Is there an issue? Send a MessageReason:
None
Added DiffLines:
* XRayOfPain: The user undergoes an X-ray effect to show the internal damage they're suffering.
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None
Added DiffLines:
* AnimatedWorldHypotheses: When animated characters perceive their world as animated, rather than realistic.
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None
Added DiffLines:
* ArtStyleClash: A work that relies on many different art styles at the same time.
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None
Changed line(s) 74 (click to see context) from:
* KooshBomb
to:
* KooshBombKooshBomb: Explosions with jagged lines resembling [[http://en.wikipedia.org/wiki/Koosh_ball Koosh balls]].
Changed line(s) 90 (click to see context) from:
* RainbowLite
to:
* RainbowLiteRainbowLite: Rainbows without all of the colors of the visible color spectrum.
Changed line(s) 118 (click to see context) from:
* WeightTaller
to:
* WeightTallerWeightTaller: Gaining extra fat or muscle also increases a character's height.
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Not a trope anymore.
Deleted line(s) 122 (click to see context) :
* TheYellowMShoutOut
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None
Added DiffLines:
* CartoonThrobbing: A character's body part gets injured, turns red, and starts swelling and expanding.
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None
Changed line(s) 79 (click to see context) from:
* NonStandardCharacterDesign: A character stands out from the other characters because they way they are designed differs from the usual art style.
to:
* NonStandardCharacterDesign: A character stands out from the other characters because they the way they are designed differs from the usual art style.
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Cut trope.
Deleted line(s) 93 (click to see context) :
* SimpleBlackEyes
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None
Changed line(s) 18,19 (click to see context) from:
* AmazingTechnicolorPopulation
* AmazingTechnicolorWildlife
* AmazingTechnicolorWildlife
to:
* AmazingTechnicolorPopulation
AmazingTechnicolorPopulation: Humans with abnormal skin colors.
*AmazingTechnicolorWildlifeAmazingTechnicolorWildlife: Animals who are not colored realistically.
*
Changed line(s) 21 (click to see context) from:
* AnimalsLackAttributes
to:
* AnimalsLackAttributesAnimalsLackAttributes: Animals are not depicted with genitalia.
Changed line(s) 23,26 (click to see context) from:
* {{Animesque}}
* ArtEvolution
* ArtShift
* ArtShiftedSequel
* ArtEvolution
* ArtShift
* ArtShiftedSequel
to:
* {{Animesque}}
{{Animesque}}: The art style is like an anime.
*ArtEvolution
ArtEvolution: Character designs gradually change over the years.
*ArtShift
ArtShift: Moments where the art style suddenly changes.
*ArtShiftedSequelArtShiftedSequel: The sequel's art style is noticeably different from the art style of the original.
*
*
*
Changed line(s) 28 (click to see context) from:
* BalloonBelly
to:
* BalloonBellyBalloonBelly: Overeating causes a character to have a huge, round belly.
Changed line(s) 30 (click to see context) from:
* BlackBeadEyes
to:
* BlackBeadEyesBlackBeadEyes: Character's eyes are small and black dots.
Changed line(s) 34 (click to see context) from:
* ByTheLightsOfTheirEyes
to:
* ByTheLightsOfTheirEyesByTheLightsOfTheirEyes: In scenes taking place in the dark, characters are made visible by their eyes.
Changed line(s) 36,38 (click to see context) from:
* CheatedAngle
* ComicBookFantasyCasting
* ConjoinedEyes
* ComicBookFantasyCasting
* ConjoinedEyes
to:
* CheatedAngle
CheatedAngle: A character has part of them always facing the same angle regardless of which direction they're facing.
*ComicBookFantasyCasting
ComicBookFantasyCasting: Character is designed to resemble a real-life actor.
*ConjoinedEyesConjoinedEyes: A character's eyes are drawn in a way that they appear to be fused together instead of being two individual eyes.
*
*
Changed line(s) 41,43 (click to see context) from:
* DetailHoggingCover
* DinnerDeformation
* DisembodiedEyebrows
* DinnerDeformation
* DisembodiedEyebrows
to:
* DetailHoggingCover
DetailHoggingCover: The cover has more detail than the actual animation.
*DinnerDeformation
DinnerDeformation: When a character swallows an object, their throat or stomach becomes shaped like what they just swallowed.
*DisembodiedEyebrowsDisembodiedEyebrows: A characters eyebrows aren't attached to their face and float above their eyes.
*
*
Changed line(s) 45 (click to see context) from:
* EarlyInstallmentCharacterDesignDifference
to:
* EarlyInstallmentCharacterDesignDifferenceEarlyInstallmentCharacterDesignDifference: A character's earlier appearances have them sporting a character design that is notably different from how they appear in the rest of the series.
Changed line(s) 48 (click to see context) from:
* ExpressiveMask
to:
* ExpressiveMaskExpressiveMask: Character wears a mask that is somehow still able to register their emotions.
Changed line(s) 50 (click to see context) from:
* EyeGlasses
to:
* EyeGlassesEyeGlasses: A character wears glasses that change shape to match their emotions.
Changed line(s) 53 (click to see context) from:
* FingerlessHands
to:
* FingerlessHandsFingerlessHands: A character has hands that lack fingers.
Changed line(s) 57 (click to see context) from:
* FourthWallPortrait
to:
* FourthWallPortraitFourthWallPortrait: A cartoon character is given a drawing where they are depicted in a more realistic style.
Changed line(s) 63 (click to see context) from:
* HartmanHips
to:
* HartmanHipsHartmanHips: A woman has impossibly wide hips.
Changed line(s) 68 (click to see context) from:
* ImpossibleHourglassFigure
to:
* ImpossibleHourglassFigureImpossibleHourglassFigure: A woman has unrealistically wide hips in addition to an unrealistically narrow waist.
Changed line(s) 73 (click to see context) from:
* LanternJawOfJustice
to:
* LanternJawOfJusticeLanternJawOfJustice: Good guys have huge chins.
Changed line(s) 79,80 (click to see context) from:
* NonStandardCharacterDesign
* NoodlePeople
* NoodlePeople
to:
* NonStandardCharacterDesign
NonStandardCharacterDesign: A character stands out from the other characters because they way they are designed differs from the usual art style.
*NoodlePeopleNoodlePeople: Skinny characters with long, thin limbs.
*
Changed line(s) 109 (click to see context) from:
* TopHeavyGuy
to:
* TopHeavyGuyTopHeavyGuy: A character is huge and burly from the waist up, but stringy and spindly from the waist down.
Changed line(s) 113 (click to see context) from:
* VolumetricMouth
to:
* VolumetricMouthVolumetricMouth: Character's mouth opens real wide when they are shouting.
Changed line(s) 118,119 (click to see context) from:
* WingdingEyes
* XRaySparks
* XRaySparks
to:
* WingdingEyes
WingdingEyes: Character's eyes change shape to show what's on their mind.
*XRaySparksXRaySparks: A character has their skeleton made visible when they are electrocuted.
*
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None
Added DiffLines:
* BriffitsAndSqueans
Added DiffLines:
* HitSpark
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None
Added DiffLines:
* EarlyInstallmentCharacterDesignDifference
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None
Deleted line(s) 15 (click to see context) :
+ SequentialArt
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None
Deleted line(s) 55 (click to see context) :
* GoodGriefAnotherPeanutsShoutOut