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* HitThemInThePocketbook: To hurt a wealthy BigBad, make them poor.
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None

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* StartXToStopX
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* DungeonBypass
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Added mention of Improvised Index


Compare ThePlan.

to:

Compare ImprovisedIndex and ThePlan.
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Added the "Bomb Disposal" trope

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* BombDisposal: Heroes need to keep a bomb from blowing up. The solution is to disarm it.
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* PressureSensitiveInterface: Pushing an interface's buttons harder makes it work better.

Added: 25

Removed: 25

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Accidentally put TAS in the wrong alphabetical order.


* ThisIsNoTimeForKnitting



* ThisIsNoTimeForKnitting
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* ThreeApproachSystem: A game where there are three different types of gameplay styles to approach obstacles.

Added: 185

Changed: 107

Removed: 216

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Example Indentation In Trope Lists: All tropes in a list should be at the same level of indentation, and in alphabetical order. Sub-tropes should not be listed in sub-bullets beneath their parent tropes.


-->--''Literature/HaveSpacesuitWillTravel''

to:

-->--''Literature/HaveSpacesuitWillTravel''
-->-- ''Literature/HaveSpacesuitWillTravel''



Compare {{The Plan}}.

to:

Compare {{The Plan}}.ThePlan.



* TheAllSolvingHammer



* DuctTapeForEverything



* EveryManHasHisPrice



* {{MacGyvering}}: A character makes something to solve the problem using whatever materials happen to be lying around.

to:

* {{MacGyvering}}: MacGyvering: A character makes something to solve the problem using whatever materials happen to be lying around. around.



* PlugTheVolcano



* SealTheBreach



* TalkingTheMonsterToDeath: Defeating the enemy by talking to them.



* ToWinWithoutFighting



* Violent solutions
** ViolenceIsTheOnlyOption
** ViolenceReallyIsTheAnswer
* Non-violent solutions
** EveryManHasHisPrice
** TalkingTheMonsterToDeath: Defeating the enemy by talking to them.
** ToWinWithoutFighting
** VictoryThroughIntimidation
* YourAnswerToEverything
** TheAllSolvingHammer
** DuctTapeForEverything
** WhenAllYouHaveIsAHammer

to:

* Violent solutions
** ViolenceIsTheOnlyOption
** ViolenceReallyIsTheAnswer
* Non-violent solutions
** EveryManHasHisPrice
** TalkingTheMonsterToDeath: Defeating the enemy by talking to them.
** ToWinWithoutFighting
**
VictoryThroughIntimidation
* YourAnswerToEverything
** TheAllSolvingHammer
** DuctTapeForEverything
** WhenAllYouHaveIsAHammer
ViolenceIsTheOnlyOption
* ViolenceReallyIsTheAnswer
* WhenAllYouHaveIsAHammer
* YourAnswerToEverything
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* SuperficialSolution: A solution that doesn't tackle the roots of the problem.
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None

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* SheatheYourSword: Non-violence is the only answer.
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* FrankenVehicle: Making a new vehicle with salvaged pieces of other vehicles.

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