Follow TV Tropes

Following

History Main / GunKata

Go To

OR

Is there an issue? Send a MessageReason:
None


'''Long Range:''' As opposed to the much more famous BulletTime dodging popularized by ''Film/TheMatrix'', the first form consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead.

to:

'''Long Range:''' As opposed to the much more famous BulletTime dodging popularized by ''Film/TheMatrix'', the first form consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', ''Film/Ultraviolet1998'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead.



* Violet Song jat Shariff in ''Film/{{Ultraviolet}}'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.

to:

* Violet Song jat Shariff in ''Film/{{Ultraviolet}}'' ''Film/Ultraviolet2006'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.
Is there an issue? Send a MessageReason:
Added an entry(s) to the list

Added DiffLines:

* In the video game ''VideoGame/WatchDogsLegion'', one of the random Traits for an Operative is explicitly called this. While every Operative can perform Takedowns on unware enemies, those with this Trait are able to do more elaborate and stylistic takedowns on enemies even when they are fully aware of and attacking the player Operative. The fact that it is guaranteed to show up with Operatives that have the Professional Hitman background further alludes to it being a ShoutOut to ''John Wick''.
Is there an issue? Send a MessageReason:
None


** ... has another, lesser-known style called "Golden Exhalation Style" which supports both variations of Gun Kata: defenses against incoming fire, and close-quarters combat with firearms. To be a bit annoying, Righteous Devil Style is more of a western shoot-out and duel at high noon style, and while Golden Exhalation Style does facilitate defending with your gun, it also focuses a lot on long range fire and careful aiming. For real Gun Kata, check out the homebrewed [[http://wiki.white-wolf.com/exalted/index.php?title=Hellfire_Ballet_Style Hellfire Ballet Style]].

to:

** ... has another, lesser-known style called "Golden Exhalation Style" which supports both variations of Gun Kata: defenses against incoming fire, and close-quarters combat with firearms. To be a bit annoying, Righteous Devil Style is more of a western shoot-out and duel at high noon style, and while Golden Exhalation Style does facilitate defending with your gun, it also focuses a lot on long range fire and careful aiming. For real Gun Kata, check out the homebrewed [[http://wiki.white-wolf.com/exalted/index.php?title=Hellfire_Ballet_Style Hellfire Ballet Style]].Style.]]
Is there an issue? Send a MessageReason:
None


-->-- '''[[https://www.youtube.com/watch?v=O4mS_3hWwtk Vice-Counsel DuPont]]''', ''Film/{{Equilibrium}}''

to:

-->-- '''[[https://www.youtube.com/watch?v=O4mS_3hWwtk Vice-Counsel DuPont]]''', DuPont,]]''' ''Film/{{Equilibrium}}''
Is there an issue? Send a MessageReason:
None


* In the 2017 Korean film ''Steel Rain'' the short range version happens in the hospital scene, as two intelligence agents try to shoot each other while fighting hand-to-hand.

to:

* In the 2017 Korean film ''Steel Rain'' ''Film/SteelRain'' the short range version happens in the hospital scene, as two intelligence agents try to shoot each other while fighting hand-to-hand.

Added: 112

Changed: 3

Removed: 112

Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.



* Ares Firefight in ''TabletopGame/{{Shadowrun}}'' was developped specifically to mimic those types of movies. To quote the book: "In 2068, Ares Macrotechnology unveiled a completely new martial arts form based on the popular image of a gunfighter whirling through a melee with a pistol in each hand, shooting as much as punching and kicking. The product found its market in eager young gunslingers raised on a steady diet of trideo action flicks."

to:

* Ares Firefight in ''TabletopGame/{{Shadowrun}}'' was developped developed specifically to mimic those types of movies. To quote the book: "In 2068, Ares Macrotechnology unveiled a completely new martial arts form based on the popular image of a gunfighter whirling through a melee with a pistol in each hand, shooting as much as punching and kicking. The product found its market in eager young gunslingers raised on a steady diet of trideo action flicks."



* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.



* The ''WebAnimation/DeathBattle'' episode "[[VideoGame/DevilMayCry Dante]] vs. VideoGame/{{Bayonetta}}" has a short sequence of short range gun kata that doesn't really leads anywhere as both combatants are too agile to take any bullets (despite Bayonetta having ''four'' guns), and they have to switch to their mystic powers and swords to really make a difference.

to:

* The ''WebAnimation/DeathBattle'' episode "[[VideoGame/DevilMayCry Dante]] vs. VideoGame/{{Bayonetta}}" has a short sequence of short range gun kata that doesn't really leads anywhere lead anywhere, as both combatants are too agile to take any bullets (despite Bayonetta having ''four'' guns), and they have to switch to their mystic powers and swords to really make a difference.

Added: 7464

Changed: 2498

Removed: 8442

Is there an issue? Send a MessageReason:
None


* ''Film/AngelsAndDemons'', of all films, actually had a short, fairly realistic version. About 3/4ths of the way through the film, the assassin ambushes the inspector at close range. The assassin shoves a gun at the inspector's face, and he slaps it away just as it fires. The inspector then tries to shoot the assassin in the face, and the assassin slaps his gun away just as it fires. [[spoiler: Then the assassin pulls a knife and kills the inspector]].



* ''Film/CloudAtlas'': Hae-Joo Chang is pretty well trained in this, judging how easily he defeats multiple {{Mooks}}.
* El Mariachi in ''Film/{{Desperado}}'' seems to demonstrate a sort of primitive form of Gun Kata during the fight scene in the bar. Flamenco dancing with pistols included.



* Some characters in ''Film/GIJoeRetaliation'', including Road Block and Snake Eyes.



* A less flashy version in the sequel to ''{{Film/Taken}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
* In the 2017 Korean film ''Steel Rain'' the short range version happens in the hospital scene, as two intelligence agents try to shoot each other while fighting hand-to-hand.



* ''Film/AngelsAndDemons'', of all films, actually had a short, fairly realistic version. About 3/4ths of the way through the film, the assassin ambushes the inspector at close range. The assassin shoves a gun at the inspector's face, and he slaps it away just as it fires. The inspector then tries to shoot the assassin in the face, and the assassin slaps his gun away just as it fires. [[spoiler: Then the assassin pulls a knife and kills the inspector]].
* El Mariachi in ''Film/{{Desperado}}'' seems to demonstrate a sort of primitive form of Gun Kata during the fight scene in the bar. Flamenco dancing with pistols included.



* Some characters in ''Film/GIJoeRetaliation'', including Road Block and Snake Eyes.
* A less flashy version in the sequel to ''{{Film/Taken}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
* ''Film/CloudAtlas'': Hae-Joo Chang is pretty well trained in this, judging how easily he defeats multiple {{Mooks}}.
* In the 2017 Korean film ''Steel Rain'' the short range version happens in the hospital scene, as two intelligence agents try to shoot each other while fighting hand-to-hand.



* In ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate, which can't be said of all droids in the ''Franchise/StarWars'' verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its eyes 360 degrees independent of its head, and likewise rotate its head independent of its torso, and its torso independent of its legs... which would be difficult for a human Gun Kata practitioner to pull off.
* In ''Series/{{Sanctuary}}'' Pilot Episode "Sanctuary for All", the [[BigBad villain from the past]], John Druitt, demonstrates something similar to the second form of Gun Kata in his close-range gun face-off against Ashley, [[BrattyTeenageDaughter daughter]] of Helen Magus ([[spoiler:and his own]]), making her miss all her shots by knocking her aim off with martial arts.



* In ''Series/{{Sanctuary}}'' Pilot Episode "Sanctuary for All", the [[BigBad villain from the past]], John Druitt, demonstrates something similar to the second form of Gun Kata in his close-range gun face-off against Ashley, [[BrattyTeenageDaughter daughter]] of Helen Magus ([[spoiler:and his own]]), making her miss all her shots by knocking her aim off with martial arts.



* In ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate, which can't be said of all droids in the ''Franchise/StarWars'' verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its eyes 360 degrees independent of its head, and likewise rotate its head independent of its torso, and its torso independent of its legs... which would be difficult for a human Gun Kata practitioner to pull off.



* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.



* ''TabletopGame/HeroSystem'' adds Zen Riflery (aka "Gun Fu" or "Woojutsu") as a fictional martial art in, ''The Ultimate Martial Artist.''

to:

* ''TabletopGame/HeroSystem'' adds Zen Riflery (aka "Gun Fu" ''TabletopGame/DungeonsTheDragoning'' has several Gun Kata styles, designed for different weapon types and situations. Clay Pigeon is for more showy tricks like BlastingItOutOfTheirHands and knocking people down, Tin Star and Point Blank are more close range and physical, allowing the use of gunplay at close range or "Woojutsu") as a fictional martial art in, ''The Ultimate Martial Artist.''when heavily injured, Crisis Zone is the physical incarnation of MoreDakka, Elemental Gearbolt uses [[OlderIsBetter Primitive Weapons]] in place of guns, but eventually has potential to OneHitKill enemies, and Silent Scope is for the ColdSniper types, giving bonuses for taking your time with each shot.



