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[[caption-width-right:349:[[labelnote:Clockwise from top left]] ''VideoGame/GarouMarkOfTheWolves'', ''VideoGame/PowerBomberman'', ''VideoGame/RainbowSixVegas'', ''VideoGame/KirbyPlanetRobobot'', ''VideoGame/ApeEscape'', ''VideoGame/SonicHeroes''[[/labelnote]]]]

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[[quoteright:315:[[VideoGame/SonicGenerations https://static.tvtropes.org/pmwiki/pub/images/casino_night_generations.png]]]]
[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't we spin the wheel? See whom it may call?]]]]

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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't we spin the wheel? See whom it may call?]]]]
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'''Knuckles''':The buildings and roads are all part of a giant pinball table...

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'''Knuckles''':The '''Knuckles''': The buildings and roads are all part of a giant pinball table...
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->'''Tails''': This entire city is like a giant casino.\\
'''Knuckles''':The buildings and roads are all part of a giant pinball table...
-->-- ''VideoGame/SonicHeroes''
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->''"The buildings and roads are all part of a giant pinball table..."''
-->-- '''Knuckles''', ''VideoGame/SonicHeroes''
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Crosswicking

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** ''VideoGame/MarioParty10'': Certain Bowser mini-games are themed around different casino games. The settings for these minigames are often decorated with lots of neon lights.
*** Bowser's Sinister Slots has Bowser take control of a slot machine that rolls between the faces of his four opponents. He can stop the slots one at a time, after which they will fire a Bullet Bill that homes in on the character they land on. If Bowser can land all three slots on the same character, all three cannons will simultaneously fire three Bullet Bills at the character, one after another.
*** Bowser's Roulette Rage places Team Mario atop a large roulette wheel divided into six segments. Bowser gets three Bowser faces that he can put on any segment he wants, after which he will spin the wheel. He can stop the wheel at any time, and any members of Team Mario that land in the segments with a Bowser face will have bombs dropped on them, costing them three hearts. Team Mario can run around on the wheel to try and avoid the Bowser faces, but once Bowser stops the wheel, barriers will rise up that prevent them from moving away from the portion of the wheel they're on.
*** Bowser's Bogus Bingo gives each member of Team Mario a choice of six different 3x3 bingo cards with different enemy characters in each square, after which Bowser will roll a Dice Block five times to determine which characters get marked. Once the minigame ends, Bowser will rain fireballs down on Team Mario, and for each line that Bowser makes on any of their cards, vertical, horizontal, or diagonal, a fireball will hit that character, costing them one heart each.
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The examples aren't in alphabetical order so I don't know where to put it

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* Downplayed in ''VideoGame/{{Prodigal}}''; the two dungeons found at the Crocasino aren't very bright or flashy, but are still decorated with things like poker chips, card suits, and dominoes. The second dungeon also has jazzy music playing, and its boss is some kind of robotic slot machine.
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** ''VideoGame/MarioParty9'': Bowser Station, which combines this trope with SpaceZone featuring a Bowser-themed slot machine, several themed Captain Events and Bowser Jr.'s boss minigame [[LuckBasedMission which puts your luck to the test]].

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** ''VideoGame/MarioParty9'': Bowser Station, which combines this trope with SpaceZone featuring a Bowser-themed slot machine, several themed Station has some gambling-themed Captain Events Events, such as a bingo game. There's also a Jackpot Machine that sucks in Mini-Stars when players land on specific spaces, and Bowser Jr.'s boss minigame [[LuckBasedMission which can award them all to a player lucky enough to land on a Jackpot space. Finally, both Boss minigames puts your everyone's luck to the test]].test, as both are based around rolling Dice Blocks.
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->''The buildings and roads are all part of a giant pinball table...''

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->''The ->''"The buildings and roads are all part of a giant pinball table...''"''



Casinos. A place of gambling and neon lights. But it turns out that they also make good VideogameSettings.

