History Main / Steampunk

1st Dec '16 11:37:48 AM JonnyB
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* [[https://www.youtube.com/watch?v=B1SXMwYRRGk This commercial]] from Italian liqueur maker Amaro Lucano plays whimsically with the steampunk trope. White tie party goers in 1894 engage in such modern pastimes as texting (with portable telegraph keys), selfies (with a folding plate camera on a selfie stick), and scratching (a DJ using two Victrola phonographs).
21st Nov '16 7:22:07 PM ProfessorDetective
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->''"Imagine it... The Victorian Age accelerated. Starships and missiles, fueled by coal and driven by steam. Leaving history devastated in its wake."''

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->''"Imagine it... The Victorian Age accelerated. Starships and missiles, missiles fueled by coal and driven by steam. Leaving history devastated in its wake."''



* ''Series/TinMan'', a re-interpretation of ''Literature/TheWonderfulWizardOfOz'', has a distinctly steampunk feel to at least the architecture and machinery, with just a tiny bit of cyberpunk thrown in for higher tech purposes. Appropriate to the setting. See "Literature." The Oz books were ''loaded'' with steam-tech.

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* ''Series/TinMan'', a re-interpretation of ''Literature/TheWonderfulWizardOfOz'', has a distinctly distinct steampunk feel to at least the architecture and machinery, with just a tiny bit of cyberpunk thrown in for higher tech purposes. Appropriate to the setting. See "Literature." The Oz books were ''loaded'' with steam-tech.



* Music/DoctorSteel plays rather heavily into the Mad Scientist end of the genre, and was perhaps the first to bring HipHop into steampunk music.

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* Music/DoctorSteel plays rather heavily into the Mad Scientist end of the genre, genre and was perhaps the first to bring HipHop into steampunk music.



* ''[[VideoGame/ProPinballFantasticJourney Pro Pinball: Fantastic Journey]]'' is one big love letter to steampunk and Creator/JulesVerne, with Professor Steam and his player assistant building various steam-powered Contraptions to stop the evil General Yagov.

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* ''[[VideoGame/ProPinballFantasticJourney Pro Pinball: Fantastic Journey]]'' is one big love letter to steampunk and Creator/JulesVerne, with Professor Steam and his player assistant player-assistant building various steam-powered Contraptions to stop the evil General Yagov.
21st Nov '16 6:01:48 PM ProfessorDetective
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* ''Creator/AntarcticPress'' really went full throttle with this as a number of their comics in TheNewTens focus on steampunk including ''ComicBook/SteamWars'', ''Steampunk Fairy Tales'' (which has included Cinderella, Goldilocks, Red Riding Hood and Snow Queen), and ''Steam Busters'' to name a few.

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* ''Creator/AntarcticPress'' really went full throttle with this as a number of their comics in TheNewTens focus on steampunk including ''ComicBook/SteamWars'', ''Steampunk Fairy Tales'' (which has included Cinderella, Goldilocks, Red Riding Hood and Hood, the Snow Queen), Queen and a LighterAndSofter version of The Little Match Girl), and ''Steam Busters'' to name a few.
20th Oct '16 10:53:27 PM Ferot_Dreadnaught
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* ''Series/{{Castle}}'' had an episode set in a steampunk-themed club, and Castle went all-out getting into the part. The episode in question is held up as one of the few mainstream shows who [[ShownTheirWork got steampunk right,]] and was the result of an open challenge after the... [[TheyJustDidntCare less than stellar]] use of it in ''[=NCIS:LA=]'' mentioned below.

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* ''Series/{{Castle}}'' had an episode set in a steampunk-themed club, and Castle went all-out getting into the part. The episode in question is held up as one of the few mainstream shows who [[ShownTheirWork got steampunk right,]] and was the result of an open challenge after the... [[TheyJustDidntCare less than stellar]] stellar use of it in ''[=NCIS:LA=]'' mentioned below.
11th Oct '16 4:49:13 PM nombretomado
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* Disney's gonna do this with [[ClassicDisneyShorts Mickey and friends]] in the upcoming ''[[http://disneyparks.disney.go.com/blog/2010/03/the-mechanical-kingdom/ Mechanical Kingdom]]'' pin set storyline

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* Disney's gonna do this with [[ClassicDisneyShorts [[WesternAnimation/ClassicDisneyShorts Mickey and friends]] in the upcoming ''[[http://disneyparks.disney.go.com/blog/2010/03/the-mechanical-kingdom/ Mechanical Kingdom]]'' pin set storyline
9th Oct '16 8:54:20 AM Morgenthaler
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* The ''[[ComicBook/TwoThousandAD 2000 AD]]'' series ''Defoe'' and ''The Red Seas'' contain elements of this style, typically leaning towards the clockpunk variant, given the Restoration and Age of Piracy settings, respectively. Defoe actually include primitive automatons explicitly referred to as "Clock Punks", presumably in reference to the term.

