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* In ''Series/StarTrekTheNextGeneration'' episode "The Best of Both Worlds", we see that the Enterprise-D can, indeed, boast impressive dakka. If only someone besides [[TheWorfBarrage Worf]] pulled the trigger.

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* In ''Series/StarTrekTheNextGeneration'' episode "The Best of Both Worlds", we see that the Enterprise-D can, indeed, boast impressive dakka. If only someone besides [[TheWorfBarrage Worf]] pulled the trigger. We do get to see it in action in the GrandFinale of ''Series/StarTrekPicard'' with [[BattleMedic Crusher]] at the controls.
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* ''Franchise/StarWars''
** This is a guaranteed strategy when going up against a Jedi knight since, although they can reflect blaster bolts, you swarm them with enough they can’t keep up and will fall over dead as shown in ''Film/StarWarsRevengeOfTheSith'' when the clone troopers overwhelm their former Jedi generals with nothing but heavy blaster fire.
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minor thing. if too nit-picky, please revert


* The ultimate in airborne dakka has to be the GAU-8/A 30mm Gatling-type cannon carried by the A-10 Thunderbolt II (aka the 'Warthog'). The GAU-8 is the size of a Volkswagen Bug and fires shells the size of a milk bottle at up to sixty rounds per ''second''. It was designed to kill tanks, and does its job very well.

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* The ultimate in airborne dakka has to be the GAU-8/A 30mm Gatling-type cannon carried by the A-10 Thunderbolt II (aka the 'Warthog'). The GAU-8 is the size of a Volkswagen Bug and fires shells the size of a milk bottle at up to sixty rounds per ''second''. It was designed to kill tanks, and does its job very well.well[[note]]Assuming that the pilot is able to get into an ideal position that is, considering that tests on ''outdated'' tanks showed that the GAU-8 can mission-kill them at best. [[TechnologyMarchesOn Now consider that anti-air defenses have improved since then...]][[/note]].
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* Aureolus Izzard from ''LightNovel/ACertainMagicalIndex'' uses his RealityWarper powers to make his gun turn into dozens of gun barrels and unleashes BulletHell on Touma.

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* Aureolus Izzard from ''LightNovel/ACertainMagicalIndex'' ''Literature/ACertainMagicalIndex'' uses his RealityWarper powers to make his gun turn into dozens of gun barrels and unleashes BulletHell on Touma.



* ''LightNovel/RebuildWorld'': While the very money conscious Akira typically fights with AmmunitionConservation in mind, after he starts using a line of BifurcatedWeapon rifles that can match a chain gun in firing rate, he resorts to this at times.

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* ''LightNovel/RebuildWorld'': ''Literature/RebuildWorld'': While the very money conscious Akira typically fights with AmmunitionConservation in mind, after he starts using a line of BifurcatedWeapon rifles that can match a chain gun in firing rate, he resorts to this at times.



** During TheSiege of Akira's HomeBase, at one point he takes Carol’s camper/APC filled with his ammo outside, sets both his rifles to max firing rate, and goes to town, jumping in and out of the vehicle to keep restocking while it’s driven around to the highest concentrations of enemies.

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** During TheSiege of Akira's HomeBase, at one point he takes Carol’s Carol's camper/APC filled with his ammo outside, sets both his rifles to max firing rate, and goes to town, jumping in and out of the vehicle to keep restocking while it’s it's driven around to the highest concentrations of enemies.



* ''LightNovel/TrappedInADatingSimTheWorldOfOtomeGamesIsToughForMobs'':

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* ''LightNovel/TrappedInADatingSimTheWorldOfOtomeGamesIsToughForMobs'':''Literature/TrappedInADatingSimTheWorldOfOtomeGamesIsToughForMobs'':

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* The F-4 Phantom II was designed without a gun because it was believed at the time that air-to-air missiles removed the need for jets to carry them anymore. Experiences in the Vietnam War (where many F-4s were shot down due to inadequacies in both American missiles and American air combat doctrine) led to the attempt to fix the lack of a gun by mounting an external machine gun pod onto it, using one of the rails normally used to carry missiles. The gun was a 7.62 mm minigun, which proved to have insufficient firepower by itself compared to the 20 mm cannons used by Vietnames aircraft, as well as suffering from accuraccy issues. So they tried mounting more guns on the F-4. Up to ''fifteen'' in some cases, which meant that it was capable of firing around 22,000 rounds of ammunition off in less than thirty seconds!

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* In World War II, some B-25 Mitchell and B-26 Marauder twin-engine bombers were built with a solid nose containing up to 12 .50-caliber machine guns, all firing straight ahead. One .50-cal can destroy a truck with a few rounds; twelve all firing together could sink a small ship with gunfire alone.
* The F-4 Phantom II was designed without a gun because it was believed at the time that air-to-air missiles removed the need for jets to carry them anymore. Experiences in the Vietnam War (where many F-4s were shot down due to inadequacies in both American missiles and American air combat doctrine) led to the attempt to fix the lack of a gun by mounting an external machine gun pod onto it, using one of the rails normally used to carry missiles. The gun was a 7.62 mm minigun, which proved to have insufficient firepower by itself compared to the 20 mm cannons used by Vietnames Vietnamese aircraft, as well as suffering from accuraccy accuracy issues. So they tried mounting more guns on the F-4. Up F-4 -- up to ''fifteen'' in some cases, which meant that it was capable of firing around 22,000 rounds of ammunition off in less than thirty seconds!seconds!
** Later models of the F-4 got rid of the external guns in favor of an internal 20mm Gatling-type cannon.
* The ultimate in airborne dakka has to be the GAU-8/A 30mm Gatling-type cannon carried by the A-10 Thunderbolt II (aka the 'Warthog'). The GAU-8 is the size of a Volkswagen Bug and fires shells the size of a milk bottle at up to sixty rounds per ''second''. It was designed to kill tanks, and does its job very well.
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* Sora Jeon of ''Webcomic/{{Forestdale}}'' prefers a 'quantity over quality' approach to snowball fights; rolling up in high tech snow tanks that can pelt any form of opposition with dozens upon dozens of snowballs in a matter of seconds.

