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* ''Franchise/LupinIII'': One of the story elements consistent across the franchise is Lupin's encounter with Goemon. The [[Manga/LupinIII manga]], the [[Anime/LupinIIIGreenJacket Green Jacket series]] and ''[[Anime/LupinIIIEpisode0FirstContact Episode 0]]'' all feature Lupin throwing a special chemical onto the samurai that bursts into flames when it comes into contact with the air. Not content to let Lupin get away with this, Goemon tosses a rope at Lupin, which carries the flames over to light him on fire as well. As it's ''Lupin'', they recover.
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* ''Franchise/LupinIII'': One of the story elements consistent across the franchise is Lupin's encounter with Goemon. The [[Manga/LupinIII manga]], the [[Anime/LupinIIIGreenJacket [[Anime/LupinIIIPart1 Green Jacket series]] and ''[[Anime/LupinIIIEpisode0FirstContact Episode 0]]'' all feature Lupin throwing a special chemical onto the samurai that bursts into flames when it comes into contact with the air. Not content to let Lupin get away with this, Goemon tosses a rope at Lupin, which carries the flames over to light him on fire as well. As it's ''Lupin'', they recover.
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** While this trope applies to every ''VideoGame/SaintsRow'' game since touching a flaming enemy will catch you on fire, it is especially notable in ''VideoGame/SaintsRowTheThird'' with the Decker Specialists, women with high tech skates that allow them to move extremely fast. When a normal enemy is set on fire, they run around aimlessly, and the same thing applies with the specialists, only at [[OhCrap super speed]].
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* ''Literature/InCryptid'': In ''Calculated Risks'', Sarah and Antimony are facing a horde of zombified Johrlac. Once she runs out of bullets, Antimony [[PlayingWithFire sets several of them on fire with her magic]], causing Sarah to lampshade this trope as they flee.
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* In ''VideoGame/TheBindingOfIsaac'' if an enemy manages to hit one of the multiple fires in a level, it will sustain damage, sometimes enough to kill it. The only exception are the Hoppers, headless bodies that jump around randomly. If one of them lands on a fire it becomes a Fire Hopper, which, oddly enough, has more HP.
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* In one ''[[Comicbook/JusticeLeagueOfAmerica JLA]]'' issue, Orion is set on fire while fighting a White Martian. Since fire happens to be a weakness of Martians, [[https://static.tvtropes.org/pmwiki/pub/images/nyarr.jpg he just goes with it]].
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* In one ''[[Comicbook/JusticeLeagueOfAmerica ''[[ComicBook/JusticeLeagueOfAmerica JLA]]'' issue, Orion is set on fire while fighting a White Martian. Since fire happens to be a weakness of Martians, [[https://static.tvtropes.org/pmwiki/pub/images/nyarr.jpg he just goes with it]].
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* It happens ''again'' in the ''ComicBook/XMen'' issues of ''Comicbook/FearItself'', when Juggernaut is possessed by a godlike being (which means that he's now empowered by ''two gods'' instead of the usual one) and Cyclops rolls out several battle plans to stop him. All are ineffective, but then we get to this:
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* It happens ''again'' in the ''ComicBook/XMen'' issues of ''Comicbook/FearItself'', ''ComicBook/FearItself'', when Juggernaut is possessed by a godlike being (which means that he's now empowered by ''two gods'' instead of the usual one) and Cyclops rolls out several battle plans to stop him. All are ineffective, but then we get to this:
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* In ''FanFic/TheBridge'', a team fight with Gigan, Megalon, and Irys having to contend with Grand King Ghidorah results in this when Megalon bombards Ghidorah with a barrage of napalm grenades. Being so incredibly durable, Ghidorah doesn't even seem to notice being half covered in napalm and just flies into a rage.
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* In ''FanFic/TheBridge'', ''Fanfic/TheBridge'', a team fight with Gigan, Megalon, and Irys having to contend with Grand King Ghidorah results in this when Megalon bombards Ghidorah with a barrage of napalm grenades. Being so incredibly durable, Ghidorah doesn't even seem to notice being half covered in napalm and just flies into a rage.