* "Way of the Pistol" from ''TabletopGame/{{GURPS}}: High Tech'' not only includes awesome handgun skills but also intimate knowledge of how pistols work, allowing tricks like taking apart the enemy's weapon in the middle of a fight.
* ''TabletopGame/HeroSystem'' adds Zen Riflery (aka "Gun Fu" or "Woojutsu") as a fictional martial art in, ''The Ultimate Martial Artist.''



* "Way of the Pistol" from ''TabletopGame/{{GURPS}}'': High Tech not only includes awesome handgun skills but also intimate knowledge of how pistols work, allowing tricks like taking apart the enemy's weapon in the middle of a fight.



* ''TabletopGame/DungeonsTheDragoning'' has several Gun Kata styles, designed for different weapon types and situations. Clay Pigeon is for more showy tricks like BlastingItOutOfTheirHands and knocking people down, Tin Star and Point Blank are more close range and physical, allowing the use of gunplay at close range or when heavily injured, Crisis Zone is the physical incarnation of MoreDakka, Elemental Gearbolt uses [[OlderIsBetter Primitive Weapons]] in place of guns, but eventually has potential to OneHitKill enemies, and Silent Scope is for the ColdSniper types, giving bonuses for taking your time with each shot.



* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne 2'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.

to:

* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall Learning how to play BulletHell games is almost akin to this art. Since the projectiles are slow enough and typically shoot in a defined pattern, in order to score hits you have to set yourself up not only to manipulate where the enemy shoots and thus, give you a favorable formation of Mirrors]]'' the pattern to dodge, but at the same time you need to be in a position to shoot the enemy back. And in fact, by rote memorization (playing the game a bunch of times), this is really the only way of surviving long enough when a up against thousands of bullets at once.
* Noel Vermillion from ''VideoGame/BlazBlue'' uses a fighting style that
is an ''Equilibrium'' mod for ''VideoGame/MaxPayne 2'' that introduces homage to ''Equilibrium'', which was stated during the movie's famous ''[=BlazBlue=] x VideoGame/GuiltyGear'' panel at AX 2009. This is most obvious during her Astral Heat, which goes through the kata seen practiced in the movie, including the finishing pose holding the backs of the guns towards one another.
* Coyote Starrk in the [=PS3=] game ''VideoGame/BleachSoulResurreccion'' uses
Gun Kata into as his basic attack style.
* In
the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with ''VideoGame/ChampionsOnline'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
* ''VideoGame/CityOfHeroes'' players were begging for this for years. Dual Pistols are in
the impossibly cool muzzle flashes.game now, and many of the power's animations resemble Gun Kata. You can also switch between types of ammo strategically, depending on whether you'd rather slow, debuff or heap extra damage on your foes.



* In ''VideoGame/WildArms5'', before the second to final boss fight in the game Dean pulls off this while warming up with the final bad guy. The bad guy uses a "sword" but it still counts.

to:

* In ''VideoGame/WildArms5'', before the second Experienced deathmatch players in fast-paced first-person shooters since ''VideoGame/{{Doom}}'' are known to final boss fight in the game Dean pulls off this while warming up score kills without even looking by shooting into hiding places favored by novice players. Gun Kata form 1, indeed.
* ''VideoGame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined
with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's
final bad guy. Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The bad guy game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing more heavily on Brandon's ''Film/TheGodfather''-esque pre-undead life.
* Yahtzee Croshaw of ''WebAnimation/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''VideoGame/HogpocalypseSow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.
* Linkle in ''VideoGame/HyruleWarriors Legends''
uses a "sword" but it still counts.this with dual [[AutomaticCrossbows crossbows]] as her fighting style, with many stances being extremely reminiscent of the ones seen in ''Film/{{Equilibrium}}''.
* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne 2'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.



* ''VideoGame/CityOfHeroes'' players were begging for this for years. Dual Pistols are in the game now, and many of the power's animations resemble Gun Kata. You can also switch between types of ammo strategically, depending on whether you'd rather slow, debuff or heap extra damage on your foes.
* Noel Vermillion from ''VideoGame/BlazBlue'' uses a fighting style that is an homage to ''Equilibrium'', which was stated during the ''[=BlazBlue=] x VideoGame/GuiltyGear'' panel at AX 2009. This is most obvious during her Astral Heat, which goes through the kata seen practiced in the movie, including the finishing pose holding the backs of the guns towards one another.



* The Imp in ''[[VideoGame/PlantsVsZombiesGardenWarfare Plants vs. Zombies: Garden Warfare 2]]'' can perform the Impkata, which has him firing while spinning in a circle.
* ''VideoGame/QuakeIIIArena'' had something akin to a Gun Kata when two players in close combat picked up the railgun. Both would zoom around each other, trying to avoid the other's shots and hit his rival. The railguns had a 5 second cooldown and a near instant kill upon hitting a target, so duels could very easily resemble this trope.
* TheGunslinger class in ''VideoGame/RagnarokOnline'' has a rendition of ''Film/{{Equilibrium}}'''s dark room scene as one of the skills for handguns. Among lots of other stuff with other kinds of weapons.
* In ''VideoGame/SecondLife'', "Gun Kata" is explicitly possible with the [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=203046 Sin Wicked Cleric]] or [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=128900 Sinistar]] pistols, based on ''Film/{{Equilibrium}}''.



* In the ''VideoGame/ChampionsOnline'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
* In ''VideoGame/SecondLife'', "Gun Kata" is explicitly possible with the [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=203046 Sin Wicked Cleric]] or [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=128900 Sinistar]] pistols, based on ''Film/{{Equilibrium}}''.
* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing more heavily on Brandon's ''Film/TheGodfather''-esque pre-undead life.
* ''VideoGame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
* ''VideoGame/QuakeIIIArena'' had something akin to a Gun Kata when two players in close combat picked up the railgun. Both would zoom around each other, trying to avoid the other's shots and hit his rival. The railguns had a 5 second cooldown and a near instant kill upon hitting a target, so duels could very easily resemble this trope.

to:

* In the ''VideoGame/ChampionsOnline'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
* In ''VideoGame/SecondLife'', "Gun Kata"
The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is explicitly sitting out of reach of all of your possible with the [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=203046 Sin Wicked Cleric]] or [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=128900 Sinistar]] pistols, based on ''Film/{{Equilibrium}}''.
* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range
lines of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing more heavily on Brandon's ''Film/TheGodfather''-esque pre-undead life.
* ''VideoGame/{{DRL}}'' has a trait named Gun Kata. It lets
fire, you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
* ''VideoGame/QuakeIIIArena'' had something akin to a Gun Kata when two players in close combat picked up the railgun. Both would zoom around each other, trying to avoid the other's shots and
can't hit his rival. The railguns had a 5 second cooldown and a near instant kill upon hitting a target, so duels could very easily resemble this trope.him.



* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.
* TheGunslinger class in ''VideoGame/RagnarokOnline'' has a rendition of ''Film/{{Equilibrium}}'''s dark room scene as one of the skills for handguns. Among lots of other stuff with other kinds of weapons.
* Learning how to play BulletHell games is almost akin to this art. Since the projectiles are slow enough and typically shoot in a defined pattern, in order to score hits you have to set yourself up not only to manipulate where the enemy shoots and thus, give you a favorable formation of the pattern to dodge, but at the same time you need to be in a position to shoot the enemy back. And in fact, by rote memorization (playing the game a bunch of times), this is really the only way of surviving long enough when a up against thousands of bullets at once.
* Coyote Starrk in the [=PS3=] game ''Bleach: Soul Resurreccion'' uses Gun Kata as his basic attack style.
* The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is sitting out of reach of all of your possible lines of fire, you can't hit him.

to:

* ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's This is essentially what the indie game ''VideoGame/{{Superhot}}'' revolves around. By standing still dancing around attacks.
* TheGunslinger class
in ''VideoGame/RagnarokOnline'' has a rendition of ''Film/{{Equilibrium}}'''s dark room scene as one of the skills for handguns. Among lots of other stuff with other kinds of weapons.
* Learning how to play BulletHell games is almost akin to this art. Since the projectiles are slow enough and typically shoot in a defined pattern, in order to score hits you have to set yourself up not only to manipulate where the enemy shoots and thus, give you a favorable formation of the pattern to dodge, but at the same
game, time you need also stops, allowing the player to be in a judge the trajectory of incoming fire, position to shoot the enemy back. And in fact, by rote memorization (playing the game a bunch of times), this is really the only way of surviving long enough when a up against thousands of bullets at once.
* Coyote Starrk in the [=PS3=] game ''Bleach: Soul Resurreccion'' uses Gun Kata as his basic attack style.
* The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is sitting out of reach of all of your possible lines of fire, you can't hit him.
themselves accordingly, and fire back without getting shot.