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* ''ComicBook/TwoThousandAD'':
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The ''[[ComicBook/TwoThousandAD 2000 AD]]'' series ''Defoe'' ''ComicBook/{{Defoe}}'' and ''The Red Seas'' ''ComicBook/TheRedSeas'' contain elements of this style, typically leaning towards the clockpunk variant, given the Restoration and Age of Piracy settings, respectively. Defoe actually include primitive automatons explicitly referred to as "Clock Punks", presumably in reference to the term.
22nd Sep '16 9:44:31 AM jamespolk
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* ''WesternAnimation/MrHublot'': Everything is mechanical—Mr. Hublot, the dog, the flies that the dog tries to catch, Mr. Hublot's flowers. The robot people fly to work via propellers in their heads. Yet the cars and the architecture have a 1950s flavor.
22nd Sep '16 9:43:53 AM jamespolk
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* ''WesternAnimation/MrHublot'': Everything is mechanical—Mr. Hublot, the dog, the flies that the dog tries to catch, Mr. Hublot's flowers. The robot people fly to work via propellers in their heads. Yet the cars and the architecture have a 1950s flavor.
3rd Sep '16 5:02:21 AM StFan
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* The ''{{Transformers}}'' comic miniseries ''Hearts of Steel'' was set in the 1800's with the giant robots turning into steampunk equivalents of their regular forms. It also had Mark Twain as a badass action hero who saves the town from a coal powered Ravage.

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* The ''{{Transformers}}'' ''Franchise/{{Transformers}}'' comic miniseries ''Hearts of Steel'' was set in the 1800's with the giant robots turning into steampunk equivalents of their regular forms. It also had Mark Twain as a badass action hero who saves the town from a coal powered Ravage.



* In the ''Series/{{NCIS}}'' fanfic ''[[https://www.fanfiction.net/s/8935062/1/Shards-To-A-Whole Shards To a Whole]]'', Tim and Abby decided to go with a steampunk themed wedding. When Tim explained the concept to the others, Tony was initially less than impressed, since he thought ''Film/WildWildWest'' was one of the worst movies made in the last twenty years. Tim gave the others a primer in steampunk aesthetic, using the ''Series/{{Firefly}}'' episode "Shindig" as an visual aid.
* An AlternateUniverse ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic, ''FanFic/TheMareWhoOnceLivedOnTheMoon'', takes place in such a place; the first four sentences are 'Lacquered wood. Polished brass. Vented steam. These three things represented the pinnacle of the modern era, an era that shaped and defined Twilight Sparkle's library.' Notably, in this fic, the canon magic is significantly nerfed; Twilight's still one of the most powerful unicorns around, in that she can exert as much force with magic as she can with her own four legs. ''Almost.''

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* In the ''Series/{{NCIS}}'' fanfic ''[[https://www.fanfiction.net/s/8935062/1/Shards-To-A-Whole Shards To to a Whole]]'', Tim and Abby decided decide to go with a steampunk themed steampunk-themed wedding. When Tim explained explains the concept to the others, Tony was is initially less than impressed, since he thought thinks ''Film/WildWildWest'' was is one of the worst movies made in the last twenty years. Tim gave gives the others a primer in steampunk aesthetic, using the ''Series/{{Firefly}}'' episode "Shindig" as an a visual aid.
* An AlternateUniverse ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic, ''FanFic/TheMareWhoOnceLivedOnTheMoon'', takes place in such a place; the first four sentences are 'Lacquered "Lacquered wood. Polished brass. Vented steam. These three things represented the pinnacle of the modern era, an era that shaped and defined Twilight Sparkle's library.' " Notably, in this fic, the canon magic is significantly nerfed; Twilight's still one of the most powerful unicorns around, in that she can exert as much force with magic as she can with her own four legs. ''Almost.''



** In one episode, Col. Sheppard and Dr. [=McKay=] had been playing an {{RTS}} game they had found on the station, where they each built up and controlled neighboring countries. At least, they ''thought'' it was a game, until they found a planet with countries built up exactly like they had specified. Dr. [=McKay=]'s country was fully steampunk, with leather and brass, goggles, steam power and dirigibles.
** While this is probably the only episode to invoke the trope intentionally, many other planets of the week in both Atlantis and ''Series/StargateSG1'' had cultures that were clearly at an 1890s level, from tech to fashion, though it bore little, if any, relevance to the plot. Many establishing shots of smoke-filled cities with skies full of airships, science labs full of brass tubing and smoked glass. The show's artists/costumers, at least, were clearly fans of the genre.

