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* In ''VideoGame/TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.

to:

* In ''VideoGame/TheLegendOfZeldaFourSwords'' ''TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.
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* In ''TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.

to:

* In ''TheLegendOfZeldaFourSwords'' ''VideoGame/TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.



* ''VideoGame/TatsunokoVsCapcom'' has 2: the normal variety involves [[Anime/{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.

to:

* ''VideoGame/TatsunokoVsCapcom'' has 2: the normal variety involves [[Anime/{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan [[VideoGame/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
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* ''DevilMayCry'' games normally give you an infinite number of mooks to beat up, killing enough unlocks an additional scene afterwards.

to:

* ''DevilMayCry'' ''VideoGame/DevilMayCry'' games normally give you an infinite number of mooks to beat up, killing enough unlocks an additional scene afterwards.



* In ''FinalFantasyIX'' if you input a code you can play blackjack ''after'' the credits.

to:

* In ''FinalFantasyIX'' ''VideoGame/FinalFantasyIX'' if you input a code you can play blackjack ''after'' the credits.



* The first ''{{Boktai}}'' game had one of these every second clear of the game if [[spoiler:Otenko is saved]], consisting of Django picking up items while dodging bombs. Par for the game, you get better items and get faster the stronger the sun and the more items you pick up without hitting a bomb.

to:

* The first ''{{Boktai}}'' ''VideoGame/{{Boktai}}'' game had one of these every second clear of the game if [[spoiler:Otenko is saved]], consisting of Django picking up items while dodging bombs. Par for the game, you get better items and get faster the stronger the sun and the more items you pick up without hitting a bomb.



----

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----
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to:

** Typing the entire credits and freeing all the zombies unlocks the NewGamePlus features (such as AI partners/opponents for "two-player" mode).
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* ''TheWarriors'' video game, similar to ''DevilMayCry'', featured a battle at one point in the credits. You play as Masai, and you and the Riffs beat up the Rogues.

to:

* ''TheWarriors'' video game, ''VideoGame/TheWarriors'', similar to ''DevilMayCry'', featured a battle at one point in the credits. You play as Masai, and you and the Riffs beat up the Rogues.
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None



to:

* ''{{Vanquish}}'' has you shooting meteors with the development team on them.
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* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[Anime/{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.

to:

* ''TatsunokoVsCapcom'' ''VideoGame/TatsunokoVsCapcom'' has 2: the normal variety involves [[Anime/{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
Is there an issue? Send a MessageReason:
None


* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.

to:

* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} [[Anime/{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
Is there an issue? Send a MessageReason:
None


* In ''StreetFighterEX 3'', you can mow down an infinite number of Mooks during the end credits, including Andore from FinalFight, who got bigger the more times you defeated him.

to:

* In ''StreetFighterEX ''VideoGame/StreetFighterEX 3'', you can mow down an infinite number of Mooks during the end credits, including Andore from FinalFight, who got bigger the more times you defeated him.
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[[/folder]]

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VideoGame Trope: This is when you can play a MiniGame during [[ClosingCredits the credits sequence]].

to:

VideoGame Trope: This is when you can play a MiniGame during [[ClosingCredits the credits sequence]].



[[AC:ActionAdventure]]
* In ''TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.

[[AC:ActionGame]]

to:

[[AC:ActionAdventure]]
[[foldercontrol]]

[[folder: Action Adventure ]]

* In ''TheLegendOfZeldaFourSwords'' game, there's a mini game at the credits where you collect rupees.

[[AC:ActionGame]]
rupees.