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* ''FanFic/ThisBites'': At Thriller Bark, Lassoo attempts to get rid of Cerberus by using his Flame Dial-powered attacks. Cross and Soundbite lampshade this trope as Cerberus gets up and resumes chasing them while on fire.
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* ''FanFic/ThisBites'': ''Fanfic/ThisBites'': At Thriller Bark, Lassoo attempts to get rid of Cerberus by using his Flame Dial-powered attacks. Cross and Soundbite lampshade this trope as Cerberus gets up and resumes chasing them while on fire.
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* ''TabletopGame/{{Warhammer 40000}}''
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* ''TabletopGame/{{Warhammer 40000}}''''TabletopGame/Warhammer40000'':
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* ''TabletopGame/DungeonsAndDragons''
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* ''TabletopGame/DungeonsAndDragons''''TabletopGame/DungeonsAndDragons'':
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* ''Franchise/TheLegendOfZelda''
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* ''Franchise/TheLegendOfZelda''''Franchise/TheLegendOfZelda'':
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* ''VideoGame/DwarfFortress''
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* ''VideoGame/DwarfFortress''''VideoGame/DwarfFortress'':
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* ''VideoGame/{{Dishonored 2}}'': Using incendiary attacks on a Clockwork soldier is useless due to its mechanical nature. However, thanks to its wooden components, it will be set on fire, so now there is a giant robot on fire trying to kill you. Strangely enough, you do not seem to be damaged by the flaming frame of the Clockwork soldier.
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* ''VideoGame/{{Dishonored 2}}'': ''VideoGame/Dishonored2'': Using incendiary attacks on a Clockwork soldier is useless due to its mechanical nature. However, thanks to its wooden components, it will be set on fire, so now there is a giant robot on fire trying to kill you. Strangely enough, you do not seem to be damaged by the flaming frame of the Clockwork soldier.
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* ''VideoGame/{{Borderlands 2}}'' has Krieg the Psycho as a player character version of this. His Hellborn skill tree is all about dealing fire damage and getting buffed when set on fire. He even has a chance to set himself on fire when using incendiary weapons.
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* ''VideoGame/{{Borderlands 2}}'' ''VideoGame/Borderlands2'' has Krieg the Psycho as a player character version of this. His Hellborn skill tree is all about dealing fire damage and getting buffed when set on fire. He even has a chance to set himself on fire when using incendiary weapons.
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[[folder:Web Comics]]
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* In ''WebComic/AwkwardZombie'', this happens twice to [[Franchise/TheLegendOfZelda Link]]:
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* In ''WebComic/AwkwardZombie'', ''Webcomic/AwkwardZombie'', this happens twice to [[Franchise/TheLegendOfZelda Link]]:
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* Mentioned in the fourth Literature/TheTrialsOfApollo book. Zombies (also called by their Greek name, vrykolakai) are unfazed by fire and will continue to advance through a wall of flame and be completely unfazed even as their bodies burn. Apparently, this immunity to fire is why Hades didn't make the Phlegethon the border of his relm.
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* Mentioned in the fourth Literature/TheTrialsOfApollo ''Literature/TheTrialsOfApollo'' book. Zombies (also called by their Greek name, vrykolakai) are unfazed by fire and will continue to advance through a wall of flame and be completely unfazed even as their bodies burn. Apparently, this immunity to fire is why Hades didn't make the Phlegethon the border of his relm.
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* ''Franchise/{{Halo}}'': In ''VideoGame/{{Halo 3}}'', using fire against the Flood can sometimes lead to this. Sticky grenades [[OhCrap have a similar effect]] in all the games. Subverted completely with the Pure Form Flood, as they die near instantly from Firebomb grenades or the Flamethrower and it's even the ''recommended'' way to deal with them in the official StrategyGuide (the fact that most levels with high concentrations of them often gives you a Flamethrower or two in conspicuous spots should also be a hint).