* Linkle in ''VideoGame/HyruleWarriors Legends'' uses this with dual [[AutomaticCrossbows crossbows]] as her fighting style, with many stances being extremely reminiscent of the ones seen in ''Film/{{Equilibrium}}''.
* Experienced deathmatch players in fast-paced first-person shooters since ''VideoGame/{{Doom}}'' are known to score kills without even looking by shooting into hiding places favored by novice players. Gun Kata form 1, indeed.
* This is essentially what the indie game ''VideoGame/{{Superhot}}'' revolves around. By standing still in the game, time also stops, allowing the player to judge the trajectory of incoming fire, position themselves accordingly, and fire back without getting shot.
* The Imp in ''[[VideoGame/PlantsVsZombiesGardenWarfare Plants vs. Zombies: Garden Warfare 2]]'' can perform the Impkata, which has him firing while spinning in a circle.
* Yahtzee Croshaw of ''WebAnimation/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''Hogpocalypse Sow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.

to:

* Linkle in ''VideoGame/HyruleWarriors Legends'' uses this with dual [[AutomaticCrossbows crossbows]] as her fighting style, with many stances being extremely reminiscent of In ''VideoGame/WildArms5'', before the ones seen in ''Film/{{Equilibrium}}''.
* Experienced deathmatch players in fast-paced first-person shooters since ''VideoGame/{{Doom}}'' are known
second to score kills without even looking by shooting into hiding places favored by novice players. Gun Kata form 1, indeed.
* This is essentially what the indie game ''VideoGame/{{Superhot}}'' revolves around. By standing still
final boss fight in the game, time also stops, allowing the player to judge the trajectory of incoming fire, position themselves accordingly, and fire back without getting shot.
* The Imp in ''[[VideoGame/PlantsVsZombiesGardenWarfare Plants vs. Zombies: Garden Warfare 2]]'' can perform the Impkata, which has him firing
game Dean pulls off this while spinning in a circle.
* Yahtzee Croshaw of ''WebAnimation/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''Hogpocalypse Sow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man
warming up with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.final bad guy. The bad guy uses a "sword" but it still counts.

Added: 4753

Changed: 2019

Removed: 4704

Is there an issue? Send a MessageReason:
None


%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596189822017837400
%% Please do not replace or remove without starting a new thread.



[[quoteright:350:[[Film/{{Equilibrium}} https://static.tvtropes.org/pmwiki/pub/images/gun_kata.png]]]]
[[caption-width-right:350:A typical sparring session of Take Gun Do.]]



%% Caption selected per above IP thread. Please do not replace or remove without discussion in the Caption Repair thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900

to:

%% Caption selected per above IP thread. This list of examples has been alphabetized. Please do not replace or remove without discussion add your example in the Caption Repair thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900
proper place. Thanks!



%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596189822017837400
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:[[Film/{{Equilibrium}} https://static.tvtropes.org/pmwiki/pub/images/gun_kata.png]]]]
[[caption-width-right:350:A typical sparring session of Take Gun Do.]]
%%
%% Caption selected per above IP thread. Please do not replace or remove without discussion in the Caption Repair thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900
%%



* In ''Anime/{{Madlax}}'' (2004), the titular ActionGirl uses Gun Kata-like technique in the final episode during the ChurchShootout. [[spoiler:Although she not so much ''dodges'' bullets, as is [[ImmuneToBullets unaffected by them]]...]]
** In most of her fights, it's not so much a kata as it is a dance - with the dance steps somehow taking her where the bullets aren't. She does this with ''her eyes closed''.

to:

* In ''Anime/{{Madlax}}'' (2004), Briareos does this all the titular ActionGirl uses time in ''Anime/AppleseedExMachina'' -- a [[TookALevelInBadass vast improvement in coolness]] since the first movie. And for bonus points it was produced by none other than Creator/JohnWoo, making this his first use of Gun Kata-like technique Kata.
* The Butei
in ''LightNovel/AriaTheScarletAmmo'' utilize Gun Kata as a martial art called "Arukata", in which they use the final premise that both combatants are wearing bulletproof vests.
* ''LightNovel/TheAsteriskWar'': Saya Sasamiya combines gunplay with bits of [[FantasticFightingStyle Amagiri Shinmei Style]] martial arts, often using the gun as a defensive melee weapon while it charges up to fire.
* Revy and Mr. Chang's gunplay style in ''Manga/BlackLagoon'' (2006) is very similar to the Gun Kata, although they apparently do aim their guns.
** At least one
episode during in 2nd Barrage has Revy doing a perfect imitation of a [[Film/{{Equilibrium}} Grammaton Cleric]] while standing in the ChurchShootout. [[spoiler:Although she not so open surrounded by mooks with guns, down to body, arm and hand movements. Severe Badassery ensued.
* ''Manga/BungoStrayDogs'': [[spoiler: Sakunosuke Oda and André Gide's climatic duel is very
much ''dodges'' bullets, as is [[ImmuneToBullets unaffected by them]]...a Gun Kata fight with both combining their [[{{Seers}} precognitive powers]] with gun fighting.]]
** In * Spike from ''Anime/CowboyBebop'' uses Gun Kata when fighting [[spoiler:his nemesis Vicious, most of her fights, it's not so much a kata as it is a dance - with evident in the dance steps somehow taking her finale where the bullets aren't. She does this he parries Vicious's sword with ''her eyes closed''.his gun.]]



* In episode 8 of ''Manga/HeavensLostProperty'', Sugata and Mikako have a gun kata fight with ''cork guns''. They run out of ammo and switch to hand-to-hand combat.
* Machiko Noma from ''Anime/HighSchoolFleet'' pulls this off with a pair of water pistols of all things.
* In ''Anime/{{Madlax}}'' (2004), the titular ActionGirl uses Gun Kata-like technique in the final episode during the ChurchShootout. [[spoiler:Although she not so much ''dodges'' bullets, as is [[ImmuneToBullets unaffected by them]]...]]
** In most of her fights, it's not so much a kata as it is a dance - with the dance steps somehow taking her where the bullets aren't. She does this with ''her eyes closed''.
* In the ''Anime/MazinkaiserSKL'' OAV series, the eponymous [[SuperRobotGenre Super Robot]] uses this technique. (Along with a healthy dose of GunFu) It [[ShoutOut even acknowledges it]] by striking a pose directly from ''[[TropeNamer Equilibrium]]'' before absolutely slaughtering Kiba's men. [[https://www.youtube.com/watch?v=F7bhhjFASuk Check it out yourself]].
* In the second season of ''Anime/MobileSuitGundam00'', Lockon uses a technique very similar to Gun Kata for his GunsAkimbo-slinging HumongousMecha. In ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening Of The Trailblazer]]'', he does this in conjunction with dozens of [[AttackDrone Attack Drones]] for all-out [[BeamSpam Beam Spamming]] mayhem. [[JustifiedTrope Justified]] in that the HumongousMecha is not only likely to possess the auto-targeting systems to allow for this, including targeting sensors mounted on the guns themselves, but is also co-piloted by a state-of-the-art A.I. which has been explicitly shown to take partial or total control of the Gundam's systems while the pilot concentrates on one task.



* Father Tres Iquis' infamous scene in episode 2 ("Witch Hunt") of ''LightNovel/TrinityBlood'' (2005) almost exactly emulates the opening shoot-out in ''Equilibrium''. This comes complete with gun flare lighting and BloodstainedGlassWindows, although it may be [[JustifiedTrope Justified]] in that Father Tres is an android.

to:

* Father Tres Iquis' infamous scene in Zombina from ''Manga/MonsterMusume'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]
* Mana Tatsumiya of ''Manga/NegimaMagisterNegiMagi'' has been seen using Gun Kata from time to time.
* ''Anime/PantyAndStockingWithGarterbelt'',
episode 2 ("Witch Hunt") of ''LightNovel/TrinityBlood'' (2005) almost exactly emulates the opening shoot-out in ''Equilibrium''. This comes complete 6 features a brief scene wherein Panty gets into a GunsAkimbo gun kata duel with gun flare lighting and BloodstainedGlassWindows, although it may be [[JustifiedTrope Justified]] in that Father Tres is an android.Scanty, her evil counterpart.



* Revy and Mr. Chang's gunplay style in ''Manga/BlackLagoon'' (2006) is very similar to the Gun Kata, although they apparently do aim their guns.
** At least one episode in 2nd Barrage has Revy doing a perfect imitation of a [[Film/{{Equilibrium}} Grammaton Cleric]] while standing in the open surrounded by mooks with guns, down to body, arm and hand movements. Severe Badassery ensued.