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** In one episode, Col. Sheppard and Dr. [=McKay=] had have been playing an {{RTS}} game they had found on the station, where they each built up and controlled neighboring countries. At least, they ''thought'' it was a game, until they found finds a planet with countries built up exactly like they had specified. Dr. [=McKay=]'s country was is fully steampunk, with leather and brass, goggles, steam power and dirigibles.
** While this is probably the only episode to invoke the trope intentionally, many other planets of the week in both Atlantis ''Atlantis'' and ''Series/StargateSG1'' had have cultures that were are clearly at an 1890s level, from tech to fashion, though it bore bears little, if any, relevance to the plot. Many establishing shots of smoke-filled cities with skies full of airships, science labs full of brass tubing and smoked glass. The show's artists/costumers, at least, were clearly fans of the genre.



* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''TabletopGame/DoomTrooper'', battle game ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.

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* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''TabletopGame/DoomTrooper'', battle game ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, ''War Zone'', where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.



* While ''TabletopGame/DungeonsAndDragons'' is generally a HighFantasy RPG, Gnomes tend to border on, or full-out jump into, steampunk. The ''TabletopGame/{{Spelljammer}}'' setting in particular uses this, where Gnomes even have "rocket ships."

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* While ''TabletopGame/DungeonsAndDragons'' is generally a HighFantasy RPG, Gnomes tend to border on, or full-out jump into, steampunk. steampunk.
**
The ''TabletopGame/{{Spelljammer}}'' setting in particular uses this, where Gnomes even have "rocket ships."



** None does more in this regard than ''TabletopGame/{{DragonMech}}'', which incorporates AfterTheEnd and AlienInvasion elements with its steam-driven HumongousMecha and [[HollywoodCyborg Steamborgs]]

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** None does more in this regard than ''TabletopGame/{{DragonMech}}'', ''TabletopGame/DragonMech'', which incorporates AfterTheEnd and AlienInvasion elements with its steam-driven HumongousMecha and [[HollywoodCyborg Steamborgs]]



* ''Webcomic/GirlGenius''—though its creators [[InsistentTerminology would rather you call it]] "Gaslamp Fantasy", as it has as much "luminiferous aether" and "elan vital" as it does steam, and the closest thing it has to "punks" are those gooftastic Jaegermonsters. What it ''does'' have is [[ForScience Mad Science]]. Which rules the world. '''''Badly.''''' From there, the rule is ''anything goes'', as long as some geeky MadScientist might possibly consider it [[RuleOfCool Cool]], [[RuleOfFunny Funny]], or [[CrowningMomentOfAwesome Awesome]] enough. Seen to date are [[ClockworkCreature elaborate clockwork robots]], HumongousMecha, ZeppelinsFromAnotherWorld, [[FrankensteinsMonster Frankenstein Monsters]], TimeTravel, and hand held {{Death Ray}}s.

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* ''Webcomic/GirlGenius''—though ''Webcomic/GirlGenius'' -- though its creators [[InsistentTerminology would rather you call it]] "Gaslamp Fantasy", as it has as much "luminiferous aether" and "elan vital" as it does steam, and the closest thing it has to "punks" are those gooftastic Jaegermonsters. What it ''does'' have is [[ForScience Mad Science]]. Which rules the world. '''''Badly.''''' From there, the rule is ''anything goes'', as long as some geeky MadScientist might possibly consider it [[RuleOfCool Cool]], [[RuleOfFunny Funny]], or [[CrowningMomentOfAwesome Awesome]] enough. Seen to date are [[ClockworkCreature elaborate clockwork robots]], HumongousMecha, ZeppelinsFromAnotherWorld, [[FrankensteinsMonster Frankenstein Monsters]], TimeTravel, and hand held hand-held {{Death Ray}}s.



* The Rise of the Steam Soul from TheWanderersLibrary plays it for horror.

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* The Rise of the Steam Soul from TheWanderersLibrary ''Wiki/TheWanderersLibrary'' plays it for horror.