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Casinos. A place of gambling and neon lights. But it turns out that they also make good VideogameSettings.
VideoGameSettings.
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** ''VideoGame/SuperMario64DS'' has a whole section of the mini game parlour dedicated to card games. They all take place in a casino setting with Luigi as dealer and Toad wandering in the background as a waiter carrying a drinks tray and wearing an adorable tuxedo.

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I'm absolutery sure I had added wicks to the Mario Party pages before, including the ones that are currently redirects...


** ''VideoGame/SuperMarioSunshine'' has "Casino Delfino" in Sirena Beach's Hotel Delfino. Design-wise it's not too wacky, but the dimensions of the slot machines are bigger than usual. The battle arena in King Boo follows the motif, being set on a giant roulette wheel..

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** ''VideoGame/SuperMarioSunshine'' has "Casino Delfino" in Sirena Beach's Hotel Delfino. Design-wise it's not too wacky, but the dimensions of the slot machines are bigger than usual. The battle arena in King Boo follows the motif, being set on a giant roulette wheel..wheel.
** ''VideoGame/SuperMario3DWorld'' has the level "Rainbow Run" which is a giant casino in space.



** ''Mario Party 7'''s Neon Heights board is a combination of this and Broadway.
** ''VideoGame/MarioKartWii'' has the Chain Chomp Roulette battle arena, which takes place on a giant underwater roulette with a behemothic Chain Chomp acting as the ball.
** ''Mario Party 9'' has Bowser Station, which combines this trope with SpaceZone featuring a Bowser-themed slot machine, several themed Captain Events and Bowser Jr.'s boss minigame [[LuckBasedMission which puts your luck to the test]].
** ''VideoGame/SuperMario3DWorld'' has the level "Rainbow Run" which is a giant casino in space.

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** ''Mario Party 7'''s ''VideoGame/MarioParty7'': Neon Heights board is a combination of this and Broadway.
** ''VideoGame/MarioKartWii'' has the Chain Chomp Roulette battle arena, which ''VideoGame/MarioPartyDS'': Bowser's Pinball Machine. Also doubles as PinballZone, obviously. It takes place inside a large, elaborate pinball machine onto which Mario and his friends are put by Bowser. It has several assets like a trap zone in which a character can lose ''all their coins and Stars'' if they land on any of the surrounding Event Spaces, a giant underwater jackpot that can potentially reward a player with lots of money, flippers that knock a player all the way to the top of the board, and a roulette where a player can gamble for coins (this part is replaced with a behemothic Chain Chomp acting as Whack-a-Mole minigame in the ball.
South Korean version, due to legal issues). The Star obtainment is the same as in Wiggler's Flower Garden, namely the classic style. In Story Mode, after the player wins the board, a series of events happen and all characters return to their normal size, and the Superstar confronts Bowser in the game's FinalBoss battle.
** ''Mario Party 9'' has ''VideoGame/MarioParty9'': Bowser Station, which combines this trope with SpaceZone featuring a Bowser-themed slot machine, several themed Captain Events and Bowser Jr.'s boss minigame [[LuckBasedMission which puts your luck to the test]].
** ''VideoGame/SuperMario3DWorld'' ''VideoGame/MarioPartyIslandTour'' has the level "Rainbow Run" Shy Guy's Shuffle City, which is takes place on a giant casino in space.table. This mode can only be played with two or more human players. Each character moves across the board by drawing cards, and can trade cards with other players, but possessing the Bowser Card after three turns [[{{Whammy}} causes something bad to happen to the player]].



** ''Mario Party: Island Tour'' has Shy Guy's Shuffle City, which takes place on a giant casino table. This mode can only be played with two or more human players. Each character moves across the board by drawing cards, and can trade cards with other players, but possessing the Bowser Card after three turns [[{{Whammy}} causes something bad to happen to the player]].