* While [[MultiRangedMaster Chris Yukine]] from ''Anime/SenkiZesshouSymphogear'' mostly specializes in [[MoreDakka dakka]] and [[MacrossMissileMassacre missiles]], we get to see her doing some {{guns akimbo}} Gun Kata action in the second season, G.
** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TheMovieBuff Genjuro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
* Death the Kid from ''Manga/SoulEater'' uses a fictional form of gun kata called the Stance of Sin. Kid carries his pistols with a ReverseGrip (using his pinkies to pull the triggers) and uses the pistols like tonfas to club and shoot simultaneously.



* Briareos does this all the time in ''Anime/AppleseedExMachina'' -- a [[TookALevelInBadass vast improvement in coolness]] since the first movie. And for bonus points it was produced by none other than Creator/JohnWoo, making this his first use of Gun Kata.
* In the second season of ''Anime/MobileSuitGundam00'', Lockon uses a technique very similar to Gun Kata for his GunsAkimbo-slinging HumongousMecha. In ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening Of The Trailblazer]]'', he does this in conjunction with dozens of [[AttackDrone Attack Drones]] for all-out [[BeamSpam Beam Spamming]] mayhem. [[JustifiedTrope Justified]] in that the HumongousMecha is not only likely to possess the auto-targeting systems to allow for this, including targeting sensors mounted on the guns themselves, but is also co-piloted by a state-of-the-art A.I. which has been explicitly shown to take partial or total control of the Gundam's systems while the pilot concentrates on one task.
* Mana Tatsumiya of ''Manga/NegimaMagisterNegiMagi'' has been seen using Gun Kata from time to time.
* Spike from ''Anime/CowboyBebop'' uses Gun Kata when fighting [[spoiler:his nemesis Vicious, most evident in the finale where he parries Vicious's sword with his gun.]]
* In the ''Anime/MazinkaiserSKL'' OAV series, the eponymous [[SuperRobotGenre Super Robot]] uses this technique. (Along with a healthy dose of GunFu) It [[ShoutOut even acknowledges it]] by striking a pose directly from ''[[TropeNamer Equilibrium]]'' before absolutely slaughtering Kiba's men. [[https://www.youtube.com/watch?v=F7bhhjFASuk Check it out yourself]].
* ''Anime/PantyAndStockingWithGarterbelt'', episode 6 features a brief scene wherein Panty gets into a GunsAkimbo gun kata duel with Scanty, her evil counterpart.
* The Butei in ''LightNovel/AriaTheScarletAmmo'' utilize Gun Kata as a martial art called "Arukata", in which they use the premise that both combatants are wearing bulletproof vests.
* In episode 8 of ''Manga/HeavensLostProperty'', Sugata and Mikako have a gun kata fight with ''cork guns''. They run out of ammo and switch to hand-to-hand combat.
* Zombina from ''Manga/MonsterMusume'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]
* While [[MultiRangedMaster Chris Yukine]] from ''Anime/SenkiZesshouSymphogear'' mostly specializes in [[MoreDakka dakka]] and [[MacrossMissileMassacre missiles]], we get to see her doing some {{guns akimbo}} Gun Kata action in the second season, G.
** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TheMovieBuff Genjuro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
* Death the Kid from ''Manga/SoulEater'' uses a fictional form of gun kata called the Stance of Sin. Kid carries his pistols with a ReverseGrip (using his pinkies to pull the triggers) and uses the pistols like tonfas to club and shoot simultaneously.
* Machiko Noma from ''Anime/HighSchoolFleet'' pulls this off with a pair of water pistols of all things.
* ''LightNovel/TheAsteriskWar'': Saya Sasamiya combines gunplay with bits of [[FantasticFightingStyle Amagiri Shinmei Style]] martial arts, often using the gun as a defensive melee weapon while it charges up to fire.
* ''Manga/BungoStrayDogs'': [[spoiler: Sakunosuke Oda and André Gide's climatic duel is very much a Gun Kata fight with both combining their [[{{Seers}} precognitive powers]] with gun fighting.]]

to:

* Briareos does this all Father Tres Iquis' infamous scene in episode 2 ("Witch Hunt") of ''LightNovel/TrinityBlood'' (2005) almost exactly emulates the time opening shoot-out in ''Anime/AppleseedExMachina'' -- a [[TookALevelInBadass vast improvement in coolness]] since the first movie. And for bonus points it was produced by none other than Creator/JohnWoo, making this his first use of Gun Kata.
* In the second season of ''Anime/MobileSuitGundam00'', Lockon uses a technique very similar to Gun Kata for his GunsAkimbo-slinging HumongousMecha. In ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening Of The Trailblazer]]'', he does this in conjunction
''Equilibrium''. This comes complete with dozens of [[AttackDrone Attack Drones]] for all-out [[BeamSpam Beam Spamming]] mayhem. gun flare lighting and BloodstainedGlassWindows, although it may be [[JustifiedTrope Justified]] in that the HumongousMecha Father Tres is not only likely to possess the auto-targeting systems to allow for this, including targeting sensors mounted on the guns themselves, but is also co-piloted by a state-of-the-art A.I. which has been explicitly shown to take partial or total control of the Gundam's systems while the pilot concentrates on one task.
* Mana Tatsumiya of ''Manga/NegimaMagisterNegiMagi'' has been seen using Gun Kata from time to time.
* Spike from ''Anime/CowboyBebop'' uses Gun Kata when fighting [[spoiler:his nemesis Vicious, most evident in the finale where he parries Vicious's sword with his gun.]]
* In the ''Anime/MazinkaiserSKL'' OAV series, the eponymous [[SuperRobotGenre Super Robot]] uses this technique. (Along with a healthy dose of GunFu) It [[ShoutOut even acknowledges it]] by striking a pose directly from ''[[TropeNamer Equilibrium]]'' before absolutely slaughtering Kiba's men. [[https://www.youtube.com/watch?v=F7bhhjFASuk Check it out yourself]].
* ''Anime/PantyAndStockingWithGarterbelt'', episode 6 features a brief scene wherein Panty gets into a GunsAkimbo gun kata duel with Scanty, her evil counterpart.
* The Butei in ''LightNovel/AriaTheScarletAmmo'' utilize Gun Kata as a martial art called "Arukata", in which they use the premise that both combatants are wearing bulletproof vests.
* In episode 8 of ''Manga/HeavensLostProperty'', Sugata and Mikako have a gun kata fight with ''cork guns''. They run out of ammo and switch to hand-to-hand combat.
* Zombina from ''Manga/MonsterMusume'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]
* While [[MultiRangedMaster Chris Yukine]] from ''Anime/SenkiZesshouSymphogear'' mostly specializes in [[MoreDakka dakka]] and [[MacrossMissileMassacre missiles]], we get to see her doing some {{guns akimbo}} Gun Kata action in the second season, G.
** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TheMovieBuff Genjuro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
* Death the Kid from ''Manga/SoulEater'' uses a fictional form of gun kata called the Stance of Sin. Kid carries his pistols with a ReverseGrip (using his pinkies to pull the triggers) and uses the pistols like tonfas to club and shoot simultaneously.
* Machiko Noma from ''Anime/HighSchoolFleet'' pulls this off with a pair of water pistols of all things.
* ''LightNovel/TheAsteriskWar'': Saya Sasamiya combines gunplay with bits of [[FantasticFightingStyle Amagiri Shinmei Style]] martial arts, often using the gun as a defensive melee weapon while it charges up to fire.
* ''Manga/BungoStrayDogs'': [[spoiler: Sakunosuke Oda and André Gide's climatic duel is very much a Gun Kata fight with both combining their [[{{Seers}} precognitive powers]] with gun fighting.]]
an android.



* The films of Kurt Wimmer make heavy use of this trope.
** The TropeNamer is the style of gunplay used by the Grammaton Clerics in the movie ''Film/{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and you can see the Clerics often adopt very Karate-like stances while practicing or fighting.
** Violet Song jat Shariff in ''Film/{{Ultraviolet}}'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.



* ''Film/{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.

to:

* ''Film/{{Wanted}}'' has The TropeNamer is the hero running through a crowd style of mooks, emptying guns into them, [[ThrowAwayGuns throwing away gunplay used by the empties]] Grammaton Clerics in the movie ''Film/{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and picking up new ones from you can see the mooks he's shot, all without breaking stride.Clerics often adopt very Karate-like stances while practicing or fighting.


Added DiffLines:

* Violet Song jat Shariff in ''Film/{{Ultraviolet}}'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.
* ''Film/{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.
Is there an issue? Send a MessageReason:
None


* Zombina from ''Manga/DailyLifeWithMonsterGirl'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]

to:

* Zombina from ''Manga/DailyLifeWithMonsterGirl'' ''Manga/MonsterMusume'' is a student who [[HotBlooded couldn't care less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]



* ''Videogame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.

to:

* ''Videogame/{{DRL}}'' ''VideoGame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.