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* In ''Film/RoboCop1987'', ED-209, the title character's replacement/rival product, is a walking metal armory, made to simply obliterate all lawbreakers.
* And yet the ED-209 absolutely pales compared to the [[https://www.youtube.com/watch?v=ckTmbLjc6eI berserk rampage]] of Robocain in ''Film/RoboCop2'', in which thousands of rounds are exchanged.

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* In ''Film/RoboCop1987'', ED-209, the title character's replacement/rival product, is a walking metal armory, made to simply obliterate all lawbreakers.
*
lawbreakers. Robocop himself doesn't hesitate to take one of the Cobra Assault Cannons to use on the ED-209 at the [=OmniCorp=] HQ building when he realizes his pistol isn't up to the job.
**
And yet the ED-209 absolutely pales compared to the [[https://www.youtube.com/watch?v=ckTmbLjc6eI berserk rampage]] of Robocain in ''Film/RoboCop2'', in which thousands of rounds are exchanged.



* In ''Film/IronMan2'', War Machine, just like his comic book counterpart, is essentially an Iron Man suit fitted with every gun they can strap to it.
-->'''Rhodey:''' (At a table full of guns) We'll take it.
-->'''Hammer:''' Which one?
-->'''Rhodey:''' All of them.

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* Franchise/MarvelCinematicUniverse:
** In ''Film/IronMan'', the Mark I suit is immune to the small-arms fire of the Ten Rings gunmen. But the heavy machine gun manages to seriously damage it, forcing Tony to fire his main rockets and flee before the job is done.
** Also in ''Iron Man'', Obadiah Stane's Iron Monger suit packs a ''ridiculous'' amount of firepower: a rotary missile launcher, a heavy missile launcher, a huge [[GatlingGood Gatling gun]]...
**
In ''Film/IronMan2'', War Machine, just like his comic book counterpart, is essentially an the Mark II Iron Man suit fitted with every gun they can strap to onto it.
-->'''Rhodey:''' --->'''Rhodey:''' (At a table full of guns) We'll take it.
-->'''Hammer:''' --->'''Hammer:''' Which one?
-->'''Rhodey:''' --->'''Rhodey:''' All of them.them.
** In the invasion of the final HYDRA base in ''Film/CaptainAmericaTheFirstAvenger'', the Allied attackers carry only conventional guns while the HYDRA defenders have their plasma blasters - but there are a ''lot'' more of the attackers.
** In ''Film/TheAvengers2012'', when Iron Man and Captain America capture Loki, Iron Man arms and [[DramaticGunCock activates every weapon]] he has to threaten Loki. He has a lot of them. Sadly, we never get to see what most of them are.
** In all his appearances, Rocket Raccoon adores big guns, the bigger and faster-shooting the better.


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* In the ''Literature/MonsterHunterInternational'' series, this is the monster hunters' standard response to monsters that don't die right away. In the ''Monster Hunter Memoirs'' spinoff series, Chad Gardenier sees nothing wrong with using light antitank rockets against especially large and powerful monsters.
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Disambiguated trope


* In ''Manga/YozakuraQuartet'', Kotoha Isone is a girl that can [[GreenLanternRing summon anything by emphasizing the name of the object]]. Being a gun nut with a focus on German UsefulNotes/{{W|orldWarII}}W2 hardware, this leads to her using anything from machine guns to Flak 88 anti-aircraft cannons..

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* In ''Manga/YozakuraQuartet'', Kotoha Isone is a girl that can [[GreenLanternRing [[SemanticSuperpower summon anything by emphasizing the name of the object]]. Being a gun nut with a focus on German UsefulNotes/{{W|orldWarII}}W2 hardware, this leads to her using anything from machine guns to Flak 88 anti-aircraft cannons..
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reworded Samurai Jack example


* Episode VII of ''WesternAnimation/SamuraiJack'', "Jack and the Three Blind Archers" has the titular archers being able to unleash some many (explosive!) arrows that an ''entire army'' barely crosses their defense perimeter before being annihilated.

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* Episode VII of ''WesternAnimation/SamuraiJack'', "Jack and the Three Blind Archers" has the titular archers being able to unleash some so many (explosive!) arrows that an ''entire army'' barely crosses their defense perimeter before being annihilated.is annihilated in roughly 70 seconds.
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added Samurai Jack example

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* Episode VII of ''WesternAnimation/SamuraiJack'', "Jack and the Three Blind Archers" has the titular archers being able to unleash some many (explosive!) arrows that an ''entire army'' barely crosses their defense perimeter before being annihilated.
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Added Another One Bites The Dust to music.