[[/folder]]

[[folder: Action Game ]]



[[AC:AdventureGame]]

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[[AC:AdventureGame]][[/folder]]

[[folder: Adventure Game ]]



[[AC:BeatEmUp]]

to:

[[AC:BeatEmUp]][[/folder]]

[[folder: Beat Em Up ]]



[[AC:FightingGame]]

to:

[[AC:FightingGame]][[/folder]]

[[folder: Fighting Game ]]



[[AC:MiscellaneousGames]]

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[[AC:MiscellaneousGames]][[/folder]]

[[folder: Miscellaneous Games ]]



[[AC:PlatformGame]]

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[[AC:PlatformGame]][[/folder]]

[[folder: Platform Game ]]



[[AC:PuzzleGame]]

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[[AC:PuzzleGame]][[/folder]]

[[folder: Puzzle Game ]]



[[AC:RhythmGame]]

to:

[[AC:RhythmGame]][[/folder]]

[[folder: Rhythm Game ]]



[[AC:RolePlayingGame]]

to:

[[AC:RolePlayingGame]][[/folder]]

[[folder: Role Playing Game ]]



[[AC:SpaceShooter]]

to:

[[AC:SpaceShooter]][[/folder]]

[[folder: Space Shooter ]]



[[AC:StealthBasedGame]]

to:

[[AC:StealthBasedGame]][[/folder]]

[[folder: Stealth Based Game ]]



[[AC:SurvivalHorror]]

to:

[[AC:SurvivalHorror]][[/folder]]

[[folder: Survival Horror ]]



[[AC:VisualNovel]]

to:

[[AC:VisualNovel]][[/folder]]

[[folder: Visual Novel ]]



[[AC:WebGames]]

to:

[[AC:WebGames]][[/folder]]

[[folder: Web Games ]]
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to:

* The first ''{{Boktai}}'' game had one of these every second clear of the game if [[spoiler:Otenko is saved]], consisting of Django picking up items while dodging bombs. Par for the game, you get better items and get faster the stronger the sun and the more items you pick up without hitting a bomb.
Is there an issue? Send a MessageReason:
None


* It's a ''SuperSmashBros'' tradition:

to:

* It's a ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' tradition:



** ''D.I.Y.'' has you destroy UFOs that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!

to:

** ''D.I.Y.'' has you destroy UFOs [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
Is there an issue? Send a MessageReason:
None


* ''The Bright In The Screen'', a surreal, psychological horror flash game allows you to play a [[UnwinnableByDesign creepily pointless game]] while it loads. A man trapped in a room can unleash seemingly very destructive energy blasts... But there are no enemies to attack, and no way to get out of the room. [[HighOctaneNightmareFuel Even the loading screen interactively messes with your mind]].

to:

* ''The Bright In The Screen'', ''TheBrightInTheScreen'', a surreal, psychological horror flash game allows you to play a [[UnwinnableByDesign creepily pointless game]] while it loads. A man trapped in a room can unleash seemingly very destructive energy blasts... But there are no enemies to attack, and no way to get out of the room. [[HighOctaneNightmareFuel Even the loading screen interactively messes with your mind]].
Is there an issue? Send a MessageReason:
None


* ''WarioWare Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.

to:

* ''WarioWare ''VideoGame/{{WarioWare}} Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
Camacan MOD

Changed: 19

Is there an issue? Send a MessageReason:
Move to correct namespace.


* {{Star Soldier}} on the PSP allowed you to shoot the credits for points. You could also blow up and lose your power ups (but never your lives).

to:

* {{Star Soldier}} ''VideoGame/StarSoldier'' on the PSP allowed you to shoot the credits for points. You could also blow up and lose your power ups (but never your lives).
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None


* ''NewSuperMarioBrosWii'' has you hitting the letters of the developers' names as blocks to get coins.

to:

* ''NewSuperMarioBrosWii'' ''VideoGame/NewSuperMarioBrosWii'' has you hitting the letters of the developers' names as blocks to get coins.
Is there an issue? Send a MessageReason:
None


* ''{{Super Mario Galaxy 2}}'' allows you to run around as Mario in moving dioramas of some of the levels. Once you have all 120 stars, [[spoiler:you can use a Bee Mushroom to fly around the levels and even fly off the screen and die.]]

to:

* ''{{Super ''VideoGame/{{Super Mario Galaxy 2}}'' allows you to run around as Mario in moving dioramas of some of the levels. Once you have all 120 stars, [[spoiler:you can use a Bee Mushroom to fly around the levels and even fly off the screen and die.]]
Is there an issue? Send a MessageReason:
None


* ''{{Beatmania}} IIDX 16: Empress'' subverts this a bit by having the credits available as a playable stage in-game as a song aptly titled "THANK YOU FOR PLAYING". Its background movie ends up being the credits roll itself, however it still shows up sans gameplay under normal circumstances.

to:

* Subverted by ''{{Beatmania}} IIDX 16: Empress'' subverts this a bit by having Empress''; the credits available as themselves are not a minigame, but the game's ending theme later became a playable stage in-game as a song aptly titled track revealed to be entitled "THANK YOU FOR PLAYING". Its PLAYING" ... whose background video ''is'' the credit roll.
** This gets funnier on later versions where the song is still there, and ''still uses IIDX 16's credit roll!'' You'd think they would have replaced it with a "generic"
movie ends up being the credits roll itself, however it still shows up sans gameplay under normal circumstances.
on IIDX 17, wouldn't they?

Changed: 461

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to:

* In ''{{Ehrgeiz}}'', (a Square fighting game best known for including ''FinalFantasyVII'' characters) the credits play during the final boss battle. This is actually important to at least one ending: [[spoiler:When the boss is defeated, a number of bonus items appear, including coins, jewels, and [[BreadEggsMilkSquick Han Dehan's severed leg]]. If you're playing as Han, your ending is determined by whether you recover his leg before the timer runs out.]]



** In ''{{Ehrgeiz}}'', also known as "the (original) ''FinalFantasy'' fighting game," the credits play during the final boss battle.
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None

Added DiffLines:

[[AC:SpaceShooter]]
* {{Star Soldier}} on the PSP allowed you to shoot the credits for points. You could also blow up and lose your power ups (but never your lives).

Added: 291

Changed: 498

Is there an issue? Send a MessageReason:
None


* The ''GuitarHero'' games ''III'' and up have you play a song while the credits roll.

to:

* The *Recent ''GuitarHero'' games ''III'' and up have you play had a final song while played over the credits roll.
roll in career mode, being played without any scoring or possibility of failure whatsoever. These have included "Through the Fire and Flames" on ''III'', "Pull Me Under" on ''World Tour'', and "21st Century Schizoid Man" on ''5''
*On ''DanceDanceRevolution'' Ultramix 2 for the original Xbox, you can play a little minigame during the credits that involves hitting chains of arrows appearing in the background, getting enough points in it unlocks a song.
*''{{Beatmania}} IIDX 16: Empress'' subverts this a bit by having the credits available as a playable stage in-game as a song aptly titled "THANK YOU FOR PLAYING". Its background movie ends up being the credits roll itself, however it still shows up sans gameplay under normal circumstances.
Is there an issue? Send a MessageReason:
None


[[AC:WebGame]]

to:

[[AC:WebGame]][[AC:WebGames]]

Added: 4497

Changed: 1764

Removed: 2805

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* It's a ''SuperSmashBros'' tradition:
** [=SSB64=]: Not really a minigame, shooting the names in the credits would only bring up more specific info about the person's contribution.
** [=SSBM=]: Same as before, but more dynamic, and the game would report your score at the end of the credits sequence. Led to an [[UrbanLegendOfZelda urban legend]] that shooting all the names would unlock [[SuperMarioBros Toad]] as a playable character.
** [=SSBB=]: Not really a credits game as much as a roll call of characters\things in the game. It keeps track of your score, and you gain coins from shooting more targets which can be used elsewhere in-game. The actual credits, played after the game's story mode, are traditional for once.
* ''SuperMonkeyBall'' had you collecting Bananas whilst the credits got in your way.
* [[SamAndMaxFreelancePolice The 1990s Sam & Max adventure game]] features a fully-playable, carnival style "shoot the targets" minigame during the end credits.
* In ''FinalFantasyIX'' if you input a code you can play blackjack ''after'' the credits.
** In ''{{Ehrgeiz}}'', also known as "the (original) ''FinalFantasy'' fighting game," the credits play during the final boss battle.