* ''Videogame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.

to:

* ''Videogame/{{Bayonetta}}'' ''VideoGame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.
Is there an issue? Send a MessageReason:
None


* Mana Tatsumiya of ''Anime/MahouSenseiNegima'' has been seen using Gun Kata from time to time.

to:

* Mana Tatsumiya of ''Anime/MahouSenseiNegima'' ''Manga/NegimaMagisterNegiMagi'' has been seen using Gun Kata from time to time.
Is there an issue? Send a MessageReason:
None


* In ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate; which can’t be said of all Droids in the Star Wars verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its ‘eyes’ 360 degrees independent of its ‘head’ and like wise rotate it’s ‘head’ independent of its ‘torso’ and its ‘torso’ independent of its ‘legs’ ...which would be difficult for a human Gun Kata practitioner to pull off.

to:

* In ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate; deliberate, which can’t can't be said of all Droids droids in the Star Wars ''Franchise/StarWars'' verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its ‘eyes’ eyes 360 degrees independent of its ‘head’ head, and like wise likewise rotate it’s ‘head’ its head independent of its ‘torso’ torso, and its ‘torso’ torso independent of its ‘legs’ ...legs... which would be difficult for a human Gun Kata practitioner to pull off. off.



* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne2'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.
* Lady and Dante in the [[CutscenePowerToTheMax cutscenes]] for ''VideoGame/DevilMayCry3DantesAwakening''. Also, Dante's fighting style "[[TheGunslinger Gunslinger]]" has several moves resembling Gun Kata. A early cutscene in ''VideoGame/DevilMayCry4'' also involves Dante and Nero putting Gun Kata maneuvers through their paces against each other.

to:

* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne2'' ''VideoGame/MaxPayne 2'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.
* Lady and Dante in the [[CutscenePowerToTheMax cutscenes]] for ''VideoGame/DevilMayCry3DantesAwakening''. Also, Dante's fighting style "[[TheGunslinger Gunslinger]]" has several moves resembling Gun Kata. A An early cutscene in ''VideoGame/DevilMayCry4'' also involves Dante and Nero putting Gun Kata maneuvers through their paces against each other.



* Reiji and Xiaomu, main characters of ''VideoGame/NamcoXCapcom'' have a combo attack called "Juu no Kata" (Which translates to "Gun Kata"). In their second appearance in ''VideoGame/SuperRobotWars OG Saga: VideoGame/EndlessFrontier'' their finishing poses parody ''Equilibrium'' and ''Ultraviolet'' respectively.

to:

* Reiji and Xiaomu, main characters of ''VideoGame/NamcoXCapcom'' have a combo attack called "Juu no Kata" (Which (which translates to "Gun Kata"). In their second appearance in ''VideoGame/SuperRobotWars OG Saga: VideoGame/EndlessFrontier'' their finishing poses parody ''Equilibrium'' and ''Ultraviolet'' respectively.



* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). . Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing on the 'Godfather' plot instead.

to:

* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). . Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing more heavily on the 'Godfather' plot instead.Brandon's ''Film/TheGodfather''-esque pre-undead life.
Is there an issue? Send a MessageReason:
None


* Zombina from ''Manga/DailyLifeWithMonsterGirl'' is a student who could [[HotBlooded care much less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]

to:

* Zombina from ''Manga/DailyLifeWithMonsterGirl'' is a student who could [[HotBlooded couldn't care much less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]



** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TeamDad Gen]][[TheMovieBuff juro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.

to:

** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TeamDad Gen]][[TheMovieBuff juro]] [[TheMovieBuff Genjuro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
Is there an issue? Send a MessageReason:
None


* In The Mandalorian the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate; which can’t be said of all Droids in the Star Wars verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its ‘eyes’ 360 degrees independent of its ‘head’ and like wise rotate it’s ‘head’ independent of its ‘torso’ and its ‘torso’ independent of its ‘legs’ ...which would be difficult for a human Gun Kata practitioner to pull off.

to:

* In The Mandalorian ''Series/TheMandalorian'', the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate; which can’t be said of all Droids in the Star Wars verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its ‘eyes’ 360 degrees independent of its ‘head’ and like wise rotate it’s ‘head’ independent of its ‘torso’ and its ‘torso’ independent of its ‘legs’ ...which would be difficult for a human Gun Kata practitioner to pull off.
Willbyr MOD

Added: 265

Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[caption-width-right:350:A typical sparring session of Take Gun Do.]]


Added DiffLines:

%% Caption selected per above IP thread. Please do not replace or remove without discussion in the Caption Repair thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900
%%
Willbyr MOD

Added: 106

Changed: 231

Is there an issue? Send a MessageReason:
None


[[quoteright:250:[[Film/{{Equilibrium}} https://static.tvtropes.org/pmwiki/pub/images/GunKataTshirt_5525.gif]]]]

to:

[[quoteright:250:[[Film/{{Equilibrium}} %% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1596189822017837400
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:[[Film/{{Equilibrium}}
https://static.tvtropes.org/pmwiki/pub/images/GunKataTshirt_5525.gif]]]]
org/pmwiki/pub/images/gun_kata.png]]]]
%%



'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of Gun Kata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat or [[SwordFight fencing]], except under [[ParryingBullets exceptional circumstances]]). It is essentially the Wing Chun "Sticky Hands" technique, but with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

to:

'''[[ShortRangeLongRangeWeapon Short Range:]]''' '''{{Short Range|LongRangeWeapon}}:''' Another form of Gun Kata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat or [[SwordFight fencing]], except under [[ParryingBullets exceptional circumstances]]). It is essentially the Wing Chun "Sticky Hands" technique, but with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) result). Both forms were reproduced in later works, especially in anime.



Is there an issue? Send a MessageReason:
abridged


->''"The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly."''

to:

->''"The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each ->''"Each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly."''
Is there an issue? Send a MessageReason:
None


* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.

to:

* ''Videogame/DoomTheRoguelike'' ''Videogame/{{DRL}}'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
Is there an issue? Send a MessageReason:
None


* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs.

to:

* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs. The spiritual successor ''VideoGame/JupiterHell'' also has this trait, however there's no reloading after kill component, and you'll automatically fire at 2 enemies while moving. Focus fire on single target with both pistol while moving is only possible at trait level 3.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In The Mandalorian the bounty hunter droid IG-11 uses a shooting style that is rigid, precise, rapid and deliberate; which can’t be said of all Droids in the Star Wars verse. Stylistically it looks very much like Gun Kata. Even more so than the human variant as IG-11 can rotate its ‘eyes’ 360 degrees independent of its ‘head’ and like wise rotate it’s ‘head’ independent of its ‘torso’ and its ‘torso’ independent of its ‘legs’ ...which would be difficult for a human Gun Kata practitioner to pull off.
Is there an issue? Send a MessageReason:
Removed folder whitespace to align name.


[[folder: Web Original]]

to:

[[folder: Web [[folder:Web Original]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Manga/BungoStrayDogs'': [[spoiler: Sakunosuke Oda and André Gide's climatic duel is very much a Gun Kata fight with both combining their [[{{Seers}} precognitive powers]] with gun fighting.]]
Is there an issue? Send a MessageReason:
None


* Yahtzee Croshaw of ''WebVideo/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''Hogpocalypse Sow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.

to:

* Yahtzee Croshaw of ''WebVideo/ZeroPunctuation'' ''WebAnimation/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''Hogpocalypse Sow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Yahtzee Croshaw of ''WebVideo/ZeroPunctuation'' fame created a 2D, top-down shooter/tower-defense game inspired by the idea of gun kata, called ''Hogpocalypse Sow'' as part of his self-imposed "12 games in 12 months" challenge. It involves a man with two differently coloured guns, who has to rapidly rotate his body in order to shoot advancing pigs, colour-coded to only be affected by one of the two specific guns.
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/TenraBanshoZERO'' has the Black Wing Gun Style, a gun combat style fokused on going GunsAkimbo, starts of BoringbutPractical with adding 1 to damage and end with players able to parry ranged attacks with there own bullets.

to:

* ''TabletopGame/TenraBanshoZERO'' has the Black Wing Gun Style, a gun combat style fokused focused on going GunsAkimbo, GunsAkimbo. It starts of BoringbutPractical BoringButPractical with adding 1 to damage and end ends with players being able to parry ranged attacks with there their own bullets.