* One of the Graboids in ''Film/Tremors1'' makes the fatal decision to bust into the basement of the local gun nut. The firearms enthusiast, assisted by [[BattleCouple his wife]], summarily proceeds to unleash his entire private arsenal on the thing. Starting with submachine guns and assault rifles, moving through other submachine guns and assault rifles, bolt-action rifles, dual-wielding pistols, and finally two shots from a ''massive'' elephant gun to deliver the coup-de-grace. If anyone ''might'' have enuff dakka, it's Burt Gummer

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* One of the Graboids in ''Film/Tremors1'' makes the fatal decision to bust into the basement of the local gun nut. The firearms enthusiast, assisted by [[BattleCouple his wife]], summarily proceeds to unleash his entire private arsenal on the thing. Starting ¡Starting with submachine guns and assault rifles, moving through other submachine guns and assault rifles, bolt-action rifles, dual-wielding pistols, and finally two shots from a ''massive'' elephant gun to deliver the coup-de-grace. If anyone ''might'' have enuff dakka, it's Burt Gummer




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* Another One Bites The Dust by Queen is as fine an example of this trope as you can ask for. Machine guns are already ready to go by line 4 and go they do for the rest of the song.
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Up To Eleven is now a disambiguation. Please refrain from linking to it


*** Gorkanauts particular are armed with the aptly named "Deffstorm Mega-Shoota", a massive and extremely loud gatling gun that has [[UpToEleven six smaller gatling guns serving as its barrels]].

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*** Gorkanauts particular are armed with the aptly named "Deffstorm Mega-Shoota", a massive and extremely loud gatling gun that has [[UpToEleven six smaller gatling guns serving as its barrels]].barrels.
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*** Gorkanauts particular are armed with the aptly named "Deffstorm Mega-Shoota", a massive and extremely loud gatling gun that has [[UpToEleven six smaller gatling guns serving as its barrels]].
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* ''Film/RatsNightOfTerror'':
** Kurt's favored weapon is a five-barreled shotgun.
** Duke, after turning on Kurt, somehow finds himself a tank broken down in the middle of the street and tries to apply its machine gun to the group. Unfortunately, it either jams or runs out of ammo after one burst.
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* In ''Film/LoneHero'', a Calico M950, converted in a full auto version with a 100 round helical magazine, is used by Bart during the assassination of a patrol police officer. It shreds the side of the police car he fires it at.
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* Like Shadowrun below, ''TabletopGame/Cyberpunk2020'' is filled with automatic weapons to the brim, including lovable toys as miniguns and the like as Militech's Mini Gat, described on a Chromebook splatbook and being very useful to mow down large numbers of enemies with little or no armor.
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[[folder:Real Life]]
* The F-4 Phantom II was designed without a gun because it was believed at the time that air-to-air missiles removed the need for jets to carry them anymore. Experiences in the Vietnam War (where many F-4s were shot down due to inadequacies in both American missiles and American air combat doctrine) led to the attempt to fix the lack of a gun by mounting an external machine gun pod onto it, using one of the rails normally used to carry missiles. The gun was a 7.62 mm minigun, which proved to have insufficient firepower by itself compared to the 20 mm cannons used by Vietnames aircraft, as well as suffering from accuraccy issues. So they tried mounting more guns on the F-4. Up to ''fifteen'' in some cases, which meant that it was capable of firing around 22,000 rounds of ammunition off in less than thirty seconds!
[[/folder]]
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* Film/SplitSecond'': Before the final confrontation with the monster, the two heroes raid the weapons locker of the police station while chanting "big fucking guns!" and arm themselves with the largest selections available.

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* Film/SplitSecond'': ''Film/SplitSecond'': Before the final confrontation with the monster, the two heroes raid the weapons locker of the police station while chanting "big fucking guns!" and arm themselves with the largest selections available.
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[[folder:Music]]
* Music/{{Warbringer}} songs sometimes have this as the main theme of their lyrics, with "Firepower Kills" being a prime example:
-->Fully automatic, precise schematic
-->A new breed of weaponry
-->Yes we aspire to a higher rate of fire
-->Superior technology

[[/folder]]
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While ImprobableAimingSkills are all very well and good, sometimes you just need to throw a wall of bullets at the target -- perhaps your foe can DodgeTheBullet, or you're up against a whole army of {{Mooks}} at once. Modern automatic weapons can achieve the rates of fire required for more dakka all by themselves, but using a whole bunch of slower-firing guns works too. More Dakka can even work against targets where conventional attacks are [[FiveRoundsRapid normally ineffective]] -- even if each shot only does ScratchDamage, it will succumb to a DeathOfAThousandCuts eventually. After all, ThereIsNoKillLikeOverkill... or so we are led to believe. Occasionally, the only point of a seemingly overwhelming and gratuitous show of force is to hammer home the point that the MonsterOfTheWeek [[TheWorfBarrage simply cannot be defeated through ordinary means]]. Aim is also a factor: large volumes of fire accomplish surprisingly little in the case of ATeamFiring or if the shooters are graduates of the ImperialStormtrooperMarksmanshipAcademy. And sometimes, the guns in question are [[{{BFG}} really, really big.]]

GatlingGood is a common way of achieving More Dakka, and you can expect to see [[SpentShellsShower gratuitous camera shots devoted to torrents of spent shell casings]] produced by the volume of fire. If you're strong enough, you always have an option of [[RemovableTurretGun taking a heavier weapon off its mount]]. On a more restrained scale, TheGunslinger may specialize in squeezing More Dakka out of seemingly ordinary firearms with GunsAkimbo, which can also be downright terrifying.