to:

* It's a ''SuperSmashBros'' tradition:
** [=SSB64=]: Not really a minigame, shooting the names in the credits would only bring up more specific info about the person's contribution.
** [=SSBM=]: Same as before, but more dynamic, and the game would report your score at the end of the credits sequence. Led to an [[UrbanLegendOfZelda urban legend]] that shooting all the names would unlock [[SuperMarioBros Toad]] as a playable character.
** [=SSBB=]: Not really a credits game as much as a roll call of characters\things in the game. It keeps track of your score, and you gain coins from shooting more targets which can be used elsewhere in-game. The actual credits, played after the game's story mode, are traditional for once.
* ''SuperMonkeyBall'' had you collecting Bananas whilst the credits got in your way.
* [[SamAndMaxFreelancePolice The 1990s Sam & Max adventure game]] features a fully-playable, carnival style "shoot the targets" minigame during the end credits.
* In ''FinalFantasyIX'' if you input a code you can play blackjack ''after'' the credits.
** In ''{{Ehrgeiz}}'', also known as "the (original) ''FinalFantasy'' fighting game," the credits play during the final boss battle.
[[AC:ActionAdventure]]



* The ''GuitarHero'' games ''III'' and up have you play a song while the credits roll.
* ''{{Meteos}}'' lets you play a game with tiny blocks during the credits- any Meteos launched here count towards fusion.
* ''[[KatamariDamacy We Love Katamari]]'' and all the ones after it.
* {{Kirby}} had one in ''Kirby & the Amazing Mirror''.
* In the Wii version of ''PunchOut'', you could correct inaccuracies (mirrored/upside down letters and boxer names) in the credits for points.

to:

* The ''GuitarHero'' games ''III'' and up have you play a song while the credits roll.
* ''{{Meteos}}'' lets you play a game with tiny blocks during the credits- any Meteos launched here count towards fusion.
* ''[[KatamariDamacy We Love Katamari]]'' and all the ones after it.
* {{Kirby}} had one in ''Kirby & the Amazing Mirror''.
* In the Wii version of ''PunchOut'', you could correct inaccuracies (mirrored/upside down letters and boxer names) in the credits for points.

[[AC:ActionGame]]



* ''RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.
** The sequel has a similiar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.
* ''[[HouseOfTheDead The Typing of the Dead]]'': typing out the names of the creators listed in the credits will make dancing zombies jump out from the containers.
* During the credits after Case 5 of the first ''AceAttorney'' game, you can play a little version of the fingerprinting mini-game, allowing you to see some concept art of each of the characters.
* ''WarioWare Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''Mega Party Game$!'' also had one where you shot panels to reveal letters in the credits, and kept track of how many you hit how many appeared total at that point.
** ''D.I.Y.'' has you destroy UFOs that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS lets you manipulate little, blue video game shapes (the GameCube logo, The Triforce, etc.) in different ways as the credits roll.
* ''NewSuperMarioBrosWii'' has you hitting the letters of the developers' names as blocks to get coins.
* ''FinalFantasy Fables: ChocoboTales'' has a minigame where you have to tap the letter "O" where-ever it appears in the credits, while trying to avoid other letters. You have to figure this out for yourself, though.
* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
* In ''{{Hitman}}: Blood Money'', you play the last level over the credits, after [[spoiler:Number 47 wakes up from his faked death and starts wasting everyone at his funeral.]]

to:


[[AC:AdventureGame]]
* ''RetroGameChallenge'' ends with one final shooter sequence with [[SamAndMaxFreelancePolice The 1990s Sam & Max adventure game]] features a 16-bit version of fully-playable, carnival style "shoot the ship from Cosmic Gate up against Game Master Arino.
** The sequel has a similiar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.
* ''[[HouseOfTheDead The Typing of the Dead]]'': typing out the names of the creators listed in the credits will make dancing zombies jump out from the containers.
* During the credits after Case 5 of the first ''AceAttorney'' game, you can play a little version of the fingerprinting mini-game, allowing you to see some concept art of each of the characters.
* ''WarioWare Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''Mega Party Game$!'' also had one where you shot panels to reveal letters in the credits, and kept track of how many you hit how many appeared total at that point.
** ''D.I.Y.'' has you destroy UFOs that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS lets you manipulate little, blue video game shapes (the GameCube logo, The Triforce, etc.) in different ways as the credits roll.
* ''NewSuperMarioBrosWii'' has you hitting the letters of the developers' names as blocks to get coins.
* ''FinalFantasy Fables: ChocoboTales'' has a
targets" minigame where you have to tap during the letter "O" where-ever it appears in the credits, while trying to avoid other letters. You have to figure this out for yourself, though.
* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
* In ''{{Hitman}}: Blood Money'', you play the last level over the credits, after [[spoiler:Number 47 wakes up from his faked death and starts wasting everyone at his funeral.]]
end credits.

[[AC:BeatEmUp]]



* ''{{Super Mario Galaxy 2}}'' allows you to run around as Mario in moving dioramas of some of the levels. Once you have all 120 stars, [[spoiler:you can use a Bee Mushroom to fly around the levels and even fly off the screen and die.]]
* AssassinsCreed 2 throws you out of the Animus when the credits begin and [[spoiler: you fight as Desmond, now having a hidden blade and all of Ezios abbilities, some Abstergo guards, when the game leaves you at a cliffhanger. Still, the credits roll for quite some time even after the level has been beaten.]]

to:


[[AC:FightingGame]]
* ''{{Super Mario Galaxy 2}}'' allows you to run around It's a ''SuperSmashBros'' tradition:
** [=SSB64=]: Not really a minigame, shooting the names in the credits would only bring up more specific info about the person's contribution.
** [=SSBM=]: Same
as Mario in moving dioramas of some before, but more dynamic, and the game would report your score at the end of the levels. Once credits sequence. Led to an [[UrbanLegendOfZelda urban legend]] that shooting all the names would unlock [[SuperMarioBros Toad]] as a playable character.
** [=SSBB=]: Not really a credits game as much as a roll call of characters\things in the game. It keeps track of your score, and
you have all 120 stars, [[spoiler:you gain coins from shooting more targets which can use be used elsewhere in-game. The actual credits, played after the game's story mode, are traditional for once.
* In the Wii version of ''PunchOut'', you could correct inaccuracies (mirrored/upside down letters and boxer names) in the credits for points.
* ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding
a Bee Mushroom to bicycle and collecting golden letters, while if you beat the game as [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the levels and even fly off the screen and die.]]
* AssassinsCreed 2 throws you out
on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the Animus when the credits begin and [[spoiler: you fight as Desmond, now having a hidden blade and all of Ezios abbilities, some Abstergo guards, when the game leaves you at a cliffhanger. Still, the credits roll for quite some time even after the level has been beaten.]]game.


Added DiffLines:


[[AC:MiscellaneousGames]]
* ''[[KatamariDamacy We Love Katamari]]'' and all the ones after it.
* ''RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.
** The sequel has a similar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.

[[AC:PlatformGame]]
* ''SuperMonkeyBall'' had you collecting Bananas whilst the credits got in your way.
* {{Kirby}} had one in ''Kirby & the Amazing Mirror''.
* ''WarioWare Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''Mega Party Game$!'' also had one where you shot panels to reveal letters in the credits, and kept track of how many you hit how many appeared total at that point.
** ''D.I.Y.'' has you destroy UFOs that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS lets you manipulate little, blue video game shapes (the GameCube logo, The Triforce, etc.) in different ways as the credits roll.
* ''NewSuperMarioBrosWii'' has you hitting the letters of the developers' names as blocks to get coins.
* ''{{Super Mario Galaxy 2}}'' allows you to run around as Mario in moving dioramas of some of the levels. Once you have all 120 stars, [[spoiler:you can use a Bee Mushroom to fly around the levels and even fly off the screen and die.]]