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* ''Franchise/{{Halo}}'': In ''VideoGame/{{Halo 3}}'', ''VideoGame/Halo3'', using fire against the Flood can sometimes lead to this. Sticky grenades [[OhCrap have a similar effect]] in all the games. Subverted completely with the Pure Form Flood, as they die near instantly from Firebomb grenades or the Flamethrower and it's even the ''recommended'' way to deal with them in the official StrategyGuide (the fact that most levels with high concentrations of them often gives you a Flamethrower or two in conspicuous spots should also be a hint).
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* ''VideoGame/Left4Dead''
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* ''VideoGame/Left4Dead''''VideoGame/Left4Dead'':
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* ''VideoGame/ResidentEvil4''
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* ''VideoGame/ResidentEvil4''''VideoGame/ResidentEvil4'':
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* In the expansion pack of ''VideoGame/{{Postal}} 2'', Apocalypse Weekend, setting zombies on fire is about as effective as dousing them in lemon juice. Actually, it's even less effective, as the fire will do nothing (these zombies [[YourHeadAsplode require their heads to be destroyed before they'll stop attacking]]), and unless you cut their legs off beforehand, they'll just run up to you and set ''you'' on fire too.
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* In the expansion pack of ''VideoGame/{{Postal}} 2'', ''VideoGame/Postal2'', Apocalypse Weekend, setting zombies on fire is about as effective as dousing them in lemon juice. Actually, it's even less effective, as the fire will do nothing (these zombies [[YourHeadAsplode require their heads to be destroyed before they'll stop attacking]]), and unless you cut their legs off beforehand, they'll just run up to you and set ''you'' on fire too.
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[[folder:Web Comics]]
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** The Boomer doesn't directly react being set on fire, but because it gradually wears down his health, it turns him into a walking time bomb, able to explode in the vicinity of the survivors even if they avoid shooting him and try shoving him away.
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* One recent US President allegedly suggested using nuclear weapons to disrupt a hurricane. National Geographic pointed out that the most likely effect of this would be the resulting nuclear fallout being spread by the completely unaffected storm, effectively creating a radioactive hurricane.
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* One recent US President allegedly suggested using nuclear weapons to disrupt a hurricane. National Geographic pointed out that the most likely effect of this would be the resulting nuclear fallout being spread by the completely unaffected storm, effectively creating a radioactive hurricane.
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* The titular Xenomorph in the ''Franchise/{{Alien}}'' has always been averse to fire, but they are able to withstand it. The Dragon of ''Film/Alien3'' manages to survive being drowned in '''MOLTEN LEAD'''. The pain it experiences is enough to break its programmed instinct, and it is now fully intent on tearing Ripley [[spoiler:and the Queen inside her]] to pieces for such a painful insult.
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* One recent US President suggested nuking the hurricanes. Many people pointed out that the only likely effect of this would be to create radioactive hurricanes.
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* One recent US President allegedly suggested nuking the hurricanes. Many people using nuclear weapons to disrupt a hurricane. National Geographic pointed out that the only most likely effect of this would be to create the resulting nuclear fallout being spread by the completely unaffected storm, effectively creating a radioactive hurricanes.hurricane.
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* ''VideoGame/GearsOfWar'' gives us the Berserkers, 10' tall female Locust with nothing but murder and anger on their minds and an armoured hide resilient to bullets. Setting them on fire makes their hide vulnerable, however it also makes them even angrier, allowing them to charge and swing their fists at double speed.
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** Bronze Colossi are not immune to lava, but their large size mean they melt slowly. If the one you just immersed in magma gets out too soon of the trap, it will integrate the heat into its attacks, multiplicating its danger.
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[[folder:Professional Wrestling]]
* At ''TLC: Tables, Ladders, & Chairs 2020'', Wrestling/RandyOrton defeated [[Wrestling/BrayWyatt The Fiend]] in a Firefly Inferno Match by setting The Fiend's back on fire. The Fiend ignored the flames and attacked Orton again until Orton knocked him out.
