History Main / Steampunk

22nd Sep '16 9:44:31 AM jamespolk
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* ''WesternAnimation/MrHublot'': Everything is mechanical—Mr. Hublot, the dog, the flies that the dog tries to catch, Mr. Hublot's flowers. The robot people fly to work via propellers in their heads. Yet the cars and the architecture have a 1950s flavor.
22nd Sep '16 9:43:53 AM jamespolk
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* ''WesternAnimation/MrHublot'': Everything is mechanical—Mr. Hublot, the dog, the flies that the dog tries to catch, Mr. Hublot's flowers. The robot people fly to work via propellers in their heads. Yet the cars and the architecture have a 1950s flavor.
3rd Sep '16 5:02:21 AM StFan
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* The ''{{Transformers}}'' comic miniseries ''Hearts of Steel'' was set in the 1800's with the giant robots turning into steampunk equivalents of their regular forms. It also had Mark Twain as a badass action hero who saves the town from a coal powered Ravage.

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* The ''{{Transformers}}'' ''Franchise/{{Transformers}}'' comic miniseries ''Hearts of Steel'' was set in the 1800's with the giant robots turning into steampunk equivalents of their regular forms. It also had Mark Twain as a badass action hero who saves the town from a coal powered Ravage.



* In the ''Series/{{NCIS}}'' fanfic ''[[https://www.fanfiction.net/s/8935062/1/Shards-To-A-Whole Shards To a Whole]]'', Tim and Abby decided to go with a steampunk themed wedding. When Tim explained the concept to the others, Tony was initially less than impressed, since he thought ''Film/WildWildWest'' was one of the worst movies made in the last twenty years. Tim gave the others a primer in steampunk aesthetic, using the ''Series/{{Firefly}}'' episode "Shindig" as an visual aid.
* An AlternateUniverse ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic, ''FanFic/TheMareWhoOnceLivedOnTheMoon'', takes place in such a place; the first four sentences are 'Lacquered wood. Polished brass. Vented steam. These three things represented the pinnacle of the modern era, an era that shaped and defined Twilight Sparkle's library.' Notably, in this fic, the canon magic is significantly nerfed; Twilight's still one of the most powerful unicorns around, in that she can exert as much force with magic as she can with her own four legs. ''Almost.''

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* In the ''Series/{{NCIS}}'' fanfic ''[[https://www.fanfiction.net/s/8935062/1/Shards-To-A-Whole Shards To to a Whole]]'', Tim and Abby decided decide to go with a steampunk themed steampunk-themed wedding. When Tim explained explains the concept to the others, Tony was is initially less than impressed, since he thought thinks ''Film/WildWildWest'' was is one of the worst movies made in the last twenty years. Tim gave gives the others a primer in steampunk aesthetic, using the ''Series/{{Firefly}}'' episode "Shindig" as an a visual aid.
* An AlternateUniverse ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic, ''FanFic/TheMareWhoOnceLivedOnTheMoon'', takes place in such a place; the first four sentences are 'Lacquered "Lacquered wood. Polished brass. Vented steam. These three things represented the pinnacle of the modern era, an era that shaped and defined Twilight Sparkle's library.' " Notably, in this fic, the canon magic is significantly nerfed; Twilight's still one of the most powerful unicorns around, in that she can exert as much force with magic as she can with her own four legs. ''Almost.''



** In one episode, Col. Sheppard and Dr. [=McKay=] had been playing an {{RTS}} game they had found on the station, where they each built up and controlled neighboring countries. At least, they ''thought'' it was a game, until they found a planet with countries built up exactly like they had specified. Dr. [=McKay=]'s country was fully steampunk, with leather and brass, goggles, steam power and dirigibles.
** While this is probably the only episode to invoke the trope intentionally, many other planets of the week in both Atlantis and ''Series/StargateSG1'' had cultures that were clearly at an 1890s level, from tech to fashion, though it bore little, if any, relevance to the plot. Many establishing shots of smoke-filled cities with skies full of airships, science labs full of brass tubing and smoked glass. The show's artists/costumers, at least, were clearly fans of the genre.

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** In one episode, Col. Sheppard and Dr. [=McKay=] had have been playing an {{RTS}} game they had found on the station, where they each built up and controlled neighboring countries. At least, they ''thought'' it was a game, until they found finds a planet with countries built up exactly like they had specified. Dr. [=McKay=]'s country was is fully steampunk, with leather and brass, goggles, steam power and dirigibles.
** While this is probably the only episode to invoke the trope intentionally, many other planets of the week in both Atlantis ''Atlantis'' and ''Series/StargateSG1'' had have cultures that were are clearly at an 1890s level, from tech to fashion, though it bore bears little, if any, relevance to the plot. Many establishing shots of smoke-filled cities with skies full of airships, science labs full of brass tubing and smoked glass. The show's artists/costumers, at least, were clearly fans of the genre.



* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''TabletopGame/DoomTrooper'', battle game ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.

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* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''TabletopGame/DoomTrooper'', battle game ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, ''War Zone'', where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.



* While ''TabletopGame/DungeonsAndDragons'' is generally a HighFantasy RPG, Gnomes tend to border on, or full-out jump into, steampunk. The ''TabletopGame/{{Spelljammer}}'' setting in particular uses this, where Gnomes even have "rocket ships."

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* While ''TabletopGame/DungeonsAndDragons'' is generally a HighFantasy RPG, Gnomes tend to border on, or full-out jump into, steampunk. steampunk.
**
The ''TabletopGame/{{Spelljammer}}'' setting in particular uses this, where Gnomes even have "rocket ships."



** None does more in this regard than ''TabletopGame/{{DragonMech}}'', which incorporates AfterTheEnd and AlienInvasion elements with its steam-driven HumongousMecha and [[HollywoodCyborg Steamborgs]]

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** None does more in this regard than ''TabletopGame/{{DragonMech}}'', ''TabletopGame/DragonMech'', which incorporates AfterTheEnd and AlienInvasion elements with its steam-driven HumongousMecha and [[HollywoodCyborg Steamborgs]]



* ''Webcomic/GirlGenius''—though its creators [[InsistentTerminology would rather you call it]] "Gaslamp Fantasy", as it has as much "luminiferous aether" and "elan vital" as it does steam, and the closest thing it has to "punks" are those gooftastic Jaegermonsters. What it ''does'' have is [[ForScience Mad Science]]. Which rules the world. '''''Badly.''''' From there, the rule is ''anything goes'', as long as some geeky MadScientist might possibly consider it [[RuleOfCool Cool]], [[RuleOfFunny Funny]], or [[CrowningMomentOfAwesome Awesome]] enough. Seen to date are [[ClockworkCreature elaborate clockwork robots]], HumongousMecha, ZeppelinsFromAnotherWorld, [[FrankensteinsMonster Frankenstein Monsters]], TimeTravel, and hand held {{Death Ray}}s.

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* ''Webcomic/GirlGenius''—though ''Webcomic/GirlGenius'' -- though its creators [[InsistentTerminology would rather you call it]] "Gaslamp Fantasy", as it has as much "luminiferous aether" and "elan vital" as it does steam, and the closest thing it has to "punks" are those gooftastic Jaegermonsters. What it ''does'' have is [[ForScience Mad Science]]. Which rules the world. '''''Badly.''''' From there, the rule is ''anything goes'', as long as some geeky MadScientist might possibly consider it [[RuleOfCool Cool]], [[RuleOfFunny Funny]], or [[CrowningMomentOfAwesome Awesome]] enough. Seen to date are [[ClockworkCreature elaborate clockwork robots]], HumongousMecha, ZeppelinsFromAnotherWorld, [[FrankensteinsMonster Frankenstein Monsters]], TimeTravel, and hand held hand-held {{Death Ray}}s.



* The Rise of the Steam Soul from TheWanderersLibrary plays it for horror.

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* The Rise of the Steam Soul from TheWanderersLibrary ''Wiki/TheWanderersLibrary'' plays it for horror.



* In ''WesternAnimation/AvatarTheLastAirbender'', the Fire Nation boasts Industrial-Age innovations, such as trains and tanks powered by coal, steam, and firebending. Most of these were commissioned by extorting an expatriate Earth Kingdom inventor, the Mechanist, who dwells within a sanctuary maintained by steam-operated mechanisms and whose prize invention is a large, sophisticated steam-powered telescope. This is unsurprising, since Ghibli's works were one of the things that influenced ''Avatar'''s creators. The show got really steampunky in season two, where a colossal drilling machine was introduced. Then in the third there were ''jet skis'', and Fire Nation engineers invented ''zeppelins'' by reverse-engineering a previously introduced hot-air balloon. Indeed, the original concept set the series in a futuristic environment, but the idea was scrapped in favor of an ancient feel; nonetheless, some technology was preserved during the change in setting..
** What makes the Fire Nation's steampunk technology particularly notable is that, unlike the more {{Magitek}} technology of the other nations, much/most of it doesn't need any bending to operate.
* ''WesternAnimation/TheLegendOfKorra'' (the SequelSeries to ''Avatar'') initially takes place in Republic City, described as a "steampunk metropolis" on the official website and set in its world's equivalent of TheRoaringTwenties. Technology seen includes more (and more advanced) zeppelins, cameras, cars, radios, and electronic speakers. However, aside from the zeppelins, most of the technology shown is actually not much different from the tech of the real-life 1920's, to the point where ''Korra'' actually slots better into the category of DieselPunk.
** That said, we do get steam(?)-powered battle mechs later in the series.

