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* DefusingTheTykeBomb: A character tries to get through to [[TykeBomb a messed-up kid who's used as a weapon]].
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* UnspokenPlanGuarantee

to:

* UnspokenPlanGuaranteeUnspokenPlanGuarantee: Storytelling approach where you don't let the audience know the specifics of a plan so they're kept in suspense if it plays out correctly.

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Changed: 83

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* IndyPloy

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* IndyPloyIndyPloy: A plan hastily made in the face of imminent danger in the hope that it will work.


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* JudgmentOfSolomon: If two groups argue over something valuable, whoever settles the dispute decides to cut it in halves.
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* SimpleSolutionWontWork
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* StatingTheSimpleSolution
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* TrickedIntoAnotherJurisdiction
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->''Daddy says that, in a dilemma, it is helpful to change any variable, then re-examine the problem.''
-->--''Literature/HaveSpacesuitWillTravel''
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* PerfectSolutionFallacy: Dismissing a suggested solution as being no-good on the basis that it isn't completely flawless.

to:

* PerfectSolutionFallacy: Dismissing Using the fallacy that a suggested solution as being no-good on the basis that is useless if it isn't completely flawless.100% effective.
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* GivingThemTheStrip: A character avoids danger by removing an article of clothing that has caught on something, been grabbed by someone trying to capture them or has come in contact with a dangerous substance.

to:

* GivingThemTheStrip: A character avoids danger by removing an article of clothing that has caught on something, been grabbed by someone trying to capture them or has come in contact with a dangerous hazardous substance.
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* BedsheetLadder: An imprisoned character escapes by climbing out of a window using a ladder made of bed sheets tied together.

Added: 538

Changed: 153

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* GivingThemTheStrip: A character avoids danger by removing an article of clothing that has caught on something, been grabbed by someone trying to capture them or has come in contact with a dangerous substance.



* JusticeByOtherLegalMeans: If the criminal manages to get off scot-free for the crime you're trying to charge him with, try getting him in trouble for another illegal action you can pin on him.
* LifeOrLimbDecision: A character who is trapped by one of their limbs getting stuck frees themselves by cutting the trapped limb off.



* PerfectSolutionFallacy

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* PerfectSolutionFallacy PerfectSolutionFallacy: Dismissing a suggested solution as being no-good on the basis that it isn't completely flawless.



* StupidityIsTheOnlyOption

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* StupidityIsTheOnlyOptionStupidityIsTheOnlyOption: The only way to proceed is by doing something idiotic.
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* CutTheJuice
* CuttingTheKnot

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* CutTheJuice
CutTheJuice: The problem with a machine is solved by turning off or unplugging it.
* CuttingTheKnot CuttingTheKnot: Solving or bypassing a puzzle with brute force rather than actually trying to think to figure out the solution.



* FinalSolution
* HaveYouTriedRebooting
* IdeaBulb

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* FinalSolution
FinalSolution: Getting rid of the enemy through genocide.
* HaveYouTriedRebooting
HaveYouTriedRebooting: Solving a problem with the computer by just turning it off and then turning it back on.
* IdeaBulbIdeaBulb: A visual gag where a lightbulb appears over a character's head to indicate that they have an idea on how to solve the problem.



* {{MacGyvering}}
* MundaneSolution
* MurderIsTheBestSolution
* PercussiveMaintenance

to:

* {{MacGyvering}}
{{MacGyvering}}: A character makes something to solve the problem using whatever materials happen to be lying around.
* MundaneSolution
MundaneSolution: The problem is solved in an effortless and non-dramatic manner.
* MurderIsTheBestSolution
MurderIsTheBestSolution: A character always resorts to solving their problems by killing the people obstructing them.
* PercussiveMaintenancePercussiveMaintenance: Fixing wonky machines by hitting them.



* TakeAThirdOption

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* TakeAThirdOptionTakeAThirdOption: When a character has to make a choice, they pick one that wasn't among the options given to them.



** TalkingTheMonsterToDeath

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** TalkingTheMonsterToDeathTalkingTheMonsterToDeath: Defeating the enemy by talking to them.



* ZanyScheme

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* ZanySchemeZanyScheme: A character comes up with a ludicrous plan for solving their problems.
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* ImprovisationalIngenuity
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* EatingSolvesEverything
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trope sent back to TLP as per per this TRS thread


* GideonPloy
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* ThisIsNoTimeForKnitting
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* PercussiveShotdown

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* PercussiveShotdownPercussiveShutdown
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* PercussiveShotdown
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* GideonPloy

Added: 27

Removed: 27

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** WhenAllYouHaveIsAHammer


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** WhenAllYouHaveIsAHammer
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Added: 15

Changed: 1

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* IndyPloy

to:

* IndyPloy IndyPloy
* InjuryBookend

Added: 23

Changed: 20

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* UnspokenPlanGuarantee

to:

* UnspokenPlanGuarantee UnfoldingPlanMontage
* UnspokenPlanGuarantee

Changed: 9

Removed: 24

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Unspoken Plan was merged into Unspoken Plan Guarantee. Bad examples and ZCE are being removed.