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While ImprobableAimingSkills are all very well and good, sometimes you just need to throw a wall of bullets at the target -- perhaps your foe can DodgeTheBullet, or you're up against a whole army of {{Mooks}} at once. Modern automatic weapons can achieve the rates of fire required for more dakka all by themselves, but using a whole bunch of slower-firing guns works too. More Dakka dakka can even work against targets where conventional attacks are [[FiveRoundsRapid normally ineffective]] -- even if each shot only does ScratchDamage, it will succumb to a DeathOfAThousandCuts eventually. After all, ThereIsNoKillLikeOverkill... or so we are led to believe. Occasionally, the only point of a seemingly overwhelming and gratuitous show of force is to hammer home the point that the MonsterOfTheWeek [[TheWorfBarrage simply cannot be defeated through ordinary means]]. Aim is also a factor: large volumes of fire accomplish surprisingly little in the case of ATeamFiring or if the shooters are graduates of the ImperialStormtrooperMarksmanshipAcademy. And sometimes, the guns in question are [[{{BFG}} really, really big.]]

GatlingGood is a common way of achieving More Dakka, more dakka, and you can expect to see [[SpentShellsShower gratuitous camera shots devoted to torrents of spent shell casings]] produced by the volume of fire. If you're strong enough, you always have an option of [[RemovableTurretGun taking a heavier weapon off its mount]]. On a more restrained scale, TheGunslinger may specialize in squeezing More Dakka more dakka out of seemingly ordinary firearms with GunsAkimbo, which can also be downright terrifying.



Related to WhenAllYouHaveIsAHammer, More Dakka is a SubTrope of SpamAttack, but with bullets. The name comes from ''TabletopGame/Warhammer40000'', where it is the Ork onomatopoeia for machine gun firing, and their general term for rapid fire capacity: "dakka-dakka-dakka-dakka...". Inverse of AmmunitionConservation, where the priority is to utilize the absolute ''least'' dakka necessary.

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Related to WhenAllYouHaveIsAHammer, More Dakka more dakka is a SubTrope of SpamAttack, but with bullets. The name comes from ''TabletopGame/Warhammer40000'', where it is the Ork onomatopoeia for machine gun firing, and their general term for rapid fire capacity: "dakka-dakka-dakka-dakka...". Inverse of AmmunitionConservation, where the priority is to utilize the absolute ''least'' dakka necessary.

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* In ''Pinball/Terminator3RiseOfTheMachines'', weapons are collected by repeatedly shooting the center ramp, which provide various bonuses and increases the Assault award. Furthermore, the player must collect multiple [=RPGs=] to reach the WizardMode.



* In ''Pinball/Terminator3RiseOfTheMachines'', weapons are collected by repeatedly shooting the center ramp, which provide various bonuses and increases the Assault award. Furthermore, the player must collect multiple [=RPGs=] to reach the WizardMode.