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** ''Mario Party: Island Tour'' ''VideoGame/MarioKartWii'' has Shy Guy's Shuffle City, the Chain Chomp Roulette battle arena, which takes place on a giant casino table. This mode can only be played underwater roulette with two or more human players. Each character moves across a behemothic Chain Chomp acting as the board by drawing cards, and can trade cards with other players, but possessing the Bowser Card after three turns [[{{Whammy}} causes something bad to happen to the player]].ball.
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->''The buildings and roads are all part of a giant pinball table...''
-->-- '''Knuckles''', ''VideoGame/SonicHeroes''
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There's a page for this game now


** ''VideoGame/MarioParty 4'''s Goomba's Greedy Gala board, where progression is dependent on getting lucky with a roulette wheel (although [[BribingYourWayToVictory the more coins you're willing to pay to Goomba, the more likely the roulette wheel is to send you in the direction of the star]]) and two of the regions are connected by an oversized felt table that you slide down on a giant chip.

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** ''VideoGame/MarioParty 4'''s ''VideoGame/MarioParty4'': Goomba's Greedy Gala board, where progression is dependent on getting lucky with a roulette wheel (although [[BribingYourWayToVictory the more coins you're willing to pay to Goomba, the more likely the roulette wheel is to send you in the direction of the star]]) and two of the regions are connected by an oversized felt table that you slide down on a giant chip.
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%% * ''VideoGame/SonicTheHedgehog'' ''loves'' this trope:
%% ** Spring Yard Zone in the original ''{{VideoGame/Sonic The Hedgehog|1}}'' had elements of this.
%% ** ''VideoGame/SonicTheHedgehog2'' has Casino Night Zone. This level also returns in the PC version of ''VideoGame/SonicGenerations'' as special downloadable content in the form of a themed pinball table. It also appears in the 3DS version as an exclusive normal level to that version of the game.
%% ** ''VideoGame/SonicTheHedgehogCD'' has Collision Chaos, which brings to mind the aforementioned Spring Yard Zone.
%% ** ''VideoGame/SonicR'' has a small part of this in Radical City.
%% ** ''VideoGame/SonicPocketAdventure'' has Cosmic Casino.
%% ** ''VideoGame/SonicAdventure'' has Casinopolis.
%% ** ''VideoGame/SonicHeroes'' is the TropeNamer, with Casino Park, and is followed by BINGO Highway. Casino Park returns as ''[[RuleOfThree three]]'' tracks in ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]'', one of which returns in ''Transformed''. Casino Park also re-appears in ''VideoGame/TeamSonicRacing''.
%% ** ''{{VideoGame/Sonic Advance|Trilogy}}'' has Casino Paradise.
%% ** ''VideoGame/SonicBattle'' has Night Babylon.
%% ** ''VideoGame/ShadowTheHedgehog'' has Circus Park, which also has elements of AmusementPark.
%% ** ''VideoGame/SonicRivals 2'' has Neon Palace.
%% ** ''VideoGame/SonicTheHedgehog4'' has Casino Street Zone.
%% ** Frozen Factory Zone 3 from ''VideoGame/SonicLostWorld''. Zone 2 also had a few elements of this.
%% ** ''VideoGame/SonicForces'' has Mystic Jungle, [[RuinsForRuinsSake ancient ruins]] [[HailfirePeaks being changed into a casino]] after Dr. Eggman's hostile takeover.
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* A recurring level theme in the ''VideoGame/SonicTheHedgehog'' series starting with Casino Night Zone in ''VideoGame/SonicTheHedgehog2''. These areas are almost always associated with pinball. Others include [[VideoGame/KnucklesChaotix Speed Slider]], [[VideoGame/SonicAdventure Casinopolis]], [[VideoGame/SonicPocketAdventure Cosmic Casino Zone]], [[VideoGame/SonicAdvance Casino Paradise Zone]], [[VideoGame/SonicHeroes Casino Park]] (the TropeNamer), [[VideoGame/SonicRivals Neon Palace Zone]], [[VideoGame/SonicAndSegaAllStarsRacing Roulette Road, Bingo Party, Pinball Highway]], [[VideoGame/SonicTheHedgehog4 Casino Street Zone]] and [[VideoGame/SonicForces Casino Forest]].