[[/folder]]
* At ''TLC: Tables, Ladders, & Chairs 2020'', Wrestling/RandyOrton defeated [[Wrestling/BrayWyatt The Fiend]] in a Firefly Inferno Match by setting The Fiend's back on fire. The Fiend ignored the flames and attacked Orton again until Orton knocked him out.
[[/folder]]
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* In ''WebComic/AwkwardZombie'', this happens twice to [[VideoGame/LegendOfZelda Link]]:
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* In ''WebComic/AwkwardZombie'', this happens twice to [[VideoGame/LegendOfZelda [[Franchise/TheLegendOfZelda Link]]:
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* One ''SelfDemonstrating/{{Deadpool}}'' story shows him and Siryn fighting Juggernaut. After trying to stop him with meat cleavers fails, Deadpool dumps a vat of molten steel onto him. He and Siryn then end up fleeing from a ''burning'' Juggernaut.
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* One ''SelfDemonstrating/{{Deadpool}}'' ''ComicBook/{{Deadpool}}'' story shows him and Siryn fighting Juggernaut. After trying to stop him with meat cleavers fails, Deadpool dumps a vat of molten steel onto him. He and Siryn then end up fleeing from a ''burning'' Juggernaut.
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* When WesternAnimation/ElTigre had to battle Santara Of the Dead's grandson; Django of The Dead. El Tigre managed to get Django to drop into a lava pit in the final battle, but came back using the lava around his hands and arms to blast himself back onto the platform and use said lava to retaliate. Until he accidentally touched his own guitar with his lava hands and destroyed himself.
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* When WesternAnimation/ElTigre had to battle Santara Of Sartana of the Dead's grandson; Django of The Dead. El Tigre managed to get Django to drop into a lava pit in the final battle, but came back using the lava around his hands and arms to blast himself back onto the platform and use said lava to retaliate. Until he accidentally touched his own guitar with his lava hands and destroyed himself.
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* It's possible to set [[Disney/PeterPan Captain Hook's]] pants on fire if you light him up with a Fira spell in the original ''VideoGame/KingdomHeartsI''. However, he could damage you by flying into you as he's bouncing around his ship to get the fire out.
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* It's possible to set [[Disney/PeterPan [[WesternAnimation/PeterPan Captain Hook's]] pants on fire if you light him up with a Fira spell in the original ''VideoGame/KingdomHeartsI''. However, he could damage you by flying into you as he's bouncing around his ship to get the fire out.
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* This significantly reduced the effectiveness of the flamethrower in the FirstPersonShooter ''VideoGame/AliensVsPredator'' for the PC, as setting aliens on fire would simply result in them continuing to attack you while on fire, and since they're already extremely fast attackers, this usually meant you dying [[NintendoHard even more quickly than usual]]. This was adjusted in ''Aliens Vs Predator 2'', where, since Aliens aren't so goddamn fast anymore, the flamethrower kills 'em real good before they can get to you. Worsened in the 2010 game. Not only does it fire kill the aliens too slowly, if they grab you while they're on fire, they have a tendency to explode.
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* This significantly reduced the effectiveness of the flamethrower in the FirstPersonShooter ''VideoGame/AliensVsPredator'' for the PC, as setting aliens on fire would simply result in them continuing to attack you while on fire, and since they're already extremely fast attackers, this usually meant you dying [[NintendoHard even more quickly than usual]]. This was adjusted in ''Aliens Vs Predator 2'', ''VideoGame/AliensVsPredator2'', where, since Aliens aren't so goddamn fast anymore, the flamethrower kills 'em real good before they can get to you. Worsened in the 2010 game. Not only does it fire kill the aliens too slowly, if they grab you while they're on fire, they have a tendency to explode.
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** The Abilities Guts and Flare Boost can grant the user a 50% boost to their Attack or Special Attack (respectively) while they're afflicted with the Burn status effect. Flare Boost is the more straight example as it only activates in response to the user being Burned, while Guts can also activate when it's Poisoned or Paralyzed. Notably, Guts also ignores the usual 50% Attack reduction from a Pokemon affected by Burn.