* ''TabletopGame/BattleTech'':
** Among all the automatic weaponry, there's the Ultra Autocannon which can be set to fire two bursts instead of one, the Federated Suns' Rotary Autocannon which can fire up to six, and the LB-X Autocannon which is a rapid-fire shotgun scaled up for a mech. The Clan Hyper-Assault Gauss is More Dakka applied to gauss weaponry. And in the [=BattleTech=] RPG, the Clans also have manportable Gauss submachine guns. P90 railguns. Proven Alien-Killing Design + Railgun Power = MORE DAKKA.
** The physical embodiment of dakka in the setting is probably the [[http://www.sarna.net/wiki/Bane_%28Kraken%29 Bane]] [[ReportingNames AKA the Kraken]], a bulbous, 100-ton monstrosity with ten 20mm ultra autocannons to its name (and four backup machine guns, just in case). If it ''really'' has to, it can spit out 24 shells per turn. Unlike most of the dakka examples here, it's unlikely to kill anything quickly with all those small caliber rounds, but very few opponents are likely to want to stick around for a second go, and it has the ammo, heat sinks, and armor to do it all day if it wants.
* TabletopGame/{{Chess}}: The fundamental principle behind formations such as [[https://en.wikipedia.org/wiki/Alekhine%27s_gun Alekhine's Gun]], the aim of which is to overwhelm an opponent's defenses with sheer firepower.
* ''TabletopGame/DuelMasters'': Almost every creature in the Fire Civilization.
* ''TabletopGame/DungeonsAndDragons'': There are options for achieving this general effect. ''D&D 3.5'' has a "mild" version which works on ranged attacks has you placing anywhere between twelve and twenty-four (depending on your interpretation of time-flow) separate attacks within a six-second timespan (one round) with a bow -- by hand. The more extreme version falls within the bounds of the ''SpamAttack'' trope and features melee weapons and a positive feedback loop that essentially provides you with an infinite number of attacks within the span of a single round.
* ''TabletopGame/{{Exalted}}'': While the game doesn't usually indulge in this, ''Shards of the Exalted Dream'' introduced the warstorm shellcaster, which is basically a machine gun [[{{BFG}} the size of a man]] that is powered by the rage of its inner spirit. The first rule when dealing with a Solar brandishing a warstorm shellcaster? Be somewhere else. When he pulls out Steel Sunbeam Radiance, you should probably be in another city. Preferably in another country. On a different continent.
* ''TabletopGame/FengShui'' understands the need for dakka. The Autofire rules give you increased damage at the cost of an AV penalty for every three three-round bursts you throw out, and the biggest automatic weapons give you a reduced Outcome needed to put down mooks, with the biggest of the bunch being the Buro Hellharrower from the corebook and the cyber-mounted Minigun from "Gorilla Warfare," the Jammer sourcebook. Plus there are many Gun Schticks that address those in need of More Dakka, among them Both Guns Blazing and Carnival of Carnage from the main book, 10,000 Bullets and Bullet Storm from "Golden Comeback," and Who Wants Some from "Gorilla Warfare."
* ''TabletopGame/{{GURPS}}'': Ultratech has the Grav Heavy Needler, a rifle sized weapon that fires 100 explosive armor piercing rounds ''per second'' with superscience stabilizers that give it extreme accuracy and zero recoil. Its average damage causes instant death for a normal human hit by ''a single round'' from up to a mile and a half away. A group of soldiers carrying these have almost begun the approach towards beginning to have enuff dakka.
* ''TabletopGame/{{Infinity}}'': This is often a useful investment. Since you can fire up to your Burst value with each attack Order, high rates of fire mean more efficient use of Orders to attack, making troops with Spitfires and heavy machine guns very scary.
* ''TabletopGame/IronKingdoms'': The [[PlanetOfHats hat]] of Cygnar in ''WARMACHINE''. Most factions tend to put large one-shot weapons or grenade launchers on their warjacks and field artillery platforms; Cygnar will field warjacks with a [[GatlingGood minigun]] [[DualWielding in each hand]] and machine gun emplacements that rely on volume over power.
* ''TabletopGame/JovianChronicles'' has multiple examples of this. Notable examples in the personal scale are the Gauss Shotgun, which fires a rapid burst to get the multi shot effect, and a squad automatic weapon [[ThereIsNoKillLikeOverkill that is more than capable of cutting down an armored man with single shot, has among the highest rates of fire for a man portable weapon in game, carries hundreds of rounds of ammo, and tosses in an underslung grenade launcher for kicks]]. In the vehicle scale, rapid fire mass drivers are a common weapon. Even the mecha mounted sniper rifles are capable of sending out a hail of projectiles.
* ''TabletopGame/NewHorizon'' does allow for this kind of weapon... but it's prohibitively expensive.
* ''TabletopGame/SentinelsOfTheMultiverse'': Lt. Tyler Vance, better known as the hero Bunker, pilots a suit of PoweredArmor that can pump out enough dakka to match an entire battalion.
-->BUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDA
--->--'''Bunker's Turret Mode'''
* ''TabletopGame/{{Shadowrun}}'' has the Vindicator minigun, loved by street samurai for the insane amount of Dakka. Usually vehicle mounted, but particularly strong trolls can use them on foot. The game is full of automatic weapons and fun ways to kill people with them. More recent editions have raised the ante by adding '''super'''-machine guns to the list of available guns, which are exactly what they sound in terms of downrange dakka dispatching.
* ''TabletopGame/{{Traveller}}'': Book 4 Mercenary introduced the VRF (Very Rapid Fire) Gauss Gun, an artillery weapon that fired at a rate of 4,000 rounds per minute. The ammunition bay held 30,000 rounds.
* ''TabletopGame/{{Warhammer}}'': While the fantasy setting never quite reaches the level of its offspring IN SPACE, the Empire and Dwarf armies feature "Helblaster Volley Guns" and "Organ Guns" respectively, medieval gatling guns apparently inspired by some of da Vinci's sketches capable of decimating the most heavily armoured units. The Skaven, however, skip straight to an all but modern version, referred to as the [[{{Pun}} Ratling Gun]]. It has an unfortunate habit of blowing up, however. When most armies' artillery misfires, a bad roll will result in loss of the artillery piece and its crew. When Skaven artillery misfires, it tends to result in the loss of the gun, its crew, and everything in a fifty meter radius.