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* In ''WesternAnimation/AvatarTheLastAirbender'', the Fire Nation boasts Industrial-Age innovations, such as trains and tanks powered by coal, steam, and firebending. Most of these were commissioned by extorting an expatriate Earth Kingdom inventor, the Mechanist, who dwells within a sanctuary maintained by steam-operated mechanisms and whose prize invention is a large, sophisticated steam-powered telescope. This is unsurprising, since Ghibli's works were one of the things that influenced ''Avatar'''s creators. The show got really steampunky in season two, where a colossal drilling machine was introduced. Then in the third there were ''jet skis'', and Fire Nation engineers invented ''zeppelins'' by reverse-engineering a previously introduced hot-air balloon. Indeed, the original concept set the series in a futuristic environment, but the idea was scrapped in favor of an ancient feel; nonetheless, some technology was preserved during the change in setting..
**
setting. What makes the Fire Nation's steampunk technology particularly notable is that, unlike the more {{Magitek}} technology of the other nations, much/most of it doesn't need any bending to operate.
* ''WesternAnimation/TheLegendOfKorra'' (the SequelSeries to ''Avatar'') initially takes place in Republic City, described as a "steampunk metropolis" on the official website and set in its world's equivalent of TheRoaringTwenties. Technology seen includes more (and more advanced) zeppelins, cameras, cars, radios, and electronic speakers. However, aside from the zeppelins, most of the technology shown is actually not much different from the tech of the real-life 1920's, to the point where ''Korra'' actually slots better into the category of DieselPunk.
**
DieselPunk. That said, we do get steam(?)-powered battle mechs later in the series.



* The villain Mechanicles' shtick in ''WesternAnimation/AladdinTheSeries''. Improbable-to-impossible mechanical creations of all shapes and sizes. However, they were usually ClockPunk rather than steam-based.
** Brownie points for earning a mention on the ClockKing page. His plans were often just as elaborate as his machines, and they relied almost entirely on things running according to schedule.

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* The villain Mechanicles' shtick in ''WesternAnimation/AladdinTheSeries''. Improbable-to-impossible mechanical creations of all shapes and sizes. However, they were are usually ClockPunk rather than steam-based.
**
steam-based. Brownie points for earning a mention on the ClockKing page. His plans were are often just as elaborate as his machines, and they relied rely almost entirely on things running according to schedule.



* Disney's ''GummiBears'' is filled with steampunk style mechanical oddities such as airships, submarines, massive wind and water generators and the venerable quick car. All of these machines are operated without electricity.

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* Disney's ''GummiBears'' ''WesternAnimation/AdventuresOfTheGummiBears'' is filled with steampunk style mechanical oddities such as airships, submarines, massive wind and water generators and the venerable quick car. All of these machines are operated without electricity.
3rd Sep '16 3:11:52 AM StFan
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[[folder:Professional Wrestling]]

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[[folder:Professional [[folder:Pro Wrestling]]



* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''DoomTrooper'', battle game ''WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.

to:

* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''DoomTrooper'', ''TabletopGame/DoomTrooper'', battle game ''WarZone'' ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.
2nd Sep '16 2:05:14 PM eroock
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* The French-Canadian-Belgian film ''Avril et le Monde Truqué'' (''April and the Extraordinary World'') is set in an alternate world where many of the world's best scientists have disappeared over the years, stalling the world's technological progress so by 1941 the world is still trapped in the Steam Age. The movie takes a more realistic view of a world still using steam power; a CrapsackWorld where, after the world's coal resources have been depleted, the French government has started strip-harvesting Europe's forests to provide power, and is now preparing for war against North America to control the forests of Canada. The skies are perpetually gray and sooty, and black lung disease is implied to be fairly common.

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* The French-Canadian-Belgian film ''Avril ''Film/AprilAndTheExtraordinaryWorld'' (''Avril et le Monde Truqué'' (''April and the Extraordinary World'') Truqu&eacute'') is set in an alternate world where many of the world's best scientists have disappeared over the years, stalling the world's technological progress so by 1941 the world is still trapped in the Steam Age. The movie takes a more realistic view of a world still using steam power; a CrapsackWorld where, after the world's coal resources have been depleted, the French government has started strip-harvesting Europe's forests to provide power, and is now preparing for war against North America to control the forests of Canada. The skies are perpetually gray and sooty, and black lung disease is implied to be fairly common.
30th Aug '16 12:46:44 PM Morgenthaler
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* The film ''MutantChronicles'' is firmly entrenched in the steampunk genre, though it forgoes zeppelins in favour of flying trains. It actually looks more plausible than it sounds.