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** The Abilities Guts and Flare Boost can grant the user a 50% boost to their Attack or Special Attack (respectively) while they're afflicted with the Burn status effect. Flare Boost is the more straight example as it only activates in response to the user being Burned, while Guts can also activate when it's Poisoned or Paralyzed. Notably, Guts also ignores the usual 50% Attack reduction from a Pokemon affected by Burn.Burn, meaning that it gets stronger instead of weaker when set on fire.
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** The Abilities Guts and Flare Boost can grant the user a 50% boost to their Attack or Special Attack (respectively) while they're afflicted with the Burn status effect. Flare Boost is the more straight example as it only activates in response to the user being Burned, while Guts can also activate when it's Poisoned or Paralyzed.
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** The Abilities Guts and Flare Boost can grant the user a 50% boost to their Attack or Special Attack (respectively) while they're afflicted with the Burn status effect. Flare Boost is the more straight example as it only activates in response to the user being Burned, while Guts can also activate when it's Poisoned or Paralyzed. Notably, Guts also ignores the usual 50% Attack reduction from a Pokemon affected by Burn.
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* ''WebAnimation/DeathBattle'': In "[[Franchise/MortalKombat Goro]] vs. [[Franchise/{{Pokemon}} Machamp]]", Goro sets Machamp on fire and burns it via his fire breath. This only activates Machamp's Guts ability and strengthens it instead.
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Hope it's not too political, but it does seem like a perfect example.
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* One recent US President suggested nuking the hurricanes. Many people pointed out that the only likely effect of this would be to create radioactive hurricanes.
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** The Working Joes, being androids, don't even react outside of [[RedEyesTakeWarning becoming hostile]].
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** The Working Joes, being androids, don't even react to being set on fire outside of [[RedEyesTakeWarning becoming hostile]].
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* The two main enemies in ''VideoGame/AlienIsolation'', the titular [[LightningBruiser Alien]] and the [[MightyGlacier Working]] [[AIIsACrapshoot Joes]], react this way when you shoot them with a jury-rigged [[KillItWithFire flamethrower]].
** At first, [[SubvertedTrope the Alien will retreat when blasted,]] but use it too much, and [[ItCanThink it will learn the range of the weapon, staying far enough that you can't hit it]], and on higher difficulties, [[DoubleSubverted may even]] NoSell [[DoubleSubverted the attack]].
*** The Alien is programmed by default to retreat to the nearest air vent when set on fire, if you happen to be between it and the nearest vent when you lit it aflame you might just get run over by it in the process.
** At first, [[SubvertedTrope the Alien will retreat when blasted,]] but use it too much, and [[ItCanThink it will learn the range of the weapon, staying far enough that you can't hit it]], and on higher difficulties, [[DoubleSubverted may even]] NoSell [[DoubleSubverted the attack]].
*** The Alien is programmed by default to retreat to the nearest air vent when set on fire, if you happen to be between it and the nearest vent when you lit it aflame you might just get run over by it in the process.
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* The two main enemies in ''VideoGame/AlienIsolation'', ''VideoGame/AlienIsolation'':
** Using thetitular [[LightningBruiser Alien]] and flamethrower on the [[MightyGlacier Working]] [[AIIsACrapshoot Joes]], react this way when you shoot them with a jury-rigged [[KillItWithFire flamethrower]].
** At first, [[SubvertedTrope the Alienalien will retreat when blasted,]] but use at first cause it too much, and [[ItCanThink it will learn the range of the weapon, staying far enough that you can't hit it]], and on higher difficulties, [[DoubleSubverted may even]] NoSell [[DoubleSubverted the attack]].
*** The Alien is programmed by default toretreat to the nearest air vent when set on fire, if fire. If you happen to be between it and the nearest vent when you lit it aflame aflame, you might just get run over by it in the process.process. On higher difficulties, using the flamethrower too much will cause it to run straight at you and ignore the fire entirely.