[[AC:PuzzleGame]]
* ''{{Meteos}}'' lets you play a game with tiny blocks during the credits- any Meteos launched here count towards fusion.

[[AC:RhythmGame]]
* The ''GuitarHero'' games ''III'' and up have you play a song while the credits roll.

[[AC:RolePlayingGame]]
* In ''FinalFantasyIX'' if you input a code you can play blackjack ''after'' the credits.
** In ''{{Ehrgeiz}}'', also known as "the (original) ''FinalFantasy'' fighting game," the credits play during the final boss battle.
* ''FinalFantasy Fables: ChocoboTales'' has a minigame where you have to tap the letter "O" where-ever it appears in the credits, while trying to avoid other letters. You have to figure this out for yourself, though.

[[AC:StealthBasedGame]]
* In ''{{Hitman}}: Blood Money'', you play the last level over the credits, after [[spoiler:Number 47 wakes up from his faked death and starts wasting everyone at his funeral.]]
* ''AssassinsCreed 2'' throws you out of the Animus when the credits begin and [[spoiler: you fight as Desmond, now having a hidden blade and all of Ezio's abilities, some Abstergo guards, when the game leaves you at a cliffhanger. Still, the credits roll for quite some time even after the level has been beaten.]]

[[AC:SurvivalHorror]]
* ''[[HouseOfTheDead The Typing of the Dead]]'': typing out the names of the creators listed in the credits will make dancing zombies jump out from the containers.

[[AC:VisualNovel]]
* During the credits after Case 5 of the first ''AceAttorney'' game, you can play a little version of the fingerprinting mini-game, allowing you to see some concept art of each of the characters.

[[AC:WebGame]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''The Bright In The Screen'', a surreal, psychological horror flash game allows you to play a [[UnwinnableByDesign creepily pointless game]] while it loads. A man trapped in a room can unleash seemingly very destructive energy blasts... But there are no enemies to attack, and no way to get out of the room. [[HighOctaneNightmareFuel Even the loading screen interactively messes with your mind]].
Is there an issue? Send a MessageReason:
None


* In StreetFighterEX3, you can mow down an infinite number of Mooks during the end credits, including Andore from FinalFight, who got bigger the more times you defeated him.

to:

* In StreetFighterEX3, ''StreetFighterEX 3'', you can mow down an infinite number of Mooks during the end credits, including Andore from FinalFight, who got bigger the more times you defeated him.
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* ''[[CapcomVsWhatever Tatsunoko Vs Capcom]]'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.

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* ''[[CapcomVsWhatever Tatsunoko Vs Capcom]]'' ''TatsunokoVsCapcom'' has 2: the normal variety involves [[{{Yatterman}} Doronjo]] and her henchmen riding a bicycle and collecting golden letters, while if you beat the game as [[MegaMan [[Game/MegaMan Roll]] in the UpdatedRerelease version of the game, you can [[FlyingBroomstick fly around the screen on her broom]] instead. Collecting all golden letters is necessary to unlock a shooter minigame in the UR version of the game.
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* In StreetFighterEX3, you can mow down an infinite number of Mooks during the end credits, including Andore from FinalFight, who got bigger the more times you defeated him.
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* AssassinsCreed 2 throws you out of the Animus when the credits begin and [[spoiler: you fight as Desmond, now having a hidden blade and all of Ezios abbilities, some Abstergo guards, when the game leaves you at a cliffhanger. Still, the credits roll for quite some time even after the level has been beaten.]]
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Added Super Mario Galaxy 2

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* ''{{Super Mario Galaxy 2}}'' allows you to run around as Mario in moving dioramas of some of the levels. Once you have all 120 stars, [[spoiler:you can use a Bee Mushroom to fly around the levels and even fly off the screen and die.]]

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