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* The film ''MutantChronicles'' ''Film/MutantChronicles'' is firmly entrenched in the steampunk genre, though it forgoes zeppelins in favour of flying trains. It actually looks more plausible than it sounds.
25th Aug '16 5:14:47 PM MrNickelodeon
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* Fans of Universal Orlando's Theatre/HalloweenHorrorNights nerdgasmed when they discovered that one of the scarezones in 2010 was Saws n' Steam; fissures opening in the ground cause the oceans to dry up, forcing the homicidal citizens of New Yorkshire to take up steam-powered chainsaws and carve up passerby to extract the water from their bodies. The zone notably features a MASSIVE amount of fog in a small alley, as well as chainsaw-wielding maniacs with goggles and leather on each end and a stage with a steampunk police officer monologuing about how they plan on rebuilding their city; one section of the stage has a tank full of body parts that occasionally fires streams of water at the crowd.
** Said scarezone was so popular that the next year, a haunted house tie in was made. Saws n' Steam: Into The Machine actually brings the audience into one of the processing plants, though most of the steampunk design was lost in favor of a more traditional Industrial Revolution aesthetic (except for the facade and costumes).

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* Fans of At [[Ride/UniversalStudios Universal Orlando's Orlando]]:
** The [=CityWalk=] restaurant, ''Toothsome Chocolate Emporium'' is more-or-less a steampunk goldmine, being themed as a 19th century chocolate factory that carries a very Jules Verne-style to it.
** Fans of
Theatre/HalloweenHorrorNights nerdgasmed when they discovered that one of the scarezones in 2010 was Saws ''Saws n' Steam; Steam''; fissures opening in the ground cause the oceans to dry up, forcing the homicidal citizens of New Yorkshire to take up steam-powered chainsaws and carve up passerby to extract the water from their bodies. The zone notably features a MASSIVE amount of fog in a small alley, as well as chainsaw-wielding maniacs with goggles and leather on each end and a stage with a steampunk police officer monologuing about how they plan on rebuilding their city; one section of the stage has a tank full of body parts that occasionally fires streams of water at the crowd.
**
crowd. Said scarezone was so popular that the next year, a haunted house tie in was made. Saws ''Saws n' Steam: Into The Machine Machine'' actually brings the audience into one of the processing plants, though most of the steampunk design was lost in favor of a more traditional Industrial Revolution aesthetic (except for the facade and costumes).costumes).
** Also from Horror Nights was a scarezone in 2015 called ''Scary Tales - Screampunk'', which featured twisted fairy tales in a steampunk setting.
31st Jul '16 2:08:17 PM nombretomado
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** Another DCComics {{Elseworld}}, ''[[Franchise/JusticeLeagueOfAmerica JLA]]: Age of Wonders'' imagines what might have happened if UsefulNotes/NikolaTesla had worked with all DC's {{Omnidisciplinary Scientist}}s: [[TheFlash Barry Allen]], [[Comicbook/{{Starman}} Ted Knight]], [[ComicBook/TheAtom Ray Palmer]] ... and ComicBook/LexLuthor.

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** Another DCComics Creator/DCComics {{Elseworld}}, ''[[Franchise/JusticeLeagueOfAmerica JLA]]: Age of Wonders'' imagines what might have happened if UsefulNotes/NikolaTesla had worked with all DC's {{Omnidisciplinary Scientist}}s: [[TheFlash Barry Allen]], [[Comicbook/{{Starman}} Ted Knight]], [[ComicBook/TheAtom Ray Palmer]] ... and ComicBook/LexLuthor.
25th Jun '16 9:41:12 AM GerardM
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* The short-lived (six episodes series '{{Series/QED}}'' showed an american inventor, played by Sam Waterston, coming to Edwardain Great Britain and having adventures there.

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* The short-lived (six episodes episodes) series '{{Series/QED}}'' showed an american inventor, played by Sam Waterston, coming to Edwardain Edwardian Great Britain and having adventures there.
25th Jun '16 9:39:45 AM GerardM
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* The short-lived (six episodes series '{{Series/QED}}'' showed an american inventor, played by Sam Waterston, coming to Edwardain Great Britain and having adventures there.
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