* In ''WesternAnimation/AvatarTheLastAirbender'', the Fire Nation boasts Industrial-Age innovations, such as trains and tanks powered by coal, steam, and firebending. Most of these were commissioned by extorting an expatriate Earth Kingdom inventor, the Mechanist, who dwells within a sanctuary maintained by steam-operated mechanisms and whose prize invention is a large, sophisticated steam-powered telescope. This is unsurprising, since Ghibli's works were one of the things that influenced ''Avatar'''s creators. The show got really steampunky in season two, where a colossal drilling machine was introduced. Then in the third there were ''jet skis'', and Fire Nation engineers invented ''zeppelins'' by reverse-engineering a previously introduced hot-air balloon. Indeed, the original concept set the series in a futuristic environment, but the idea was scrapped in favor of an ancient feel; nonetheless, some technology was preserved during the change in setting..
** What makes the Fire Nation's steampunk technology particularly notable is that, unlike the more {{Magitek}} technology of the other nations, much/most of it doesn't need any bending to operate.
* ''WesternAnimation/TheLegendOfKorra'' (the SequelSeries to ''Avatar'') initially takes place in Republic City, described as a "steampunk metropolis" on the official website and set in its world's equivalent of TheRoaringTwenties. Technology seen includes more (and more advanced) zeppelins, cameras, cars, radios, and electronic speakers. However, aside from the zeppelins, most of the technology shown is actually not much different from the tech of the real-life 1920's, to the point where ''Korra'' actually slots better into the category of DieselPunk.
** That said, we do get steam(?)-powered battle mechs later in the series.

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* In ''WesternAnimation/AvatarTheLastAirbender'', the Fire Nation boasts Industrial-Age innovations, such as trains and tanks powered by coal, steam, and firebending. Most of these were commissioned by extorting an expatriate Earth Kingdom inventor, the Mechanist, who dwells within a sanctuary maintained by steam-operated mechanisms and whose prize invention is a large, sophisticated steam-powered telescope. This is unsurprising, since Ghibli's works were one of the things that influenced ''Avatar'''s creators. The show got really steampunky in season two, where a colossal drilling machine was introduced. Then in the third there were ''jet skis'', and Fire Nation engineers invented ''zeppelins'' by reverse-engineering a previously introduced hot-air balloon. Indeed, the original concept set the series in a futuristic environment, but the idea was scrapped in favor of an ancient feel; nonetheless, some technology was preserved during the change in setting..
**
setting. What makes the Fire Nation's steampunk technology particularly notable is that, unlike the more {{Magitek}} technology of the other nations, much/most of it doesn't need any bending to operate.
* ''WesternAnimation/TheLegendOfKorra'' (the SequelSeries to ''Avatar'') initially takes place in Republic City, described as a "steampunk metropolis" on the official website and set in its world's equivalent of TheRoaringTwenties. Technology seen includes more (and more advanced) zeppelins, cameras, cars, radios, and electronic speakers. However, aside from the zeppelins, most of the technology shown is actually not much different from the tech of the real-life 1920's, to the point where ''Korra'' actually slots better into the category of DieselPunk.
**
DieselPunk. That said, we do get steam(?)-powered battle mechs later in the series.



* The villain Mechanicles' shtick in ''WesternAnimation/AladdinTheSeries''. Improbable-to-impossible mechanical creations of all shapes and sizes. However, they were usually ClockPunk rather than steam-based.
** Brownie points for earning a mention on the ClockKing page. His plans were often just as elaborate as his machines, and they relied almost entirely on things running according to schedule.

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* The villain Mechanicles' shtick in ''WesternAnimation/AladdinTheSeries''. Improbable-to-impossible mechanical creations of all shapes and sizes. However, they were are usually ClockPunk rather than steam-based.
**
steam-based. Brownie points for earning a mention on the ClockKing page. His plans were are often just as elaborate as his machines, and they relied rely almost entirely on things running according to schedule.



* Disney's ''GummiBears'' is filled with steampunk style mechanical oddities such as airships, submarines, massive wind and water generators and the venerable quick car. All of these machines are operated without electricity.

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* Disney's ''GummiBears'' ''WesternAnimation/AdventuresOfTheGummiBears'' is filled with steampunk style mechanical oddities such as airships, submarines, massive wind and water generators and the venerable quick car. All of these machines are operated without electricity.
3rd Sep '16 3:11:52 AM StFan
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[[folder:Professional Wrestling]]

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[[folder:Professional [[folder:Pro Wrestling]]



* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''DoomTrooper'', battle game ''WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.

to:

* The RolePlayingGame game ''TabletopGame/MutantChronicles'' (along with its tie-ins, collectible card game ''DoomTrooper'', ''TabletopGame/DoomTrooper'', battle game ''WarZone'' ''TabletopGame/WarZone'' and [[http://en.wikipedia.org/wiki/Mutant_Chronicles_(film) the 2008 feature film]]), although it takes place somewhere in the [=XXVIIIth=] century, is actually steampunk, as the Mutants and Dark Symmetry (a kind of evil power field) rendered all electronic devices unreliable and therefore practically unusable, so humanity was forced to rely on steam-powered ones. This was averted in later editions of WarZone, where the universe turned more to DieselPunk and Cybertronic remained straight {{cyberpunk}}.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Steampunk