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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this are the Zubats in the Pokemon series.
to:
They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this are the Zubats is Zubat in the Pokemon series.
series which were found in nearly every cave in the first 4 games and liked to inflict various StandardStatusEffects on the player before going down.
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* In platform games, character {{knockback}} can be exploited by LedgeBats.
* If the game relies heavily on RespawningEnemies.
* If the game relies heavily on RespawningEnemies.
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* In LedgeBats in platform games, character which exist to exploit {{knockback}} can be exploited by LedgeBats.
* Ifand send the game relies heavily on RespawningEnemies.character off the nearest cliff.
* The enemy [[RespawningEnemies respawns]] quickly and/or in large numbers.
* If
* The enemy [[RespawningEnemies respawns]] quickly and/or in large numbers.
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* If the battle becomes disrupted by technical issues, like a CameraScrew.
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* If the battle becomes disrupted by technical issues, like a CameraScrew.
The enemy is very fast or small and hard to hit.
* The enemy can [[BanditMook steal players items]].
* The enemy can [[BanditMook steal players items]].
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Other following factors can contribute to a game having Goddamned Bats:
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Other following factors can contribute to making an enemy a game having Goddamned Bats:
Bat:
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They probably ain't gonna ''kill'' you like them DemonicSpiders over there, but they're certainly going to harass you and slow you down, making it easier for something ''else'' to kill you.
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player, and they usually don't give you enough of a reward to make fighting them truly worth it, either. Even the [[MadeOfExplodium explosion]] made by killing them is paltry compared to other enemies.
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player, and they usually don't give you enough of a reward to make fighting them truly worth it, either. Even the [[MadeOfExplodium explosion]] made by killing them is paltry compared to other enemies.
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Weak enemies that exist primarily to annoy the player character. They probably ain't aren't gonna ''kill'' you like them DemonicSpiders over there, you, but they're certainly going to harass you and slow you down, making it easier for something ''else'' to kill you.
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the [[ZergRush frequency with which theyappear, appear]], they can become a significant hindrance to the player, and they usually don't give you enough of a reward to make fighting them truly worth it, either. Even the [[MadeOfExplodium explosion]] made by killing them is paltry compared to other enemies.
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the [[ZergRush frequency with which they
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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying. A famous example of this are the Zubats in the Pokemon series.
to:
They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swamp swarm you, and they are not only disgustingly pathetically easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying. A famous example of this are the Zubats in the Pokemon series.
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See GoddamnedBoss for bosses with these characteristics. Compare TheUsualAdversaries. For literal bats that God has damned, see BatOutOfHell.
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See GoddamnedBoss for bosses with these characteristics. Compare TheUsualAdversaries.TheSwarm. For literal bats that God has damned, see BatOutOfHell.
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Adding folder
Added DiffLines:
[[AC:Literature]]
* The flocks of birds in both the book and film of ''Literature/LordOfTheRings''. Specifically the ''crebain'', used by Saruman as his eyes and ears to track down the Fellowship in the high mountains. In both portrayals, Aragorn realises the danger of the flocking crows and has the fellowship stamp out fires and go to cover. (In the film, the crebain detect the fellowship and give Saruman the information he needs to turn the mountain passes against them).
* The flocks of birds in both the book and film of ''Literature/LordOfTheRings''. Specifically the ''crebain'', used by Saruman as his eyes and ears to track down the Fellowship in the high mountains. In both portrayals, Aragorn realises the danger of the flocking crows and has the fellowship stamp out fires and go to cover. (In the film, the crebain detect the fellowship and give Saruman the information he needs to turn the mountain passes against them).
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Namespace
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* In ''MoonCrest24'', Morchego regurgitates bat-like creatures to attack Daniel.
* ''{{AdventureDennis}}'' is attacked by bats at least once per level/chapter.
* ''{{AdventureDennis}}'' is attacked by bats at least once per level/chapter.
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* In ''MoonCrest24'', ''Webcomic/MoonCrest24'', Morchego regurgitates bat-like creatures to attack Daniel.
*''{{AdventureDennis}}'' ''Webcomic/{{AdventureDennis}}'' is attacked by bats at least once per level/chapter.
*
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* ''{{Homestuck}}'' has [[http://mspaintadventures.com/?s=6&p=004566 imps]], [[FromBadToWorse which become]] [[spoiler:[[BossInMooksClothing Bosses in Mooks Clothing]] after Jade prototypes her kernelsprite]].
