History Main / GodDamnedBats

23rd Apr '17 8:51:23 AM flameclaw0x7
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The TropeNamer is, well, [[BatOutOfHell actual video game bats]]. Bats in video games tend to have the aforementioned traits (''very'' common in caves, easy to defeat, flies out of melee range with erratic movement, etc).

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The TropeNamer is, well, [[BatOutOfHell actual video game bats]]. Bats in video games tend to have the aforementioned traits (''very'' traits; ''very'' common in caves, caves and other dark areas yet easy to defeat, flies out of their small size and fast movement makes them difficult to hit in real-time games (and turn-based games reflect this by giving them high evade rates), and since they fly the player is usually unable to hit them with melee range with erratic movement, etc).attacks.
11th Apr '17 9:52:50 AM Malady
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The TropeNamer is, well, actual video game bats. Bats in video games tend to have the aforementioned traits (''very'' common in caves, easy to defeat, flies out of melee range with erratic movement, etc).

to:

The TropeNamer is, well, [[BatOutOfHell actual video game bats.bats]]. Bats in video games tend to have the aforementioned traits (''very'' common in caves, easy to defeat, flies out of melee range with erratic movement, etc).
20th Mar '17 5:06:53 PM flameclaw0x7
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* The enemy is very fast or small and hard to hit.

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* The enemy is very fast fast, small, moves erratically, or small and otherwise hard to hit.


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The TropeNamer is, well, actual video game bats. Bats in video games tend to have the aforementioned traits (''very'' common in caves, easy to defeat, flies out of melee range with erratic movement, etc).
1st Mar '17 3:16:29 PM Theatre_Maven_3695
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[[caption-width-right:270: [[Literature/FearAndLoathingInLasVegas We can't stop here. \\
This is Zubat country]].]]

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[[caption-width-right:270: [[Literature/FearAndLoathingInLasVegas We can't stop here. ]] \\
[[MemeticMutation This is Zubat country]].]]
7th Jan '17 5:06:14 PM MiddleEighth
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[[AC: FanWorks]]
*In ''Fanfic/TheKeysStandAlone: The Soft World'', John and George are attacked by a swarm of robotic bats. The narrative even refers to them as “goddamned bats.”
6th Jul '16 1:21:47 PM MajinAkuma
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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this is Zubat in the Pokemon series which were found in nearly every cave in the first 4 games and liked to inflict various StandardStatusEffects on the player before going down.

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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this is Zubat in the Pokemon series which were found in nearly every cave in the first 4 games generations and liked to inflict various StandardStatusEffects on the player before going down.
28th Mar '16 7:49:48 AM Soldancer
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Note that this designation applies to ''any'' type of ''non-threatening enemy'' whose purpose is to stall and harass the player. [=Goddamned=] Bats are common in {{Platformer}}s, where they enjoy disturbing precision jumping.

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Note that this designation applies to ''any'' type of ''non-threatening enemy'' whose purpose is to stall and harass the player. [=Goddamned=] Bats are common in {{Platformer}}s, where they enjoy [[LedgeBats disturbing precision jumping.
jumping]].
5th Jan '16 5:43:05 PM ironcommando
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** GoddamnedBats/KingdomRush
7th Dec '15 7:27:11 PM Galacton
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They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this are the Zubats in the Pokemon series.

to:

They don't have to be bats. The best definition of the Goddamned Bats trope is that they are not only common enemies that will swarm you, and they are not only pathetically easy to kill on their own, but they take no skill to defeat, in [[RolePlayingGames RPGs]] they don't provide much (if any) experience or gold when beaten, and are sometimes flat-out annoying. A famous example of this are the Zubats is Zubat in the Pokemon series.
series which were found in nearly every cave in the first 4 games and liked to inflict various StandardStatusEffects on the player before going down.



* In platform games, character {{knockback}} can be exploited by LedgeBats.
* If the game relies heavily on RespawningEnemies.

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* In LedgeBats in platform games, character which exist to exploit {{knockback}} can be exploited by LedgeBats.
* If
and send the game relies heavily on RespawningEnemies.character off the nearest cliff.
* The enemy [[RespawningEnemies respawns]] quickly and/or in large numbers.



* If the battle becomes disrupted by technical issues, like a CameraScrew.

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* If the battle becomes disrupted by technical issues, like a CameraScrew.
The enemy is very fast or small and hard to hit.
* The enemy can [[BanditMook steal players items]].
7th Dec '15 5:13:09 PM Galacton
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Other following factors can contribute to a game having Goddamned Bats:

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Other following factors can contribute to making an enemy a game having Goddamned Bats:
Bat:
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GodDamnedBats