* TabletopGame/{{Chess}}: The fundamental principle behind formations such as [[https://en.wikipedia.org/wiki/Alekhine%27s_gun Alekhine's Gun]], the aim of which is to overwhelm an opponent's defenses with sheer firepower.
* ''TabletopGame/{{Warhammer}}'': While the fantasy setting never quite reaches the level of its offspring IN SPACE, the Empire and Dwarf armies feature "Helblaster Volley Guns" and "Organ Guns" respectively, medieval gatling guns apparently inspired by some of da Vinci's sketches capable of decimating the most heavily armoured units. The Skaven, however, skip straight to an all but modern version, referred to as the [[{{Pun}} Ratling Gun]]. It has an unfortunate habit of blowing up, however. When most armies' artillery misfires, a bad roll will result in loss of the artillery piece and its crew. When Skaven artillery misfires, it tends to result in the loss of the gun, its crew, and everything in a fifty meter radius.
* ''TabletopGame/IronKingdoms'': The [[PlanetOfHats hat]] of Cygnar in ''WARMACHINE''. Most factions tend to put large one-shot weapons or grenade launchers on their warjacks and field artillery platforms; Cygnar will field warjacks with a [[GatlingGood minigun]] [[DualWielding in each hand]] and machine gun emplacements that rely on volume over power.
* ''TabletopGame/BattleTech'':
** Among all the automatic weaponry, there's the Ultra Autocannon which can be set to fire two bursts instead of one, the Federated Suns' Rotary Autocannon which can fire up to six, and the LB-X Autocannon which is a rapid-fire shotgun scaled up for a mech. The Clan Hyper-Assault Gauss is More Dakka applied to gauss weaponry. And in the [=BattleTech=] RPG, the Clans also have manportable Gauss submachine guns. P90 railguns. Proven Alien-Killing Design + Railgun Power = MORE DAKKA.
** The physical embodiment of dakka in the setting is probably the [[http://www.sarna.net/wiki/Bane_%28Kraken%29 Bane]] [[ReportingNames AKA the Kraken]], a bulbous, 100-ton monstrosity with ten 20mm ultra autocannons to its name (and four backup machine guns, just in case). If it ''really'' has to, it can spit out 24 shells per turn. Unlike most of the dakka examples here, it's unlikely to kill anything quickly with all those small caliber rounds, but very few opponents are likely to want to stick around for a second go, and it has the ammo, heat sinks, and armor to do it all day if it wants.
* ''TabletopGame/{{Shadowrun}}'' has the Vindicator minigun, loved by street samurai for the insane amount of Dakka. Usually vehicle mounted, but particularly strong trolls can use them on foot. The game is full of automatic weapons and fun ways to kill people with them. More recent editions have raised the ante by adding '''super'''-machine guns to the list of available guns, which are exactly what they sound in terms of downrange dakka dispatching.
* ''TabletopGame/FengShui'' understands the need for dakka. The Autofire rules give you increased damage at the cost of an AV penalty for every three three-round bursts you throw out, and the biggest automatic weapons give you a reduced Outcome needed to put down mooks, with the biggest of the bunch being the Buro Hellharrower from the corebook and the cyber-mounted Minigun from "Gorilla Warfare," the Jammer sourcebook. Plus there are many Gun Schticks that address those in need of More Dakka, among them Both Guns Blazing and Carnival of Carnage from the main book, 10,000 Bullets and Bullet Storm from "Golden Comeback," and Who Wants Some from "Gorilla Warfare."
* ''TabletopGame/{{GURPS}}'': Ultratech has the Grav Heavy Needler, a rifle sized weapon that fires 100 explosive armor piercing rounds ''per second'' with superscience stabilizers that give it extreme accuracy and zero recoil. Its average damage causes instant death for a normal human hit by ''a single round'' from up to a mile and a half away. A group of soldiers carrying these have almost begun the approach towards beginning to have enuff dakka.
* ''TabletopGame/JovianChronicles'' has multiple examples of this. Notable examples in the personal scale are the Gauss Shotgun, which fires a rapid burst to get the multi shot effect, and a squad automatic weapon [[ThereIsNoKillLikeOverkill that is more than capable of cutting down an armored man with single shot, has among the highest rates of fire for a man portable weapon in game, carries hundreds of rounds of ammo, and tosses in an underslung grenade launcher for kicks]]. In the vehicle scale, rapid fire mass drivers are a common weapon. Even the mecha mounted sniper rifles are capable of sending out a hail of projectiles.
* ''TabletopGame/{{Traveller}}'': Book 4 Mercenary introduced the VRF (Very Rapid Fire) Gauss Gun, an artillery weapon that fired at a rate of 4,000 rounds per minute. The ammunition bay held 30,000 rounds.
* ''TabletopGame/NewHorizon'' does allow for this kind of weapon... but it's prohibitively expensive.
* ''TabletopGame/DuelMasters'': Almost every creature in the Fire Civilization.
* ''TabletopGame/{{Exalted}}'': While the game doesn't usually indulge in this, ''Shards of the Exalted Dream'' introduced the warstorm shellcaster, which is basically a machine gun [[{{BFG}} the size of a man]] that is powered by the rage of its inner spirit. The first rule when dealing with a Solar brandishing a warstorm shellcaster? Be somewhere else. When he pulls out Steel Sunbeam Radiance, you should probably be in another city. Preferably in another country. On a different continent.
* ''TabletopGame/DungeonsAndDragons'': There are options for achieving this general effect. ''D&D 3.5'' has a "mild" version which works on ranged attacks has you placing anywhere between twelve and twenty-four (depending on your interpretation of time-flow) separate attacks within a six-second timespan (one round) with a bow -- by hand. The more extreme version falls within the bounds of the ''SpamAttack'' trope and features melee weapons and a positive feedback loop that essentially provides you with an infinite number of attacks within the span of a single round.
* ''TabletopGame/{{Infinity}}'': This is often a useful investment. Since you can fire up to your Burst value with each attack Order, high rates of fire mean more efficient use of Orders to attack, making troops with Spitfires and heavy machine guns very scary.
* ''TabletopGame/SentinelsOfTheMultiverse'': Lt. Tyler Vance, better known as the hero Bunker, pilots a suit of PoweredArmor that can pump out enough dakka to match an entire battalion.
-->BUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDA
--->--'''Bunker's Turret Mode'''
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* ''Literature/TheFireNeverDies'': Whenever a Red Army general encounters a serious obstacle, their go-to response is a massive artillery barrage (exploiting their massive advantage in industrial capacity). Sometimes it works. Sometimes it doesn't. It also results in a lot of collateral damage, such as at Salt Lake City and Wilmington.
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*** ''Coming of the Fuzors'' sees the Maximals, [[OurHeroIsDead devoid of Optimus Primal's leadership]] and with Rhinox on a quest to revive their leader, facing an all-out attack from the Predacons. Dinobot's response? Head to the WallOfWeapons and load up as much weaponry as he can feasibly carry.
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* TabletopGame/{{Chess}}: The fundamental principle behind formations such as [[https://en.wikipedia.org/wiki/Alekhine%27s_gun Alekhine's Gun]], the aim of which is to overwhelm an opponent's defenses with sheer firepower.

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* Standard procedure in ''Film/{{Aliens}}''. Especially during the ambush scene, complete with machine guns and automatic firing while yelling incoherently. "Short, controlled bursts," indeed.
** While Ripley's improvisation, taping a flame thrower to a pulse rifle, did not create a weapon wif more Dakka in the purest sense of the word, it was certainly consistent with the spirit of the thing and would have received an appreciative nod from any discerning Mekboy.