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* ''{{Homestuck}}'' ''{{Webcomic/Homestuck}}'' has [[http://mspaintadventures.com/?s=6&p=004566 imps]], [[FromBadToWorse which become]] [[spoiler:[[BossInMooksClothing Bosses in Mooks Clothing]] after Jade prototypes her kernelsprite]].
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[[ComicBook/AllStarBatmanAndRobin They're the goddamn bats, man.]]
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[[FrankMiller They're the goddamn bats, man.]]
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[[AC:WebOriginals]]
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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying.
to:
They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying.
annoying. A famous example of this are the Zubats in the Pokemon series.
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->''"Every first-person game seems to have these tiny little enemies that hop at your face, are hard to hit and, worse of all, are unsatisfying to kill."''
to:
->''"Every first-person game seems to have these tiny little enemies that hop at your face, are hard to hit and, worse worst of all, are unsatisfying to kill."''
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Changed line(s) 39,40 (click to see context) from:
See GoddamnedBoss for bosses with these characteristics. For literal bats that God has damned, see BatOutOfHell.
to:
See GoddamnedBoss for bosses with these characteristics. Compare TheUsualAdversaries. For literal bats that God has damned, see BatOutOfHell.
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Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player, and they usually don't give you enough of a reward to make fighting them truly worth it, either.
to:
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player, and they usually don't give you enough of a reward to make fighting them truly worth it, either.
either. Even the [[MadeOfExplodium explosion]] made by killing them is paltry compared to other enemies.
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* TheAngryVideoGameNerd is the TropeNamer, and he absolutely hates these, and has had many long rants against them in the many NintendoHard games he reviews. Bats being the most common offender, but other similar annoyances (like the Medusa heads in Castlevania) get lambasted for all the reasons on this page as well. But with a lot of fucks, shits, and descriptions of fecal matter.
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* TheAngryVideoGameNerd ''WebVideo/TheAngryVideoGameNerd'' is the TropeNamer, and he absolutely hates these, and has had many long rants against them in the many NintendoHard games he reviews. Bats being the most common offender, but other similar annoyances (like the Medusa heads in Castlevania) get lambasted for all the reasons on this page as well. But with a lot of fucks, shits, and descriptions of fecal matter.
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Changed line(s) 92,93 (click to see context) from:
* TheAngryVideoGameNerd absolutely hates these, and has had many long rants against them in the many NintendoHard games he reviews. Bats being the most common offender, but other similar annoyances (like the Medusa heads in Castlevania) get lambasted for all the reasons on this page as well. But with a lot of fucks, shits, and descriptions of fecal matter.
to:
* TheAngryVideoGameNerd is the TropeNamer, and he absolutely hates these, and has had many long rants against them in the many NintendoHard games he reviews. Bats being the most common offender, but other similar annoyances (like the Medusa heads in Castlevania) get lambasted for all the reasons on this page as well. But with a lot of fucks, shits, and descriptions of fecal matter.
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to:
* TheAngryVideoGameNerd absolutely hates these, and has had many long rants against them in the many NintendoHard games he reviews. Bats being the most common offender, but other similar annoyances (like the Medusa heads in Castlevania) get lambasted for all the reasons on this page as well. But with a lot of fucks, shits, and descriptions of fecal matter.
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removed Real Life section per discussion and vote in Real Life Section Maintenance thread
[[noreallife]]
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* GoddamnedBats/RealLife
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* There's a scene in the PlayByPost game ''WhatTimeIsItMrWolf'' in which the protagonist opens the door to the attic...and is swarmed by bats. The other characters, all children, laugh at him for it. The protagonist is understandably miffed since everything up to that point has been trying to kill him.
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* There's a scene in the PlayByPost game ''WhatTimeIsItMrWolf'' ''Roleplay/WhatTimeIsItMrWolf'' in which the protagonist opens the door to the attic...and is swarmed by bats. The other characters, all children, laugh at him for it. The protagonist is understandably miffed since everything up to that point has been trying to kill him.
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* The "Fel-dogs" of ''WebVideo/TalesFromMyDDCampaign''. They have a bit of DR that nobody's weapons seem to get around, [[HealingFactor Fast Heal]], and most obnoxiously of all, they inflict 1d6 negative energy backlash damage every time you hit them in melee. Not all that hard to kill, but each fight eats a bit of the party's healing resources due to their attacks and backlash damage.