* UnspokenPlan
** UnspokenPlanGuarantee

to:

* UnspokenPlan
**
UnspokenPlanGuarantee

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Changed: 38

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Wanted to add those three as a group. Hopefully the right way to add this to an index.


* ViolenceIsTheOnlyOption
* ViolenceReallyIsTheAnswer

to:

* Violent solutions
**
ViolenceIsTheOnlyOption
** ViolenceReallyIsTheAnswer
* ViolenceReallyIsTheAnswer Non-violent solutions
** EveryManHasHisPrice
** TalkingTheMonsterToDeath
** ToWinWithoutFighting
** VictoryThroughIntimidation

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Removed: 14

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alphabetized


* ASimplePlan


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* ASimplePlan
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index null edit
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* {{A Simple Plan}}
* {{Cut The Juice}}
* {{Cutting The Knot}}
* {{Final Solution}}
* {{Have You Tried Rebooting}}
* {{Idea Bulb}}
* {{Indy Ploy}}

to:

* {{A Simple Plan}}
ASimplePlan
* {{Cut The Juice}}
CutTheJuice
* {{Cutting The Knot}}
CuttingTheKnot
* {{Final Solution}}
FinalSolution
* {{Have You Tried Rebooting}}
HaveYouTriedRebooting
* {{Idea Bulb}}
IdeaBulb
* {{Indy Ploy}} IndyPloy



* {{Mundane Solution}}
* {{Murder Is The Best Solution}}
* {{Percussive Maintenance}}
* {{Perfect Solution Fallacy}}
* {{Scarecrow Solution}}
* {{Stupidity Is The Only Option}}
* {{Take A Third Option}}
* {{Unspoken Plan}}
** {{Unspoken Plan Guarantee}}
* {{Violence Is The Only Option}}
* {{Violence Really Is The Answer}}
* {{Your Answer To Everything}}
** {{When All You Have Is A Hammer}}
** {{The All Solving Hammer}}
** {{Duct Tape For Everything}}
* {{Zany Scheme}}

to:

* {{Mundane Solution}}
MundaneSolution
* {{Murder Is The Best Solution}}
MurderIsTheBestSolution
* {{Percussive Maintenance}}
PercussiveMaintenance
* {{Perfect Solution Fallacy}}
PerfectSolutionFallacy
* {{Scarecrow Solution}}
ScarecrowSolution
* {{Stupidity Is The Only Option}}
StupidityIsTheOnlyOption
* {{Take A Third Option}}
TakeAThirdOption
* {{Unspoken Plan}}
UnspokenPlan
** {{Unspoken Plan Guarantee}}
UnspokenPlanGuarantee
* {{Violence Is The Only Option}}
ViolenceIsTheOnlyOption
* {{Violence Really Is The Answer}}
ViolenceReallyIsTheAnswer
* {{Your Answer To Everything}}
YourAnswerToEverything
** {{When All You Have Is A Hammer}}
WhenAllYouHaveIsAHammer
** {{The All Solving Hammer}}
TheAllSolvingHammer
** {{Duct Tape For Everything}}
DuctTapeForEverything
* {{Zany Scheme}} ZanyScheme
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to:

----
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Here's an index dealing with characters coming up with solutions to solve certain problems or to deal with a situation.

Compare {{The Plan}}.

!!Tropes:
* {{A Simple Plan}}
* {{Cut The Juice}}
* {{Cutting The Knot}}
* {{Final Solution}}
* {{Have You Tried Rebooting}}
* {{Idea Bulb}}
* {{Indy Ploy}}
* {{MacGyvering}}
* {{Mundane Solution}}
* {{Murder Is The Best Solution}}
* {{Percussive Maintenance}}
* {{Perfect Solution Fallacy}}
* {{Scarecrow Solution}}
* {{Stupidity Is The Only Option}}
* {{Take A Third Option}}
* {{Unspoken Plan}}
** {{Unspoken Plan Guarantee}}
* {{Violence Is The Only Option}}
* {{Violence Really Is The Answer}}
* {{Your Answer To Everything}}
** {{When All You Have Is A Hammer}}
** {{The All Solving Hammer}}
** {{Duct Tape For Everything}}
* {{Zany Scheme}}
----

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