* In TabletopGame/{{Warhammer40000}}, the background material for the [[AmazonBrigade Adepta Sororitas]] Seraphim indicates that they fight with the short ranged version of this trope. Fighting with their [[GunsAkimbo twinned pistols]] as easily as other warriors wield a blade, Seraphim use them to parry their opponents’ weapons before delivering a point-blank shot to a vital region.

to:

* In TabletopGame/{{Warhammer40000}}, ''TabletopGame/Warhammer40000'', the background material for the [[AmazonBrigade Adepta Sororitas]] Seraphim indicates that they fight with the short ranged version of this trope. Fighting with their [[GunsAkimbo twinned pistols]] as easily as other warriors wield a blade, Seraphim use them to parry their opponents’ weapons before delivering a point-blank shot to a vital region.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the 2017 Korean film ''Steel Rain'' the short range version happens in the hospital scene, as two intelligence agents try to shoot each other while fighting hand-to-hand.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). . Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the animation removed most of the gun kata, focusing on the 'Godfather' plot instead.

to:

* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). . Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the animation [[Anime/{{Gungrave}} anime adaptation]] removed most of the gun kata, focusing on the 'Godfather' plot instead.
Is there an issue? Send a MessageReason:
None


* In the ''[[VideoGame/{{Champions}} Champions Online]]'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.

to:

* In the ''[[VideoGame/{{Champions}} Champions Online]]'' ''VideoGame/ChampionsOnline'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
Is there an issue? Send a MessageReason:
Duplicate entry.


* The Gunner class in ''VideoGame/PhantasyStarOnline2'' utilizes twin machineguns and incorporates this and BulletTime into some of its attacking animations.
Is there an issue? Send a MessageReason:
None


'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of Gun Kata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat Or [[SwordFight fencing]], except under [[ParryingBullets exceptional circumstances]]). It is essentially the Wing Chun "Sticky Hands" technique, but with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

to:

'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of Gun Kata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat Or or [[SwordFight fencing]], except under [[ParryingBullets exceptional circumstances]]). It is essentially the Wing Chun "Sticky Hands" technique, but with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

Added: 25889

Changed: 111

Is there an issue? Send a MessageReason:
Restoring page due to vandal.


.

to:

.[[quoteright:250:[[Film/{{Equilibrium}} https://static.tvtropes.org/pmwiki/pub/images/GunKataTshirt_5525.gif]]]]

->''"The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly."''
-->-- '''[[https://www.youtube.com/watch?v=O4mS_3hWwtk Vice-Counsel DuPont]]''', ''Film/{{Equilibrium}}''

In short, the focus of the style is simply to shoot where the foe ought to be when they're aiming at you, and to not be where the foe ought to shoot.

The Gun Kata is a firearm-based martial art used by Kurt Wimmer and Jim Vickers in their 2002 film ''Film/{{Equilibrium}}'', appearing in two styles.

'''Long Range:''' As opposed to the much more famous BulletTime dodging popularized by ''Film/TheMatrix'', the first form consists of TheGunslinger dodging bullets by assuming a set of [[AssKickingPose predefined body positions]], which are theoretically supposed to reduce their body area exposed to enemy fire to the smallest amount statistically possible, all while raining lead upon the [[FacelessGoons enemy]] with their GunsAkimbo [[OffhandBackhand without even aiming at them]]. In his next film, ''Film/{{Ultraviolet}}'', Wimmer further expanded the technique by allowing an unarmed ActionGirl to assume such positions among the multiple enemies so that they ''[[DeadlyDodging shoot each other]]'' instead.

'''[[ShortRangeLongRangeWeapon Short Range:]]''' Another form of Gun Kata depicted in ''Equilibrium'', though never explicitly named, involves dueling with a single opponent at a very close range, with both duelists wielding guns and trying to point them at each other and pull the trigger, while constantly knocking off the enemy's aim (since a fired shot cannot be blocked or parried as in unarmed combat Or [[SwordFight fencing]], except under [[ParryingBullets exceptional circumstances]]). It is essentially the Wing Chun "Sticky Hands" technique, but with guns. Wimmer's commentary on the DVD notes that this different form is actually [[ThrowItIn the result]] of a recurring problem during filming; they ran out of time and money to do what they originally planned and would not explain the original idea, as he intended to use it in a later movie (it's possible the final fight in ''Ultraviolet'' is the result.) Both forms were reproduced in later works, especially in anime.

While the latter form is TruthInTelevision as this is entirely possible, it disobeys several gun safety rules, and a much safer approach for both parties at that range would be to physically attack the opponent's ''person'' to make him unstable instead of trying to grab at his gun. The former, however, completely ignores the possibility of a target firing from cover, which is the fact of most gunfights in real life.

Compare and contrast to GunFu. Not related at all to the series ''Anime/UtaKata''. May serve as a pseudo-scientific [[JustifiedTrope justification]] for the existence of graduates of the ImperialStormtrooperMarksmanshipAcademy.

----
!!Examples:

[[foldercontrol]]

[[folder:Anime & Manga]]
* In ''Anime/{{Madlax}}'' (2004), the titular ActionGirl uses Gun Kata-like technique in the final episode during the ChurchShootout. [[spoiler:Although she not so much ''dodges'' bullets, as is [[ImmuneToBullets unaffected by them]]...]]
** In most of her fights, it's not so much a kata as it is a dance - with the dance steps somehow taking her where the bullets aren't. She does this with ''her eyes closed''.
* Rushuna Tendou in ''Anime/{{Grenadier}}'' (2004) uses the close-combat form of Gun Kata during the [[https://www.youtube.com/watch?v=cIOxsYDHWGc confrontation]] with her EvilTwin Setsuna Oomido. The distance variant was used throughout the series to allow her to reload and shoot while spinning in place, as she had a very [[VictoriasSecretCompartment interesting]] style of [[UnorthodoxReload reloading]] weapons amid combat.
* The Extendeds (Stellar, Sting, and Auel) gun down dozens of Coordinators guarding the Armory One in the first episode of ''Anime/MobileSuitGundamSEEDDestiny'' (2005), while assuming one AssKickingPose after another.
* Father Tres Iquis' infamous scene in episode 2 ("Witch Hunt") of ''LightNovel/TrinityBlood'' (2005) almost exactly emulates the opening shoot-out in ''Equilibrium''. This comes complete with gun flare lighting and BloodstainedGlassWindows, although it may be [[JustifiedTrope Justified]] in that Father Tres is an android.
* Mami Tomoe, from ''Anime/PuellaMagiMadokaMagica'', fights using magically-generated matchlock muskets, using a combat style reminiscent of Gun Kata. [[spoiler:Her duel with Homura in ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion'' invokes this trope heavily, as Homura manages to fight on even footing with her using a pistol.]]
* Revy and Mr. Chang's gunplay style in ''Manga/BlackLagoon'' (2006) is very similar to the Gun Kata, although they apparently do aim their guns.
** At least one episode in 2nd Barrage has Revy doing a perfect imitation of a [[Film/{{Equilibrium}} Grammaton Cleric]] while standing in the open surrounded by mooks with guns, down to body, arm and hand movements. Severe Badassery ensued.
* Harima (GunsAkimbo, no less) and Hanai engage in a [[https://www.youtube.com/watch?v=UIYBQ2Ff7yA Gun Kata battle]] in the second season of ''Manga/SchoolRumble'' (2006), with each of their pistols firing on full automatic. This is probably due to special effects added in later by Akira, since they were supposed to be armed only with BB guns.
* In the final episode of ''Manga/{{Trigun}}'', Vash and the BigBad added an interesting element in their Revolver Kata. At several points they would attempt to stop the other from firing, by holding the revolver cylinder so it could not spin. Similarly they both forced the other's gun to snap open, causing the bullets to fall out of the chambers. This was only after the WaveMotionGun segment of the fight. The fight consists of gun kata stylizing. Pulling a trigger on a gun across the room using a string, throwing several rounds at your opponent and then shooting them to make them explode, and after they emptied each other's chambers of all but one quickly-reloaded bullet, the most HARDCORE game of Russian Roulette ever.
* Briareos does this all the time in ''Anime/AppleseedExMachina'' -- a [[TookALevelInBadass vast improvement in coolness]] since the first movie. And for bonus points it was produced by none other than Creator/JohnWoo, making this his first use of Gun Kata.
* In the second season of ''Anime/MobileSuitGundam00'', Lockon uses a technique very similar to Gun Kata for his GunsAkimbo-slinging HumongousMecha. In ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening Of The Trailblazer]]'', he does this in conjunction with dozens of [[AttackDrone Attack Drones]] for all-out [[BeamSpam Beam Spamming]] mayhem. [[JustifiedTrope Justified]] in that the HumongousMecha is not only likely to possess the auto-targeting systems to allow for this, including targeting sensors mounted on the guns themselves, but is also co-piloted by a state-of-the-art A.I. which has been explicitly shown to take partial or total control of the Gundam's systems while the pilot concentrates on one task.
* Mana Tatsumiya of ''Anime/MahouSenseiNegima'' has been seen using Gun Kata from time to time.
* Spike from ''Anime/CowboyBebop'' uses Gun Kata when fighting [[spoiler:his nemesis Vicious, most evident in the finale where he parries Vicious's sword with his gun.]]
* In the ''Anime/MazinkaiserSKL'' OAV series, the eponymous [[SuperRobotGenre Super Robot]] uses this technique. (Along with a healthy dose of GunFu) It [[ShoutOut even acknowledges it]] by striking a pose directly from ''[[TropeNamer Equilibrium]]'' before absolutely slaughtering Kiba's men. [[https://www.youtube.com/watch?v=F7bhhjFASuk Check it out yourself]].
* ''Anime/PantyAndStockingWithGarterbelt'', episode 6 features a brief scene wherein Panty gets into a GunsAkimbo gun kata duel with Scanty, her evil counterpart.
* The Butei in ''LightNovel/AriaTheScarletAmmo'' utilize Gun Kata as a martial art called "Arukata", in which they use the premise that both combatants are wearing bulletproof vests.
* In episode 8 of ''Manga/HeavensLostProperty'', Sugata and Mikako have a gun kata fight with ''cork guns''. They run out of ammo and switch to hand-to-hand combat.
* Zombina from ''Manga/DailyLifeWithMonsterGirl'' is a student who could [[HotBlooded care much less]] about the "avoid getting shot" part, for [[DeadToBeginWith fairly]] [[ImmuneToBullets obvious]] [[RuleOfCool reasons.]]
* While [[MultiRangedMaster Chris Yukine]] from ''Anime/SenkiZesshouSymphogear'' mostly specializes in [[MoreDakka dakka]] and [[MacrossMissileMassacre missiles]], we get to see her doing some {{guns akimbo}} Gun Kata action in the second season, G.
** Hilariously lampshaded in the OVA {{omake}} that takes place between S1 and G, where [[TeamDad Gen]][[TheMovieBuff juro]] lends her a DVD of Equilibrium, and she immediately gets hyped to learn how use guns in CQC like in the movie.
* Death the Kid from ''Manga/SoulEater'' uses a fictional form of gun kata called the Stance of Sin. Kid carries his pistols with a ReverseGrip (using his pinkies to pull the triggers) and uses the pistols like tonfas to club and shoot simultaneously.
* Machiko Noma from ''Anime/HighSchoolFleet'' pulls this off with a pair of water pistols of all things.
* ''LightNovel/TheAsteriskWar'': Saya Sasamiya combines gunplay with bits of [[FantasticFightingStyle Amagiri Shinmei Style]] martial arts, often using the gun as a defensive melee weapon while it charges up to fire.
[[/folder]]