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* In ''Machinima/SpriggsAHalo3Machinima'', Lt. Hammer considers the Grey Suits to be this.
-->'''Hammer''': They breed you morons like rodents, don't they?
-->'''Hammer''': They breed you morons like rodents, don't they?
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* The ''DangerMouse'' episode "Duckula Meets Frankenstoat" has Dr. Frankenstoat having created a machine that will make a flock of bats--a flock of cricket bats with vampire wings.
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* The ''DangerMouse'' ''WesternAnimation/DangerMouse'' episode "Duckula Meets Frankenstoat" has Dr. Frankenstoat having created a machine that will make a flock of bats--a flock of cricket bats with vampire wings.
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Changed line(s) 20,21 (click to see context) from:
[[FrankMiller They're goddamn bats]]... [[JustForPun man!]]
to:
[[FrankMiller They're the goddamn bats]]... [[JustForPun man!]]
bats, man.]]
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* ''Manga/OnePiece'' has a villain whose main method of 'attack' is to hide behind a cloud of regenerating shadow bats as hard as bricks and run away when his opponent's not looking. Cue the protagonist spending the entire fight wandering around the forest looking for his enemy.
to:
* ''Manga/OnePiece'' has a villain Gecko Moria whose main method of 'attack' is to hide behind a cloud of regenerating shadow bats as hard as bricks and run away when his opponent's not looking. Cue the protagonist spending the entire fight wandering around the forest looking for his enemy.
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Note that this designation applies to ''any'' type of ''non-threatening enemy'' whose purpose is to stall and harass the player. GoddamnedBats are common in {{Platformer}}s, where they enjoy disturbing precision jumping.
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying.
Other following factors can contribute to a game having GoddamnedBats:
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying.
Other following factors can contribute to a game having GoddamnedBats:
to:
Note that this designation applies to ''any'' type of ''non-threatening enemy'' whose purpose is to stall and harass the player. GoddamnedBats [=Goddamned=] Bats are common in {{Platformer}}s, where they enjoy disturbing precision jumping.
They don't have to be bats. The best definition of theGoddamnedBats Goddamned Bats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out annoying.
Other following factors can contribute to a game havingGoddamnedBats:
Goddamned Bats:
They don't have to be bats. The best definition of the
Other following factors can contribute to a game having
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Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player.
to:
Almost every video game has them. These are the enemies that are just a speed bump, even if they are not outright dangerous. They're not difficult to defeat, but because of the frequency with which they appear, they can become a significant hindrance to the player.
player, and they usually don't give you enough of a reward to make fighting them truly worth it, either.
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Changed line(s) 26,27 (click to see context) from:
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out-annoying.
to:
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particularly interesting as enemies, and are sometimes flat-out-annoying.
flat-out annoying.
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fixing a bit of grammar... in the sentence of incorrect grammar... well it didn\'t sound right.
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They probably ain't gonna to ''kill'' you like them DemonicSpiders over there, but they're certainly going to harass you and slow you down, making it easier for something ''else'' to kill you.
to:
They probably ain't gonna to ''kill'' you like them DemonicSpiders over there, but they're certainly going to harass you and slow you down, making it easier for something ''else'' to kill you.
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Changed line(s) 20,21 (click to see context) from:
[[FrankMiller They're the goddamn bats, man.]]
to:
[[FrankMiller They're the goddamn bats, man.]]
bats]]... [[JustForPun man!]]
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Small typo: particuarly —> particularly
Changed line(s) 26,27 (click to see context) from:
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particuarly interesting as enemies, and are sometimes flat-out-annoying.
to:
They don't have to be bats. The best definition of the GoddamnedBats trope is that they are not only common enemies that will swamp you, and they are not only disgustingly easy to kill on their own, but they are also unsatisfying to fight - they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and they aren't even particuarly particularly interesting as enemies, and are sometimes flat-out-annoying.
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[[FrankMiller They're the]] [[ComicBook/AllStarBatmanAndRobinTheBoyWonder goddamn]] [[MemeticMutation bats,]] [[IncrediblyLamePun man.]]
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[[FrankMiller They're the]] [[ComicBook/AllStarBatmanAndRobinTheBoyWonder goddamn]] [[MemeticMutation bats,]] [[IncrediblyLamePun the goddamn bats, man.]]