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* Standard procedure in ''Film/{{Aliens}}''. Especially during ''Film/{{Aliens}}'':
** As part of its SerialEscalation,
the ambush scene, complete with machine guns film takes what was a survival horror film and automatic firing while yelling incoherently. "Short, controlled bursts," indeed.
adds machingun-toting space marines into the mix.
** While Ripley's improvisation, taping tapes a flame thrower to a pulse rifle, did not create a weapon wif more Dakka rifle in the purest sense of the word, it was certainly consistent preparation for her confrontation with the spirit of the thing and would have received an appreciative nod from any discerning Mekboy.Alien Queen.


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* Film/SplitSecond'': Before the final confrontation with the monster, the two heroes raid the weapons locker of the police station while chanting "big fucking guns!" and arm themselves with the largest selections available.

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** When Akira is surrounded by enemies with ChameleonCamouflage, he sprays the whole area he thinks the might be with bullets. He’s rewarded with blood and gore flying through the air.

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** When Akira is surrounded by enemies with ChameleonCamouflage, he sprays the whole area he thinks the they might be with bullets. He’s He's rewarded with blood and gore flying through the air.


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* ''LightNovel/TrappedInADatingSimTheWorldOfOtomeGamesIsToughForMobs'':
** In a surprising moment during the FinalBattle of the WebSerialNovel version of the story, [[spoiler:Chris goes BatmanGrabsAGun on the Sword Saint of TheEmpire, defeating him [[GatlingGood with multiple miniguns]], since he's learned from Leon to get past his previous CripplingOverspecialization in melee.]]
** In the ''Marie Route'' AlternateTimeline, the ArtificialIntelligence infused MiniMecha Arroganz gets a MidSeasonUpgrade to cover himself in tons of extra guns and armor to fight TheSwarm of demons from [[ApocalypseHow what remains of the post-apocalyptic]] Alzer Republic. Most of the extra guns get used up [[ThrowAwayGuns and thrown out]] over the course of the battle (for speed).
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Sorry, but trope is NRLEP.


[[folder:Real Life]]
* The Fairchild Republic A-10 Thunderbolt II “Warthog” is less an airplane and more a badass gun someone thought deserved to fly. Its main armament, the GAU-8 Avenger is a 30mm [[GatlingGood gatling-style rotary autocannon]] capable of firing 3900 rounds per minute, and was originally intended to ''saw Soviet tanks in half.'' It can’t be fired for long bursts because '''the recoil is stronger than the plane’s engines.''' The gun makes up most of the mass of the plane, and the cockpit is literally sitting on top of the ammunition magazine: removing it for maintenance requires that the back half of the plane be put on blocks, or else it’ll fall over.
** The GAU-8 isn’t even the only gun on an A-10: it’s got air-to-ground missiles on top of that for extra shootiness. The Orks would be proud.
* This was the logic behind aircraft like the B-17 “Flying Fortress” and B-29 “Superfortress”: get so many machine gun turrets into the air that there’s no way for enemy aircraft to get close enough to hit anything without being absolutely shredded by fire (as it turned out, this tactic was ineffective without fighter escort.)
* The “dreadnought” type of warship was characterized by this: having as many heavy-caliber guns as possible to pound enemies out of existence through sheer weight of fire.
* Before the invention of guided surface-to-air missiles, this was the main method for dealing with aircraft: massive flak batteries filling the sky with as much metal as possible in hopes of hitting something.
[[/folder]]
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Up To Eleven is a defunct trope


** Reinforce did this earlier ''Anime/MagicalGirlLyricalNanohaAs'' when she [[UpToEleven upgraded]] Fate's Photon Lancer to Photon Lancer ''Genocide Shift''.

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** Reinforce did this earlier ''Anime/MagicalGirlLyricalNanohaAs'' when she [[UpToEleven upgraded]] upgraded Fate's Photon Lancer to Photon Lancer ''Genocide Shift''.



** Eric the Hedgehog's character basically revolves around this trope, and his Super form takes it UpToEleven -- rather than giving him new powers or speed like Sonic, it allows him to ''conjure gigantic guns out of thin air'' via ClapYourHandsIfYouBelieve.

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** Eric the Hedgehog's character basically revolves around this trope, and his trope. His Super form takes it UpToEleven -- form, rather than giving him new powers or speed like Sonic, it allows him to ''conjure gigantic guns out of thin air'' via ClapYourHandsIfYouBelieve.



* ''Fanfic/IronHearts'': This is [[WesternAnimation/MyLittlePonyFriendshipIsMagic Trixie's]] favored tactic, usually accomplished by levitating [[UpToEleven thirty or so boltguns up at once and firing until they click empty]].

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* ''Fanfic/IronHearts'': This is [[WesternAnimation/MyLittlePonyFriendshipIsMagic Trixie's]] favored tactic, usually accomplished by levitating [[UpToEleven thirty or so boltguns up at once and firing until they click empty]].empty.



* Turned hilariously UpToEleven in ''Film/RaisingArizona'', in an extended shootout where everyone down to the grocery-store butcher is packing [[{{BFG}} massive heat]]. And all because Creator/NicolasCage stole a bag of Huggies.

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* Turned hilariously UpToEleven in ''Film/RaisingArizona'', in ''Film/RaisingArizona'': In an extended shootout where shootout, everyone down to the grocery-store butcher is packing [[{{BFG}} massive heat]]. And all because Creator/NicolasCage stole a bag of Huggies.



