History Main / MiniGameCredits

4th Mar '18 7:26:36 PM nombretomado
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* ''SuperMonkeyBall'' had you collecting Bananas whilst the credits got in your way.

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* ''SuperMonkeyBall'' ''VideoGame/SuperMonkeyBall'' had you collecting Bananas whilst the credits got in your way.
18th Feb '18 2:59:29 PM nombretomado
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* ''RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.

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* ''RetroGameChallenge'' ''VideoGame/RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.
11th Jan '18 9:20:30 PM rjd1922
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* After getting the GoldenEnding in ''VideoGame/{{Undertale}}'', at the end of the credits you have to dodge, bullet-hell style, the names of over nine-hundred people who [[SpecialThanks contributed enough to the Kickstarter campaign to get their name in the credits]]. If you manage to avoid hitting any of them, you can unlock [[spoiler: a DevelopersRoom behind the mysterious door near Snowdin.]]

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* After getting the GoldenEnding in ''VideoGame/{{Undertale}}'', at the end of the credits you have to dodge, bullet-hell style, the names of over nine-hundred people who [[SpecialThanks contributed enough to the Kickstarter campaign to get their name in the credits]]. If you manage to avoid hitting any of them, you can unlock [[spoiler: a DevelopersRoom behind the mysterious door near Snowdin.in Snowdin Forest.]]
27th Dec '17 6:34:40 AM WoodyAlien3rd
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* The last level of ''VideoGame/ZombiesAteMyNeighbors'' is set in the Lucasfilm games offices. You can talk to the game developers (and Creator/GeorgeLucas himself!) while shooting monsters and rescuing hostages.


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* ''VideoGame/GameTengoku'' allows you to blow up the ending credits for points, before a second harder loop starts.
29th Jul '17 2:44:33 PM mariofan1000
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[[quoteright:350:[[VideoGame/SamAndMaxHitTheRoad http://static.tvtropes.org/pmwiki/pub/images/credits.PNG]]]]
[[caption-width-right:350:Now that you've beaten the game, why not relax?]]



Except that certain games have a Mini-Game in which you interact with the credits themselves.

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Except that certain games have a Mini-Game in which you interact with the credits themselves.
themselves. Doing this can make players actually pay attention to the names in the credits, since otherwise people tend to ignore or outright skip them. Doubly helps if there's an in-game reward for playing the mini-game well.
13th May '17 11:38:14 AM nombretomado
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* ''KatamariDamacy'' and its sequels had different minigames during the credits. The original had the Prince rolling up all the nations of the Earth in a giant katamari, ''We Love Katamari'' had the Prince picking up his cousins in a katamari while dodging the King of All Cosmos (who was rolling the ''sun''), ''Me and My Katamari'' had a 8-bit side-scrolling platformer version of the typical Katamari Damacy level, and ''Beautiful Katamari'' had a similar {{Retraux}} credits mini-game, but as a top-down shooter instead.

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* ''KatamariDamacy'' ''VideoGame/KatamariDamacy'' and its sequels had different minigames during the credits. The original had the Prince rolling up all the nations of the Earth in a giant katamari, ''We Love Katamari'' had the Prince picking up his cousins in a katamari while dodging the King of All Cosmos (who was rolling the ''sun''), ''Me and My Katamari'' had a 8-bit side-scrolling platformer version of the typical Katamari Damacy level, and ''Beautiful Katamari'' had a similar {{Retraux}} credits mini-game, but as a top-down shooter instead.
8th Apr '17 9:12:30 AM nombretomado
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* In the Wii version of ''PunchOut'', you could correct inaccuracies (mirrored/upside down letters and boxer names) in the credits for points.

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* In the Wii version of ''PunchOut'', ''VideoGame/PunchOut'', you could correct inaccuracies (mirrored/upside down letters and boxer names) in the credits for points.
21st Mar '17 4:50:54 PM Demongodofchaos2
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* Major TearJerker/ HeartwarmingMoment example in the Ending E of ''VideoGame/NierAutomata''. [[spoiler: As you shoot the credits, data of other real life players will eventually be given up by them to help you fight your way through to the end.]]
10th Mar '17 6:13:27 PM Nap1100
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* In ''VideoGame/NierAutomata'', [[spoiler:after beating endings C and D you can unlock ending E by continuing the conversation Pod 042 has with Pod 153. To do it, you have to beat a BulletHell minigame in the credits which is only made winnable by other players deleting the save files of their own games to give you help, which you are given the choice of doing after winning.]]
30th Jan '17 3:58:49 PM rjd1922
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* 'VideoGame/BanjoKazooie: Grunty's Revenge'' has credits that take place on a slide, where you can collect tokens. You can later take those tokens to an arcade machine in one level to unlock the game's minigames in free-play mode.

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* 'VideoGame/BanjoKazooie: ''VideoGame/BanjoKazooie: Grunty's Revenge'' has credits that take place on a slide, where you can collect tokens. You can later take those tokens to an arcade machine in one level to unlock the game's minigames in free-play mode.



* During the credits after Case 5 of the first ''VisualNovel/AceAttorney'' game, you can play a little version of the fingerprinting mini-game, allowing you to see some concept art of each of the characters.

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* During the credits after Case 5 of the first ''VisualNovel/AceAttorney'' ''VisualNovel/PhoenixWrightAceAttorney'' game, you can play a little version of the fingerprinting mini-game, allowing you to see some concept art of each of the characters.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MiniGameCredits