[[folder:Film]]
* The films of Kurt Wimmer make heavy use of this trope.
** The TropeNamer is the style of gunplay used by the Grammaton Clerics in the movie ''Film/{{Equilibrium}}'' (2002). The style was choreographed by a Karate expert, and you can see the Clerics often adopt very Karate-like stances while practicing or fighting.
** Violet Song jat Shariff in ''Film/{{Ultraviolet}}'' (2006) uses a similar style, though it is never given a name. The movements in this film are more fluid and dance-like than those used in ''Film/{{Equilibrium}}'', which is how Wimmer would have originally preferred.
* ''Film/TheArtOfWar'' had a similar style fight in an empty hallway. A certain amount of respect and honor was loaded into the scene, as when they ran out of bullets, they went back to back and talked while casually reloading. Shaw and Bly spend most of the fight throwing snapshots... panic firing. It's more like GunFu since they still use acrobatic dodging.
* ''Film/{{Wanted}}'' has the hero running through a crowd of mooks, emptying guns into them, [[ThrowAwayGuns throwing away the empties]] and picking up new ones from the mooks he's shot, all without breaking stride.
* ''Film/TheMatrix'' shows this in the Government Lobby shootout in which Neo and Trinity are able to flip between pillars and run along walls to avoid being shot, all while easily dispatching the goons. At least [[JustifiedTrope it took place in a simulated reality where the laws of physics didn't have to apply]]; few other movies using this trope can claim that.
** The fight between Neo and Smith in the subway station was more like the second form of Gun Kata of ''Equilibrium'' mentioned above, where both combatants attempted to shoot each other in close quarter combat while simultaneously knocking their opponent's shots awry.
* ''Film/AngelsAndDemons'', of all films, actually had a short, fairly realistic version. About 3/4ths of the way through the film, the assassin ambushes the inspector at close range. The assassin shoves a gun at the inspector's face, and he slaps it away just as it fires. The inspector then tries to shoot the assassin in the face, and the assassin slaps his gun away just as it fires. [[spoiler: Then the assassin pulls a knife and kills the inspector]].
* El Mariachi in ''Film/{{Desperado}}'' seems to demonstrate a sort of primitive form of Gun Kata during the fight scene in the bar. Flamenco dancing with pistols included.
* Agent Zero in ''Film/XMenOriginsWolverine'' does this a bit, [[JustifiedTrope aided by]] his mutant ImprobableAimingSkills.
* Some characters in ''Film/GIJoeRetaliation'', including Road Block and Snake Eyes.
* A less flashy version in the sequel to ''{{Film/Taken}}'', where after a MexicanStandoff, TheHero and TheDragon end up intertwining their arms and emptying their guns. They then have an epic hand to hand duel to the death.
* ''Film/CloudAtlas'': Hae-Joo Chang is pretty well trained in this, judging how easily he defeats multiple {{Mooks}}.
[[/folder]]

[[folder:Live Action TV]]
* The ''Series/{{Smallville}}'' episode "Siren" actually had a fight between ComicBook/LexLuthor and ComicBook/GreenArrow that resembled Gun Kata with Lex using a gun, and Green Arrow using a crossbow.
* In ''Series/{{Sanctuary}}'' Pilot Episode "Sanctuary for All", the [[BigBad villain from the past]], John Druitt, demonstrates something similar to the second form of Gun Kata in his close-range gun face-off against Ashley, [[BrattyTeenageDaughter daughter]] of Helen Magus ([[spoiler:and his own]]), making her miss all her shots by knocking her aim off with martial arts.
* Banban Akaza in ''Series/TokusouSentaiDekaranger'' uses a fighting style called "Juu Kun Do", named after Jeet Kune Do with the Japanese word for "gun" added in. There's a reason why his name sounds like [[MeaningfulName "bang bang"]]. Jack Landors, Banban's American counterpart in ''Series/PowerRangersSPD'' uses a similar but unnamed fighting style.
[[/folder]]

[[folder:Tabletop Games]]
* In ''TabletopGame/ConspiracyX'', there is a skill "Gun Fu" which lets the player effectively design his own Gun Kata.
* ''TabletopGame/HeroSystem'' adds Zen Riflery (aka "Gun Fu" or "Woojutsu") as a fictional martial art in, ''The Ultimate Martial Artist.''
* White Wolf's ''TabletopGame/{{Exalted}}'' ...
** ... has a style of SupernaturalMartialArts called the "Righteous Devil Style" which has been described as applying Gun Kata to [[RuleOfCool hand-held flamethrowers]].
** ... has another, lesser-known style called "Golden Exhalation Style" which supports both variations of Gun Kata: defenses against incoming fire, and close-quarters combat with firearms. To be a bit annoying, Righteous Devil Style is more of a western shoot-out and duel at high noon style, and while Golden Exhalation Style does facilitate defending with your gun, it also focuses a lot on long range fire and careful aiming. For real Gun Kata, check out the homebrewed [[http://wiki.white-wolf.com/exalted/index.php?title=Hellfire_Ballet_Style Hellfire Ballet Style]].
** ... mostly relies on short-range flamethrower-type firearms and long-range energy weapons for personal ranged weapons; but for those that believe KineticWeaponsAreJustBetter, there's also an item called a "Prayer Piece," which is a lot closer to a RealLife revolver.
* Ares Firefight in ''TabletopGame/{{Shadowrun}}'' was developped specifically to mimic those types of movies. To quote the book: "In 2068, Ares Macrotechnology unveiled a completely new martial arts form based on the popular image of a gunfighter whirling through a melee with a pistol in each hand, shooting as much as punching and kicking. The product found its market in eager young gunslingers raised on a steady diet of trideo action flicks."
** As of 5th Edition's ''Run & Gun'', Gun Kata is a fighting style unto itself, which synergizes with the aforementioned Ares Firefight style.
* "Way of the Pistol" from ''TabletopGame/{{GURPS}}'': High Tech not only includes awesome handgun skills but also intimate knowledge of how pistols work, allowing tricks like taking apart the enemy's weapon in the middle of a fight.
* ''TabletopGame/TenraBanshoZERO'' has the Black Wing Gun Style, a gun combat style fokused on going GunsAkimbo, starts of BoringbutPractical with adding 1 to damage and end with players able to parry ranged attacks with there own bullets.
* ''TabletopGame/DungeonsTheDragoning'' has several Gun Kata styles, designed for different weapon types and situations. Clay Pigeon is for more showy tricks like BlastingItOutOfTheirHands and knocking people down, Tin Star and Point Blank are more close range and physical, allowing the use of gunplay at close range or when heavily injured, Crisis Zone is the physical incarnation of MoreDakka, Elemental Gearbolt uses [[OlderIsBetter Primitive Weapons]] in place of guns, but eventually has potential to OneHitKill enemies, and Silent Scope is for the ColdSniper types, giving bonuses for taking your time with each shot.
* In TabletopGame/{{Warhammer40000}}, the background material for the [[AmazonBrigade Adepta Sororitas]] Seraphim indicates that they fight with the short ranged version of this trope. Fighting with their [[GunsAkimbo twinned pistols]] as easily as other warriors wield a blade, Seraphim use them to parry their opponents’ weapons before delivering a point-blank shot to a vital region.
[[/folder]]