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* A recurring level theme in the ''VideoGame/SonicTheHedgehog'' series starting with Casino Night Zone in ''VideoGame/SonicTheHedgehog2''. These areas are almost always associated with pinball. Others include [[VideoGame/KnucklesChaotix Speed Slider]], [[VideoGame/SonicAdventure Casinopolis]], [[VideoGame/SonicPocketAdventure Cosmic Casino Zone]], [[VideoGame/SonicAdvance Casino Paradise Zone]], [[VideoGame/SonicHeroes Casino Park]] (the TropeNamer), [[VideoGame/SonicRivals Neon Palace Zone]], [[VideoGame/SonicAndSegaAllStarsRacing Roulette Road, Bingo Party, Pinball Highway]], [[VideoGame/SonicTheHedgehog4 Casino Street Zone]] and [[VideoGame/SonicForces Casino Forest]].Mystic Jungle]].
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* ''VideoGame/{{Persona 5}}'' starts out with you trying to escape from a casino and most of the game is a HowWeGotHere story that what happened that started six months ago that led to this point. Eventually, the story catches up to this point and the casino turns out to be a Palace representing the distorted views of [[spoiler: Sae Nijima]]. The puzzles of the area revolve around trying to get past the rigged casino games in order to reach the room where their target is.

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* ''VideoGame/{{Persona 5}}'' starts out with you trying to escape from a casino and most of the game is a HowWeGotHere story that what happened that started six months ago that led to this point. Eventually, the story catches up to this point and the casino turns out to be a Palace [[MentalWorld Palace]] representing the distorted views of [[spoiler: Sae Nijima]].[[spoiler:Sae Nijima, who has grown so cynical that she sees the court system as nothing more than a game to be won by any means necessary, with cheating and underhanded tactics being fair game]]. The puzzles of the area revolve around trying to get past the rigged casino games in order to reach the room where their target is.
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* ''VideoGame/WarioLandShakeIt'' has an area in World 3 called City of Neon, consisting of Glittertown and Neon City.

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* Glittertown and Neon City from ''VideoGame/WarioLandShakeIt'' has an take place in a city at night, full of slot machines and flashing lights. The boss of Rocking Range, [[RobotClown Chortlebot]], is also fought here. Since the rest of the area in World 3 called City is surrounded by [[TheWildWest Wild West-esque badlands]], these levels could very well be the Shake Dimension's version of Neon, consisting of Glittertown and Neon City.UsefulNotes/LasVegas.
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* ''VideoGame/RatchetAndClankGoingCommando'': The Maktar Resort is a space station casino that features slot machines that you can play by whacking with your wrench. It's also got a BloodSport arena you need to compete in in order to get a gadget and can subsequently return to in order to win bolts.
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* The ''Videogame/Borderland3'' DLC "Mad Moxxi's Heist of the Handsome Jackpot" takes place in a space station casino built by the late Handsome Jack as both a [[{{Egopolis}} monument to his ego]] and as a figurative and literal tourist trap designed to trap gamblers in permanent debt slavery. After Jack's death the casino went into lockdown and the people inside have been trapped, forced to effectively become bandits (including Jack's last surviving BodyDouble).

