewhere to store their weapons."
* The {{Comicbook/Fantastic Four}} store the advanced technological wonders that they have collected over the years, along with assorted memorabilia. The list has included Doctor Doom's time machine, a Skrull spaceship, Vibranium brass knuckles, pieces of Doctor Doom's armor and, for a short time, even Dr. Doom's comatose body.
* The Minutemen's headquarters in {{Watchmen}} contains at least a few trophies, including Moloch's solar mirror weapon and King Mob's ape mask. This is, of course, a ShoutOut.
** Nite Owl II also keeps a modest trophy case in his workshop full of momentoes from his career as a superhero. Then again, he is supposed to be kind of a dork.
* In Mark Millar's ''[[{{Wolverine}} Old Man Logan]]'' story arc the future [[spoiler: president of the United States, RedSkull, has his own trophy room full of items belonging to superheroes he and other supervillains killed.]]
* The Maestro, an [[FutureMeScaresMe evil future version]] of [[Comicbook/IncredibleHulk the Incredible Hulk]], had a trophy room full of mementos of heroes he defeated, including CaptainAmerica's shield and [[{{XMen}} Wolverine]]'s indestructible skeleton.
* Most iterations of the ''{{Justice League of America}}'' have a trophy room. This sometimes serves as a Chekov's Gun, despite Batman making sure the trophies are harmless. During the time the first Green Arrow was dead, the second one used a collection of his father's original cheesy arrows to defeat 'The Key', a super-powerful villain. Being able to open portals to higher levels of reality doesn't quite help when you're still vulnerable to a boxing glove arrow to the face.
* Central City opened TheFlash Museum in honor of their resident superhero.
* ''[[Comicbook/SpiderMan Amazing Spider-Man]]'' #248 features the famous story ''The Kid Who Collected Spider-Man'', about a young boy named Tim Hammond, who idolized Spider-Man and had an extensive collection of newspaper articles and other artifacts of Spider-Man's career. Spider-Man visited the boy, told his origins and even [[spoiler:unmasked himself in front of the kid. At the end of the story, it was revealed that Tim was suffering from leukemia and only had a few days left to live.]]
* Subverted and lampshaded in Wanted. During a guided tour of his lair, the Professor mentions that the supervillains were not supposed to keep trophies from the fallen heroes (to avoid any reminders that they ever existed). Played straight in that he still kept a certain tattered red cape on display.
* Tom Strange's Strangelands in ''Terra Obscura''. In ''America's Best Comics A-Z'', we see a layout of the Strangelands drawn to resemble the one of the Batcave featured in ''Who's Who'', which notes the special trophy room - including a robot T-Rex!
* DoctorStrange has a number of magical items which contain or seal away various mystical menaces. This became plot-critical when he was forced to destroy all his artifacts to prevent another sorcerer from getting them and then had to spend a year re-sealing all the evils that had just been loosed.
* In AlanMoore's ''TomorrowStories'', Cobweb has the Vault of Voluptuousness, which contains souveniers of all her cases, very few of which are SFW. Her version of Kandor, for instance is the Nano-Bordello.

[[AC: {{Film}}]]
* In ''DieAnotherDay'', Q has a collection of stuff.
* This tendency became a major plot point of ''SkyHigh''. Here's a hint for all the superheroes out there: Don't let your kid have access to your collection of supervillain weapons!

[[AC: {{Literature}}]]
* SherlockHolmes is the UrExample. He always keeps a "trophy" from all of his solved cases.
* In John Creasey's ''The Toff'' series, the titular character, Richard Rollison, kept a trophy wall of souvenirs of his cases.
* DocSavage's Fortress of Solitude, being the basis for Superman's, had many of the same characteristics. Including being the basis for a "supervillain steals superweapon from it" plot.

[[AC: RealLife]]
* The [[ScotlandYard Metropolitan Police]] have The Black Museum, a collection of items from famous crimes.
** As does the [[NewYorkCityCops NYPD]].

[[AC: VideoGames]]
* In ''CityOfHeroes'' various veteran rewards allow you to put these in your Supergroup base. [[BraggingRightsReward These are only decorative, and serve no function otherwise]].
** Though not on display anywhere, the game also has a menu of souvenirs as a way of recalling past adventures.
** Similarly, as one might expect coming from the same developer, StarTrekOnline has trophies both in the Captain's ready room aboard his/her ship, and in the mess hall. Some trophies are acquired via rank and level, while others are earned from coming in first place during raids or completing difficult accolades. Of course, other people are only going to see these if they're invited aboard.
* In many of her games, ''TombRaider'''s Lara Croft has one in Croft Manor that serves as an EasterEgg. Often, the treasures inside are call backs to previous titles. It makes sense for her as she's an AdventurerArchaeologist.
* KingdomOfLoathing allows players to buy their own display case to fill whatever the hell they want. There's even leaderboards to keep track of it all.
* TheLordOfTheRingsOnline allows players to decorate their houses and gardens with trophies, leading to many hobbit holes with a dragon's skull on the lawn.
* ElderScrolls games throw far more artifacts and other items of Power and Significance at the player than they conceivably have a use for, and many players like to keep mementos of tough kills and hard-won quest rewards on display. The physics engine in ''Oblivion'' made it easier to arrange and organize these than in ''Morrowind'', but dedicated 'trophy room' mods exist for both games.
* TwilightHeroes, like KingdomOfLoathing above, allows the player to fill a display case with whatever they want; this trope especially fits if said items are the trophies taken from various recurring enemies.

[[AC: WebOriginal]]
* [[WhateleyUniverse Whateley Academy]] has a huge one - the Homer Gallery - in the main campus building, locked so outsiders don't accidentally stumble upon the fact that it's a SuperheroSchool. Each dorm has its own smaller trophy room. Some of the weapons in the Homer Gallery still work - which is an important plot point in the Halloween stories.

[[AC: WesternAnimation]]
* [[TheIncredibles Mr. Incredible]] has a rather smaller one of these, mostly magazines and thank you notes from children he saved, but also a jar labelled "[[ImmuneToBullets Bullets that bounced off me]]".
* In ''TheSimpsons'', every time the attic or closet is shown, we see such items from past episodes as Homer's space helmet, Mr. Plow jacket, a box of Mr. Sparkle, a Malibu Stacy doll, and several other items. The giant stone head of Xtapolapocetl is also occasionally shown sitting in their basement.
* In in the ''WesternAnimation/YoungJustice'' animated series, Kid Flash collects a souvenir from every mission, possibly working on that museum there'll someday be. The show's young too, so currently it's kinda small but getting there. An item from it has come in handy once or twice.

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