[[folder:Video Games]]
* ''[[http://www.moddb.com/mods/hall-of-mirrors Hall of Mirrors]]'' is an ''Equilibrium'' mod for ''VideoGame/MaxPayne2'' that introduces the movie's famous Gun Kata into the gameplay, replacing normal Berettas with "Grammaton Sidearms" complete with the impossibly cool muzzle flashes.
* Lady and Dante in the [[CutscenePowerToTheMax cutscenes]] for ''VideoGame/DevilMayCry3DantesAwakening''. Also, Dante's fighting style "[[TheGunslinger Gunslinger]]" has several moves resembling Gun Kata. A early cutscene in ''VideoGame/DevilMayCry4'' also involves Dante and Nero putting Gun Kata maneuvers through their paces against each other.
* In ''VideoGame/WildArms5'', before the second to final boss fight in the game Dean pulls off this while warming up with the final bad guy. The bad guy uses a "sword" but it still counts.
* Reiji and Xiaomu, main characters of ''VideoGame/NamcoXCapcom'' have a combo attack called "Juu no Kata" (Which translates to "Gun Kata"). In their second appearance in ''VideoGame/SuperRobotWars OG Saga: VideoGame/EndlessFrontier'' their finishing poses parody ''Equilibrium'' and ''Ultraviolet'' respectively.
* ''VideoGame/CityOfHeroes'' players were begging for this for years. Dual Pistols are in the game now, and many of the power's animations resemble Gun Kata. You can also switch between types of ammo strategically, depending on whether you'd rather slow, debuff or heap extra damage on your foes.
* Noel Vermillion from ''VideoGame/BlazBlue'' uses a fighting style that is an homage to ''Equilibrium'', which was stated during the ''[=BlazBlue=] x VideoGame/GuiltyGear'' panel at AX 2009. This is most obvious during her Astral Heat, which goes through the kata seen practiced in the movie, including the finishing pose holding the backs of the guns towards one another.
* In ''VideoGame/PhantasyStarOnline2'', [[DualWielding Twin Machineguns]] use a fighting style reminiscent of Gun Kata, combining it with BulletTime-style maneuvers to allow players to dodge enemy attacks while staying on the offensive. The Photon Art "Elder Rebellion", in particular, looks like something lifted from ''Film/{{Equilibrium}}''.
* Shania's bodyguard Natan from ''VideoGame/ShadowHeartsFromTheNewWorld'' uses this, although game-wise he functions like a MightyGlacier.
* In the ''[[VideoGame/{{Champions}} Champions Online]]'' {{MMORPG}}, numerous Munitions: Pistols attack invoke this. In fact, Lead Tempest and Bullet Ballet's animations are almost taken straight from ''Film/{{Equilibrium}}''.
* In ''VideoGame/SecondLife'', "Gun Kata" is explicitly possible with the [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=203046 Sin Wicked Cleric]] or [[https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=128900 Sinistar]] pistols, based on ''Film/{{Equilibrium}}''.
* In ''VideoGame/{{Gungrave}}'', the main character Beyond The Grave uses the full range of gun-kata from ''Equilibrium'' (and some of ''Film/{{Desperado}}'' thrown in for good measure). . Grave will stand in one spot, spinning, jumping and ducking while firing [[GunsAkimbo two]] [[HandCannon 15mm handguns]]. This is called the bullet dance (or Burst Mode), which allows Grave to fire 360 degrees. One odd fact is that the use of the recoil of the guns to spin him from side to side in mid-air. He also uses the weapons in his coffin, a large variety of machine guns, rocket launchers, missile launchers and cannon in a gun kata combination. Also, the pose made in ''Equilibrium'' where one gun is pointed up, the other down to form a cross, is one of the signature pose for the game. In the sequel, one of Grave's final Special Attacks/Demolition Shots is "Executioner's Blood", which is the standard burst but at least [[ThereIsNoKillLikeOverkill five times greater in power]], complete with [[RepeatCut multiple view angles]] and a [[AssKickingPose vanity pause]]. The game also borrows from guns in a coffin, as Grave is technically an undead hero. Unfortunately, the animation removed most of the gun kata, focusing on the 'Godfather' plot instead.
* ''Videogame/DoomTheRoguelike'' has a trait named Gun Kata. It lets you fire pistols for free after dodging and reloads them when you kill something. Combined with the traits needed to get it (GunsAkimbo and dodging capabilities), Doomguy can end up putting out some serious amounts of lead while dancing around fireballs.
* ''VideoGame/QuakeIIIArena'' had something akin to a Gun Kata when two players in close combat picked up the railgun. Both would zoom around each other, trying to avoid the other's shots and hit his rival. The railguns had a 5 second cooldown and a near instant kill upon hitting a target, so duels could very easily resemble this trope.
* The SpinAttack [[LimitBreak Tequila Bomb]] from ''VideoGame/{{Stranglehold}}'' fits the definition to a T: it makes Tequila absolutely invulnerable for a short period of time, while he guns down every mook currently in the room with fluid, ballet-like movements. Bonus points for the game playing beautiful music when he does it. Double bonus points if you activate it with [[MoreDakka dual submachineguns]].
* ''Videogame/{{Bayonetta}}'' mixes this with BulletTime but even without it she's still dancing around attacks.
* TheGunslinger class in ''VideoGame/RagnarokOnline'' has a rendition of ''Film/{{Equilibrium}}'''s dark room scene as one of the skills for handguns. Among lots of other stuff with other kinds of weapons.
* Learning how to play BulletHell games is almost akin to this art. Since the projectiles are slow enough and typically shoot in a defined pattern, in order to score hits you have to set yourself up not only to manipulate where the enemy shoots and thus, give you a favorable formation of the pattern to dodge, but at the same time you need to be in a position to shoot the enemy back. And in fact, by rote memorization (playing the game a bunch of times), this is really the only way of surviving long enough when a up against thousands of bullets at once.
* Coyote Starrk in the [=PS3=] game ''Bleach: Soul Resurreccion'' uses Gun Kata as his basic attack style.
* The Gunner class in ''VideoGame/PhantasyStarOnline2'' utilizes twin machineguns and incorporates this and BulletTime into some of its attacking animations.
* The ''VideoGame/StarControl'' series becomes this trope when playing with skilled opponents. The ships in these games can only point in one of 16 evenly-spaced cardinal directions. But if your opponent is sitting out of reach of all of your possible lines of fire, you can't hit him.
* Mesa is a Western cowgirl-themed ''VideoGame/{{Warframe}}'' whose most powerful ability is to draw a pair of pistols attached to her forearms and gun down any enemy within her line of sight (and a rather generous maximum range) while rapidly changing poses as she changes targets.
* Linkle in ''VideoGame/HyruleWarriors Legends'' uses this with dual [[AutomaticCrossbows crossbows]] as her fighting style, with many stances being extremely reminiscent of the ones seen in ''Film/{{Equilibrium}}''.
* Experienced deathmatch players in fast-paced first-person shooters since ''VideoGame/{{Doom}}'' are known to score kills without even looking by shooting into hiding places favored by novice players. Gun Kata form 1, indeed.
* This is essentially what the indie game ''VideoGame/{{Superhot}}'' revolves around. By standing still in the game, time also stops, allowing the player to judge the trajectory of incoming fire, position themselves accordingly, and fire back without getting shot.
* The Imp in ''[[VideoGame/PlantsVsZombiesGardenWarfare Plants vs. Zombies: Garden Warfare 2]]'' can perform the Impkata, which has him firing while spinning in a circle.
[[/folder]]

[[folder: Web Original]]
* Creator/FreddieWong is a proud practitioner, as seen in the short ''Alarmageddon''.
* The ''WebAnimation/DeathBattle'' episode "[[VideoGame/DevilMayCry Dante]] vs. VideoGame/{{Bayonetta}}" has a short sequence of short range gun kata that doesn't really leads anywhere as both combatants are too agile to take any bullets (despite Bayonetta having ''four'' guns), and they have to switch to their mystic powers and swords to really make a difference.
[[/folder]]

[[folder:Western Animation]]
* In ''WesternAnimation/SamuraiJack'', [[PersonalityChip X9's]] fighting style was Gun Kata. Didn't do him too much good against Jack, though.
[[/folder]]

----

Top