* If there is one show on TV that takes the concept of more dakka and runs with it, it has to be ''Series/MythBusters''. ANY episode involving firearms, explosives, incineration, or destruction in any form (and a few that don't) will be cranked up to as big and loud and damaging as possible ([[UpToEleven and possibly continue to be cranked up]]).

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* If there is one show on TV that takes the concept of more dakka and runs with it, it has to be ''Series/MythBusters''. ANY episode involving firearms, explosives, incineration, or destruction in any form (and a few that don't) will be cranked up to as big and loud and damaging as possible ([[UpToEleven and (and possibly continue to be cranked up]]).up).



*** The Imperial Fists' variant Stormhammer takes this up to eleven, with '''24 barrels of death'''[[note]]two turrets with twin-linked Battlecannons, one with a pintle-mounted storm bolter, twin-linked heavy bolter in the hull, and eight twin-linked heavy bolters in each sponson, which can be swapped with twin-linked lascannons, heavy flamers, and multi-meltaguns[[/note]]. It's designed to deal with large mobs of Orks.

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*** The Imperial Fists' variant Stormhammer takes this up to eleven, with has '''24 barrels of death'''[[note]]two turrets with twin-linked Battlecannons, one with a pintle-mounted storm bolter, twin-linked heavy bolter in the hull, and eight twin-linked heavy bolters in each sponson, which can be swapped with twin-linked lascannons, heavy flamers, and multi-meltaguns[[/note]]. It's designed to deal with large mobs of Orks.



** And it only goes up from there with. Apocalypse has Super Heavy Warmachines that take the UpToEleven setting, and squares it! The above weaponry? Weak and laughable! A Missile that [[NegativeSpaceWedgie removes a huge portion of anything on the battlefield from reality]]? Now we're talking! An attack from planetary bombardment weaponry from an orbiting ship above makes the old infamous and popular Imperial Guard squadron of 3 Basilisk long range Self-Propelled Guns look tame.

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** And it only goes up from there with. Apocalypse has Super Heavy Warmachines that take the UpToEleven setting, and squares it! Warmachines. The above weaponry? Weak and laughable! A Missile that [[NegativeSpaceWedgie removes a huge portion of anything on the battlefield from reality]]? Now we're talking! An attack from planetary bombardment weaponry from an orbiting ship above makes the old infamous and popular Imperial Guard squadron of 3 Basilisk long range Self-Propelled Guns look tame.



* The line of Franchise/{{Transformers}} for ''[[Film/TransformersDarkOfTheMoon Dark of the Moon]]'' seems to encourage this with Mech Tech Weapons. The gimmick of the line is transformable guns, becoming bigger guns or melee weapons. Each figure has 5mm ports on their bodies and vehicle modes for the arming of additional weapons. Voyager Class figures take it a step further, with their guns having 5mm ports ''in addition'' to having ports on their bodies. One could have [[UpToEleven a gun covered in more guns wielded by a robot covered in even more guns.]]

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* The line of Franchise/{{Transformers}} for ''[[Film/TransformersDarkOfTheMoon Dark of the Moon]]'' seems to encourage this with Mech Tech Weapons. The gimmick of the line is transformable guns, becoming bigger guns or melee weapons. Each figure has 5mm ports on their bodies and vehicle modes for the arming of additional weapons. Voyager Class figures take it a step further, with their guns having 5mm ports ''in addition'' to having ports on their bodies. One could have [[UpToEleven a gun covered in more guns wielded by a robot covered in even more guns.]]



* The police force in ''WesternAnimation/SouthPark'', led by Officer Yates. In fact, any organization (the FBI, the military, etc.) that uses guns will rely on this trope. Given ''South Park'''s reputation for taking cartoon anti-realism UpToEleven, the amount of dakka on whomever's side becomes completely irrelevant in the face of what the plot demands.

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* The police force in ''WesternAnimation/SouthPark'', led by Officer Yates. In fact, any organization (the FBI, the military, etc.) that uses guns will rely on this trope. Given ''South Park'''s reputation for taking cartoon anti-realism UpToEleven, anti-realism, the amount of dakka on whomever's side becomes completely irrelevant in the face of what the plot demands.
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* ''Film/{{Red}}'' loves this trope. A notable example is when a hit squad shows up at [[spoiler: Frank]]'s house in the wee small hours of the morning. A line of men marches toward the house with automatic weapons going full blast, the bullets tearing the house to bits. This goes on for quite some time.

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* ''Film/{{Red}}'' ''Film/Red2010'' loves this trope. A notable example is when a hit squad shows up at [[spoiler: Frank]]'s [[spoiler:Frank]]'s house in the wee small hours of the morning. A line of men marches toward the house with automatic weapons going full blast, the bullets tearing the house to bits. This goes on for quite some time.
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*** Gundam Heavyarms Custom from the OVA ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' carries TWIN dual beam Gatling guns as its primary weapon and FOUR Gatling guns in its chest, [[https://static.tvtropes.org/pmwiki/pub/images/ew_heavyarms_350_3802.jpg as seen here. This version of Heavyarms lacks any melee weapon, unlike its appearance in the TV series.

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*** Gundam Heavyarms Custom from the OVA ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' carries TWIN dual beam Gatling guns as its primary weapon and FOUR Gatling guns in its chest, [[https://static.tvtropes.org/pmwiki/pub/images/ew_heavyarms_350_3802.jpg as seen here. ]] This version of Heavyarms lacks any melee weapon, unlike its appearance in the TV series.

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