** Using the
** At first, [[SubvertedTrope the Alien
*** The Alien is programmed by default to
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-->'''Working Joe:''' [[BadassBoast Only wild animals fear fire.]]
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* Mentioned in the fourth Literature/TheTrialsOfApollo book. Zombies (also called by their Greek name, vrykolakai) are unfazed by fire and will continue to advance through a wall of flame and be completely unfazed even as their bodies burn. Apparently, this immunity to fire is why Hades didn't make the Phlegethon the border of his relm.
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* ''VideoGame/{{Doom}} 3'' features a zombie ([[FanNickname nicknamed Burnie]]) that is already on fire when it attacks you. Ordinary zombies, however, seem abnormally sensitive to fire.
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* ''VideoGame/{{Doom}} 3'' ''VideoGame/Doom3'' features a zombie ([[FanNickname nicknamed Burnie]]) that is already on fire when it attacks you. Ordinary zombies, however, seem abnormally sensitive to fire.
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[[folder:Films -- Animated]]
* In ''WesternAnimation/Epic1984'' the children attempt to use fire against the Spirit of Evil, but it's ineffective and the Spirit of Evil then uses the fire against them.
[[/folder]]
* In ''WesternAnimation/Epic1984'' the children attempt to use fire against the Spirit of Evil, but it's ineffective and the Spirit of Evil then uses the fire against them.
[[/folder]]
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* In ''WesternAnimation/Epic1984'' the children attempt to use fire against the Spirit of Evil, but it's ineffective and the Spirit of Evil then uses the fire against them.
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It's in Cthulhu Now. Now he's radioactive — that can't be good!
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* In one tabletop RPG based on Creator/HPLovecraft's writings, there are rules for nuking Cthulhu. He comes back 24 hours later ''and is now radioactive''.
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* In one tabletop RPG based on Creator/HPLovecraft's writings, ''TabletopGame/CallOfCthulhu'', there are rules for nuking Cthulhu. He comes back 24 hours later ''and is now radioactive''.
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* This significantly reduced the effectiveness of the flamethrower in the FirstPersonShooter ''Franchise/AliensVsPredator'' for the PC, as setting aliens on fire would simply result in them continuing to attack you while on fire, and since they're already extremely fast attackers, this usually meant you dying [[NintendoHard even more quickly than usual]]. This was adjusted in ''Aliens Vs Predator 2'', where, since Aliens aren't so goddamn fast anymore, the flamethrower kills 'em real good before they can get to you. Worsened in the 2010 game. Not only does it fire kill the aliens too slowly, if they grab you while they're on fire, they have a tendency to explode.
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* This significantly reduced the effectiveness of the flamethrower in the FirstPersonShooter ''Franchise/AliensVsPredator'' ''VideoGame/AliensVsPredator'' for the PC, as setting aliens on fire would simply result in them continuing to attack you while on fire, and since they're already extremely fast attackers, this usually meant you dying [[NintendoHard even more quickly than usual]]. This was adjusted in ''Aliens Vs Predator 2'', where, since Aliens aren't so goddamn fast anymore, the flamethrower kills 'em real good before they can get to you. Worsened in the 2010 game. Not only does it fire kill the aliens too slowly, if they grab you while they're on fire, they have a tendency to explode.
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* Ignus from ''VideoGame/PlanescapeTorment'' is permanently on fire as a result of the collective hedge wizards in the Hive opening a portal to the elemental plane of fire ''inside his body'' and turning him into a living effigy as a way of punishing him for an act of mass arson. As a punishment, it failed miserably -- it only made him ''happy''.
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* Ignus from ''VideoGame/PlanescapeTorment'' is permanently on fire as a result of the collective hedge wizards in the Hive opening a portal to the elemental plane of fire ''inside his body'' and turning him into a living effigy as a way of punishing him for an act of mass arson. As a punishment, [[{{Unishment}} it failed miserably miserably]] -- it only made him ''happy''.''[[PyroManiac happy]]''.