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* The ''Videogame/Borderland3'' ''Videogame/Borderlands3'' DLC "Mad Moxxi's Heist of the Handsome Jackpot" takes place in a space station casino built by the late Handsome Jack as both a [[{{Egopolis}} monument to his ego]] and as a figurative and literal tourist trap designed to trap gamblers in permanent debt slavery. After Jack's death the casino went into lockdown and the people inside have been trapped, forced to effectively become bandits (including Jack's last surviving BodyDouble).
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* The ''Videogame/Borderland3'' DLC "Mad Moxxi's Heist of the Handsome Jackpot" takes place in a space station casino built by the late Handsome Jack as both a [[{{Egopolis}} monument to his ego]] and as a figurative and literal tourist trap designed to trap gamblers in permanent debt slavery. After Jack's death the casino went into lockdown and the people inside have been trapped, forced to effectively become bandits (including Jack's last surviving BodyDouble).
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* ''VideoGame/Psychonauts2'' has the third level, ''Hollis' Hot Streak'', which is a corruption of the hospital portion of ''Hollis' Classroom'', having turned its various wards into rigged betting game rooms thanks to Hollis' newfound [[TheGamblingAddict gambling addiction]]. The boss is even a GiantSquid who uses playing cards as weapons and speaks in casino jargon. To a lesser extent, the Lady Lucktopus casino in the real world is a casino building shaped like the GiantSquid from the dream, and Raz has to infiltrate it, although not much of it is seen and its more focused on the StealthBasedMission aspect.
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* Dice Palace in ''VideoGame/{{Polyroll}}'' has a casino aesthetic, with levels built out of giant dice blocks, robotic shark enemies that attack by shooting cards, and giant poker chips that the player can use as platforms.
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* ''VideoGame/DeadRising2'' is set in the town of Fortune City, a replacement for Las Vegas after it was bombed due to a zombie outbreak.

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* ''VideoGame/DeadRising2'' is set in the town of Fortune City, a replacement for Las Vegas after it was bombed due to a zombie outbreak. There are several casinos with various themes where you can actually win money from playing (or breaking) the slot machines.
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These tend to be wacky. And big. A level filled with giant poker chips, playing cards, roulettes and the like. Most likely as platforms, [[EverythingTryingToKillYou or hazards]]. Slot machines usually have an effect on gameplay. Most commonly found in platformers. [[GettingCrapPastTheRadar Seems to be present regardless of the Target Demographic's age.]]

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These tend to be wacky. And big. A level filled with giant poker chips, playing cards, roulettes and the like. Most likely as platforms, [[EverythingTryingToKillYou or hazards]]. Slot machines usually have an effect on gameplay. Most commonly found in platformers. [[GettingCrapPastTheRadar [[{{What do you mean its for kids}} Seems to be present regardless of the Target Demographic's age.]]
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The lyrics of "Whims of Fate" were partially incorrect.


[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin the wheel? See whom it may call?]]]]

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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you we spin the wheel? See whom it may call?]]]]
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A SubTrope of {{Wackyland}} and CasinoEpisode. May overlap with PinballZone, MinigameZone, or AmusementPark. May also be related to TheCasino.

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A SubTrope of {{Wackyland}} and CasinoEpisode. May overlap with PinballZone, MinigameZone, or AmusementPark. May also be related to TheCasino.
TheCasino. Commonly a sub-area of a MetropolisLevel.
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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin the wheel? See whom it may call?]]

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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin the wheel? See whom it may call?]]
call?]]]]
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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin the wheel? See whom it may call]]?]]

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[[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin the wheel? See whom it may call]]?]]
call?]]
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[[caption-width-right:315:[[SidetrackedByTheGoldSaucer ...Just one more spin on the wheels]]?]]

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[[caption-width-right:315:[[SidetrackedByTheGoldSaucer ...Just one more [[caption-width-right:315:[[VideoGame/Persona5 Come on, why don't you spin on the wheels]]?]]
wheel? See whom it may call]]?]]
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* Videogame/{{Payday 2}} has you steal a mysterious box from the golden grin casino. Ironically, the golden grin has no gold in the vault, just cash and the box.

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* Videogame/{{Payday 2}} has you steal a mysterious box from the golden grin casino. Golden Grin Casino. Ironically, the golden grin Golden Grin has no gold in the vault, just cash and the box.

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